That makes sense.
I just think this way because the first two times I played this game I found the Axis at a huge disadvantage with almost no plausible way to win.
Your play is making me rethink that.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 3 destroyers, 1 factory_minor and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
4 artilleries and 1 infantry moved from French Indo China to Yunnan
2 mech_infantrys moved from Kwangtung to Yunnan
2 mech_infantrys moved from Kweichow to Yunnan
1 armour moved from Yenisey to Olgiy
1 artillery and 1 infantry moved from Yenisey to Olgiy
1 infantry moved from Yakut S.S.R. to Yenisey
1 artillery and 1 infantry moved from Suiyuyan to Kansu
1 bomber moved from Kiangsi to Kansu
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 bomber moved from Hainan to Yunnan
2 carriers moved from 36 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 6 Sea Zone
3 fighters moved from Kiangsi to Japan
4 fighters and 5 tactical_bombers moved from Kiangsi to Yunnan
1 battleship moved from 62 Sea Zone to 56 Sea Zone
Combat - Japanese
Battle in Dutch New Guinea
Battle in Kansu
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Kansu, round 2 : 1/1 hits, 1,33 expected hits
Chinese roll dice for 2 infantry in Kansu, round 2 : 1/1 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 1 artillery and 1 bomber in Kansu, round 3 : 1/0 hits, 1,00 expected hits
Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Dutch New Guinea from Dutch, taking Kansu from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Olgiy
Japanese attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Olgiy, round 2 : 1/1 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Olgiy, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Olgiy
Japanese win, taking Olgiy from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Yunnan
Japanese attack with 4 artilleries, 1 bomber, 4 fighters, 1 infantry, 4 mech_infantrys and 5 tactical_bombers
British defend with 3 aaGuns, 1 artillery and 6 infantry
British roll AA dice in Yunnan : 2/1 hits, 1,50 expected hits
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in Yunnan
Japanese roll dice for 4 artilleries, 1 bomber, 3 fighters, 1 infantry, 4 mech_infantrys and 4 tactical_bombers in Yunnan, round 2 : 8/1 hits, 7,50 expected hits
Chinese roll dice for 3 aaGuns, 1 artillery and 6 infantry in Yunnan, round 2 : 2/1 hits, 2,33 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 3 aaGuns owned by the British and 5 infantry owned by the British lost in Yunnan
Japanese roll dice for 4 artilleries, 1 bomber, 3 fighters, 3 mech_infantrys and 4 tactical_bombers in Yunnan, round 3 : 7/0 hits, 7,00 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/1 hits, 0,67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 4 artilleries, 1 bomber, 3 fighters, 3 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for British: 3 aaGuns, 1 artillery and 6 infantry
Non Combat Move - Japanese
1 bomber moved from Yunnan to Kiangsu
3 fighters and 4 tactical_bombers moved from Yunnan to Anhwe
1 bomber moved from Kansu to Suiyuyan
2 mech_infantrys moved from Kiangsu to Kwangsi
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Shantung to Kiangsu
2 mech_infantrys moved from Shantung to Kiangsi
1 aaGun moved from Jehol to Anhwe
Place Units - Japanese
1 factory_minor placed in Kwangtung
3 destroyers placed in 6 Sea Zone
2 armour and 1 mech_infantry placed in Kiangsu
3 mech_infantrys placed in Shantung
1 artillery placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,4
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : -1,00
Japanese regular : 0,00
British AA : 0,50
Russians regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 2 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 33 Sea Zone to 45 Sea Zone
1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery, 1 battleship, 2 carriers, 4 cruisers, 2 destroyers, 3 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
Combat - Americans
Battle in Borneo
Battle in 44 Sea Zone
Americans attack with 1 battleship, 2 carriers, 4 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win, taking Borneo from Japanese, taking 44 Sea Zone from Neutral with 1 battleship, 2 carriers, 4 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 45 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 37 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 cruiser
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 cruiser in 37 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 cruiser in 37 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
1 submarine owned by the Americans lost in 37 Sea Zone
Japanese win with 1 cruiser remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in Celebes
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/1 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 0/1 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Celebes
Americans roll dice for 1 artillery in Celebes, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Celebes, round 4 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery in Celebes, round 5 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Celebes, round 5 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery in Celebes, round 6 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Celebes, round 6 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Celebes
Japanese win with no units remaining. Battle score for attacker is -4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 47 Sea Zone
1 bomber moved from Hawaiian Islands to West Indies
1 bomber moved from Hawaiian Islands to West Indies
1 fighter moved from Wake Island to Hawaiian Islands
1 destroyer moved from 1 Sea Zone to 8 Sea Zone
1 fighter moved from Western United States to 10 Sea Zone
1 tactical_bomber moved from Western United States to 10 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 89 Sea Zone
2 armour and 2 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 3 armour, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 3 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 aaGun moved from 91 Sea Zone to Gibraltar
1 artillery moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
3 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
Place Units - Americans
1 carrier and 3 transports placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 armour and 3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : -2,00
Japanese regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 2 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 33 Sea Zone to 45 Sea Zone
1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery, 1 battleship, 2 carriers, 4 cruisers, 2 destroyers, 3 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
Combat - Americans
Battle in Borneo
Battle in 44 Sea Zone
Americans attack with 1 battleship, 2 carriers, 4 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win, taking Borneo from Japanese, taking 44 Sea Zone from Neutral with 1 battleship, 2 carriers, 4 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 45 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 37 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 cruiser
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 cruiser in 37 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 cruiser in 37 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
1 submarine owned by the Americans lost in 37 Sea Zone
Japanese win with 1 cruiser remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in Celebes
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/1 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 0/1 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Celebes
Americans roll dice for 1 artillery in Celebes, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Celebes, round 4 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery in Celebes, round 5 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Celebes, round 5 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery in Celebes, round 6 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Celebes, round 6 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Celebes
Japanese win with no units remaining. Battle score for attacker is -4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 47 Sea Zone
1 bomber moved from Hawaiian Islands to West Indies
1 bomber moved from Hawaiian Islands to West Indies
1 fighter moved from Wake Island to Hawaiian Islands
1 destroyer moved from 1 Sea Zone to 8 Sea Zone
1 fighter moved from Western United States to 10 Sea Zone
1 tactical_bomber moved from Western United States to 10 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 89 Sea Zone
2 armour and 2 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 3 armour, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 3 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 aaGun moved from 91 Sea Zone to Gibraltar
1 artillery moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
3 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
Place Units - Americans
1 carrier and 3 transports placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 armour and 3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Purchase Units - British
British buy 1 airfield and 1 armour; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Gibraltar to Southern France
2 fighters moved from Trans-Jordan to Egypt
3 fighters moved from Trans-Jordan to Iraq
1 transport moved from 80 Sea Zone to 79 Sea Zone
1 armour moved from West India to 79 Sea Zone
1 armour and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 armour moved from 80 Sea Zone to Persia
1 infantry moved from Rhodesia to Tanganyika Territory
British take Tanganyika Territory from Italians
1 infantry moved from Rhodesia to Belgian Congo
British take Belgian Congo from Italians
1 infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from Japanese
1 fighter moved from India to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to 37 Sea Zone
Combat - British
Strategic bombing raid in Southern France
Germans roll AA dice in Southern France : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in Southern France causes 0 damage total.
