crockett36 l vs The Good Captain x


  • @crockett36

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 bomber, 1 fighter and 3 infantry; Remaining resources: 4 PUs; 
    
        Combat Move - Japanese
            1 bomber and 1 fighter moved from Solomon Islands to West US Sea Zone
            2 battleships, 1 carrier, 2 fighters, 1 infantry, 6 submarines and 1 transport moved from Hawaii Sea Zone to West US Sea Zone
            1 bomber moved from Japan to French Indo China
            1 infantry moved from Kwangtung to French Indo China
            1 infantry moved from China to Sinkiang
            1 fighter moved from Manchuria to Sinkiang
            1 armour moved from Kwangtung to Yakut S.S.R.
            1 infantry moved from Manchuria to Yakut S.S.R.
    
        Combat - Japanese
            Battle in West US Sea Zone
                Japanese attack with 2 battleships, 1 bomber, 1 carrier, 3 fighters, 1 infantry, 6 submarines and 1 transport
                Americans defend with 8 submarines
                    Japanese roll dice for 6 submarines in West US Sea Zone, round 2 : 1/6 hits, 2.00 expected hits
                    1 submarine owned by the Americans lost in West US Sea Zone
                    Japanese roll dice for 2 battleships, 1 bomber, 1 carrier, 3 fighters and 1 transport in West US Sea Zone, round 2 : 4/7 hits, 3.67 expected hits
                    Americans roll dice for 7 submarines in West US Sea Zone, round 2 : 1/7 hits, 2.33 expected hits
                    4 submarines owned by the Americans and 1 submarine owned by the Japanese lost in West US Sea Zone
                3 submarines owned by the Americans retreated to Hawaii Sea Zone
                Japanese win with 2 battleships, 1 bomber, 1 carrier, 3 fighters, 5 submarines and 1 transport remaining. Battle score for attacker is 32
                Casualties for Americans: 5 submarines
                Casualties for Japanese: 1 submarine
            Battle in Sinkiang
                Japanese attack with 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 fighter and 1 infantry in Sinkiang, round 2 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Sinkiang
                Japanese win, taking Sinkiang from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in French Indo China
                Japanese attack with 1 bomber and 1 infantry
                British defend with 1 armour
                    Japanese roll dice for 1 bomber and 1 infantry in French Indo China, round 2 : 1/2 hits, 0.83 expected hits
                    British roll dice for 1 armour in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
                    1 armour owned by the British lost in French Indo China
                Japanese win, taking French Indo China from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 5
                Casualties for British: 1 armour
            Battle in Yakut S.S.R.
                Japanese attack with 1 armour and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour and 1 infantry in Yakut S.S.R., round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour and 1 infantry in Yakut S.S.R., round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Yakut S.S.R., round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour and 1 infantry in Yakut S.S.R., round 4 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Yakut S.S.R., round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yakut S.S.R.
                    Japanese roll dice for 1 armour in Yakut S.S.R., round 5 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Yakut S.S.R., round 5 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Japanese lost in Yakut S.S.R.
                Russians win with 1 infantry remaining. Battle score for attacker is -8
                Casualties for Japanese: 1 armour and 1 infantry
    
        Non Combat Move - Japanese
            1 armour moved from Kwangtung to Manchuria
            1 fighter moved from Sinkiang to Manchuria
            1 bomber and 1 fighter moved from West US Sea Zone to Solomon Islands
            1 bomber moved from French Indo China to Manchuria
    
        Place Units - Japanese
            1 fighter and 2 infantry placed in Manchuria
            1 bomber and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 29 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.67
    Japanese regular : -2.67
    Russians regular : 0.67
    British regular : -0.33
    

    J6.tsvg

  • 2025 2024 '23 '22 '19 '18

    russia1117229p.tsvg I’m really tired. hope I didn’t make any major mistakes.


  • @crockett36 can you noncombat subs into hostile sea zones? If you can I wanted to move a sub off west coast? Can you build in hostile sea zones?

    Had no time to look it up!


  • @crockett36 said in crockett36 l vs The Good Captain x:

    @crockett36 can you noncombat subs into hostile sea zones? If you can I wanted to move a sub off west coast? Can you build in hostile sea zones?

    Had no time to look it up!

    the default is “no” however in selecting which optional rules we were/were not going to use, you said, “Placing naval units: yes.”

    So with that optional rule in play this game - you can certainly place new naval builds into hostile SZ


  • @crockett36 you cannot noncombat subs into hostile SZ - that’s axis and allies post Y2K versions

  • 2025 2024 '23 '22 '19 '18

    would a sub prevent bombardments?

  • 2025 2024 '23 '22 '19 '18

    forgot i was connected and fast forwarded to a Japanese invasion of the W Coast. So you’ll receive some dice from the sea battle. Which was a mistake, since you would ignore the sub. Answered my own question.


