2d10<=3: 9, 10; Hits: 0
1d10<=3: 10; Hits: 0
2d7<=5: 6, 5; Hits: 1
1d10<=5: 2; Hits: 1
G40 OOB zlefin (L+45) v BobbaRossa (X)
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Russians Russians repair damage of 8x factory_major; Remaining resources: 21 PUs; Russians buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vologda to Archangel 2 fighters and 1 tactical_bomber moved from Russia to Archangel 1 mech_infantry moved from Persia to 80 Sea Zone Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in Archangel Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Archangel to Russia 1 artillery and 2 infantry moved from Vologda to Russia 1 infantry moved from Samara to Russia 6 infantry moved from Timguska to Novosibirsk 1 mech_infantry moved from Volgograd to Russia 2 infantry moved from Volgograd to Samara 2 aaGuns and 12 infantry moved from Yenisey to Timguska Place Units - Russians 7 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUsCombat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 0.17 -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Japanese Japanese buy 2 carriers, 2 fighters, 1 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from Hunan to Yunnan 1 infantry moved from Kansu to Shensi Japanese take Shensi from Chinese 2 infantry moved from Manchuria to Korea 1 fighter and 1 tactical_bomber moved from Shantung to Yunnan 1 fighter and 1 tactical_bomber moved from Japan to Korea 1 destroyer moved from 41 Sea Zone to 42 Sea Zone 2 fighters moved from 41 Sea Zone to 42 Sea Zone 1 destroyer moved from 35 Sea Zone to 44 Sea Zone 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone 1 submarine moved from 35 Sea Zone to 20 Sea Zone 1 submarine moved from 35 Sea Zone to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 20 Sea Zone 2 bombers moved from Shantung to Yunnan 1 fighter moved from 36 Sea Zone to 20 Sea Zone 1 fighter moved from 36 Sea Zone to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone Combat - Japanese Battle in 20 Sea Zone Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 20 Sea Zone 1 destroyer owned by the Americans lost in 20 Sea Zone Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Yunnan Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/6 hits, 2.83 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 3/6 hits, 2.83 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in 44 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Japanese lost in 44 Sea Zone 1 submarine owned by the ANZAC lost in 44 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 submarine Battle in 42 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 submarine ANZAC defend with 1 submarine Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 3 : 0/3 hits, 1.33 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 42 Sea Zone Japanese roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 4 : 3/3 hits, 1.33 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer and 2 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 submarine Battle in Korea Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Korea, round 2 : 2/4 hits, 1.50 expected hits Americans roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Korea 1 infantry owned by the Americans lost in Korea Japanese win, taking Korea from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in 21 Sea Zone Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 fighters and 2 tactical_bombers in 21 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 21 Sea Zone Japanese win with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 carrier moved from 36 Sea Zone to 19 Sea Zone 2 battleships, 2 carriers, 2 cruisers, 2 destroyers and 1 submarine moved from 35 Sea Zone to 19 Sea Zone 1 fighter and 1 tactical_bomber moved from Korea to Japan 1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow 1 artillery and 1 infantry moved from Hopei to Kweichow 2 infantry moved from French Indo China to Shan State 1 artillery and 2 infantry moved from Malaya to Shan State 1 armour moved from Kwangsi to Shan State 1 aaGun, 3 artilleries and 7 infantry moved from Hunan to Kweichow 2 bombers moved from Yunnan to Kweichow 3 mech_infantrys moved from Shantung to Manchuria 2 mech_infantrys moved from Jehol to Manchuria 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Manchuria 1 infantry moved from Sumatra to 41 Sea Zone 1 carrier moved from 41 Sea Zone to 42 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 19 Sea Zone 1 transport moved from 36 Sea Zone to 19 Sea Zone 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone 1 artillery moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 2 fighters and 1 tactical_bomber moved from 21 Sea Zone to 19 Sea Zone 2 fighters and 1 tactical_bomber moved from 20 Sea Zone to 19 Sea Zone 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Manchuria Place Units - Japanese 2 carriers and 1 submarine placed in 19 Sea Zone 1 submarine placed in 36 Sea Zone 1 infantry placed in French Indo China 2 fighters placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 13 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,4,6,2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,1,4,1,3,5,5,2,1,4,2,1,2,6,5,6,5,4,1,6,1,1 Japanese collect 48 PUs (13 lost to blockades); end with 48 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 53 PUsCombat Hit Differential Summary :
Chinese regular : -1.00 Americans regular : 1.00 Japanese regular : -3.83 ANZAC regular : 1.33 -
Oof, those sub hits are brutal.
