Scramble either of those sea zones and how many planes?
FlyingBadger (Axis) vs feltmarskal (Allies +16) G40 2nd Ed - Regular Dice
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 46 Sea Zone 2 infantry moved from New Guinea to 46 Sea Zone 2 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone 1 destroyer moved from 55 Sea Zone to 33 Sea Zone 1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 1 bomber moved from New Guinea to Caroline Islands 2 fighters moved from New Guinea to 62 Sea Zone Place Units - ANZAC 1 carrier placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Combat Move - French 2 infantry moved from Normandy Bordeaux to Southern France 1 fighter moved from 93 Sea Zone to Southern France Combat - French Battle in Southern France French attack with 1 fighter and 2 infantry Italians defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry French roll dice for 1 fighter and 2 infantry in Southern France, round 2 : 1/3 hits, 0,83 expected hits Italians roll dice for 1 armour and 1 infantry in Southern France, round 2 : 2/2 hits, 0,83 expected hits 2 infantry owned by the French and 1 infantry owned by the Italians lost in Southern France 1 fighter owned by the French retreated Italians win with 1 armour remaining. Battle score for attacker is -3 Casualties for French: 2 infantry Casualties for Italians: 1 infantry Non Combat Move - French 1 infantry moved from Alexandria to Tobruk 1 fighter moved from Southern France to Normandy Bordeaux 1 destroyer moved from 95 Sea Zone to 93 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Italians regular : 1,17 French regular : 0,17
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield and 18 infantry; Remaining resources: 1 PUs; Combat Move - Germans 3 fighters moved from France to Holland Belgium 3 fighters moved from Western Germany to Holland Belgium 1 bomber moved from Germany to Holland Belgium 3 tactical_bombers moved from Germany to Holland Belgium 2 fighters moved from 113 Sea Zone to Holland Belgium 1 artillery and 2 infantry moved from Western Ukraine to Bryansk 1 armour moved from Sikang to Kansu Germans take Tsinghai from Chinese Germans take Kansu from Chinese 2 armour and 3 mech_infantrys moved from Sikang to Kweichow 3 infantry moved from Western Germany to Holland Belgium Combat - Germans Battle in Holland Belgium Germans attack with 1 bomber, 8 fighters, 3 infantry and 3 tactical_bombers Americans defend with 1 infantry and 1 mech_infantry Germans roll dice for 1 bomber, 8 fighters, 3 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 5/15 hits, 7.17 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 bomber, 8 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry and 1 mech_infantry Battle in Bryansk Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kweichow Germans attack with 2 armour and 3 mech_infantrys Chinese defend with 1 infantry Germans roll dice for 2 armour and 3 mech_infantrys in Kweichow, round 2 : 2/5 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Germans win, taking Kweichow from Chinese with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Germans 3 fighters and 3 tactical_bombers moved from Holland Belgium to France 3 fighters moved from Holland Belgium to Western Germany 2 fighters moved from Holland Belgium to 113 Sea Zone 3 fighters moved from Eastern Poland to Germany 2 infantry moved from Greater Southern Germany to Western Germany 1 aaGun and 1 infantry moved from Western Germany to France 1 bomber moved from Holland Belgium to Western Germany 2 armour and 3 mech_infantrys moved from Eastern Poland to Germany 4 armour and 4 mech_infantrys moved from Eastern Poland to Romania 3 armour moved from Ukraine to Bessarabia 3 armour and 2 infantry moved from Bessarabia to Romania 1 infantry moved from Belarus to Smolensk 1 infantry moved from Novgorod to Karelia 2 artilleries moved from Novgorod to Baltic States 3 infantry moved from Belarus to Novgorod 3 infantry moved from Belarus to Baltic States 2 aaGuns, 5 artilleries and 7 infantry moved from Belarus to Eastern Poland 2 aaGuns, 3 artilleries and 11 infantry moved from Western Ukraine to Eastern Poland Place Units - Germans 1 airfield placed in Germany 3 infantry placed in France 10 infantry placed in Western Germany 5 infantry placed in Germany Turn Complete - Germans Germans collect 52 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 0.33 Russians regular : -0.33 Germans regular : -1.50
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Russians Russians repair damage of 4x factory_major; Remaining resources: 30 PUs; Russians buy 1 artillery, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Rostov to Ukraine Russians take Ukraine from Germans 1 artillery moved from Russia to Smolensk 3 artilleries moved from Russia to Bryansk 7 infantry moved from Russia to Smolensk 8 infantry moved from Russia to Bryansk 4 infantry moved from Russia to Bryansk 4 infantry moved from Russia to Smolensk 1 infantry moved from Archangel to Novgorod 1 fighter and 1 tactical_bomber moved from Russia to Novgorod 1 infantry moved from Kazakhstan to Sikang Russians take Sikang from Germans 1 infantry moved from Kazakhstan to Tsinghai Russians take Tsinghai from Germans 3 infantry moved from Russia to Smolensk 7 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk Combat - Russians Battle in Novgorod Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/3 hits, 1,33 expected hits Germans roll dice for 3 infantry in Novgorod, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod 1 fighter owned by the Russians and 1 tactical_bomber owned by the Russians retreated Germans win with 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 artillery and 14 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 14 infantry in Smolensk, round 2 : 1/15 hits, 2,83 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery and 14 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Bryansk Russians attack with 3 artilleries and 20 infantry Germans defend with 1 artillery and 2 infantry Russians roll dice for 3 artilleries and 20 infantry in Bryansk, round 2 : 3/23 hits, 4,83 expected hits Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 0/3 hits, 1,00 expected hits 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 3 artilleries and 20 infantry remaining. Battle score for attacker is 10 Casualties for Germans: 1 artillery and 2 infantry Non Combat Move - Russians 1 fighter moved from Novgorod to Vologda 1 tactical_bomber moved from Novgorod to Vologda 1 infantry moved from Vologda to Archangel 1 infantry moved from Vologda to Archangel 5 infantry moved from Vologda to Archangel 3 infantry moved from Vologda to Archangel 1 armour moved from Caucasus to Rostov 1 infantry moved from Caucasus to Rostov 2 infantry moved from Volgograd to Rostov 1 artillery moved from Volgograd to Rostov 1 infantry moved from Tambov to Rostov 3 infantry moved from Kazakhstan to Tsinghai 4 infantry moved from Kazakhstan to Tsinghai 2 infantry moved from Kazakhstan to Tsinghai 1 armour moved from Russia to Novosibirsk 5 mech_infantrys moved from Russia to Novosibirsk 4 infantry moved from Russia to Vologda 7 infantry moved from Russia to Samara 1 infantry moved from Russia to Samara 10 infantry moved from Russia to Bryansk 3 infantry moved from Russia to Bryansk 1 aaGun moved from Russia to Smolensk 1 aaGun moved from Russia to Bryansk 1 aaGun moved from Russia to Samara 1 aaGun moved from Russia to Tambov Place Units - Russians 1 infantry and 2 mech_infantrys placed in Volgograd 1 artillery and 5 infantry placed in Russia Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans regular : -1,33 Russians regular : -4,00
