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FlyingBadger (Axis) vs feltmarskal (Allies +16) G40 2nd Ed - Regular Dice


  • TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Sikang to Szechwan
            1 fighter moved from Hopei to Szechwan
            1 infantry moved from Sikang to Shensi
            1 infantry moved from Hopei to Suiyuyan
                  Chinese take Suiyuyan from Japanese
            1 artillery and 17 infantry moved from Hopei to Chahar
                  Chinese take Chahar from Japanese
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Kansu
    
        Place Units - Chinese
            3 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,33
    Japanese regular : -0,67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 4 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Midway to 33 Sea Zone
            2 fighters moved from 25 Sea Zone to 16 Sea Zone
    
        Combat - Americans
            Battle in 16 Sea Zone
                Americans attack with 2 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 fighters in 16 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 33 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 bomber in 33 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 destroyer in 33 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 bomber in 33 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 destroyer in 33 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 bomber in 33 Sea Zone, round 4 : 0/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 destroyer in 33 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 bomber in 33 Sea Zone, round 5 : 0/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 destroyer in 33 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits
                    1 bomber owned by the Americans lost in 33 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is -12
                Casualties for Americans: 1 bomber
    
        Non Combat Move - Americans
            1 carrier moved from 91 Sea Zone to 92 Sea Zone
            2 fighters moved from 91 Sea Zone to 92 Sea Zone
            1 carrier moved from 91 Sea Zone to 110 Sea Zone
            2 fighters moved from Eastern United States to 110 Sea Zone
            1 bomber moved from Eastern United States to Gibraltar
            1 fighter moved from Eastern United States to Gibraltar
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 cruiser moved from 91 Sea Zone to 92 Sea Zone
            1 submarine moved from 91 Sea Zone to 92 Sea Zone
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 armour moved from Central United States to 101 Sea Zone
            1 artillery moved from Central United States to 101 Sea Zone
            1 mech_infantry moved from Central United States to 101 Sea Zone
            3 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 armour moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Morocco
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            1 artillery moved from 91 Sea Zone to Morocco
            1 mech_infantry moved from 91 Sea Zone to Morocco
            2 fighters moved from 16 Sea Zone to 26 Sea Zone
            1 carrier moved from 25 Sea Zone to 26 Sea Zone
            1 submarine moved from 25 Sea Zone to 26 Sea Zone
            2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            2 infantry placed in Eastern United States
            1 carrier placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Sikang to Szechwan
            1 fighter moved from Hopei to Szechwan
            1 infantry moved from Sikang to Shensi
            1 infantry moved from Hopei to Suiyuyan
                  Chinese take Suiyuyan from Japanese
            1 artillery and 17 infantry moved from Hopei to Chahar
                  Chinese take Chahar from Japanese
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Kansu
    
        Place Units - Chinese
            3 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
    
        Purchase Units - British
            British repair damage of 4x harbour; Remaining resources: 36 PUs; 
            British buy 2 fighters and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 infantry moved from India to Burma
            1 fighter moved from India to Burma
            1 cruiser moved from 80 Sea Zone to 81 Sea Zone
            1 mech_infantry moved from Anglo Egyptian Sudan to Alexandria
            1 transport moved from 80 Sea Zone to 76 Sea Zone
            1 artillery moved from Ethiopia to 76 Sea Zone
            1 artillery and 1 transport moved from 76 Sea Zone to 81 Sea Zone
            2 infantry moved from Iraq to Persia
            1 artillery and 1 infantry moved from Iraq to Persia
            1 artillery moved from Tobruk to Alexandria
            1 armour moved from Tobruk to Alexandria
            2 infantry moved from Tobruk to Alexandria
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 carrier moved from 91 Sea Zone to 110 Sea Zone
            2 fighters moved from 91 Sea Zone to 110 Sea Zone
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 armour moved from New Brunswick Nova Scotia to 106 Sea Zone
            1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 infantry moved from Union of South Africa to 71 Sea Zone
            1 infantry and 1 transport moved from 71 Sea Zone to 83 Sea Zone
    
        Combat - British
            Battle in Normandy Bordeaux
            Battle in Burma
                British attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 1 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 fighter and 1 infantry in Burma, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 fighter and 1 infantry in Burma, round 4 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Normandy Bordeaux from Germans, taking Burma from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Burma to India
    
