doesn’t seem that regretful, your odds look fairly good, and better than moscow if I’m reading the gamestate and my available countermoves correctly.
Gazza (al) vs Enigma (ax) G40 2nd OOB
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 3 destroyers, 2 fighters, 2 infantry and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 3 fighters moved from Norway to 115 Sea Zone 3 bombers moved from Norway to 115 Sea Zone 1 infantry moved from Morocco to Algeria 1 armour moved from Morocco to Algeria 1 infantry moved from Morocco to Algeria 1 artillery moved from Morocco to Algeria 2 fighters moved from 91 Sea Zone to Algeria 3 transports moved from 91 Sea Zone to 102 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 transports moved from 102 Sea Zone to 101 Sea Zone 2 destroyers moved from 101 Sea Zone to 91 Sea Zone 1 submarine moved from 91 Sea Zone to 105 Sea Zone Americans take 105 Sea Zone from Germans 1 submarine moved from 91 Sea Zone to 93 Sea Zone Americans take 93 Sea Zone from Italians 1 transport moved from 102 Sea Zone to 101 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 destroyer moved from 54 Sea Zone to 44 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone 2 fighters moved from 54 Sea Zone to 44 Sea Zone 2 tactical_bombers moved from 54 Sea Zone to 44 Sea Zone 2 fighters moved from 54 Sea Zone to 42 Sea Zone Combat - Americans Battle in Algeria Americans attack with 1 armour, 1 artillery, 2 fighters and 2 infantry Italians defend with 1 armour and 1 mech_infantry Americans roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Algeria, round 2 : 4/6 hits, 2.33 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Algeria, round 2 : 1/2 hits, 0.83 expected hits 1 mech_infantry owned by the Italians, 1 infantry owned by the Americans and 1 armour owned by the Italians lost in Algeria Americans win, taking Algeria from Italians with 1 armour, 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 infantry Casualties for Italians: 1 armour and 1 mech_infantry Battle in 44 Sea Zone Americans attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 submarine and 1 transport Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 44 Sea Zone Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits 1 transport owned by the Japanese lost in 44 Sea Zone Americans win, taking 44 Sea Zone from Japanese with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 13 Casualties for Japanese: 1 submarine and 1 transport Battle in 115 Sea Zone Americans attack with 3 bombers and 3 fighters Germans defend with 2 destroyers and 1 transport Americans roll dice for 3 bombers and 3 fighters in 115 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits Germans roll dice for 2 destroyers and 1 transport in 115 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits 2 destroyers owned by the Germans and 1 transport owned by the Germans lost in 115 Sea Zone Americans win with 3 bombers and 3 fighters remaining. Battle score for attacker is 23 Casualties for Germans: 2 destroyers and 1 transport Battle in 42 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 42 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 fighter moved from 44 Sea Zone to 45 Sea Zone 1 fighter moved from 44 Sea Zone to 45 Sea Zone 2 tactical_bombers moved from 44 Sea Zone to 45 Sea Zone 1 carrier moved from 54 Sea Zone to 45 Sea Zone 2 battleships moved from 54 Sea Zone to 45 Sea Zone 2 carriers moved from 54 Sea Zone to 45 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 2 cruisers moved from 54 Sea Zone to 45 Sea Zone 2 submarines moved from 54 Sea Zone to 45 Sea Zone 2 destroyers moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 mech_infantry moved from 45 Sea Zone to Dutch New Guinea 3 fighters moved from Queensland to Dutch New Guinea 2 fighters moved from 42 Sea Zone to 45 Sea Zone 1 fighter moved from Algeria to 91 Sea Zone 1 fighter moved from Algeria to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 2 artilleries moved from 91 Sea Zone to Morocco 3 fighters moved from 115 Sea Zone to Norway 3 bombers moved from 115 Sea Zone to Norway Place Units - Americans 1 artillery and 2 infantry placed in Norway 1 artillery and 2 fighters placed in Eastern United States 1 carrier, 3 destroyers and 2 transports placed in 10 Sea Zone Americans undo move 2. 1 artillery placed in Western United States 2 fighters placed in Eastern United States Americans undo move 2. 1 carrier placed in 101 Sea Zone 3 destroyers and 2 transports placed in 10 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 61 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Purchase Units - British British buy 3 armour and 3 infantry; Remaining resources: 6 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 1 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Egypt to 81 Sea Zone 1 artillery moved from Egypt to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Iraq 1 artillery moved from 80 Sea Zone to Iraq 1 fighter moved from Egypt to Iraq 2 fighters moved from Persia to Iraq 1 cruiser moved from 81 Sea Zone to 80 Sea Zone 1 infantry moved from Egypt to Alexandria 1 artillery moved from Egypt to Alexandria 1 mech_infantry moved from Morocco to Tunisia British take Tunisia from Italians 1 infantry moved from Morocco to Algeria 1 infantry moved from Morocco to Algeria 1 artillery moved from Morocco to Algeria 2 fighters moved from Scotland to United Kingdom Combat - British Battle in Iraq British attack with 1 artillery, 3 fighters and 1 infantry Italians defend with 1 armour, 1 factory_minor