complete
G40 OOB Cwglee51 X v TinCan L+40 Game
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 airfield, 2 armour, 1 artillery, 1 bomber, 2 fighters, 1 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yenisey to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 mech_infantry moved from Evenkiyskiy to Novosibirsk 5 infantry and 3 mech_infantrys moved from Shantung to Jehol 3 mech_infantrys moved from Kiangsu to Jehol 2 bombers moved from Japan to Jehol 3 fighters moved from Japan to Jehol 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Jehol 7 fighters and 2 tactical_bombers moved from French Indo China to Jehol 4 bombers moved from French Indo China to Jehol 1 destroyer moved from 36 Sea Zone to 19 Sea Zone 3 fighters moved from 37 Sea Zone to 44 Sea Zone 1 fighter moved from 37 Sea Zone to 44 Sea Zone 2 tactical_bombers moved from 37 Sea Zone to 44 Sea Zone 2 fighters and 2 tactical_bombers moved from Shan State to India 1 infantry and 1 mech_infantry moved from Burma to India Combat - Japanese Japanese creates battle in territory 43 Sea Zone Battle in 19 Sea Zone Japanese attack with 1 destroyer ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 19 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Jehol Japanese attack with 6 bombers, 11 fighters, 5 infantry, 6 mech_infantrys and 3 tactical_bombers ANZAC defend with 1 artillery and 1 infantry; Russians defend with 2 aaGuns, 2 armour and 10 infantry Russians roll AA dice in Jehol : 3/6 hits, 1.00 expected hits 3 fighters owned by the Japanese lost in Jehol Japanese roll dice for 6 bombers, 8 fighters, 5 infantry, 6 mech_infantrys and 3 tactical_bombers in Jehol, round 2 : 12/28 hits, 11.83 expected hits Chinese roll dice for 2 aaGuns, 2 armour, 1 artillery and 11 infantry in Jehol, round 2 : 4/14 hits, 5.00 expected hits 4 infantry owned by the Japanese lost in Jehol 10 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Jehol Japanese roll dice for 6 bombers, 8 fighters, 1 infantry, 6 mech_infantrys and 3 tactical_bombers in Jehol, round 3 : 11/24 hits, 11.17 expected hits Chinese roll dice for 2 armour, 1 artillery and 1 infantry in Jehol, round 3 : 2/4 hits, 1.67 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Jehol 1 infantry owned by the ANZAC, 1 artillery owned by the ANZAC and 2 armour owned by the Russians lost in Jehol Japanese win, taking Jehol from Chinese with 6 bombers, 8 fighters, 5 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Japanese: 3 fighters, 5 infantry and 1 mech_infantry Casualties for Russians: 2 aaGuns, 2 armour and 10 infantry Casualties for ANZAC: 1 artillery and 1 infantry Battle in 44 Sea Zone Japanese attack with 4 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 4 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 5/6 hits, 3.33 expected hits Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 44 Sea Zone Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in India Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in India, round 2 : 3/6 hits, 2.67 expected hits UK_Pacific roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in India Japanese captures 5PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from India to Burma 6 bombers moved from Jehol to Japan 8 fighters and 3 tactical_bombers moved from Jehol to Shantung 1 artillery and 1 infantry moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Shan State 1 carrier moved from 36 Sea Zone to 37 Sea Zone 4 fighters and 2 tactical_bombers moved from 44 Sea Zone to 37 Sea Zone 1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan 2 armour and 1 mech_infantry moved from French Indo China to Burma Place Units - Japanese 1 airfield placed in Shantung Japanese undo move 1. 1 transport placed in 37 Sea Zone 1 artillery and 1 infantry placed in Malaya 1 armour and 2 mech_infantrys placed in French Indo China 1 armour and 2 mech_infantrys placed in Kwangtung 1 bomber and 2 fighters placed in Japan 1 airfield placed in Malaya Japanese undo move 6. 1 airfield placed in Shantung Turn Complete - Japanese Japanese collect 69 PUs; end with 74 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUsCombat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -0.33 Japanese regular : 2.00 UK_Pacific regular : -0.33 Russians AA : 2.00 -