Battle in 42 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Persia
British attack with 1 armour
Italians defend with 1 infantry
British roll dice for 1 armour in Persia, round 2 : 0/1 hits, 0,50 expected hits
Italians roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 armour in Persia, round 3 : 0/1 hits, 0,50 expected hits
Italians roll dice for 1 infantry in Persia, round 3 : 0/1 hits, 0,33 expected hits
British roll dice for 1 armour in Persia, round 4 : 0/1 hits, 0,50 expected hits
Italians roll dice for 1 infantry in Persia, round 4 : 0/1 hits, 0,33 expected hits
British roll dice for 1 armour in Persia, round 5 : 0/1 hits, 0,50 expected hits
Italians roll dice for 1 infantry in Persia, round 5 : 0/1 hits, 0,33 expected hits
British roll dice for 1 armour in Persia, round 6 : 1/1 hits, 0,50 expected hits
Italians roll dice for 1 infantry in Persia, round 6 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians and 1 armour owned by the British lost in Persia
Italians win with no units remaining. Battle score for attacker is -3
Casualties for British: 1 armour
Casualties for Italians: 1 infantry
Battle in 37 Sea Zone
British attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 cruiser
British roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/1 hits, 1,17 expected hits
Japanese roll dice for 1 cruiser in 37 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
1 cruiser owned by the Japanese lost in 37 Sea Zone
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in Egypt
British attack with 2 fighters
Italians defend with 1 factory_minor, 1 fighter and 1 harbour
British roll dice for 2 fighters in Egypt, round 2 : 1/0 hits, 1,00 expected hits
Italians roll dice for 1 fighter in Egypt, round 2 : 1/1 hits, 0,67 expected hits
1 fighter owned by the Italians and 1 fighter owned by the British lost in Egypt
British win with 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 fighter
Casualties for Italians: 1 fighter
Battle in Iraq
British attack with 3 fighters
Italians defend with 1 bomber, 1 factory_minor and 1 infantry
British roll dice for 3 fighters in Iraq, round 2 : 1/1 hits, 1,50 expected hits
Italians roll dice for 1 bomber and 1 infantry in Iraq, round 2 : 0/1 hits, 0,50 expected hits
1 bomber owned by the Italians lost in Iraq
British roll dice for 3 fighters in Iraq, round 3 : 2/1 hits, 1,50 expected hits
Italians roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Iraq
British win with 3 fighters remaining. Battle score for attacker is 15
Casualties for Italians: 1 bomber and 1 infantry
Non Combat Move - British
1 fighter moved from Egypt to Trans-Jordan
3 fighters moved from Iraq to Trans-Jordan
2 armour moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 tactical_bomber moved from 37 Sea Zone to Malaya
1 fighter moved from 37 Sea Zone to Malaya
1 fighter moved from 42 Sea Zone to Malaya
1 artillery moved from Burma to India
1 infantry moved from Malaya to Shan State
1 infantry moved from Malaya to Shan State
1 aaGun moved from United Kingdom to Scotland
Place Units - British
1 airfield placed in Gibraltar
1 armour placed in Union of South Africa
British undo move 2.
