nikola1975 (axis +8) vs. simon33 (Allies) PtV

  • '19 '17 '16

    TripleA Manual Gamesave Post: Americans round 3

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 artillery moved from Morocco to Algeria
                  Americans take Algeria from Neutral_Axis
            1 bomber and 1 fighter moved from Gibraltar to Tunisia
            1 transport moved from 93 Sea Zone to 94 Sea Zone
            1 infantry and 1 mech_infantry moved from Morocco to 94 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
            1 infantry and 1 mech_infantry moved from 96 Sea Zone to Tunisia
            1 fighter moved from 93 Sea Zone to Tunisia
            1 cruiser moved from 93 Sea Zone to 96 Sea Zone
            1 infantry moved from Caroline Islands to 34 Sea Zone
            1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
            2 fighters moved from Queensland to 36 Sea Zone
            1 armour moved from Marshall Islands to 33 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
            1 armour and 1 infantry moved from 35 Sea Zone to Paulau
            EDIT: 1 submarine moved from 113 Sea Zone to 94 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 2 submarines moved from 34 Sea Zone to 36 Sea Zone
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits.  Rolls: 3,2,3
                Units damaged: 1 battleship owned by the Americans
            Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 6,4
            Battle in Tunisia
                Americans attack with 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry
                Italians defend with 2 infantry
                    Americans roll dice for 1 cruiser in Tunisia, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/5 hits, 1.83 expected hits
                    Italians roll dice for 2 infantry in Tunisia, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Italians lost in Tunisia
                Americans win, taking Tunisia from Italians with 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
            Battle in Paulau
                Americans attack with 1 armour and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 armour and 1 infantry in Paulau, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Paulau, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Paulau
                Americans win, taking Paulau from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 36 Sea Zone
                Americans attack with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 4 fighters and 2 submarines
                Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 3 transports
                    Americans roll dice for 2 submarines in 36 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 4 fighters in 36 Sea Zone, round 2 : 6/10 hits, 4.67 expected hits
    

    Combat Hit Differential Summary :

    Americans regular : 2.67
    Japanese regular : -0.33
    Italians regular : -0.67
    

    Savegame

  • '19 '17 '16

    7 total hits. OOL?


  • @simon33 Ok, I can see that 1 carrier is already damages from the sub attack.

    So next 6 hits:
    3 hits: damage to rest 2 carriers and 1 battleship
    2 hit: kill two carriers
    1 hit: kill sub

  • '19 '17 '16

    TripleA Manual Gamesave Post: Americans round 3

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 artillery moved from Morocco to Algeria
                  Americans take Algeria from Neutral_Axis
            1 bomber and 1 fighter moved from Gibraltar to Tunisia
            1 transport moved from 93 Sea Zone to 94 Sea Zone
            1 infantry and 1 mech_infantry moved from Morocco to 94 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
            1 infantry and 1 mech_infantry moved from 96 Sea Zone to Tunisia
            1 fighter moved from 93 Sea Zone to Tunisia
            1 cruiser moved from 93 Sea Zone to 96 Sea Zone
            1 infantry moved from Caroline Islands to 34 Sea Zone
            1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
            2 fighters moved from Queensland to 36 Sea Zone
            1 armour moved from Marshall Islands to 33 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
            1 armour and 1 infantry moved from 35 Sea Zone to Paulau
            EDIT: 1 submarine moved from 113 Sea Zone to 94 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 2 submarines moved from 34 Sea Zone to 36 Sea Zone
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits.  Rolls: 3,2,3
                Units damaged: 1 battleship owned by the Americans
            Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 6,4
            Battle in Tunisia
                Americans attack with 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry
                Italians defend with 2 infantry
                    Americans roll dice for 1 cruiser in Tunisia, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/5 hits, 1.83 expected hits
                    Italians roll dice for 2 infantry in Tunisia, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Italians lost in Tunisia
                Americans win, taking Tunisia from Italians with 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
            Battle in Paulau
                Americans attack with 1 armour and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 armour and 1 infantry in Paulau, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Paulau, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Paulau
                Americans win, taking Paulau from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 36 Sea Zone
                Americans attack with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 4 fighters and 2 submarines
                Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 3 transports
                    Americans roll dice for 2 submarines in 36 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 4 fighters in 36 Sea Zone, round 2 : 6/10 hits, 4.67 expected hits
                Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
                    Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 3 transports in 36 Sea Zone, round 2 : 3/11 hits, 4.67 expected hits
                    1 destroyer owned by the Americans, 2 carriers owned by the Japanese, 1 submarine owned by the Japanese and 1 carrier owned by the Americans lost in 36 Sea Zone
                    Americans roll dice for 2 submarines in 36 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 battleship, 2 cruisers, 2 destroyers and 4 fighters in 36 Sea Zone, round 3 : 3/9 hits, 4.33 expected hits
    

    Combat Hit Differential Summary :

    Americans regular : 1.67
    Japanese regular : -2.17
    Italians regular : -0.67
    

    Savegame

  • '19 '17 '16

    3 total hits.

