TripleA Turn Summary for game: World At War
Game History
Round: 4 Combat Move - Germans Trigger Units New True: Setting switch to true for conditionAttachment_Units_New_True attached to Germans Trigger Units Bonus New Thai: Thai has their production frontier changed to: ThaiFrontierBonusNew Trigger Units Bonus New Italians: Italians has their production frontier changed to: ItaliansFrontierBonusNew Trigger Units Bonus New Americans: Americans has their production frontier changed to: AmericansFrontierBonusNew Trigger Units Bonus New Yamamoto: Yamamoto has their production frontier changed to: YamamotoFrontierBonusNew Trigger Units Bonus New Chinese: Chinese has their production frontier changed to: ChineseFrontierBonusNew Trigger Units Bonus New British: British has their production frontier changed to: BritishFrontierBonusNew Trigger Units Bonus New Dutch: Dutch has their production frontier changed to: DutchFrontierBonusNew Trigger Units Bonus New Russians: Russians has their production frontier changed to: RussiansFrontierBonusNew Trigger Units Bonus New French: French has their production frontier changed to: FrenchFrontierBonusNew Trigger Units Bonus New Hisaichi: Hisaichi has their production frontier changed to: HisaichiFrontierBonusNew Trigger Units Bonus New Germans: Germans has their production frontier changed to: GermansFrontierBonusNew Trigger Units Bonus New Romanians: Romanians has their production frontier changed to: RomaniansFrontierBonusNew Trigger Units Bonus New Finns: Finns has their production frontier changed to: FinnsFrontierBonusNew Trigger Units Bonus New Anzac: Anzac has their production frontier changed to: AnzacFrontierBonusNew 2 Infantrys moved from Belgium to Picardy 3 Infantrys moved from Lorraine to Picardy 2 Stukas moved from Burgundy to Picardy 4 Infantrys moved from Rhine to Netherlands 1 Artillery moved from Hamburg to Netherlands 1 Bomber moved from Hamburg to Netherlands 1 Transport moved from 24 Sea Zone to 23 Sea Zone 1 Cruiser moved from 24 Sea Zone to 23 Sea Zone 1 Artillery and 3 Infantrys moved from Hamburg to 23 Sea Zone 1 Artillery, 2 Cruisers, 3 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 1 Artillery and 3 Infantrys moved from 24 Sea Zone to Lapland 2 Fighters moved from Helsinki to Lapland 1 Artillery moved from Brest to Minsk 1 Artillery moved from Brest to Lithuania 2 Infantrys moved from East Prussia to Lithuania 2 Infantrys moved from Brest to Minsk 1 Artillery and 3 Infantrys moved from Vinnytsia to Kiev 1 Fighter moved from Danzig to Kiev Purchase Units - Germans Germans buy 2 Adv.Fighters, 2 ArmoredCars, 4 Artillerys, 1 Carrier, 4 Elites, 1 Factory, 15 Infantrys, 1 Mech.Inf, 1 Mot.Inf, 1 Stuka and 3 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in Kiev Germans attack with 1 Artillery, 1 Fighter and 3 Infantrys Russians defend with 2 Infantrys Germans roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in Kiev, round 2 : 3/5 hits, 1.33 expected hits Russians roll dice for 2 Infantrys in Kiev, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians lost in Kiev Germans win, taking Kiev from Russians with 1 Artillery, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 2 Infantrys Battle in Lithuania Germans attack with 1 Artillery and 2 Infantrys Russians defend with 1 Infantry Germans roll dice for 1 Artillery and 2 Infantrys in Lithuania, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Lithuania, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Lithuania Germans win, taking Lithuania from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Lapland Germans attack with 1 Artillery, 2 Fighters and 3 Infantrys Russians defend with 1 Artillery, 1 Infantry and 1 Tank Germans roll dice for 1 Battleship and 2 Cruisers in Lapland, round 2 : 0/3 hits, 1.67 expected hits Germans roll dice for 1 Artillery, 2 Fighters and 3 Infantrys in Lapland, round 2 : 1/6 hits, 1.67 expected hits Russians roll dice for 1 Artillery, 1 Infantry and 1 Tank in Lapland, round 2 : 2/3 hits, 1.17 expected hits 2 Infantrys owned by the Germans lost in Lapland 1 Infantry owned by the Russians lost in Lapland Germans roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Lapland, round 3 : 0/4 