1 armour placed in Union of South Africa
Turn Complete - British
British collect 24 PUs; end with 26 PUs
Place Units - UK_Pacific
1 fighter placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Some Units in India change ownership: 1 fighter
Combat Hit Differential Summary :
Americans regular : -2,00
Italians regular : -1,17
Japanese regular : -0,17
Germans AA : 0,83
British regular : -1,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 2 destroyers, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Poland to Baltic States
2 submarines moved from 95 Sea Zone to 91 Sea Zone
1 battleship moved from 97 Sea Zone to 98 Sea Zone
1 artillery moved from Southern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
4 infantry moved from Northern Italy to 97 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 97 Sea Zone to 98 Sea Zone
2 artilleries moved from 98 Sea Zone to Trans-Jordan
4 infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from Kenya to Anglo Egyptian Sudan
Combat - Italians
Americans scrambles 2 units out of Gibraltar to defend against the attack in 91 Sea Zone
Battle in Trans-Jordan
Italians attack with 2 artilleries and 4 infantry
British defend with 4 fighters; French defend with 1 infantry
Italians roll dice for 1 battleship in Trans-Jordan, round 2 : 0/1 hits, 0,67 expected hits
Italians roll dice for 2 artilleries and 4 infantry in Trans-Jordan, round 2 : 1/1 hits, 1,67 expected hits
British roll dice for 4 fighters and 1 infantry in Trans-Jordan, round 2 : 3/0 hits, 3,00 expected hits
1 infantry owned by the French and 3 infantry owned by the Italians lost in Trans-Jordan
Italians roll dice for 2 artilleries and 1 infantry in Trans-Jordan, round 3 : 1/0 hits, 1,00 expected hits
British roll dice for 4 fighters in Trans-Jordan, round 3 : 3/1 hits, 2,67 expected hits
2 artilleries owned by the Italians, 1 fighter owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
British win with 3 fighters remaining. Battle score for attacker is -7
Casualties for Italians: 2 artilleries and 4 infantry
Casualties for French: 1 infantry
Casualties for British: 1 fighter
Battle in Baltic States
Italians attack with 1 armour
Russians defend with 1 infantry
Italians roll dice for 1 armour in Baltic States, round 2 : 0/1 hits, 0,50 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 armour in Baltic States, round 3 : 1/1 hits, 0,50 expected hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Baltic States
Russians win with no units remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantry
Battle in 91 Sea Zone
Italians attack with 2 submarines
British defend with 1 fighter; Americans defend with 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 tactical_bomber and 5 transports
Italians roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
Americans roll dice for 1 carrier, 2 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 5 transports in 91 Sea Zone, round 2 : 4/1 hits, 4,17 expected hits
1 destroyer owned by the Americans and 2 submarines owned by the Italians lost in 91 Sea Zone
Americans win with 1 carrier, 2 cruisers, 3 fighters, 1 tactical_bomber and 5 transports remaining. Battle score for attacker is -4
Casualties for Italians: 2 submarines
Casualties for Americans: 1 destroyer
Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
Non Combat Move - Italians
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
Place Units - Italians
2 destroyers placed in 98 Sea Zone
1 armour, 1 infantry and 1 mech_infantry placed in Iraq
1 artillery placed in Egypt
Italians undo move 2.
1 armour, 1 infantry and 1 mech_infantry placed in Iraq
Italians undo move 2.
1 artillery placed in Egypt
2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 22 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 31 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Combat Hit Differential Summary :
Americans regular : -0,17
Italians regular : -1,00
Russians regular : 0,33
British regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 12 PUs;
Combat Move - ANZAC
Combat - ANZAC
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 22 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 12 PUs;
Combat Move - ANZAC
Combat - ANZAC
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 22 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Combat Move - French
1 infantry moved from Libya to Tobruk
French take Tobruk from Italians
Combat - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 destroyers, 7 mech_infantrys and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Germans
1 mech_infantry moved from Rostov to Caucasus
Germans take Caucasus from Russians
1 battleship, 1 carrier and 2 fighters moved from 105 Sea Zone to 91 Sea Zone
2 fighters moved from 92 Sea Zone to 91 Sea Zone
3 bombers moved from Western Germany to 91 Sea Zone
2 infantry moved from Germany to Western Germany
1 artillery and 1 infantry moved from France to Southern France
7 mech_infantrys moved from Romania to Ukraine
2 infantry moved from Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Baltic States
5 infantry moved from Ukraine to Bryansk
5 tactical_bombers moved from Ukraine to Bryansk
Combat - Germans
Battle in Baltic States
Battle in 91 Sea Zone
Germans attack with 1 battleship, 3 bombers, 1 carrier and 4 fighters
Americans defend with 1 carrier, 2 cruisers, 2 fighters and 5 transports
Germans roll dice for 1 battleship, 3 bombers, 1 carrier and 4 fighters in 91 Sea Zone, round 2 : 5/1 hits, 4,67 expected hits
Americans roll dice for 1 carrier, 2 cruisers, 2 fighters and 5 transports in 91 Sea Zone, round 2 : 3/1 hits, 2,67 expected hits
Units damaged: 1 battleship owned by the Germans
2 cruisers owned by the Americans, 1 carrier owned by the Germans, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 91 Sea Zone
Germans roll dice for 1 battleship, 3 bombers and 4 fighters in 91 Sea Zone, round 3 : 5/1 hits, 4,67 expected hits
Americans roll dice for 1 fighter and 5 transports in 91 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
1 fighter owned by the Germans, 1 fighter owned by the Americans and 4 transports owned by the Americans lost in 91 Sea Zone
1 transport owned by the Americans lost in 91 Sea Zone
Germans win, taking Baltic States from Russians with 1 battleship, 3 bombers and 3 fighters remaining. Battle score for attacker is 69
Casualties for Germans: 1 carrier and 1 fighter
Casualties for Americans: 1 carrier, 2 cruisers, 2 fighters and 5 transports
Battle in Bryansk
Germans attack with 5 infantry and 5 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 5 infantry and 5 tactical_bombers in Bryansk, round 2 : 4/1 hits, 3,33 expected hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 1/1 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 4 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
3 bombers moved from 91 Sea Zone to Southern France
2 fighters moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to Southern France