    @nikola1975 said in nikola1975 (axis +8) vs. simon33 (Allies) PtV:

    @simon33 Ok, I can see that 1 carrier is already damages from the sub attack.

    BTW, under Axis and Allies rules, if you have a DD you shouldn’t have to decide casualties from the sub hits until you see all the dice. So I will always assume something here. Can always be edited.


  • @simon33 Seems my dice went bad? Kill cruiser, destroyer and tactical bomber.

  • '19 '17 '16

    TripleA Manual Gamesave Post: Americans round 3

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 artillery moved from Morocco to Algeria
                  Americans take Algeria from Neutral_Axis
            1 bomber and 1 fighter moved from Gibraltar to Tunisia
            1 transport moved from 93 Sea Zone to 94 Sea Zone
            1 infantry and 1 mech_infantry moved from Morocco to 94 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
            1 infantry and 1 mech_infantry moved from 96 Sea Zone to Tunisia
            1 fighter moved from 93 Sea Zone to Tunisia
            1 cruiser moved from 93 Sea Zone to 96 Sea Zone
            1 infantry moved from Caroline Islands to 34 Sea Zone
            1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
            2 fighters moved from Queensland to 36 Sea Zone
            1 armour moved from Marshall Islands to 33 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
            1 armour and 1 infantry moved from 35 Sea Zone to Paulau
            EDIT: 1 submarine moved from 113 Sea Zone to 94 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 2 submarines moved from 34 Sea Zone to 36 Sea Zone
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits.  Rolls: 3,2,3
                Units damaged: 1 battleship owned by the Americans
            Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 6,4
            Battle in Tunisia
                Americans attack with 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry
                Italians defend with 2 infantry
                    Americans roll dice for 1 cruiser in Tunisia, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/5 hits, 1.83 expected hits
                    Italians roll dice for 2 infantry in Tunisia, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Italians lost in Tunisia
                Americans win, taking Tunisia from Italians with 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
            Battle in Paulau
                Americans attack with 1 armour and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 armour and 1 infantry in Paulau, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Paulau, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Paulau
                Americans win, taking Paulau from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 36 Sea Zone
                Americans attack with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 4 fighters and 2 submarines
                Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 3 transports
                    Americans roll dice for 2 submarines in 36 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 4 fighters in 36 Sea Zone, round 2 : 6/10 hits, 4.67 expected hits
                Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
                    Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 3 transports in 36 Sea Zone, round 2 : 3/11 hits, 4.67 expected hits
                    1 destroyer owned by the Americans, 2 carriers owned by the Japanese, 1 submarine owned by the Japanese and 1 carrier owned by the Americans lost in 36 Sea Zone
                    Americans roll dice for 2 submarines in 36 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 battleship, 2 cruisers, 2 destroyers and 4 fighters in 36 Sea Zone, round 3 : 3/9 hits, 4.33 expected hits
                    Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 3 transports in 36 Sea Zone, round 3 : 4/9 hits, 4.33 expected hits
                    1 tactical_bomber owned by the Japanese, 2 submarines owned by the Americans, 2 destroyers owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 1 cruiser owned by the Japanese lost in 36 Sea Zone
                    Americans roll dice for 1 battleship, 2 cruisers and 4 fighters in 36 Sea Zone, round 4 : 3/7 hits, 3.67 expected hits
                    Japanese roll dice for 1 battleship, 1 destroyer, 2 fighters, 1 tactical_bomber and 3 transports in 36 Sea Zone, round 4 : 4/5 hits, 2.83 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 2 cruisers owned by the Americans, 1 destroyer owned by the Japanese and 2 fighters owned by the Americans lost in 36 Sea Zone
                    Americans roll dice for 1 battleship and 2 fighters in 36 Sea Zone, round 5 : 0/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 battleship, 1 fighter and 3 transports in 36 Sea Zone, round 5 : 1/2 hits, 1.33 expected hits
                    1 fighter owned by the Americans lost in 36 Sea Zone
                    Americans roll dice for 1 battleship and 1 fighter in 36 Sea Zone, round 6 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 battleship, 1 fighter and 3 transports in 36 Sea Zone, round 6 : 2/2 hits, 1.33 expected hits
                    1 fighter owned by the Japanese, 1 fighter owned by the Americans and 1 battleship owned by the Americans lost in 36 Sea Zone
                Japanese win with 1 battleship and 3 transports remaining. Battle score for attacker is -11
                Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 4 fighters and 2 submarines
                Casualties for Japanese: 3 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
    