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 3 artilleries, 1 carrier, 2 destroyers, 6 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 1 Sea Zone to 7 Sea Zone 1 destroyer moved from 6 Sea Zone to 23 Sea Zone 1 destroyer moved from 6 Sea Zone to 22 Sea Zone 1 destroyer moved from 6 Sea Zone to 21 Sea Zone 2 carriers moved from 36 Sea Zone to 35 Sea Zone 4 carriers moved from 44 Sea Zone to 35 Sea Zone 2 battleships and 2 cruisers moved from 44 Sea Zone to 35 Sea Zone 2 submarines moved from 44 Sea Zone to 56 Sea Zone 4 fighters and 4 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone 3 fighters and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone 2 destroyers moved from 36 Sea Zone to 35 Sea Zone 1 destroyer moved from 44 Sea Zone to 45 Sea Zone 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Chahar Japanese take Chahar from Chinese Combat - Japanese Non Combat Move - Japanese 1 aaGun, 7 artilleries and 13 infantry moved from Anhwe to Kweichow 1 armour moved from Kiangsu to Kweichow 1 artillery and 1 infantry moved from Kiangsu to Anhwe 3 armour and 3 mech_infantrys moved from Yunnan to India 1 infantry moved from Ceylon to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 artillery moved from Celebes to 44 Sea Zone 1 artillery and 1 transport moved from 44 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Malaya 3 infantry moved from Shan State to Malaya 1 fighter moved from Kiangsi to India 1 fighter and 2 tactical_bombers moved from Kiangsi to Philippines Place Units - Japanese 2 destroyers placed in 6 Sea Zone 1 carrier placed in 36 Sea Zone Japanese undo move 2. 1 transport placed in 36 Sea Zone 1 mech_infantry placed in Kiangsu 1 carrier placed in 37 Sea Zone 2 artilleries placed in Malaya 1 artillery and 1 infantry placed in French Indo China 3 infantry placed in India 2 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Americans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 5 artilleries, 2 destroyers, 1 fighter, 7 infantry and 2 transports; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Allies To War With TrueNeutrals Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral Combat Move - Americans 3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 5 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Spain 1 artillery and 1 infantry moved from 91 Sea Zone to Portugal 1 artillery and 1 infantry moved from 91 Sea Zone to Portugal 2 infantry moved from 91 Sea Zone to Spain 2 transports moved from 93 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Spain 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Spain 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 93 Sea Zone to 91 Sea Zone 2 fighters moved from Greece to Tobruk 2 bombers moved from Greece to Spain 6 armour moved from Normandy Bordeaux to Spain 1 fighter moved from Normandy Bordeaux to Portugal 1 fighter moved from United Kingdom to Portugal 1 tactical_bomber moved from 110 Sea Zone to Spain 1 fighter moved from 110 Sea Zone to Spain 1 fighter moved from 110 Sea Zone to Portugal 1 carrier moved from 110 Sea Zone to 109 Sea Zone 3 transports moved from 110 Sea Zone to 102 Sea Zone 1 submarine moved from 33 Sea Zone to 22 Sea Zone 1 fighter moved from 33 Sea Zone to 22 Sea Zone 1 submarine moved from 33 Sea Zone to 23 Sea Zone 1 fighter moved from 33 Sea Zone to 23 Sea Zone 1 destroyer moved from 33 Sea Zone to 45 Sea Zone 2 fighters moved from 33 Sea Zone to 45 Sea Zone 1 fighter moved from 33 Sea Zone to 23 Sea Zone 1 transport moved from 33 Sea Zone to 26 Sea Zone 1 battleship, 4 carriers, 2 cruisers, 1 destroyer and 3 fighters moved from 33 Sea Zone to 54 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands Combat - Americans Battle in Spain Americans attack with 6 armour, 3 artilleries, 2 bombers, 1 fighter, 5 infantry and 1 tactical_bomber Neutral_True defend with 6 infantry Americans roll dice for 1 cruiser in Spain, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 6 armour, 3 artilleries, 2 bombers, 1 fighter, 5 infantry and 1 tactical_bomber in Spain, round 2 : 6/18 hits, 7,83 expected hits Neutral_True roll dice for 6 infantry in Spain, round 2 : 3/6 hits, 2,00 expected hits 3 infantry owned by the Americans and 6 infantry owned by the Neutral_True lost in Spain Americans win, taking Spain from Neutral_True with 6 armour, 3 artilleries, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Americans: 3 infantry Casualties for Neutral_True: 6 infantry Battle in Portugal Americans attack with 2 artilleries, 3 fighters and 2 infantry Neutral_True defend with 2 infantry Americans roll dice for 2 artilleries, 3 fighters and 2 infantry in Portugal, round 2 : 3/7 hits, 2,83 expected hits Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Portugal Americans win, taking Portugal from Neutral_True with 2 artilleries, 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Neutral_True: 2 infantry Battle in 45 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 2 fighters in 45 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 45 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 23 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 23 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 22 Sea Zone Americans attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 fighter moved from 23 Sea Zone to 54 Sea Zone 1 fighter moved from 23 Sea Zone to 54 Sea Zone 1 fighter moved from 22 Sea Zone to 54 Sea Zone 2 fighters moved from 45 Sea Zone to 54 Sea Zone 1 fighter moved from Eastern United States to 109 Sea Zone 1 bomber moved from Spain to Morocco 1 bomber moved from Spain to Morocco 1 tactical_bomber moved from Spain to Morocco 1 fighter moved from Portugal to Morocco 1 fighter moved from Spain to Morocco 1 fighter moved from Portugal to Gibraltar 1 fighter moved from Portugal to Gibraltar Place Units - Americans 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 3 artilleries and 3 infantry placed in Eastern United States 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Central United States 1 fighter placed in Western United States 1 destroyer placed in 101 Sea Zone 1 destroyer placed in 10 Sea Zone 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : -1,17 Japanese regular : 1,00 Neutral_True regular : 1,33
