complete
G40 OOB Cwglee51 X v TinCan L+40 Game
-
-
TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 12 Purchase Units - Japanese Japanese buy 2 artilleries, 1 bomber, 1 destroyer, 4 infantry, 9 mech_infantrys and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from India to West India 2 tactical_bombers moved from Burma to West India 2 fighters moved from 39 Sea Zone to West India 1 mech_infantry moved from Manchuria to Korea Japanese take Korea from Russians 2 mech_infantrys moved from Manchuria to Amur Japanese take Amur from Russians 1 infantry moved from Buryatia to Sakha Japanese take Sakha from Russians 1 mech_infantry moved from Suiyuyan to Novosibirsk 1 mech_infantry moved from Jehol to Suiyuyan Combat - Japanese Japanese creates battle in territory 35 Sea Zone Battle in West India Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in West India, round 2 : 4/6 hits, 2.67 expected hits UK_Pacific roll dice for 1 infantry in West India, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in West India 1 infantry owned by the British lost in West India Japanese win, taking 35 Sea Zone from Americans, taking West India from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from West India to India 1 armour and 2 mech_infantrys moved from Burma to India 1 armour and 2 mech_infantrys moved from Yunnan to India 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone 1 fighter moved from French Indo China to India 2 carriers moved from 39 Sea Zone to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 battleship and 1 cruiser moved from 39 Sea Zone to 36 Sea Zone 2 fighters moved from 39 Sea Zone to 36 Sea Zone 1 destroyer moved from 39 Sea Zone to 36 Sea Zone 3 carriers moved from 37 Sea Zone to 36 Sea Zone 4 fighters and 2 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 36 Sea Zone 3 destroyers moved from 37 Sea Zone to 36 Sea Zone 1 battleship and 1 cruiser moved from 37 Sea Zone to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from French Indo China to India Place Units - Japanese 1 destroyer placed in 6 Sea Zone 2 artilleries and 1 infantry placed in India 3 mech_infantrys placed in Malaya 1 bomber and 2 mech_infantrys placed in French Indo China 3 mech_infantrys placed in Kiangsu 1 submarine placed in 20 Sea Zone 3 infantry placed in Japan 1 mech_infantry placed in Kwangtung 1 submarine placed in 20 Sea Zone 2 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 80 PUs; end with 80 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUsCombat Hit Differential Summary :
Japanese regular : 1.33 UK_Pacific regular : 0.67 -
-
TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 12 Purchase Units - Italians Italians repair damage of 3x factory_minor; Remaining resources: 17 PUs; Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 3 PUs; Combat Move - Italians 1 artillery and 2 infantry moved from Western Germany to Holland Belgium 1 bomber and 2 fighters moved from Germany to Holland Belgium 1 mech_infantry moved from Caucasus to Tambov Italians take Tambov from Russians 1 mech_infantry moved from Caucasus to Samara Italians take Samara from Russians 1 mech_infantry moved from Ukraine to Smolensk Italians take Smolensk from Russians 2 armour moved from Caucasus to Bryansk 1 armour moved from Ukraine to Bryansk Combat - Italians Battle in Holland Belgium Italians attack with 1 artillery, 1 bomber, 2 fighters and 2 infantry Americans defend with 2 infantry Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/6 hits, 2.50 expected hits Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Holland Belgium 2 infantry owned by the Americans lost in Holland Belgium Italians win, taking Holland Belgium from Americans with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Americans: 2 infantry Non Combat Move - Italians 2 fighters moved from Holland Belgium to Germany 1 bomber moved from Holland Belgium to Germany 1 aaGun moved from Northern Italy to Southern Italy 3 aaGuns moved from Northern Italy to Western Germany Place Units - Italians 1 armour and 2 mech_infantrys placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5 Italians collect 15 PUs; end with 18 PUsCombat Hit Differential Summary :
Americans regular : 0.33 Italians regular : -0.50 -
-
TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 62 PUs; Germans buy 1 fighter, 4 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 mech_infantrys moved from Novgorod to Finland 1 mech_infantry moved from Bryansk to Vologda 2 fighters and 2 tactical_bombers moved from Bryansk to Vologda 4 fighters and 3 tactical_bombers moved from Germany to Norway 6 bombers moved from Germany to Norway 1 mech_infantry moved from Novgorod to Finland 2 bombers moved from Germany to Finland Combat - Germans Battle in Vologda Germans attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Vologda, round 2 : 3/5 hits, 2.50 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Vologda 1 infantry owned by the Russians lost in Vologda Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Finland Germans attack with 2 bombers and 3 mech_infantrys Americans defend with 2 infantry Germans roll dice for 2 bombers and 3 mech_infantrys in Finland, round 2 : 2/5 hits, 1.83 expected hits Americans roll dice for 2 infantry in Finland, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Finland Germans win, taking Finland from Americans with 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Norway Germans attack with 6 bombers, 4 fighters and 3 tactical_bombers Americans defend with 1 armour, 2 bombers, 1 factory_minor and 2 mech_infantrys Germans roll dice for 6 bombers, 4 fighters and 3 tactical_bombers in Norway, round 2 : 8/13 hits, 8.00 expected hits Americans roll dice for 1 armour, 2 bombers and 2 mech_infantrys in Norway, round 2 : 3/5 hits, 1.50 expected hits 2 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in Norway 1 armour owned by the Americans, 2 bombers owned by the Americans and 2 mech_infantrys owned by the Americans lost in Norway Germans win with 6 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Germans: 2 fighters and 1 tactical_bomber Casualties for Americans: 1 armour, 2 bombers and 2 mech_infantrys Non Combat Move - Germans 6 bombers moved from Norway to Germany 2 fighters moved from Norway to Western Germany 2 tactical_bombers moved from Norway to Germany 6 artilleries and 12 infantry moved from Germany to Western Germany 1 aaGun moved from Germany to Western Germany 2 bombers moved from Finland to Germany 2 fighters and 2 tactical_bombers moved from Vologda to Bryansk 3 mech_infantrys moved from Volgograd to Bryansk 3 mech_infantrys moved from Ukraine to Bryansk Place Units - Germans 3 mech_infantrys placed in Volgograd 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Novgorod 1 fighter and 2 infantry placed in Western Germany 2 infantry and 1 mech_infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6 Germans collect 52 PUs; end with 52 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUsCombat Hit Differential Summary :
Americans regular : 0.83 Russians regular : 0.67 Germans regular : 0.67 -
-
TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 artillery, 2 bombers, 1 destroyer, 2 infantry, 4 submarines and 3 transports; Remaining resources: 3 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 mech_infantrys moved from Amur to Siberia Japanese take Siberia from Russians 1 infantry moved from Sakha to Siberia 1 mech_infantry moved from India to West India 2 fighters and 2 tactical_bombers moved from India to West India 1 mech_infantry moved from India to West India 1 infantry and 1 mech_infantry moved from India to 39 Sea Zone 1 armour moved from India to 39 Sea Zone 1 bomber moved from French Indo China to 34 Sea Zone 1 bomber moved from French Indo China to 34 Sea Zone 1 destroyer moved from 36 Sea Zone to 34 Sea Zone 1 mech_infantry moved from Suiyuyan to Novosibirsk 1 mech_infantry moved from Novosibirsk to Vologda Japanese take Vologda from Russians 1 infantry, 1 mech_infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone 1 infantry and 1 mech_infantry moved from 76 Sea Zone to Italian Somaliland 1 armour and 1 transport moved from 39 Sea Zone to 72 Sea Zone 1 armour moved from 72 Sea Zone to Tanganyika Territory Combat - Japanese Battle in Italian Somaliland Battle in Tanganyika Territory Battle in West India Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in West India, round 2 : 2/6 hits, 2.67 expected hits UK_Pacific roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in West India Japanese win, taking Italian Somaliland from Russians, taking Tanganyika Territory from British, taking West India from UK_Pacific with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 34 Sea Zone Japanese attack with 2 bombers and 1 destroyer Americans defend with 1 destroyer Japanese roll dice for 2 bombers and 1 destroyer in 34 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 34 Sea Zone Japanese win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 2 bombers moved from 34 Sea Zone to Philippines 7 bombers moved from French Indo China to Philippines 3 fighters moved from French Indo China to Philippines 1 fighter moved from India to French Indo China 1 tactical_bomber moved from French Indo China to Philippines 2 fighters and 2 tactical_bombers moved from West India to India 1 tactical_bomber moved from India to French Indo China 2 battleships moved from 36 Sea Zone to 35 Sea Zone 5 carriers moved from 36 Sea Zone to 35 Sea Zone 7 fighters and 3 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone 2 cruisers moved from 36 Sea Zone to 35 Sea Zone 5 destroyers moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from French Indo China to Philippines 1 mech_infantry moved from Kwangtung to Yunnan 3 mech_infantrys moved from Kiangsu to Hunan 1 mech_infantry moved from French Indo China to Burma 1 mech_infantry moved from Malaya to Burma 2 submarines moved from 20 Sea Zone to 35 Sea Zone 2 submarines moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines Place Units - Japanese 1 transport placed in 39 Sea Zone 1 artillery and 1 infantry placed in India 2 transports placed in 36 Sea Zone 1 infantry placed in French Indo China 2 bombers placed in Malaya Japanese undo move 5. 1 destroyer and 2 submarines placed in 20 Sea Zone 2 submarines placed in 37 Sea Zone 2 bombers placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from Korea: 1 mech_infantry EDIT: Adding units owned by Japanese to Jehol: 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 83 PUs; end with 86 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 96 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : -0.33 UK_Pacific regular : -0.33 -
Intercept.tsvg Intercept in Germany?
-
@TinCanoftheSea MAX
-
-
TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 13 Purchase Units - Italians Italians repair damage of 6x factory_minor; Remaining resources: 12 PUs; Italians buy 2 artilleries and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry and 1 mech_infantry moved from Western Germany to Holland Belgium 1 bomber moved from Germany to Holland Belgium 1 fighter moved from Germany to Holland Belgium 1 infantry and 1 mech_infantry moved from Western Germany to Northern Italy 3 fighters moved from Germany to Northern Italy 1 mech_infantry moved from Samara to Caucasus 1 mech_infantry moved from Tambov to Caucasus 3 armour moved from Bryansk to Caucasus 1 mech_infantry moved from Smolensk to Rostov Combat - Italians Battle in Northern Italy Italians attack with 3 fighters, 1 infantry and 1 mech_infantry British defend with 1 factory_minor and 1 infantry Italians roll dice for 3 fighters, 1 infantry and 1 mech_infantry in Northern Italy, round 2 : 2/5 hits, 1.83 expected hits British roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Northern Italy 1 infantry owned by the British lost in Northern Italy Italians win, taking Northern Italy from British with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in Holland Belgium Italians attack with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry Americans defend with 1 infantry Italians roll dice for 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 2/4 hits, 1.50 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Holland Belgium 1 infantry owned by the Americans lost in Holland Belgium Italians win, taking Holland Belgium from Americans with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Italians 1 fighter moved from Holland Belgium to Southern Italy 3 fighters moved from Northern Italy to Southern Italy 1 armour and 4 mech_infantrys moved from Western Germany to Southern Italy 1 bomber moved from Holland Belgium to Western Germany 1 aaGun moved from Western Germany to Northern Italy Place Units - Italians 2 artilleries and 1 mech_infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4 Italians collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :
Americans regular : 0.67 Italians regular : 0.67 British regular : 0.67 -
-
TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 4 artilleries, 1 bomber, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 2 PUs; Combat Move - Germans 2 infantry moved from Western Germany to Denmark 9 mech_infantrys moved from Germany to Western Germany 6 infantry moved from Western Germany to Germany 1 mech_infantry moved from Volgograd to Northwest Persia 1 fighter and 1 tactical_bomber moved from Bryansk to Northwest Persia 2 mech_infantrys moved from Finland to Karelia 3 mech_infantrys moved from Novgorod to Bryansk 1 mech_infantry moved from Volgograd to Bryansk 2 artilleries moved from Western Germany to Germany 2 infantry moved from Western Germany to Germany Combat - Germans Battle in Northwest Persia Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber ANZAC defend with 1 infantry Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 2 : 2/3 hits, 1.33 expected hits British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Northwest Persia Germans win, taking Northwest Persia from British with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Northwest Persia to Caucasus 3 mech_infantrys moved from Ukraine to Bryansk 1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod Place Units - Germans 3 artilleries placed in Ukraine 1 artillery and 2 mech_infantrys placed in Volgograd Germans undo move 2. 1 armour, 1 artillery and 1 mech_infantry placed in Volgograd 1 armour and 2 mech_infantrys placed in Novgorod 1 bomber, 1 fighter and 1 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3 Germans collect 50 PUs (2 lost to blockades); end with 52 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 54 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 fighter EDIT: Adding units owned by Germans to Germany: 1 fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans regular : 0.67 British regular : -0.33 -
-
TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 14 Purchase Units - Japanese Japanese buy 1 armour, 3 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 3 infantry and 3 transports; Remaining resources: 4 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 mech_infantrys moved from Burma to West India 1 armour and 1 infantry moved from India to 39 Sea Zone 1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone 1 armour and 1 infantry moved from 76 Sea Zone to Ethiopia 1 infantry moved from Italian Somaliland to Ethiopia Italians take Ethiopia from Russians 1 mech_infantry moved from Italian Somaliland to British Somaliland Japanese take British Somaliland from British 1 armour moved from Tanganyika Territory to Kenya Japanese take Kenya from British 1 armour moved from Kenya to Ethiopia 9 mech_infantrys moved from India to West India 2 fighters moved from India to West India 2 tactical_bombers moved from India to West India 7 armour moved from India to West India 6 artilleries moved from India to West India 1 mech_infantry moved from Yunnan to India 3 mech_infantrys moved from Hunan to Burma 2 mech_infantrys moved from Malaya to Burma 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 56 Sea Zone 1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia 1 submarine moved from 37 Sea Zone to 56 Sea Zone 1 submarine moved from 37 Sea Zone to 79 Sea Zone 1 infantry and 1 mech_infantry moved from French Indo China to 36 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 56 Sea Zone 5 carriers moved from 35 Sea Zone to 56 Sea Zone Japanese take 43 Sea Zone from Americans 1 destroyer moved from 34 Sea Zone to 55 Sea Zone 2 battleships moved from 35 Sea Zone to 56 Sea Zone 5 destroyers and 4 submarines moved from 35 Sea Zone to 56 Sea Zone 2 cruisers moved from 35 Sea Zone to 56 Sea Zone 7 fighters and 3 tactical_bombers moved from 35 Sea Zone to 56 Sea Zone 1 destroyer and 2 submarines moved from 20 Sea Zone to 35 Sea Zone 1 transport moved from 36 Sea Zone to 35 Sea Zone 9 bombers moved from Philippines to West India 2 fighters and 1 tactical_bomber moved from French Indo China to West India 2 tactical_bombers moved from Philippines to Java 2 bombers moved from Japan to French Indo China 1 infantry and 2 mech_infantrys moved from Siberia to Soviet Far East Combat - Japanese Battle in Western Australia Battle in Ethiopia Battle in Soviet Far East Japanese attack with 1 infantry and 2 mech_infantrys Russians defend with 1 infantry Japanese roll dice for 1 infantry and 2 mech_infantrys in Soviet Far East, round 2 : 1/3 hits, 0.50 expected hits Russians roll dice for 1 infantry in Soviet Far East, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Soviet Far East 1 infantry owned by the Russians lost in Soviet Far East Japanese win, taking Western Australia from ANZAC, taking Soviet Far East from Russians with 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 infantry and 1 mech_infantry moved from 56 Sea Zone to Western Australia Place Units - Japanese 1 factory_minor placed in West India 1 armour and 2 fighters placed in India 1 artillery and 1 infantry placed in Malaya 1 transport placed in 37 Sea Zone 1 transport placed in 36 Sea Zone 1 artillery and 1 infantry placed in French Indo China 1 transport placed in 20 Sea Zone 1 artillery and 1 infantry placed in Kwangtung 1 bomber placed in Kiangsu Turn Complete - Japanese Japanese collect 85 PUs; end with 89 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 94 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 99 PUsCombat Hit Differential Summary :
Japanese regular : 0.50 Russians regular : 0.67 -
-
Intercept in either Leningrad or Germany?
-
@TinCanoftheSea None
-