        Non Combat Move - Americans
    

    Combat Hit Differential Summary :

    Americans regular : -0.83
    Japanese regular : -1.00
    Italians regular : -0.67
    

    Savegame

  • '19 '17 '16

    @nikola1975 said in nikola1975 (axis +8) vs. simon33 (Allies) PtV:

    @simon33 Seems my dice went bad? Kill cruiser, destroyer and tactical bomber.

    Indeed. Posting for your info.

    You recovered a bit in the later rounds but I always thought I should be sinking your CVs out of that attack. Which is likely to be totally worth it.


  • @simon33 Yes, it was a brave attack which is paying off. We’ll see how Imperial Navy will recover from the blow.

  • '19 '17 '16

    Something I have learned. Axis need to be cautious, allies need to be brave.

  • '19 '17 '16

    TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 artillery moved from Morocco to Algeria
                  Americans take Algeria from Neutral_Axis
            1 bomber and 1 fighter moved from Gibraltar to Tunisia
            1 transport moved from 93 Sea Zone to 94 Sea Zone
            1 infantry and 1 mech_infantry moved from Morocco to 94 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
            1 infantry and 1 mech_infantry moved from 96 Sea Zone to Tunisia
            1 fighter moved from 93 Sea Zone to Tunisia
            1 cruiser moved from 93 Sea Zone to 96 Sea Zone
            1 infantry moved from Caroline Islands to 34 Sea Zone
            1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
            2 fighters moved from Queensland to 36 Sea Zone
            1 armour moved from Marshall Islands to 33 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
            1 armour and 1 infantry moved from 35 Sea Zone to Paulau
            EDIT: 1 submarine moved from 113 Sea Zone to 94 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 2 submarines moved from 34 Sea Zone to 36 Sea Zone
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits.  Rolls: 3,2,3
                Units damaged: 1 battleship owned by the Americans
            Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 6,4
            Battle in Tunisia
                Americans attack with 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry
                Italians defend with 2 infantry
                    Americans roll dice for 1 cruiser in Tunisia, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/5 hits, 1.83 expected hits
                    Italians roll dice for 2 infantry in Tunisia, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Italians lost in Tunisia
                Americans win, taking Tunisia from Italians with 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
            Battle in Paulau
                Americans attack with 1 armour and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 armour and 1 infantry in Paulau, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Paulau, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Paulau
                Americans win, taking Paulau from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 36 Sea Zone
                Americans attack with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 4 fighters and 2 submarines
                Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 3 transports
                    Americans roll dice for 2 submarines in 36 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 4 fighters in 36 Sea Zone, round 2 : 6/10 hits, 4.67 expected hits
                Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
                    Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 3 transports in 36 Sea Zone, round 2 : 3/11 hits, 4.67 expected hits
                    1 destroyer owned by the Americans, 2 carriers owned by the Japanese, 1 submarine owned by the Japanese and 1 carrier owned by the Americans lost in 36 Sea Zone
                    Americans roll dice for 2 submarines in 36 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 battleship, 2 cruisers, 2 destroyers and 4 fighters in 36 Sea Zone, round 3 : 3/9 hits, 4.33 expected hits
                    Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 3 transports in 36 Sea Zone, round 3 : 4/9 hits, 4.33 expected hits
                    1 tactical_bomber owned by the Japanese, 2 submarines owned by the Americans, 2 destroyers owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 1 cruiser owned by the Japanese lost in 36 Sea Zone
                    Americans roll dice for 1 battleship, 2 cruisers and 4 fighters in 36 Sea Zone, round 4 : 3/7 hits, 3.67 expected hits
                    Japanese roll dice for 1 battleship, 1 destroyer, 2 fighters, 1 tactical_bomber and 3 transports in 36 Sea Zone, round 4 : 4/5 hits, 2.83 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 2 cruisers owned by the Americans, 1 destroyer owned by the Japanese and 2 fighters owned by the Americans lost in 36 Sea Zone
                    Americans roll dice for 1 battleship and 2 fighters in 36 Sea Zone, round 5 : 0/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 battleship, 1 fighter and 3 transports in 36 Sea Zone, round 5 : 1/2 hits, 1.33 expected hits
                    1 fighter owned by the Americans lost in 36 Sea Zone
                    Americans roll dice for 1 battleship and 1 fighter in 36 Sea Zone, round 6 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 battleship, 1 fighter and 3 transports in 36 Sea Zone, round 6 : 2/2 hits, 1.33 expected hits
                    1 fighter owned by the Japanese, 1 fighter owned by the Americans and 1 battleship owned by the Americans lost in 36 Sea Zone
                Japanese win with 1 battleship and 3 transports remaining. Battle score for attacker is -11
                Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 4 fighters and 2 submarines
                Casualties for Japanese: 3 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
    
