Edit: What-if UK did not go for aggressive Medi fgt buy in UK1, and instead focus on sea mine in sz 12 and 15, and buy inf art atg at ratio of 4:2:1 and occasional tnk bmb for Cairo.
82bb2d1b-0b91-4e5f-bdc4-c9f3277f037a-image.png
declaring the following moves prior to rolling on the independent dice server (you will see them in the combat move summary but ignore all combat dice rolls for this UK round):
DD moves from UK convoy center 4 to USA convoy center 2, Bomber moves from UK to USA convoy center 2.
x2 DDs and transport move from Davis Strait SZ to Celtic SZ, Fighter from UK moves to Celtic SZ.
that is all combat moves.
bomber and destroyer both missed on their opening shot in USA convoy center 2, would you like to submerge or shoot back?
@the_good_captain I’ll submerge.
TripleA Turn Summary for game: Europe - Alpha, version: 1.4.0
Game History
Round: 2
Purchase Units - British
British buy 1 carrier; Remaining resources: 5 PUs;
Combat Move - British
1 destroyer moved from British Convoy 4 Sea Zone to U.S. Convoy 2 Sea Zone
2 destroyers moved from Davis Strait Sea Zone to Celtic Sea Sea Zone
1 transport moved from Davis Strait Sea Zone to Celtic Sea Sea Zone
1 bomber moved from United Kingdom to U.S. Convoy 2 Sea Zone
1 fighter moved from United Kingdom to Celtic Sea Sea Zone
Combat - British
Battle in U.S. Convoy 2 Sea Zone
British attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Germans roll dice for 1 submarine in U.S. Convoy 2 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 bomber and 1 destroyer in U.S. Convoy 2 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in U.S. Convoy 2 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is -4
Casualties for British: 1 destroyer
Casualties for Germans: 1 submarine
Battle in Celtic Sea Sea Zone
British attack with 2 destroyers, 1 fighter and 1 transport
Germans defend with 1 submarine
Germans roll dice for 1 submarine in Celtic Sea Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 2 destroyers, 1 fighter and 1 transport in Celtic Sea Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
Germans roll dice for 1 submarine in Celtic Sea Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
British roll dice for 2 destroyers, 1 fighter and 1 transport in Celtic Sea Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
1 submarine owned by the Germans and 1 transport owned by the British lost in Celtic Sea Sea Zone
British win with 2 destroyers and 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 transport
Casualties for Germans: 1 submarine
Non Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by British to Celtic Sea Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to U.S. Convoy 2 Sea Zone: 1 destroyer
EDIT: Adding units owned by Germans to U.S. Convoy 2 Sea Zone: 1 submarine
EDIT: Changing ownership of U.S. Convoy 2 Sea Zone from Germans to Americans
EDIT: Turning off Edit Mode
1 fighter moved from United Kingdom to Leningrad
1 fighter moved from Celtic Sea Sea Zone to United Kingdom
1 bomber moved from U.S. Convoy 2 Sea Zone to United Kingdom
2 infantry moved from Palestine to Trans-Jordan
1 artillery moved from Palestine to Trans-Jordan
2 armour moved from Syria to Iraq
Place Units - British
1 carrier placed in Celtic Sea Sea Zone
Turn Complete - British
British collect 21 PUs; end with 26 PUs
Some Units in Leningrad change ownership: 1 fighter
Turning on Edit Mode
EDIT: Changing PUs for British from 26 to 19
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : 1.00
British regular : -1.17
(ignore all combat dice rolls from USA combat move this round round):
x1 DD and sub moved from Eastern Coast SZ to UK convoy center 3, fighter moves from UK to UK convoy center 3.
x1 DDs moved from Eastern Coast SZ to UK convoy center 2, bomber moved from UK to UK convoy center 2.
that is all combat moves.