and 2 mech_infantrys British roll dice for 1 cruiser in Iraq, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 artillery, 3 fighters and 1 infantry in Iraq, round 2 : 1/5 hits, 2.17 expected hits Italians roll dice for 1 armour and 2 mech_infantrys in Iraq, round 2 : 0/3 hits, 1.17 expected hits 2 mech_infantrys owned by the Italians lost in Iraq British roll dice for 1 artillery, 3 fighters and 1 infantry in Iraq, round 3 : 5/5 hits, 2.17 expected hits Italians roll dice for 1 armour in Iraq, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Iraq British win, taking Iraq from Italians with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 14 Casualties for Italians: 1 armour and 2 mech_infantrys Battle in Alexandria British attack with 1 artillery and 1 infantry Italians defend with 1 artillery British roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 artillery in Alexandria, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 1 infantry in Alexandria, round 3 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 artillery in Alexandria, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by UK_Pacific from 81 Sea Zone: 1 battleship and 1 destroyer EDIT: Turning off Edit Mode 1 fighter moved from Iraq to Persia 1 fighter moved from Iraq to Persia 1 fighter moved from Iraq to Persia 2 artilleries moved from Burma to India 1 artillery moved from Burma to India 1 armour moved from Burma to India 1 infantry moved from India to Burma 1 aaGun moved from Burma to India 1 transport moved from 80 Sea Zone to 79 Sea Zone Place Units - British 3 armour placed in Persia British undo move 1. 1 armour and 2 infantry placed in Persia 2 armour and 1 infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6 British collect 34 PUs; end with 40 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 7 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Americans regular : 2.83 Japanese regular : -0.33 Italians regular : -2.17 Germans regular : -0.67 British regular : 1.83 -
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Italians Italians buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Syria to Iraq 1 tactical_bomber moved from Southern Italy to Iraq 2 fighters moved from 99 Sea Zone to Iraq 1 bomber moved from Volgograd to Iraq Combat - Italians Battle in Iraq Italians attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber British defend with 1 artillery, 1 factory_minor and 1 infantry Italians roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Iraq, round 2 : 2/6 hits, 2,67 expected hits British roll dice for 1 artillery and 1 infantry in Iraq, round 2 : 1/2 hits, 0,67 expected hits 1 artillery owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Iraq Italians win, taking Iraq from British with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for British: 1 artillery and 1 infantry Non Combat Move - Italians 1 bomber moved from Iraq to Syria 2 fighters moved from Iraq to Syria 1 tactical_bomber moved from Iraq to Syria 1 destroyer moved from 98 Sea Zone to 97 Sea Zone 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 armour moved from Southern Italy to 97 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Syria 1 armour moved from 99 Sea Zone to Syria 1 submarine moved from 99 Sea Zone to 97 Sea Zone 1 artillery and 3 infantry moved from Western Germany to Northern Italy 2 aaGuns moved from Normandy Bordeaux to France 2 infantry moved from Northern Italy to Southern Italy 7 infantry moved from Bryansk to Tambov Place Units - Italians 1 destroyer and 1 transport placed in 97 Sea Zone 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2 Italians collect 17 PUs (2 lost to blockades); end with 17 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 21 PUsCombat Hit Differential Summary :
Italians regular : -0,67 British regular : 0,33 -
TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy nothing; Remaining resources: 10 PUs; Combat Move - ANZAC 2 infantry moved from Trans-Jordan to Iraq 2 destroyers moved from 54 Sea Zone to 45 Sea Zone 1 cruiser moved from 54 Sea Zone to 45 Sea Zone 1 submarine moved from 62 Sea Zone to 45 Sea Zone 1 destroyer moved from 62 Sea Zone to 45 Sea Zone 1 submarine moved from 54 Sea Zone to 45 Sea Zone 1 submarine moved from 41 Sea Zone to 45 Sea Zone Combat - ANZAC Battle in Iraq ANZAC attack with 2 infantry Italians defend with 1 factory_minor and 1 infantry ANZAC roll dice for 2 infantry in Iraq, round 2 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Iraq ANZAC roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0.17 expected hits Italians roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Iraq ANZAC win, taking Iraq from Italians with 1 infantry remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - ANZAC Turn Complete - ANZAC ANZAC collect 12 PUs; end with 22 PUsCombat Hit Differential Summary :
Italians regular : 0.33 ANZAC regular : 0.50 -
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy nothing; Remaining resources: 10 PUs; Combat Move - ANZAC 2 infantry moved from Trans-Jordan to Iraq 2 destroyers moved from 54 Sea Zone to 45 Sea Zone 1 cruiser moved from 54 Sea Zone to 45 Sea Zone 1 submarine moved from 62 Sea Zone to 45 Sea Zone 1 destroyer moved from 62 Sea Zone to 45 Sea Zone 1 submarine moved from 54 Sea Zone to 45 Sea Zone 1 submarine moved from 41 Sea Zone to 45 Sea Zone Combat - ANZAC Battle in Iraq ANZAC attack with 2 infantry Italians defend with 1 factory_minor and 1 infantry ANZAC roll dice for 2 infantry in Iraq, round 2 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Iraq ANZAC roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0.17 expected hits Italians roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Iraq ANZAC win, taking Iraq from Italians with 1 infantry remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - ANZAC Turn Complete - ANZAC ANZAC collect 12 PUs; end with 22 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Italians regular : 0.33 ANZAC regular : 0.50 -
