StickyBomb (X) vs. feltmarskal (L+42) OOB


  • TripleA Manual Gamesave Post: ANZAC round 1

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            2 aaGuns moved from New South Wales to Queensland
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
            2 fighters moved from New Zealand to Queensland
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            2 aaGuns moved from New South Wales to Queensland
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
            2 fighters moved from New Zealand to Queensland
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
    
        Combat Move - French
            1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
            1 destroyer moved from 72 Sea Zone to 79 Sea Zone
            1 infantry moved from Syria to Trans-Jordan
            1 infantry moved from French West Africa to French Central Africa
    
        Combat - French
            Battle in Southern France
                French attack with 1 artillery and 1 infantry
                Italians defend with 1 aaGun, 2 artilleries, 1 factory_minor and 1 harbour
                    French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 aaGun and 2 artilleries in Southern France, round 2 : 0/2 hits, 0.67 expected hits
                    1 aaGun owned by the Italians lost in Southern France
                    French roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 2 artilleries in Southern France, round 3 : 0/2 hits, 0.67 expected hits
                    French roll dice for 1 artillery and 1 infantry in Southern France, round 4 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 2 artilleries in Southern France, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the French lost in Southern France
                    French roll dice for 1 artillery in Southern France, round 5 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 2 artilleries in Southern France, round 5 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Italians lost in Southern France
                    French roll dice for 1 artillery in Southern France, round 6 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery in Southern France, round 6 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Southern France
                French win, taking Southern France from Italians with 1 artillery remaining. Battle score for attacker is 10
                Casualties for Italians: 1 aaGun and 2 artilleries
                Casualties for French: 1 infantry
    
        Non Combat Move - French
            1 cruiser and 1 destroyer moved from 93 Sea Zone to 96 Sea Zone
            1 infantry moved from Tunisia to Algeria
            1 infantry moved from Morocco to Algeria
            1 fighter moved from United Kingdom to 92 Sea Zone
            1 fighter moved from 92 Sea Zone to Algeria
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians regular : -2.00
    French regular : 0.33
    

    Savegame


  • @feltmarskal French fig was supposed to land in sz 92 to tag out tr. in NCM it was in Algeria


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from France to Normandy Bordeaux
                  Germans take Normandy Bordeaux from French
            1 artillery and 1 mech_infantry moved from France to Southern France
            1 fighter and 1 tactical_bomber moved from Western Germany to Southern France
            1 bomber moved from Western Germany to 76 Sea Zone
            1 bomber moved from Western Germany to Southern France
    
        Combat - Germans
            Battle in 76 Sea Zone
                Germans attack with 1 bomber
                British defend with 2 transports
                    2 transports owned by the British lost in 76 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 14
                Casualties for British: 2 transports
            Battle in Southern France
                Germans attack with 1 artillery, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                French defend with 1 artillery, 1 factory_minor and 1 harbour
                    Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Southern France, round 2 : 1/5 hits, 2.50 expected hits
                    French roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the French lost in Southern France
                Germans win, taking Southern France from French with 1 artillery, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for French: 1 artillery
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from 92 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            1 fighter and 1 tactical_bomber moved from Southern France to Southern Italy
            1 bomber moved from Southern France to Western Germany
            6 armour and 2 mech_infantrys moved from France to Germany
            3 aaGuns, 3 artilleries and 14 infantry moved from Poland to Slovakia Hungary
            3 artilleries and 6 infantry moved from Germany to Slovakia Hungary
            3 armour, 2 artilleries and 8 infantry moved from Yugoslavia to Romania
            5 infantry moved from Bulgaria to Romania
            2 fighters moved from Western Germany to Gibraltar
            1 fighter and 1 tactical_bomber moved from Western Germany to Alexandria
            1 bomber moved from 76 Sea Zone to Italian Somaliland
            3 tactical_bombers moved from Western Germany to Gibraltar
            1 aaGun and 1 infantry moved from Norway to Finland
    
        Place Units - Germans
            6 armour and 4 mech_infantrys placed in Germany
            4 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 44 PUs; end with 44 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.33
    Germans regular : -1.50
    

    Savegame


  • @feltmarskal Easy mess up - I edited out the trans.


