@fasthard nevermind – had a file open from another game ;-) my mistake.
G40OOB BombsAway L+38 vs Cwglee X VER 2
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@BombsAway g3.tsvg
Provide me OOL in 95.
Happy to discuss it round by round as well. -
@cwglee51 Shouldn’t take more than 2rnds. Max defense, carrier first.
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@BombsAway 8 Hits, for clarity sake give me the 8 because it may impact what I decide.
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@cwglee51 leave the battleship and fighter.
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 1 fighter and 7 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 2 fighters moved from Western Germany to 95 Sea Zone 2 bombers, 5 fighters and 5 tactical_bombers moved from Southern Italy to 95 Sea Zone Combat - Germans Battle in 95 Sea Zone Germans attack with 2 bombers, 7 fighters and 5 tactical_bombers British defend with 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber 1 submarine owned by the British submerged Germans roll dice for 2 bombers, 7 fighters and 5 tactical_bombers in 95 Sea Zone, round 2 : 8/14 hits, 8.17 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber in 95 Sea Zone, round 2 : 4/8 hits, 4.00 expected hits 4 fighters owned by the Germans lost in 95 Sea Zone 1 destroyer owned by the British, 1 tactical_bomber owned by the British, 3 cruisers owned by the British and 1 carrier owned by the British lost in 95 Sea Zone Germans roll dice for 2 bombers, 3 fighters and 5 tactical_bombers in 95 Sea Zone, round 3 : 6/10 hits, 5.83 expected hits British roll dice for 1 battleship and 1 fighter in 95 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits 2 fighters owned by the Germans lost in 95 Sea Zone 1 battleship owned by the British and 1 fighter owned by the British lost in 95 Sea Zone Germans win with 2 bombers, 1 fighter and 5 tactical_bombers remaining. Battle score for attacker is 41 Casualties for Germans: 6 fighters Casualties for British: 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber Non Combat Move - Germans 2 bombers and 5 tactical_bombers moved from 95 Sea Zone to Western Germany 1 fighter moved from 95 Sea Zone to Western Germany 6 infantry moved from Romania to Eastern Poland 2 artilleries moved from Slovakia Hungary to Eastern Poland 3 infantry moved from Slovakia Hungary to Eastern Poland 1 infantry moved from Poland to Baltic States 21 infantry moved from Poland to Eastern Poland 3 armour moved from Poland to Baltic States 9 artilleries moved from Poland to Eastern Poland 3 aaGuns moved from Poland to Eastern Poland 11 mech_infantrys moved from Germany to Baltic States 6 armour moved from Germany to Baltic States 1 mech_infantry moved from Normandy Bordeaux to Western Germany 1 mech_infantry moved from Western Germany to Poland 1 mech_infantry moved from Holland Belgium to Germany 1 artillery moved from Normandy Bordeaux to France 1 transport moved from 114 Sea Zone to 115 Sea Zone 2 infantry moved from Finland to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Baltic States 1 cruiser moved from 114 Sea Zone to 115 Sea Zone 1 destroyer moved from 114 Sea Zone to 115 Sea Zone Place Units - Germans 7 mech_infantrys placed in Germany 1 bomber and 1 fighter placed in Western Germany Turn Complete - Germans Germans collect 41 PUs; end with 42 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUsCombat Hit Differential Summary :
Germans regular : 0.00 British regular : 0.67 -
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Japanese Japanese buy 2 destroyers, 1 factory_minor and 3 mech_infantrys; Remaining resources: 3 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Kiangsu to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from 35 Sea Zone to Philippines 1 armour moved from Manchuria to Korea Japanese take Korea from Russians 1 armour moved from Korea to Amur 1 mech_infantry moved from Manchuria to Amur 1 mech_infantry moved from Kiangsu to Kwangtung 3 fighters moved from Kiangsu to Kwangtung 1 infantry moved from Hunan to Yunnan Japanese take Yunnan from Chinese 1 infantry moved from Anhwe to Chahar 1 fighter and 1 tactical_bomber moved from