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TripleA Move Summary: Americans round 4
TripleA Move Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 2 fighters and 6 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 bomber moved from Queensland to 42 Sea Zone 5 submarines moved from 7 Sea Zone to 24 Sea Zone 2 artilleries, 1 battleship, 4 carriers, 3 cruisers, 1 destroyer, 7 fighters, 1 infantry, 1 tactical_bomber and 2 transports moved from 6 Sea Zone to 23 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 carrier, 3 destroyers, 2 fighters and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 23 Sea Zone 1 submarine moved from 19 Sea Zone to 17 Sea Zone 1 submarine moved from 19 Sea Zone to 22 Sea Zone -
need OOL for sz 42 if I get a hit.
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@zlefin said in G40 OOB zlefin (L+45) v BobbaRossa (X):
need OOL for sz 42 if I get a hit.
Guess it has to be a fighter
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 2 fighters and 6 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 bomber moved from Queensland to 42 Sea Zone 5 submarines moved from 7 Sea Zone to 24 Sea Zone 2 artilleries, 1 battleship, 4 carriers, 3 cruisers, 1 destroyer, 7 fighters, 1 infantry, 1 tactical_bomber and 2 transports moved from 6 Sea Zone to 23 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 carrier, 3 destroyers, 2 fighters and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 23 Sea Zone 1 submarine moved from 19 Sea Zone to 17 Sea Zone 1 submarine moved from 19 Sea Zone to 22 Sea Zone Combat - Americans Battle in 42 Sea Zone Americans attack with 1 bomber Japanese defend with 1 carrier, 1 destroyer, 2 fighters and 2 transports Americans roll dice for 1 bomber in 42 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 carrier, 1 destroyer, 2 fighters and 2 transports in 42 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits 1 bomber owned by the Americans lost in 42 Sea Zone 1 fighter owned by the Japanese lost in 42 Sea Zone Japanese win, taking Sumatra from Japanese with 1 carrier, 1 destroyer, 1 fighter and 2 transports remaining. Battle score for attacker is -2 Casualties for Americans: 1 bomber Casualties for Japanese: 1 fighter Non Combat Move - Americans Place Units - Americans 1 carrier and 6 submarines placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 3 infantry moved from Szechwan to Yunnan 1 infantry moved from Tsinghai to Kansu Chinese take Kansu from Japanese Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Yunnan 1 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 5 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 6 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 6 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 7 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 7 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan 1 fighter owned by the Chinese retreated Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan 1 fighter and 8 infantry moved from Szechwan to Sikang 1 infantry moved from Tsinghai to Sikang Place Units - Chinese 3 infantry placed in Kansu 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Purchase Units - British British buy 1 bomber and 3 fighters; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from West India to 79 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 3 destroyers, 1 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 mech_infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone 2 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 infantry moved from Caucasus to Kazakhstan 1 infantry moved from Caucasus to Kazakhstan 3 fighters and 2 tactical_bombers moved from Northwest Persia to Russia 3 fighters moved from Persia to Russia 4 mech_infantrys moved from Eastern Persia to Kazakhstan 1 destroyer moved from 109 Sea Zone to 92 Sea Zone 1 battleship and 2 cruisers moved from 93 Sea Zone to 92 Sea Zone 1 infantry moved from Iraq to Northwest Persia 1 armour and 1 mech_infantry moved from Trans-Jordan to Northwest Persia 3 mech_infantrys moved from Egypt to Iraq 1 bomber moved from Egypt to Ukraine 1 bomber moved from Northwest Persia to Russia Combat - British Strategic bombing raid in Ukraine Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Ukraine causes 5 damage total. Battle in Sumatra Non Combat Move - British 1 bomber moved from Ukraine to Russia 2 fighters and 2 infantry moved from Scotland to United Kingdom 3 aaGuns, 14 infantry and 1 mech_infantry moved from India to Burma 2 infantry moved from Alexandria to Egypt Place Units - British 3 fighters placed in Persia 1 bomber placed in Egypt Turn Complete - British British collect 35 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Chinese regular : -3.83 Americans regular : 0.33 Japanese regular : -0.33 Germans AA : -0.17 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Italians