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 12 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            6 infantry moved from Yakut S.S.R. to Yenisey
            1 aaGun and 10 infantry moved from Buryatia to Yakut S.S.R.
            2 aaGuns, 1 artillery and 18 infantry moved from Novgorod to Belarus
            1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Western Ukraine to Ukraine
            2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Ukraine
            2 infantry moved from Rostov to Ukraine
            9 infantry moved from Russia to Bryansk
            2 fighters and 1 tactical_bomber moved from Novgorod to Ukraine
    
        Place Units - Russians
            3 infantry placed in Ukraine
            3 infantry placed in Novgorod
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 36 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With French
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
    
        Combat Move - Japanese
            2 infantry moved from Siam to French Indo China
                  Japanese take French Indo China from French
            2 infantry moved from Yunnan to Szechwan
            2 bombers, 4 fighters and 4 tactical_bombers moved from Kwangsi to Szechwan
            1 artillery and 2 infantry moved from Chahar to Hopei
                  Japanese take Hopei from Chinese
            2 artilleries, 6 infantry and 1 mech_infantry moved from Anhwe to Hopei
            1 infantry moved from Hunan to Kweichow
                  Japanese take Kweichow from Chinese
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
    
        Combat - Japanese
            Battle in Szechwan
                Japanese attack with 2 bombers, 4 fighters, 2 infantry and 4 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers, 4 fighters, 2 infantry and 4 tactical_bombers in Szechwan, round 2 : 4/12 hits, 6.33 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 2 bombers, 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone
            1 destroyer moved from 20 Sea Zone to 6 Sea Zone
            1 transport moved from 20 Sea Zone to 19 Sea Zone
            1 infantry moved from Jehol to 19 Sea Zone
            1 infantry moved from Jehol to 19 Sea Zone
            2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from Kiangsi to Kwangsi
            1 artillery and 1 infantry moved from Kwangsi to Yunnan
            1 artillery and 2 infantry moved from Hunan to Kweichow
            1 artillery moved from Yunnan to Kweichow
            1 aaGun moved from Jehol to Manchuria
            1 armour moved from Siberia to 5 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            3 infantry moved from Japan to 6 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            1 artillery and 3 infantry moved from 36 Sea Zone to Kwangsi
            2 bombers, 4 fighters and 4 tactical_bombers moved from Szechwan to Kwangsi
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
            1 armour and 1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 armour moved from 6 Sea Zone to Japan
            2 infantry moved from Jehol to Chahar
            1 destroyer moved from 36 Sea Zone to 20 Sea Zone
    
        Place Units - Japanese
            1 carrier, 1 submarine and 1 transport placed in 6 Sea Zone
            3 mech_infantrys placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Japanese regular : -2.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With French
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
    
        Combat Move - Japanese
            2 infantry moved from Siam to French Indo China
                  Japanese take French Indo China from French
            2 infantry moved from Yunnan to Szechwan
            2 bombers, 4 fighters and 4 tactical_bombers moved from Kwangsi to Szechwan
            1 artillery and 2 infantry moved from Chahar to Hopei
                  Japanese take Hopei from Chinese
            2 artilleries, 6 infantry and 1 mech_infantry moved from Anhwe to Hopei
            1 infantry moved from Hunan to Kweichow
                  Japanese take Kweichow from Chinese
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
    
        Combat - Japanese
            Battle in Szechwan
                Japanese attack with 2 bombers, 4 fighters, 2 infantry and 4 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers, 4 fighters, 2 infantry and 4 tactical_bombers in Szechwan, round 2 : 4/12 hits, 6.33 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 2 bombers, 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone
            1 destroyer moved from 20 Sea Zone to 6 Sea Zone
            1 transport moved from 20 Sea Zone to 19 Sea Zone
            1 infantry moved from Jehol to 19 Sea Zone
            1 infantry moved from Jehol to 19 Sea Zone
            2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from Kiangsi to Kwangsi
            1 artillery and 1 infantry moved from Kwangsi to Yunnan
            1 artillery and 2 infantry moved from Hunan to Kweichow
            1 artillery moved from Yunnan to Kweichow
            1 aaGun moved from Jehol to Manchuria
            1 armour moved from Siberia to 5 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            3 infantry moved from Japan to 6 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            1 artillery and 3 infantry moved from 36 Sea Zone to Kwangsi
            2 bombers, 4 fighters and 4 tactical_bombers moved from Szechwan to Kwangsi
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
            1 armour and 1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 armour moved from 6 Sea Zone to Japan
            2 infantry moved from Jehol to Chahar
            1 destroyer moved from 36 Sea Zone to 20 Sea Zone
    