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10 Purchase Units - Italians Italians repair damage of 4x factory_minor; Remaining resources: 10 PUs; Italians buy 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine 1 armour and 1 mech_infantry moved from Bessarabia to Rostov 1 armour and 1 mech_infantry moved from Novgorod to Eastern Poland 1 artillery moved from France to Northern Italy 1 infantry moved from Southern France to Northern Italy 1 artillery moved from France to Northern Italy 1 infantry moved from Normandy Bordeaux to France 1 armour and 3 mech_infantrys moved from Western Germany to Northern Italy 1 fighter moved from Germany to Northern Italy 2 mech_infantrys moved from Southern Italy to Northern Italy 7 infantry moved from Southern Italy to Northern Italy 1 bomber and 3 fighters moved from Southern Italy to Northern Italy 1 mech_infantry moved from Greece to Yugoslavia Non Combat Move - Italians 1 aaGun moved from Western Germany to Northern Italy 3 aaGuns moved from Southern Italy to Northern Italy Place Units - Italians 1 fighter placed in Normandy Bordeaux Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5 Italians collect 15 PUs (2 lost to blockades); end with 15 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 bombers and 12 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 mech_infantrys moved from Volgograd to Caucasus 1 bomber moved from Rostov to Caucasus 3 mech_infantrys moved from Ukraine to Bryansk 1 mech_infantry moved from Tambov to Samara 1 mech_infantry moved from Volgograd to Bryansk 1 armour and 3 mech_infantrys moved from Novgorod to Bryansk 2 fighters moved from Novgorod to Bryansk 2 fighters moved from Rostov to Bryansk 4 tactical_bombers moved from Rostov to Caucasus 1 fighter moved from Rostov to Bryansk Combat - Germans Battle in Caucasus Germans attack with 1 bomber, 2 mech_infantrys and 4 tactical_bombers French defend with 1 infantry Germans roll dice for 1 bomber, 2 mech_infantrys and 4 tactical_bombers in Caucasus, round 2 : 3/7 hits, 3.00 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus 1 infantry owned by the French lost in Caucasus Germans win, taking Caucasus from Russians with 1 bomber, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for French: 1 infantry Non Combat Move - Germans 4 tactical_bombers moved from Caucasus to Bryansk 1 bomber moved from Caucasus to Germany 1 aaGun moved from Western Germany to Germany 4 artilleries and 3 infantry moved from Germany to Greater Southern Germany 3 infantry moved from Western Germany to Greater Southern Germany 2 mech_infantrys moved from Holland Belgium to Greater Southern Germany 4 mech_infantrys moved from Germany to Greater Southern Germany 1 mech_infantry moved from Western Germany to Greater Southern Germany 2 fighters and 1 tactical_bomber moved from Western Germany to Germany 5 bombers moved from Novgorod to Germany 2 fighters moved from Rostov to Germany 1 tactical_bomber moved from Rostov to Bryansk Place Units - Germans 2 bombers placed in Germany 3 mech_infantrys placed in Volgograd 1 armour and 2 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Novgorod 4 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6 Germans collect 57 PUs (1 lost to blockades); end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUsCombat Hit Differential Summary :
Russians regular : 0.67 Germans regular : 0.00 -
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 bomber, 1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber; Remaining resources: 11 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yakut S.S.R. to Buryatia Japanese take Buryatia from Russians 3 mech_infantrys moved from Jehol to Manchuria Japanese take Manchuria from Chinese 1 mech_infantry moved from Jehol to Suiyuyan 1 armour and 2 mech_infantrys moved from Yunnan to India 1 artillery and 6 mech_infantrys moved from Burma to India 6 armour moved from Burma to India 2 artilleries and 2 infantry moved from Malaya to 37 Sea Zone 1 artillery and 1 infantry moved from Shan State to 37 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 37 Sea Zone to 39 Sea Zone 3 artilleries and 3 infantry moved from 39 Sea Zone to India 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 55 Sea Zone 1 mech_infantry moved from Novosibirsk to Vologda Japanese take Vologda from Russians Combat - Japanese Battle in 55 Sea Zone Japanese attack with 2 fighters and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in India Japanese attack with 7 armour, 4 artilleries, 3 infantry and 8 mech_infantrys British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 7 