let me know if you want to change the chosen casualties; I assumed since its clear i’m going for London you want to lose the bomber and then some inf (americans first as the brit stack is larger). keeping the aa so they’ll help against the german air.
jim010 Axis vs GovZ Allies +23 AAE OOB
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@jim010 that battle of Moscow - I have never seen that before. Usually the more dice you throw the more normalized the result, but holy crap I got butchered.
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition
Game History
Round: 7 Purchase Units - Italians Italians buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Italians Non Combat Move - Italians 2 infantry moved from Belarus to Novgorod 4 artilleries, 11 infantry and 1 mech_infantry moved from Northern Italy to Western Germany 3 infantry moved from Southern Italy to Northern Italy 3 artilleries moved from Southern Italy to Northern Italy 2 aaGuns moved from Southern Italy to Northern Italy 1 fighter moved from Southern Italy to Northern Italy Place Units - Italians 4 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3 Italians collect 10 PUs (3 lost to blockades); end with 12 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition
Game History
Round: 7 Combat Move - French Non Combat Move - French 2 infantry moved from Algeria to Tunisia Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition
Game History
Round: 8 Politics - Germans Purchase Units - Germans Germans buy 6 armour, 2 artilleries and 16 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Ukraine to Rostov Germans take Rostov from Russians 1 artillery and 7 infantry moved from Bryansk to Tambov Germans take Tambov from Russians 1 armour moved from Russia to Samara Germans take Samara from Russians Combat - Germans Non Combat Move - Germans 7 armour moved from Germany to Baltic States 1 aaGun moved from Germany to Western Germany 3 aaGuns moved from Belarus to Novgorod 1 bomber moved from Belarus to Russia 1 bomber moved from Smolensk to Russia Place Units - Germans 3 infantry placed in Novgorod 3 armour placed in Russia 3 infantry placed in Ukraine Germans undo move 3. Germans undo move 2. Germans undo move 1. 3 infantry placed in Novgorod 3 armour placed in Russia 3 armour placed in Ukraine 2 artilleries and 8 infantry placed in Western Germany 3 infantry placed in France Germans undo move 5. 3 infantry placed in France 2 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,1 Germans collect 57 PUs (1 lost to blockades); end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUsCombat Hit Differential Summary :
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Scramble SZ95?
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@GovZ What the hell, scramble
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TripleA Turn Summary: British round 8
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition
Game History
Round: 8 Purchase Units - British British buy 1 artillery, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British Combat - British Non Combat Move - British 1 armour, 3 infantry and 6 mech_infantrys moved from Northwest Persia to Caucasus 3 mech_infantrys moved from Iraq to Caucasus 2 artilleries and 3 infantry moved from Iraq to Northwest Persia 1 artillery and 4 infantry moved from Trans-Jordan to Iraq 1 aaGun, 1 artillery and 9 infantry moved from Egypt to Trans-Jordan 1 bomber, 2 fighters and 3 mech_infantrys moved from Egypt to Iraq 1 bomber and 2 fighters moved from Iraq to Caucasus 3 mech_infantrys moved from Union of South Africa to Belgian Congo 3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan 3 mech_infantrys moved from Anglo Egyptian Sudan to Egypt 1 armour moved from Tunisia to Tobruk 1 infantry moved from Tobruk to Alexandria 1 submarine moved from 99 Sea Zone to 97 Sea Zone 1 submarine moved from 96 Sea Zone to 97 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 submarine moved from 92 Sea Zone to 97 Sea Zone 3 transports moved from 112 Sea Zone to 110 Sea Zone 1 artillery and 5 infantry moved from United Kingdom to 110 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone 1 artillery and 5 infantry moved from 112 Sea Zone to Norway 1 artillery and 5 infantry moved from Norway to Finland 4 infantry moved from Finland to Karelia 1 artillery and 1 mech_infantry moved from Finland to Karelia Place Units - British 1 artillery and 2 infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa 6 infantry placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsCombat Hit Differential Summary :
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@jim010 said in jim010 Axis vs GovZ Allies +23 AAE OOB:
@GovZ What the hell, scramble
He killed a fighter.
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@GovZ That’s all I killed? 1 fighter?
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@jim010 said in jim010 Axis vs GovZ Allies +23 AAE OOB:
@GovZ That’s all I killed? 1 fighter?
3 total fighters killed. You went 1/2 on 4’s in round 1 and 0/1 in the 2nd round. The dice are against you it seems.
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@GovZ 3 is better than 1.
I formally request a rematch when this game is over, lol!
