@mikawagunichi why even ask lol
L21 #1 trulpen (X) vs Myygames (A+45) OOB LL
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Scramble z110?
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 79 PUs; Germans buy 2 artilleries, 2 destroyers, 1 fighter, 11 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 1 artillery and 1 infantry moved from Caucasus to Kazakhstan 1 bomber moved from Novgorod to Bryansk 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from France to 110 Sea Zone 1 submarine moved from 112 Sea Zone to 110 Sea Zone 2 armour and 2 mech_infantrys moved from Iraq to Syria Germans take Syria from French 2 armour and 2 mech_infantrys moved from Syria to Trans-Jordan 1 armour and 1 mech_infantry moved from Iraq to Trans-Jordan 4 infantry moved from Ukraine to Bryansk 1 artillery and 2 infantry moved from Caucasus to Rostov 1 fighter moved from Western Germany to 110 Sea Zone 2 tactical_bombers moved from 112 Sea Zone to 110 Sea Zone 1 armour moved from Persia to Eastern Persia Germans take Eastern Persia from British 1 armour moved from Eastern Persia to Persia EDIT: 3 fighters moved from Queensland to Hawaiian Islands Combat - Germans Battle in Bryansk Germans attack with 1 bomber and 4 infantry Russians defend with 1 artillery and 2 infantry Germans roll dice for 1 bomber and 4 infantry in Bryansk, round 2 : 1/1 hits, 1,33 expected hits Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/0 hits, 1,00 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans roll dice for 1 bomber and 3 infantry in Bryansk, round 3 : 1/1 hits, 1,17 expected hits Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 0/1 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Bryansk Germans roll dice for 1 bomber and 3 infantry in Bryansk, round 4 : 1/1 hits, 1,17 expected hits Russians roll dice for 1 artillery in Bryansk, round 4 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 2 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Rostov Germans attack with 1 artillery and 2 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 1/1 hits, 0,83 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 0/1 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Rostov Germans roll dice for 1 artillery and 2 infantry in Rostov, round 3 : 1/1 hits, 0,83 expected hits Russians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Battle in Kazakhstan Germans attack with 1 artillery and 1 infantry Russians defend with 1 mech_infantry Germans roll dice for 1 artillery and 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0,67 expected hits Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 1 artillery remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 mech_infantry Battle in Trans-Jordan Germans attack with 3 armour and 3 mech_infantrys French defend with 2 infantry Germans roll dice for 3 armour and 3 mech_infantrys in Trans-Jordan, round 2 : 2/0 hits, 2,00 expected hits British roll dice for 2 infantry in Trans-Jordan, round 2 : 1/1 hits, 0,67 expected hits 2 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Trans-Jordan Germans win, taking Trans-Jordan from British with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for French: 2 infantry Battle in 110 Sea Zone Germans attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers British defend with 1 destroyer Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 2/1 hits, 2,67 expected hits British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 110 Sea Zone Germans win with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Germans 1 tactical_bomber moved from 112 Sea Zone to Novgorod 2 fighters moved from Western Germany to Novgorod 1 aaGun, 4 artilleries and 11 infantry moved from Belarus to Novgorod 1 bomber moved from Bryansk to Novgorod 7 mech_infantrys moved from Iraq to Trans-Jordan 1 mech_infantry moved from Iraq to Trans-Jordan 5 armour moved from Iraq to Trans-Jordan 4 mech_infantrys moved from Iraq to Trans-Jordan 1 armour moved from Northwest Persia to Trans-Jordan 1 armour moved from Persia to Trans-Jordan 2 mech_infantrys moved from Northwest Persia to Trans-Jordan 2 armour moved from Persia to Trans-Jordan 1 aaGun, 9 artilleries and 13 infantry moved from Caucasus to Northwest Persia 4 mech_infantrys moved from Caucasus to Ukraine 3 armour moved from Persia to Iraq 2 mech_infantrys moved from Northwest Persia to Iraq 2 mech_infantrys moved from Caucasus to Iraq 4 mech_infantrys moved from Caucasus to Ukraine 1 fighter moved from Western Germany to Southern Italy 1 tactical_bomber moved from Southern Italy to 97 Sea Zone 1 fighter moved from Western Germany to 97 Sea Zone 3 mech_infantrys moved from Northwest Persia to Iraq 1 infantry moved from Western Germany to Holland Belgium 1 aaGun and 3 mech_infantrys moved from Western Germany to France 1 fighter moved from 110 Sea Zone to France 1 tactical_bomber moved from 110 Sea Zone to France 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from 110 Sea Zone to 112 Sea Zone Place Units - Germans 3 infantry placed in Persia 3 infantry placed in Ukraine Germans undo move 2. 3 infantry placed in Ukraine 2 artilleries and 1 infantry placed in Novgorod 2 submarines placed in 113 Sea Zone 2 destroyers and 1 fighter placed in 112 Sea Zone 2 infantry placed in Western Germany 2 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,1 Germans collect 58 PUs (1 lost to blockades); end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 69 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Russians regular : 0,67 Germans regular : -1,00 British regular : 0,00