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy nothing; Remaining resources: 10 PUs; Combat Move - ANZAC 2 infantry moved from Trans-Jordan to Iraq 2 destroyers moved from 54 Sea Zone to 45 Sea Zone 1 cruiser moved from 54 Sea Zone to 45 Sea Zone 1 submarine moved from 62 Sea Zone to 45 Sea Zone 1 destroyer moved from 62 Sea Zone to 45 Sea Zone 1 submarine moved from 54 Sea Zone to 45 Sea Zone 1 submarine moved from 41 Sea Zone to 45 Sea Zone Combat - ANZAC Battle in Iraq ANZAC attack with 2 infantry Italians defend with 1 factory_minor and 1 infantry ANZAC roll dice for 2 infantry in Iraq, round 2 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Iraq ANZAC roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0.17 expected hits Italians roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Iraq ANZAC win, taking Iraq from Italians with 1 infantry remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - ANZAC Turn Complete - ANZAC ANZAC collect 12 PUs; end with 22 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Italians regular : 0.33 ANZAC regular : 0.50 -
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 artillery, 1 bomber, 7 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Northwest Persia to Iraq 2 fighters moved from Northwest Persia to Iraq 2 tactical_bombers moved from Northwest Persia to Iraq 1 infantry moved from Smolensk to Russia 1 infantry moved from Bryansk to Russia 2 bombers moved from Western Germany to Russia 4 bombers moved from Western Germany to Russia Combat - Germans Battle in Iraq Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers ANZAC defend with 1 factory_minor and 1 infantry Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Iraq, round 2 : 2/6 hits, 2,67 expected hits ANZAC roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Iraq Germans win, taking Iraq from ANZAC with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Russia Germans attack with 6 bombers and 2 infantry Russians defend with 1 airfield, 1 factory_major and 1 mech_infantry Germans roll dice for 6 bombers and 2 infantry in Russia, round 2 : 4/8 hits, 4,33 expected hits Russians roll dice for 1 mech_infantry in Russia, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Russia Germans captures 6PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 6 bombers and 1 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 mech_infantry Non Combat Move - Germans 6 bombers moved from Russia to Tambov 3 aaGuns, 17 armour, 8 artilleries, 14 infantry and 13 mech_infantrys moved from Bryansk to Tambov 1 mech_infantry moved from Northwest Persia to Syria 2 armour moved from Northwest Persia to Syria 2 fighters and 2 tactical_bombers moved from Iraq to Syria 3 armour moved from Volgograd to Rostov 3 armour moved from Ukraine to Rostov 3 mech_infantrys moved from Tambov to Rostov 2 infantry moved from Finland to Karelia 3 infantry moved from Novgorod to Karelia 3 armour moved from Rostov to Caucasus 1 armour moved from Western Germany to Poland 3 infantry moved from Normandy Bordeaux to France 2 artilleries moved from Western Germany to France 2 infantry moved from France to Western Germany 2 infantry moved from France to Western Germany 2 infantry moved from Western Germany to Germany 2 infantry moved from France to Western Germany Place Units - Germans 1 submarine placed in 113 Sea Zone 1 transport placed in 97 Sea Zone 1 artillery and 1 infantry placed in Novgorod 1 infantry placed in Novgorod 3 infantry placed in Volgograd 3 armour placed in Ukraine 1 armour and 1 infantry placed in Yugoslavia 1 bomber placed in Western Germany 1 infantry placed in Western Germany Germans undo move 9. 1 infantry placed in France Turning on Edit Mode EDIT: Removing units owned by Germans from Poland: 1 armour EDIT: Adding units owned by Germans to Western Germany: 1 armour EDIT: Removing units owned by Germans from Western Germany: 1 infantry EDIT: Adding units owned by Germans to France: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,6 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4 Germans collect 63 PUs; end with 69 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 71 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUsCombat Hit Differential Summary :
ANZAC regular : -0,33 Russians regular : 0,67 Germans regular : -1,00 -