5 tactical_bombers moved from Bryansk to Ukraine
2 artilleries moved from Germany to Poland
1 infantry moved from Germany to Poland
1 aaGun moved from Germany to Poland
1 aaGun, 7 armour, 4 artilleries, 7 infantry, 2 mech_infantrys and 5 tactical_bombers moved from Ukraine to Western Ukraine
Place Units - Germans
1 destroyer placed in 105 Sea Zone
1 destroyer placed in 112 Sea Zone
1 armour and 2 mech_infantrys placed in Ukraine
5 mech_infantrys and 1 tactical_bomber placed in Romania
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5
Germans collect 53 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Americans regular : 0,67
Russians regular : 0,33
Germans regular : 1,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter moved from Archangel to 115 Sea Zone
1 armour and 1 mech_infantry moved from Novgorod to Karelia
Russians take Karelia from Germans
1 armour and 1 mech_infantry moved from Karelia to Finland
Russians take Finland from Germans
2 fighters and 1 tactical_bomber moved from Archangel to Bryansk
1 infantry moved from Tambov to Bryansk
3 infantry moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Volgograd to Caucasus
2 infantry moved from Volgograd to Caucasus
1 submarine moved from 125 Sea Zone to 112 Sea Zone
Combat - Russians
Battle in 115 Sea Zone
Russians attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 115 Sea Zone
Russians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Bryansk
Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 4 infantry
Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/1 hits, 2,33 expected hits
Germans roll dice for 4 infantry in Bryansk, round 2 : 2/1 hits, 1,33 expected hits
2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Bryansk
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 3 : 2/0 hits, 2,00 expected hits
Germans roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Casualties for Germans: 4 infantry
Battle in 112 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer
Russians roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 112 Sea Zone
Russians win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Caucasus
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/0 hits, 2,00 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Caucasus to Volgograd
2 fighters and 1 tactical_bomber moved from Bryansk to Volgograd
3 armour moved from Russia to Novosibirsk
2 infantry moved from Timguska to Novosibirsk
1 armour moved from Russia to Novosibirsk
1 fighter moved from 115 Sea Zone to Novgorod
Place Units - Russians
3 infantry placed in Volgograd
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans regular : 0,67
Russians regular : 1,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 3 infantry, 6 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 bomber moved from Suiyuyan to Russia
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 artillery moved from Kansu to Tsinghai
1 infantry moved from Soviet Far East to Siberia
1 mech_infantry moved from Shantung to Chahar
1 artillery moved from Olgiy to Timguska
Japanese take Timguska from Russians
2 mech_infantrys moved from Kwangsi to Burma
3 mech_infantrys moved from Yunnan to Burma
4 artilleries moved from Yunnan to Burma
1 mech_infantry moved from Kiangsu to Kweichow
2 armour moved from Kiangsu to Kweichow
1 bomber moved from Kiangsu to 43 Sea Zone
1 infantry moved from Kiangsi to Kwangsi
2 mech_infantrys moved from Kiangsi to Kwangsi
2 mech_infantrys moved from Shantung to Kweichow
1 infantry moved from Kiangsu to Kiangsi
1 fighter and 1 tactical_bomber moved from Anhwe to French Indo China
1 mech_infantry moved from Kwangsi to French Indo China
1 mech_infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Central Mongolia
Combat - Japanese
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/1 hits, 0,17 expected hits
Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Russia causes 6 damage total.
Battle in 43 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kweichow
Japanese attack with 2 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Kweichow, round 2 : 3/1 hits, 2,67 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 4 artilleries and 5 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 4 artilleries and 5 mech_infantrys in Burma, round 2 : 3/1 hits, 2,83 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 4 artilleries and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in French Indo China
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 2 : 1/1 hits, 1,33 expected hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Tsinghai
Japanese attack with 1 artillery
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 artillery remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from Anhwe to Yunnan
1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 bomber moved from 43 Sea Zone to Kwangsi
1 bomber moved from Russia to Ukraine
Place Units - Japanese
2 destroyers and 2 transports placed in 6 Sea Zone
1 artillery and 3 infantry placed in Japan
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Shantung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,3,4,5,3,1,3,4,2,4,5,5,2,2,1
Japanese collect 59 PUs (3 lost to blockades); end with 59 PUs
Combat Hit Differential Summary :
Chinese regular : -0,67
Japanese regular : 0,83
UK_Pacific regular : -0,67
Russians AA : -0,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 armour, 1 battleship, 4 infantry and 4 transports; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
Combat Move - Americans
2 armour and 3 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
2 armour, 1 carrier, 2 fighters, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 89 Sea Zone to 91 Sea Zone
2 bombers moved from West Indies to Spain
2 armour moved from 91 Sea Zone to Spain
3 infantry moved from 91 Sea Zone to Spain
1 mech_infantry moved from 91 Sea Zone to Spain
1 fighter moved from 91 Sea Zone to Spain
1 tactical_bomber moved from 91 Sea Zone to Spain
1 tactical_bomber moved from Gibraltar to 91 Sea Zone
3 armour moved from Gibraltar to Spain
1 artillery and 4 infantry moved from Gibraltar to Spain
1 infantry, 1 mech_infantry and 1 transport moved from 47 Sea Zone to 45 Sea Zone
1 infantry and 1 mech_infantry moved from 45 Sea Zone to Dutch New Guinea
1 submarine moved from 45 Sea Zone to 56 Sea Zone
1 battleship moved from 44 Sea Zone to 56 Sea Zone
1 carrier moved from 44 Sea Zone to 56 Sea Zone
2 fighters moved from 44 Sea Zone to 56 Sea Zone
1 transport moved from 44 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 cruiser moved from 44 Sea Zone to 45 Sea Zone
1 destroyer moved from 44 Sea Zone to 45 Sea Zone
3 cruisers and 1 destroyer moved from 44 Sea Zone to 42 Sea Zone
Combat - Americans
Battle in Celebes
Battle in Dutch New Guinea
Battle in 56 Sea Zone
Americans attack with 1 battleship, 1 carrier, 2 fighters and 1 submarine
Japanese defend with 1 battleship
Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 battleship owned by the Japanese
Americans roll dice for 1 battleship, 1 carrier and 2 fighters in 56 Sea Zone, round 2 : 2/1 hits, 1,67 expected hits
Japanese roll dice for 1 battleship in 56 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
1 submarine owned by the Americans and 1 battleship owned by the Japanese lost in 56 Sea Zone
Americans win, taking Celebes from Japanese, taking Dutch New Guinea from Japanese with 1 battleship, 1 carrier and 2 fighters remaining. Battle score for attacker is 14
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 battleship
Battle in 91 Sea Zone
Americans attack with 2 carriers, 2 fighters, 1 tactical_bomber and 3 transports
Germans defend with 1 battleship
Americans roll dice for 2 carriers, 2 fighters, 1 tactical_bomber and 3 transports in 91 Sea Zone, round 2 : 1/1 hits, 1,67 expected hits
Germans roll dice for 1 battleship in 91 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
Units damaged: 1 carrier owned by the Americans
1 battleship owned by the Germans lost in 91 Sea Zone
Americans win with 2 carriers, 2 fighters, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 20
Casualties for Germans: 1 battleship
Battle in Spain
Americans attack with 5 armour, 1 artillery, 2 bombers, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_True defend with 6 infantry
Americans roll dice for 5 armour, 1 artillery, 2 bombers, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber in Spain, round 2 : 7/1 hits, 6,83 expected hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 2/0 hits, 2,00 expected hits
2 infantry owned by the Americans and 6 infantry owned by the Neutral_True lost in Spain
Americans win, taking Spain from Neutral_True with 5 armour, 1 artillery, 2 bombers, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Americans: 2 infantry
Casualties for Neutral_True: 6 infantry
Non Combat Move - Americans
1 aaGun moved from Gibraltar to Spain
2 fighters moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from Spain to Gibraltar
2 bombers moved from Spain to Gibraltar
1 fighter moved from Spain to Gibraltar
Place Units - Americans
2 armour and 4 infantry placed in Eastern United States
1 battleship and 4 transports placed in 101 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : 0,50
Japanese regular : 0,33
Germans regular : 0,33
Neutral_True regular : 0,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Combat Move - British
1 infantry moved from Shan State to French Indo China
1 fighter moved from Malaya to French Indo China
1 infantry moved from Shan State to French Indo China
2 armour moved from India to Burma
2 fighters moved from India to Burma
3 artilleries moved from India to Burma
3 infantry moved from India to Burma
1 fighter moved from Malaya to Burma
1 tactical_bomber moved from Malaya to Burma
1 armour moved from Eastern Persia to Persia
British take Persia from Italians
1 armour moved from Eastern Persia to 80 Sea Zone
1 armour and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 armour moved from 81 Sea Zone to Egypt
3 fighters moved from Trans-Jordan to Egypt
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter moved from Union of South Africa to Anglo Egyptian Sudan
Combat - British
Battle in Egypt
British attack with 1 armour and 3 fighters
Italians defend with 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 1 armour and 3 fighters in Egypt, round 2 : 2/0 hits, 2,00 expected hits
Italians roll dice for 1 artillery in Egypt, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Italians and 1 fighter owned by the British lost in Egypt
British win, taking Egypt from Italians with 1 armour and 2 fighters remaining. Battle score for attacker is -6
Casualties for British: 1 fighter
Casualties for Italians: 1 artillery
Battle in Anglo Egyptian Sudan
British attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Burma
British attack with 2 armour, 3 artilleries, 3 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 4 artilleries and 5 mech_infantrys
British roll dice for 2 armour, 3 artilleries, 3 fighters, 3 infantry and 1 tactical_bomber in Burma, round 2 : 5/1 hits, 5,17 expected hits
Combat Hit Differential Summary :
Italians regular : 0,33
British regular : 0,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 armour, 1 battleship, 4 infantry and 4 transports; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
Combat Move - Americans
2 armour and 3 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
2 armour, 1 carrier, 2 fighters, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 89 Sea Zone to 91 Sea Zone
2 bombers moved from West Indies to Spain
2 armour moved from 91 Sea Zone to Spain
3 infantry moved from 91 Sea Zone to Spain
1 mech_infantry moved from 91 Sea Zone to Spain
1 fighter moved from 91 Sea Zone to Spain
1 tactical_bomber moved from 91 Sea Zone to Spain
1 tactical_bomber moved from Gibraltar to 91 Sea Zone
3 armour moved from Gibraltar to Spain
1 artillery and 4 infantry moved from Gibraltar to Spain
1 infantry, 1 mech_infantry and 1 transport moved from 47 Sea Zone to 45 Sea Zone
1 infantry and 1 mech_infantry moved from 45 Sea Zone to Dutch New Guinea
1 submarine moved from 45 Sea Zone to 56 Sea Zone
1 battleship moved from 44 Sea Zone to 56 Sea Zone
1 carrier moved from 44 Sea Zone to 56 Sea Zone
2 fighters moved from 44 Sea Zone to 56 Sea Zone
1 transport moved from 44 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 cruiser moved from 44 Sea Zone to 45 Sea Zone
1 destroyer moved from 44 Sea Zone to 45 Sea Zone
3 cruisers and 1 destroyer moved from 44 Sea Zone to 42 Sea Zone
Combat - Americans
Battle in Celebes
Battle in Dutch New Guinea
Battle in 56 Sea Zone
Americans attack with 1 battleship, 1 carrier, 2 fighters and 1 submarine
Japanese defend with 1 battleship
Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 battleship owned by the Japanese
Americans roll dice for 1 battleship, 1 carrier and 2 fighters in 56 Sea Zone, round 2 : 2/1 hits, 1,67 expected hits
Japanese roll dice for 1 battleship in 56 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
1 submarine owned by the Americans and 1 battleship owned by the Japanese lost in 56 Sea Zone
Americans win, taking Celebes from Japanese, taking Dutch New Guinea from Japanese with 1 battleship, 1 carrier and 2 fighters remaining. Battle score for attacker is 14
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 battleship
Battle in 91 Sea Zone
Americans attack with 2 carriers, 2 fighters, 1 tactical_bomber and 3 transports
Germans defend with 1 battleship
Americans roll dice for 2 carriers, 2 fighters, 1 tactical_bomber and 3 transports in 91 Sea Zone, round 2 : 1/1 hits, 1,67 expected hits
Germans roll dice for 1 battleship in 91 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
Units damaged: 1 carrier owned by the Americans
1 battleship owned by the Germans lost in 91 Sea Zone
