@Amon-Sul said in L26 BM4 fasthard(X) vs Amon-Sul(L+24):
No scramble
Godspeed :)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Combat Move - Russians
Non Combat Move - Russians
1 infantry moved from Yenisey to Timguska
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 14 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 5 SuicideAttackTokens;
Combat Move - Japanese
1 marine moved from Tanganyika Territory to Belgian Congo
1 fighter and 1 tactical_bomber moved from 75 Sea Zone to Belgian Congo
1 artillery, 3 infantry and 2 transports moved from 75 Sea Zone to 71 Sea Zone
1 artillery and 3 infantry moved from 71 Sea Zone to Union of South Africa
2 fighters and 2 tactical_bombers moved from 75 Sea Zone to Union of South Africa
1 cruiser moved from 72 Sea Zone to 71 Sea Zone
1 cruiser moved from 75 Sea Zone to 71 Sea Zone
1 infantry moved from Eastern Persia to Persia
Japanese take Persia from British
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 37 Sea Zone to 43 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
2 fighters moved from 37 Sea Zone to 43 Sea Zone
2 fighters moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 37 Sea Zone to 43 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
Combat - Japanese
Japanese creates battle in territory 35 Sea Zone
Battle in Union of South Africa
Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
British defend with 1 factory_minor, 1 harbour and 5 infantry
Japanese roll dice for 2 cruisers in Union of South Africa, round 2 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Union of South Africa, round 2 : 4/8 hits, 3.33 expected hits
British roll dice for 5 infantry in Union of South Africa, round 2 : 0/5 hits, 1.67 expected hits
4 infantry owned by the British lost in Union of South Africa
Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Union of South Africa, round 3 : 3/8 hits, 3.33 expected hits
British roll dice for 1 infantry in Union of South Africa, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Union of South Africa
Japanese win, taking Union of South Africa from British with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for British: 5 infantry
Casualties for Japanese: 1 infantry
Battle in Belgian Congo
Japanese attack with 1 fighter, 1 marine and 1 tactical_bomber
British defend with 1 armour
Japanese roll dice for 1 fighter, 1 marine and 1 tactical_bomber in Belgian Congo, round 2 : 2/3 hits, 1.33 expected hits
British roll dice for 1 armour in Belgian Congo, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Belgian Congo
Japanese win, taking Belgian Congo from British with 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in 43 Sea Zone
Japanese attack with 3 fighters and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 fighters in 43 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 43 Sea Zone
Japanese roll dice for 3 fighters in 43 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 43 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is -8
Casualties for Japanese: 1 fighter and 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 battleship, 6 carriers, 2 cruisers, 11 fighters, 4 submarines, 1 tactical_bomber and 2 transports; ANZAC defend with 1 cruiser, 1 destroyer and 3 submarines
4 submarines owned by the Americans and 3 submarines owned by the ANZAC submerged
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship, 6 carriers, 3 cruisers, 1 destroyer, 11 fighters, 1 tactical_bomber and 2 transports in 35 Sea Zone, round 2 : 8/23 hits, 12.33 expected hits
1 submarine owned by the Japanese lost in 35 Sea Zone
Americans win with 1 battleship, 6 carriers, 3 cruisers, 1 destroyer, 11 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 3 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 fighters in 42 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 36 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
1 aaGun, 7 artilleries, 8 infantry and 2 mech_infantrys moved from Eastern Persia to Persia
3 armour moved from West India to Persia
2 armour and 5 mech_infantrys moved from India to Eastern Persia
2 artilleries moved from India to West India
2 infantry moved from Shan State to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
3 mech_infantrys moved from Yunnan to India
1 infantry moved from Hunan to Anhwe
1 fighter and 1 tactical_bomber moved from Belgian Congo to Tanganyika Territory
2 fighters moved from Union of South Africa to 71 Sea Zone
2 tactical_bombers moved from Union of South Africa to 71 Sea Zone
2 carriers moved from 75 Sea Zone to 71 Sea Zone
1 tactical_bomber moved from Vologda to Bryansk
1 bomber moved from Vologda to India
1 destroyer and 1 submarine moved from 75 Sea Zone to 71 Sea Zone
1 carrier moved from 75 Sea Zone to 71 Sea Zone
1 bomber moved from Yunnan to India