        Place Units - Japanese
            1 carrier, 1 submarine and 1 transport placed in 6 Sea Zone
            3 mech_infantrys placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 37 PUs; end with 37 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Kwangsi: 1 artillery and 3 infantry
            EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 artillery and 3 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Yunnan: 1 infantry
            EDIT: Removing units owned by Japanese from Yunnan: 1 artillery
            EDIT: Adding units owned by Japanese to Kwangsi: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Japanese regular : -2.33
    

    Savegame


  • @stickybomb Edited non com - hope its ok. Note that all 3 trans have a man on them, with of course one having an art as well.


  • TripleA Manual Gamesave Post: Americans round 2

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 aaGun moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from Guam to 26 Sea Zone
            2 carriers and 1 fighter moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 51 Sea Zone to 63 Sea Zone
    
        Place Units - Americans
            1 infantry placed in Western United States
            1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
            2 fighters placed in 101 Sea Zone
            1 infantry placed in Eastern United States
            1 artillery placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Chinese round 2

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Szechwan
            1 infantry moved from Shensi to Szechwan
            1 fighter moved from Shensi to Szechwan
            8 infantry moved from Shensi to Tsinghai
            1 infantry moved from Shensi to Tsinghai
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 infantry in Szechwan, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                1 fighter owned by the Chinese retreated
                Japanese win with 2 infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Tsinghai
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.50
    Japanese regular : 0.67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 aaGun moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from Guam to 26 Sea Zone
            2 carriers and 1 fighter moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 51 Sea Zone to 63 Sea Zone
    
        Place Units - Americans
            1 infantry placed in Western United States
            1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
            2 fighters placed in 101 Sea Zone
            1 infantry placed in Eastern United States
            1 artillery placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Szechwan
            1 infantry moved from Shensi to Szechwan
            1 fighter moved from Shensi to Szechwan
            8 infantry moved from Shensi to Tsinghai
            1 infantry moved from Shensi to Tsinghai
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 infantry in Szechwan, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                1 fighter owned by the Chinese retreated
                Japanese win with 2 infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Tsinghai
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 factory_minor, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 6 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 bomber moved from Malta to Kenya
            1 artillery and 1 infantry moved from Ethiopia to Italian Somaliland
            1 artillery and 1 infantry moved from Ethiopia to Kenya
            1 artillery moved from Ethiopia to Italian Somaliland
    
        Combat - British
            Battle in Kenya
                British attack with 1 artillery, 1 bomber and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 artillery, 1 bomber and 1 infantry in Kenya, round 2 : 1/3 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Kenya
                British win, taking Kenya from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Italian Somaliland
                British attack with 2 artilleries and 1 infantry
                Germans defend with 1 bomber
                    British roll dice for 2 artilleries and 1 infantry in Italian Somaliland, round 2 : 2/3 hits, 1.00 expected hits
                    Italians roll dice for 1 bomber in Italian Somaliland, round 2 : 0/1 hits, 0.17 expected hits
                    1 bomber owned by the Germans lost in Italian Somaliland
                British win, taking Italian Somaliland from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 12
                Casualties for Germans: 1 bomber
    
