@zarhunter for my bid, i had a sub in 98 and 106. it looks like you put a sub in 98 and 96.
if you remove the sub from 96 and put it into 106, this might impact your G1 attack?
It was stupid to stray into Scandinavia when you had 3 transports.
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour moved from Bessarabia to Bryansk
Italians take Bryansk from Russians
Combat - Italians
Non Combat Move - Italians
1 mech_infantry moved from Romania to Western Ukraine
2 mech_infantrys moved from Northern Italy to Romania
2 aaGuns, 1 artillery and 2 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6,1,3,6,2,5,6
Italians collect 12 PUs (3 lost to blockades); end with 13 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
ANZAC take Ethiopia from Italians
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from India to Burma
1 cruiser, 1 destroyer and 1 submarine moved from 25 Sea Zone to 26 Sea Zone
3 fighters moved from India to Sikang
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 9 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
3 transports moved from 115 Sea Zone to 114 Sea Zone
6 infantry moved from Germany to 114 Sea Zone
6 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
1 fighter, 6 infantry and 1 tactical_bomber moved from 115 Sea Zone to Finland
1 mech_infantry moved from Western Ukraine to Rostov
Germans take Rostov from Russians
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
5 artilleries and 16 infantry moved from Novgorod to Belarus
1 armour and 2 infantry moved from Western Ukraine to Ukraine
1 tactical_bomber moved from Poland to Ukraine
2 infantry moved from France to Normandy Bordeaux
1 bomber and 2 fighters moved from Western Germany to Normandy Bordeaux
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 bomber, 2 fighters and 2 infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 bomber, 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 3/5 hits, 2.00 expected hits
Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0.67 expected hits
1 fighter owned by the Germans and 1 infantry owned by the Germans lost in Normandy Bordeaux
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 1 fighter and 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Finland
Germans attack with 1 fighter, 6 infantry and 1 tactical_bomber
Russians defend with 1 armour, 1 artillery and 1 mech_infantry
Germans roll dice for 1 battleship and 1 cruiser in Finland, round 2 : 0/2 hits, 1.17 expected hits
Germans roll dice for 1 fighter, 6 infantry and 1 tactical_bomber in Finland, round 2 : 2/8 hits, 2.17 expected hits
Russians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Finland, round 2 : 3/3 hits, 1.17 expected hits
3 infantry owned by the Germans lost in Finland
1 mech_infantry owned by the Russians and 1 artillery owned by the Russians lost in Finland
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Finland, round 3 : 1/5 hits, 1.67 expected hits
Russians roll dice for 1 armour in Finland, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 3 infantry
Casualties for Russians: 1 armour, 1 artillery and 1 mech_infantry
Battle in Ukraine
Germans attack with 1 armour, 2 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 1 armour, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans roll dice for 1 armour, 2 infantry and 1 tactical_bomber in Ukraine, round 3 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Ukraine
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantry
Battle in Belarus
Germans attack with 5 artilleries and 16 infantry
Russians defend with 1 infantry
Germans roll dice for 5 artilleries and 16 infantry in Belarus, round 2 : 9/21 hits, 5.17 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 5 artilleries and 16 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber and 1 fighter moved from Normandy Bordeaux to Western Germany
3 fighters moved from Poland to Western Germany
1 fighter and 1 tactical_bomber moved from Finland to 113 Sea Zone
1 carrier moved from 115 Sea Zone to 113 Sea Zone
11 armour, 2 artilleries, 10 infantry and 3 mech_infantrys moved from Western Ukraine to Bryansk
1 tactical_bomber moved from Ukraine to Bryansk
1 mech_infantry moved from Eastern Poland to Bryansk
1 armour and 5 mech_infantrys moved from Novgorod to Bryansk
3 aaGuns moved from Novgorod to Belarus
2 infantry moved from Western Germany to France
Place Units - Germans
1 fighter, 5 infantry, 3 mech_infantrys and 1 tactical_bomber placed in Western Germany
3 infantry placed in Novgorod
1 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1
Germans collect 51 PUs (2 lost to blockades); end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Americans regular : 1.33
Russians regular : 1.00
Germans regular : 2.83
Man this rolls… im losing planes for no reason
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 5
Purchase Units - Russians
Russians buy 8 artilleries, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Vologda to Archangel
1 fighter moved from Russia to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Rostov
1 mech_infantry moved from Volgograd to Rostov
Combat - Russians
Battle in Archangel
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
1 infantry owned by the Germans lost in Archangel
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Rostov to Russia
1 fighter moved from Archangel to Russia
2 aaGuns, 3 artilleries and 20 infantry moved from Vologda to Russia
3 infantry moved from Samara to Russia
2 mech_infantrys moved from Volgograd to Russia
Place Units - Russians
8 artilleries, 1 fighter and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans regular : 0.33
Russians regular : 0.00
@lebowsky said in Simon33 (Allies+10) vs Lebowsky (Axis) French Rebalance:
Man this rolls… im losing planes for no reason
I think it was a very good reason to lose a plane. You didn’t want to send another inf and you needed to take the territory. But bad dice, that point is true.