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition
Game History
Round: 8 Purchase Units - Italians Italians buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 95 Sea Zone to 92 Sea Zone Combat - Italians British scrambles 2 units out of Gibraltar to defend against the attack in 92 Sea Zone Battle in 92 Sea Zone Italians attack with 1 submarine British defend with 1 destroyer; Americans defend with 2 fighters Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits 1 submarine owned by the Italians lost in 92 Sea Zone 1 destroyer owned by the British lost in 92 Sea Zone British win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Italians: 1 submarine Casualties for British: 1 destroyer Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar Non Combat Move - Italians 1 submarine moved from 95 Sea Zone to 98 Sea Zone 1 submarine moved from 95 Sea Zone to 98 Sea Zone 3 artilleries moved from Northern Italy to Western Germany 7 infantry moved from Northern Italy to Western Germany Place Units - Italians 4 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,4,4,2,1,3,4 Italians collect 3 PUs (9 lost to blockades); end with 3 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 8 PUsCombat Hit Differential Summary :
Italians regular : 0.67 British regular : -0.67 -
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition
Game History
Round: 8 Combat Move - French Combat - French Non Combat Move - French 1 fighter moved from Scotland to United Kingdom Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition
Game History
Round: 9 Politics - Germans Purchase Units - Germans Germans buy 4 armour, 1 factory_minor, 2 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 7 infantry moved from Tambov to Volgograd Germans take Volgograd from Russians 3 armour moved from Ukraine to Volgograd 3 armour moved from Russia to Volgograd 1 armour moved from Samara to Volgograd Combat - Germans Non Combat Move - Germans 7 armour moved from Baltic States to Novgorod 2 bombers moved from Russia to Novgorod 4 artilleries moved from Denmark to Western Germany 6 infantry moved from Western Germany to Denmark 2 artilleries and 3 infantry moved from Germany to Western Germany 2 artilleries and 2 infantry moved from Western Germany to France Place Units - Germans 2 fighters and 1 infantry placed in Novgorod 3 armour placed in Russia 1 armour and 2 mech_infantrys placed in Ukraine 1 factory_minor placed in Western Ukraine Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,2,6,2,4,6,6 Germans collect 55 PUs (4 lost to blockades); end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 70 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: British round 9
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition
Game History
Round: 9 Purchase Units - British British buy 1 armour, 1 artillery, 7 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Caucasus to Rostov 1 bomber and 2 fighters moved from Caucasus to Rostov Combat - British Battle in Holland Belgium Battle in Rostov British attack with 1 bomber, 2 fighters and 1 infantry Germans defend with 1 infantry British roll dice for 1 bomber, 2 fighters and 1 infantry in Rostov, round 2 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Rostov 1 infantry owned by the Germans lost in Rostov British win, taking Holland Belgium from Germans with 1 bomber and 2 fighters remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - British 1 bomber and 2 fighters moved from Rostov to Caucasus 2 artilleries and 3 infantry moved from Northwest Persia to Caucasus 3 mech_infantrys moved from Iraq to Caucasus 1 artillery and 4 infantry moved from Iraq to Northwest Persia 1 aaGun, 1 artillery and 9 infantry moved from Trans-Jordan to Iraq 3 mech_infantrys moved from Egypt to Iraq 1 artillery and 2 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Alexandria to Egypt 1 armour moved from Tobruk to Egypt 3 mech_infantrys moved from Belgian Congo to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 fighter and 1 tactical_bomber moved from Norway to Normandy Bordeaux 1 carrier, 1 cruiser, 2 fighters and 2 transports moved from 112 Sea Zone to 110 Sea Zone 1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery and 5 infantry moved from Norway to Finland 1 artillery, 4 infantry and 1 mech_infantry moved from Karelia to Finland Place Units - British 1 armour and 2 mech_infantrys placed in Union of South Africa 1 artillery and 2 infantry placed in Egypt 5 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6,2,1 British collect 35 PUs (3 lost to blockades); end with 36 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsCombat Hit Differential Summary :
Germans regular : 0.67 British regular : 0.17 -
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition
Game History
