Ouch, tough luck for Italy. BTW, I think we did the battle in SZ106 correctly, so I just played on.
L25 PtV FlyingBadger (Axis+8) vs Zarhunter (Allies) #1
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TripleA Manual Gamesave Post: UK_Pacific round 12
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 12 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 4 fighters and 1 tactical_bomber; Remaining resources: 2 PUs; Combat Move - Americans 1 armour moved from Western United States to Yukon Territory 1 mech_infantry moved from Alberta Saskatchewan Manitoba to Alaska Americans take Alaska from Japanese 1 mech_infantry moved from Central United States to Yukon Territory 1 submarine moved from 45 Sea Zone to 36 Sea Zone 12 fighters moved from 45 Sea Zone to 36 Sea Zone 3 tactical_bombers moved from 45 Sea Zone to 36 Sea Zone 1 bomber moved from Malaya to 36 Sea Zone 1 destroyer moved from 104 Sea Zone to 89 Sea Zone 2 fighters moved from Gibraltar to 89 Sea Zone 1 battleship and 1 submarine moved from 104 Sea Zone to 109 Sea Zone Combat - Americans Battle in 36 Sea Zone Americans attack with 1 bomber, 12 fighters, 1 submarine and 3 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber, 12 fighters and 3 tactical_bombers in 36 Sea Zone, round 2 : 11/16 hits, 8.50 expected hits Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 36 Sea Zone Americans win with 1 bomber, 12 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 89 Sea Zone Americans attack with 1 destroyer and 2 fighters Germans defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 89 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 89 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 89 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Yukon Territory Americans attack with 1 armour and 1 mech_infantry Japanese defend with 1 infantry Americans roll dice for 1 armour and 1 mech_infantry in Yukon Territory, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yukon Territory, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yukon Territory Americans win, taking Yukon Territory from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 submarine moved from 2 Sea Zone to 11 Sea Zone 1 submarine moved from 1 Sea Zone to 11 Sea Zone 3 infantry moved from Western United States to 11 Sea Zone 1 aaGun moved from Western United States to 11 Sea Zone 1 aaGun, 1 carrier, 2 destroyers, 3 infantry, 2 submarines and 2 transports moved from 11 Sea Zone to 27 Sea Zone 3 infantry moved from 27 Sea Zone to Hawaiian Islands 1 aaGun moved from 27 Sea Zone to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from Western United States to 27 Sea Zone 1 destroyer moved from 33 Sea Zone to 48 Sea Zone 3 submarines moved from 31 Sea Zone to 55 Sea Zone 6 submarines moved from 55 Sea Zone to 45 Sea Zone 1 bomber moved from 36 Sea Zone to Celebes 12 fighters and 3 tactical_bombers moved from 36 Sea Zone to 45 Sea Zone 2 submarines moved from 44 Sea Zone to 45 Sea Zone 1 infantry moved from Central United States to Eastern United States 2 aaGuns moved from Eastern United States to New Brunswick Nova Scotia 2 fighters moved from 89 Sea Zone to Gibraltar Place Units - Americans 1 carrier and 1 destroyer placed in 11 Sea Zone 1 fighter and 1 tactical_bomber placed in 11 Sea Zone 1 destroyer placed in 104 Sea Zone 3 fighters placed in Eastern United States Turn Complete - Americans Americans collect 56 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 9 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan 1 infantry moved from Jehol to Southern Manchuria Chinese take Southern Manchuria from Japanese 1 infantry moved from Kwangsi to Yunnan Chinese take Yunnan from Japanese 2 infantry moved from Kweichow to Yunnan 22 infantry moved from Szechwan to Yunnan 1 infantry moved from Anhwe to Shantung 1 infantry moved from Fukien to Kwangtung 1 infantry moved from Kiangsu to Fukien 1 infantry moved from Anhwe to Kiangsu 2 infantry moved from Anhwe to Kiangsi 1 fighter and 8 infantry moved from Shansi to Jehol 12 infantry moved from Jehol to Southern Manchuria Combat - Chinese Non Combat Move - Chinese 1 infantry moved from Chahar to Jehol Place Units - Chinese 9 infantry placed in Jehol Turn Complete - Chinese Chinese collect 29 PUs; end with 29 PUs Purchase Units - British British repair damage of 6x factory_minor; Remaining resources: 32 PUs; British buy 5 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Northwest Persia to Southern Caucasus 1 infantry moved from Kazakhstan to Stalingrad British take Stalingrad from Germans 5 armour and 3 mech_infantrys moved from Komi to Yenisey 1 mech_infantry moved from Northeast Persia to Uzbekistan 1 infantry moved from Urals to Kazakhstan 2 artilleries and 1 infantry moved from Urals to Western Sinkiang 1 armour moved from Baluchistan to Western India UK_Pacific take Western India from Japanese 1 armour moved from Western India to Central India 13 armour, 2 artilleries, 23 infantry and 3 mech_infantrys moved from Baluchistan to Central India 4 fighters moved from Southern Persia to Central India 2 fighters moved from Southern Persia to Southern Caucasus 1 infantry moved from Northwest Persia to Southern Caucasus Combat - British Battle in Southern Caucasus British attack with 2 fighters and 2 infantry Germans defend with 1 artillery British roll dice for 2 fighters and 2 infantry in Southern Caucasus, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 artillery in Southern Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Southern Caucasus British win, taking Southern Caucasus from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Turning on Edit Mode EDIT: Removing units owned by British from Central India: 23 infantry EDIT: Adding units owned by British to Baluchistan: 23 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Central India: 14 armour, 2 artilleries and 3 mech_infantrys EDIT: Adding units owned by British to Baluchistan: 14 armour, 2 artilleries and 3 mech_infantrys EDIT: Turning off Edit Mode 4 fighters moved from Central India to Baluchistan 2 armour moved from British Somaliland to Anglo-Egyptian Sudan 1 transport moved from 78 Sea Zone to 73 Sea Zone 1 armour and 1 mech_infantry moved from Belgian Congo to Egypt 1 transport moved from 82 Sea Zone to 78 Sea Zone 2 infantry moved from British Somaliland to 78 Sea Zone 2 infantry and 1 transport moved from 78 Sea Zone to 82 Sea Zone 2 infantry moved from 82 Sea Zone to Southern Persia 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 82 Sea Zone to 83 Sea Zone 2 fighters moved from Southern Caucasus to Southern Persia Place Units - British 3 artilleries placed in Southern Persia 2 artilleries and 1 infantry placed in Iraq 3 infantry placed in Egypt Turn Complete - British British collect 44 PUs; end with 44 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 50 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 53 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Americans regular : 2.00 Japanese regular : -0.67 Germans regular : -0.50 British regular : 0.67 -
TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 12 Purchase Units - Italians Italians buy 1 airfield; Remaining resources: 6 PUs; Combat Move - Italians 4 armour, 1 artillery and 1 infantry moved from Northern Caucasus to Southern Caucasus Combat - Italians Battle in Southern Caucasus Italians attack with 4 armour, 1 artillery and 1 infantry British defend with 2 infantry Italians roll dice for 4 armour, 1 artillery and 1 infantry in Southern Caucasus, round 2 : 2/6 hits, 2.67 expected hits British roll dice for 2 infantry in Southern Caucasus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Southern Caucasus 2 infantry owned by the British lost in Southern Caucasus Italians win, taking Southern Caucasus from British with 4 armour and 1 artillery remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for British: 2 infantry Non Combat Move - Italians 1 aaGun moved from Northern Caucasus to Southern Caucasus 3 fighters moved from Southern Italy to Ukraine 3 artilleries and 6 infantry moved from Yugoslavia to Bulgaria 2 infantry moved from Yugoslavia to Northern Italy 2 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 airfield placed in Greece Turning on Edit Mode EDIT: Removing units owned by Italians from Ukraine: 3 fighters EDIT: Adding units owned by Italians to Greece: 3 fighters EDIT: Turning off Edit Mode Turn Complete - Italians Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,3,6,2,5,6,5,4,4,6,3,4,5 Italians collect 7 PUs (11 lost to blockades); end with 13 PUsCombat Hit Differential Summary :
Italians regular : -0.67 British regular : 0.33 -
TripleA Manual Gamesave Post: French round 12
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 airfield, 4 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 2 infantry moved from Trans-Jordan to Iraq Combat - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 34 Sea Zone to 55 Sea Zone 1 aaGun moved from Queensland to 55 Sea Zone 1 aaGun and 1 transport moved from 55 Sea Zone to 43 Sea Zone 1 infantry moved from Java to 43 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone 1 infantry moved from 38 Sea Zone to Malaya 1 aaGun moved from 38 Sea Zone to Malaya 1 submarine moved from 42 Sea Zone to 132 Sea Zone 1 fighter moved from Caroline Islands to Malaya 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 airfield and 3 infantry placed in Malaya 1 infantry placed in Queensland 1 transport placed in 55 Sea Zone Turning on Edit Mode EDIT: Removing units owned by ANZAC from 55 Sea Zone: 1 destroyer EDIT: Adding units owned by ANZAC to 47 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 22 PUs; end with 23 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs Combat Move - French Combat - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 109 PUs; Germans buy 3 armour, 4 fighters, 2 infantry, 3 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Vologda to Gorky 1 infantry moved from Yaroslavl to Gorky 35 artilleries and 51 infantry moved from Russia to Samara 2 armour moved from Ukraine to Stalingrad 1 mech_infantry moved from Russia to Saratov Germans take Saratov from Russians 6 armour and 5 mech_infantrys moved from Russia to Samara 1 mech_infantry moved from Ukraine to Stalingrad 1 mech_infantry moved from Rostov to Stalingrad 2 mech_infantrys moved from Northern Caucasus to Northwest Persia 3 fighters and 4 tactical_bombers moved from Northern Caucasus to Northwest Persia 2 fighters and 2 tactical_bombers moved from Northern Caucasus to Stalingrad 1 armour and 2 mech_infantrys moved from Leningrad to Gorky 1 artillery and 3 infantry moved from Western Germany to 115 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 115 Sea Zone to 130 Sea Zone 1 artillery and 3 infantry moved from 130 Sea Zone to Nenetsia Combat - Germans Battle in Nenetsia Battle in Gorky Germans attack with 1 armour, 3 infantry and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 armour, 3 infantry and 2 mech_infantrys in Gorky, round 2 : 0/6 hits, 1.50 expected hits Russians roll dice for 1 infantry in Gorky, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Gorky Germans roll dice for 1 armour, 2 infantry and 2 mech_infantrys in Gorky, round 3 : 2/5 hits, 1.33 expected hits Russians roll dice for 1 infantry in Gorky, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Gorky 1 infantry owned by the Russians lost in Gorky Germans win, taking Nenetsia from Russians, taking Gorky from Russians with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is -3 Casualties for Germans: 2 infantry Casualties for Russians: 1 infantry Battle in Samara Germans attack with 6 armour, 35 artilleries, 51 infantry and 5 mech_infantrys Russians defend with 1 infantry Germans roll dice for 6 armour, 35 artilleries, 51 infantry and 5 mech_infantrys in Samara, round 2 : 35/97 hits, 30.67 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 6 armour, 35 artilleries, 51 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Stalingrad Germans attack with 2 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers British defend with 1 infantry Germans roll dice for 2 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Stalingrad, round 2 : 7/8 hits, 4.00 expected hits British roll dice for 1 infantry in Stalingrad, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Stalingrad Germans win, taking Stalingrad from British with 2 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Northwest Persia Germans attack with 3 fighters, 2 mech_infantrys and 4 tactical_bombers British defend with 1 infantry Germans roll dice for 3 fighters, 2 mech_infantrys and 4 tactical_bombers in Northwest Persia, round 2 : 6/9 hits, 4.33 expected hits Russians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from Russians with 3 fighters, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 1 aaGun, 10 armour and 8 mech_infantrys moved from Northern Caucasus to Southern Caucasus 3 fighters and 4 tactical_bombers moved from Northwest Persia to Southern Caucasus 2 fighters and 2 tactical_bombers moved from Stalingrad