the sub, DD, fighter combination missed the sub in UK convoy center 3 (sigh). Assuming you will submerge and will roll the next battle…
TripleA Turn Summary for game: Europe - Alpha, version: 1.4.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 battleship, 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer and 1 submarine moved from U.S. Eastern Coast Sea Zone to British Convoy 3 Sea Zone
1 destroyer moved from U.S. Eastern Coast Sea Zone to British Convoy 2 Sea Zone
1 bomber moved from United Kingdom to British Convoy 2 Sea Zone
1 fighter moved from United Kingdom to British Convoy 3 Sea Zone
Combat - Americans
Battle in British Convoy 2 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Germans roll dice for 1 submarine in British Convoy 2 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber and 1 destroyer in British Convoy 2 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
1 submarine owned by the Germans lost in British Convoy 2 Sea Zone
Americans win, taking British Convoy 2 Sea Zone from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Germans: 1 submarine
Battle in British Convoy 3 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in British Convoy 3 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in British Convoy 3 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Germans lost in British Convoy 3 Sea Zone
Americans win, taking British Convoy 3 Sea Zone from Germans with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 submarine
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Adding units owned by Germans to British Convoy 3 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 bomber moved from British Convoy 2 Sea Zone to United Kingdom
1 fighter moved from British Convoy 3 Sea Zone to Celtic Sea Sea Zone
1 destroyer moved from U.S. Eastern Coast Sea Zone to Celtic Sea Sea Zone
Place Units - Americans
1 battleship, 1 destroyer and 1 transport placed in U.S. Eastern Coast Sea Zone
Turn Complete - Americans
Americans collect 36 PUs; end with 36 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Leningrad: 1 fighter
EDIT: Adding units owned by British to Leningrad: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 1.50
Germans regular : -0.67
TripleA Turn Summary for game: Europe - Alpha, version: 1.4.0
Game History
Round: 3
Purchase Units - Germans
Germans buy 10 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Greece to Central Mediterranean Sea Zone
1 battleship, 1 destroyer, 1 infantry and 1 transport moved from Central Mediterranean Sea Zone to Eastern Mediterranean Sea Zone
1 infantry moved from Crete to Eastern Mediterranean Sea Zone
1 infantry moved from Eastern Mediterranean Sea Zone to Syria
Germans take Syria from British
1 infantry moved from Eastern Mediterranean Sea Zone to Syria
1 infantry moved from Egypt to Palestine
Germans take Palestine from British
1 submarine moved from British Convoy 3 Sea Zone to British Convoy 2 Sea Zone
1 submarine moved from Strait of Gibraltar Sea Zone to British Convoy 2 Sea Zone
1 submarine moved from Danish Sea Sea Zone to English Channel Sea Zone
1 submarine moved from U.S. Convoy 2 Sea Zone to Halifax Sea Sea Zone
1 bomber moved from East Poland to Archangel
1 infantry moved from Rumania to Ukraine S.S.R.
1 infantry moved from Rumania to Ukraine S.S.R.
1 fighter moved from East Poland to Ukraine S.S.R.
1 infantry moved from East Poland to Belorussia
1 infantry moved from East Poland to Belorussia
1 infantry moved from East Poland to Belorussia
1 infantry moved from East Poland to Belorussia
8 infantry moved from Poland to Baltic States
1 fighter moved from East Poland to Belorussia
1 fighter moved from Norway to Baltic States
1 fighter moved from Germany to Belorussia
Combat - Germans
Strategic bombing raid in Archangel
Russians roll AA dice in Archangel : 0/1 hits, 0.17 expected hits
Bombing raid in Archangel rolls: 6 and costs: 1 PU.