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TripleA Manual Gamesave Post: Chinese round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar 1 fighter moved from Shensi to Chahar 1 infantry moved from Shensi to Hopei 1 artillery moved from Shensi to Hopei 11 infantry moved from Shensi to Kansu 6 infantry moved from Shensi to Suiyuyan 1 infantry moved from Shensi to Szechwan Chinese take Szechwan from Japanese 7 infantry moved from Shensi to Suiyuyan Combat - Chinese Battle in Kansu Chinese attack with 11 infantry Germans defend with 1 armour Chinese roll dice for 11 infantry in Kansu, round 2 : 4/11 hits, 1,83 expected hits Germans roll dice for 1 armour in Kansu, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Kansu Chinese win, taking Kansu from Germans with 11 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Hopei Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Chahar Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Suiyuyan Place Units - Chinese 3 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese regular : 2,83 Japanese regular : 1,33 Germans regular : -0,50
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 5 artilleries, 2 destroyers, 1 fighter, 7 infantry and 2 transports; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Allies To War With TrueNeutrals Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral Combat Move - Americans 3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 5 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Spain 1 artillery and 1 infantry moved from 91 Sea Zone to Portugal 1 artillery and 1 infantry moved from 91 Sea Zone to Portugal 2 infantry moved from 91 Sea Zone to Spain 2 transports moved from 93 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Spain 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Spain 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 93 Sea Zone to 91 Sea Zone 2 fighters moved from Greece to Tobruk 2 bombers moved from Greece to Spain 6 armour moved from Normandy Bordeaux to Spain 1 fighter moved from Normandy Bordeaux to Portugal 1 fighter moved from United Kingdom to Portugal 1 tactical_bomber moved from 110 Sea Zone to Spain 1 fighter moved from 110 Sea Zone to Spain 1 fighter moved from 110 Sea Zone to Portugal 1 carrier moved from 110 Sea Zone to 109 Sea Zone 3 transports moved from 110 Sea Zone to 102 Sea Zone 1 submarine moved from 33 Sea Zone to 22 Sea Zone 1 fighter moved from 33 Sea Zone to 22 Sea Zone 1 submarine moved from 33 Sea Zone to 23 Sea Zone 1 fighter moved from 33 Sea Zone to 23 Sea Zone 1 destroyer moved from 33 Sea Zone to 45 Sea Zone 2 fighters moved from 33 Sea Zone to 45 Sea Zone 1 fighter moved from 33 Sea Zone to 23 Sea Zone 1 transport moved from 33 Sea Zone to 26 Sea Zone 1 battleship, 4 carriers, 2 cruisers, 1 destroyer and 3 fighters moved from 33 Sea Zone to 54 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands Combat - Americans Battle in Spain Americans attack with 6 armour, 3 artilleries, 2 bombers, 1 fighter, 5 infantry and 1 tactical_bomber Neutral_True defend with 6 infantry Americans roll dice for 1 cruiser in Spain, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 6 armour, 3 artilleries, 2 bombers, 1 fighter, 5 infantry and 1 tactical_bomber in Spain, round 2 : 6/18 hits, 7,83 expected hits Neutral_True roll dice for 6 infantry in Spain, round 2 : 3/6 hits, 2,00 expected hits 3 infantry owned by the Americans and 6 infantry owned by the Neutral_True lost in Spain Americans win, taking Spain from Neutral_True with 6 armour, 3 artilleries, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Americans: 3 infantry Casualties for Neutral_True: 6 infantry Battle in Portugal Americans attack with 2 artilleries, 3 fighters and 2 infantry Neutral_True defend with 2 infantry Americans roll dice for 2 artilleries, 3 fighters and 2 infantry in Portugal, round 2 : 3/7 hits, 2,83 expected hits Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Portugal Americans win, taking Portugal from Neutral_True with 2 artilleries, 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Neutral_True: 2 infantry Battle in 45 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 2 fighters in 45 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 45 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 23 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 23 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 22 Sea Zone Americans attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 fighter moved from 23 Sea Zone to 54 Sea Zone 1 fighter moved from 23 Sea Zone to 54 Sea Zone 1 fighter moved from 22 Sea Zone to 54 Sea Zone 2 fighters moved from 45 Sea Zone to 54 Sea Zone 1 fighter moved from Eastern United States to 109 Sea Zone 1 bomber moved from Spain to Morocco 1 bomber moved from Spain to Morocco 1 tactical_bomber moved from Spain to Morocco 1 fighter moved from Portugal to Morocco 1 fighter moved from Spain to Morocco 1 fighter moved from Portugal to Gibraltar 1 fighter moved from Portugal to Gibraltar Place Units - Americans 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 3 artilleries and 3 infantry placed in Eastern United States 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Central United States 1 fighter placed in Western United States 1 destroyer placed in 101 Sea Zone 1 destroyer placed in 10 Sea Zone 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar 1 fighter moved from Shensi to Chahar 1 infantry moved from Shensi to Hopei 1 artillery moved from Shensi to Hopei 11 infantry moved from Shensi to Kansu 6 infantry moved from Shensi to Suiyuyan 1 infantry moved from Shensi to Szechwan Chinese take Szechwan from Japanese 7 infantry moved from Shensi to Suiyuyan Combat - Chinese Battle in Kansu Chinese attack with 11 infantry Germans defend with 1 armour Chinese roll dice for 11 infantry in Kansu, round 2 : 4/11 hits, 1,83 expected hits Germans roll dice for 1 armour in Kansu, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Kansu Chinese win, taking Kansu from Germans with 11 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Hopei Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Chahar Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Suiyuyan Place Units - Chinese 3 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British buy 2 armour, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 2 PUs; Combat Move - British 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from Normandy Bordeaux to Southern France 1 infantry moved from Normandy Bordeaux to Southern France 1 cruiser and 1 destroyer moved from 93 Sea Zone to 91 Sea Zone 1 armour moved from Normandy Bordeaux to Spain 2 fighters moved from Normandy Bordeaux to Southern France 3 fighters moved from United Kingdom to Holland Belgium 1 fighter moved from 110 Sea Zone to Southern France 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 carrier, 1 destroyer, 7 infantry, 1 mech_infantry, 1 submarine and 4 transports moved from 110 Sea Zone to 104 Sea Zone 4 infantry moved from Normandy Bordeaux to Spain 1 artillery moved from Normandy Bordeaux to Spain 1 artillery, 1 infantry and 1 tactical_bomber moved from Greece to Turkey 1 armour