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 harbour, 3 infantry, 3 mech_infantrys and 5 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 mech_infantry moved from Jehol to Suiyuyan
Japanese take Suiyuyan from Chinese
Combat - Japanese
Battle in 5 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 5 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Japanese
2 mech_infantrys moved from Jehol to Korea
3 mech_infantrys moved from Shantung to Hunan
1 fighter and 2 tactical_bombers moved from Hopei to Kwangsi
1 infantry moved from Kweichow to Yunnan
4 artilleries moved from Yunnan to French Indo China
1 artillery, 2 infantry and 1 mech_infantry moved from Shan State to French Indo China
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 artillery and 1 infantry moved from Kwangsi to French Indo China
2 fighters moved from Japan to Kwangsi
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
1 submarine moved from 74 Sea Zone to 41 Sea Zone
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 bomber moved from Kwangsi to Caroline Islands
1 bomber moved from Philippines to Caroline Islands
2 infantry moved from New Guinea to 46 Sea Zone
1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 46 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Japan
1 fighter moved from Korea to Japan
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone
Place Units - Japanese
3 mech_infantrys placed in Shantung
1 harbour and 3 infantry placed in French Indo China
5 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 61 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 4 fighters, 2 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Americans
4 fighters and 1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to Normandy Bordeaux
1 armour moved from Amur to Manchuria
Chinese take Manchuria from Japanese
1 armour moved from Manchuria to Amur
Combat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 16 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
1 infantry moved from 89 Sea Zone to Southeast Mexico
1 mech_infantry moved from Central United States to Southeast Mexico
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
3 submarines moved from 93 Sea Zone to 97 Sea Zone
1 bomber moved from Normandy Bordeaux to United Kingdom
3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Central United States to Western United States
2 fighters moved from Western United States to 14 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 14 Sea Zone
2 transports moved from 26 Sea Zone to 10 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 4 destroyers and 2 submarines moved from 26 Sea Zone to 14 Sea Zone
4 fighters moved from 16 Sea Zone to 15 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 2 fighters and 2 submarines moved from 14 Sea Zone to 15 Sea Zone
Place Units - Americans
1 artillery, 2 fighters and 2 infantry placed in Western United States
1 carrier and 1 submarine placed in 10 Sea Zone
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Sikang to Shensi
Chinese take Shensi from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Purchase Units - British
British buy 1 armour, 3 artilleries, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Burma to Shan State
1 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from India to Yunnan
1 bomber moved from Persia to Shan State
1 infantry moved from Burma to Yunnan
Combat - British
Battle in Holland Belgium
Battle in Yunnan
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Holland Belgium from Germans, taking Yunnan from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 1 bomber and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber and 1 infantry in Shan State, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 bomber moved from Shan State to Burma
1 artillery moved from India to Burma
1 fighter and 1 tactical_bomber moved from Yunnan to India
1 fighter and 1 tactical_bomber moved from Iraq to India
2 artilleries and 1 infantry moved from Iraq to Northwest Persia
2 infantry moved from Trans-Jordan to Iraq
3 infantry moved from Persia to Northwest Persia
1 cruiser and 1 transport moved from 98 Sea Zone to 92 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 battleship moved from 92 Sea Zone to 91 Sea Zone
1 armour moved from Egypt to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Alexandria to Egypt
1 mech_infantry moved from Tobruk to Egypt
1 infantry moved from Italian Somaliland to Ethiopia
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to Ethiopia
1 mech_infantry moved from Belgian Congo to Egypt
3 infantry moved from Burma to India
2 infantry moved from United Kingdom to 110 Sea Zone
1 transport moved from 81 Sea Zone to 71 Sea Zone
Place Units - British
2 infantry and 1 mech_infantry placed in Union of South Africa
1 armour, 1 artillery and 1 infantry placed in Persia
1 artillery and 2 infantry placed in Iraq
1 artillery, 1 fighter and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 44 PUs; end with 44 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 50 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 53 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3,3,6
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Americans regular : 1.17
Japanese regular : -1.00
Germans regular : -0.33
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Western Ukraine to Rostov
1 armour moved from Bryansk to Tambov
Italians take Tambov from Russians
1 armour moved from Tambov to Bryansk
2 fighters moved from Southern Italy to Rostov
Combat - Italians
Battle in Rostov
Italians attack with 2 fighters and 1 mech_infantry
Russians defend with 1 mech_infantry
Italians roll dice for 2 fighters and 1 mech_infantry in Rostov, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Italians