armour, 4 artilleries, 3 infantry and 8 mech_infantrys in India, round 2 : 8/22 hits, 7.33 expected hits UK_Pacific roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in India Japanese captures 5PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 7 armour, 4 artilleries, 3 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone 2 destroyers moved from 37 Sea Zone to 39 Sea Zone 1 battleship and 1 cruiser moved from 37 Sea Zone to 39 Sea Zone 1 carrier moved from 37 Sea Zone to 39 Sea Zone 2 fighters moved from 37 Sea Zone to 39 Sea Zone 1 carrier moved from 37 Sea Zone to 39 Sea Zone 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 37 Sea Zone 2 fighters moved from Burma to 39 Sea Zone 2 fighters moved from Shantung to 37 Sea Zone 6 fighters and 3 tactical_bombers moved from Shantung to French Indo China 1 armour and 2 mech_infantrys moved from French Indo China to Burma 1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan 7 bombers moved from Japan to French Indo China 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 destroyer moved from 19 Sea Zone to 35 Sea Zone Place Units - Japanese 1 carrier placed in 37 Sea Zone 1 destroyer placed in 37 Sea Zone 1 fighter placed in Japan 1 destroyer placed in 6 Sea Zone 1 destroyer placed in 37 Sea Zone 1 bomber and 1 tactical_bomber placed in French Indo China Turn Complete - Japanese Japanese collect 74 PUs; end with 90 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 95 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 100 PUsCombat Hit Differential Summary :
Japanese regular : 1.33 UK_Pacific regular : -0.33 ANZAC regular : -0.33 -
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Combat Move - Italians 1 artillery and 2 infantry moved from Northern Italy to Southern Italy 1 fighter moved from Northern Italy to Southern Italy 1 fighter moved from Northern Italy to 97 Sea Zone 1 artillery and 2 mech_infantrys moved from Northern Italy to Western Germany 1 bomber and 2 fighters moved from Northern Italy to Western Germany 1 infantry moved from Northern Italy to Western Germany Combat - Italians Battle in Western Germany Italians attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 mech_infantrys Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Italians roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 mech_infantrys in Western Germany, round 2 : 3/7 hits, 2.67 expected hits Americans roll dice for 2 infantry in Western Germany, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Western Germany Italians win, taking Western Germany from Americans with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in 97 Sea Zone Italians attack with 1 fighter British defend with 1 transport; Americans defend with 1 submarine 1 submarine owned by the Americans submerged 1 transport owned by the British lost in 97 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Southern Italy Italians attack with 1 artillery, 1 fighter and 2 infantry British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Southern Italy, round 2 : 3/4 hits, 1.33 expected hits British roll dice for 1 infantry in Southern Italy, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Southern Italy Italians win, taking Southern Italy from British with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 mech_infantry moved from Yugoslavia to Western Germany 1 infantry moved from Northern Italy to Southern France 1 armour moved from Northern Italy to Western Germany 3 mech_infantrys moved from Northern Italy to Western Germany 1 fighter moved from Southern Italy to Germany 1 bomber and 2 fighters moved from Western Germany to Germany 3 infantry moved from Northern Italy to Western Germany 1 fighter moved from 97 Sea Zone to Germany 1 armour and 1 mech_infantry moved from Rostov to Caucasus 2 mech_infantrys moved from Ukraine to Caucasus 1 armour moved from Ukraine to Caucasus 1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4 Italians collect 15 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUsCombat Hit Differential Summary :
Americans regular : -0.67 Italians regular : 2.00 British regular : -0.33 -