and 1 mech_infantry moved from Tobruk to Egypt 1 fighter, 1 infantry and 1 mech_infantry moved from Iraq to Turkey 3 fighters and 1 mech_infantry moved from Persia to Turkey 3 armour and 3 mech_infantrys moved from West India to Persia 2 artilleries moved from Persia to Eastern Persia 1 artillery and 4 infantry moved from Eastern Persia to Afghanistan 1 infantry moved from Eastern Persia to Afghanistan 1 artillery moved from West India to Afghanistan 8 infantry moved from West India to Afghanistan 6 infantry moved from West India to Afghanistan 6 infantry moved from West India to Afghanistan 1 transport moved from 93 Sea Zone to 91 Sea Zone Combat - British Battle in Southern France British attack with 3 fighters and 2 infantry Italians defend with 1 armour, 1 factory_minor and 1 harbour British roll dice for 3 fighters and 2 infantry in Southern France, round 2 : 1/5 hits, 1,83 expected hits Italians roll dice for 1 armour in Southern France, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Italians lost in Southern France British win, taking Southern France from Italians with 3 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Battle in Holland Belgium British attack with 3 fighters and 3 infantry Germans defend with 2 infantry British roll dice for 3 fighters and 3 infantry in Holland Belgium, round 2 : 2/6 hits, 2,00 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium British win, taking Holland Belgium from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 2 infantry Battle in Turkey British attack with 1 artillery, 4 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber Neutral_True defend with 8 infantry British roll dice for 1 artillery, 4 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Turkey, round 2 : 3/10 hits, 3,83 expected hits Neutral_True roll dice for 8 infantry in Turkey, round 2 : 2/8 hits, 2,67 expected hits 3 infantry owned by the Neutral_True and 2 infantry owned by the British lost in Turkey British roll dice for 1 artillery, 4 fighters, 2 mech_infantrys and 1 tactical_bomber in Turkey, round 3 : 3/8 hits, 3,50 expected hits Neutral_True roll dice for 5 infantry in Turkey, round 3 : 2/5 hits, 1,67 expected hits 1 mech_infantry owned by the British, 1 artillery owned by the British and 3 infantry owned by the Neutral_True lost in Turkey British roll dice for 4 fighters, 1 mech_infantry and 1 tactical_bomber in Turkey, round 4 : 3/6 hits, 2,83 expected hits Neutral_True roll dice for 2 infantry in Turkey, round 4 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Neutral_True lost in Turkey British win, taking Turkey from Neutral_True with 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for British: 1 artillery, 2 infantry and 1 mech_infantry Casualties for Neutral_True: 8 infantry Battle in Afghanistan British attack with 2 artilleries and 25 infantry Neutral_True defend with 4 infantry British roll dice for 2 artilleries and 25 infantry in Afghanistan, round 2 : 1/27 hits, 5,17 expected hits Neutral_True roll dice for 4 infantry in Afghanistan, round 2 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Afghanistan British roll dice for 2 artilleries and 24 infantry in Afghanistan, round 3 : 4/26 hits, 5,00 expected hits Neutral_True roll dice for 3 infantry in Afghanistan, round 3 : 1/3 hits, 1,00 expected hits 3 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Afghanistan British win, taking Afghanistan from Neutral_True with 2 artilleries and 23 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Casualties for Neutral_True: 4 infantry Non Combat Move - British 4 fighters moved from Turkey to Persia 1 tactical_bomber moved from Turkey to Persia 3 aaGuns moved from West India to Afghanistan 3 fighters moved from Holland Belgium to United Kingdom 1 fighter moved from Southern France to 104 Sea Zone 1 fighter moved from Southern France to 104 Sea Zone 1 fighter moved from Southern France to Spain Place Units - British 1 armour, 1 infantry and 1 mech_infantry placed in Persia 1 fighter placed in United Kingdom 1 armour and 1 mech_infantry placed in United Kingdom 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 43 PUs; end with 45 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 50 PUs Place Units - UK_Pacific Turning on Edit Mode EDIT: Adding units owned by British to Spain: 7 infantry and 1 mech_infantry EDIT: Removing units owned by British from 104 Sea Zone: 7 infantry, 1 mech_infantry and 4 transports EDIT: Adding units owned by British to 104 Sea Zone: 4 transports EDIT: Turning off Edit Mode Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 2,83 Americans regular : -1,17 Italians regular : -0,50 Japanese regular : 2,33 Germans regular : -0,17 Neutral_True regular : 0,00 British regular : -7,17
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Forgot to move units edit them
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Italians Italians buy 4 infantry; Remaining resources: 2 PUs; Politics - Italians Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 2 infantry moved from Northern Italy to Southern France 3 fighters moved from Southern Italy to Southern France 1 bomber moved from Tunisia to Southern France 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tunisia to Algeria Combat - Italians Battle in Southern France Italians attack with 1 bomber, 3 fighters and 2 infantry British defend with 1 factory_minor, 1 harbour and 2 infantry Italians roll dice for 1 bomber, 3 fighters and 2 infantry in Southern France, round 2 : 2/6 hits, 2.50 expected hits British roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the British and 1 infantry owned by the Italians lost in Southern France Italians win, taking Southern France from British with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for British: 2 infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Changing ownership of Greece from British to Italians EDIT: Turning off Edit Mode 1 bomber and 3 fighters moved from Southern France to Southern Italy 1 artillery and 1 infantry moved from Northern Italy to Southern Italy 1 mech_infantry moved from Yugoslavia to Albania 1 mech_infantry moved from Albania to Greece 3 armour and 2 mech_infantrys moved from Yugoslavia to Southern Italy Place Units - Italians 1 infantry placed in Northern Italy 3 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1 Italians collect 18 PUs (1 lost to blockades); end with 20 PUs
Combat Hit Differential Summary :
Italians regular : -0.50 British regular : 0.33
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@feltmarskal Not a problem