        Non Combat Move - British
            2 infantry moved from Rhodesia to Belgian Congo
            2 mech_infantrys moved from Ethiopia to Egypt
            1 bomber moved from Kenya to Belgian Congo
            1 infantry moved from Eastern Persia to Persia
                  British take Persia from Neutral_Allies
            1 fighter moved from West India to Persia
            1 tactical_bomber moved from India to Persia
            1 fighter moved from India to Persia
            1 fighter and 1 tactical_bomber moved from Malta to Egypt
            1 destroyer moved from 39 Sea Zone to 79 Sea Zone
            1 cruiser moved from 39 Sea Zone to 79 Sea Zone
            1 battleship moved from 39 Sea Zone to 79 Sea Zone
            1 destroyer moved from 79 Sea Zone to 76 Sea Zone
            1 battleship, 1 cruiser and 1 destroyer moved from 123 Sea Zone to 109 Sea Zone
            1 fighter moved from 106 Sea Zone to United Kingdom
            1 armour moved from New Brunswick Nova Scotia to 106 Sea Zone
            1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
            1 infantry moved from 109 Sea Zone to United Kingdom
            1 armour moved from 109 Sea Zone to United Kingdom
            1 carrier, 1 destroyer and 1 submarine moved from 106 Sea Zone to 109 Sea Zone
            2 fighters moved from New Brunswick Nova Scotia to 109 Sea Zone
            1 artillery and 1 infantry moved from Quebec to New Brunswick Nova Scotia
    
        Place Units - British
            1 factory_minor placed in Persia
            1 transport placed in 71 Sea Zone
            1 transport placed in 106 Sea Zone
            2 infantry placed in Union of South Africa
            British undo move 4.
            1 infantry and 1 mech_infantry placed in Union of South Africa
            1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
    
        Place Units - UK_Pacific
            6 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 18 PUs
            Some Units in India change ownership: 6 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -1.50
    Italians regular : -0.50
    Japanese regular : 0.67
    British regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Italians
            2 destroyers moved from 97 Sea Zone to 96 Sea Zone
            1 bomber and 1 fighter moved from Southern Italy to 96 Sea Zone
            1 armour moved from Romania to Bessarabia
                  Italians take Bessarabia from Russians
            1 armour moved from Bessarabia to Eastern Poland
                  Italians take Eastern Poland from Russians
            1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 infantry moved from Alexandria to 98 Sea Zone
            1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Cyprus
    
        Combat - Italians
            Battle in Cyprus
            Battle in 96 Sea Zone
                Italians attack with 1 bomber, 2 destroyers and 1 fighter
                French defend with 1 cruiser and 1 destroyer
                    Italians roll dice for 1 bomber, 2 destroyers and 1 fighter in 96 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
                    French roll dice for 1 cruiser and 1 destroyer in 96 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    1 destroyer owned by the French and 1 destroyer owned by the Italians lost in 96 Sea Zone
                    Italians roll dice for 1 bomber, 1 destroyer and 1 fighter in 96 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
                    French roll dice for 1 cruiser in 96 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the French lost in 96 Sea Zone
                Italians win, taking Cyprus from British with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 12
                Casualties for Italians: 1 destroyer
                Casualties for French: 1 cruiser and 1 destroyer
    
        Non Combat Move - Italians
            1 bomber and 1 fighter moved from 96 Sea Zone to Southern Italy
            1 armour moved from Greece to Romania
            1 aaGun moved from Yugoslavia to Romania
            1 artillery and 1 infantry moved from Greece to Bulgaria
            1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Alexandria to Tobruk
    
        Place Units - Italians
            3 infantry placed in Northern Italy
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 12 PUs; end with 12 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.33
    Italians regular : -1.33
    

    Savegame


  • TripleA Manual Gamesave Post: ANZAC round 2

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
            2 infantry moved from 46 Sea Zone to New Guinea
            1 transport moved from 42 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: French round 2

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Trans-Jordan to Egypt
            1 infantry moved from French Central Africa to French Equatorial Africa
            3 infantry moved from Algeria to Tunisia
            1 fighter moved from Algeria to Egypt
    

    Combat Hit Differential Summary :

    Savegame


  • @feltmarskal I am gone on vacation for a week - will play on my return


  • @stickybomb I´m on holiday for one week


  • @feltmarskal " bump 1"


  • @feltmarskal I just find out what “bump” mean, i will use it here is thes correct.


  • @feltmarskal " bump 2 "

Suggested Topics

  • 5
  • 63
  • 72
  • 96
  • 48
  • 133
  • 165
  • 181
Axis & Allies Boardgaming Custom Painted Miniatures

45

Online

17.0k

Users

39.3k

Topics

1.7m

Posts