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 2 artilleries, 6 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Germany to 112 Sea Zone 2 mech_infantrys moved from Germany to Holland Belgium 3 bombers moved from Germany to Holland Belgium 4 bombers moved from Germany to Holland Belgium 1 mech_infantry moved from Volgograd to Samara 1 mech_infantry moved from Volgograd to Tambov 1 fighter and 1 tactical_bomber moved from Bryansk to Samara 2 fighters and 2 tactical_bombers moved from Bryansk to Tambov 1 armour moved from Bryansk to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Bryansk 1 fighter moved from Bryansk to Tambov Combat - Germans Battle in 112 Sea Zone Germans attack with 1 bomber Americans defend with 3 transports 3 transports owned by the Americans lost in 112 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 21 Casualties for Americans: 3 transports Battle in Holland Belgium Germans attack with 7 bombers and 2 mech_infantrys Americans defend with 2 infantry Germans roll dice for 7 bombers and 2 mech_infantrys in Holland Belgium, round 2 : 6/9 hits, 5.00 expected hits Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 7 bombers and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Tambov Germans attack with 3 fighters, 1 mech_infantry and 2 tactical_bombers Russians defend with 2 infantry Germans roll dice for 3 fighters, 1 mech_infantry and 2 tactical_bombers in Tambov, round 2 : 4/6 hits, 3.00 expected hits Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Tambov 2 infantry owned by the Russians lost in Tambov Germans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 infantry Battle in Samara Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Samara, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Samara 1 infantry owned by the Russians lost in Samara Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Samara to Bryansk 3 fighters and 2 tactical_bombers moved from Tambov to Bryansk 1 mech_infantry moved from Volgograd to Bryansk 1 armour and 2 mech_infantrys moved from Ukraine to Bryansk 1 mech_infantry moved from Caucasus to Bryansk 3 mech_infantrys moved from Novgorod to Bryansk 2 tactical_bombers moved from Bryansk to Germany 1 bomber moved from 112 Sea Zone to Germany 7 bombers moved from Holland Belgium to Germany 1 mech_infantry moved from Germany to Denmark 7 mech_infantrys moved from Greater Southern Germany to Germany 4 artilleries moved from Greater Southern Germany to Germany 6 infantry moved from Greater Southern Germany to Germany Place Units - Germans 1 airfield placed in Germany 3 mech_infantrys placed in Novgorod 3 mech_infantrys placed in Volgograd 3 mech_infantrys placed in Ukraine 2 artilleries and 6 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5 Germans collect 53 PUs; end with 53 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUsCombat Hit Differential Summary :
Americans regular : -0.67 Russians regular : 1.00 Germans regular : 2.67 -
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 12 Purchase Units - Japanese Japanese buy 2 artilleries, 1 bomber, 1 destroyer, 4 infantry, 9 mech_infantrys and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from India to West India 2 tactical_bombers moved from Burma to West India 2 fighters moved from 39 Sea Zone to West India 1 mech_infantry moved from Manchuria to Korea Japanese take Korea from Russians 2 mech_infantrys moved from Manchuria to Amur Japanese take Amur from Russians 1 infantry moved from Buryatia to Sakha Japanese take Sakha from Russians 1 mech_infantry moved from Suiyuyan to Novosibirsk 1 mech_infantry moved from Jehol to Suiyuyan Combat - Japanese Japanese creates battle in territory 35 Sea Zone Battle in West India Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in West India, round 2 : 4/6 hits, 2.67 expected hits UK_Pacific roll dice for 1 infantry in West India, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in West India 1 infantry owned by the British lost in West India Japanese win, taking 35 Sea Zone from Americans, taking West India from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from West India to India 1 armour and 2 mech_infantrys moved from Burma to India 1 armour and 2 mech_infantrys moved from Yunnan to India 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone 1 fighter moved from French Indo China to India 2 carriers moved from 39 Sea Zone to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 battleship and 1 cruiser moved from 39 Sea Zone to 36 Sea Zone 2 fighters moved from 39 Sea Zone to 36 Sea Zone 1 destroyer moved from 39 Sea Zone to 36 Sea Zone 3 carriers moved from 37 Sea Zone to 36 Sea Zone 4 fighters and 2 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 36 Sea Zone 3 destroyers moved from 37 Sea Zone to 36 Sea Zone 1 battleship and 1 cruiser moved from 37 Sea Zone to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from French Indo China to India Place Units - Japanese 1 destroyer placed in 6 Sea Zone 2 artilleries and 1 infantry placed in India 3 mech_infantrys placed in Malaya 1 bomber and 2 mech_infantrys placed in French Indo China 3 mech_infantrys placed in Kiangsu 1 submarine placed in 20 Sea Zone 3 infantry placed in Japan 1 mech_infantry placed in Kwangtung 1 submarine placed in 20 Sea Zone 2 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 80 PUs; end with 80 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUsCombat Hit Differential Summary :
Japanese regular : 1.33 UK_Pacific regular : 0.67 -
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 12 Purchase Units - Italians Italians repair damage of 3x factory_minor; Remaining resources: 17 PUs; Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 3 PUs; Combat Move - Italians 1 artillery and 2 infantry moved from Western Germany to Holland Belgium 1 bomber and 2 fighters moved from Germany to Holland Belgium 1 mech_infantry moved from Caucasus to Tambov Italians take Tambov from Russians 1 mech_infantry moved from Caucasus to Samara Italians take Samara from Russians 1 mech_infantry moved from Ukraine to Smolensk Italians take Smolensk from Russians 2 armour moved from Caucasus to Bryansk 1 armour moved from Ukraine to Bryansk Combat - Italians Battle in Holland Belgium Italians attack with 1 artillery, 1 bomber, 2 fighters and 2 infantry Americans defend with 2 infantry Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/6 hits, 2.50 expected hits Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Holland Belgium 2 infantry owned by the Americans lost in Holland Belgium Italians win, taking Holland Belgium from Americans with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Americans: 2 infantry Non Combat Move - Italians 2 fighters moved from Holland Belgium to Germany 1 bomber moved from Holland Belgium to Germany 1 aaGun moved from Northern Italy to Southern Italy 3 aaGuns moved from Northern Italy to Western Germany Place Units - Italians 1 armour and 2 mech_infantrys placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5 Italians collect 15 PUs; end with 18 PUsCombat Hit Differential Summary :
Americans regular : 0.33 Italians regular : -0.50 -
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 62 PUs; Germans buy 1 fighter, 4 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 mech_infantrys moved from Novgorod to Finland 1 mech_infantry moved from Bryansk to Vologda 2 fighters and 2 tactical_bombers moved from Bryansk to Vologda 4 fighters and 3 tactical_bombers moved from Germany to Norway 6 bombers moved from Germany to Norway 1 mech_infantry moved from Novgorod to Finland 2 bombers moved from Germany to Finland Combat - Germans Battle in Vologda Germans attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Vologda, round 2 : 3/5 hits, 2.50 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Vologda 1 infantry owned by the Russians lost in Vologda Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Finland Germans attack with 2 bombers and 3 mech_infantrys Americans defend with 2 infantry Germans roll dice for 2 bombers and 3 mech_infantrys in Finland, round 2 : 2/5 hits, 1.83 expected hits Americans roll dice for 2 infantry in Finland, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Finland Germans win, taking Finland from Americans with 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Norway Germans attack with 6 bombers, 4 fighters and 3 tactical_bombers Americans defend with 1 armour, 2 bombers, 1 factory_minor and 2 mech_infantrys Germans roll dice for 6 bombers, 4 fighters and 3 tactical_bombers in Norway, round 2 : 8/13 hits, 8.00 expected hits Americans roll dice for 1 armour, 2 bombers and 2 mech_infantrys in Norway, round 2 : 3/5 hits, 1.50 expected hits 2 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in Norway 1 armour owned by the Americans, 2 bombers owned by the Americans and 2 mech_infantrys owned by the Americans lost in Norway Germans win with 6 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Germans: 2 fighters and 1 tactical_bomber Casualties for Americans: 1 armour, 2 bombers and 2 mech_infantrys Non Combat Move - Germans 6 bombers moved from Norway to Germany 2 fighters moved from Norway to Western Germany 2 tactical_bombers