        Place Units - British
            3 mech_infantrys placed in Persia
            2 fighters and 1 mech_infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,4,6,5,3,2,3,5,4,5,5
            UK_Pacific collect 3 PUs (3 lost to blockades); end with 5 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0,33
    Americans regular : -2,67
    Japanese regular : -2,33
    British regular : -1,00
    

    Savegame

  • 24 23 22 21

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            3 armour and 1 mech_infantry moved from Western Ukraine to Bryansk
                  Italians take Bryansk from Russians
            2 infantry moved from Bessarabia to Ukraine
            2 mech_infantrys moved from Romania to Ukraine
            1 bomber and 2 infantry moved from Southern France to Normandy Bordeaux
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Libya to Tobruk
                  Italians take Tobruk from British
    
        Combat - Italians
            Battle in Normandy Bordeaux
                Italians attack with 1 bomber and 2 infantry
                British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 bomber and 2 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1.00 expected hits
                    British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Normandy Bordeaux
                Italians win, taking Normandy Bordeaux from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Normandy Bordeaux to Eastern Poland
    
        Place Units - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Northern Italy: 1 artillery and 3 infantry
            EDIT: Adding units owned by Italians to Southern Italy: 1 artillery and 3 infantry
            EDIT: Turning off Edit Mode
            1 artillery and 3 infantry placed in Northern Italy
            3 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 20 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.00
    British regular : -0.33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 bomber and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 artillery moved from 42 Sea Zone to Java
            1 infantry moved from 42 Sea Zone to Java
            2 fighters moved from New South Wales to 54 Sea Zone
            1 infantry moved from New South Wales to Queensland
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 bomber placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 bomber and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 artillery moved from 42 Sea Zone to Java
            1 infantry moved from 42 Sea Zone to Java
            2 fighters moved from New South Wales to 54 Sea Zone
            1 infantry moved from New South Wales to Queensland
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 bomber placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
    
        Combat Move - French
            1 destroyer moved from 80 Sea Zone to 81 Sea Zone
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 infantry moved from Egypt to Alexandria
            1 infantry moved from Morocco to Algeria
                  French take Algeria from Italians
            1 fighter moved from Gibraltar to Malta
    
        Combat - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 24 23 22 21

    TripleA Manual Gamesave Post: Germans round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 artilleries, 2 fighters and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 transports moved from 115 Sea Zone to 114 Sea Zone
            2 artilleries and 2 infantry moved from Poland to 114 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
            2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
            1 carrier, 1 cruiser and 1 destroyer moved from 115 Sea Zone to 113 Sea Zone
            2 bombers moved from Eastern Poland to Bryansk
            1 fighter moved from Eastern Poland to Bryansk
            2 fighters moved from Western Ukraine to Bryansk
            2 bombers and 3 fighters moved from Bryansk to Russia
            2 tactical_bombers moved from Eastern Poland to Novgorod
            1 mech_infantry moved from Eastern Poland to Archangel
                  Germans take Archangel from Russians
            1 infantry moved from Ukraine to Rostov
                  Germans take Rostov from Russians
            3 mech_infantrys moved from Eastern Poland to Novgorod
            1 submarine moved from 122 Sea Zone to 106 Sea Zone
                  Germans take 106 Sea Zone from British
            1 submarine moved from 123 Sea Zone to 107 Sea Zone
            1 infantry moved from Belarus to Novgorod
    

    Combat Hit Differential Summary :

    Savegame


  • @feltmarskal Intercept in Russia?