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Russians Russians buy 2 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 5 artilleries and 11 infantry moved from Archangel to Belarus Russians take Belarus from Germans 1 infantry moved from Smolensk to Belarus 1 mech_infantry moved from Urals to Kazakhstan 1 armour moved from Volgograd to Kazakhstan 1 infantry moved from Volgograd to Kazakhstan 2 infantry moved from Volgograd to Caucasus 1 fighter moved from Russia to Caucasus 1 tactical_bomber moved from Russia to Caucasus 6 artilleries and 15 infantry moved from Volgograd to Rostov 1 artillery and 11 infantry moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 1 artillery and 11 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery and 11 infantry in Bryansk, round 2 : 2/1 hits, 2,33 expected hits Germans roll dice for 2 infantry in Bryansk, round 2 : 0/1 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 artillery and 11 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Rostov Russians attack with 6 artilleries and 15 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 6 artilleries and 15 infantry in Rostov, round 2 : 6/1 hits, 5,50 expected hits Germans roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 6 artilleries and 14 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Kazakhstan Russians attack with 1 armour, 1 infantry and 1 mech_infantry Germans defend with 1 artillery Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0,83 expected hits Germans roll dice for 1 artillery in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Kazakhstan Russians win, taking Kazakhstan from Germans with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Caucasus Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/1 hits, 1,50 expected hits Italians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Caucasus Russians win, taking Caucasus from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Caucasus to Volgograd 1 tactical_bomber moved from Caucasus to Volgograd 6 artilleries moved from Volgograd to Rostov 1 aaGun and 22 infantry moved from Volgograd to Rostov 2 aaGuns moved from Archangel to Belarus 1 aaGun moved from Russia to Bryansk 2 mech_infantrys moved from Archangel to Belarus 2 armour moved from Archangel to Belarus 2 mech_infantrys moved from Vologda to Belarus 2 armour moved from Vologda to Bryansk 4 mech_infantrys moved from Russia to Bryansk 1 mech_infantry moved from Italian Somaliland to Belgian Congo Place Units - Russians 2 artilleries, 5 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 34 PUs
Combat Hit Differential Summary :
Italians regular : -0,33 Germans regular : -0,67 Russians regular : 0,83
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TripleA Manual Gamesave Post: Japanese round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 3 carriers, 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to 34 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 34 Sea Zone: 2 destroyers EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone 2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines 3 fighters moved from French Indo China to 35 Sea Zone 2 fighters and 1 tactical_bomber moved from Japan to 35 Sea Zone 2 tactical_bombers moved from 31 Sea Zone to 35 Sea Zone 2 infantry moved from Shan State to Yunnan 1 infantry moved from Shan State to Yunnan 3 mech_infantrys moved from Shantung to Hopei 2 mech_infantrys moved from Hunan to Hopei 2 infantry moved from Midway to 25 Sea Zone 2 infantry and 1 transport moved from 25 Sea Zone to 30 Sea Zone 1 destroyer moved from 25 Sea Zone to 30 Sea Zone 2 infantry moved from 30 Sea Zone to Johnston Island 1 battleship moved from 31 Sea Zone to 30 Sea Zone 1 infantry moved from Alaska to British Columbia Japanese take British Columbia from British 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 fighter moved from 31 Sea Zone to 35 Sea Zone 1 fighter moved from Shan State to 42 Sea Zone 1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 2 destroyers moved from 34 Sea Zone to 35 Sea Zone EDIT: 1 destroyer moved from 34 Sea Zone to 35 Sea Zone EDIT: 1 submarine moved from 35 Sea Zone to 34 Sea Zone 1 submarine moved from 6 Sea Zone to 34 Sea Zone 1 submarine moved from 36 Sea Zone to 21 Sea Zone 1 submarine moved from 21 Sea Zone to 34 Sea Zone 2 bombers and 3 tactical_bombers moved from Shan State to 35 Sea Zone 1 fighter moved from 31 Sea Zone to 35 Sea Zone 1 mech_infantry moved from Hunan to Hopei 1 fighter moved from Shan State to Yunnan Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport
Combat Hit Differential Summary :
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I’m hitting the fleet by Philly with all I can.