moved from Norway to Germany 6 artilleries and 12 infantry moved from Germany to Western Germany 1 aaGun moved from Germany to Western Germany 2 bombers moved from Finland to Germany 2 fighters and 2 tactical_bombers moved from Vologda to Bryansk 3 mech_infantrys moved from Volgograd to Bryansk 3 mech_infantrys moved from Ukraine to Bryansk Place Units - Germans 3 mech_infantrys placed in Volgograd 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Novgorod 1 fighter and 2 infantry placed in Western Germany 2 infantry and 1 mech_infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6 Germans collect 52 PUs; end with 52 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUsCombat Hit Differential Summary :
Americans regular : 0.83 Russians regular : 0.67 Germans regular : 0.67 -
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 artillery, 2 bombers, 1 destroyer, 2 infantry, 4 submarines and 3 transports; Remaining resources: 3 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 mech_infantrys moved from Amur to Siberia Japanese take Siberia from Russians 1 infantry moved from Sakha to Siberia 1 mech_infantry moved from India to West India 2 fighters and 2 tactical_bombers moved from India to West India 1 mech_infantry moved from India to West India 1 infantry and 1 mech_infantry moved from India to 39 Sea Zone 1 armour moved from India to 39 Sea Zone 1 bomber moved from French Indo China to 34 Sea Zone 1 bomber moved from French Indo China to 34 Sea Zone 1 destroyer moved from 36 Sea Zone to 34 Sea Zone 1 mech_infantry moved from Suiyuyan to Novosibirsk 1 mech_infantry moved from Novosibirsk to Vologda Japanese take Vologda from Russians 1 infantry, 1 mech_infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone 1 infantry and 1 mech_infantry moved from 76 Sea Zone to Italian Somaliland 1 armour and 1 transport moved from 39 Sea Zone to 72 Sea Zone 1 armour moved from 72 Sea Zone to Tanganyika Territory Combat - Japanese Battle in Italian Somaliland Battle in Tanganyika Territory Battle in West India Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in West India, round 2 : 2/6 hits, 2.67 expected hits UK_Pacific roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in West India Japanese win, taking Italian Somaliland from Russians, taking Tanganyika Territory from British, taking West India from UK_Pacific with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 34 Sea Zone Japanese attack with 2 bombers and 1 destroyer Americans defend with 1 destroyer Japanese roll dice for 2 bombers and 1 destroyer in 34 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 34 Sea Zone Japanese win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 2 bombers moved from 34 Sea Zone to Philippines 7 bombers moved from French Indo China to Philippines 3 fighters moved from French Indo China to Philippines 1 fighter moved from India to French Indo China 1 tactical_bomber moved from French Indo China to Philippines 2 fighters and 2 tactical_bombers moved from West India to India 1 tactical_bomber moved from India to French Indo China 2 battleships moved from 36 Sea Zone to 35 Sea Zone 5 carriers moved from 36 Sea Zone to 35 Sea Zone 7 fighters and 3 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone 2 cruisers moved from 36 Sea Zone to 35 Sea Zone 5 destroyers moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from French Indo China to Philippines 1 mech_infantry moved from Kwangtung to Yunnan 3 mech_infantrys moved from Kiangsu to Hunan 1 mech_infantry moved from French Indo China to Burma 1 mech_infantry moved from Malaya to Burma 2 submarines moved from 20 Sea Zone to 35 Sea Zone 2 submarines moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines Place Units - Japanese 1 transport placed in 39 Sea Zone 1 artillery and 1 infantry placed in India 2 transports placed in 36 Sea Zone 1 infantry placed in French Indo China 2 bombers placed in Malaya Japanese undo move 5. 1 destroyer and 2 submarines placed in 20 Sea Zone 2 submarines placed in 37 Sea Zone 2 bombers placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from Korea: 1 mech_infantry EDIT: Adding units owned by Japanese to Jehol: 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 83 PUs; end with 86 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 96 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : -0.33 UK_Pacific regular : -0.33 -
Intercept.tsvg Intercept in Germany?