Italians buy 1 bomber; Remaining resources: 0 PUs; Combat Move - Italians 4 infantry moved from Bulgaria to Greece 1 bomber and 2 fighters moved from Southern Italy to Greece 1 bomber moved from Southern France to Greece 1 armour moved from Bryansk to Tambov Italians take Tambov from Russians 1 armour moved from Tambov to Bryansk 1 armour moved from Bryansk to Rostov Italians take Rostov from Russians 1 armour moved from Rostov to Ukraine Combat - Italians Battle in Greece Italians attack with 2 bombers, 2 fighters and 4 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 2 bombers, 2 fighters and 4 infantry in Greece, round 2 : 5/8 hits, 3.00 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Italians lost in Greece 4 infantry owned by the Neutral_Allies lost in Greece Italians win, taking Greece from Neutral_Allies with 2 bombers, 2 fighters and 3 infantry remaining. Battle score for attacker is 9 Casualties for Italians: 1 infantry Casualties for Neutral_Allies: 4 infantry Non Combat Move - Italians 2 bombers moved from Greece to Southern Italy 2 fighters moved from Greece to Ukraine 1 armour moved from Bessarabia to Ukraine 3 mech_infantrys moved from Romania to Ukraine 1 aaGun moved from Southern France to Northern Italy 1 infantry moved from Southern France to Northern Italy 1 infantry moved from Yugoslavia to Northern Italy Place Units - Italians 1 bomber placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,6,5 Italians collect 23 PUs; end with 23 PUsCombat Hit Differential Summary :
Italians regular : 2.00 Neutral_Allies regular : -0.33 -
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 submarines moved from 62 Sea Zone to 42 Sea Zone 2 fighters moved from Queensland to 42 Sea Zone 1 cruiser and 1 destroyer moved from 6 Sea Zone to 23 Sea Zone 2 infantry moved from Iraq to Northwest Persia Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 2 fighters and 2 submarines Japanese defend with 1 carrier, 1 destroyer, 1 fighter and 2 transports ANZAC roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 carrier owned by the Japanese ANZAC roll dice for 2 fighters in 42 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 2 transports in 42 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 42 Sea Zone ANZAC roll dice for 2 submarines in 42 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC roll dice for 2 fighters in 42 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 fighter in 42 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 transport in 42 Sea Zone, round 3 : 0/0 hits, 0.00 expected hits 1 fighter owned by the ANZAC lost in 42 Sea Zone ANZAC roll dice for 2 submarines in 42 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 fighter in 42 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 fighter in 42 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 transport in 42 Sea Zone, round 4 : 0/0 hits, 0.00 expected hits 1 fighter owned by the ANZAC lost in 42 Sea Zone 1 fighter owned by the Japanese lost in 42 Sea Zone 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 28 Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter and 2 transports Casualties for ANZAC: 2 fighters Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 artillery and 1 infantry moved from New South Wales to Queensland 2 infantry moved from Queensland to New South Wales Place Units - ANZAC 1 infantry placed in New South Wales 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Combat Move - French 1 fighter moved from Scotland to Nenetsia 1 infantry moved from Iraq to Northwest Persia 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 destroyer moved from 79 Sea Zone to 41 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0.67 ANZAC regular : 0.50 -
Japan continues to have bad luck in the water.
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TripleA Move Summary: Germans round 5
TripleA Move Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans repair damage of 5x factory_minor; Remaining resources: 49 PUs; Germans buy 3 armour, 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 1 mech_infantry moved from Bryansk to Samara 3 tactical_bombers moved from Bryansk to Samara 2 tactical_bombers moved from Belarus to Nenetsia 1 bomber moved from Western Germany to Russia 2 bombers moved from Eastern Poland to Russia 2 fighters moved from Bryansk to Russia 2 fighters moved from Belarus to Russia 1 submarine moved from 125 Sea Zone to 119 Sea Zone -
@zlefin said in G40 OOB zlefin (L+45) v BobbaRossa (X):
Japan continues to have bad luck in the water.
Silly unforced error. I had a couple ships that couldāve been spared to shore that up. Was flustered from the dice and convinced myself you wouldnāt go for the coin flip, even though it was a net win for you even if youād lost, Now I feel like I have to press more than I usually would. On that note: intercept in Moscow?