Round: 9 Purchase Units - Italians Italians buy 1 artillery and 1 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 infantry moved from Western Germany to Holland Belgium 1 fighter moved from Northern Italy to Holland Belgium Combat - Italians Battle in Holland Belgium Italians attack with 1 fighter and 1 infantry British defend with 1 infantry Italians roll dice for 1 fighter and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Holland Belgium 1 fighter owned by the Italians retreated British win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Italians: 1 infantry Non Combat Move - Italians 1 fighter moved from Holland Belgium to Western Germany 4 infantry moved from Northern Italy to France 1 aaGun moved from Northern Italy to Western Germany 1 aaGun moved from Southern Italy to Northern Italy 1 aaGun moved from Northern Italy to Western Germany 1 aaGun moved from Southern Italy to Northern Italy 3 infantry moved from Western Germany to France 4 infantry moved from Western Germany to France 2 infantry moved from Western Germany to France 5 infantry moved from Western Germany to France Place Units - Italians 1 artillery and 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,3,5,6,4,2,3 Italians collect 4 PUs (8 lost to blockades); end with 5 PUsCombat Hit Differential Summary :
Italians regular : -0.67 British regular : 0.67 -
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition
Game History
Round: 9 Combat Move - French Non Combat Move - French 2 infantry moved from Tunisia to Libya 2 infantry moved from Egypt to Trans-Jordan 1 cruiser moved from 112 Sea Zone to 110 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition
Game History
Round: 10 Politics - Germans Purchase Units - Germans Germans buy 1 artillery, 6 infantry and 12 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Russia to Urals Germans take Urals from Russians 1 armour moved from Volgograd to Kazakhstan Germans take Kazakhstan from Russians 1 armour moved from Kazakhstan to Volgograd 1 infantry moved from Western Germany to Holland Belgium 2 bombers moved from Novgorod to Holland Belgium 1 armour moved from Novgorod to Karelia Germans take Karelia from Americans 1 armour moved from Karelia to Novgorod Combat - Germans Battle in Holland Belgium Germans attack with 2 bombers and 1 infantry British defend with 1 infantry Germans roll dice for 2 bombers and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1.50 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 2 bombers moved from Holland Belgium to Western Germany 1 armour and 2 mech_infantrys moved from Ukraine to Volgograd 1 infantry moved from Volgograd to Rostov 2 armour moved from Russia to Volgograd 2 fighters moved from Novgorod to Volgograd Place Units - Germans 3 infantry placed in Volgograd 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Western Ukraine 3 mech_infantrys placed in Russia Turning on Edit Mode EDIT: Removing units owned by Germans from Novgorod: 7 armour EDIT: Adding units owned by Germans to Bryansk: 7 armour EDIT: Turning off Edit Mode 3 infantry placed in Novgorod 1 artillery and 3 mech_infantrys placed in Western Germany Germans undo move 6. 1 artillery placed in Western Germany 3 mech_infantrys placed in Germany Germans undo move 7. 3 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,5,6,6,2,5,4 Germans collect 57 PUs (3 lost to blockades); end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 72 PUsCombat Hit Differential Summary :
Germans regular : -0.50 British regular : -0.33 -
I forgot to move my 7 tanks down from Leningrad, so I edited that during my build phase
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TripleA Turn Summary: British round 10
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition
Game History
Round: 10 Purchase Units - British British buy 1 armour, 1 artillery, 6 infantry and 2 mech_infantrys; Remaining resources: 5 PUs; Combat Move - British 2 infantry moved from Caucasus to Rostov 1 bomber and 2 fighters moved from Caucasus to Rostov 1 infantry moved from Normandy Bordeaux to Holland Belgium British take Holland Belgium from Germans Combat - British Battle in Rostov British attack with 1 bomber, 2 fighters and 2 infantry Germans defend with 1 infantry British roll dice for 1 bomber, 2 fighters and 2 infantry in Rostov, round 2 : 3/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Rostov 1 infantry owned by the Germans lost in Rostov British win, taking Rostov from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Germans from Bryansk: 1 armour EDIT: Adding units owned by Germans to Novgorod: 1 armour EDIT: Turning off Edit Mode 1 bomber and 2 fighters moved from Rostov to Caucasus 1 artillery and 4 infantry moved from Northwest Persia to Caucasus 3 mech_infantrys moved from Iraq to Caucasus 1 aaGun, 1 artillery and 9 infantry moved from Iraq to Northwest Persia 1 artillery and 2 infantry moved from Trans-Jordan to Iraq 1 artillery and 3 infantry moved from Egypt to Trans-Jordan 1 armour and 3 mech_infantrys moved from Egypt to Iraq 3 mech_infantrys moved from Belgian Congo to Egypt 1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo 6 infantry moved from Finland to Karelia 1 artillery moved from Finland to Karelia 1 aaGun and 5 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux Place Units - British 1 armour and 2 mech_infantrys placed in Union of South Africa 1 artillery and 2 infantry placed in Egypt 4 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2,1,5 British collect 37 PUs (3 lost to blockades); end with 42 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 47 PUsCombat Hit Differential Summary :
Germans regular : 0.67 British regular : 1.00