  • @crockett36 did you want to make any changes to the USA turn, purchases or otherwise? I’m only asking in the spirit of a friendly game and because Russia and USA turns appear not too dependent on each other this round.


  • @crockett36 did you want to make any adjustments to the US turn before I take G7? I’ll wait one more day, then take Germany’s turn…

  • 2025 2024 '23 '22 '19 '18

  • 2025 2024 '23 '22 '19 '18

    thanks good day


  • @crockett36 said in crockett36 l vs The Good Captain x:

    autosaveBeforeEndTurn.tsvg

    When I open this, its J1 from a different game.

  • 2025 2024 '23 '22 '19 '18


  • @crockett36

    Game History

    Round: 7
    
        Research Technology - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Japan Sea Zone: 1 submarine
            EDIT: Removing units owned by Americans from Okinawa Sea Zone: 1 submarine
            EDIT: Removing units owned by Americans from Caroline Islands Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to Midway Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to Hawaii Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to Alaska Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Purchase Units - Germans
            Germans buy 1 armour and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from French West Africa to Algeria
                  Germans take Algeria from British
            18 infantry moved from Ukraine S.S.R. to Caucasus
            6 armour moved from Ukraine S.S.R. to Caucasus
            1 bomber moved from West Europe to Karelia S.S.R.
            10 infantry moved from Ukraine S.S.R. to Caucasus
    
        Combat - Germans
            Strategic bombing raid in Karelia S.S.R.
                    Russians roll AA dice in Karelia S.S.R. : 0/1 hits, 0.17 expected hits
                Bombing raid in Karelia S.S.R. rolls: 1 and costs: 1 PU.
                Bombing raid costs 1 PU
            Battle in Caucasus
                Germans attack with 6 armour and 28 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 6 armour and 28 infantry in Caucasus, round 2 : 11/34 hits, 7.67 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Caucasus
                Germans win, taking Caucasus from Russians with 6 armour and 28 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Karelia S.S.R. to Germany
            3 fighters moved from West Europe to East Europe
            1 aaGun moved from South Europe to East Europe
            1 infantry moved from South Europe to East Europe
            18 infantry moved from Germany to East Europe
            1 aaGun moved from West Europe to South Europe
            6 infantry moved from West Europe to Germany
            9 infantry moved from Ukraine S.S.R. to East Europe
            1 infantry moved from Ukraine S.S.R. to East Europe
    
        Place Units - Germans
            1 armour and 9 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 33 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.33
    Germans regular : 3.33
    Russians AA : -0.17
    

    G7.tsvg

  • 2025 2024 '23 '22 '19 '18


  • @crockett36

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 bomber and 3 infantry; Remaining resources: 5 PUs; 
    
        Combat Move - Japanese
            1 bomber moved from Japan to Soviet Far East
            1 infantry moved from Manchuria to Soviet Far East
            2 infantry moved from Manchuria to Yakut S.S.R.
            2 fighters moved from Manchuria to Yakut S.S.R.
            1 bomber moved from Manchuria to Russia
            1 bomber moved from Solomon Islands to Borneo Sea Zone
            1 battleship, 1 infantry, 1 submarine and 1 transport moved from West US Sea Zone to Hawaii Sea Zone
            1 carrier, 1 fighter and 2 submarines moved from West US Sea Zone to Midway Sea Zone
            1 battleship and 2 submarines moved from West US Sea Zone to Alaska Sea Zone
            1 fighter moved from West US Sea Zone to Hawaii Sea Zone
    