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Combat Move - Russians 1 artillery moved from Samara to Volgograd 1 infantry moved from Samara to Volgograd 4 armour, 7 artilleries and 6 infantry moved from Samara to Kazakhstan 6 infantry moved from Samara to Kazakhstan 6 infantry moved from Samara to Kazakhstan 1 infantry moved from Samara to Volgograd 1 artillery moved from Samara to Volgograd 12 infantry moved from Samara to Kazakhstan 8 infantry moved from Samara to Kazakhstan 2 infantry moved from Samara to Kazakhstan 1 armour moved from Samara to Kazakhstan 1 artillery moved from Samara to Kazakhstan Combat - Russians Battle in Volgograd Russians attack with 2 artilleries and 2 infantry Germans defend with 1 factory_minor and 3 infantry Russians roll dice for 2 artilleries and 2 infantry in Volgograd, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Volgograd Russians roll dice for 2 artilleries and 1 infantry in Volgograd, round 3 : 0/3 hits, 1.00 expected hits Germans roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 artilleries and 1 infantry in Volgograd, round 4 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 infantry in Volgograd, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 2 artilleries remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Germans: 3 infantry Battle in Kazakhstan Russians attack with 5 armour, 8 artilleries and 40 infantry Germans defend with 1 mech_infantry Russians roll dice for 5 armour, 8 artilleries and 40 infantry in Kazakhstan, round 2 : 17/53 hits, 13.17 expected hits Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Kazakhstan Russians win, taking Kazakhstan from Germans with 5 armour, 8 artilleries and 40 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 4 aaGuns moved from Samara to Kazakhstan Turn Complete - RussiansCombat Hit Differential Summary :
Germans regular : 0.00 Russians regular : 3.50 -
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Combat Move - Russians 1 artillery moved from Samara to Volgograd 1 infantry moved from Samara to Volgograd 4 armour, 7 artilleries and 6 infantry moved from Samara to Kazakhstan 6 infantry moved from Samara to Kazakhstan 6 infantry moved from Samara to Kazakhstan 1 infantry moved from Samara to Volgograd 1 artillery moved from Samara to Volgograd 12 infantry moved from Samara to Kazakhstan 8 infantry moved from Samara to Kazakhstan 2 infantry moved from Samara to Kazakhstan 1 armour moved from Samara to Kazakhstan 1 artillery moved from Samara to Kazakhstan Combat - Russians Battle in Volgograd Russians attack with 2 artilleries and 2 infantry Germans defend with 1 factory_minor and 3 infantry Russians roll dice for 2 artilleries and 2 infantry in Volgograd, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Volgograd Russians roll dice for 2 artilleries and 1 infantry in Volgograd, round 3 : 0/3 hits, 1.00 expected hits Germans roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 artilleries and 1 infantry in Volgograd, round 4 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 infantry in Volgograd, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 2 artilleries remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Germans: 3 infantry Battle in Kazakhstan Russians attack with 5 armour, 8 artilleries and 40 infantry Germans defend with 1 mech_infantry Russians roll dice for 5 armour, 8 artilleries and 40 infantry in Kazakhstan, round 2 : 17/53 hits, 13.17 expected hits Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Kazakhstan Russians win, taking Kazakhstan from Germans with 5 armour, 8 artilleries and 40 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 4 aaGuns moved from Samara to Kazakhstan Turn Complete - RussiansCombat Hit Differential Summary :
Germans regular : 0.00 Russians regular : 3.50 -
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 3 armour, 1 bomber, 1 carrier, 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 2 transports moved from 35 Sea Zone to 36 Sea Zone 1 armour moved from French Indo China to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 armour, 2 infantry and 2 transports moved from 36 Sea Zone to 42 Sea Zone 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 armour moved from 42 Sea Zone to Java 2 infantry moved from 42 Sea Zone to Java 2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 4 fighters, 2 submarines and 4 tactical_bombers moved from 35 Sea Zone to 45 Sea Zone 1 carrier, 2 fighters and 1 transport moved from 20 Sea Zone to 45 Sea Zone 2 fighters and 1 tactical_bomber moved from Philippines to 45 Sea Zone 1 tactical_bomber moved from French Indo China to 45 Sea Zone 2 artilleries and 8 infantry moved from Shan State to Burma 1 mech_infantry moved from French Indo China to Burma 2 armour and 1 mech_infantry moved from Malaya to Burma 2 armour, 4 artilleries and 2 mech_infantrys moved from Yunnan to Burma 1 armour and 1 mech_infantry moved from Kweichow to Burma 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Siberia 2 fighters moved from Germany to Western Germany 1 bomber moved from Western Germany to Egypt 1 bomber moved from Western Germany to Egypt Combat - Japanese Strategic bombing raid in Egypt British roll AA dice in Egypt : 0/1 hits, 0,17 expected hits British roll AA dice in Egypt : 0/1 hits, 0,17 expected hits Bombing raid in Egypt rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Egypt rolls: 3 and causes: 3 damage to unit: harbour Bombing raid in Egypt causes 6 damage total. Damaged units is as follows: factory_minor = 3, harbour = 3 Battle in Siberia Battle in Java Japanese attack with 1 armour and 2 infantry Americans defend with 1 artillery and 1 infantry Japanese roll dice for 1 armour and 2 infantry in Java, round 2 : 1/3 hits, 0,83 expected hits Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Java Japanese roll dice for 1 armour and 1 infantry in Java, round 3 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 armour and 1 infantry in Java, round 4 : 1/2 hits, 0,67 expected hits Americans roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Java Japanese win, taking Siberia from Russians, taking Java from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Burma Japanese attack with 5 armour, 6 artilleries, 8 infantry and 5 mech_infantrys British defend with 1 infantry Japanese roll dice for 5 armour, 6 