  • no intercept

  • 24 23 22 21

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 artilleries, 2 fighters and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 transports moved from 115 Sea Zone to 114 Sea Zone
            2 artilleries and 2 infantry moved from Poland to 114 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
            2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
            1 carrier, 1 cruiser and 1 destroyer moved from 115 Sea Zone to 113 Sea Zone
            2 bombers moved from Eastern Poland to Bryansk
            1 fighter moved from Eastern Poland to Bryansk
            2 fighters moved from Western Ukraine to Bryansk
            2 bombers and 3 fighters moved from Bryansk to Russia
            2 tactical_bombers moved from Eastern Poland to Novgorod
            1 mech_infantry moved from Eastern Poland to Archangel
                  Germans take Archangel from Russians
            1 infantry moved from Ukraine to Rostov
                  Germans take Rostov from Russians
            3 mech_infantrys moved from Eastern Poland to Novgorod
            1 submarine moved from 122 Sea Zone to 106 Sea Zone
                  Germans take 106 Sea Zone from British
            1 submarine moved from 123 Sea Zone to 107 Sea Zone
            1 infantry moved from Belarus to Novgorod
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 5 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 0/2 hits, 0.33 expected hits
                Bombing raid in Russia rolls: 8,4 and causes: 12 damage to unit: factory_major
                Bombing raid in Russia causes 12 damage total. 
            Battle in Novgorod
                Germans attack with 2 artilleries, 3 infantry, 3 mech_infantrys and 2 tactical_bombers
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Germans roll dice for 2 artilleries, 3 infantry, 3 mech_infantrys and 2 tactical_bombers in Novgorod, round 2 : 2/10 hits, 3.00 expected hits
                    Russians roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 2 artilleries, 2 infantry, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            4 aaGuns, 9 armour, 5 artilleries, 22 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Western Ukraine to Bryansk
            3 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk
            4 artilleries and 6 infantry moved from Eastern Poland to Western Ukraine
            2 tactical_bombers moved from Novgorod to Bryansk
            3 armour and 4 mech_infantrys moved from Germany to Eastern Poland
            1 infantry moved from Denmark to Western Germany
            2 infantry moved from Romania to Yugoslavia
            2 bombers and 3 fighters moved from Russia to Bryansk
    
        Place Units - Germans
            2 fighters placed in Western Germany
            2 artilleries and 5 infantry placed in Western Germany
            2 artilleries and 3 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 51 PUs; end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.33
    Germans regular : -1.00
    Russians AA : -0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians repair damage of 10x factory_major; Remaining resources: 25 PUs; 
            Russians buy 8 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Vologda to Archangel
            1 infantry moved from Volgograd to Rostov
            1 tactical_bomber moved from Russia to Archangel
            1 fighter moved from Russia to Rostov
            1 fighter moved from Nenetsia to 115 Sea Zone
    
        Combat - Russians
            Battle in 115 Sea Zone
                Russians attack with 1 fighter
                Germans defend with 2 transports
                    2 transports owned by the Germans lost in 115 Sea Zone
                Russians win with 1 fighter remaining. Battle score for attacker is 14
                Casualties for Germans: 2 transports
            Battle in Archangel
                Russians attack with 1 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 infantry and 1 tactical_bomber in Archangel, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
                Russians win with 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Rostov
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Rostov, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Archangel to Russia
            1 fighter moved from 115 Sea Zone to Vyborg
            1 fighter moved from Rostov to Russia
            2 aaGuns moved from Vologda to Russia
            2 infantry moved from Samara to Russia
            3 infantry moved from Volgograd to Samara
            1 infantry moved from Timguska to Urals
            5 infantry moved from Timguska to Novosibirsk
            1 aaGun and 10 infantry moved from Yenisey to Timguska
            1 mech_infantry moved from Nenetsia to Novosibirsk
            13 infantry moved from Vologda to Russia
    
        Place Units - Russians
            5 infantry placed in Russia
            3 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0,33
    Russians regular : 0,67
    

    Savegame

  • 24 23 22 21

    TripleA Manual Gamesave Post: Japanese round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 5 artilleries, 2 destroyers, 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Yunnan to Burma
            1 armour, 4 artilleries and 8 infantry moved from Shan State to Burma
            1 armour and 2 mech_infantrys moved from French Indo China to Burma
            2 armour and 1 mech_infantry moved from Malaya to Burma
            1 bomber moved from Kwangsi to India
            2 fighters moved from 39 Sea Zone to India
            2 carriers, 1 cruiser, 1 submarine and 2 tactical_bombers moved from 39 Sea Zone to 42 Sea Zone
            2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 42 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 destroyer moved from 6 Sea Zone to 34 Sea Zone
            1 destroyer moved from 33 Sea Zone to 45 Sea Zone
            2 battleships, 2 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 44 Sea Zone to 42 Sea Zone
            2 fighters moved from Kwangsi to 42 Sea Zone
            2 tactical_bombers moved from Kwangsi to Yunnan
            6 infantry moved from Kiangsu to Shantung
            1 artillery and 2 infantry moved from Jehol to Shantung
            2 fighters and 1 tactical_bomber moved from Japan to Kwangsi
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            2 transports moved from 19 Sea Zone to 36 Sea Zone
            1 artillery moved from Celebes to 44 Sea Zone
            1 artillery and 1 transport moved from 44 Sea Zone to 36 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame


  • @feltmarskal Intercept in India?