Jehol to Chahar 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 fighter moved from Borneo to Philippines 1 fighter moved from Hainan to Philippines 2 fighters moved from 37 Sea Zone to Kwangsi 1 infantry moved from Hunan to Kwangsi 2 bombers moved from Kiangsu to 44 Sea Zone 1 submarine moved from 37 Sea Zone to 44 Sea Zone 2 battleships moved from 37 Sea Zone to 35 Sea Zone 1 cruiser moved from 37 Sea Zone to 35 Sea Zone 1 cruiser moved from 36 Sea Zone to 35 Sea Zone 2 tactical_bombers moved from 37 Sea Zone to Philippines Combat - Japanese Battle in 35 Sea Zone Japanese attack with 2 battleships, 2 cruisers and 2 transports Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 2 battleships, 2 cruisers and 2 transports remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Sumatra Battle in Kwangtung Japanese attack with 3 fighters and 1 mech_infantry UK_Pacific defend with 1 harbour; Russians defend with 1 armour Japanese roll dice for 3 fighters and 1 mech_infantry in Kwangtung, round 2 : 2/4 hits, 1.67 expected hits UK_Pacific roll dice for 1 armour in Kwangtung, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Kwangtung Japanese win, taking Sumatra from Dutch, taking Kwangtung from UK_Pacific with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour Battle in Philippines Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Philippines, round 2 : 3/7 hits, 2.83 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Amur Japanese attack with 1 armour and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 1 armour and 1 mech_infantry in Amur, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Amur 1 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 1 armour remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Chahar Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Chahar, round 2 : 0/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Japanese roll dice for 1 fighter and 1 tactical_bomber in Chahar, round 3 : 2/2 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Kwangsi Japanese attack with 2 fighters and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 fighters and 1 infantry in Kwangsi, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi 1 infantry owned by the Chinese lost in Kwangsi Japanese win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in 44 Sea Zone Japanese attack with 2 bombers and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 bombers in 44 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 44 Sea Zone 1 destroyer owned by the ANZAC lost in 44 Sea Zone Japanese win with 2 bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 2 carriers moved from 37 Sea Zone to 35 Sea Zone 2 tactical_bombers moved from Philippines to 35 Sea Zone 2 fighters moved from Philippines to 35 Sea Zone 2 fighters moved from Kwangsi to Hunan 2 fighters moved from Kwangtung to Hunan 1 fighter moved from Kwangtung to Kiangsu 1 fighter and 1 tactical_bomber moved from Chahar to Kiangsu 1 aaGun moved from Jehol to Shantung 5 tactical_bombers moved from Jehol to Hunan 1 destroyer moved from 37 Sea Zone to 41 Sea Zone 1 destroyer and 1 submarine moved from 36 Sea Zone to 35 Sea Zone 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 destroyer moved from 37 Sea Zone to 35 Sea Zone 1 carrier moved from 37 Sea Zone to 41 Sea Zone 2 fighters moved from 37 Sea Zone to 41 Sea Zone 2 bombers moved from 44 Sea Zone to Borneo 1 destroyer moved from 37 Sea Zone to 41 Sea Zone Place Units - Japanese 2 destroyers placed in 6 Sea Zone 1 factory_minor and 3 mech_infantrys placed in Kiangsu Japanese undo move 2. Japanese undo move 1. 3 mech_infantrys placed in Kiangsu 1 factory_minor placed in Malaya 2 destroyers placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 48 PUs; end with 51 PUsCombat Hit Differential Summary :
Chinese regular : 1.00 Americans regular : -0.67 Japanese regular : -0.50 ANZAC regular : 0.67 UK_Pacific regular : -0.50 Russians regular : 0.67 -
@BombsAway - Regarding the Europe side - your Russia attack to east Poland and Baltic are illegal. You can’t attack a territory that contains units of a country you are not at war with.
Sorry I just noticed after finishing up Japan’s turn.