artilleries, 8 infantry and 5 mech_infantrys in Burma, round 2 : 5/24 hits, 7,67 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 5 armour, 6 artilleries, 8 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 45 Sea Zone Japanese attack with 2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 8 fighters, 2 submarines, 6 tactical_bombers and 1 transport Americans defend with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 2 submarines, 2 tactical_bombers and 1 transport; ANZAC defend with 1 cruiser, 3 destroyers and 3 submarines Japanese roll dice for 2 submarines in 45 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 8 fighters, 6 tactical_bombers and 1 transport in 45 Sea Zone, round 2 : 13/22 hits, 11,67 expected hits Units damaged: 3 carriers owned by the Americans and 2 battleships owned by the Americans Americans roll dice for 5 submarines in 45 Sea Zone, round 2 : 2/5 hits, 0,83 expected hits Units damaged: 2 battleships owned by the Japanese Americans roll dice for 2 battleships, 3 carriers, 3 cruisers, 5 destroyers, 4 fighters, 2 tactical_bombers and 1 transport in 45 Sea Zone, round 2 : 9/19 hits, 9,17 expected hits 2 submarines owned by the Americans, 3 destroyers owned by the ANZAC, 3 carriers owned by the Japanese, 3 destroyers owned by the Japanese and 3 submarines owned by the ANZAC lost in 45 Sea Zone Japanese roll dice for 2 submarines in 45 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 8 fighters, 6 tactical_bombers and 1 transport in 45 Sea Zone, round 3 : 14/19 hits, 10,67 expected hits Americans roll dice for 2 battleships, 3 carriers, 3 cruisers, 2 destroyers, 4 fighters, 2 tactical_bombers and 1 transport in 45 Sea Zone, round 3 : 9/16 hits, 8,17 expected hits 2 tactical_bombers owned by the Japanese, 4 fighters owned by the Japanese, 2 cruisers owned by the Americans, 1 cruiser owned by the ANZAC, 2 destroyers owned by the Americans, 2 tactical_bombers owned by the Americans, 1 destroyer owned by the Japanese, 3 carriers owned by the Americans, 2 submarines owned by the Japanese and 4 fighters owned by the Americans lost in 45 Sea Zone Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers, 4 fighters, 4 tactical_bombers and 1 transport in 45 Sea Zone, round 4 : 10/12 hits, 7,00 expected hits Americans roll dice for 2 battleships and 1 transport in 45 Sea Zone, round 4 : 2/2 hits, 1,33 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 transport owned by the Americans and 2 battleships owned by the Americans lost in 45 Sea Zone Japanese win with 2 battleships, 2 carriers, 2 cruisers, 3 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 88 Casualties for Japanese: 3 carriers, 4 destroyers, 5 fighters, 2 submarines and 3 tactical_bombers Casualties for ANZAC: 1 cruiser, 3 destroyers and 3 submarines Casualties for Americans: 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 2 submarines, 2 tactical_bombers and 1 transport Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Kweichow to 37 Sea Zone 1 infantry moved from Shensi to Tsinghai 1 artillery and 6 infantry moved from Kansu to Shensi 1 infantry moved from Chahar to Suiyuyan 2 tactical_bombers moved from Kweichow to Yunnan 2 fighters moved from Kweichow to Yunnan 1 mech_infantry moved from Kiangsu to Hunan 2 bombers moved from Egypt to Syria 1 infantry moved from Archangel to Novgorod 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Malaya Place Units - Japanese 1 carrier, 1 destroyer and 1 submarine placed in 37 Sea Zone 3 armour placed in French Indo China 1 transport placed in 20 Sea Zone 1 bomber placed in Kwangtung Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,6 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,4,2 Japanese collect 73 PUs (3 lost to blockades); end with 73 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUsCombat Hit Differential Summary :
Americans regular : 2,17 Japanese regular : 3,50 British AA : -0,33 UK_Pacific regular : -0,33 -
TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Americans Americans buy 2 carriers, 4 fighters, 1 infantry and 1 submarine; Remaining resources: 1 PUs; Combat Move - Americans 1 armour moved from Algeria to Libya Americans take Libya from Italians 1 infantry moved from Algeria to Tunisia 1 artillery moved from Algeria to Tunisia 2 fighters moved from Dutch New Guinea to 42 Sea Zone 1 fighter moved from Dutch New Guinea to 42 Sea Zone 2 fighters moved from Eastern United States to 101 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from Norway to Finland Americans take Finland from Germans 3 bombers moved from Norway to Germany Combat - Americans Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/3 hits, 0.50 expected hits Bombing raid in Germany rolls: 3,3,8 and causes: 14 damage to unit: factory_major Bombing raid in Germany causes 14 damage total. Battle in 42 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer and 2 transports Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters in 42 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer and 2 transports in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 2 transports owned by the Japanese and 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 22 Casualties for Japanese: 1 destroyer and 2 transports Non Combat Move - Americans 3 bombers moved from Germany to Norway 3 fighters moved from 42 Sea Zone to Dutch New Guinea Place Units - Americans 2 carriers and 1 submarine placed in 10 Sea Zone 4 fighters placed in 10 Sea Zone 1 infantry placed in Western United States Turn Complete - Americans Americans collect 60 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUsCombat Hit Differential Summary :