        Non Combat Move - Americans
            1 transport moved from 32 Sea Zone to 27 Sea Zone
            1 tactical_bomber moved from Hawaiian Islands to Caroline Islands
            1 fighter moved from Queensland to Caroline Islands
            1 fighter moved from 93 Sea Zone to Malta
            1 bomber moved from Tunisia to Malta
            2 fighters moved from Tunisia to 96 Sea Zone
            1 carrier and 1 destroyer moved from 93 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
            1 artillery, 1 carrier, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
            1 destroyer moved from 104 Sea Zone to 107 Sea Zone
            3 submarines moved from 104 Sea Zone to 93 Sea Zone
            1 transport moved from 93 Sea Zone to 104 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer and 2 submarines placed in 11 Sea Zone
            1 armour and 1 infantry placed in Central United States
            1 bomber, 1 fighter and 1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            11 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 11 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 11 infantry in Yunnan, round 2 : 1/11 hits, 1.83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 11 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Tsinghai to Kansu
            1 fighter moved from Western Sinkiang to Kansu
    
        Place Units - Chinese
            1 infantry placed in Kansu
            3 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
    
        Purchase Units - British
            British buy 3 artilleries, 1 factory_minor, 5 infantry and 1 marine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 infantry moved from Egypt to Anglo-Egyptian Sudan
            1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber moved from Egypt to Trans-Jordan
            1 infantry moved from Iraq to Syria
                  British take Syria from Italians
            1 bomber moved from French Equatorial Africa to Anglo-Egyptian Sudan
            1 infantry moved from French West Africa to French Central Africa
                  British take French Central Africa from Neutral_Axis
            1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
            1 infantry moved from Burma to Shan State
            2 fighters moved from Eastern India to Shan State
            2 fighters and 1 tactical_bomber moved from Szechwan to Shan State
    
        Combat - British
            Battle in Anglo-Egyptian Sudan
                British attack with 1 bomber and 2 infantry
                Italians defend with 1 artillery
                    British roll dice for 1 bomber and 2 infantry in Anglo-Egyptian Sudan, round 2 : 2/3 hits, 0.83 expected hits
                    Italians roll dice for 1 artillery in Anglo-Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Anglo-Egyptian Sudan
                British win, taking Anglo-Egyptian Sudan from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
            Battle in Trans-Jordan
                British attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                Italians defend with 2 artilleries and 2 infantry
                    British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 4/6 hits, 2.17 expected hits
                    Italians roll dice for 2 artilleries and 2 infantry in Trans-Jordan, round 2 : 1/4 hits, 1.33 expected hits
                    2 artilleries owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
                British win, taking Trans-Jordan from Italians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                Casualties for British: 1 infantry
                Casualties for Italians: 2 artilleries and 2 infantry
            Battle in Shan State
                British attack with 4 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/6 hits, 2.83 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter and 1 tactical_bomber moved from Trans-Jordan to Iraq
            1 bomber moved from Anglo-Egyptian Sudan to Iraq
            2 infantry and 1 mech_infantry moved from Union of South Africa to Rhodesia
            1 mech_infantry moved from Rhodesia to Belgian Congo
            1 cruiser and 1 transport moved from 78 Sea Zone to 73 Sea Zone
            1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 78 Sea Zone to 81 Sea Zone
            1 destroyer moved from 74 Sea Zone to 81 Sea Zone
            1 fighter moved from Iraq to 81 Sea Zone
            3 fighters moved from Shan State to Eastern India
            1 fighter and 1 tactical_bomber moved from Shan State to Yunnan
            1 armour and 1 mech_infantry moved from Eastern India to Yunnan
            1 transport moved from 89 Sea Zone to 88 Sea Zone
            1 armour and 1 infantry moved from Brazil to 88 Sea Zone
            2 infantry moved from Brazil to British Guiana
            1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 89 Sea Zone
            1 armour and 1 infantry moved from 89 Sea Zone to French West Africa
            1 artillery and 1 infantry moved from Morocco to 93 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Malta
            2 fighters moved from Gibraltar to Malta
            1 fighter moved from Morocco to Tunisia
            1 fighter moved from Tunisia to Malta
            1 marine moved from United Kingdom to 112 Sea Zone
            1 cruiser, 1 destroyer and 1 marine moved from 112 Sea Zone to 93 Sea Zone
            1 battleship and 1 destroyer moved from 94 Sea Zone to 93 Sea Zone
            EDIT: 1 destroyer moved from 107 Sea Zone to 93 Sea Zone
    