2 mech_infantrys moved from Romania to Ukraine
2 fighters moved from Rostov to Bryansk
Place Units - Italians
1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,6,5,3,2
Italians collect 6 PUs (11 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
Italians regular : -0.17
Russians regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 infantry moved from Ethiopia to 76 Sea Zone
3 fighters moved from Sikang to Suiyuyan
Combat - ANZAC
Battle in Suiyuyan
ANZAC attack with 3 fighters
Japanese defend with 1 mech_infantry
ANZAC roll dice for 3 fighters in Suiyuyan, round 2 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Suiyuyan
ANZAC win with 3 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - ANZAC
3 fighters moved from Suiyuyan to Sikang
1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 52 Sea Zone
1 fighter, 1 infantry and 1 mech_infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : -0.50
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters, 9 infantry and 3 mech_infantrys; Remaining resources: 2 PUs;
Combat Move - Germans
1 infantry moved from Western Germany to Holland Belgium
1 fighter moved from 113 Sea Zone to Holland Belgium
2 infantry moved from France to Normandy Bordeaux
1 tactical_bomber moved from 113 Sea Zone to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 mech_infantry moved from Bryansk to Samara
Germans take Samara from Russians
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
1 infantry moved from France to Normandy Bordeaux
Combat - Germans
Battle in Holland Belgium
Germans attack with 1 fighter and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 bomber, 3 infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Germans roll dice for 1 bomber, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/5 hits, 1.67 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 bomber, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Non Combat Move - Germans
4 infantry moved from Western Germany to France
1 infantry moved from Germany to Western Germany
3 aaGuns, 5 artilleries and 16 infantry moved from Belarus to Bryansk
3 infantry moved from Novgorod to Belarus
1 armour and 1 infantry moved from Ukraine to Bryansk
5 fighters and 1 tactical_bomber moved from Western Germany to Bryansk
1 infantry moved from Bryansk to Tambov
1 fighter moved from Holland Belgium to Western Germany
1 bomber moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Normandy Bordeaux to France
1 battleship, 1 cruiser, 1 destroyer and 3 transports moved from 115 Sea Zone to 113 Sea Zone
Place Units - Germans
3 mech_infantrys placed in Novgorod
3 infantry placed in Ukraine
2 fighters and 6 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,3,3,4,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5
Germans collect 54 PUs (4 lost to blockades); end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Germans regular : 0.67
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 6
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
1 mech_infantry moved from Russia to Archangel
Russians take Archangel from Germans
2 fighters and 1 infantry moved from Russia to Samara
1 fighter, 1 infantry and 1 tactical_bomber moved from Russia to Tambov
Combat - Russians
Battle in Tambov
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
1 infantry owned by the Germans lost in Tambov
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters and 1 infantry in Samara, round 2 : 2/3 hits, 1.17 expected hits
Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Tambov to Russia
2 fighters moved from Samara to Russia
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 19 PUs; end with 19 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians regular : 0.67
Germans regular : -0.33
Russians regular : 0.50
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 6
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
1 mech_infantry moved from Russia to Archangel
Russians take Archangel from Germans
2 fighters and 1 infantry moved from Russia to Samara
1 fighter, 1 infantry and 1 tactical_bomber moved from Russia to Tambov
Combat - Russians
Battle in Tambov
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
1 infantry owned by the Germans lost in Tambov
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters and 1 infantry in Samara, round 2 : 2/3 hits, 1.17 expected hits
Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Tambov to Russia
2 fighters moved from Samara to Russia
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 19 PUs; end with 19 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from 105 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 91 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 0.67
Germans regular : -0.33
Russians regular : 0.50
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters, 3 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Malaya to Shan State
2 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Hunan to Szechwan
1 mech_infantry moved from Hunan to Shensi
2 bombers moved from Caroline Islands to Yunnan
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
3 fighters and 2 tactical_bombers moved from Kwangsi to Shensi
1 infantry moved from Korea to Manchuria
Japanese take Manchuria from Chinese
2 infantry moved from Caroline Islands to 33 Sea Zone
5 submarines moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Wake Island
1 destroyer moved from 33 Sea Zone to 16 Sea Zone
4 fighters and 4 tactical_bombers moved from 33 Sea Zone to 16 Sea Zone
2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 2 infantry and 1 transport moved from 33 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
Combat - Japanese
Battle in Midway
Battle in Wake Island