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@BobbaRossa
yes, full intercept in moscow. -
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans repair damage of 5x factory_minor; Remaining resources: 49 PUs; Germans buy 3 armour, 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 1 mech_infantry moved from Bryansk to Samara 3 tactical_bombers moved from Bryansk to Samara 2 tactical_bombers moved from Belarus to Nenetsia 1 bomber moved from Western Germany to Russia 2 bombers moved from Eastern Poland to Russia 2 fighters moved from Bryansk to Russia 2 fighters moved from Belarus to Russia 1 submarine moved from 125 Sea Zone to 119 Sea Zone Combat - Germans Air Battle in Russia Germans attacks with 7 units heading to Russia Russians launches 8 interceptors out of Russia Attackers Fire, : 0/7 hits, 1.17 expected hits Defenders Fire, : 1/8 hits, 1.33 expected hits 1 fighter owned by the Germans lost in Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia Russians roll AA dice in Russia : 1/3 hits, 0.50 expected hits 1 bomber owned by the Germans killed by AA in Russia Bombing raid in Russia rolls: 8,3 and causes: 11 damage to unit: factory_major Bombing raid in Russia causes 11 damage total. Battle in Samara Germans attack with 1 mech_infantry and 3 tactical_bombers Russians defend with 2 infantry Germans roll dice for 1 mech_infantry and 3 tactical_bombers in Samara, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 2 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Samara 2 infantry owned by the Russians lost in Samara Germans win with 3 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 infantry Battle in Nenetsia Germans attack with 2 tactical_bombers French defend with 1 fighter Germans roll dice for 2 tactical_bombers in Nenetsia, round 2 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 fighter in Nenetsia, round 2 : 0/1 hits, 0.67 expected hits 1 fighter owned by the French lost in Nenetsia Germans win with 2 tactical_bombers remaining. Battle score for attacker is 10 Casualties for French: 1 fighter Cleaning up after air battles Non Combat Move - Germans 6 artilleries and 6 infantry moved from Belarus to Bryansk 4 infantry moved from Ukraine to Bryansk 1 infantry moved from Smolensk to Bryansk 3 mech_infantrys moved from Novgorod to Bryansk 11 mech_infantrys moved from Eastern Poland to Bryansk 2 mech_infantrys moved from Bessarabia to Ukraine 3 tactical_bombers moved from Samara to Bryansk 2 tactical_bombers moved from Nenetsia to Novgorod 3 fighters moved from Western Germany to Novgorod 3 fighters moved from Russia to Bryansk 2 bombers moved from Russia to Novgorod 1 artillery moved from Western Germany to 113 Sea Zone 1 artillery and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 battleship and 1 cruiser moved from 113 Sea Zone to 115 Sea Zone 1 artillery moved from 115 Sea Zone to Novgorod 1 infantry moved from Novgorod to Belarus 1 submarine moved from 113 Sea Zone to 119 Sea Zone Place Units - Germans 3 armour placed in Ukraine 2 fighters and 1 tactical_bomber placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4 Germans collect 45 PUs (1 lost to blockades); end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 50 Optional[PUs] Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUsCombat Hit Differential Summary :
Defenders Fire, : -0.33 Attackers Fire, : -1.17 Russians regular : -0.33 Germans regular : 0.33 Russians AA : 0.50 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Russians Russians repair damage of 9x factory_major; Remaining resources: 16 PUs; Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Novosibirsk to Samara 2 infantry moved from Novosibirsk to Vologda 1 mech_infantry moved from 76 Sea Zone to Italian Somaliland 1 infantry moved from Archangel to Smolensk Russians take Smolensk from Germans 2 infantry moved from Novosibirsk to Samara 1 infantry moved from Novosibirsk to Vologda Combat - Russians Battle in Italian Somaliland Non Combat Move - Russians 2 aaGuns and 12 infantry moved from Timguska to Novosibirsk Place Units - Russians 1 artillery and 4 infantry placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 26 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 carriers, 1 fighter, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Non Combat Move - Japanese 1 artillery and 1 infantry moved from Shan State to French Indo China 1 armour and 3 infantry moved from Shan State to Yunnan 1 transport moved from 19 Sea Zone to 35 Sea Zone 2 battleships, 4 carriers, 2 cruisers, 1 destroyer and 2 submarines moved from 19 Sea Zone to 35 Sea Zone 1 carrier and 1 destroyer moved from 19 Sea Zone to 36 Sea Zone 2 bombers moved from Kweichow to Yunnan 1 fighter and 1 tactical_bomber moved from Kweichow to 36 Sea Zone 1 aaGun, 4 artilleries and 9 infantry moved from Kweichow to Yunnan 1 infantry moved from Shensi to Kweichow 5 mech_infantrys moved from Manchuria to Anhwe 5 fighters and 3 tactical_bombers moved from 19 Sea Zone to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from Manchuria to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Philippines 1 infantry moved from Korea to Manchuria 1 submarine moved from 36 Sea Zone to 35 Sea Zone 1 