I think we need to edit the Italian tank back, edit both Baltic and East Poland to Italy, place your 2 russian infantry somewhere else and reduce the russian IPC value by 2. Let me know if you’re ok w/ that? -
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Italians Italians buy 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Romania to Belarus 1 armour moved from Baltic States to Belarus 1 armour moved from Romania to Bessarabia Italians take Bessarabia from Russians 1 armour moved from Bessarabia to Eastern Poland 1 armour moved from Romania to Belarus 4 infantry moved from Tobruk to Libya 1 mech_infantry moved from Tobruk to Libya 1 armour moved from Tobruk to Libya 2 artilleries moved from Tobruk to Libya Combat - Italians Battle in Belarus Italians attack with 2 armour and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 2 armour and 1 mech_infantry in Belarus, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Italians win, taking Belarus from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Libya Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry British defend with 1 infantry and 1 mech_infantry Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Libya, round 2 : 2/8 hits, 2.33 expected hits British roll dice for 1 infantry and 1 mech_infantry in Libya, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Libya 1 mech_infantry owned by the British and 1 infantry owned by the British lost in Libya Italians win, taking Libya from British with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for British: 1 infantry and 1 mech_infantry Non Combat Move - Italians 1 bomber moved from Germany to Southern Italy 2 mech_infantrys moved from Northern Italy to Romania 1 mech_infantry moved from Northern Italy to Romania Place Units - Italians 1 destroyer placed in 97 Sea Zone 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,2,4 Italians collect 11 PUs (6 lost to blockades); end with 11 PUsCombat Hit Differential Summary :
Italians regular : 0.50 Russians regular : -0.33 British regular : 0.33 -
@BombsAway No Worries, I only learned it last week =)
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber and 4 fighters; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 1 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 mech_infantry moved from Baltic States to Novgorod Germans take Novgorod from Russians 1 mech_infantry moved from Baltic States to Belarus 1 mech_infantry moved from Belarus to Archangel 3 bombers moved from Western Germany to Archangel 1 mech_infantry moved from Baltic States to Belarus 1 mech_infantry moved from Belarus to Archangel 1 infantry moved from Finland to 115 Sea Zone 1 infantry moved from 115 Sea Zone to Novgorod 1 destroyer moved from 115 Sea Zone to 114 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 114 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 115 Sea Zone 3 tactical_bombers moved from Western Germany to 115 Sea Zone Combat - Germans Battle in 114 Sea Zone Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Russians defend with 1 submarine Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 114 Sea Zone Germans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Archangel Germans attack with 3 bombers and 2 mech_infantrys Russians defend with 2 infantry Germans roll dice for 3 bombers and 2 mech_infantrys in Archangel, round 2 : 1/5 hits, 2.33 expected hits Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Archangel Germans roll dice for 3 bombers and 2 mech_infantrys in Archangel, round 3 : 1/5 hits, 2.33 expected hits Russians roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Archangel 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Russians: 2 infantry Casualties for Germans: 1 mech_infantry Battle in 115 Sea Zone Germans attack with 1 cruiser, 1 fighter, 4 tactical_bombers and 1 transport Russians defend with 1 cruiser Germans roll dice for 1 cruiser, 1 fighter, 4 tactical_bombers and 1 transport in 115 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Russians lost in 115 Sea Zone Germans win with 1 cruiser, 1 fighter, 4 tactical_bombers and 1 transport remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Non Combat Move - Germans 8 mech_infantrys moved from Baltic States to Belarus 29 infantry moved from Eastern Poland to Belarus 11 artilleries moved from Eastern Poland to Belarus 3 aaGuns moved from Eastern Poland to Belarus 9 armour moved from Baltic States to Belarus 3 infantry moved from Baltic States to Belarus 3 bombers moved from Archangel to Belarus 1 fighter and 4 tactical_bombers moved from 115 Sea Zone to Belarus 1 fighter and 1 tactical_bomber moved from 114 Sea Zone to Belarus 1 mech_infantry moved from Poland to Belarus 8 mech_infantrys moved from Germany to Eastern Poland 1 mech_infantry moved from Western Germany to Poland Place Units - Germans 1 bomber and 4 fighters placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,2,1 Germans collect 43 PUs (4 lost to blockades); end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUsCombat Hit Differential Summary :
Russians regular : -0.67 Germans regular : -3.33 -
