TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 submarine moved from 93 Sea Zone to 107 Sea Zone 1 bomber moved from France to 107 Sea Zone 2 infantry and 1 transport moved from 93 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Morocco 1 armour moved from Eastern Poland to Northern Belarus Germans take Northern Belarus from Russians 1 armour moved from Northern Belarus to Southern Belarus 4 infantry moved from Finland to Norway 1 infantry moved from Karelia to Finland 1 transport moved from 93 Sea Zone to 97 Sea Zone 1 mech_infantry moved from Southern France to Western Germany 2 armour, 3 artilleries and 14 infantry moved from Eastern Poland to Southern Belarus 1 artillery and 12 infantry moved from Romania to Eastern Poland 12 armour and 8 mech_infantrys moved from Germany to Eastern Poland 1 tactical_bomber moved from Tunisia to Morocco 1 fighter moved from 93 Sea Zone to Morocco 1 tactical_bomber moved from 93 Sea Zone to 107 Sea Zone 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 93 Sea Zone to 98 Sea Zone Combat - Germans Battle in 107 Sea Zone Germans attack with 1 bomber, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Germans roll dice for 1 submarine in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 1 tactical_bomber in 107 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits British roll dice for 1 destroyer in 107 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 107 Sea Zone 1 destroyer owned by the British lost in 107 Sea Zone Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer Battle in Morocco Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber French defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Morocco, round 2 : 0/4 hits, 1.50 expected hits French roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Morocco Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Morocco, round 3 : 2/3 hits, 1.33 expected hits French roll dice for 1 infantry in Morocco, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Morocco Germans win, taking Morocco from French with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for French: 1 infantry Non Combat Move - Germans 1 tactical_bomber moved from Tunisia to Malta 1 fighter moved from Morocco to 98 Sea Zone 1 tactical_bomber moved from Morocco to Tunisia 1 fighter moved from Southern Italy to Western Germany 1 fighter moved from Southern Italy to Eastern Poland 1 bomber moved from 107 Sea Zone to Western Germany 1 tactical_bomber moved from 107 Sea Zone to France 1 fighter moved from Southern Italy to Eastern Poland 1 aaGun moved from Poland to Eastern Poland 2 aaGuns moved from Eastern Poland to Southern Belarus Place Units - Germans 1 submarine placed in 108 Sea Zone 3 armour placed in Romania 3 armour and 2 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 5,3 Germans collect 46 PUs (3 lost to blockades); end with 46 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUsCombat Hit Differential Summary :
French regular : 0.33 Germans regular : -0.17 British regular : 0.67