1 aaGun moved from Hunan to Anhwe
1 mech_infantry moved from Malaya to Yunnan
1 mech_infantry moved from Malaya to Burma
1 aaGun moved from Shan State to Burma
2 battleships, 4 carriers, 1 destroyer and 7 submarines moved from 37 Sea Zone to 39 Sea Zone
3 fighters moved from 42 Sea Zone to 39 Sea Zone
2 fighters moved from 43 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 39 Sea Zone
1 aaGun, 1 artillery and 5 infantry moved from Anhwe to Shantung
1 tactical_bomber moved from Anhwe to India
1 infantry moved from Anhwe to Shantung
4 fighters moved from Anhwe to Shantung
1 tactical_bomber moved from Anhwe to India
1 fighter moved from Shantung to Japan
Place Units - Japanese
2 transports placed in 39 Sea Zone
1 infantry placed in India
1 infantry and 2 mech_infantrys placed in West India
10 infantry placed in Japan
2 infantry and 1 mech_infantry placed in Shantung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,3,3,1,5,1,1,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2
Japanese collect 55 PUs (7 lost to blockades); end with 55 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Americans regular : -4.67
Japanese regular : 0.17
ANZAC regular : 1.00
British regular : -1.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 destroyer, 1 factory_minor, 2 fighters, 4 infantry, 1 mech_infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
1 transport moved from 125 Sea Zone to 127 Sea Zone
1 armour moved from Finland to 127 Sea Zone
1 infantry moved from Finland to 127 Sea Zone
1 artillery moved from Norway to 125 Sea Zone
7 infantry moved from Norway to 125 Sea Zone
1 artillery, 7 infantry and 4 transports moved from 125 Sea Zone to 127 Sea Zone
1 artillery moved from 127 Sea Zone to Novgorod
1 armour moved from 127 Sea Zone to Novgorod
8 infantry moved from 127 Sea Zone to Novgorod
1 artillery moved from Finland to Karelia
1 infantry moved from Finland to Karelia
3 infantry moved from Finland to Vyborg
1 bomber moved from Norway to Western Germany
1 bomber moved from Norway to Germany
1 fighter moved from Norway to Karelia
1 fighter moved from Norway to Vyborg
1 fighter moved from Norway to Karelia
1 fighter moved from Norway to Vyborg
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
1 artillery moved from 4 Sea Zone to Soviet Far East
1 infantry moved from 4 Sea Zone to Soviet Far East
1 submarine moved from 6 Sea Zone to 5 Sea Zone
Americans take 6 Sea Zone from Japanese
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry and 1 mech_infantry moved from Borneo to 43 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 43 Sea Zone to 20 Sea Zone
1 infantry and 1 mech_infantry moved from 20 Sea Zone to Kwangtung
1 transport moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Formosa
1 fighter moved from Caroline Islands to 42 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
1 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 infantry moved from Eastern United States to New Brunswick Nova Scotia
Combat - Americans
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Western Germany causes 7 damage total.
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Germany causes 3 damage total.
Battle in Kwangtung
Battle in 5 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 5 Sea Zone
Americans win, taking Kwangtung from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Formosa
Battle in Soviet Far East
Battle in Marshall Islands
Battle in 42 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 42 Sea Zone
Americans win, taking Formosa from Japanese, taking Soviet Far East from Japanese, taking Marshall Islands from Japanese with 1 fighter remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Novgorod
Americans attack with 1 armour, 1 artillery and 8 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 1 armour, 1 artillery and 8 infantry in Novgorod, round 2 : 2/10 hits, 2.33 expected hits
Germans roll dice for 3 infantry in Novgorod, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Germans lost in Novgorod
Americans roll dice for 1 armour, 1 artillery and 8 infantry in Novgorod, round 3 : 2/10 hits, 2.33 expected hits
Germans roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Novgorod
Americans win, taking Novgorod from Germans with 1 armour, 1 artillery and 8 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in Karelia
Americans attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Karelia, round 2 : 1/4 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Karelia
Americans win, taking Karelia from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vyborg
Americans attack with 2 fighters and 3 infantry
Germans defend with 1 infantry
Americans roll dice for 2 fighters and 3 infantry in Vyborg, round 2 : 2/5 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vyborg