  • @flyingbadger No intercept

  • 24 23 22 21

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 5 artilleries, 2 destroyers, 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Yunnan to Burma
            1 armour, 4 artilleries and 8 infantry moved from Shan State to Burma
            1 armour and 2 mech_infantrys moved from French Indo China to Burma
            2 armour and 1 mech_infantry moved from Malaya to Burma
            1 bomber moved from Kwangsi to India
            2 fighters moved from 39 Sea Zone to India
            2 carriers, 1 cruiser, 1 submarine and 2 tactical_bombers moved from 39 Sea Zone to 42 Sea Zone
            2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 42 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 destroyer moved from 6 Sea Zone to 34 Sea Zone
            1 destroyer moved from 33 Sea Zone to 45 Sea Zone
            2 battleships, 2 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 44 Sea Zone to 42 Sea Zone
            2 fighters moved from Kwangsi to 42 Sea Zone
            2 tactical_bombers moved from Kwangsi to Yunnan
            6 infantry moved from Kiangsu to Shantung
            1 artillery and 2 infantry moved from Jehol to Shantung
            2 fighters and 1 tactical_bomber moved from Japan to Kwangsi
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            2 transports moved from 19 Sea Zone to 36 Sea Zone
            1 artillery moved from Celebes to 44 Sea Zone
            1 artillery and 1 transport moved from 44 Sea Zone to 36 Sea Zone
    
        Combat - Japanese
            Air Battle in India
                Japanese attacks with 3 units heading to India
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in India
                    UK_Pacific roll AA dice in India : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in India causes 0 damage total. 
            Battle in 42 Sea Zone
                Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 4 fighters, 2 submarines and 4 tactical_bombers
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 4 fighters, 2 submarines and 4 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Burma
                Japanese attack with 4 armour, 4 artilleries, 10 infantry and 3 mech_infantrys
                British defend with 1 infantry
                    Japanese roll dice for 4 armour, 4 artilleries, 10 infantry and 3 mech_infantrys in Burma, round 2 : 4/21 hits, 6.17 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 4 armour, 4 artilleries, 10 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Japanese
            1 aaGun moved from Kiangsi to Kwangsi
            1 artillery and 2 infantry moved from 36 Sea Zone to Kwangsi
            2 fighters moved from India to Yunnan
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in French Indo China
            1 artillery and 2 infantry placed in Malaya
            3 artilleries placed in Kiangsu
            2 destroyers and 1 transport placed in 6 Sea Zone
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 52 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -2.17
    UK_Pacific AA : 0.83
    UK_Pacific regular : -0.33
    

    Savegame


  • scramble sz 95


  • TripleA Manual Gamesave Post: Americans round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 bomber, 2 destroyers, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters moved from 110 Sea Zone to Normandy Bordeaux
            1 carrier, 1 cruiser, 2 fighters and 1 submarine moved from 92 Sea Zone to 95 Sea Zone
                  Americans take 93 Sea Zone from Italians
            1 bomber moved from Gibraltar to Southern France
            1 artillery moved from Morocco to 91 Sea Zone
            1 armour moved from Morocco to 91 Sea Zone
            1 mech_infantry moved from Morocco to 91 Sea Zone
            4 infantry moved from Morocco to 91 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
            1 infantry moved from 95 Sea Zone to Northern Italy
            1 artillery moved from 95 Sea Zone to Northern Italy
            2 fighters moved from 95 Sea Zone to Northern Italy
            2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
            2 infantry moved from 95 Sea Zone to Northern Italy
            1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
            1 armour and 1 infantry moved from 93 Sea Zone to Southern France
            1 fighter moved from Gibraltar to Malta
            1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 destroyer moved from 110 Sea Zone to 107 Sea Zone
            1 bomber moved from French Guiana to 107 Sea Zone
            2 mech_infantrys moved from Central United States to 101 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame


  • scramble sz 95


  • @feltmarskal No thanks


  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 bomber, 2 destroyers, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters moved from 110 Sea Zone to Normandy Bordeaux
            1 carrier, 1 cruiser, 2 fighters and 1 submarine moved from 92 Sea Zone to 95 Sea Zone
                  Americans take 93 Sea Zone from Italians
            1 bomber moved from Gibraltar to Southern France
            1 artillery moved from Morocco to 91 Sea Zone
            1 armour moved from Morocco to 91 Sea Zone
            1 mech_infantry moved from Morocco to 91 Sea Zone
            4 infantry moved from Morocco to 91 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
            1 infantry moved from 95 Sea Zone to Northern Italy
            1 artillery moved from 95 Sea Zone to Northern Italy
            2 fighters moved from 95 Sea Zone to Northern Italy
            2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
            2 infantry moved from 95 Sea Zone to Northern Italy
            1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
            1 armour and 1 infantry moved from 93 Sea Zone to Southern France
            1 fighter moved from Gibraltar to Malta
            1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 destroyer moved from 110 Sea Zone to 107 Sea Zone
            1 bomber moved from French Guiana to 107 Sea Zone
            2 mech_infantrys moved from Central United States to 101 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
    
        Combat - Americans
            Battle in 107 Sea Zone
                Americans attack with 1 bomber and 1 destroyer
                Germans defend with 1 submarine
                    Americans roll dice for 1 bomber and 1 destroyer in 107 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    Germans roll dice for 1 submarine in 107 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 107 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is -2
                Casualties for Americans: 1 destroyer
                Casualties for Germans: 1 submarine
            Battle in Normandy Bordeaux
                Americans attack with 2 fighters, 3 infantry and 1 mech_infantry
                Italians defend with 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 2 fighters, 3 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/6 hits, 1,67 expected hits
                    Italians roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Italians lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Italians with 2 fighters, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
            Battle in Southern France
                Americans attack with 1 armour, 1 bomber and 1 infantry
                Italians defend with 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll AA dice in Southern France : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 armour, 1 bomber and 1 infantry in Southern France, round 2 : 1/3 hits, 1,33 expected hits
                    Italians roll dice for 1 aaGun and 1 infantry in Southern France, round 2 : 1/1 hits, 0,33 expected hits
                    1 aaGun owned by the Italians and 1 infantry owned by the Americans lost in Southern France
                    Americans roll dice for 1 armour and 1 bomber in Southern France, round 3 : 2/2 hits, 1,17 expected hits
                    Italians roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Southern France
                Americans win, taking Southern France from Italians with 1 armour and 1 bomber remaining. Battle score for attacker is 5
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 aaGun and 1 infantry
            Battle in Northern Italy
                Americans attack with 1 artillery, 2 fighters and 3 infantry
                Italians defend with 1 artillery, 1 factory_major and 3 infantry
                    Americans roll dice for 1 cruiser in Northern Italy, round 2 : 0/1 hits, 0,50 expected hits
                    Americans roll dice for 1 artillery, 2 fighters and 3 infantry in Northern Italy, round 2 : 4/6 hits, 2,00 expected hits
                    Italians roll dice for 1 artillery and 3 infantry in Northern Italy, round 2 : 0/4 hits, 1,33 expected hits
                    1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Northern Italy
                Americans converts factory_major into different units
                Americans win, taking Northern Italy from Italians with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 13
                Casualties for Italians: 1 artillery and 3 infantry
    
        Non Combat Move - Americans
            2 mech_infantrys moved from 91 Sea Zone to Morocco
            2 infantry moved from 91 Sea Zone to Morocco
            2 fighters moved from Normandy Bordeaux to 110 Sea Zone
            1 bomber moved from Southern France to United Kingdom
            2 fighters moved from Northern Italy to 95 Sea Zone
            2 fighters moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from 54 Sea Zone to Queensland
            1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 carrier moved from 26 Sea Zone to 54 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from 10 Sea Zone to Wake Island
            2 fighters moved from Western United States to 26 Sea Zone
            1 carrier moved from 26 Sea Zone to 31 Sea Zone
            2 fighters moved from 26 Sea Zone to 31 Sea Zone
            1 bomber moved from 107 Sea Zone to New Brunswick Nova Scotia
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            1 artillery and 2 infantry placed in Eastern United States
            1 bomber placed in Western United States
            1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            2 destroyers placed in 101 Sea Zone
            1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 2,33
    Italians regular : -1,67
    Germans regular : 0,83
    Italians AA : -0,17
    

    Savegame


  • TripleA Manual Gamesave Post: Chinese round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Chahar
            1 fighter moved from Kansu to Chahar
            1 infantry moved from Shensi to Hopei
            1 infantry moved from Szechwan to Shensi
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            3 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Savegame

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