TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 6 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Midway to 7 Sea Zone
6 fighters and 2 tactical_bombers moved from 4 Sea Zone to 7 Sea Zone
1 destroyer moved from 4 Sea Zone to 7 Sea Zone
2 battleships, 4 carriers, 3 cruisers, 3 destroyers and 7 transports moved from 4 Sea Zone to 5 Sea Zone
1 infantry moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
1 armour moved from Soviet Far East to Amur
Russians take Amur from Japanese
2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 4 artilleries, 2 carriers, 5 destroyers, 4 fighters, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
Combat - Americans
Battle in Morocco
Battle in Gibraltar
Americans attack with 1 armour, 2 artilleries and 3 infantry
Italians defend with 1 artillery, 1 harbour and 1 infantry
Americans roll dice for 1 armour, 2 artilleries and 3 infantry in Gibraltar, round 2 : 1/6 hits, 2.00 expected hits
Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Gibraltar
1 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 1 armour, 2 artilleries and 1 infantry in Gibraltar, round 3 : 1/4 hits, 1.50 expected hits
Italians roll dice for 1 artillery in Gibraltar, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Gibraltar
1 artillery owned by the Italians lost in Gibraltar
Americans win, taking Morocco from Italians, taking Gibraltar from Italians with 1 armour and 2 artilleries remaining. Battle score for attacker is -2
Casualties for Americans: 3 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in 5 Sea Zone
Americans attack with 2 battleships, 4 carriers, 3 cruisers, 3 destroyers and 7 transports
Japanese defend with 1 destroyer
Americans roll dice for 2 battleships, 4 carriers, 3 cruisers, 3 destroyers and 7 transports in 5 Sea Zone, round 2 : 3/8 hits, 3.83 expected hits
Japanese roll dice for 1 destroyer in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 5 Sea Zone
Americans win with 2 battleships, 4 carriers, 3 cruisers, 3 destroyers and 7 transports remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 7 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 6 fighters and 2 tactical_bombers
Japanese defend with 1 battleship
Americans roll dice for 1 bomber, 1 destroyer, 6 fighters and 2 tactical_bombers in 7 Sea Zone, round 2 : 6/10 hits, 5.33 expected hits
Japanese roll dice for 1 battleship in 7 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 destroyer owned by the Americans lost in 7 Sea Zone
1 battleship owned by the Japanese lost in 7 Sea Zone
Americans win with 1 bomber, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 battleship
Non Combat Move - Americans
6 fighters and 2 tactical_bombers moved from 7 Sea Zone to 5 Sea Zone
4 mech_infantrys moved from Soviet Far East to Amur
2 artilleries and 4 infantry moved from Soviet Far East to Siberia
1 bomber moved from 7 Sea Zone to Midway
2 infantry moved from Southeast Mexico to 64 Sea Zone
2 infantry and 1 transport moved from 64 Sea Zone to 101 Sea Zone
2 infantry moved from 101 Sea Zone to Eastern United States
1 destroyer and 1 submarine moved from 71 Sea Zone to 83 Sea Zone
Place Units - Americans
2 destroyers and 4 transports placed in 101 Sea Zone
2 artilleries and 6 infantry placed in Central United States
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
3 infantry moved from Yunnan to Szechwan
1 artillery moved from Yunnan to Szechwan
1 fighter moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
1 artillery and 2 infantry moved from Yunnan to Hunan
2 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Szechwan
2 infantry moved from Yunnan to Hunan
5 infantry moved from Yunnan to Kweichow
6 artilleries moved from Yunnan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 6 artilleries and 6 infantry
Japanese defend with 2 armour, 1 infantry and 1 mech_infantry
Chinese roll dice for 6 artilleries and 6 infantry in Kweichow, round 2 : 3/12 hits, 4.00 expected hits
Japanese roll dice for 2 armour, 1 infantry and 1 mech_infantry in Kweichow, round 2 : 2/4 hits, 1.67 expected hits
2 infantry owned by the Chinese lost in Kweichow
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 armour owned by the Japanese lost in Kweichow
Chinese roll dice for 6 artilleries and 4 infantry in Kweichow, round 3 : 3/10 hits, 3.33 expected hits
Japanese roll dice for 1 armour in Kweichow, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Chinese lost in Kweichow
1 armour owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 6 artilleries and 3 infantry remaining. Battle score for attacker is 10
Casualties for Chinese: 3 infantry
Casualties for Japanese: 2 armour, 1 infantry and 1 mech_infantry
Battle in Hunan
Chinese attack with 1 artillery and 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 4 infantry in Hunan, round 2 : 0/5 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 4 infantry in Hunan, round 3 : 2/5 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 artillery and 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 4 infantry in Szechwan, round 2 : 0/5 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 1 artillery and 3 infantry in Szechwan, round 3 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 armour
Chinese roll dice for 1 fighter and 3 infantry in Kwangsi, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 armour in Kwangsi, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 armour in Kwangsi, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 armour
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Sikang
2 aaGuns moved from Yunnan to Kweichow
Place Units - Chinese
4 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Sikang: 1 fighter
EDIT: Adding units owned by Chinese to Tsinghai: 1 fighter
EDIT: Turning off Edit Mode
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 25 PUs;
British buy 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 4x factory_major; Remaining resources: 4 PUs;
UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;
Combat Move - British
1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters, 3 submarines and 2 tactical_bombers moved from 98 Sea Zone to 97 Sea Zone
2 fighters moved from Persia to 97 Sea Zone
2 fighters moved from 91 Sea Zone to 97 Sea Zone
Combat - British
Italians scrambles 3 units out of Greece to defend against the attack in 97 Sea Zone
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
British attack with 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 6 fighters, 3 submarines and 2 tactical_bombers
Germans defend with 5 fighters; Italians defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 1 transport
British roll dice for 3 submarines in 97 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Units damaged: 1 carrier owned by the Italians
British roll dice for 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 6 fighters and 2 tactical_bombers in 97 Sea Zone, round 2 : 7/13 hits, 6.67 expected hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 8 fighters and 1 transport in 97 Sea Zone, round 2 : 7/13 hits, 7.67 expected hits
Units damaged: 1 battleship owned by the British and 1 carrier owned by the British
3 submarines owned by the British and 1 carrier owned by the British lost in 97 Sea Zone
1 destroyer owned by the Italians, 2 cruisers owned by the Italians, 1 fighter owned by the Italians, 1 submarine owned by the Italians and 1 carrier owned by the Italians lost in 97 Sea Zone
British roll dice for 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 6 fighters and 2 tactical_bombers in 97 Sea Zone, round 3 : 11/13 hits, 6.67 expected hits
Italians roll dice for 1 battleship, 7 fighters and 1 transport in 97 Sea Zone, round 3 : 5/8 hits, 5.33 expected hits
1 destroyer owned by the British, 1 cruiser owned by the British, 2 fighters owned by the British and 1 carrier owned by the British lost in 97 Sea Zone
1 transport owned by the Italians, 5 fighters owned by the Germans, 2 fighters owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 71
Casualties for British: 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 3 submarines
Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 1 transport
Casualties for Germans: 5 fighters
Non Combat Move - British
2 fighters and 2 tactical_bombers moved from 97 Sea Zone to Cyprus
2 artilleries and 4 infantry moved from Egypt to 98 Sea Zone
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
2 artilleries, 4 infantry and 3 transports moved from 98 Sea Zone to 80 Sea Zone
2 artilleries and 4 infantry moved from 80 Sea Zone to Eastern Persia
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Volgograd to Rostov
1 infantry moved from Volgograd to Tambov
5 fighters moved from Eastern Persia to India
1 mech_infantry moved from Alexandria to Trans-Jordan
1 aaGun, 1 artillery and 3 infantry moved from Caucasus to Volgograd
Place Units - British
3 infantry placed in Persia
3 mech_infantrys placed in Egypt
1 mech_infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,6
British collect 30 PUs (2 lost to blockades); end with 30 PUs
Place Units - UK_Pacific
1 artillery placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 1 artillery
Combat Hit Differential Summary :
Chinese regular : -2.67
Americans regular : -1.67
Japanese regular : 0.50
Italians regular : 0.83
British regular : 4.67
Savegame