Americans win with 2 carriers, 2 fighters, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 20
Casualties for Germans: 1 battleship
Battle in Spain
Americans attack with 5 armour, 1 artillery, 2 bombers, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_True defend with 6 infantry
Americans roll dice for 5 armour, 1 artillery, 2 bombers, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber in Spain, round 2 : 7/1 hits, 6,83 expected hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 2/0 hits, 2,00 expected hits
2 infantry owned by the Americans and 6 infantry owned by the Neutral_True lost in Spain
Americans win, taking Spain from Neutral_True with 5 armour, 1 artillery, 2 bombers, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Americans: 2 infantry
Casualties for Neutral_True: 6 infantry
Non Combat Move - Americans
1 aaGun moved from Gibraltar to Spain
2 fighters moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from Spain to Gibraltar
2 bombers moved from Spain to Gibraltar
1 fighter moved from Spain to Gibraltar
Place Units - Americans
2 armour and 4 infantry placed in Eastern United States
1 battleship and 4 transports placed in 101 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Purchase Units - British
British buy 1 cruiser and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 infantry moved from Shan State to French Indo China
1 fighter moved from Malaya to French Indo China
1 infantry moved from Shan State to French Indo China
2 armour moved from India to Burma
2 fighters moved from India to Burma
3 artilleries moved from India to Burma
3 infantry moved from India to Burma
1 fighter moved from Malaya to Burma
1 tactical_bomber moved from Malaya to Burma
1 armour moved from Eastern Persia to Persia
British take Persia from Italians
1 armour moved from Eastern Persia to 80 Sea Zone
1 armour and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 armour moved from 81 Sea Zone to Egypt
3 fighters moved from Trans-Jordan to Egypt
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter moved from Union of South Africa to Anglo Egyptian Sudan
Combat - British
Battle in Egypt
British attack with 1 armour and 3 fighters
Italians defend with 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 1 armour and 3 fighters in Egypt, round 2 : 2/0 hits, 2,00 expected hits
Italians roll dice for 1 artillery in Egypt, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Italians and 1 fighter owned by the British lost in Egypt
British win, taking Egypt from Italians with 1 armour and 2 fighters remaining. Battle score for attacker is -6
Casualties for British: 1 fighter
Casualties for Italians: 1 artillery
Battle in Anglo Egyptian Sudan
British attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Burma
British attack with 2 armour, 3 artilleries, 3 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 4 artilleries and 5 mech_infantrys
British roll dice for 2 armour, 3 artilleries, 3 fighters, 3 infantry and 1 tactical_bomber in Burma, round 2 : 5/1 hits, 5,17 expected hits
Japanese roll dice for 4 artilleries and 5 mech_infantrys in Burma, round 2 : 3/0 hits, 3,00 expected hits
5 mech_infantrys owned by the Japanese and 3 infantry owned by the British lost in Burma
British roll dice for 2 armour, 3 artilleries, 3 fighters and 1 tactical_bomber in Burma, round 3 : 4/1 hits, 4,17 expected hits
Japanese roll dice for 4 artilleries in Burma, round 3 : 1/1 hits, 1,33 expected hits
4 artilleries owned by the Japanese and 1 artillery owned by the British lost in Burma
British win, taking Burma from Japanese with 2 armour, 2 artilleries, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 23
Casualties for British: 1 artillery and 3 infantry
Casualties for Japanese: 4 artilleries and 5 mech_infantrys
Battle in French Indo China
British attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 fighter and 2 infantry in French Indo China, round 2 : 0/1 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 fighter and 2 infantry in French Indo China, round 3 : 1/1 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in French Indo China, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - British
3 fighters moved from Burma to India
1 tactical_bomber moved from Burma to India
1 fighter moved from French Indo China to Malaya
2 fighters moved from Egypt to Trans-Jordan
1 fighter moved from Anglo Egyptian Sudan to Belgian Congo
1 armour moved from Union of South Africa to Belgian Congo
2 infantry moved from Gibraltar to Spain
Place Units - British
1 cruiser and 2 transports placed in 106 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1,5
British collect 28 PUs (2 lost to blockades); end with 28 PUs
Place Units - UK_Pacific
5 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 19 PUs
Some Units in India change ownership: 5 infantry
Combat Hit Differential Summary :
Americans regular : 0,50
Italians regular : 0,33
Japanese regular : -0,67
Germans regular : 0,33
Neutral_True regular : 0,00
British regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries, 3 infantry and 1 tactical_bomber; Remaining resources: 2 PUs;
Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Italians
1 armour and 1 mech_infantry moved from Iraq to Northwest Persia
Italians take Northwest Persia from Neutral_Allies
1 armour and 1 mech_infantry moved from Northwest Persia to Persia
Combat - Italians
Battle in Persia
Italians attack with 1 armour and 1 mech_infantry
British defend with 1 armour
Italians roll dice for 1 armour and 1 mech_infantry in Persia, round 2 : 1/1 hits, 0,67 expected hits
British roll dice for 1 armour in Persia, round 2 : 1/1 hits, 0,50 expected hits
1 mech_infantry owned by the Italians and 1 armour owned by the British lost in Persia
Italians win, taking Persia from British with 1 armour remaining. Battle score for attacker is 2
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 armour
Non Combat Move - Italians
1 infantry moved from Iraq to Turkey
Italians take Turkey from Neutral_True
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
3 transports moved from 98 Sea Zone to 97 Sea Zone
1 battleship moved from 98 Sea Zone to 97 Sea Zone
Place Units - Italians
2 artilleries and 2 infantry placed in Northern Italy
1 armour, 1 infantry and 1 tactical_bomber placed in Iraq
Turn Complete - Italians
Italians collect 20 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 33 PUs
Combat Hit Differential Summary :
Italians regular : 0,33
British regular : 0,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 2 transports; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 bomber moved from New South Wales to New Guinea
Combat - ANZAC
Battle in New Guinea
ANZAC attack with 1 bomber
Japanese defend with 1 infantry
ANZAC roll dice for 1 bomber in New Guinea, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in New Guinea
ANZAC win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 bomber moved from New Guinea to Dutch New Guinea
Place Units - ANZAC
1 cruiser and 2 transports placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Combat Hit Differential Summary :
Japanese regular : -0,33
ANZAC regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 2 transports; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 bomber moved from New South Wales to New Guinea
Combat - ANZAC
Battle in New Guinea
ANZAC attack with 1 bomber
Japanese defend with 1 infantry
ANZAC roll dice for 1 bomber in New Guinea, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in New Guinea
ANZAC win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 bomber moved from New Guinea to Dutch New Guinea
Place Units - ANZAC
1 cruiser and 2 transports placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Combat Move - French
1 infantry moved from Tobruk to Alexandria
British take Alexandria from Italians
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
Combat - French
Battle in 98 Sea Zone
French attack with 1 destroyer
Italians defend with 1 destroyer
French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the French lost in 98 Sea Zone
Italians win with 1 destroyer remaining. Battle score for attacker is -8
Casualties for French: 1 destroyer
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Italians regular : 0,67
French regular : -0,33
Japanese regular : -0,33
ANZAC regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 4 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Germans
1 destroyer moved from 105 Sea Zone to 91 Sea Zone
2 fighters moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from Southern France to 91 Sea Zone
3 bombers moved from Southern France to 91 Sea Zone
1 mech_infantry moved from Ukraine to Tambov
Germans take Tambov from Russians
2 mech_infantrys moved from Ukraine to Caucasus
1 tactical_bomber moved from Romania to Caucasus
1 tactical_bomber moved from Western Ukraine to Caucasus
2 infantry moved from Baltic States to Belarus
4 tactical_bombers moved from Western Ukraine to Belarus
8 armour, 6 artilleries, 7 infantry and 5 mech_infantrys moved from Western Ukraine to Bryansk
6 mech_infantrys moved from Ukraine to Bryansk
1 armour moved from Ukraine to Bryansk
5 mech_infantrys moved from Romania to Ukraine
1 infantry moved from Poland to Baltic States
1 artillery moved from Southern France to France
Combat - Germans
Americans scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone
Battle in 91 Sea Zone
Germans attack with 3 bombers, 1 destroyer and 3 fighters
Americans defend with 2 carriers, 3 fighters, 1 tactical_bomber and 3 transports
Germans roll dice for 3 bombers, 1 destroyer and 3 fighters in 91 Sea Zone, round 2 : 4/1 hits, 3,83 expected hits
Americans roll dice for 2 carriers, 3 fighters, 1 tactical_bomber and 3 transports in 91 Sea Zone, round 2 : 4/1 hits, 3,17 expected hits
1 destroyer owned by the Germans, 1 tactical_bomber owned by the Americans, 3 fighters owned by the Germans and 2 carriers owned by the Americans lost in 91 Sea Zone
Germans roll dice for 3 bombers in 91 Sea Zone, round 3 : 2/0 hits, 2,00 expected hits
Americans roll dice for 3 fighters and 3 transports in 91 Sea Zone, round 3 : 2/0 hits, 2,00 expected hits
2 bombers owned by the Germans and 2 fighters owned by the Americans lost in 91 Sea Zone
Germans roll dice for 1 bomber in 91 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits
Americans roll dice for 1 fighter and 3 transports in 91 Sea Zone, round 4 : 0/1 hits, 0,67 expected hits
1 fighter owned by the Americans lost in 91 Sea Zone
3 transports owned by the Americans lost in 91 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 32
Casualties for Germans: 2 bombers, 1 destroyer and 3 fighters
Casualties for Americans: 2 carriers, 3 fighters, 1 tactical_bomber and 3 transports
Battle in Bryansk
Germans attack with 9 armour, 6 artilleries, 7 infantry and 11 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 9 armour, 6 artilleries, 7 infantry and 11 mech_infantrys in Bryansk, round 2 : 10/1 hits, 10,50 expected hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 1/1 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 9 armour, 6 artilleries, 6 infantry and 11 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 2 infantry and 4 tactical_bombers
Russians defend with 2 armour and 1 mech_infantry
Germans roll dice for 2 infantry and 4 tactical_bombers in Belarus, round 2 : 3/1 hits, 2,33 expected hits
Russians roll dice for 2 armour and 1 mech_infantry in Belarus, round 2 : 1/1 hits, 1,33 expected hits
1 mech_infantry owned by the Russians, 2 armour owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Germans: 1 infantry
Casualties for Russians: 2 armour and 1 mech_infantry
Battle in Caucasus
Germans attack with 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 1/1 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Caucasus to Ukraine
1 tactical_bomber moved from Caucasus to Turkey
4 tactical_bombers moved from Belarus to Ukraine
1 bomber moved from 91 Sea Zone to Southern Italy
1 carrier moved from 92 Sea Zone to 95 Sea Zone
2 infantry moved from Western Germany to France
1 aaGun moved from Western Ukraine to Bryansk
Place Units - Germans
3 infantry placed in Normandy Bordeaux
1 infantry placed in Southern France
2 artilleries placed in France
1 artillery placed in France
3 mech_infantrys placed in Ukraine
1 mech_infantry placed in Southern France
1 mech_infantry placed in Western Germany
2 artilleries and 1 mech_infantry placed in Western Germany
1 artillery and 1 mech_infantry placed in Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Americans regular : 0,17
Russians regular : -0,33
Germans regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 6x factory_major; Remaining resources: 26 PUs;
Russians buy 1 artillery and 7 infantry; Remaining resources: 1 PUs;
Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
Combat Move - Russians
1 mech_infantry moved from Finland to Norway
Russians take Norway from Germans
1 armour moved from Finland to Vyborg
Russians take Vyborg from Germans
1 submarine moved from 112 Sea Zone to 105 Sea Zone
1 artillery moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Belarus
1 armour moved from Novgorod to Baltic States
1 artillery moved from Novgorod to Belarus
1 fighter moved from Novgorod to Belarus
2 fighters moved from Volgograd to Rostov
1 tactical_bomber moved from Volgograd to Rostov
2 fighters moved from Volgograd to Tambov
1 tactical_bomber moved from Volgograd to Tambov
2 infantry moved from Volgograd to Tambov
2 infantry moved from Volgograd to Rostov
Combat - Russians
Battle in Tambov
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 2/0 hits, 2,00 expected hits
Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Rostov
