Pejon_88 (A+16) vs. Soulblighter (X), BM4, game #1



  • @soulblighter No but sub fights in SZ6 and is first casualty.


  • @pejon_88 Horrible G1 :'(g1 - done.tsvg


  • @pejon_88 and yes best of luck.


  • @soulblighter Well SZ6 was reasonable. Did you want to strafe in SZ111, otherwise a good result there, I think. France was something else, never seen someone leave France for Italy. Will make Italy stronger in the start for sure, but we’ll see if the less income for Germany will be a problem. When rolling dice in your round you can also attach the combat hit summary by copy/paste from the “view turn summary”

    a8ff8c5c-c4e7-45d0-b511-90e66d6e8fad-image.png


  • @pejon_88

    Yes I wanted to strafe both France and SZ111, but I figure leaving the BB at full health means you have to commit more effort to kill it. S106 was quite decent, S110 wasnt bad either and can’t really complain about S111 either. France tho was most defo not the best result.


  • @soulblighter Ok, fair enough.


  • @pejon_88 I did plenty testing on france and this is on the lower end of results, tho the 1 fighter staying alive is on the higher end as that is harder to achieve.


  • @soulblighter Speaking of odds etc. you know about the CTRL+B to see stats for a battle right?


  • @pejon_88 battlecalculator? Yes I found it again xD.



  • @pejon_88 my previous tests where just loading and reloading, then during this game I was like, wasn’t there a calculator XD?


  • @soulblighter Yes, it’s your best friend!!


  • @pejon_88 Anything I gotta do right now? I am used to posting by forum (which can’t be done?)


  • @soulblighter You did correctly for Germany. What I meant with the above is that you can also paste the view turn summary, so that the opponent has a chance to see the combat hit differential for the round. Not essential though. Please play Japan when you have time.


  • @pejon_88 said in Pejon_88 (A+16) vs. Soulblighter (X), BM4, game #1:

    @soulblighter You did correctly for Germany. What I meant with the above is that you can also paste the view turn summary, so that the opponent has a chance to see the combat hit differential for the round. Not essential though. Please play Japan when you have time.

    I didn’t see the russia save file. Did I overlook it?



  • @pejon_88 said in Pejon_88 (A+16) vs. Soulblighter (X), BM4, game #1:

    @soulblighter Sorry!

    r1.tsvg

    Honestly you could have waited a very long time :'). I can’t do it from work now tho :-)


  • @soulblighter i understand. While on the topic. I won’t have access to a computer from Friday evening until Sunday evening.


  • @pejon_88 Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 1 marine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 infantry moved from Shantung to Anhwe
                  Japanese take Anhwe from Chinese
            1 artillery and 3 infantry moved from Kiangsi to Hunan
            1 artillery and 3 infantry moved from Kwangsi to Yunnan
            1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
            2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
            2 bombers moved from Japan to Yunnan
    
        Combat - Japanese
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                Chinese defend with 4 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 5/8 hits, 3.50 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 4 infantry
            Battle in Hunan
                Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 2/8 hits, 3.33 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
            2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
            1 artillery and 1 infantry moved from Kiangsu to Kiangsi
            1 artillery and 2 infantry moved from Shantung to Anhwe
            2 infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from Manchuria to Anhwe
            1 artillery and 1 infantry moved from Jehol to Chahar
            1 artillery moved from Manchuria to 19 Sea Zone
            4 infantry moved from Korea to Manchuria
            1 fighter moved from Korea to 36 Sea Zone
            1 fighter moved from Okinawa to Kwangsi
            1 fighter moved from Formosa to Kwangsi
            1 infantry moved from Okinawa to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
            1 transport moved from 20 Sea Zone to 19 Sea Zone
            2 infantry moved from Manchuria to 19 Sea Zone
            2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
            2 infantry moved from 20 Sea Zone to Kiangsi
            1 aaGun and 4 infantry moved from Manchuria to Jehol
            1 submarine moved from 19 Sea Zone to 6 Sea Zone
            1 battleship and 1 destroyer moved from 19 Sea Zone to 36 Sea Zone
            1 armour and 1 infantry moved from Japan to 6 Sea Zone
            1 armour, 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 fighter moved from 36 Sea Zone to Kwangsi
            2 fighters and 2 tactical_bombers moved from Japan to Kwangsi
            1 submarine moved from 6 Sea Zone to 33 Sea Zone
            1 destroyer moved from 6 Sea Zone to 36 Sea Zone
            1 cruiser moved from 20 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            3 transports placed in 6 Sea Zone
            1 marine placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 30 PUs; end with 30 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.00
    Japanese regular : 0.17
    

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
    Iwo Jima : 1 infantry
    Paulau Island : 1 infantry
    Shantung : 1 flag
    Kwangsi : 1 flag, 1 artillery, 2 bombers, 8 fighters, 1 infantry and 5 tactical_bombers
    Kiangsu : 1 flag
    Kiangsi : 1 flag, 1 artillery and 3 infantry
    Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 5 infantry and 1 marine
    Jehol : 1 flag, 1 aaGun and 4 infantry
    Siam : 2 infantry
    Manchuria : 1 flag, 4 infantry
    Yunnan : 1 flag, 1 artillery and 2 infantry
    Hunan : 1 flag, 1 artillery and 1 infantry
    Chahar : 1 flag, 1 artillery and 2 infantry
    Anhwe : 1 flag, 1 artillery, 5 infantry and 1 mech_infantry
    33 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
    36 Sea Zone : 1 armour, 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 infantry, 2 tactical_bombers and 2 transports
    20 Sea Zone : 1 transport
    6 Sea Zone : 1 cruiser, 1 submarine and 3 transports
    

    Production/PUs Summary :

    Germans : 33 / 43
    Russians : 37 / 37
    Japanese : 30 / 40
    Americans : 52 / 52
    Chinese : 8 / 12
    British : 28 / 28
    UK_Pacific : 17 / 17
    Italians : 10 / 10
    ANZAC : 10 / 10
    French : 19 / 19
    Dutch : 11 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 8 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 20 times
            2 was rolled 20 times
            3 was rolled 14 times
            4 was rolled 14 times
            5 was rolled 17 times
            6 was rolled 14 times
        Average roll : 3.303
        Median : 3.000
        Variance : 0.444
        Standard Deviation : 0.666
        Total rolls : 99
    
    Germans Combat
            1 was rolled 12 times
            2 was rolled 8 times
            3 was rolled 4 times
            4 was rolled 11 times
            5 was rolled 7 times
            6 was rolled 9 times
        Average roll : 3.392
        Median : 4.000
        Variance : 0.830
        Standard Deviation : 0.911
        Total rolls : 51
    
    British Combat
            1 was rolled 2 times
            2 was rolled 2 times
            3 was rolled 2 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 3.400
        Median : 3.000
        Variance : 0.370
        Standard Deviation : 0.609
        Total rolls : 10
    
    French Combat
            1 was rolled 2 times
            2 was rolled 4 times
            3 was rolled 2 times
            4 was rolled 3 times
            5 was rolled 3 times
            6 was rolled 2 times
        Average roll : 3.438
        Median : 3.500
        Variance : 0.222
        Standard Deviation : 0.471
        Total rolls : 16
    
    Chinese Combat
            1 was rolled 2 times
            2 was rolled 1 times
            3 was rolled 3 times
        Average roll : 2.167
        Median : 2.500
        Variance : 1.600
        Standard Deviation : 1.265
        Total rolls : 6
    
    Japanese Combat
            1 was rolled 2 times
            2 was rolled 5 times
            3 was rolled 3 times
            5 was rolled 5 times
            6 was rolled 1 times
        Average roll : 3.250
        Median : 3.000
        Variance : 1.422
        Standard Deviation : 1.193
        Total rolls : 16
    

    One thing I don’t get chinese rolled 3s with inf XD? how xD. r1.tsvg

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