        Place Units - British
            1 factory_minor placed in Iraq
            2 artilleries and 1 infantry placed in Southern Persia
            1 artillery, 1 infantry and 1 marine placed in Union of South Africa
            3 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
    
        Place Units - UK_Pacific
            1 artillery and 2 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 8 PUs; end with 9 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
            Some Units in Eastern India change ownership: 1 artillery and 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0.83
    Americans regular : -0.83
    Japanese regular : -1.67
    Italians regular : -1.33
    British regular : 2.17
    

    Savegame

  • '19 '17 '16

    Sorry, thought I had finished this turn before I went to work.


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 carrier; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 armour moved from Southern Belarus to Smolensk
                  Italians take Smolensk from Russians
            1 armour moved from Smolensk to Bryansk
                  Italians take Bryansk from Russians
            1 infantry moved from Alexandria to Egypt
                  Italians take Egypt from British
            1 transport moved from 99 Sea Zone to 101 Sea Zone
            1 infantry moved from Greece to 101 Sea Zone
            1 infantry moved from 101 Sea Zone to Crete
            1 infantry moved from Kenya to Italian Somaliland
            1 bomber moved from Southern Italy to Trans-Jordan
            1 artillery moved from Southern Italy to 99 Sea Zone
            1 artillery and 1 transport moved from 99 Sea Zone to 101 Sea Zone
            1 infantry moved from Greece to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 100 Sea Zone
            1 artillery and 1 infantry moved from 100 Sea Zone to Trans-Jordan
            1 armour moved from Greece to Romania
            2 infantry moved from Greece to Albania
    
        Combat - Italians
            Battle in Crete
            Battle in Trans-Jordan
                Italians attack with 1 artillery, 1 bomber and 1 infantry
                British defend with 1 artillery and 2 infantry
                    Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Trans-Jordan, round 2 : 1/3 hits, 1.17 expected hits
                    British roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the British lost in Trans-Jordan
                    Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Trans-Jordan, round 3 : 2/3 hits, 1.17 expected hits
                    British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 3 : 2/2 hits, 0.67 expected hits
                    1 artillery owned by the British, 1 artillery owned by the Italians, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
                Italians win, taking Crete from Neutral_Allies with 1 bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 artillery and 2 infantry
                Casualties for Italians: 1 artillery and 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Trans-Jordan to Alexandria
            1 fighter moved from Southern Italy to 99 Sea Zone
            1 fighter moved from Southern Italy to 99 Sea Zone
    
        Place Units - Italians
            1 carrier placed in 99 Sea Zone
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 19 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.67
    British regular : 0.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 cruiser and 1 destroyer moved from 65 Sea Zone to 64 Sea Zone
            1 fighter moved from New Zealand to Queensland
            1 infantry moved from New South Wales to Queensland
            2 fighters moved from New Zealand to Hawaiian Islands
    
        Place Units - ANZAC
            1 carrier placed in 64 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
            1 destroyer moved from 78 Sea Zone to 81 Sea Zone
    
        Combat - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour, 1 artillery, 1 fighter and 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            1 infantry moved from Northern Belarus to Leningrad
                  Germans take Leningrad from Russians
            1 infantry moved from Karelia to Finland
            1 artillery and 1 infantry moved from Western Germany to 115 Sea Zone
            1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 115 Sea Zone to 118 Sea Zone
            1 artillery and 1 infantry moved from 118 Sea Zone to Finland
            2 fighters moved from Western Germany to Finland
            1 tactical_bomber moved from Western Germany to Finland
            1 bomber moved from Southern Belarus to Finland
    
