TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 7 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 2 SuicideAttackTokens;
Combat Move - Japanese
2 bombers moved from Yunnan to 36 Sea Zone
1 marine moved from Solomon Islands to 55 Sea Zone
1 battleship and 1 marine moved from 55 Sea Zone to 36 Sea Zone
1 battleship and 1 marine moved from 55 Sea Zone to 35 Sea Zone
1 battleship and 1 marine moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 47 Sea Zone to 36 Sea Zone
1 submarine moved from 56 Sea Zone to 36 Sea Zone
2 marines moved from 36 Sea Zone to Davao
9 carriers, 1 cruiser, 2 destroyers and 3 submarines moved from 55 Sea Zone to 36 Sea Zone
2 infantry moved from Japan to 7 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone
1 transport moved from 7 Sea Zone to 20 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery moved from Jehol to 20 Sea Zone
1 artillery moved from Jehol to 20 Sea Zone
1 infantry moved from Southern Manchuria to 20 Sea Zone
1 infantry moved from Jehol to Anhwe
Japanese take Anhwe from Chinese
1 infantry moved from Jehol to Shansi
Japanese take Shansi from Chinese
2 artilleries, 2 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone
2 artilleries and 4 infantry moved from 36 Sea Zone to Davao
1 artillery moved from New Britain to 47 Sea Zone
1 artillery and 1 transport moved from 47 Sea Zone to 46 Sea Zone
1 infantry moved from Dutch New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Davao
6 fighters and 3 tactical_bombers moved from 55 Sea Zone to 36 Sea Zone
1 fighter moved from 24 Sea Zone to 36 Sea Zone
1 submarine moved from 21 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Manchuria to 36 Sea Zone
1 fighter moved from Japan to 36 Sea Zone
1 destroyer moved from 7 Sea Zone to 36 Sea Zone
2 infantry moved from Wake Island to 24 Sea Zone
2 infantry and 1 transport moved from 24 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to Gilbert Islands
7 artilleries and 20 infantry moved from Burma to Eastern India
2 artilleries and 2 infantry moved from Hunan to Szechwan
1 artillery and 1 infantry moved from Hunan to Hopei
1 infantry moved from Yunnan to Szechwan
1 armour and 1 mech_infantry moved from Shan State to Szechwan
Combat - Japanese
Americans scrambles 3 units out of 44 Sea Zone to defend against the attack in 36 Sea Zone
Battle in Gilbert Islands
Battle in 36 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 9 carriers, 1 cruiser, 4 destroyers, 9 fighters, 5 submarines, 4 tactical_bombers and 4 transports
Americans defend with 1 battleship, 5 carriers, 1 cruiser, 3 destroyers, 6 fighters, 2 submarines, 2 tactical_bombers and 2 transports; ANZAC defend with 1 carrier, 5 fighters and 1 submarine
Japanese roll dice for 5 submarines in 36 Sea Zone, round 2 : 0/5 hits, 1.67 expected hits
Japanese roll dice for 2 battleships, 2 bombers, 9 carriers, 1 cruiser, 4 destroyers, 9 fighters, 4 tactical_bombers and 4 transports in 36 Sea Zone, round 2 : 12/22 hits, 11.33 expected hits
Units damaged: 4 carriers owned by the Americans and 1 battleship owned by the Americans
Americans roll dice for 3 submarines in 36 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits
Units damaged: 1 battleship owned by the Japanese
Americans roll dice for 1 battleship, 6 carriers, 1 cruiser, 3 destroyers, 11 fighters, 2 tactical_bombers and 2 transports in 36 Sea Zone, round 2 : 9/24 hits, 11.50 expected hits
Units damaged: 1 battleship owned by the Japanese
1 carrier owned by the ANZAC, 2 submarines owned by the Americans, 4 carriers owned by the Japanese, 1 carrier owned by the Americans and 1 submarine owned by the ANZAC lost in 36 Sea Zone
Japanese roll dice for 5 submarines in 36 Sea Zone, round 3 : 2/5 hits, 1.67 expected hits
Japanese roll dice for 2 battleships, 2 bombers, 5 carriers, 1 cruiser, 4 destroyers, 9 fighters, 4 tactical_bombers and 4 transports in 36 Sea Zone, round 3 : 12/22 hits, 11.33 expected hits
Americans roll dice for 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 11 fighters, 2 tactical_bombers and 2 transports in 36 Sea Zone, round 3 : 10/22 hits, 11.17 expected hits
Units damaged: 1 carrier owned by the Japanese
1 fighter owned by the Japanese, 4 fighters owned by the ANZAC, 1 cruiser owned by the Americans, 3 destroyers owned by the Americans, 2 tactical_bombers owned by the Americans, 3 destroyers owned by the Japanese, 4 carriers owned by the Americans and 5 submarines owned by the Japanese lost in 36 Sea Zone
Japanese roll dice for 2 battleships, 2 bombers, 5 carriers, 1 cruiser, 1 destroyer, 8 fighters, 4 tactical_bombers and 4 transports in 36 Sea Zone, round 4 : 6/18 hits, 9.83 expected hits
Americans roll dice for 1 battleship, 7 fighters and 2 transports in 36 Sea Zone, round 4 : 4/8 hits, 5.33 expected hits
Units damaged: 1 carrier owned by the Japanese
3 fighters owned by the Japanese, 1 fighter owned by the ANZAC, 4 fighters owned by the Americans and 1 battleship owned by the Americans lost in 36 Sea Zone
Japanese roll dice for 2 battleships, 2 bombers, 5 carriers, 1 cruiser, 1 destroyer, 5 fighters, 4 tactical_bombers and 4 transports in 36 Sea Zone, round 5 : 10/15 hits, 8.33 expected hits
Americans roll dice for 2 fighters and 2 transports in 36 Sea Zone, round 5 : 1/2 hits, 1.33 expected hits
1 fighter owned by the Japanese, 2 fighters owned by the Americans and 2 transports owned by the Americans lost in 36 Sea Zone
Japanese win, taking Gilbert Islands from UK_Pacific, taking 36 Sea Zone from Americans with 2 battleships, 2 bombers, 5 carriers, 1 cruiser, 1 destroyer, 4 fighters, 4 tactical_bombers and 4 transports remaining. Battle score for attacker is 141
Casualties for Japanese: 4 carriers, 3 destroyers, 5 fighters and 5 submarines
Casualties for ANZAC: 1 carrier, 5 fighters and 1 submarine
Casualties for Americans: 1 battleship, 5 carriers, 1 cruiser, 3 destroyers, 6 fighters, 2 submarines, 2 tactical_bombers and 2 transports
Battle in Davao
Japanese attack with 3 artilleries, 5 infantry and 2 marines
Americans defend with 1 airfield, 1 artillery, 1 harbour, 1 infantry and 1 marine
Japanese roll dice for 3 artilleries, 5 infantry and 2 marines in Davao, round 2 : 3/10 hits, 3.00 expected hits
Americans roll dice for 1 artillery, 1 infantry and 1 marine in Davao, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Americans, 1 marine owned by the Americans and 1 artillery owned by the Americans lost in Davao
Japanese win, taking Davao from Americans with 3 artilleries, 5 infantry and 2 marines remaining. Battle score for attacker is 12
Casualties for Americans: 1 artillery, 1 infantry and 1 marine
Battle in Hopei
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 3 : 2/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Szechwan, round 2 : 1/7 hits, 2.33 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Eastern India
Japanese attack with 7 artilleries and 20 infantry
British defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 7 artilleries and 20 infantry in Eastern India, round 2 : 6/27 hits, 6.83 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Eastern India, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Eastern India
Japanese destroys 12PUs while taking UK_Pacific capital
Japanese win, taking Eastern India from UK_Pacific with 7 artilleries and 20 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Japanese
1 carrier moved from 24 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
2 bombers moved from 36 Sea Zone to French Indo China
2 infantry moved from Burma to Eastern India
3 infantry moved from Shan State to Burma
3 infantry moved from Malaya to Shan State
1 infantry moved from Jehol to Shantung
4 artilleries and 8 infantry moved from Jehol to Southern Manchuria
2 cruisers moved from 64 Sea Zone to 47 Sea Zone
1 transport moved from 64 Sea Zone to 47 Sea Zone
1 submarine moved from 63 Sea Zone to 55 Sea Zone
1 armour and 1 mech_infantry moved from Shan State to French Indo China
1 infantry moved from Kweichow to Hunan
1 infantry moved from Yunnan to Kweichow
1 aaGun moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Szechwan
3 infantry moved from French Indo China to Yunnan
2 armour and 2 mech_infantrys moved from Shan State to Szechwan
1 infantry moved from Jehol to Southern Manchuria
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 submarine placed in 7 Sea Zone
2 fighters and 1 tactical_bomber placed in Japan
1 artillery and 2 infantry placed in Southern Manchuria
4 infantry placed in Japan
1 infantry placed in French Indo China
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 5 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 submarine
EDIT: Removing units owned by Japanese from Japan: 1 fighter
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter
EDIT: Removing units owned by Japanese from French Indo China: 1 bomber
EDIT: Adding units owned by Japanese to Southern Manchuria: 1 bomber
EDIT: Removing units owned by Japanese from Southern Manchuria: 1 infantry
EDIT: Adding units owned by Japanese to Korea: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Szechwan: 1 infantry
EDIT: Adding units owned by Japanese to Fukien: 1 infantry
EDIT: Removing units owned by Japanese from Jehol: 1 infantry
EDIT: Adding units owned by Japanese to Southern Manchuria: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 3,4
Japanese collect 44 PUs (4 lost to blockades); end with 44 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 47 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00
Americans regular : -5.83
Japanese regular : -3.67
UK_Pacific regular : -0.67
Savegame