submarine moved from 21 Sea Zone to 35 Sea Zone Place Units - Japanese 2 carriers and 1 transport placed in 36 Sea Zone 1 mech_infantry placed in Shantung 1 fighter placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,4,4,6 Japanese collect 53 PUs (3 lost to blockades); end with 53 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 2 fighters and 5 submarines; Remaining resources: 5 PUs; Combat Move - Americans 2 artilleries, 1 battleship, 5 carriers, 3 cruisers, 2 destroyers, 9 fighters, 1 infantry, 1 tactical_bomber and 2 transports moved from 23 Sea Zone to 33 Sea Zone 1 submarine moved from 22 Sea Zone to 33 Sea Zone 1 submarine moved from 17 Sea Zone to 33 Sea Zone 5 submarines moved from 24 Sea Zone to 33 Sea Zone 1 carrier, 3 destroyers and 2 submarines moved from 26 Sea Zone to 33 Sea Zone 2 fighters moved from 10 Sea Zone to Midway 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 carrier, 1 infantry, 6 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone Non Combat Move - Americans Place Units - Americans 1 carrier and 5 submarines placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Suiyuyan Chinese take Suiyuyan from Japanese 1 infantry moved from Sikang to Shensi Chinese take Shensi from Japanese 2 infantry moved from Kansu to Shensi 1 infantry moved from Kansu to Tsinghai 9 infantry moved from Sikang to Shensi 1 fighter moved from Sikang to Tsinghai Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs Purchase Units - British British buy 3 fighters and 3 infantry; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 battleship, 1 cruiser and 3 destroyers moved from 41 Sea Zone to 39 Sea Zone 14 infantry and 1 mech_infantry moved from Burma to India 1 armour and 1 mech_infantry moved from Northwest Persia to Kazakhstan 4 mech_infantrys moved from Kazakhstan to Russia 2 infantry moved from Kazakhstan to Samara 1 infantry moved from Northwest Persia to Caucasus 3 mech_infantrys moved from Iraq to Northwest Persia 3 fighters moved from Persia to Russia 1 destroyer moved from 92 Sea Zone to 109 Sea Zone 1 bomber moved from Egypt to Russia 2 infantry moved from Anglo Egyptian Sudan to Egypt 2 artilleries and 2 infantry moved from Egypt to Alexandria 1 transport moved from 76 Sea Zone to 79 Sea Zone Combat - British Battle in Borneo Non Combat Move - British 3 aaGuns moved from Burma to India Place Units - British 3 fighters placed in Persia 3 infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,4,4,4 British collect 34 PUs (1 lost to blockades); end with 36 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 15 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Italians Italians buy 1 airfield and 1 destroyer; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 2 infantry moved from Southern France to Normandy Bordeaux 3 bombers moved from Southern Italy to Normandy Bordeaux 2 armour and 3 mech_infantrys moved from Ukraine to Caucasus 1 armour moved from Bryansk to Caucasus Combat - Italians Battle in Normandy Bordeaux Italians attack with 1 artillery, 3 bombers and 2 infantry French defend with 1 artillery, 1 factory_minor and 1 harbour Italians roll dice for 1 artillery, 3 bombers and 2 infantry in Normandy Bordeaux, round 2 : 2/6 hits, 2.83 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the French lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from French with 1 artillery, 3 bombers and 2 infantry remaining. Battle score for attacker is 4 Casualties for French: 1 artillery Battle in Caucasus Italians attack with 3 armour and 3 mech_infantrys British defend with 1 infantry Italians roll dice for 3 armour and 3 mech_infantrys in Caucasus, round 2 : 3/6 hits, 2.00 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Caucasus Italians win, taking Caucasus from Russians with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 3 infantry moved from Greece to Bulgaria 1 artillery and 2 infantry moved from Yugoslavia to Northern Italy 1 aaGun moved from Southern France to Northern Italy 2 fighters moved from Ukraine to Southern Italy 2 artilleries, 1 infantry and 1 mech_infantry moved from Tunisia to Libya 3 bombers moved from Normandy Bordeaux to Western Germany Place Units - Italians 1 airfield placed in Bryansk 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,4,1 Italians collect 25 PUs (2 lost to blockades); end with 25 PUsCombat Hit Differential Summary :
French regular : -0.33 Italians regular : 0.17 Russians regular : -0.33 -
I vacillated a ton on this move. I think this has just as much chance of working as ramming everything into Moscow, but should at least be more fun :D.
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 cruiser and 1 destroyer moved from 23 Sea Zone to 33 Sea Zone 2 submarines moved from 42 Sea Zone to 39 Sea Zone 2 infantry moved from New South Wales to Queensland 1 artillery moved from Queensland to New South Wales Combat - ANZAC Battle in Celebes Non Combat Move - ANZAC Place Units - ANZAC 1 infantry placed in New South Wales 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs Combat Move - French 1 destroyer moved from 41 Sea Zone to 39 Sea Zone 1 infantry moved from Egypt to Trans-Jordan Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :





