Ragnell - Not sure how to bid, but I don’t care which side. I will play either Axis or Allies.
AndrewAAgamer (Allies) vs. Germany (Ragnell804)
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US [dice 2d6]
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2d6: 6, 4
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St Lo [dice 3d6<=1]
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3d6<=1: 3, 3, 4; Hits: 0
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TripleA Manual Gamesave Post: Germans round 7
TripleA Manual Gamesave Post for game: D-Day 2 fix
Game History
Round: 7 Germans Combat Move - GermansCombat Hit Differential Summary :
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It probably goes without saying that you do not have to roll for the last US reinforcements. There are 2 units left, so there is no way you cannot get them out on the board.
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G20 [dice 1d6<=1]
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1d6<=1: 4; Hits: 0
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TripleA Manual Gamesave Post: Germans round 8
TripleA Manual Gamesave Post for game: D-Day 2 fix
Game History
Round: 8 Germans Combat Move - GermansCombat Hit Differential Summary :
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Caen
inf [dice 1d6<=1]
inf [dice 1d6<=1]
arty [dice 1d6<=1]
arty [dice 1d6<=1]
tank [dice 1d6<=1]
tank [dice 1d6<=1]
tank [dice 1d6<=1] -
1d6<=1: 4; Hits: 0
1d6<=1: 3; Hits: 0
1d6<=1: 3; Hits: 0
1d6<=1: 2; Hits: 0
1d6<=1: 3; Hits: 0
1d6<=1: 6; Hits: 0
1d6<=1: 3; Hits: 0 -
G20
inf [dice 4d6<=1]
inf [dice 4d6<=1]
inf [dice 4d6<=1]
inf [dice 4d6<=1]
inf [dice 4d6<=1]
arty [dice 4d6<=1] -
4d6<=1: 5, 6, 6, 5; Hits: 0
4d6<=1: 1, 5, 5, 1; Hits: 2
4d6<=1: 2, 4, 5, 2; Hits: 0
4d6<=1: 6, 4, 1, 3; Hits: 1
4d6<=1: 1, 6, 1, 3; Hits: 2
4d6<=1: 6, 2, 6, 2; Hits: 0 -
Rolling for the units that got strafed in Caen which shouldn’t have been.
inf [dice 1d6<=1]
arty [dice 1d6<=2]
tank [dice 1d6<=3] -
1d6<=1: 3; Hits: 0
1d6<=2: 3; Hits: 0
1d6<=3: 4; Hits: 0 -
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Okay - thank you for the test. Allies cannot take Caen this Turn so the game is over.
We proved the game is balanced. Appreciate your time in checking this…
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Balanced??? Please explain this logic that you somehow formulated off of 1 game.
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You don’t see it is balanced? Interesting.
The Allies had an outlier at a start in the most important battle of the game; Omaha Beach. As you can see by the chart below 65% of the time no German units escape from Omaha Beach. Add in another at least 5%, from the Blue 13%, and that makes it 70% of the time no German units survive Omaha Beach. This, BTW, matches my DDay gaming experience.

In our game 6 German units survived to fight on, only a single unit was killed. That means, at the start of Turn 2, the Germans had 6 MORE units on the board than they should have 70% of the time. At the beginning of Turn 9 there are 14 German units still on the board, one being a blockhouse so really only 13 combat units. Thus, without those 6 extra units there would be only 7 German units on the board which means the Allies would have won.
The above is not even taking into consideration that the Germans had 6 more units firing at the Allies during the game which obviously would have had an effect too.
And, since the overall dice came out fairly even, the dice during the game was not affecting this sole outlier. As you can see the Axis shot slightly better than the Allies…