to Southern Caucasus 2 fighters moved from Western Germany to Greece 1 fighter moved from Western Germany to Southern Italy 2 fighters moved from 115 Sea Zone to Southern Italy 5 tactical_bombers moved from Northern Caucasus to Greece 3 fighters and 1 tactical_bomber moved from Northern Caucasus to Southern Caucasus 6 bombers moved from Northern Caucasus to Southern Italy 6 armour and 5 mech_infantrys moved from Russia to Stalingrad 3 aaGuns moved from Russia to Samara 1 armour and 1 mech_infantry moved from Vologda to Samara 2 aaGuns, 1 artillery and 1 infantry moved from France to Southern France Place Units - Germans 2 fighters and 2 tactical_bombers placed in Western Germany 2 fighters and 1 tactical_bomber placed in Russia 3 mech_infantrys placed in Leningrad 3 armour placed in Ukraine 2 infantry placed in Southern France Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 3,5,4,2 Germans collect 65 PUs (3 lost to blockades); end with 65 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 68 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 75 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUsCombat Hit Differential Summary :
Russians regular : 0.67 Germans regular : 8.17 British regular : -0.33 -
TripleA Manual Gamesave Post: Russians round 13
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 13 Combat Move - Russians Non Combat Move - Russians 1 armour moved from Yenisey to Northern Sinkiang 1 infantry moved from Yakut S.S.R. to Yenisey 2 infantry moved from Urals to Timguska 1 infantry moved from Urals to Timguska 4 aaGuns, 12 armour, 15 artilleries, 1 bomber, 2 fighters, 74 infantry, 1 mech_infantry and 1 tactical_bomber moved from Urals to Western Sinkiang 2 armour moved from Yakut S.S.R. to Timguska Turn Complete - RussiansCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 13 Purchase Units - Japanese Japanese buy 3 fighters and 4 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Eastern India to Western India Japanese take Western India from UK_Pacific 1 armour moved from Western India to Central India Japanese take Central India from UK_Pacific 1 bomber moved from Eastern India to 82 Sea Zone 1 destroyer moved from 22 Sea Zone to 36 Sea Zone 8 fighters and 8 tactical_bombers moved from 22 Sea Zone to 36 Sea Zone Combat - Japanese Battle in 82 Sea Zone Japanese attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 82 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 6 Casualties for British: 1 transport Battle in 36 Sea Zone Japanese attack with 1 destroyer, 8 fighters and 8 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 8 fighters and 8 tactical_bombers in 36 Sea Zone, round 2 : 9/17 hits, 9.67 expected hits Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 36 Sea Zone Japanese win, taking 36 Sea Zone from Americans with 1 destroyer, 8 fighters and 8 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese 8 fighters and 8 tactical_bombers moved from 36 Sea Zone to 7 Sea Zone 1 marine moved from Guam to 22 Sea Zone 2 battleships, 8 carriers, 2 cruisers, 3 destroyers, 1 marine and 1 submarine moved from 22 Sea Zone to 7 Sea Zone 1 marine moved from 7 Sea Zone to Japan 1 artillery and 4 infantry moved from Northern Manchuria to Buryatia 1 aaGun, 2 artilleries and 1 infantry moved from Northern Manchuria to Amur 1 destroyer moved from 35 Sea Zone to 20 Sea Zone 7 artilleries, 24 infantry and 1 mech_infantry moved from Eastern India to Central India 1 aaGun, 1 artillery, 1 bomber and 5 infantry moved from Burma to Eastern India 1 infantry moved from Shan State to Burma 1 submarine moved from 9 Sea Zone to 7 Sea Zone 1 bomber moved from 82 Sea Zone to Eastern India Place Units - Japanese 1 infantry placed in French Indo China 3 fighters placed in Eastern India 3 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 5,3,3,3 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 4,1,2,4 Japanese collect 29 PUs (7 lost to blockades); end with 30 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 33 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 38 PUsCombat Hit Differential Summary :
Americans regular : -0.17 Japanese regular : -0.67 -
TripleA Manual Gamesave Post: Chinese round 13
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 13 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 9 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Southern Manchuria to Northern Manchuria Chinese take Northern Manchuria from Japanese 4 infantry moved from Yunnan to Burma 1 infantry moved from Yunnan to Burma 1 infantry moved from Yunnan to Burma Combat - ChineseCombat Hit Differential Summary :
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@FlyingBadger
Scramble for Burma, my print screen is not working so attached the save file for you to look at -
@zarhunter said in L25 PtV FlyingBadger (Axis+8) vs Zarhunter (Allies) #1:
@FlyingBadger
Scramble for Burma, my print screen is not working so attached the save file for you to look atNo scramble
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figured it out, using my laptop today
scramble
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@zarhunter
No scramble -
TripleA Manual Gamesave Post: UK_Pacific round 13
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 13 Purchase Units - Americans Americans buy 2 destroyers, 1 harbour, 8 submarines and 1 transport; Remaining resources: 3 PUs; Combat Move - Americans 1 infantry moved from Celebes to 45 Sea Zone 1 submarine moved from 45 Sea Zone to 36 Sea Zone 5 fighters moved from 45 Sea Zone to 36 Sea Zone 2 tactical_bombers moved from 45 Sea Zone to 36 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Davao 1 infantry moved from Celebes to 45 Sea Zone 1 artillery moved from Celebes to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to French Indo China 1 artillery moved from 37 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from Malaya to French Indo China 1 bomber moved from Celebes to French Indo China Combat - Americans Battle in 36 Sea Zone Americans attack with 5 fighters, 1 submarine, 2 tactical_bombers and 1 transport Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 36 Sea Zone Americans win, taking 36 Sea Zone from Japanese with 5 fighters, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Davao Battle in French Indo China Americans attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 factory_minor and 1 infantry Americans roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 3/5 hits, 2.33 expected hits Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in