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TripleA Manual Gamesave Post: ANZAC round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 33 Sea Zone to 56 Sea Zone 1 bomber moved from Caroline Islands to 56 Sea Zone 3 fighters moved from 54 Sea Zone to 56 Sea Zone 2 fighters moved from 62 Sea Zone to 56 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 33 Sea Zone to 46 Sea Zone 1 cruiser moved from 33 Sea Zone to 54 Sea Zone Combat - ANZAC Battle in Java Battle in 56 Sea Zone ANZAC attack with 1 bomber, 1 destroyer and 5 fighters Japanese defend with 2 submarines ANZAC roll dice for 1 bomber, 1 destroyer and 5 fighters in 56 Sea Zone, round 2 : 3/7 hits, 3,50 expected hits Japanese roll dice for 2 submarines in 56 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits 2 submarines owned by the Japanese lost in 56 Sea Zone ANZAC win, taking Java from Japanese with 1 bomber, 1 destroyer and 5 fighters remaining. Battle score for attacker is 12 Casualties for Japanese: 2 submarines Non Combat Move - ANZAC 5 fighters moved from 56 Sea Zone to 54 Sea Zone 1 bomber moved from 56 Sea Zone to Queensland 1 artillery moved from New South Wales to Queensland 1 carrier moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : -0,50
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 33 Sea Zone to 56 Sea Zone 1 bomber moved from Caroline Islands to 56 Sea Zone 3 fighters moved from 54 Sea Zone to 56 Sea Zone 2 fighters moved from 62 Sea Zone to 56 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 33 Sea Zone to 46 Sea Zone 1 cruiser moved from 33 Sea Zone to 54 Sea Zone Combat - ANZAC Battle in Java Battle in 56 Sea Zone ANZAC attack with 1 bomber, 1 destroyer and 5 fighters Japanese defend with 2 submarines ANZAC roll dice for 1 bomber, 1 destroyer and 5 fighters in 56 Sea Zone, round 2 : 3/7 hits, 3,50 expected hits Japanese roll dice for 2 submarines in 56 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits 2 submarines owned by the Japanese lost in 56 Sea Zone ANZAC win, taking Java from Japanese with 1 bomber, 1 destroyer and 5 fighters remaining. Battle score for attacker is 12 Casualties for Japanese: 2 submarines Non Combat Move - ANZAC 5 fighters moved from 56 Sea Zone to 54 Sea Zone 1 bomber moved from 56 Sea Zone to Queensland 1 artillery moved from New South Wales to Queensland 1 carrier moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Combat Move - French 1 destroyer moved from 93 Sea Zone to 92 Sea Zone 1 fighter moved from Normandy Bordeaux to Spain 1 infantry moved from Tobruk to Libya French take Libya from Italians Combat - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : -0,50
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 6 artilleries and 13 infantry; Remaining resources: 0 PUs; Politics - Germans Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Germans 1 infantry moved from France to Normandy Bordeaux Germans take Normandy Bordeaux from Americans 2 infantry moved from Western Germany to Holland Belgium 3 fighters and 3 tactical_bombers moved from France to Holland Belgium 3 fighters moved from Western Germany to Holland Belgium 1 bomber moved from Western Germany to Ukraine 3 fighters moved from Germany to Holland Belgium 2 fighters moved from 113 Sea Zone to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium Combat - Germans Strategic bombing raid in Ukraine Russians roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Ukraine causes 6 damage total. Battle in Holland Belgium Germans attack with 11 fighters, 3 infantry and 3 tactical_bombers British defend with 2 infantry Germans roll dice for 11 fighters, 3 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 5/17 hits, 8.00 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 11 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Germans 3 fighters moved from Holland Belgium to Germany 3 fighters moved from Holland Belgium to Western Germany 2 fighters moved from Holland Belgium to 113 Sea Zone 3 fighters and 3 tactical_bombers moved from Holland Belgium to France 3 infantry moved from Western Germany to France 1 infantry moved from Karelia to Finland 2 artilleries and 3 infantry moved from Baltic States to Poland 3 artilleries moved from Eastern Poland to Romania 6 infantry moved from Eastern Poland to Romania 2 infantry moved from Romania to Bulgaria 7 armour and 4 mech_infantrys moved from Romania to Yugoslavia 3 infantry moved from Eastern Poland to Romania 3 artilleries moved from Eastern Poland to Romania 2 artilleries and 6 infantry moved from Eastern Poland to Slovakia Hungary 1 aaGun moved from Eastern Poland to Poland 1 aaGun moved from Eastern Poland to Romania 1 aaGun moved from Eastern Poland to Romania 1 aaGun moved from Eastern Poland to Slovakia Hungary 1 bomber moved from Ukraine to Eastern Poland 2 infantry moved from Novgorod to Baltic States 2 armour and 3 mech_infantrys moved from Germany to Western Germany 3 infantry moved from Western Germany to France 3 infantry moved from Western Germany to France 3 artilleries moved from Western Germany to France 4 infantry moved from Western Germany to France 2 armour and 3 mech_infantrys moved from Kweichow to Jehol Place Units - Germans 3 artilleries placed in France 3 artilleries and 7 infantry placed in Western Germany 6 infantry placed in Germany Turn Complete - Germans Germans collect 47 PUs; end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Germans regular : -3.00 British regular : -0.67 Russians AA : -0.17
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Russians Russians repair damage of 2x factory_major; Remaining resources: 34 PUs; Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War Combat Move - Russians 10 infantry moved from Archangel to Novgorod Russians take Novgorod from Germans 1 artillery and 14 infantry moved from Smolensk to Belarus Russians take Belarus from Germans 1 mech_infantry moved from Ukraine to Caucasus 1 armour moved from Rostov to Turkey 2 mech_infantrys moved from Volgograd to Turkey 1 infantry moved from Volgograd to Caucasus 6 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Italians 13 infantry moved from Bryansk to Ukraine 11 infantry moved from Bryansk to Western Ukraine 3 infantry moved from Bryansk to Belarus 4 infantry moved from Vologda to Archangel 1 artillery moved from Bryansk to Western Ukraine 1 artillery moved from Bryansk to Ukraine 1 artillery moved from Bryansk to Western Ukraine 1 artillery and 4 infantry moved from Rostov to Caucasus 1 armour and 5 mech_infantrys moved from Novosibirsk to Yenisey 10 infantry moved from Tsinghai to Sikang 8 infantry moved from Samara to Vologda 1 artillery and 5 infantry moved from Russia to Bryansk 1 submarine moved from 110 Sea Zone to 104 Sea Zone 1 tactical_bomber moved from Vologda to Russia 1 fighter moved from Vologda to Russia 1 submarine moved from 104 Sea Zone to 91 Sea Zone 1 submarine moved from 91 Sea Zone to 92 Sea Zone Combat - Russians Non Combat Move - Russians 1 aaGun moved from Smolensk to Belarus 1 aaGun moved from Bryansk to Western Ukraine 1 aaGun moved from Tambov to Bryansk 1 aaGun moved from Samara to Russia 1 aaGun moved from Kazakhstan to Caucasus Place Units - Russians 1 artillery and 7 infantry placed in Russia 3 infantry placed in Volgograd Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 3 destroyers, 1 fighter, 8 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Politics - Japanese Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Japanese 1 artillery and 1 infantry moved from Anhwe