Bombing raid costs 1 PU
Turning on Edit Mode
EDIT: Changing PUs for Russians from 19 to 14
EDIT: Turning off Edit Mode
Battle in Belorussia
Germans attack with 2 fighters and 4 infantry
Russians defend with 3 infantry
Germans roll dice for 2 fighters and 4 infantry in Belorussia, round 2 : 1/6 hits, 1.67 expected hits
Russians roll dice for 3 infantry in Belorussia, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
Germans roll dice for 2 fighters and 3 infantry in Belorussia, round 3 : 0/5 hits, 1.50 expected hits
Russians roll dice for 2 infantry in Belorussia, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Belorussia
Germans roll dice for 2 fighters and 2 infantry in Belorussia, round 4 : 0/4 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Belorussia, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Belorussia
Germans roll dice for 2 fighters and 1 infantry in Belorussia, round 5 : 1/3 hits, 1.17 expected hits
Russians roll dice for 2 infantry in Belorussia, round 5 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
2 fighters owned by the Germans retreated
Russians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 4 infantry
Casualties for Russians: 2 infantry
Battle in Ukraine S.S.R.
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Ukraine S.S.R., round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter and 2 infantry in Ukraine S.S.R., round 3 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Ukraine S.S.R., round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter and 2 infantry in Ukraine S.S.R., round 4 : 3/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Ukraine S.S.R., round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 fighter and 8 infantry
Russians defend with 2 infantry
Germans roll dice for 1 fighter and 8 infantry in Baltic States, round 2 : 4/9 hits, 1.83 expected hits
Russians roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 1 fighter and 7 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in British Convoy 2 Sea Zone
Germans attack with 2 submarines
Americans defend with 1 destroyer
Germans roll dice for 2 submarines in British Convoy 2 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 destroyer in British Convoy 2 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Germans lost in British Convoy 2 Sea Zone
1 submarine owned by the Germans retreated to Azores Sea Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is -8
Casualties for Germans: 1 submarine
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Azores Sea Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to British Convoy 2 Sea Zone: 1 submarine
EDIT: Removing units owned by Germans from English Channel Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to Celtic Sea Sea Zone: 1 submarine
EDIT: Removing units owned by Germans from Halifax Sea Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to U.S. Eastern Coast Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 bomber moved from Archangel to East Poland
1 fighter moved from Belorussia to Germany
1 fighter moved from Belorussia to East Poland
1 fighter moved from Baltic States to East Poland
1 fighter moved from Ukraine S.S.R. to East Poland
1 artillery moved from Germany to Poland
1 artillery moved from Germany to Poland
1 artillery moved from Germany to Poland
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
1 armour moved from Northern Italy to Hungary
1 infantry moved from Tunisia to Algeria
1 armour, 1 artillery and 2 infantry moved from Libya to Egypt
1 infantry moved from Northern Italy to Southern Italy
1 artillery moved from Northern Italy to Austria
1 aaGun moved from Northern Italy to Austria
Place Units - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Soviet Convoy Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Denmark Strait Sea Zone: 1 submarine
EDIT: Removing units owned by Germans from Danish Sea Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to North Atlantic Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 submarine placed in Tyrrhenian Sea Sea Zone
1 submarine placed in Danish Sea Sea Zone
10 infantry placed in Germany
Turn Complete - Germans
Germans collect 45 PUs; end with 45 PUs
Combat Hit Differential Summary :
Americans regular : 0.50
Russians regular : 0.33
Germans regular : -1.67
Russians AA : -0.17
TripleA Turn Summary for game: Europe - Alpha, version: 1.4.0
Game History
Round: 3
Purchase Units - Russians
Turning on Edit Mode
EDIT: Changing PUs for British from 19 to 17
EDIT: Turning off Edit Mode
Russians buy 1 armour and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
10 infantry moved from Leningrad to Baltic States
1 infantry moved from Belorussia to Baltic States
1 infantry moved from Leningrad to Baltic States
2 artilleries moved from Leningrad to Baltic States
2 armour moved from Moscow to Baltic States
1 armour moved from Stalingrad to Baltic States
1 bomber moved from Leningrad to Ukraine S.S.R.
1 fighter moved from Stalingrad to Ukraine S.S.R.
1 fighter moved from Moscow to Ukraine S.S.R.
2 infantry moved from Stalingrad to Ukraine S.S.R.
