TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 armour, 1 bomber, 1 carrier, 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 2 transports moved from 35 Sea Zone to 36 Sea Zone
1 armour moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 armour, 2 infantry and 2 transports moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 armour moved from 42 Sea Zone to Java
2 infantry moved from 42 Sea Zone to Java
2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 4 fighters, 2 submarines and 4 tactical_bombers moved from 35 Sea Zone to 45 Sea Zone
1 carrier, 2 fighters and 1 transport moved from 20 Sea Zone to 45 Sea Zone
2 fighters and 1 tactical_bomber moved from Philippines to 45 Sea Zone
1 tactical_bomber moved from French Indo China to 45 Sea Zone
2 artilleries and 8 infantry moved from Shan State to Burma
1 mech_infantry moved from French Indo China to Burma
2 armour and 1 mech_infantry moved from Malaya to Burma
2 armour, 4 artilleries and 2 mech_infantrys moved from Yunnan to Burma
1 armour and 1 mech_infantry moved from Kweichow to Burma
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Siberia
2 fighters moved from Germany to Western Germany
1 bomber moved from Western Germany to Egypt
1 bomber moved from Western Germany to Egypt
Combat - Japanese
Strategic bombing raid in Egypt
British roll AA dice in Egypt : 0/1 hits, 0,17 expected hits
British roll AA dice in Egypt : 0/1 hits, 0,17 expected hits
Bombing raid in Egypt rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Egypt rolls: 3 and causes: 3 damage to unit: harbour
Bombing raid in Egypt causes 6 damage total. Damaged units is as follows: factory_minor = 3, harbour = 3
Battle in Siberia
Battle in Java
Japanese attack with 1 armour and 2 infantry
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 armour and 2 infantry in Java, round 2 : 1/3 hits, 0,83 expected hits
Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Java
Japanese roll dice for 1 armour and 1 infantry in Java, round 3 : 0/2 hits, 0,67 expected hits
Americans roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 armour and 1 infantry in Java, round 4 : 1/2 hits, 0,67 expected hits
Americans roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Americans lost in Java
Japanese win, taking Siberia from Russians, taking Java from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Burma
Japanese attack with 5 armour, 6 artilleries, 8 infantry and 5 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 5 armour, 6 artilleries, 8 infantry and 5 mech_infantrys in Burma, round 2 : 5/24 hits, 7,67 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 5 armour, 6 artilleries, 8 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 45 Sea Zone
Japanese attack with 2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 8 fighters, 2 submarines, 6 tactical_bombers and 1 transport
Americans defend with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 2 submarines, 2 tactical_bombers and 1 transport; ANZAC defend with 1 cruiser, 3 destroyers and 3 submarines
Japanese roll dice for 2 submarines in 45 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 8 fighters, 6 tactical_bombers and 1 transport in 45 Sea Zone, round 2 : 13/22 hits, 11,67 expected hits
Units damaged: 3 carriers owned by the Americans and 2 battleships owned by the Americans
Americans roll dice for 5 submarines in 45 Sea Zone, round 2 : 2/5 hits, 0,83 expected hits
Units damaged: 2 battleships owned by the Japanese
Americans roll dice for 2 battleships, 3 carriers, 3 cruisers, 5 destroyers, 4 fighters, 2 tactical_bombers and 1 transport in 45 Sea Zone, round 2 : 9/19 hits, 9,17 expected hits
2 submarines owned by the Americans, 3 destroyers owned by the ANZAC, 3 carriers owned by the Japanese, 3 destroyers owned by the Japanese and 3 submarines owned by the ANZAC lost in 45 Sea Zone
Japanese roll dice for 2 submarines in 45 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 8 fighters, 6 tactical_bombers and 1 transport in 45 Sea Zone, round 3 : 14/19 hits, 10,67 expected hits
Americans roll dice for 2 battleships, 3 carriers, 3 cruisers, 2 destroyers, 4 fighters, 2 tactical_bombers and 1 transport in 45 Sea Zone, round 3 : 9/16 hits, 8,17 expected hits
2 tactical_bombers owned by the Japanese, 4 fighters owned by the Japanese, 2 cruisers owned by the Americans, 1 cruiser owned by the ANZAC, 2 destroyers owned by the Americans, 2 tactical_bombers owned by the Americans, 1 destroyer owned by the Japanese, 3 carriers owned by the Americans, 2 submarines owned by the Japanese and 4 fighters owned by the Americans lost in 45 Sea Zone
Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers, 4 fighters, 4 tactical_bombers and 1 transport in 45 Sea Zone, round 4 : 10/12 hits, 7,00 expected hits
Americans roll dice for 2 battleships and 1 transport in 45 Sea Zone, round 4 : 2/2 hits, 1,33 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 transport owned by the Americans and 2 battleships owned by the Americans lost in 45 Sea Zone
Japanese win with 2 battleships, 2 carriers, 2 cruisers, 3 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 88
Casualties for Japanese: 3 carriers, 4 destroyers, 5 fighters, 2 submarines and 3 tactical_bombers
Casualties for ANZAC: 1 cruiser, 3 destroyers and 3 submarines
Casualties for Americans: 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 2 submarines, 2 tactical_bombers and 1 transport
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Kweichow to 37 Sea Zone
1 infantry moved from Shensi to Tsinghai
1 artillery and 6 infantry moved from Kansu to Shensi
1 infantry moved from Chahar to Suiyuyan
2 tactical_bombers moved from Kweichow to Yunnan
2 fighters moved from Kweichow to Yunnan
1 mech_infantry moved from Kiangsu to Hunan
2 bombers moved from Egypt to Syria
1 infantry moved from Archangel to Novgorod
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Malaya
Place Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 37 Sea Zone
3 armour placed in French Indo China
1 transport placed in 20 Sea Zone
1 bomber placed in Kwangtung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,4,2
Japanese collect 73 PUs (3 lost to blockades); end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans regular : 2,17
Japanese regular : 3,50
British AA : -0,33
UK_Pacific regular : -0,33
Savegame