Americans regular : 1.17 Japanese regular : -0.33 Germans AA : -0.50 -
TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Americans Americans buy 2 carriers, 4 fighters, 1 infantry and 1 submarine; Remaining resources: 1 PUs; Combat Move - Americans 1 armour moved from Algeria to Libya Americans take Libya from Italians 1 infantry moved from Algeria to Tunisia 1 artillery moved from Algeria to Tunisia 2 fighters moved from Dutch New Guinea to 42 Sea Zone 1 fighter moved from Dutch New Guinea to 42 Sea Zone 2 fighters moved from Eastern United States to 101 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from Norway to Finland Americans take Finland from Germans 3 bombers moved from Norway to Germany Combat - Americans Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/3 hits, 0.50 expected hits Bombing raid in Germany rolls: 3,3,8 and causes: 14 damage to unit: factory_major Bombing raid in Germany causes 14 damage total. Battle in 42 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer and 2 transports Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters in 42 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer and 2 transports in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 2 transports owned by the Japanese and 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 22 Casualties for Japanese: 1 destroyer and 2 transports Non Combat Move - Americans 3 bombers moved from Germany to Norway 3 fighters moved from 42 Sea Zone to Dutch New Guinea Place Units - Americans 2 carriers and 1 submarine placed in 10 Sea Zone 4 fighters placed in 10 Sea Zone 1 infantry placed in Western United States Turn Complete - Americans Americans collect 60 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Purchase Units - British British buy 6 armour; Remaining resources: 4 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 1 PUs; Combat Move - British 1 mech_infantry moved from Tunisia to Tobruk British take Tobruk from Italians 1 infantry moved from Persia to Iraq 2 armour moved from Egypt to Iraq 2 infantry moved from Egypt to Trans-Jordan 1 artillery moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 1 artillery moved from Alexandria to Egypt 1 infantry moved from Alexandria to Egypt 3 fighters moved from Persia to Iraq 2 armour moved from India to Eastern Persia 1 mech_infantry moved from India to Eastern Persia 2 infantry moved from India to West India 4 infantry moved from India to West India 1 infantry moved from India to West India 1 transport moved from 79 Sea Zone to 80 Sea Zone 1 infantry moved from India to West India 1 tactical_bomber moved from India to Persia 3 fighters moved from India to Persia 4 artilleries moved from India to West India 1 destroyer moved from 80 Sea Zone to 39 Sea Zone 1 fighter moved from Persia to Iraq 1 tactical_bomber moved from Persia to Iraq 1 fighter moved from Persia to Iraq 1 fighter moved from Persia to Iraq Combat - British Battle in Iraq British attack with 2 armour, 6 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 2 infantry British roll dice for 2 armour, 6 fighters, 1 infantry and 1 tactical_bomber in Iraq, round 2 : 4/10 hits, 4.83 expected hits Germans roll dice for 2 infantry in Iraq, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Germans with 2 armour, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - British 6 fighters moved from Iraq to Persia 1 tactical_bomber moved from Iraq to Persia Place Units - British 3 armour placed in Persia 3 armour placed in Union of South Africa Turn Complete - British British collect 34 PUs; end with 38 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 6 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Americans regular : 1.17 Japanese regular : -0.33 Germans AA : -0.50 Germans regular : 0.33 British regular : -0.83 -
TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Americans Americans buy 2 carriers, 4 fighters, 1 infantry and 1 submarine; Remaining resources: 1 PUs; Combat Move - Americans 1 armour moved from Algeria to Libya Americans take Libya from Italians 1 infantry moved from Algeria to Tunisia 1 artillery moved from Algeria to Tunisia 2 fighters moved from Dutch New Guinea to 42 Sea Zone 1 fighter moved from Dutch New Guinea to 42 Sea Zone 2 fighters moved from Eastern United States to 101 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from Norway to Finland Americans take Finland from Germans 3 bombers moved from Norway to Germany Combat - Americans Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/3 hits, 0.50 expected hits Bombing raid in Germany rolls: 3,3,8 and causes: 14 damage to unit: factory_major Bombing raid in Germany causes 14 damage total. Battle in 42 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer and 2 transports Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters in 42 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer and 2 transports in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 2 transports owned by the Japanese and 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 22 Casualties for Japanese: 1 destroyer and 2 transports Non Combat Move - Americans 3 bombers moved from Germany to Norway 3 fighters moved from 42 Sea Zone to Dutch New Guinea Place Units - Americans 2 carriers and 1 submarine placed in 10 Sea Zone 4 fighters placed in 10 Sea Zone 1 infantry placed in Western United States Turn Complete - Americans Americans collect 60 