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 4 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 4 fighters and 4 tactical_bombers in 16 Sea Zone, round 2 : 4/9 hits, 5.00 expected hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese win, taking Midway from Americans, taking Wake Island from Americans with 1 destroyer, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Shensi
Japanese attack with 3 fighters, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 3 fighters, 1 mech_infantry and 2 tactical_bombers in Shensi, round 2 : 3/6 hits, 3.00 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Shensi
1 infantry owned by the Chinese lost in Shensi
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 2 bombers and 2 infantry
British defend with 2 infantry
Japanese roll dice for 2 bombers and 2 infantry in Yunnan, round 2 : 2/4 hits, 1.67 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Yunnan
2 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 3/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Shan State to French Indo China
1 fighter moved from Szechwan to French Indo China
1 tactical_bomber moved from Shan State to Kwangsi
1 tactical_bomber moved from Szechwan to Kwangsi
1 mech_infantry moved from Hunan to Kwangsi
1 mech_infantry moved from French Indo China to Kwangsi
3 fighters and 2 tactical_bombers moved from Shensi to Hunan
3 mech_infantrys moved from Shantung to Hunan
2 bombers moved from Yunnan to Kwangsi
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 carrier and 2 transports moved from 37 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
3 artilleries and 2 infantry moved from French Indo China to Kwangsi
4 fighters and 4 tactical_bombers moved from 16 Sea Zone to 25 Sea Zone
Place Units - Japanese
3 mech_infantrys placed in Shantung
3 infantry placed in French Indo China
2 fighters placed in Japan
1 destroyer and 3 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : -0.17
Japanese regular : 0.67
UK_Pacific regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 6
Purchase Units - Americans
Americans buy 5 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to Normandy Bordeaux
1 armour and 1 infantry moved from Amur to Manchuria
1 destroyer and 1 fighter moved from 15 Sea Zone to 5 Sea Zone
1 submarine moved from 15 Sea Zone to 16 Sea Zone
5 fighters moved from 15 Sea Zone to 16 Sea Zone
Combat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery, 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/7 hits, 3.50 expected hits
Germans roll dice for 3 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
3 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 infantry
Casualties for Germans: 3 infantry
Battle in Manchuria
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour and 1 infantry in Manchuria, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 armour and 1 infantry in Manchuria, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Manchuria
Americans roll dice for 1 armour in Manchuria, round 4 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 armour in Manchuria, round 5 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 5 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 armour in Manchuria, round 6 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 6 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 armour in Manchuria, round 7 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 7 : 1/1 hits, 0.33 expected hits
1 armour owned by the Americans lost in Manchuria
Japanese win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Americans: 1 armour and 1 infantry
Battle in 5 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 5 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer and 1 fighter in 5 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 5 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 5 Sea Zone
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 16 Sea Zone
Americans attack with 5 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 16 Sea Zone
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 5 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter moved from 5 Sea Zone to Amur
1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
1 infantry and 1 mech_infantry moved from 4 Sea Zone to Soviet Far East
1 destroyer moved from 15 Sea Zone to 8 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 3 destroyers and 1 submarine moved from 15 Sea Zone to 2 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 2 Sea Zone
1 artillery moved from 2 Sea Zone to Alaska
1 infantry moved from 2 Sea Zone to Alaska
1 carrier and 1 submarine moved from 10 Sea Zone to 2 Sea Zone
2 fighters moved from Western United States to 2 Sea Zone
5 fighters moved from 16 Sea Zone to 2 Sea Zone
1 fighter moved from Eastern United States to 2 Sea Zone
1 fighter moved from Eastern United States to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to United Kingdom
1 bomber moved from Normandy Bordeaux to United Kingdom
2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from Western United States to Central United States
Place Units - Americans
2 submarines and 1 transport placed in 101 Sea Zone
1 infantry placed in Central United States
5 fighters placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Sikang to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Sikang
Place Units - Chinese
2 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs
Purchase Units - British
British buy 1 armour, 1 artillery, 1 fighter, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from 110 Sea Zone to Holland Belgium
4 fighters moved from United Kingdom to Holland Belgium
1 infantry moved from Burma to Shan State
1 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from India to Yunnan