to Hopei 1 mech_infantry moved from Kiangsu to Hopei 2 infantry moved from Kiangsu to Anhwe 1 armour moved from Kweichow to Shensi Japanese take Shensi from Chinese 1 armour moved from Shensi to Hopei 1 artillery and 1 infantry moved from Yunnan to Burma 1 carrier moved from 37 Sea Zone to 42 Sea Zone 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 fighter moved from India to Java 1 tactical_bomber moved from Philippines to Java 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 artillery moved from 42 Sea Zone to Java 2 artilleries and 4 infantry moved from Malaya to 37 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 destroyer moved from 42 Sea Zone to 55 Sea Zone 2 battleships, 6 carriers, 2 cruisers, 7 fighters and 5 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone 1 destroyer moved from 21 Sea Zone to 46 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 37 Sea Zone to 35 Sea Zone 2 destroyers moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 7 Sea Zone to 1 Sea Zone 2 infantry moved from Kweichow to Yunnan 7 artilleries and 11 infantry moved from Kweichow to Hopei Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 carrier, 1 destroyer and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 carrier, 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 1/4 hits, 1.83 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in Java Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 3 : 2/4 hits, 1.83 expected hits ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in Hopei Japanese attack with 1 armour, 8 artilleries, 12 infantry and 1 mech_infantry Chinese defend with 1 artillery Japanese roll dice for 1 armour, 8 artilleries, 12 infantry and 1 mech_infantry in Hopei, round 2 : 4/22 hits, 6.67 expected hits Chinese roll dice for 1 artillery in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 armour, 8 artilleries, 12 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 1 artillery Battle in 46 Sea Zone Japanese attack with 2 battleships, 6 carriers, 2 cruisers, 1 destroyer, 7 fighters and 5 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 2 battleships, 6 carriers, 2 cruisers, 1 destroyer, 7 fighters and 5 tactical_bombers in 46 Sea Zone, round 2 : 13/17 hits, 9.50 expected hits ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 46 Sea Zone Japanese win with 2 battleships, 6 carriers, 2 cruisers, 1 destroyer, 7 fighters and 5 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 3 artilleries and 5 infantry moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone 1 aaGun moved from Kweichow to Yunnan Place Units - Japanese 3 infantry placed in India 1 destroyer placed in 6 Sea Zone 1 fighter placed in Japan 1 transport placed in 37 Sea Zone 2 infantry placed in Malaya 2 destroyers and 1 submarine placed in 36 Sea Zone 3 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 62 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : 0.17 ANZAC regular : -1.33
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TripleA Manual Gamesave Post: Americans round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 3 artilleries, 1 factory_minor, 2 fighters, 7 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 3 transports moved from 102 Sea Zone to 101 Sea Zone 3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 89 Sea Zone 3 artilleries and 3 infantry moved from 89 Sea Zone to Venezuela 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Portugal to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Algeria 1 artillery and 1 infantry moved from Morocco to Algeria 1 fighter moved from 109 Sea Zone to Normandy Bordeaux 1 carrier moved from 109 Sea Zone to 92 Sea Zone 1 fighter moved from Gibraltar to Southern France 2 fighters moved from Morocco to Algeria 2 bombers moved from Morocco to Algeria 1 fighter moved from Gibraltar to Southern France 1 artillery and 1 infantry moved from Spain to Southern France 1 artillery and 1 infantry moved from Spain to Normandy Bordeaux 1 artillery moved from Portugal to Spain 2 fighters moved from Tobruk to Algeria 1 tactical_bomber moved from Morocco to Normandy Bordeaux 1 destroyer moved from 10 Sea Zone to 1 Sea Zone 1 fighter moved from Hawaiian Islands to 1 Sea Zone 1 fighter moved from Western United States to Venezuela 5 fighters moved from 54 Sea Zone to 55 Sea Zone 1 destroyer moved from 45 Sea Zone to 55 Sea Zone Combat - Americans Battle in Venezuela Americans attack with 3 artilleries, 1 fighter and 3 infantry Neutral_True defend with 2 infantry Americans roll dice for 3 artilleries, 1 fighter and 3 infantry in Venezuela, round 2 : 2/7 hits, 2,50 expected hits Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Venezuela Americans win, taking Venezuela from Neutral_True with 3 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 2 infantry Casualties for Neutral_True: 2 infantry Battle in Normandy Bordeaux Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/4 hits, 1,83 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in 55 Sea Zone Americans attack with 1 destroyer and 5 fighters Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 5 fighters in 55 Sea Zone, round 2 : 2/6 hits, 2,83 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 destroyer and 5 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Algeria Americans attack with 2 artilleries, 2 bombers, 4 fighters and 2 infantry Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Americans roll dice for 2 artilleries, 2 bombers, 4 fighters and 2 infantry in Algeria, round 2 : 3/10 hits, 4,67 expected hits Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Algeria, round 2 : 3/6 hits, 2,17 expected hits 2 infantry owned by the Americans, 1 artillery owned by the Americans and 3 infantry owned by the Italians lost in Algeria Americans roll dice for 1 artillery, 2 bombers and 4 fighters in Algeria, round 3 : 7/7 hits, 3,67 expected hits Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Algeria, round 3 : 1/3 hits, 1,17 expected hits 1 mech_infantry owned by the Italians, 1 artillery owned by the Americans, 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Algeria Americans win with 2 bombers and 4 fighters remaining. Battle score for attacker is 9 Casualties for Americans: 2 artilleries and 2 infantry Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Battle in 1 Sea Zone Americans attack with 1 destroyer and 1 fighter Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 1 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer and 1 fighter in 1 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits Japanese roll dice for 1 submarine in 1 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 1 Sea Zone Americans win, taking 1 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Southern France Americans attack with 1 artillery, 2 fighters and 1 infantry Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Southern France, round 2 : 0/4 hits, 1,67 expected hits Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Southern France, round 3 : 0/4 hits, 1,67 expected hits