Americans win, taking Vyborg from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
1 carrier moved from 125 Sea Zone to 127 Sea Zone
2 fighters moved from Karelia to 127 Sea Zone
1 destroyer moved from 125 Sea Zone to 127 Sea Zone
1 carrier moved from 125 Sea Zone to 110 Sea Zone
2 fighters moved from 125 Sea Zone to United Kingdom
2 fighters moved from Vyborg to Norway
1 fighter moved from 125 Sea Zone to Norway
1 infantry moved from Iceland to 123 Sea Zone
1 artillery moved from Iceland to 123 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to United Kingdom
1 artillery moved from 109 Sea Zone to United Kingdom
3 transports moved from 125 Sea Zone to 123 Sea Zone
1 bomber moved from Germany to Norway
1 bomber moved from Western Germany to Norway
1 aaGun moved from Finland to Karelia
1 destroyer moved from 8 Sea Zone to 4 Sea Zone
1 carrier moved from 8 Sea Zone to 4 Sea Zone
1 fighter moved from Western United States to 4 Sea Zone
1 fighter moved from Wake Island to 4 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Caroline Islands
4 submarines moved from 20 Sea Zone to 6 Sea Zone
4 submarines moved from 35 Sea Zone to 19 Sea Zone
1 fighter moved from 42 Sea Zone to Java
1 battleship, 6 carriers, 2 cruisers, 11 fighters and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
1 armour, 2 artilleries, 7 infantry, 1 marine and 1 mech_infantry moved from Iraq to Trans-Jordan
1 mech_infantry moved from Trans-Jordan to Egypt
1 armour moved from Trans-Jordan to Egypt
1 aaGun moved from Western United States to British Columbia
1 aaGun moved from Central United States to Eastern United States
Place Units - Americans
1 factory_minor placed in Finland
1 bomber, 1 fighter and 1 mech_infantry placed in Norway
1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 fighter placed in Western United States
Americans undo move 5.
1 artillery, 1 fighter and 3 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,3
Americans collect 75 PUs (2 lost to blockades); end with 75 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 110 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 115 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Japanese regular : 0.83
Germans AA : -0.33
Germans regular : -2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 infantry moved from Szechwan to Yunnan
1 fighter moved from Shensi to Yunnan
11 infantry moved from Shensi to Kweichow
1 infantry moved from Shensi to Kweichow
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 airfield and 1 mech_infantry
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Kweichow
Chinese attack with 12 infantry
Japanese defend with 1 infantry
Chinese roll dice for 12 infantry in Kweichow, round 2 : 3/12 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 11 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Shensi
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00
Japanese regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 destroyer, 1 factory_minor, 2 fighters, 4 infantry, 1 mech_infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
1 transport moved from 125 Sea Zone to 127 Sea Zone
1 armour moved from Finland to 127 Sea Zone
1 infantry moved from Finland to 127 Sea Zone
1 artillery moved from Norway to 125 Sea Zone
7 infantry moved from Norway to 125 Sea Zone
1 artillery, 7 infantry and 4 transports moved from 125 Sea Zone to 127 Sea Zone
1 artillery moved from 127 Sea Zone to Novgorod
1 armour moved from 127 Sea Zone to Novgorod
8 infantry moved from 127 Sea Zone to Novgorod
1 artillery moved from Finland to Karelia
1 infantry moved from Finland to Karelia
3 infantry moved from Finland to Vyborg
1 bomber moved from Norway to Western Germany
1 bomber moved from Norway to Germany
1 fighter moved from Norway to Karelia
1 fighter moved from Norway to Vyborg
1 fighter moved from Norway to Karelia
1 fighter moved from Norway to Vyborg
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
1 artillery moved from 4 Sea Zone to Soviet Far East
1 infantry moved from 4 Sea Zone to Soviet Far East
1 submarine moved from 6 Sea Zone to 5 Sea Zone
Americans take 6 Sea Zone from Japanese
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry and 1 mech_infantry moved from Borneo to 43 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 43 Sea Zone to 20 Sea Zone
1 infantry and 1 mech_infantry moved from 20 Sea Zone to Kwangtung
1 transport moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Formosa
1 fighter moved from Caroline Islands to 42 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
1 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 infantry moved from Eastern United States to New Brunswick Nova Scotia
Combat - Americans
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Western Germany causes 7 damage total.