1 fighter and 1 tactical_bomber moved from India to Shan State
1 bomber moved from Burma to Caucasus
1 infantry moved from Northwest Persia to Caucasus
Combat - British
Battle in Holland Belgium
British attack with 4 fighters and 1 infantry
Germans defend with 1 infantry
British roll dice for 4 fighters and 1 infantry in Holland Belgium, round 2 : 0/5 hits, 2.17 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Holland Belgium
4 fighters owned by the British retreated
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Battle in Yunnan
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Caucasus
British attack with 1 bomber and 1 infantry
Germans defend with 1 mech_infantry
British roll dice for 1 bomber and 1 infantry in Caucasus, round 2 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Caucasus
1 mech_infantry owned by the Germans lost in Caucasus
British win with 1 bomber remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
1 bomber moved from Caucasus to Northwest Persia
1 armour, 1 artillery and 1 infantry moved from Persia to Northwest Persia
1 armour, 1 artillery and 4 infantry moved from Iraq to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
2 mech_infantrys moved from Egypt to Iraq
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone
1 destroyer and 1 submarine moved from 71 Sea Zone to 77 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from Morocco to 92 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
4 fighters moved from Holland Belgium to Normandy Bordeaux
2 infantry moved from United Kingdom to 110 Sea Zone
1 carrier and 1 cruiser moved from 92 Sea Zone to 98 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
6 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 92 Sea Zone to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Yunnan to India
1 fighter and 1 tactical_bomber moved from Shan State to India
1 aaGun moved from India to Burma
Place Units - British
1 armour, 1 artillery and 1 infantry placed in Persia
3 infantry placed in Iraq
3 mech_infantrys placed in Union of South Africa
1 fighter and 3 infantry placed in United Kingdom
Turn Complete - British
British collect 41 PUs; end with 41 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.17
Americans regular : -3.33
Japanese regular : -0.67
Germans regular : 1.33
British regular : -2.67
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 6
Purchase Units - Italians
Italians buy nothing; Remaining resources: 6 PUs;
Combat Move - Italians
1 armour moved from Bryansk to Smolensk
Italians take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 mech_infantry moved from Rostov to Samara
2 fighters moved from Bryansk to Samara
Combat - Italians
Battle in Samara
Italians attack with 2 fighters and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 2 fighters and 1 mech_infantry in Samara, round 2 : 0/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 fighters and 1 mech_infantry in Samara, round 3 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Italians win, taking Samara from Russians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
2 fighters moved from Samara to Bryansk
1 fighter moved from Southern Italy to Bryansk
2 mech_infantrys moved from Ukraine to Bryansk
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,4,6,1,6,4,2
Italians collect 14 PUs (5 lost to blockades); end with 20 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
Russians regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 marine and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 cruiser moved from 52 Sea Zone to 62 Sea Zone
1 destroyer and 1 submarine moved from 52 Sea Zone to 54 Sea Zone
Non Combat Move - ANZAC
1 infantry moved from 72 Sea Zone to French Madagascar
ANZAC take French Madagascar from Free_French
1 fighter moved from New South Wales to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 marine placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
2 infantry moved from United Kingdom to 110 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 2 fighters, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Belarus to Archangel
1 infantry moved from Karelia to Vyborg
Germans take Vyborg from Russians
2 tactical_bombers moved from Bryansk to Archangel
1 bomber moved from Western Germany to Russia
5 fighters moved from Bryansk to Russia
Combat - Germans
Air Battle in Russia
Germans attacks with 6 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits
Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Russia causes 5 damage total.
Battle in Archangel
Germans attack with 1 infantry and 2 tactical_bombers
Russians defend with 1 mech_infantry
Germans roll dice for 1 infantry and 2 tactical_bombers in Archangel, round 2 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Cleaning up after air battles
Non Combat Move - Germans
1 bomber and 5 fighters moved from Russia to Bryansk
2 tactical_bombers moved from Archangel to Bryansk
2 infantry moved from Belarus to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
3 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Volgograd to Caucasus
1 infantry moved from Bryansk to Tambov
7 infantry moved from Western Germany to France
1 infantry moved from Holland Belgium to France
1 aaGun moved from Western Germany to France
Place Units - Germans
3 artilleries placed in Ukraine
3 infantry placed in Volgograd
3 infantry placed in Novgorod
Germans undo move 1.
Germans undo move 2.
3 mech_infantrys placed in Novgorod
3 infantry placed in Ukraine
5 artilleries, 2 fighters and 2 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,4,4,2,1,4,6
Germans collect 52 PUs (2 lost to blockades); end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : 0.83
Russians AA : -0.17
Assumed no air battle in moscow