Italians roll dice for 1 infantry in Southern France, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Southern France Americans roll dice for 1 artillery and 2 fighters in Southern France, round 4 : 1/3 hits, 1,33 expected hits Italians roll dice for 1 infantry in Southern France, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - Americans 1 fighter moved from Algeria to Spain 1 carrier moved from 91 Sea Zone to 92 Sea Zone 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 1 destroyer and 1 submarine moved from 91 Sea Zone to 92 Sea Zone 2 infantry moved from 91 Sea Zone to Spain 1 fighter moved from Algeria to Spain 1 fighter moved from Algeria to 92 Sea Zone 1 fighter moved from Algeria to 92 Sea Zone 2 bombers moved from Algeria to Spain 1 fighter moved from Southern France to 92 Sea Zone 1 fighter moved from Southern France to 92 Sea Zone 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Spain 5 transports moved from 91 Sea Zone to 101 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone 2 infantry moved from 63 Sea Zone to New Zealand 1 battleship, 4 carriers, 2 cruisers, 1 destroyer and 3 fighters moved from 54 Sea Zone to 63 Sea Zone 5 fighters moved from 55 Sea Zone to 63 Sea Zone 1 fighter moved from 1 Sea Zone to Alaska 1 fighter moved from Venezuela to Brazil Place Units - Americans 1 factory_minor placed in Spain 3 artilleries and 7 infantry placed in Central United States 1 fighter placed in Western United States 1 fighter placed in Eastern United States 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans regular : -3,83 Italians regular : 0,67 Japanese regular : -0,67 Germans regular : 0,67 Neutral_True regular : 1,33
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TripleA Manual Gamesave Post: Chinese round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Kweichow Chinese take Kweichow from Germans 1 infantry moved from Kansu to Shensi Chinese take Shensi from Japanese 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 10 infantry moved from Kansu to Suiyuyan Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 3 artilleries, 1 factory_minor, 2 fighters, 7 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 3 transports moved from 102 Sea Zone to 101 Sea Zone 3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 89 Sea Zone 3 artilleries and 3 infantry moved from 89 Sea Zone to Venezuela 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Portugal to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Algeria 1 artillery and 1 infantry moved from Morocco to Algeria 1 fighter moved from 109 Sea Zone to Normandy Bordeaux 1 carrier moved from 109 Sea Zone to 92 Sea Zone 1 fighter moved from Gibraltar to Southern France 2 fighters moved from Morocco to Algeria 2 bombers moved from Morocco to Algeria 1 fighter moved from Gibraltar to Southern France 1 artillery and 1 infantry moved from Spain to Southern France 1 artillery and 1 infantry moved from Spain to Normandy Bordeaux 1 artillery moved from Portugal to Spain 2 fighters moved from Tobruk to Algeria 1 tactical_bomber moved from Morocco to Normandy Bordeaux 1 destroyer moved from 10 Sea Zone to 1 Sea Zone 1 fighter moved from Hawaiian Islands to 1 Sea Zone 1 fighter moved from Western United States to Venezuela 5 fighters moved from 54 Sea Zone to 55 Sea Zone 1 destroyer moved from 45 Sea Zone to 55 Sea Zone Combat - Americans Battle in Venezuela Americans attack with 3 artilleries, 1 fighter and 3 infantry Neutral_True defend with 2 infantry Americans roll dice for 3 artilleries, 1 fighter and 3 infantry in Venezuela, round 2 : 2/7 hits, 2,50 expected hits Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Venezuela Americans win, taking Venezuela from Neutral_True with 3 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 2 infantry Casualties for Neutral_True: 2 infantry Battle in Normandy Bordeaux Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/4 hits, 1,83 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in 55 Sea Zone Americans attack with 1 destroyer and 5 fighters Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 5 fighters in 55 Sea Zone, round 2 : 2/6 hits, 2,83 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 destroyer and 5 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Algeria Americans attack with 2 artilleries, 2 bombers, 4 fighters and 2 infantry Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Americans roll dice for 2 artilleries, 2 bombers, 4 fighters and 2 infantry in Algeria, round 2 : 3/10 hits, 4,67 expected hits Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Algeria, round 2 : 3/6 hits, 2,17 expected hits 2 infantry owned by the Americans, 1 artillery owned by the Americans and 3 infantry owned by the Italians lost in Algeria Americans roll dice for 1 artillery, 2 bombers and 4 fighters in Algeria, round 3 : 7/7 hits, 3,67 expected hits Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Algeria, round 3 : 1/3 hits, 1,17 expected hits 1 mech_infantry owned by the Italians, 1 artillery owned by the Americans, 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Algeria Americans win with 2 bombers and 4 fighters remaining. Battle score for attacker is 9 Casualties for Americans: 2 artilleries and 2 infantry Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Battle in 1 Sea Zone Americans attack with 1 destroyer and 1 fighter Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 1 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer and 1 fighter in 1 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits Japanese roll dice for 1 submarine in 1 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 1 Sea Zone Americans win, taking 1 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Southern France Americans attack with 1 artillery, 2 fighters and 1 infantry Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Southern France, round 2 : 0/4 hits, 1,67 expected hits Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Southern France, round 3 : 0/4 hits, 1,67 expected hits Italians roll dice for 1 infantry in Southern France, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Southern France Americans roll dice for 1 artillery and 2 fighters in Southern France, round 4 : 1/3 hits, 1,33 expected hits Italians roll dice for 1 infantry in Southern France, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - Americans 1 fighter moved from Algeria to Spain 1 carrier moved from 91 Sea Zone to 92 Sea Zone 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 1 destroyer and 1 submarine moved from 91 Sea Zone to 92 Sea Zone 2 infantry moved from 91 Sea Zone to Spain 1 fighter moved from Algeria to Spain 1 fighter moved from Algeria to 92 Sea Zone 1 fighter moved from Algeria to 92 Sea Zone 2 bombers moved from Algeria to Spain 1 fighter moved from Southern France to 92 Sea Zone 1 fighter moved from Southern France to 92 Sea Zone 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Spain 5 transports moved from 91 Sea Zone to 101 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone 2 infantry moved from 63 Sea Zone to New Zealand 1 battleship, 4 carriers, 2 cruisers, 1 destroyer and 3 fighters moved from 54 Sea Zone to 63 Sea Zone 5 fighters moved from 55 Sea Zone to 63 Sea Zone 1 fighter moved from 1 Sea Zone to Alaska 1 fighter moved from Venezuela to Brazil Place Units - Americans 1 factory_minor placed in Spain 3 artilleries and 7 infantry placed in Central United States 1 fighter placed in Western United States 1 fighter placed in Eastern United States 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Kweichow Chinese take Kweichow from Germans 1 infantry moved from Kansu to Shensi Chinese take Shensi from Japanese 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 10 infantry moved from Kansu to Suiyuyan Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs Purchase Units - British British buy 2 artilleries, 1 factory_minor, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from Spain to 104 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 4 fighters moved from United Kingdom to Holland Belgium 2 fighters moved from 104 Sea Zone to Holland Belgium 1 armour and 1 mech_infantry moved from Spain to Northern Italy 1 fighter moved from Spain to Northern Italy 1 mech_infantry moved from Turkey to Greece 2 fighters and 1 tactical_bomber moved from Persia to Greece 1 mech_infantry moved from Egypt to Saudi Arabia 1 armour moved from Egypt to Saudi Arabia 1 armour and 1 mech_infantry moved from Persia to Saudi Arabia 2 fighters moved from Persia to Saudi Arabia 3 armour and 3 mech_infantrys moved from Persia to Turkey 1 infantry moved from West India to Eastern Persia 1 infantry moved from Persia to Eastern Persia 2 artilleries moved from Afghanistan to Eastern Persia 23 infantry moved from Afghanistan to Eastern Persia 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 artillery and 2 infantry moved from Tobruk to Alexandria 1 infantry moved from Spain to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Algeria Combat - British Battle in Algeria Battle in Northern Italy British attack with 1 armour, 1 fighter and 1 mech_infantry Italians defend with 1 factory_minor and 1 infantry British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Northern Italy, round 2 : 1/3 hits, 1,17 expected hits Italians roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Northern Italy British win, taking Algeria from Italians, taking Northern Italy from Italians with 1 armour and 1 fighter remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Italians: 1 infantry Battle in Greece British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 mech_infantry British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Greece, round 2 : 1/4 hits, 1,83 expected hits Italians roll dice for 1 mech_infantry in Greece, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians lost in Greece British win, taking Greece from Italians with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Battle in Saudi Arabia British attack with 2 armour, 2 fighters and 2 mech_infantrys Neutral_True defend with 2 infantry British roll dice for 2 armour, 2 fighters and 2 mech_infantrys in Saudi Arabia, round 2 : 3/6 hits, 2,33 expected hits Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Neutral_True lost in Saudi Arabia British win, taking Saudi Arabia from Neutral_True with 2 armour, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Neutral_True: 2 infantry Battle in Holland Belgium British attack with 1 artillery, 6 fighters and 1 infantry Germans defend with 3 infantry British roll dice for 1 artillery, 6 fighters and 1 infantry in Holland Belgium, round 2 : 3/8 hits, 3,67 expected hits Germans roll dice for 3 infantry in Holland Belgium, round 2 : 0/3 hits, 1,00 expected hits 3 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 artillery, 6 fighters and 1 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 3 infantry Non Combat Move - British 1 fighter moved from Holland Belgium to Spain 3 fighters moved from Holland Belgium to United Kingdom 2 fighters moved from Holland Belgium to 104 Sea Zone 1 destroyer moved from 110 Sea Zone to 104 Sea Zone 1 fighter moved from Northern Italy to Spain 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 3 transports moved from 104 Sea Zone to 109 Sea Zone 1 armour and 1 mech_infantry moved from United Kingdom to 109 Sea Zone 4 infantry moved from United Kingdom to 109 Sea Zone 1 armour, 4 infantry, 1 mech_infantry and 3 transports moved from 109 Sea Zone to 104 Sea Zone 1 mech_infantry moved from 104 Sea Zone to Spain 1 armour moved from 104 Sea Zone to Spain 4 infantry moved from 104 Sea Zone to Spain 2 fighters moved from Saudi Arabia to Persia 2 fighters moved from Greece to Turkey 1 tactical_bomber moved from Greece to Turkey 3 aaGuns moved from Afghanistan to Eastern Persia Place Units - British 1 factory_minor placed in Turkey 1 artillery and 3 mech_infantrys placed in United Kingdom 1 infantry and 2 mech_infantrys placed in Persia 1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 47 PUs; end with 47 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 52 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -3,83 Italians regular : 1,00 Japanese regular : -0,67 Germans regular : -0,33 Neutral_True regular : 0,67 British regular : -1,00
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Italians Italians buy 1 armour, 1 artillery and 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber and 3 fighters moved from Southern Italy to Northern Italy 1 artillery and 1 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy Combat - Italians Battle in Northern Italy Italians attack with 1 artillery, 1 bomber, 3 fighters and 2 infantry British defend with 1 armour and 1 factory_minor Italians roll dice for 1 artillery, 1 bomber, 3 fighters and 2 infantry in Northern Italy, round 2 : 3/7 hits, 3.00 expected hits British roll dice for 1 armour in Northern Italy, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Italians and 1 armour owned by the British lost in Northern Italy Italians win, taking Northern Italy from British with 1 artillery, 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for British: 1 armour Non Combat Move - Italians 1 bomber and 3 fighters moved from Northern Italy to Southern Italy Place Units - Italians 1 armour, 1 artillery and 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Italians regular : 0.00 British regular : 0.50
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TripleA Manual Gamesave Post: ANZAC round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 3 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 56 Sea Zone to 54 Sea Zone 1 carrier moved from 54 Sea Zone to 63 Sea Zone 2 fighters moved from 54 Sea Zone to Queensland 1 cruiser moved from 54 Sea Zone to 63 Sea Zone 1 destroyer moved from 62 Sea Zone to 63 Sea Zone 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 fighter moved from 63 Sea Zone to Queensland 1 aaGun moved from Queensland to New South Wales Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :