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G40 OOB Cwglee51 X v TinCan L+40 Game


  • TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 2 bombers and 12 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 mech_infantrys moved from Volgograd to Caucasus
            1 bomber moved from Rostov to Caucasus
            3 mech_infantrys moved from Ukraine to Bryansk
            1 mech_infantry moved from Tambov to Samara
            1 mech_infantry moved from Volgograd to Bryansk
            1 armour and 3 mech_infantrys moved from Novgorod to Bryansk
            2 fighters moved from Novgorod to Bryansk
            2 fighters moved from Rostov to Bryansk
            4 tactical_bombers moved from Rostov to Caucasus
            1 fighter moved from Rostov to Bryansk
    
        Combat - Germans
            Battle in Caucasus
                Germans attack with 1 bomber, 2 mech_infantrys and 4 tactical_bombers
                French defend with 1 infantry
                    Germans roll dice for 1 bomber, 2 mech_infantrys and 4 tactical_bombers in Caucasus, round 2 : 3/7 hits, 3.00 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Caucasus
                    1 infantry owned by the French lost in Caucasus
                Germans win, taking Caucasus from Russians with 1 bomber, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for French: 1 infantry
    
        Non Combat Move - Germans
            4 tactical_bombers moved from Caucasus to Bryansk
            1 bomber moved from Caucasus to Germany
            1 aaGun moved from Western Germany to Germany
            4 artilleries and 3 infantry moved from Germany to Greater Southern Germany
            3 infantry moved from Western Germany to Greater Southern Germany
            2 mech_infantrys moved from Holland Belgium to Greater Southern Germany
            4 mech_infantrys moved from Germany to Greater Southern Germany
            1 mech_infantry moved from Western Germany to Greater Southern Germany
            2 fighters and 1 tactical_bomber moved from Western Germany to Germany
            5 bombers moved from Novgorod to Germany
            2 fighters moved from Rostov to Germany
            1 tactical_bomber moved from Rostov to Bryansk
    
        Place Units - Germans
            2 bombers placed in Germany
            3 mech_infantrys placed in Volgograd
            1 armour and 2 mech_infantrys placed in Ukraine
            3 mech_infantrys placed in Novgorod
            4 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6
            Germans collect 57 PUs (1 lost to blockades); end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.67
    Germans regular : 0.00
    

    Savegame



  • TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 1 bomber, 1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber; Remaining resources: 11 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Yakut S.S.R. to Buryatia
                  Japanese take Buryatia from Russians
            3 mech_infantrys moved from Jehol to Manchuria
                  Japanese take Manchuria from Chinese
            1 mech_infantry moved from Jehol to Suiyuyan
            1 armour and 2 mech_infantrys moved from Yunnan to India
            1 artillery and 6 mech_infantrys moved from Burma to India
            6 armour moved from Burma to India
            2 artilleries and 2 infantry moved from Malaya to 37 Sea Zone
            1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 37 Sea Zone to 39 Sea Zone
            3 artilleries and 3 infantry moved from 39 Sea Zone to India
            2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 55 Sea Zone
            1 mech_infantry moved from Novosibirsk to Vologda
                  Japanese take Vologda from Russians
    
        Combat - Japanese
            Battle in 55 Sea Zone
                Japanese attack with 2 fighters and 2 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                    ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 55 Sea Zone
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in India
                Japanese attack with 7 armour, 4 artilleries, 3 infantry and 8 mech_infantrys
                British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese roll dice for 7 armour, 4 artilleries, 3 infantry and 8 mech_infantrys in India, round 2 : 8/22 hits, 7.33 expected hits
                    UK_Pacific roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in India
                Japanese captures 5PUs while taking UK_Pacific capital
                Japanese win, taking India from UK_Pacific with 7 armour, 4 artilleries, 3 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone
            2 destroyers moved from 37 Sea Zone to 39 Sea Zone
            1 battleship and 1 cruiser moved from 37 Sea Zone to 39 Sea Zone
            1 carrier moved from 37 Sea Zone to 39 Sea Zone
            2 fighters moved from 37 Sea Zone to 39 Sea Zone
            1 carrier moved from 37 Sea Zone to 39 Sea Zone
            2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 37 Sea Zone
            2 fighters moved from Burma to 39 Sea Zone
            2 fighters moved from Shantung to 37 Sea Zone
            6 fighters and 3 tactical_bombers moved from Shantung to French Indo China
            1 armour and 2 mech_infantrys moved from French Indo China to Burma
            1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
            7 bombers moved from Japan to French Indo China
            1 destroyer moved from 6 Sea Zone to 36 Sea Zone
            1 destroyer moved from 19 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            1 carrier placed in 37 Sea Zone
            1 destroyer placed in 37 Sea Zone
            1 fighter placed in Japan
            1 destroyer placed in 6 Sea Zone
            1 destroyer placed in 37 Sea Zone
            1 bomber and 1 tactical_bomber placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 74 PUs; end with 90 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 95 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 100 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 1.33
    UK_Pacific regular : -0.33
    ANZAC regular : -0.33
    

    Savegame



  • TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 11
    
        Combat Move - Italians
            1 artillery and 2 infantry moved from Northern Italy to Southern Italy
            1 fighter moved from Northern Italy to Southern Italy
            1 fighter moved from Northern Italy to 97 Sea Zone
            1 artillery and 2 mech_infantrys moved from Northern Italy to Western Germany
            1 bomber and 2 fighters moved from Northern Italy to Western Germany
            1 infantry moved from Northern Italy to Western Germany
    
        Combat - Italians
            Battle in Western Germany
                Italians attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 mech_infantrys
                Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Italians roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 mech_infantrys in Western Germany, round 2 : 3/7 hits, 2.67 expected hits
                    Americans roll dice for 2 infantry in Western Germany, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans lost in Western Germany
                Italians win, taking Western Germany from Americans with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in 97 Sea Zone
                Italians attack with 1 fighter
                British defend with 1 transport; Americans defend with 1 submarine
                1 submarine owned by the Americans submerged
                    1 transport owned by the British lost in 97 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Southern Italy
                Italians attack with 1 artillery, 1 fighter and 2 infantry
                British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Southern Italy, round 2 : 3/4 hits, 1.33 expected hits
                    British roll dice for 1 infantry in Southern Italy, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Southern Italy
                Italians win, taking Southern Italy from British with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 mech_infantry moved from Yugoslavia to Western Germany
            1 infantry moved from Northern Italy to Southern France
            1 armour moved from Northern Italy to Western Germany
            3 mech_infantrys moved from Northern Italy to Western Germany
            1 fighter moved from Southern Italy to Germany
            1 bomber and 2 fighters moved from Western Germany to Germany
            3 infantry moved from Northern Italy to Western Germany
            1 fighter moved from 97 Sea Zone to Germany
            1 armour and 1 mech_infantry moved from Rostov to Caucasus
            2 mech_infantrys moved from Ukraine to Caucasus
            1 armour moved from Ukraine to Caucasus
            1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4
            Italians collect 15 PUs; end with 15 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.67
    Italians regular : 2.00
    British regular : -0.33
    

    Savegame



  • TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 airfield, 2 artilleries, 6 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Germany to 112 Sea Zone
            2 mech_infantrys moved from Germany to Holland Belgium
            3 bombers moved from Germany to Holland Belgium
            4 bombers moved from Germany to Holland Belgium
            1 mech_infantry moved from Volgograd to Samara
            1 mech_infantry moved from Volgograd to Tambov
            1 fighter and 1 tactical_bomber moved from Bryansk to Samara
            2 fighters and 2 tactical_bombers moved from Bryansk to Tambov
            1 armour moved from Bryansk to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Smolensk to Bryansk
            1 fighter moved from Bryansk to Tambov
    
        Combat - Germans
            Battle in 112 Sea Zone
                Germans attack with 1 bomber
                Americans defend with 3 transports
                    3 transports owned by the Americans lost in 112 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 21
                Casualties for Americans: 3 transports
            Battle in Holland Belgium
                Germans attack with 7 bombers and 2 mech_infantrys
                Americans defend with 2 infantry
                    Germans roll dice for 7 bombers and 2 mech_infantrys in Holland Belgium, round 2 : 6/9 hits, 5.00 expected hits
                    Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 7 bombers and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in Tambov
                Germans attack with 3 fighters, 1 mech_infantry and 2 tactical_bombers
                Russians defend with 2 infantry
                    Germans roll dice for 3 fighters, 1 mech_infantry and 2 tactical_bombers in Tambov, round 2 : 4/6 hits, 3.00 expected hits
                    Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Germans lost in Tambov
                    2 infantry owned by the Russians lost in Tambov
                Germans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 2 infantry
            Battle in Samara
                Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Samara, round 2 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Samara
                    1 infantry owned by the Russians lost in Samara
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Samara to Bryansk
            3 fighters and 2 tactical_bombers moved from Tambov to Bryansk
            1 mech_infantry moved from Volgograd to Bryansk
            1 armour and 2 mech_infantrys moved from Ukraine to Bryansk
            1 mech_infantry moved from Caucasus to Bryansk
            3 mech_infantrys moved from Novgorod to Bryansk
            2 tactical_bombers moved from Bryansk to Germany
            1 bomber moved from 112 Sea Zone to Germany
            7 bombers moved from Holland Belgium to Germany
            1 mech_infantry moved from Germany to Denmark
            7 mech_infantrys moved from Greater Southern Germany to Germany
            4 artilleries moved from Greater Southern Germany to Germany
            6 infantry moved from Greater Southern Germany to Germany
    
        Place Units - Germans
            1 airfield placed in Germany
            3 mech_infantrys placed in Novgorod
            3 mech_infantrys placed in Volgograd
            3 mech_infantrys placed in Ukraine
            2 artilleries and 6 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5
            Germans collect 53 PUs; end with 53 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.67
    Russians regular : 1.00
    Germans regular : 2.67
    

    Savegame



  • TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 bomber, 1 destroyer, 4 infantry, 9 mech_infantrys and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from India to West India
            2 tactical_bombers moved from Burma to West India
            2 fighters moved from 39 Sea Zone to West India
            1 mech_infantry moved from Manchuria to Korea
                  Japanese take Korea from Russians
            2 mech_infantrys moved from Manchuria to Amur
                  Japanese take Amur from Russians
            1 infantry moved from Buryatia to Sakha
                  Japanese take Sakha from Russians
            1 mech_infantry moved from Suiyuyan to Novosibirsk
            1 mech_infantry moved from Jehol to Suiyuyan
    
        Combat - Japanese
            Japanese creates battle in territory 35 Sea Zone
            Battle in West India
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in West India, round 2 : 4/6 hits, 2.67 expected hits
                    UK_Pacific roll dice for 1 infantry in West India, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in West India
                    1 infantry owned by the British lost in West India
                Japanese win, taking 35 Sea Zone from Americans, taking West India from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from West India to India
            1 armour and 2 mech_infantrys moved from Burma to India
            1 armour and 2 mech_infantrys moved from Yunnan to India
            1 artillery and 1 infantry moved from India to 39 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
            1 fighter moved from French Indo China to India
            2 carriers moved from 39 Sea Zone to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
            1 battleship and 1 cruiser moved from 39 Sea Zone to 36 Sea Zone
            2 fighters moved from 39 Sea Zone to 36 Sea Zone
            1 destroyer moved from 39 Sea Zone to 36 Sea Zone
            3 carriers moved from 37 Sea Zone to 36 Sea Zone
            4 fighters and 2 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from French Indo China to 36 Sea Zone
            3 destroyers moved from 37 Sea Zone to 36 Sea Zone
            1 battleship and 1 cruiser moved from 37 Sea Zone to 36 Sea Zone
            1 destroyer moved from 6 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from French Indo China to India
    
        Place Units - Japanese
            1 destroyer placed in 6 Sea Zone
            2 artilleries and 1 infantry placed in India
            3 mech_infantrys placed in Malaya
            1 bomber and 2 mech_infantrys placed in French Indo China
            3 mech_infantrys placed in Kiangsu
            1 submarine placed in 20 Sea Zone
            3 infantry placed in Japan
            1 mech_infantry placed in Kwangtung
            1 submarine placed in 20 Sea Zone
            2 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 80 PUs; end with 80 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 1.33
    UK_Pacific regular : 0.67
    

    Savegame



  • TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians repair damage of 3x factory_minor; Remaining resources: 17 PUs; 
            Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 3 PUs; 
    
        Combat Move - Italians
            1 artillery and 2 infantry moved from Western Germany to Holland Belgium
            1 bomber and 2 fighters moved from Germany to Holland Belgium
            1 mech_infantry moved from Caucasus to Tambov
                  Italians take Tambov from Russians
            1 mech_infantry moved from Caucasus to Samara
                  Italians take Samara from Russians
            1 mech_infantry moved from Ukraine to Smolensk
                  Italians take Smolensk from Russians
            2 armour moved from Caucasus to Bryansk
            1 armour moved from Ukraine to Bryansk
    
        Combat - Italians
            Battle in Holland Belgium
                Italians attack with 1 artillery, 1 bomber, 2 fighters and 2 infantry
                Americans defend with 2 infantry
                    Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/6 hits, 2.50 expected hits
                    Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians lost in Holland Belgium
                    2 infantry owned by the Americans lost in Holland Belgium
                Italians win, taking Holland Belgium from Americans with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for Americans: 2 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Holland Belgium to Germany
            1 bomber moved from Holland Belgium to Germany
            1 aaGun moved from Northern Italy to Southern Italy
            3 aaGuns moved from Northern Italy to Western Germany
    
        Place Units - Italians
            1 armour and 2 mech_infantrys placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5
            Italians collect 15 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.33
    Italians regular : -0.50
    

    Savegame



  • TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 62 PUs; 
            Germans buy 1 fighter, 4 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 mech_infantrys moved from Novgorod to Finland
            1 mech_infantry moved from Bryansk to Vologda
            2 fighters and 2 tactical_bombers moved from Bryansk to Vologda
            4 fighters and 3 tactical_bombers moved from Germany to Norway
            6 bombers moved from Germany to Norway
            1 mech_infantry moved from Novgorod to Finland
            2 bombers moved from Germany to Finland
    
        Combat - Germans
            Battle in Vologda
                Germans attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Vologda, round 2 : 3/5 hits, 2.50 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Vologda
                    1 infantry owned by the Russians lost in Vologda
                Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Finland
                Germans attack with 2 bombers and 3 mech_infantrys
                Americans defend with 2 infantry
                    Germans roll dice for 2 bombers and 3 mech_infantrys in Finland, round 2 : 2/5 hits, 1.83 expected hits
                    Americans roll dice for 2 infantry in Finland, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans lost in Finland
                Germans win, taking Finland from Americans with 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in Norway
                Germans attack with 6 bombers, 4 fighters and 3 tactical_bombers
                Americans defend with 1 armour, 2 bombers, 1 factory_minor and 2 mech_infantrys
                    Germans roll dice for 6 bombers, 4 fighters and 3 tactical_bombers in Norway, round 2 : 8/13 hits, 8.00 expected hits
                    Americans roll dice for 1 armour, 2 bombers and 2 mech_infantrys in Norway, round 2 : 3/5 hits, 1.50 expected hits
                    2 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in Norway
                    1 armour owned by the Americans, 2 bombers owned by the Americans and 2 mech_infantrys owned by the Americans lost in Norway
                Germans win with 6 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Germans: 2 fighters and 1 tactical_bomber
                Casualties for Americans: 1 armour, 2 bombers and 2 mech_infantrys
    
        Non Combat Move - Germans
            6 bombers moved from Norway to Germany
            2 fighters moved from Norway to Western Germany
            2 tactical_bombers moved from Norway to Germany
            6 artilleries and 12 infantry moved from Germany to Western Germany
            1 aaGun moved from Germany to Western Germany
            2 bombers moved from Finland to Germany
            2 fighters and 2 tactical_bombers moved from Vologda to Bryansk
            3 mech_infantrys moved from Volgograd to Bryansk
            3 mech_infantrys moved from Ukraine to Bryansk
    
        Place Units - Germans
            3 mech_infantrys placed in Volgograd
            3 mech_infantrys placed in Ukraine
            3 mech_infantrys placed in Novgorod
            1 fighter and 2 infantry placed in Western Germany
            2 infantry and 1 mech_infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6
            Germans collect 52 PUs; end with 52 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.83
    Russians regular : 0.67
    Germans regular : 0.67
    

    Savegame



  • TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 bombers, 1 destroyer, 2 infantry, 4 submarines and 3 transports; Remaining resources: 3 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 mech_infantrys moved from Amur to Siberia
                  Japanese take Siberia from Russians
            1 infantry moved from Sakha to Siberia
            1 mech_infantry moved from India to West India
            2 fighters and 2 tactical_bombers moved from India to West India
            1 mech_infantry moved from India to West India
            1 infantry and 1 mech_infantry moved from India to 39 Sea Zone
            1 armour moved from India to 39 Sea Zone
            1 bomber moved from French Indo China to 34 Sea Zone
            1 bomber moved from French Indo China to 34 Sea Zone
            1 destroyer moved from 36 Sea Zone to 34 Sea Zone
            1 mech_infantry moved from Suiyuyan to Novosibirsk
            1 mech_infantry moved from Novosibirsk to Vologda
                  Japanese take Vologda from Russians
            1 infantry, 1 mech_infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
            1 infantry and 1 mech_infantry moved from 76 Sea Zone to Italian Somaliland
            1 armour and 1 transport moved from 39 Sea Zone to 72 Sea Zone
            1 armour moved from 72 Sea Zone to Tanganyika Territory
    
        Combat - Japanese
            Battle in Italian Somaliland
            Battle in Tanganyika Territory
            Battle in West India
                Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in West India, round 2 : 2/6 hits, 2.67 expected hits
                    UK_Pacific roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in West India
                Japanese win, taking Italian Somaliland from Russians, taking Tanganyika Territory from British, taking West India from UK_Pacific with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 34 Sea Zone
                Japanese attack with 2 bombers and 1 destroyer
                Americans defend with 1 destroyer
                    Japanese roll dice for 2 bombers and 1 destroyer in 34 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 34 Sea Zone
                Japanese win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            2 bombers moved from 34 Sea Zone to Philippines
            7 bombers moved from French Indo China to Philippines
            3 fighters moved from French Indo China to Philippines
            1 fighter moved from India to French Indo China
            1 tactical_bomber moved from French Indo China to Philippines
            2 fighters and 2 tactical_bombers moved from West India to India
            1 tactical_bomber moved from India to French Indo China
            2 battleships moved from 36 Sea Zone to 35 Sea Zone
            5 carriers moved from 36 Sea Zone to 35 Sea Zone
            7 fighters and 3 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
            2 cruisers moved from 36 Sea Zone to 35 Sea Zone
            5 destroyers moved from 36 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from French Indo China to Philippines
            1 mech_infantry moved from Kwangtung to Yunnan
            3 mech_infantrys moved from Kiangsu to Hunan
            1 mech_infantry moved from French Indo China to Burma
            1 mech_infantry moved from Malaya to Burma
            2 submarines moved from 20 Sea Zone to 35 Sea Zone
            2 submarines moved from 6 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
    
        Place Units - Japanese
            1 transport placed in 39 Sea Zone
            1 artillery and 1 infantry placed in India
            2 transports placed in 36 Sea Zone
            1 infantry placed in French Indo China
            2 bombers placed in Malaya
            Japanese undo move 5.
            1 destroyer and 2 submarines placed in 20 Sea Zone
            2 submarines placed in 37 Sea Zone
            2 bombers placed in Japan
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Korea: 1 mech_infantry
            EDIT: Adding units owned by Japanese to Jehol: 1 mech_infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 83 PUs; end with 86 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 96 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Japanese regular : -0.33
    UK_Pacific regular : -0.33
    

    Savegame


  • Intercept.tsvg Intercept in Germany?




  • TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 13
    
        Purchase Units - Italians
            Italians repair damage of 6x factory_minor; Remaining resources: 12 PUs; 
            Italians buy 2 artilleries and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry and 1 mech_infantry moved from Western Germany to Holland Belgium
            1 bomber moved from Germany to Holland Belgium
            1 fighter moved from Germany to Holland Belgium
            1 infantry and 1 mech_infantry moved from Western Germany to Northern Italy
            3 fighters moved from Germany to Northern Italy
            1 mech_infantry moved from Samara to Caucasus
            1 mech_infantry moved from Tambov to Caucasus
            3 armour moved from Bryansk to Caucasus
            1 mech_infantry moved from Smolensk to Rostov
    
        Combat - Italians
            Battle in Northern Italy
                Italians attack with 3 fighters, 1 infantry and 1 mech_infantry
                British defend with 1 factory_minor and 1 infantry
                    Italians roll dice for 3 fighters, 1 infantry and 1 mech_infantry in Northern Italy, round 2 : 2/5 hits, 1.83 expected hits
                    British roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Northern Italy
                    1 infantry owned by the British lost in Northern Italy
                Italians win, taking Northern Italy from British with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
            Battle in Holland Belgium
                Italians attack with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
                Americans defend with 1 infantry
                    Italians roll dice for 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 2/4 hits, 1.50 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Holland Belgium
                    1 infantry owned by the Americans lost in Holland Belgium
                Italians win, taking Holland Belgium from Americans with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Holland Belgium to Southern Italy
            3 fighters moved from Northern Italy to Southern Italy
            1 armour and 4 mech_infantrys moved from Western Germany to Southern Italy
            1 bomber moved from Holland Belgium to Western Germany
            1 aaGun moved from Western Germany to Northern Italy
    
        Place Units - Italians
            2 artilleries and 1 mech_infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4
            Italians collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Italians regular : 0.67
    British regular : 0.67
    

    Savegame


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