Have switched the 3 participating subs (2 J, 1 US) to des for atleast the first battle-round. I think you’ll have to decide upon casualties, since I’m not sure about keeping the des or not.
If my 2 attacking carriers are damaged or sunk, I also have to till off 2 fig, 2 tac that came from z31.
I happens atleast in other versions that the client selects the air with the most range left as first casualties, but I’m not sure about OOB.
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TripleA Manual Gamesave Post: Japanese round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 3 carriers, 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to 34 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 34 Sea Zone: 2 destroyers EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone 2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines 3 fighters moved from French Indo China to 35 Sea Zone 2 fighters and 1 tactical_bomber moved from Japan to 35 Sea Zone 2 tactical_bombers moved from 31 Sea Zone to 35 Sea Zone 2 infantry moved from Shan State to Yunnan 1 infantry moved from Shan State to Yunnan 3 mech_infantrys moved from Shantung to Hopei 2 mech_infantrys moved from Hunan to Hopei 2 infantry moved from Midway to 25 Sea Zone 2 infantry and 1 transport moved from 25 Sea Zone to 30 Sea Zone 1 destroyer moved from 25 Sea Zone to 30 Sea Zone 2 infantry moved from 30 Sea Zone to Johnston Island 1 battleship moved from 31 Sea Zone to 30 Sea Zone 1 infantry moved from Alaska to British Columbia Japanese take British Columbia from British 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 fighter moved from 31 Sea Zone to 35 Sea Zone 1 fighter moved from Shan State to 42 Sea Zone 1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 2 destroyers moved from 34 Sea Zone to 35 Sea Zone EDIT: 1 destroyer moved from 34 Sea Zone to 35 Sea Zone EDIT: 1 submarine moved from 35 Sea Zone to 34 Sea Zone 1 submarine moved from 6 Sea Zone to 34 Sea Zone 1 submarine moved from 36 Sea Zone to 21 Sea Zone 1 submarine moved from 21 Sea Zone to 34 Sea Zone 2 bombers and 3 tactical_bombers moved from Shan State to 35 Sea Zone 1 fighter moved from 31 Sea Zone to 35 Sea Zone 1 mech_infantry moved from Hunan to Hopei 1 fighter moved from Shan State to Yunnan Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 35 Sea Zone Japanese attack with 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 4 destroyers, 7 fighters, 6 tactical_bombers and 3 transports Americans defend with 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 4 fighters and 2 transports; ANZAC defend with 1 cruiser and 2 fighters Japanese roll dice for 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 4 destroyers, 7 fighters, 6 tactical_bombers and 3 transports in 35 Sea Zone, round 2 : 12/1 hits, 11,33 expected hits
Combat Hit Differential Summary :
Japanese regular : 0,67
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This looks strange. It’s as if the american des is on the japanese side.
I think I’ll have to redo this before starting battle-round 2.
I’ll check the numbers and adjust. The roll is the important part, so after your chosen casualties I’ll roll for the defence. Might be that US has one @2 more and J one less.
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The numbers seem to be correct though. J has a power of 68, which is 11 1/3 hits. There was @2 rolled in the attack, so that looks right.
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US has a power of 46 on the defence, which means 7 2/3 hits, rolling @4.
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I notice US only has 1 des to choose as casualty, so I believe that the edited des will not participate. The client will roll @2 then, but I’ll count it as @4.
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Max d and sinking the sub (disguised as a destroyer) is evident, but then there’s the choice of keeping either a des or a cr.
Japan has 2 subs in the battle and might keep them if the sub goes down.