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Purchase Units - British British buy 6 armour; Remaining resources: 4 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 1 PUs; Combat Move - British 1 mech_infantry moved from Tunisia to Tobruk British take Tobruk from Italians 1 infantry moved from Persia to Iraq 2 armour moved from Egypt to Iraq 2 infantry moved from Egypt to Trans-Jordan 1 artillery moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 1 artillery moved from Alexandria to Egypt 1 infantry moved from Alexandria to Egypt 3 fighters moved from Persia to Iraq 2 armour moved from India to Eastern Persia 1 mech_infantry moved from India to Eastern Persia 2 infantry moved from India to West India 4 infantry moved from India to West India 1 infantry moved from India to West India 1 transport moved from 79 Sea Zone to 80 Sea Zone 1 infantry moved from India to West India 1 tactical_bomber moved from India to Persia 3 fighters moved from India to Persia 4 artilleries moved from India to West India 1 destroyer moved from 80 Sea Zone to 39 Sea Zone 1 fighter moved from Persia to Iraq 1 tactical_bomber moved from Persia to Iraq 1 fighter moved from Persia to Iraq 1 fighter moved from Persia to Iraq Combat - British Battle in Iraq British attack with 2 armour, 6 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 2 infantry British roll dice for 2 armour, 6 fighters, 1 infantry and 1 tactical_bomber in Iraq, round 2 : 4/10 hits, 4.83 expected hits Germans roll dice for 2 infantry in Iraq, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Germans with 2 armour, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - British 6 fighters moved from Iraq to Persia 1 tactical_bomber moved from Iraq to Persia Place Units - British 3 armour placed in Persia 3 armour placed in Union of South Africa Turn Complete - British British collect 34 PUs; end with 38 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 6 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Americans regular : 1.17 Japanese regular : -0.33 Germans AA : -0.50 Germans regular : 0.33 British regular : -0.83 -
TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Italians Italians buy 1 carrier and 1 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 artillery moved from Northern Italy to 97 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 artillery moved from 96 Sea Zone to Tobruk 1 infantry moved from 96 Sea Zone to Tobruk 1 bomber moved from Syria to Tobruk 1 infantry moved from Syria to 99 Sea Zone 1 armour moved from Syria to 99 Sea Zone 1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 armour moved from 98 Sea Zone to Egypt 1 infantry moved from 98 Sea Zone to Egypt 1 cruiser moved from 99 Sea Zone to 98 Sea Zone 2 fighters moved from Syria to Egypt 1 tactical_bomber moved from Syria to Egypt 2 fighters moved from Southern Italy to Tobruk 7 infantry moved from Tambov to Samara Combat - Italians Battle in Tobruk Italians attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry British defend with 1 mech_infantry Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Tobruk, round 2 : 3/5 hits, 2,33 expected hits British roll dice for 1 mech_infantry in Tobruk, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Tobruk Italians win, taking Tobruk from British with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Samara Italians attack with 7 infantry Russians defend with 1 infantry Italians roll dice for 7 infantry in Samara, round 2 : 1/7 hits, 1,17 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Samara Italians win, taking Samara from Russians with 7 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Egypt Italians attack with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber British defend with 1 artillery, 1 factory_minor and 1 infantry Italians roll dice for 1 cruiser in Egypt, round 2 : 1/1 hits, 0,50 expected hits Italians roll dice for 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber in Egypt, round 2 : 2/5 hits, 2,33 expected hits British roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 2/2 hits, 0,67 expected hits 1 tactical_bomber owned by the Italians, 1 artillery owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Egypt Italians win, taking Egypt from British with 1 armour and 2 fighters remaining. Battle score for attacker is -7 Casualties for Italians: 1 infantry and 1 tactical_bomber Casualties for British: 1 artillery and 1 infantry Non Combat Move - Italians 1 carrier moved from 99 Sea Zone to 98 Sea Zone 1 destroyer moved from 99 Sea Zone to 98 Sea Zone 2 destroyers moved from 97 Sea Zone to 98 Sea Zone 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 bomber moved from Tobruk to Southern Italy 1 fighter moved from Tobruk to 97 Sea Zone 2 fighters moved from Egypt to 98 Sea Zone 2 aaGuns moved from France to Northern Italy 1 fighter moved from Tobruk to 97 Sea Zone Place Units - Italians 1 carrier placed in 97 Sea Zone 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4 Italians collect 16 PUs (3 lost to blockades); end with 18 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUsCombat Hit Differential Summary :
Italians regular : 0,67 Russians regular : -0,33 British regular : 1,00 -
TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 3 armour; Remaining resources: 4 PUs; Combat Move - ANZAC Place Units - ANZAC 3 armour placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 14 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 3 armour; Remaining resources: 4 PUs; Combat Move - ANZAC Place Units - ANZAC 3 armour placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 14 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 85 PUs; Germans buy 10 armour, 1 fighter and 5 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Yugoslavia to 97 Sea Zone 1 armour moved from Yugoslavia to 97 Sea Zone 1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 armour moved from 98 Sea Zone to Alexandria 1 infantry moved from 98 Sea Zone to Alexandria 1 mech_infantry moved from Syria to Trans-Jordan 1 armour moved from Syria to Trans-Jordan 6 bombers moved from Tambov to Trans-Jordan 1 tactical_bomber moved from Syria to Trans-Jordan 1 infantry moved from Northwest Persia to Iraq 3 armour moved from Caucasus to Iraq 3 armour moved from Ukraine to Volgograd 1 mech_infantry moved from Rostov to Northwest Persia 3 armour and 2 mech_infantrys moved from Rostov to Volgograd 1 mech_infantry moved from Vologda to Volgograd 2 infantry moved from Karelia to Finland 2 fighters moved from Novgorod to Finland 1 tactical_bomber moved from Novgorod to Finland 1 fighter moved from Syria to Iraq 1 fighter and 1 tactical_bomber moved from Syria to 80 Sea Zone 1 mech_infantry moved from Tambov to Caucasus 17 armour, 8 artilleries, 15 infantry and 9 mech_infantrys moved from Tambov to Volgograd Combat - Germans Battle in Alexandria Battle in 80 Sea Zone Germans attack with 1 fighter and 1 tactical_bomber British defend with 1 cruiser and 3 transports Germans roll dice for 1 fighter and 1 tactical_bomber in 80 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits British roll dice for 1 cruiser and 3 transports in 80 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the British lost in 80 Sea Zone 3 transports owned by the British lost in 80 Sea Zone Germans win, taking Alexandria from British with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 33 Casualties for British: 1 cruiser and 3 transports Battle in Finland Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber Americans defend with 1 infantry Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Finland, round 2 : 1/5 hits, 2,00 expected hits Americans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland Germans win, taking Finland from Americans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Volgograd Germans attack with 23 armour, 8 artilleries, 15 infantry and 12 mech_infantrys Russians defend with 2 artilleries and 1 factory_minor Germans roll dice for 23 armour, 8 artilleries, 15 infantry and 12 mech_infantrys in Volgograd, round 2 : 20/58 hits, 20,00 expected hits Russians roll dice for 2 artilleries in Volgograd, round 2 : 0/2 hits, 0,67 expected hits 2 artilleries owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 23 armour, 8 artilleries, 15 infantry and 12 mech_infantrys remaining. Battle score for attacker is 8 Casualties for Russians: 2 artilleries Battle in Iraq Germans attack with 3 armour, 1 fighter and 1 infantry British defend with 2 armour and 1 factory_minor Germans roll dice for 3 armour, 1 fighter and 1 infantry in Iraq, round 2 : 2/5 hits, 2,17 expected hits British roll dice for 2 armour in Iraq, round 2 : 2/2 hits, 1,00 expected hits 1 infantry owned by the Germans, 1 armour owned by the Germans and 2 armour owned by the British lost in Iraq Germans win, taking Iraq from British with 2 armour and 1 fighter remaining. Battle score for attacker is 3 Casualties for Germans: 1 armour and 1 infantry Casualties for British: 2 armour Battle in Trans-Jordan Germans attack with 1 armour, 6 bombers, 1 mech_infantry and 1 tactical_bomber British defend with 1 artillery and 3 infantry Germans roll dice for 1 armour, 6 bombers, 1 mech_infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 7/9 hits, 5,33 expected hits British roll dice for 1 artillery and 3 infantry in Trans-Jordan, round 2 : 2/4 hits, 1,33 expected hits 1 tactical_bomber owned by the Germans, 1 artillery owned by the British, 1 mech_infantry owned by the Germans and 3 infantry owned by the British lost in Trans-Jordan Germans win, taking Trans-Jordan from British with 1 armour and 6 bombers remaining. Battle score for attacker is -2 Casualties for Germans: 1 mech_infantry and 1 tactical_bomber Casualties for British: 1 artillery and 3 infantry Non Combat Move - Germans 6 bombers moved from Trans-Jordan to Egypt 1 armour moved from Syria to Egypt 2 fighters and 2 tactical_bombers moved from Western Germany to Egypt 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Syria 1 fighter moved from Iraq to Syria 1 submarine moved from 113 Sea Zone to 125 Sea Zone 1 artillery moved from Novgorod to Karelia 2 infantry moved from Novgorod to Karelia 1 tactical_bomber moved from Finland to Novgorod 2 fighters moved from Finland to Novgorod 2 infantry moved from Germany to Poland 1 infantry moved from Russia to Smolensk 3 aaGuns moved from Tambov to Volgograd Place Units - Germans 1 fighter placed in Western Germany 2 infantry placed in France 1 armour and 3 infantry placed in Western Germany 3 armour placed in Novgorod 3 armour placed in Russia 3 armour placed in Ukraine Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,5 Germans collect 63 PUs; end with 63 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUsCombat Hit Differential Summary :
Americans regular : 0,67 Russians regular : -0,67 Germans regular : 0,33 British regular : 1,17 -
@enigma that’s it gg you played really well. do you fancy going again.
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@gazza Thanks for a good game - well played. OK, let’s go again. Which side do you want to play?