hits, 1.33 expected hits Russians roll dice for 1 Artillery and 1 Tank in Lapland, round 3 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Germans lost in Lapland Germans roll dice for 1 Artillery and 2 Fighters in Lapland, round 4 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 Artillery and 1 Tank in Lapland, round 4 : 2/2 hits, 0.83 expected hits 1 Fighter owned by the Germans and 1 Artillery owned by the Germans lost in Lapland 1 Artillery owned by the Russians lost in Lapland 1 Fighter owned by the Germans retreated Russians win with 1 Tank remaining. Battle score for attacker is -12 Casualties for Germans: 1 Artillery, 1 Fighter and 3 Infantrys Casualties for Russians: 1 Artillery and 1 Infantry Battle in Minsk Germans attack with 1 Artillery and 2 Infantrys Russians defend with 1 Infantry Germans roll dice for 1 Artillery and 2 Infantrys in Minsk, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Minsk, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Minsk 1 Infantry owned by the Russians lost in Minsk Germans win, taking Minsk from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 Infantry Casualties for Russians: 1 Infantry Battle in Netherlands Germans attack with 1 Artillery, 1 Bomber and 4 Infantrys Neutral defend with 1 Artillery and 3 Infantrys Germans roll dice for 1 Artillery, 1 Bomber and 4 Infantrys in Netherlands, round 2 : 2/6 hits, 1.83 expected hits Neutral roll dice for 1 Artillery and 3 Infantrys in Netherlands, round 2 : 3/4 hits, 1.33 expected hits 3 Infantrys owned by the Germans lost in Netherlands 2 Infantrys owned by the Neutral lost in Netherlands Germans roll dice for 1 Artillery, 1 Bomber and 1 Infantry in Netherlands, round 3 : 1/3 hits, 1.33 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in Netherlands, round 3 : 2/2 hits, 0.67 expected hits 1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Netherlands 1 Infantry owned by the Neutral lost in Netherlands 1 Bomber owned by the Germans retreated Neutral win with 1 Artillery remaining. Battle score for attacker is -6 Casualties for Germans: 1 Artillery and 4 Infantrys Casualties for Neutral: 3 Infantrys Battle in Picardy Germans attack with 5 Infantrys and 2 Stukas French defend with 1 Bunker Germans roll dice for 5 Infantrys and 2 Stukas in Picardy, round 2 : 2/7 hits, 2.17 expected hits French roll dice for 1 Bunker in Picardy, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Germans lost in Picardy 1 Bunker owned by the French lost in Picardy Germans win, taking Picardy from French with 4 Infantrys and 2 Stukas remaining. Battle score for attacker is 4 Casualties for Germans: 1 Infantry Casualties for French: 1 Bunker Non Combat Move - Germans 2 Stukas moved from Picardy to Paris 1 Infantry moved from Orleanais to Brittany 1 Bomber moved from Netherlands to Hamburg 3 Infantrys moved from Berlin to Saxony 1 Fighter moved from Lapland to Helsinki 1 Fighter moved from Kiev to Vinnytsia 5 Tanks moved from Brest to Vinnytsia 1 Artillery and 4 Infantrys moved from Krakow to Vinnytsia 1 Infantry moved from East Prussia to Latvia 1 Transport moved from 24 Sea Zone to 23 Sea Zone 2 Infantrys moved from Hamburg to 23 Sea Zone 2 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 2 Infantrys moved from 24 Sea Zone to Latvia 2 ArmoredCars and 2 Tanks moved from Bohemia to Vinnytsia 1 Infantry moved from Bohemia to Krakow 2 Infantrys moved from Brest to Vinnytsia 1 Artillery, 1 Elite and 2 Infantrys moved from Warsaw to Brest 1 Stuka moved from Bavaria to Vinnytsia 1 Submarine moved from 23 Sea Zone to 21 Sea Zone Place Units - Germans 1 Artillery, 1 Elite and 2 Infantrys placed in Vinnytsia 1 Artillery, 1 Elite and 2 Infantrys placed in Warsaw 1 Carrier placed in 23 Sea Zone 2 Adv.Fighters placed in 23 Sea Zone 3 Infantrys placed in Hamburg 2 ArmoredCars and 3 Tanks placed in Bohemia 1 Mech.Inf, 1 Mot.Inf and 1 Stuka placed in Bavaria 1 Factory placed in Danzig 2 Artillerys, 2 Elites and 4 Infantrys placed in Paris 4 Infantrys placed in Rhine Turn Complete - Germans Germans collect 105 PUs; end with 105 PUsCombat Hit Differential Summary :
French regular : 0.50 Russians regular : 1.83 Germans regular : -1.00 Neutral regular : 3.00