        Combat - Germans
            Battle in 118 Sea Zone
                Germans attack with 1 battleship, 1 cruiser, 1 destroyer, 2 submarines and 1 transport
                Russians defend with 1 submarine
                    Germans roll dice for 2 submarines in 118 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 118 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                    Russians roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 118 Sea Zone
                Germans win with 1 battleship, 1 cruiser, 1 destroyer, 2 submarines and 1 transport remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in Finland
                Germans attack with 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
                Russians defend with 2 armour and 1 mech_infantry
                    Germans roll dice for 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Finland, round 2 : 2/7 hits, 3.00 expected hits
                    Russians roll dice for 2 armour and 1 mech_infantry in Finland, round 2 : 2/3 hits, 1.50 expected hits
                    1 mech_infantry owned by the Russians, 1 armour owned by the Russians and 2 infantry owned by the Germans lost in Finland
                    Germans roll dice for 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber in Finland, round 3 : 2/5 hits, 2.50 expected hits
                    Russians roll dice for 1 armour in Finland, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Russians lost in Finland
                Germans win, taking Finland from Russians with 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 11
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 armour and 1 mech_infantry
            Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
    
        Non Combat Move - Germans
            Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
            2 fighters moved from Finland to Baltic States
            1 tactical_bomber moved from Finland to Baltic States
            1 bomber moved from Finland to Baltic States
            4 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
            1 tactical_bomber moved from Northern Italy to Baltic States
            1 fighter moved from Northern Italy to Southern Italy
            2 aaGuns, 2 armour, 7 artilleries, 22 infantry and 2 tactical_bombers moved from Southern Belarus to Bryansk
            1 artillery moved from Eastern Poland to Southern Belarus
            2 artilleries and 7 infantry moved from Poland to Eastern Poland
            2 infantry and 1 mech_infantry moved from Romania to Eastern Poland
            1 mech_infantry moved from Eastern Poland to Southern Belarus
            4 armour and 1 mech_infantry moved from Germany to Eastern Poland
            3 armour moved from Yugoslavia to Eastern Poland
            1 artillery moved from France to Western Germany
            1 infantry moved from France to Western Germany
            1 artillery moved from Southern France to Northern Italy
    
        Place Units - Germans
            1 artillery and 2 infantry placed in Romania
            6 armour placed in Germany
            1 fighter placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 51 PUs; end with 52 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 63 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.17
    Germans regular : -0.67
    

    Savegame

  • '19 '17 '16

    I think I was supposed to reinforce Finland with planes.


  • @simon33 What do you mean? You wanted to land planes there and forgot?

  • '19 '17 '16

    Ooh, forgot to attack Korea. Let me add it here.

    inf: [dice 1d6]
    ftr: [dice 1d6]
    tac: [dice 1d6]

    def inf: [dice 1d6]
    def arm: [dice 1d6]


  • 1d6: 2
    1d6: 6
    1d6: 5
    1d6: 6
    1d6: 3

  • '19 '17 '16

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 6 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Vologda to Leningrad
            2 fighters moved from Russia to Leningrad
            1 fighter and 1 infantry moved from Ukraine to Western Ukraine
    
        Combat - Russians
            Battle in Leningrad
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 airfield, 1 harbour and 1 infantry
                    Russians roll dice for 2 fighters and 1 infantry in Leningrad, round 2 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Leningrad, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Leningrad
                Russians win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Western Ukraine
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Northern Manchuria: 1 infantry
            EDIT: Turning off Edit Mode
            1 fighter moved from Western Ukraine to Stalingrad
            3 infantry moved from Stalingrad to Samara
            2 infantry moved from Urals to Samara
            2 aaGuns moved from Vologda to Gorky
            2 fighters moved from Leningrad to Gorky
            5 infantry moved from Russia to Gorky
            4 infantry moved from Russia to Gorky
            2 aaGuns, 1 artillery and 5 infantry moved from Russia to Samara
            1 artillery and 10 infantry moved from Ukraine to Rostov
            1 mech_infantry moved from Iraq to Southern Caucasus
            1 infantry moved from Iraq to Trans-Jordan
    
        Place Units - Russians
            2 armour and 1 mech_infantry placed in Stalingrad
            Russians undo move 1.
            3 armour placed in Stalingrad
            2 armour and 1 tactical_bomber placed in Urals
            1 armour, 1 artillery and 1 mech_infantry placed in Siberia
    
        Turn Complete - Russians
            Russians collect 38 PUs; end with 38 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.00
    Russians regular : 0.50
    

    Savegame

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