Combat - Russians
Battle in Baltic States
Russians attack with 3 armour, 2 artilleries and 12 infantry
Germans defend with 7 infantry
Russians roll dice for 3 armour, 2 artilleries and 12 infantry in Baltic States, round 2 : 5/17 hits, 4.50 expected hits
Germans roll dice for 7 infantry in Baltic States, round 2 : 5/7 hits, 2.33 expected hits
5 infantry owned by the Russians and 5 infantry owned by the Germans lost in Baltic States
7 infantry owned by the Russians, 3 armour owned by the Russians and 2 artilleries owned by the Russians retreated to Belorussia
Germans win with 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 5 infantry
Casualties for Germans: 5 infantry
Battle in Ukraine S.S.R.
Russians attack with 1 bomber, 2 fighters and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 bomber, 2 fighters and 2 infantry in Ukraine S.S.R., round 2 : 2/5 hits, 2.00 expected hits
Germans roll dice for 2 infantry in Ukraine S.S.R., round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine S.S.R.
Russians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 bomber and 2 fighters moved from Ukraine S.S.R. to Belorussia
4 artilleries and 12 infantry moved from Stalingrad to Belorussia
2 infantry moved from Stalingrad to Belorussia
1 infantry moved from Moscow to Belorussia
2 infantry moved from Russia to Belorussia
2 armour moved from Karelia to Belorussia
2 infantry moved from Finland to Karelia
1 artillery and 2 infantry moved from Karelia to Russia
1 aaGun moved from Moscow to Belorussia
Place Units - Russians
1 armour and 3 infantry placed in Moscow
Turn Complete - Russians
Russians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Germans regular : 4.00
Russians regular : 0.50
^ “shocking”
I was going to say that the 6,6 SBR probably balanced out the infantry losses but… Germany +4 kills above par puts me in the “Allies are circling the drain on the East front too” camp.
and for the record, UK paid the 2 IPC middle east monies.
declaring two naval combats for UK3: Denmark Strait, US East Coast. Going to the independent dice server for these…

TripleA Turn Summary for game: Europe - Alpha, version: 1.4.0
Game History
Round: 3
Purchase Units - British
British buy 2 transports; Remaining resources: 1 PUs;
Combat Move - British
1 destroyer moved from U.S. Convoy 2 Sea Zone to U.S. Eastern Coast Sea Zone
1 destroyer and 1 transport moved from Celtic Sea Sea Zone to Atlantic Sea Zone
1 carrier and 1 fighter moved from Celtic Sea Sea Zone to British Convoy 1 Sea Zone
British take British Convoy 1 Sea Zone from Germans
1 bomber moved from United Kingdom to U.S. Eastern Coast Sea Zone
1 destroyer and 1 transport moved from Atlantic Sea Zone to Denmark Strait Sea Zone
1 fighter moved from United Kingdom to Denmark Strait Sea Zone
1 destroyer moved from Celtic Sea Sea Zone to Denmark Strait Sea Zone
Combat - British
Battle in Denmark Strait Sea Zone
British attack with 2 destroyers, 1 fighter and 1 transport
Germans defend with 1 submarine
Germans roll dice for 1 submarine in Denmark Strait Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 2 destroyers, 1 fighter and 1 transport in Denmark Strait Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
Germans roll dice for 1 submarine in Denmark Strait Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 2 destroyers, 1 fighter and 1 transport in Denmark Strait Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
1 submarine owned by the Germans lost in Denmark Strait Sea Zone
British win with 2 destroyers, 1 fighter and 1 transport remaining. Battle score for attacker is 8
Casualties for Germans: 1 submarine
Battle in U.S. Eastern Coast Sea Zone
British attack with 1 bomber and 1 destroyer; Americans loiter and taunt
Germans defend with 1 submarine
Germans roll dice for 1 submarine in U.S. Eastern Coast Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 bomber and 1 destroyer in U.S. Eastern Coast Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
1 submarine owned by the Germans lost in U.S. Eastern Coast Sea Zone
British win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Germans: 1 submarine
Non Combat Move - British
1 bomber moved from U.S. Eastern Coast Sea Zone to United Kingdom
1 fighter moved from Denmark Strait Sea Zone to United Kingdom
1 artillery and 3 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Leningrad to Belorussia
Place Units - British
2 transports placed in Celtic Sea Sea Zone
Turn Complete - British
British collect 31 PUs; end with 32 PUs
Some Units in Belorussia change ownership: 1 fighter
Turning on Edit Mode
EDIT: Changing PUs for British from 32 to 26
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -1.00
British regular : -2.17
declaring the following combat moves for USA3 before rolling on the dice server:

TripleA Turn Summary for game: Europe - Alpha, version: 1.4.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 armour, 1 fighter, 1 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from United States to U.S. Eastern Coast Sea Zone
2 infantry and 1 transport moved from U.S. Eastern Coast Sea Zone to South Atlantic Sea Zone
2 infantry moved from South Atlantic Sea Zone to Morocco
Americans take Morocco from Germans
1 destroyer moved from U.S. Eastern Coast Sea Zone to U.S. Convoy 1 Sea Zone
Americans take U.S. Convoy 1 Sea Zone from Germans
1 submarine moved from British Convoy 3 Sea Zone to Celtic Sea Sea Zone
1 battleship moved from U.S. Eastern Coast Sea Zone to Celtic Sea Sea Zone
1 bomber moved from United Kingdom to British Convoy 2 Sea Zone
1 fighter moved from British Convoy 1 Sea Zone to British Convoy 2 Sea Zone
1 destroyer moved from British Convoy 3 Sea Zone to Celtic Sea Sea Zone
Combat - Americans
Battle in British Convoy 2 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 fighter
Germans defend with 1 submarine
Germans roll dice for 1 submarine in British Convoy 2 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in British Convoy 2 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in British Convoy 2 Sea Zone
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -4
Casualties for Americans: 1 destroyer
Casualties for Germans: 1 submarine
Battle in Celtic Sea Sea Zone
British loiter and taunt; Americans attack with 1 battleship, 2 destroyers and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in Celtic Sea Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in Celtic Sea Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 battleship and 2 destroyers in Celtic Sea Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
1 submarine owned by the Germans lost in Celtic Sea Sea Zone
Americans win with 1 battleship, 2 destroyers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 submarine
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to British Convoy 2 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 bomber moved from British Convoy 2 Sea Zone to United Kingdom
1 fighter moved from British Convoy 2 Sea Zone to British Convoy 1 Sea Zone
Place Units - Americans
2 transports placed in U.S. Eastern Coast Sea Zone
1 armour, 1 fighter and 1 infantry placed in United States
Turn Complete - Americans
Americans collect 41 PUs; end with 41 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Germans regular : 0.33
TripleA Turn Summary for game: Europe - Alpha, version: 1.4.0
Game History
Round: 4
Purchase Units - Germans
Germans buy 12 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Germans
Russians roll AA dice in Belorussia : 1/1 hits, 0.17 expected hits
1 bomber lost in Belorussia
1 infantry moved from Baltic States to Leningrad
Germans take Leningrad from Russians
1 armour moved from East Poland to Stalingrad
Germans take Stalingrad from Russians
1 armour moved from East Poland to Caucasus
Germans take Caucasus from Russians
1 infantry moved from Syria to Iran
Germans take Iran from British
1 armour, 1 artillery and 2 infantry moved from Egypt to Palestine
1 battleship, 1 destroyer and 1 transport moved from Eastern Mediterranean Sea Zone to Central Mediterranean Sea Zone
1 infantry moved from Southern Italy to Central Mediterranean Sea Zone
1 artillery moved from Greece to Central Mediterranean Sea Zone
1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from Central Mediterranean Sea Zone to Eastern Mediterranean Sea Zone
1 infantry moved from Eastern Mediterranean Sea Zone to Palestine
1 artillery moved from Eastern Mediterranean Sea Zone to Palestine
1 submarine moved from Tyrrhenian Sea Sea Zone to Strait of Gibraltar Sea Zone
6 infantry moved from Norway to Finland
Germans take Finland from Russians
1 bomber moved from East Poland to Moscow
1 infantry moved from East Poland to Ukraine S.S.R.
9 armour, 6 artilleries, 3 fighters and 9 infantry moved from East Poland to Poland
1 infantry moved from Poland to East Poland
1 artillery moved from Austria to Yugoslavia
1 fighter and 10 infantry moved from Germany to Poland
1 armour moved from Hungary to Poland
1 infantry moved from Palestine to Trans-Jordan
Germans take Trans-Jordan from British
Combat - Germans
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Danish Sea Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to Celtic Sea Sea Zone: 1 submarine
EDIT: Removing units owned by Germans from North Atlantic Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to Denmark Strait Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 aaGun moved from Austria to Germany
1 aaGun moved from Germany to Poland
1 infantry moved from France to Vichy France
1 fighter moved from France to Poland
1 fighter moved from France to Poland
Place Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Poland: 1 fighter
EDIT: Removing units owned by Germans from Poland: 1 fighter
EDIT: Adding units owned by Germans to Germany: 2 fighters
EDIT: Turning off Edit Mode
1 infantry placed in Northern Italy
1 submarine placed in Danish Sea Sea Zone
11 infantry placed in Germany
Turn Complete - Germans
Germans collect 55 PUs; end with 56 PUs
Combat Hit Differential Summary :
Russians AA : 0.83
TripleA Turn Summary for game: Europe - Alpha, version: 1.4.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 armour moved from Belorussia to Caucasus
2 armour moved from Belorussia to Stalingrad
1 infantry moved from Belorussia to Stalingrad
2 infantry moved from Belorussia to Ukraine S.S.R.
2 infantry moved from Belorussia to Baltic States
1 bomber moved from Belorussia to Ukraine S.S.R.
2 fighters moved from Belorussia to Baltic States
2 infantry moved from Karelia to Leningrad
1 artillery and 2 infantry moved from Russia to Leningrad
1 armour moved from Moscow to Leningrad
Combat - Russians
Battle in Caucasus
Russians attack with 3 armour
Germans defend with 1 armour
Russians roll dice for 3 armour in Caucasus, round 2 : 1/3 hits, 1.50 expected hits
Germans roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 armour owned by the Russians and 1 armour owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 2 armour remaining. Battle score for attacker is 0
Casualties for Russians: 1 armour
Casualties for Germans: 1 armour
Battle in Ukraine S.S.R.
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 bomber and 2 infantry in Ukraine S.S.R., round 2 : 1/3 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Baltic States, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Stalingrad
Russians attack with 2 armour and 1 infantry
Germans defend with 1 aaGun, 1 armour and 1 factory
Russians roll dice for 2 armour and 1 infantry in Stalingrad, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 armour in Stalingrad, round 2 : 0/1 hits, 0.33 expected hits
1 armour owned by the Germans lost in Stalingrad
Russians win, taking Stalingrad from Germans with 2 armour and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour
Battle in Leningrad
Russians attack with 1 armour, 1 artillery and 4 infantry
Germans defend with 1 aaGun, 1 factory and 1 infantry
Russians roll dice for 1 armour, 1 artillery and 4 infantry in Leningrad, round 2 : 1/6 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Leningrad, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Leningrad
Russians win, taking Leningrad from Germans with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters moved from Baltic States to Belorussia
1 bomber moved from Ukraine S.S.R. to Belorussia
3 infantry moved from Moscow to Belorussia
1 aaGun moved from Archangel to Russia
Place Units - Russians
1 armour and 4 infantry placed in Moscow
Turn Complete - Russians
Russians collect 19 PUs; end with 19 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Belorussia: 1 artillery
EDIT: Adding units owned by Russians to Leningrad: 1 artillery
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -0.67
Russians regular : -0.67
another thing to note: that “russian conversion rule” is happening to every allied unit that ends up in Russia automatically. Annoying. Will ask them to remove that feature as well. Easier to just make the edits.