        Combat - Japanese
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits
                Bombing raid in Russia rolls: 6 and costs: 6 PUs.
                Bombing raid costs 6 PUs
            Battle in Soviet Far East
                Japanese attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Soviet Far East, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Soviet Far East
                Japanese win, taking Soviet Far East from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Yakut S.S.R.
                Japanese attack with 2 fighters and 2 infantry
                British defend with 1 armour
                    Japanese roll dice for 2 fighters and 2 infantry in Yakut S.S.R., round 2 : 0/4 hits, 1.33 expected hits
                    Russians roll dice for 1 armour in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters and 2 infantry in Yakut S.S.R., round 3 : 0/4 hits, 1.33 expected hits
                    Russians roll dice for 1 armour in Yakut S.S.R., round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters and 2 infantry in Yakut S.S.R., round 4 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 armour in Yakut S.S.R., round 4 : 0/1 hits, 0.33 expected hits
                    1 armour owned by the British lost in Yakut S.S.R.
                Japanese win, taking Yakut S.S.R. from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 5
                Casualties for British: 1 armour
            Battle in Borneo Sea Zone
                Japanese attack with 1 bomber
                British defend with 1 transport
                    Japanese roll dice for 1 bomber in Borneo Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    British roll dice for 1 transport in Borneo Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 bomber in Borneo Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    British roll dice for 1 transport in Borneo Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                    1 bomber owned by the Japanese and 1 transport owned by the British lost in Borneo Sea Zone
                British win with no units remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 bomber
                Casualties for British: 1 transport
            Battle in Midway Sea Zone
                Japanese attack with 1 carrier, 1 fighter and 2 submarines
                Americans defend with 1 submarine
                    Japanese roll dice for 2 submarines in Midway Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    1 submarine owned by the Americans lost in Midway Sea Zone
                Japanese win with 1 carrier, 1 fighter and 2 submarines remaining. Battle score for attacker is 8
                Casualties for Americans: 1 submarine
            Battle in Alaska Sea Zone
                Japanese attack with 1 battleship and 2 submarines
                Americans defend with 1 submarine
                    Japanese roll dice for 2 submarines in Alaska Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                    1 submarine owned by the Americans lost in Alaska Sea Zone
                Japanese win with 1 battleship and 2 submarines remaining. Battle score for attacker is 8
                Casualties for Americans: 1 submarine
            Battle in Hawaii Sea Zone
                Japanese attack with 1 battleship, 1 fighter, 1 infantry, 1 submarine and 1 transport
                Americans defend with 1 submarine
                    Japanese roll dice for 1 submarine in Hawaii Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 battleship, 1 fighter and 1 transport in Hawaii Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    Americans roll dice for 1 submarine in Hawaii Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in Hawaii Sea Zone
                Japanese win with 1 battleship, 1 fighter and 1 transport remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Japanese
            1 fighter moved from Solomon Islands to Manchuria
            1 infantry moved from Manchuria to Kwangtung
            1 infantry moved from Manchuria to China
            1 bomber moved from Russia to Manchuria
            1 bomber moved from Soviet Far East to Manchuria
            1 fighter moved from Hawaii Sea Zone to Manchuria
            2 fighters moved from Yakut S.S.R. to Caucasus
            1 fighter moved from Midway Sea Zone to Manchuria
    
        Place Units - Japanese
            1 bomber placed in Japan
            3 infantry placed in Manchuria
    
        Turn Complete - Japanese
            Japanese collect 25 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Japanese regular : -1.00
    Russians regular : -1.33
    British regular : 0.67
    Russians AA : -0.17
    

    J7.tsvg

  • 2025 2024 '23 '22 '19 '18


  • @crockett36

    Game History

    Round: 8
    
        Purchase Units - Germans
            Germans buy 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            30 infantry moved from East Europe to Ukraine S.S.R.
            3 fighters moved from East Europe to West Europe
            4 infantry moved from Germany to West Europe
            1 bomber moved from Germany to Karelia S.S.R.
            1 infantry moved from Algeria to Libya
                  Germans take Libya from British
            1 armour moved from Germany to Ukraine S.S.R.
    
        Combat - Germans
            Strategic bombing raid in Karelia S.S.R.
                    Russians roll AA dice in Karelia S.S.R. : 0/1 hits, 0.17 expected hits
                Bombing raid in Karelia S.S.R. rolls: 4 and costs: 4 PUs.
                Bombing raid costs 4 PUs
            Battle in West Europe
                Germans attack with 3 fighters and 4 infantry
                British defend with 2 infantry
                    Germans roll dice for 3 fighters and 4 infantry in West Europe, round 2 : 2/7 hits, 2.17 expected hits
                    British roll dice for 2 infantry in West Europe, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the British lost in West Europe
                Germans win, taking West Europe from British with 3 fighters and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for British: 2 infantry
            Battle in Ukraine S.S.R.
                Germans attack with 1 armour and 30 infantry
                British defend with 1 infantry
                    Germans roll dice for 1 armour and 30 infantry in Ukraine S.S.R., round 2 : 6/31 hits, 5.50 expected hits
                    British roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Ukraine S.S.R.
                Germans win, taking Ukraine S.S.R. from British with 1 armour and 30 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from East Europe to Ukraine S.S.R.
            3 fighters moved from West Europe to Germany
            1 infantry moved from Germany to East Europe
            1 bomber moved from Karelia S.S.R. to Germany
    
        Place Units - Germans
            11 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 30 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.33
    British regular : 0.00
    Russians AA : -0.17
    

    G8.tsvg The dice stats for the Kursk battle are posted below:

    Combat Hit Differential Summary :

    Germans regular : -7.00
    Russians regular : 3.50
    
  • 2025 2024 '23 '22 '19 '18

    Told you have to pay for good dice! The Americans can’t get their stuff together. The Russians are on a roll.

  • 2025 2024 '23 '22 '19 '18

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