I think it’s rational to keep the des, since it’s only 1 power difference, but 2/3 risk of losing a full ship that can’t hit back if no des is present.
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Since US lacks one unit, I will take a fig as casualty for now, but fix that to the next battle-round.
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US rolled 2, so got 8 hits.
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@trulpen said in L21 #1 trulpen (X) vs Myygames (A+45) OOB LL:
I’m hitting the fleet by Philly with all I can.
Have switched the 3 participating subs (2 J, 1 US) to des for atleast the first battle-round. I think you’ll have to decide upon casualties, since I’m not sure about keeping the des or not.
If my 2 attacking carriers are damaged or sunk, I also have to till off 2 fig, 2 tac that came from z31.
I happens atleast in other versions that the client selects the air with the most range left as first casualties, but I’m not sure about OOB.
I think it makes sense to select casualties for the most defence value. Please do so, keep BB and planes.
3 carrier build, good move!
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@trulpen said in L21 #1 trulpen (X) vs Myygames (A+45) OOB LL:
Max d and sinking the sub (disguised as a destroyer) is evident, but then there’s the choice of keeping either a des or a cr.
Japan has 2 subs in the battle and might keep them if the sub goes down.
I think it’s rational to keep the des, since it’s only 1 power difference, but 2/3 risk of losing a full ship that can’t hit back if no des is present.
yes, did not think of that. between CR and DES i think keep DD is better
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J will sink 1 ac and 3 des, dmg bs and torch 1 fig, 1 tac.
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TripleA Manual Gamesave Post: Japanese round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 3 carriers, 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to 34 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 34 Sea Zone: 2 destroyers EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone 2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines 3 fighters moved from French Indo China to 35 Sea Zone 2 fighters and 1 tactical_bomber moved from Japan to 35 Sea Zone 2 tactical_bombers moved from 31 Sea Zone to 35 Sea Zone 2 infantry moved from Shan State to Yunnan 1 infantry moved from Shan State to Yunnan 3 mech_infantrys moved from Shantung to Hopei 2 mech_infantrys moved from Hunan to Hopei 2 infantry moved from Midway to 25 Sea Zone 2 infantry and 1 transport moved from 25 Sea Zone to 30 Sea Zone 1 destroyer moved from 25 Sea Zone to 30 Sea Zone 2 infantry moved from 30 Sea Zone to Johnston Island 1 battleship moved from 31 Sea Zone to 30 Sea Zone 1 infantry moved from Alaska to British Columbia Japanese take British Columbia from British 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 fighter moved from 31 Sea Zone to 35 Sea Zone 1 fighter moved from Shan State to 42 Sea Zone 1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 2 destroyers moved from 34 Sea Zone to 35 Sea Zone EDIT: 1 destroyer moved from 34 Sea Zone to 35 Sea Zone EDIT: 1 submarine moved from 35 Sea Zone to 34 Sea Zone 1 submarine moved from 6 Sea Zone to 34 Sea Zone 1 submarine moved from 36 Sea Zone to 21 Sea Zone 1 submarine moved from 21 Sea Zone to 34 Sea Zone 2 bombers and 3 tactical_bombers moved from Shan State to 35 Sea Zone 1 fighter moved from 31 Sea Zone to 35 Sea Zone 1 mech_infantry moved from Hunan to Hopei 1 fighter moved from Shan State to Yunnan Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 35 Sea Zone Japanese attack with 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 4 destroyers, 7 fighters, 6 tactical_bombers and 3 transports Americans defend with 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 4 fighters and 2 transports; ANZAC defend with 1 cruiser and 2 fighters Japanese roll dice for 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 4 destroyers, 7 fighters, 6 tactical_bombers and 3 transports in 35 Sea Zone, round 2 : 12/1 hits, 11,33 expected hits Units damaged: 1 battleship owned by the Americans Americans roll dice for 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 6 fighters and 2 transports in 35 Sea Zone, round 2 : 8/1 hits, 7,33 expected hits
Combat Hit Differential Summary :
Americans regular : 0,67 Japanese regular : 0,67
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Was a 3 rolled in MARTI, but it was unintentional. Happened to open the wrong file so was the start of the same battle. I’ll disregard it.
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Wanted to post the last one for clarity and statistics.
Here is the setup for the second battle-round.