French Indo China Americans win, taking Davao from Japanese, taking French Indo China from Japanese with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 bomber, 1 fighter and 1 tactical_bomber moved from French Indo China to Malaya 1 submarine moved from 37 Sea Zone to 132 Sea Zone 5 fighters and 2 tactical_bombers moved from 36 Sea Zone to 45 Sea Zone 1 destroyer moved from 48 Sea Zone to 36 Sea Zone 1 aaGun moved from Hawaiian Islands to 27 Sea Zone 3 infantry moved from Hawaiian Islands to 27 Sea Zone 1 aaGun, 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 27 Sea Zone to 48 Sea Zone 1 armour and 1 mech_infantry moved from Yukon Territory to Western United States 1 mech_infantry moved from Alaska to Western United States 1 infantry moved from Eastern United States to Central United States 2 fighters moved from Eastern United States to 112 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 2 fighters moved from Gibraltar to Egypt 1 destroyer moved from 89 Sea Zone to 106 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 99 Sea Zone to 100 Sea Zone 1 artillery moved from New Brunswick Nova Scotia to 109 Sea Zone 3 infantry moved from New Brunswick Nova Scotia to 109 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 3 infantry, 5 submarines and 2 transports moved from 109 Sea Zone to 112 Sea Zone 2 fighters moved from 112 Sea Zone to Scotland 1 artillery moved from 112 Sea Zone to United Kingdom 3 infantry moved from 112 Sea Zone to United Kingdom 1 infantry moved from Algeria to Morocco 1 armour and 1 mech_infantry moved from Turkmenistan to Southern Persia 3 infantry moved from 48 Sea Zone to New Britain 1 aaGun moved from 48 Sea Zone to New Britain 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 11 Sea Zone to 31 Sea Zone Place Units - Americans 1 harbour placed in Celebes 1 destroyer, 4 submarines and 1 transport placed in 11 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 104 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 93 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 1 destroyer and 4 submarines placed in 104 Sea Zone Turn Complete - Americans Americans collect 59 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 9 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Southern Manchuria to Northern Manchuria Chinese take Northern Manchuria from Japanese 4 infantry moved from Yunnan to Burma 1 infantry moved from Yunnan to Burma 1 infantry moved from Yunnan to Burma Combat - Chinese Battle in Burma Chinese attack with 6 infantry Japanese defend with 1 infantry Chinese roll dice for 6 infantry in Burma, round 2 : 1/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Burma 1 infantry owned by the Japanese lost in Burma Chinese win, taking Burma from Japanese with 5 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 2 infantry moved from Kiangsi to Hopei 1 infantry moved from Kwangtung to Hunan 1 infantry moved from Fukien to Kiangsi 10 infantry moved from Yunnan to Szechwan 18 infantry moved from Jehol to Shansi 1 infantry moved from Shantung to Anhwe 1 fighter moved from Jehol to Szechwan Place Units - Chinese 9 infantry placed in Western Sinkiang Turn Complete - Chinese Chinese collect 31 PUs; end with 33 PUs Purchase Units - British British buy 1 airfield, 3 artilleries, 1 destroyer and 6 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Iraq to Northwest Persia 1 infantry moved from Kazakhstan to Northern Caucasus British take Northern Caucasus from Italians 1 mech_infantry moved from Uzbekistan to Kazakhstan 1 artillery moved from Iraq to Northwest Persia 1 artillery moved from Iraq to Northwest Persia 4 fighters moved from Southern Persia to Central India 1 armour moved from Baluchistan to Western India UK_Pacific take Western India from Japanese 1 armour moved from Western India to Central India 13 armour, 2 artilleries, 4 fighters, 23 infantry and 3 mech_infantrys moved from Baluchistan to Central India 5 armour and 3 mech_infantrys moved from Yenisey to Buryatia Combat - British Battle in Northwest Persia British attack with 2 artilleries and 2 infantry Germans defend with 2 mech_infantrys British roll dice for 2 artilleries and 2 infantry in Northwest Persia, round 2 : 0/4 hits, 1.33 expected hits Germans roll dice for 2 mech_infantrys in Northwest Persia, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 2 artilleries and 2 infantry in Northwest Persia, round 3 : 1/4 hits, 1.33 expected hits Germans roll dice for 2 mech_infantrys in Northwest Persia, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Northwest Persia 1 mech_infantry owned by the Germans lost in Northwest Persia British roll dice for 2 artilleries and 1 infantry in Northwest Persia, round 4 : 2/3 hits, 1.00 expected hits Germans roll dice for 1 mech_infantry in Northwest Persia, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Northwest Persia British win, taking Northwest Persia from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Germans: 2 mech_infantrys Battle in Buryatia British attack with 5 armour and 3 mech_infantrys Japanese defend with 1 artillery and 4 infantry British roll dice for 5 armour and 3 mech_infantrys in Buryatia, round 2 : 3/8 hits, 3.50 expected hits Japanese roll dice for 1 artillery and 4 infantry in Buryatia, round 2 : 0/5 hits, 1.67 expected hits 3 infantry owned by the Japanese lost in Buryatia British roll dice for 5 armour and 3 mech_infantrys in Buryatia, round 3 : 2/8 hits, 3.50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Buryatia, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Buryatia British win, taking Buryatia from Japanese with 5 armour and 3 mech_infantrys remaining. Battle score for attacker is 16 Casualties for Japanese: 1 artillery and 4 infantry Battle in Central India British attack with 14 armour, 2 artilleries, 8 fighters, 23 infantry and 3 mech_infantrys Japanese defend with 1 armour, 7 artilleries, 24 infantry and 1 mech_infantry British roll dice for 14 armour, 2 artilleries, 8 fighters, 23 infantry and 3 mech_infantrys in Central India, round 2 : 20/50 hits, 16.83 expected hits Japanese roll dice for 1 armour, 7 artilleries, 24 infantry and 1 mech_infantry in Central India, round 2 : 13/33 hits, 11.33 expected hits 13 infantry owned by the British lost in Central India 20 infantry owned by the Japanese lost in Central India British roll dice for 14 armour, 2 artilleries, 8 fighters, 10 infantry and 3 mech_infantrys in Central India, round 3 : 16/37 hits, 14.67 expected hits Japanese roll dice for 1 armour, 7 artilleries, 4 infantry and 1 mech_infantry in Central India, round 3 : 4/13 hits, 4.67 expected hits 4 infantry owned by the British lost in Central India 4 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 7 artilleries owned by the Japanese and 1 armour owned by the Japanese lost in Central India British win, taking Central India from Japanese with 14 armour, 2 artilleries, 8 fighters, 6 infantry and 3 mech_infantrys remaining. Battle score for attacker is 60 Casualties for British: 17 infantry Casualties for Japanese: 1 armour, 7 artilleries, 24 infantry and 1 mech_infantry Non Combat Move - British 8 fighters moved from Central India to Southern Persia 4 infantry moved from Southern Persia to Northwest Persia 1 mech_infantry moved from Egypt to Iraq 1 armour moved from Egypt to Iraq 1 aaGun moved from Iraq to Northwest Persia 2 armour moved from Anglo-Egyptian Sudan to Trans-Jordan 1 destroyer moved from 78 Sea Zone to 100 Sea Zone 1 cruiser moved from 83 Sea Zone to 100 Sea Zone 1 destroyer moved from 83 Sea Zone to 100 Sea Zone 1 battleship moved from 83 Sea Zone to 100 Sea Zone 2 infantry moved from Egypt to 83 Sea Zone 2 infantry and 1 transport moved from 83 Sea Zone to 82 Sea Zone 2 infantry moved from 82 Sea Zone to Southern Persia 1 destroyer moved from 109 Sea Zone to 122 Sea Zone 5 infantry moved from United Kingdom to Scotland 1 aaGun moved from United Kingdom to Scotland 3 armour and 1 mech_infantry moved from Northeast Persia to Southern Persia Place Units - British 1 destroyer placed in 113 Sea Zone 1 airfield placed in Egypt 3 artilleries placed in Southern Persia 3 infantry placed in Iraq 3 infantry placed in Egypt British undo move 5. 2 infantry placed in Egypt 1 infantry placed in Union of South Africa Turn Complete - British British collect 41 PUs; end with 41 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : 1.33 Japanese regular : -1.33 Germans regular : -0.67 British regular : 1.83 -
TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 13 Purchase Units - Italians Italians buy 1 destroyer; Remaining resources: 5 PUs; Combat Move - Italians 3 fighters moved from Greece to Northern Caucasus 1 artillery moved from Southern Caucasus to Northern Caucasus Combat - Italians Battle in Northern Caucasus Italians attack with 1 artillery and 3 fighters British defend with 1 infantry Italians roll dice for 1 artillery and 3 fighters in Northern Caucasus, round 2 : 0/4 hits, 1.83 expected hits British roll dice for 1 infantry in Northern Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Northern Caucasus 3 fighters owned by the Italians retreated British win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Italians: 1 artillery Non Combat Move - Italians 3 fighters moved from Northern Caucasus to Southern Caucasus Place Units - Italians 1 destroyer placed in 99 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,4,6,1,1,1,6 Italians collect 14 PUs (3 lost to blockades); end with 19 PUsCombat Hit Differential Summary :
Italians regular : -1.83 British regular : 0.67 -
TripleA Manual Gamesave Post: French round 13
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 3 aaGuns, 2 artilleries, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Malaya to Shan State 1 infantry moved from Malaya to Shan State 1 fighter moved from Malaya to Shan State 1 transport moved from 38 Sea Zone to 43 Sea Zone 1 transport moved from 43 Sea Zone to 44 Sea Zone 2 infantry moved from Borneo to 44 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 132 Sea Zone 2 infantry moved from 132 Sea Zone to Siam 2 infantry moved from Queensland to 55 Sea Zone 2 infantry and 1 transport moved from 55 Sea Zone to 22 Sea Zone 2 infantry moved from 22 Sea Zone to Guam 1 submarine moved from 38 Sea Zone to 40 Sea Zone 2 submarines moved from 40 Sea Zone to 82 Sea Zone 1 submarine moved from 132 Sea Zone to 40 Sea Zone Combat - ANZAC Battle in Guam Battle in Siam Battle in Shan State ANZAC attack with 1 fighter and 2 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State ANZAC win, taking Guam from Japanese, taking Siam from Japanese, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 fighter moved from Shan State to Malaya 1 aaGun, 1 artillery and 2 infantry moved from Queensland to Northern Australia 1 destroyer moved from 47 Sea Zone to 45 Sea Zone Place Units - ANZAC 3 aaGuns placed in Malaya 1 transport placed in 55 Sea Zone 1 artillery and 1 infantry placed in Queensland 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 24 PUs; end with 24 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 33 PUs Combat Move - French 1 destroyer moved from 99 Sea Zone to 100 Sea Zone 1 fighter moved from Gibraltar to Egypt Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 1.17 -
TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 destroyer, 5 fighters, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Samara to Urals Germans take Urals from Russians 2 infantry moved from Samara to Kazakhstan 2 fighters and 1 tactical_bomber moved from Russia to Kazakhstan 1 fighter and 2 tactical_bombers moved from Southern Caucasus to Kazakhstan 10 armour, 7 fighters, 8 mech_infantrys and 5 tactical_bombers moved from Southern Caucasus to Northwest Persia 6 bombers moved from Southern Italy to Northwest Persia 1 fighter and 3 tactical_bombers moved from Greece to Northwest Persia 7 armour and 6 mech_infantrys moved from Samara to Northern Caucasus 1 mech_infantry moved from Saratov to Northern Caucasus 3 armour moved from Ukraine to Northern Caucasus Combat - Germans Battle in Northwest Persia Germans attack with 10 armour, 6 bombers, 8 fighters, 8 mech_infantrys and 8 tactical_bombers British defend with 1 aaGun, 2 artilleries and 5 infantry British roll AA dice in Northwest Persia : 0/3 hits, 0.50 expected hits Germans roll dice for 10 armour, 6 bombers, 8 fighters, 8 mech_infantrys and 8 tactical_bombers in Northwest Persia, round 2 : 15/40 hits, 20.00 expected hits British roll dice for 1 aaGun, 2 artilleries and 5 infantry in Northwest Persia, round 2 : 3/7 hits, 2.33 expected hits 3 mech_infantrys owned by the Germans lost in Northwest Persia 1 aaGun owned by the British, 2 artilleries owned by the British and 5 infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 10 armour, 6 bombers, 8 fighters, 5 mech_infantrys and 8 tactical_bombers remaining. Battle score for attacker is 13 Casualties for Germans: 3 mech_infantrys Casualties for British: 1 aaGun, 2 artilleries and 5 infantry Battle in Northern Caucasus Germans attack with 10 armour and 7 mech_infantrys British defend with 1 infantry Germans roll dice for 10 armour and 7 mech_infantrys in Northern Caucasus, round 2 : 4/17 hits, 7.33 expected hits British roll dice for 1 infantry in Northern Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Northern Caucasus Germans win, taking Northern Caucasus from British with 10 armour and 7 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kazakhstan Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers British defend with 1 mech_infantry Germans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Kazakhstan, round 2 : 6/8 hits, 3.83 expected hits Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 5 Casualties for British: 1 mech_infantry Trigger Germans Destroy Factories Urals: has removed 1 factory_minor owned by Germans in Urals Non Combat Move - Germans Trigger Urals Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Urals_Factory_May_Be_Destroyed attached to Germans 3 fighters and 3 tactical_bombers moved from Kazakhstan to Southern Caucasus 8 armour and 7 mech_infantrys moved from Stalingrad to Southern Caucasus 6 bombers, 8 fighters and 8 tactical_bombers moved from Northwest Persia to Southern Caucasus 1 aaGun moved from Southern Caucasus to Northwest Persia 1 armour and 2 mech_infantrys moved from Gorky to Stalingrad 3 mech_infantrys moved from Leningrad to Gorky 1 infantry moved from Gorky to Samara 1 artillery and 3 infantry moved from Nenetsia to Gorky 2 fighters moved from Southern Italy to Greece 2 fighters moved from Western Germany to Southern Italy 2 tactical_bombers moved from Western Germany to Greece 2 aaGuns, 1 artillery and 3 infantry moved from Southern France to France 2 transports moved from 130 Sea Zone to 129 Sea Zone Place Units - Germans 3 mech_infantrys placed in Ukraine 3 fighters placed in Western Germany 1 destroyer and 2 fighters placed in 115 Sea Zone 4 infantry placed in Western Germany 1 artillery and 2 infantry placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 5,3,6,6 Germans collect 69 PUs (3 lost to blockades); end with 69 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 72 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 79 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUsCombat Hit Differential Summary :
British AA : -0.50 Russians regular : -0.33 Germans regular : -6.17 British regular : 0.33 -
TripleA Manual Gamesave Post: Russians round 14
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 14 Combat Move - Russians 1 infantry moved from Komi to Evenkiyskiy 1 infantry moved from Western Sinkiang to Kazakhstan 2 fighters moved from Western Sinkiang to Kazakhstan 1 bomber moved from Western Sinkiang to Kazakhstan 1 tactical_bomber moved from Western Sinkiang to Kazakhstan Combat - Russians Battle in Kazakhstan Russians attack with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/5 hits, 2.33 expected hits Germans roll dice for 2 infantry in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Kazakhstan 2 infantry owned by the Germans lost in Kazakhstan Russians win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 1 bomber, 2 fighters and 1 tactical_bomber moved from Kazakhstan to Western Sinkiang 1 infantry moved from Western Sinkiang to Northern Sinkiang 1 armour moved from Northern Sinkiang to Western Sinkiang 2 armour moved from Timguska to Yenisey 2 infantry moved from Timguska to Evenkiyskiy Turn Complete - RussiansCombat Hit Differential Summary :
Germans regular : 0.33 Russians regular : -0.33 -
TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 14 Purchase Units - Japanese Japanese buy 12 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from Eastern India to 82 Sea Zone 1 tactical_bomber moved from 7 Sea Zone to 22 Sea Zone Combat - Japanese Battle in 22 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 22 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in 82 Sea Zone Japanese attack with 1 fighter British defend with 1 transport; ANZAC defend with 2 submarines 2 submarines owned by the ANZAC submerged 1 transport owned by the British lost in 82 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 6 Casualties for British: 1 transport Non Combat Move - Japanese 1 fighter moved from 82 Sea Zone to Northwest Persia 2 bombers, 9 fighters and 2 tactical_bombers moved from Eastern India to Northwest Persia 1 tactical_bomber moved from 22 Sea Zone to 7 Sea Zone 1 destroyer moved from 20 Sea Zone to 6 Sea Zone 1 aaGun, 2 artilleries and 2 infantry moved from Amur to Siberia Place Units - Japanese 3 infantry placed in Eastern India 9 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 5,4,1,2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,4,4 Japanese collect 22 PUs (3 lost to blockades); end with 24 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 27 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 32 PUsCombat Hit Differential Summary :
-
TripleA Manual Gamesave Post: UK_Pacific round 14
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 14 Purchase Units - Americans Americans buy 2 armour, 2 carriers, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Davao to Manilla Americans take Manilla from Japanese 1 infantry moved from French Indo China to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Formosa 1 submarine moved from 99 Sea Zone to 101 Sea Zone 2 submarines moved from 99 Sea Zone to 95 Sea Zone 1 submarine moved from 112 Sea Zone to 108 Sea Zone 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery moved from French Indo China to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Hainan 1 infantry moved from Celebes to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 40 Sea Zone 1 infantry moved from 40 Sea Zone to Ceylon Combat - Americans Battle in Ceylon Battle in Formosa Battle in Hainan Non Combat Move - Americans 1 destroyer moved from 106 Sea Zone to 112 Sea Zone 2 submarines moved from 95 Sea Zone to 99 Sea Zone 1 destroyer moved from 93 Sea Zone to 94 Sea Zone 1 destroyer and 4 submarines moved from 104 Sea Zone to 93 Sea Zone 1 infantry moved from Central United States to Western United States 1 destroyer and 4 submarines moved from 11 Sea Zone to 31 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 31 Sea Zone to 55 Sea Zone 1 aaGun and 3 infantry moved from New Britain to 48 Sea Zone 1 aaGun, 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 48 Sea Zone to 36 Sea Zone 3 infantry moved from 36 Sea Zone to Manilla 1 aaGun moved from 36 Sea Zone to Manilla 2 marines moved from Celebes to 45 Sea Zone 1 battleship, 8 carriers, 2 cruisers, 5 destroyers, 12 fighters, 2 marines, 8 submarines and 3 tactical_bombers moved from 45 Sea Zone to 36 Sea Zone 1 fighter moved from Malaya to Davao 1 tactical_bomber moved from Malaya to Davao 1 bomber moved from Malaya to Anglo-Egyptian Sudan 1 armour and 1 mech_infantry moved from Southern Persia to Turkmenistan 2 submarines moved from 132 Sea Zone to 36 Sea Zone 3 submarines moved from 55 Sea Zone to 36 Sea Zone Place Units - Americans 2 armour and 1 mech_infantry placed in French Indo China 1 infantry placed in Eastern United States Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 2 mech_infantrys EDIT: Adding units owned by Americans to Eastern United States: 2 mech_infantrys EDIT: Turning off Edit Mode 1 carrier placed in 11 Sea Zone 1 carrier placed in 104 Sea Zone 1 fighter and 1 tactical_bomber placed in 11 Sea Zone 2 fighters placed in 104 Sea Zone Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 102 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 11 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Combat - Chinese Non Combat Move - Chinese 10 infantry moved from Yunnan to Burma 1 fighter moved from Szechwan to Western Sinkiang 10 infantry moved from Szechwan to Tsinghai 1 infantry moved from Hunan to Kwangtung 1 infantry moved from Kiangsi to Fukien 1 infantry moved from Anhwe to Shantung 18 infantry moved from Shansi to Inner Mongolia Place Units - Chinese 11 infantry placed in Western Sinkiang Turn Complete - Chinese Chinese collect 31 PUs; end with 31 PUs Purchase Units - British British buy 5 armour, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 14 armour, 2 artilleries, 6 infantry and 3 mech_infantrys moved from Central India to Eastern India 1 mech_infantry moved from Buryatia to Korea UK_Pacific take Korea from Japanese 1 armour moved from Buryatia to Amur UK_Pacific take Amur from Japanese 1 armour moved from Amur to Siberia 1 armour moved from Buryatia to Sakha UK_Pacific take Sakha from Japanese 1 armour moved from Sakha to Siberia 3 armour and 2 mech_infantrys moved from Buryatia to Siberia 2 artilleries and 1 infantry moved from Western Sinkiang to Urals Combat - British Battle in Eastern India British attack with 14 armour, 2 artilleries, 6 infantry and 3 mech_infantrys Japanese defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 8 infantry British roll dice for 14 armour, 2 artilleries, 6 infantry and 3 mech_infantrys in Eastern India, round 2 : 10/25 hits, 10.00 expected hits Japanese roll dice for 1 aaGun, 1 artillery and 8 infantry in Eastern India, round 2 : 2/9 hits, 3.00 expected hits 2 infantry owned by the British lost in Eastern India 8 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 aaGun owned by the Japanese lost in Eastern India British win, taking Eastern India from Japanese, taking Kwangtung from Chinese, taking Shan State from ANZAC, taking Malaya from ANZAC, taking Borneo from ANZAC, taking Ceylon from Americans, taking Burma from Chinese with 14 armour, 2 artilleries, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 27 Casualties for British: 2 infantry Casualties for Japanese: 1 aaGun, 1 artillery and 8 infantry Battle in Siberia British attack with 5 armour and 2 mech_infantrys Japanese defend with 1 aaGun, 2 artilleries and 2 infantry British roll dice for 5 armour and 2 mech_infantrys in Siberia, round 2 : 4/7 hits, 3.17 expected hits Japanese roll dice for 1 aaGun, 2 artilleries and 2 infantry in Siberia, round 2 : 1/4 hits, 1.33 expected hits 1 mech_infantry owned by the British lost in Siberia 2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 aaGun owned by the Japanese lost in Siberia British roll dice for 5 armour and 1 mech_infantry in Siberia, round 3 : 2/6 hits, 2.83 expected hits Japanese roll dice for 1 artillery in Siberia, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Siberia 1 artillery owned by the Japanese lost in Siberia British win, taking Siberia from Japanese with 5 armour remaining. Battle score for attacker is 9 Casualties for British: 2 mech_infantrys Casualties for Japanese: 1 aaGun, 2 artilleries and 2 infantry Battle in Urals British attack with 2 artilleries and 1 infantry Germans defend with 1 infantry British roll dice for 2 artilleries and 1 infantry in Urals, round 2 : 0/3 hits, 1.00 expected hits Germans roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 artilleries and 1 infantry in Urals, round 3 : 0/3 hits, 1.00 expected hits Germans roll dice for 1 infantry in Urals, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 2 artilleries and 1 infantry in Urals, round 4 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 infantry in Urals, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Urals British win, taking Urals from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Chinese from Tsinghai: 10 infantry EDIT: Adding units owned by Chinese to Yunnan: 10 infantry EDIT: Turning off Edit Mode 3 armour, 8 fighters and 1 mech_infantry moved from Southern Persia to Trans-Jordan 1 aaGun, 1 armour, 3 infantry and 1 mech_infantry moved from Iraq to Trans-Jordan 6 artilleries moved from Southern Persia to Baluchistan 1 aaGun and 5 infantry moved from Egypt to Trans-Jordan Place Units - British 1 transport placed in 112 Sea Zone 3 infantry placed in Southern Persia 3 armour placed in Egypt 2 armour and 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 42 PUs; end with 42 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2 UK_Pacific collect 23 PUs (2 lost to blockades); end with 23 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 29 PUsCombat Hit Differential Summary :
Japanese regular : -0.67 Germans regular : -1.00 British regular : -2.00 -
TripleA Manual Gamesave Post: UK_Pacific round 14
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 14 Purchase Units - Americans Americans buy 2 armour, 2 carriers, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Davao to Manilla Americans take Manilla from Japanese 1 infantry moved from French Indo China to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Formosa 1 submarine moved from 99 Sea Zone to 101 Sea Zone 2 submarines moved from 99 Sea Zone to 95 Sea Zone 1 submarine moved from 112 Sea Zone to 108 Sea Zone 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery moved from French Indo China to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Hainan 1 infantry moved from Celebes to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 40 Sea Zone 1 infantry moved from 40 Sea Zone to Ceylon Combat - Americans Battle in Ceylon Battle in Formosa Battle in Hainan Non Combat Move - Americans 1 destroyer moved from 106 Sea Zone to 112 Sea Zone 2 submarines moved from 95 Sea Zone to 99 Sea Zone 1 destroyer moved from 93 Sea Zone to 94 Sea Zone 1 destroyer and 4 submarines moved from 104 Sea Zone to 93 Sea Zone 1 infantry moved from Central United States to Western United States 1 destroyer and 4 submarines moved from 11 Sea Zone to 31 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 31 Sea Zone to 55 Sea Zone 1 aaGun and 3 infantry moved from New Britain to 48 Sea Zone 1 aaGun, 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 48 Sea Zone to 36 Sea Zone 3 infantry moved from 36 Sea Zone to Manilla 1 aaGun moved from 36 Sea Zone to Manilla 2 marines moved from Celebes to 45 Sea Zone 1 battleship, 8 carriers, 2 cruisers, 5 destroyers, 12 fighters, 2 marines, 8 submarines and 3 tactical_bombers moved from 45 Sea Zone to 36 Sea Zone 1 fighter moved from Malaya to Davao 1 tactical_bomber moved from Malaya to Davao 1 bomber moved from Malaya to Anglo-Egyptian Sudan 1 armour and 1 mech_infantry moved from Southern Persia to Turkmenistan 2 submarines moved from 132 Sea Zone to 36 Sea Zone 3 submarines moved from 55 Sea Zone to 36 Sea Zone Place Units - Americans 2 armour and 1 mech_infantry placed in French Indo China 1 infantry placed in Eastern United States Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 2 mech_infantrys EDIT: Adding units owned by Americans to Eastern United States: 2 mech_infantrys EDIT: Turning off Edit Mode 1 carrier placed in 11 Sea Zone 1 carrier placed in 104 Sea Zone 1 fighter and 1 tactical_bomber placed in 11 Sea Zone 2 fighters placed in 104 Sea Zone Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 102 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 11 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Combat - Chinese Non Combat Move - Chinese 10 infantry moved from Yunnan to Burma 1 fighter moved from Szechwan to Western Sinkiang 10 infantry moved from Szechwan to Tsinghai 1 infantry moved from Hunan to Kwangtung 1 infantry moved from Kiangsi to Fukien 1 infantry moved from Anhwe to Shantung 18 infantry moved from Shansi to Inner Mongolia Place Units - Chinese 11 infantry placed in Western Sinkiang Turn Complete - Chinese Chinese collect 31 PUs; end with 31 PUs Purchase Units - British British buy 5 armour, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 14 armour, 2 artilleries, 6 infantry and 3 mech_infantrys moved from Central India to Eastern India 1 mech_infantry moved from Buryatia to Korea UK_Pacific take Korea from Japanese 1 armour moved from Buryatia to Amur UK_Pacific take Amur from Japanese 1 armour moved from Amur to Siberia 1 armour moved from Buryatia to Sakha UK_Pacific take Sakha from Japanese 1 armour moved from Sakha to Siberia 3 armour and 2 mech_infantrys moved from Buryatia to Siberia 2 artilleries and 1 infantry moved from Western Sinkiang to Urals Combat - British Battle in Eastern India British attack with 14 armour, 2 artilleries, 6 infantry and 3 mech_infantrys Japanese defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 8 infantry British roll dice for 14 armour, 2 artilleries, 6 infantry and 3 mech_infantrys in Eastern India, round 2 : 10/25 hits, 10.00 expected hits Japanese roll dice for 1 aaGun, 1 artillery and 8 infantry in Eastern India, round 2 : 2/9 hits, 3.00 expected hits 2 infantry owned by the British lost in Eastern India 8 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 aaGun owned by the Japanese lost in Eastern India British win, taking Eastern India from Japanese, taking Kwangtung from Chinese, taking Shan State from ANZAC, taking Malaya from ANZAC, taking Borneo from ANZAC, taking Ceylon from Americans, taking Burma from Chinese with 14 armour, 2 artilleries, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 27 Casualties for British: 2 infantry Casualties for Japanese: 1 aaGun, 1 artillery and 8 infantry Battle in Siberia British attack with 5 armour and 2 mech_infantrys Japanese defend with 1 aaGun, 2 artilleries and 2 infantry British roll dice for 5 armour and 2 mech_infantrys in Siberia, round 2 : 4/7 hits, 3.17 expected hits Japanese roll dice for 1 aaGun, 2 artilleries and 2 infantry in Siberia, round 2 : 1/4 hits, 1.33 expected hits 1 mech_infantry owned by the British lost in Siberia 2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 aaGun owned by the Japanese lost in Siberia British roll dice for 5 armour and 1 mech_infantry in Siberia, round 3 : 2/6 hits, 2.83 expected hits Japanese roll dice for 1 artillery in Siberia, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Siberia 1 artillery owned by the Japanese lost in Siberia British win, taking Siberia from Japanese with 5 armour remaining. Battle score for attacker is 9 Casualties for British: 2 mech_infantrys Casualties for Japanese: 1 aaGun, 2 artilleries and 2 infantry Battle in Urals British attack with 2 artilleries and 1 infantry Germans defend with 1 infantry British roll dice for 2 artilleries and 1 infantry in Urals, round 2 : 0/3 hits, 1.00 expected hits Germans roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 artilleries and 1 infantry in Urals, round 3 : 0/3 hits, 1.00 expected hits Germans roll dice for 1 infantry in Urals, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 2 artilleries and 1 infantry in Urals, round 4 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 infantry in Urals, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Urals British win, taking Urals from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Chinese from Tsinghai: 10 infantry EDIT: Adding units owned by Chinese to Yunnan: 10 infantry EDIT: Turning off Edit Mode 3 armour, 8 fighters and 1 mech_infantry moved from Southern Persia to Trans-Jordan 1 aaGun, 1 armour, 3 infantry and 1 mech_infantry moved from Iraq to Trans-Jordan 6 artilleries moved from Southern Persia to Baluchistan 1 aaGun and 5 infantry moved from Egypt to Trans-Jordan Place Units - British 1 transport placed in 112 Sea Zone 3 infantry placed in Southern Persia 3 armour placed in Egypt 2 armour and 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 42 PUs; end with 42 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2 UK_Pacific collect 23 PUs (2 lost to blockades); end with 23 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 29 PUsCombat Hit Differential Summary :
Japanese regular : -0.67 Germans regular : -1.00 British regular : -2.00 -
@zarhunter
hold, i am changing my non combat and placements for UK