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 bomber, 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 4 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 artillery moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 1 mech_infantry moved from Kwangtung to Kwangsi Japanese take Kwangsi from Chinese 2 infantry moved from Hunan to Yunnan 3 fighters and 3 tactical_bombers moved from Hunan to Yunnan 1 armour moved from Amur to Siberia Japanese take Siberia from Russians 1 armour moved from Siberia to Sakha Japanese take Sakha from Russians 2 battleships moved from 35 Sea Zone to 42 Sea Zone 2 cruisers moved from 35 Sea Zone to 42 Sea Zone 1 mech_infantry moved from Kiangsu to Hopei Japanese take Hopei from Chinese 1 mech_infantry moved from Kiangsu to Chahar Japanese take Chahar from Chinese 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Shan State 2 bombers moved from Borneo to Shan State Combat - Japanese Battle in French Indo China Battle in Java Japanese attack with 1 artillery and 3 infantry ANZAC defend with 1 aaGun and 1 infantry Japanese roll dice for 2 battleships and 2 cruisers in Java, round 2 : 2/4 hits, 2.33 expected hits ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Java 1 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Java Japanese win, taking French Indo China from UK_Pacific, taking Java from ANZAC with 1 artillery and 2 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 aaGun and 1 infantry Battle in Yunnan Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers Chinese defend with 1 artillery and 1 infantry Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 2 : 2/8 hits, 3.83 expected hits Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Chinese: 1 artillery and 1 infantry Battle in Shan State Japanese attack with 2 bombers and 1 infantry British defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Shan State, round 2 : 0/3 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State 2 bombers owned by the Japanese retreated UK_Pacific win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Non Combat Move - Japanese 2 bombers moved from Shan State to Kwangtung 1 fighter moved from Hunan to 37 Sea Zone 2 fighters moved from Yunnan to 42 Sea Zone 1 fighter moved from Yunnan to 42 Sea Zone 1 fighter moved from 35 Sea Zone to 42 Sea Zone 1 fighter moved from 35 Sea Zone to 37 Sea Zone 1 carrier moved from 41 Sea Zone to 37 Sea Zone 2 fighters moved from 41 Sea Zone to Kwangtung 2 destroyers moved from 41 Sea Zone to 42 Sea Zone 2 destroyers moved from 35 Sea Zone to 42 Sea Zone 2 carriers moved from 35 Sea Zone to 42 Sea Zone 1 submarine moved from 35 Sea Zone to 42 Sea Zone 2 tactical_bombers moved from 35 Sea Zone to Kwangtung 3 tactical_bombers moved from Yunnan to Kwangtung 2 tactical_bombers moved from Hunan to Kwangtung 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 mech_infantry moved from Kiangsu to Hunan 1 aaGun moved from Shantung to Anhwe 2 fighters and 1 tactical_bomber moved from Kiangsu to Kwangtung Place Units - Japanese 3 mech_infantrys placed in Kiangsu 1 armour, 1 artillery and 1 infantry placed in Malaya 1 bomber and 1 infantry placed in Japan 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 58 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUsCombat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : -3.67 UK_Pacific regular : 0.67 ANZAC regular : 0.67 -
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Italians Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 mech_infantrys moved from Romania to Bessarabia 1 mech_infantry moved from Romania to Western Ukraine 1 bomber moved from Southern Italy to Western Ukraine 1 armour moved from Eastern Poland to Bessarabia 2 armour and 1 mech_infantry moved from Belarus to Bryansk Italians take Bryansk from Russians 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Libya to Tunisia Combat - Italians Battle in Bessarabia Italians attack with 1 armour and 2 mech_infantrys Russians defend with 1 infantry Italians roll dice for 1 armour and 2 mech_infantrys in Bessarabia, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Bessarabia 1 infantry owned by the Russians lost in Bessarabia Italians win, taking Bessarabia from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Western Ukraine Italians attack with 1 bomber and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 bomber and 1 mech_infantry in Western Ukraine, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Western Ukraine 1 infantry owned by the Russians lost in Western Ukraine Italians win with 1 bomber remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Tunisia Italians attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry French defend with 1 infantry Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Tunisia, round 2 : 1/7 hits, 2.17 expected hits French roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Tunisia 1 infantry owned by the French lost in Tunisia Italians win, taking Tunisia from French with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for French: 1 infantry Non Combat Move - Italians 1 bomber moved from Western Ukraine to Poland Place Units - Italians 2 artilleries and 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,2 Italians collect 16 PUs (3 lost to blockades); end with 16 PUsCombat Hit Differential Summary :
French regular : 0.67 Italians regular : 0.17 Russians regular : 1.33 -
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TripleA Manual Gamesave Post: Germans round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 bombers, 1 fighter, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 mech_infantry moved from Eastern Poland to Ukraine Germans take Ukraine from Russians 4 armour and 4 mech_infantrys moved from Belarus to Rostov Germans take Rostov from Russians 1 armour moved from Belarus to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Bryansk 4 armour moved from Belarus to Bryansk 32 infantry moved from Belarus to Bryansk 2 fighters moved from Belarus to Russia 3 bombers moved from Belarus to Russia 1 bomber moved from Western Germany to Russia 6 mech_infantrys moved from Eastern Poland to Bryansk 5 mech_infantrys moved from Belarus to Bryansk 2 armour and 2 mech_infantrys moved from Bryansk to Rostov 11 artilleries moved from Belarus to Bryansk 1 mech_infantry moved from Archangel to Bryansk 1 mech_infantry moved from Novgorod to Bryansk 1 mech_infantry moved from Poland to Western Ukraine 1 infantry moved from Novgorod to Archangel 5 tactical_bombers moved from Belarus to Russia Combat - Germans Air Battle in RussiaCombat Hit Differential Summary :
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@BombsAway - Intercept?