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/0 hits, 2,00 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 1 armour, 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour, 1 artillery and 2 infantry in Baltic States, round 2 : 1/1 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Belarus, round 2 : 1/1 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Belarus to Russia
4 armour moved from Novosibirsk to Russia
2 armour moved from Volgograd to Russia
2 fighters moved from Rostov to Russia
1 tactical_bomber moved from Rostov to Russia
1 tactical_bomber moved from Tambov to Russia
2 fighters moved from Tambov to Russia
1 armour moved from Volgograd to Russia
2 aaGuns moved from Novgorod to Baltic States
Place Units - Russians
1 artillery and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 26 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans regular : 1,67
Russians regular : -0,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 destroyer, 2 infantry, 4 mech_infantrys and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Japanese
3 mech_infantrys moved from Kweichow to Burma
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
1 tactical_bomber moved from Yunnan to Burma
1 infantry moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 mech_infantry moved from Chahar to Suiyuyan
1 artillery moved from Timguska to Novosibirsk
1 armour moved from Olgiy to Novosibirsk
1 mech_infantry moved from Yunnan to Szechwan
1 artillery moved from Tsinghai to Shensi
1 fighter moved from Yunnan to India
1 bomber moved from Kwangsi to India
1 fighter moved from Yunnan to India
1 tactical_bomber moved from Yunnan to French Indo China
1 tactical_bomber moved from Central Mongolia to Shensi
1 tactical_bomber moved from Yunnan to French Indo China
1 infantry moved from Kwangsi to French Indo China
1 fighter moved from Central Mongolia to Szechwan
1 infantry moved from Siberia to Amur
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 battleship and 1 cruiser moved from 6 Sea Zone to 36 Sea Zone
1 carrier moved from 6 Sea Zone to 36 Sea Zone
2 fighters moved from Japan to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
Japanese take 35 Sea Zone from Americans
4 destroyers moved from 6 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Kwangtung
1 fighter moved from Japan to 36 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 carrier, 2 destroyers and 1 fighter moved from 6 Sea Zone to 36 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 armour moved from Kweichow to Burma
1 bomber moved from Ukraine to Egypt
Combat - Japanese
Air Battle in India
Japanese attacks with 3 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Egypt
British roll AA dice in Egypt : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in Egypt causes 0 damage total.
Strategic bombing raid in India
UK_Pacific roll AA dice in India : 0/1 hits, 0,17 expected hits
Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in India causes 6 damage total.
Battle in Suiyuyan
Japanese attack with 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 1/1 hits, 0,17 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese win with no units remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 fighter and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 mech_infantry in Szechwan, round 2 : 1/1 hits, 0,67 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 artillery and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 tactical_bomber in Shensi, round 2 : 1/1 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantry
Battle in Novosibirsk
Japanese attack with 1 armour and 1 artillery
Russians defend with 2 infantry
Japanese roll dice for 1 armour and 1 artillery in Novosibirsk, round 2 : 1/1 hits, 0,83 expected hits
Russians roll dice for 2 infantry in Novosibirsk, round 2 : 1/1 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Novosibirsk
Japanese roll dice for 1 armour in Novosibirsk, round 3 : 1/1 hits, 0,50 expected hits
Russians roll dice for 1 infantry in Novosibirsk, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 1 armour remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery
Casualties for Russians: 2 infantry
Battle in Burma
Japanese attack with 1 armour, 1 fighter, 3 mech_infantrys and 2 tactical_bombers
British defend with 2 armour and 2 artilleries
Japanese roll dice for 1 armour, 1 fighter, 3 mech_infantrys and 2 tactical_bombers in Burma, round 2 : 2/1 hits, 2,83 expected hits
UK_Pacific roll dice for 2 armour and 2 artilleries in Burma, round 2 : 1/1 hits, 1,67 expected hits
1 mech_infantry owned by the Japanese and 2 artilleries owned by the British lost in Burma
Japanese roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Burma, round 3 : 3/1 hits, 2,67 expected hits
UK_Pacific roll dice for 2 armour in Burma, round 3 : 1/0 hits, 1,00 expected hits
1 mech_infantry owned by the Japanese and 2 armour owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 2 mech_infantrys
Casualties for British: 2 armour and 2 artilleries
Battle in French Indo China
Japanese attack with 1 artillery, 2 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in French Indo China, round 2 : 1/1 hits, 1,17 expected hits
Japanese roll dice for 1 artillery, 2 infantry and 2 tactical_bombers in French Indo China, round 2 : 1/1 hits, 1,83 expected hits
UK_Pacific roll dice for 2 infantry in French Indo China, round 2 : 1/1 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 artillery, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Cleaning up after air battles
Non Combat Move - Japanese
1 fighter moved from Burma to Yunnan
2 tactical_bombers moved from Burma to Yunnan
1 fighter moved from Szechwan to Yunnan
1 armour moved from Kweichow to Yunnan
3 mech_infantrys moved from Kiangsu to Kwangsi
1 mech_infantry moved from Shantung to Chahar
1 aaGun moved from Anhwe to Hunan
1 mech_infantry moved from Shantung to Hopei
1 mech_infantry moved from Shantung to Hunan
1 tactical_bomber moved from Shensi to Yunnan
2 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from India to Yunnan
1 bomber moved from India to Yunnan
1 tactical_bomber moved from French Indo China to 35 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from French Indo China to Yunnan
Place Units - Japanese
1 destroyer and 1 transport placed in 19 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
1 armour and 2 mech_infantrys placed in Kwangtung
1 mech_infantry placed in Kiangsu
1 transport placed in 6 Sea Zone
Japanese undo move 5.
Japanese undo move 1.
Japanese undo move 3.
2 transports placed in 19 Sea Zone
1 artillery placed in Kiangsu
1 destroyer placed in 6 Sea Zone
Japanese undo move 3.
2 transports placed in 6 Sea Zone
1 infantry and 1 mech_infantry placed in Kiangsu
Japanese undo move 5.
1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,3,5,3
Japanese collect 57 PUs (4 lost to blockades); end with 58 PUs
Combat Hit Differential Summary :
Chinese regular : 1,00
Japanese regular : 0,50
UK_Pacific AA : -0,17
British AA : 0,83
UK_Pacific regular : -0,33
Russians regular : 0,00