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Germany causes 3 damage total.
Battle in Kwangtung
Battle in 5 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 5 Sea Zone
Americans win, taking Kwangtung from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Formosa
Battle in Soviet Far East
Battle in Marshall Islands
Battle in 42 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 42 Sea Zone
Americans win, taking Formosa from Japanese, taking Soviet Far East from Japanese, taking Marshall Islands from Japanese with 1 fighter remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Novgorod
Americans attack with 1 armour, 1 artillery and 8 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 1 armour, 1 artillery and 8 infantry in Novgorod, round 2 : 2/10 hits, 2.33 expected hits
Germans roll dice for 3 infantry in Novgorod, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Germans lost in Novgorod
Americans roll dice for 1 armour, 1 artillery and 8 infantry in Novgorod, round 3 : 2/10 hits, 2.33 expected hits
Germans roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Novgorod
Americans win, taking Novgorod from Germans with 1 armour, 1 artillery and 8 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in Karelia
Americans attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Karelia, round 2 : 1/4 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Karelia
Americans win, taking Karelia from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vyborg
Americans attack with 2 fighters and 3 infantry
Germans defend with 1 infantry
Americans roll dice for 2 fighters and 3 infantry in Vyborg, round 2 : 2/5 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vyborg
Americans win, taking Vyborg from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
1 carrier moved from 125 Sea Zone to 127 Sea Zone
2 fighters moved from Karelia to 127 Sea Zone
1 destroyer moved from 125 Sea Zone to 127 Sea Zone
1 carrier moved from 125 Sea Zone to 110 Sea Zone
2 fighters moved from 125 Sea Zone to United Kingdom
2 fighters moved from Vyborg to Norway
1 fighter moved from 125 Sea Zone to Norway
1 infantry moved from Iceland to 123 Sea Zone
1 artillery moved from Iceland to 123 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to United Kingdom
1 artillery moved from 109 Sea Zone to United Kingdom
3 transports moved from 125 Sea Zone to 123 Sea Zone
1 bomber moved from Germany to Norway
1 bomber moved from Western Germany to Norway
1 aaGun moved from Finland to Karelia
1 destroyer moved from 8 Sea Zone to 4 Sea Zone
1 carrier moved from 8 Sea Zone to 4 Sea Zone
1 fighter moved from Western United States to 4 Sea Zone
1 fighter moved from Wake Island to 4 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Caroline Islands
4 submarines moved from 20 Sea Zone to 6 Sea Zone
4 submarines moved from 35 Sea Zone to 19 Sea Zone
1 fighter moved from 42 Sea Zone to Java
1 battleship, 6 carriers, 2 cruisers, 11 fighters and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
1 armour, 2 artilleries, 7 infantry, 1 marine and 1 mech_infantry moved from Iraq to Trans-Jordan
1 mech_infantry moved from Trans-Jordan to Egypt
1 armour moved from Trans-Jordan to Egypt
1 aaGun moved from Western United States to British Columbia
1 aaGun moved from Central United States to Eastern United States
Place Units - Americans
1 factory_minor placed in Finland
1 bomber, 1 fighter and 1 mech_infantry placed in Norway
1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 fighter placed in Western United States
Americans undo move 5.
1 artillery, 1 fighter and 3 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,3
Americans collect 75 PUs (2 lost to blockades); end with 75 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 110 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 115 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 infantry moved from Szechwan to Yunnan
1 fighter moved from Shensi to Yunnan
11 infantry moved from Shensi to Kweichow
1 infantry moved from Shensi to Kweichow
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 airfield and 1 mech_infantry
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Kweichow
Chinese attack with 12 infantry
Japanese defend with 1 infantry
Chinese roll dice for 12 infantry in Kweichow, round 2 : 3/12 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 11 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Shensi
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs
Purchase Units - British
British buy 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 83 Sea Zone to 91 Sea Zone
4 artilleries, 7 infantry and 1 marine moved from Iraq to Trans-Jordan
1 artillery and 2 infantry moved from Trans-Jordan to Egypt
Non Combat Move - British
1 marine moved from Norway to 125 Sea Zone
3 transports moved from 125 Sea Zone to 110 Sea Zone
1 battleship, 2 carriers, 3 cruisers, 1 destroyer, 1 marine and 1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 marine moved from 110 Sea Zone to United Kingdom
1 artillery and 5 infantry moved from Scotland to United Kingdom
3 fighters moved from Finland to Novgorod
1 aaGun moved from Finland to Karelia
5 infantry moved from Finland to Karelia
4 infantry moved from Norway to Finland
1 aaGun moved from Norway to Finland
1 transport moved from 123 Sea Zone to 109 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from Norway to Gibraltar
1 fighter moved from Norway to Gibraltar
Place Units - British
1 armour and 1 fighter placed in Egypt
1 transport placed in 98 Sea Zone
1 infantry and 1 mech_infantry placed in United Kingdom
Turn Complete - British
British collect 25 PUs; end with 25 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 28 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 1.00
Americans regular : -0.67
Japanese regular : 1.17
Germans AA : -0.33
Germans regular : -2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Japan to 35 Sea Zone
Combat - Italians
Battle in 35 Sea Zone
Italians attack with 1 bomber
ANZAC defend with 1 cruiser, 1 destroyer and 3 submarines
3 submarines owned by the ANZAC submerged
Italians roll dice for 1 bomber in 35 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
ANZAC roll dice for 1 cruiser and 1 destroyer in 35 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
1 destroyer owned by the ANZAC and 1 bomber owned by the Italians lost in 35 Sea Zone
ANZAC win with 1 cruiser remaining. Battle score for attacker is -4
Casualties for Italians: 1 bomber
Casualties for ANZAC: 1 destroyer
Non Combat Move - Italians
1 aaGun moved from Southern Italy to Northern Italy
Place Units - Italians
3 infantry placed in Northern Italy
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,4,5,3,4,1,2,3,1,1,5
Italians collect 1 PU (12 lost to blockades); end with 1 PU
Combat Hit Differential Summary :
Italians regular : 0.33
ANZAC regular : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 fighters moved from 22 Sea Zone to 36 Sea Zone
1 destroyer moved from 34 Sea Zone to 36 Sea Zone
1 bomber moved from Guam to 36 Sea Zone
Combat - ANZAC
Battle in 36 Sea Zone
ANZAC attack with 1 bomber, 1 destroyer and 2 fighters
Japanese defend with 1 submarine
ANZAC roll dice for 1 bomber, 1 destroyer and 2 fighters in 36 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 36 Sea Zone
ANZAC win, taking 36 Sea Zone from Japanese with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
1 bomber moved from 36 Sea Zone to Kwangtung
2 fighters moved from 36 Sea Zone to 20 Sea Zone
1 carrier moved from 22 Sea Zone to 20 Sea Zone
1 infantry moved from Marianas to 22 Sea Zone
1 armour moved from Marianas to 22 Sea Zone
1 armour, 1 infantry and 1 transport moved from 22 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 armour moved from 20 Sea Zone to Kwangtung
1 destroyer moved from 22 Sea Zone to 20 Sea Zone
1 marine moved from Paulau Island to 34 Sea Zone
1 cruiser and 1 marine moved from 34 Sea Zone to 20 Sea Zone
1 marine moved from 20 Sea Zone to Kwangtung
2 submarines moved from 35 Sea Zone to 6 Sea Zone
1 submarine moved from 35 Sea Zone to 19 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
1 cruiser and 1 marine moved from 35 Sea Zone to 20 Sea Zone
1 marine moved from 20 Sea Zone to Kwangtung
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from New South Wales to Queensland
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
Place Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Non Combat Move - French
1 cruiser moved from 92 Sea Zone to 98 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.17
ANZAC regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 2x factory_major, 1x factory_major; Remaining resources: 80 PUs;
Germans buy 4 artilleries, 8 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Russia to Samara
Germans take Samara from Russians
1 armour moved from Samara to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Bryansk to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
2 bombers moved from Bryansk to Caucasus
2 bombers moved from Bryansk to Caucasus
Combat - Germans
Battle in Caucasus
Germans attack with 4 bombers and 2 mech_infantrys
French defend with 1 infantry
Germans roll dice for 4 bombers and 2 mech_infantrys in Caucasus, round 2 : 4/6 hits, 3.00 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Caucasus
Germans win, taking Caucasus from Russians with 4 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Germans
10 infantry moved from Slovakia Hungary to Eastern Poland
3 armour and 3 mech_infantrys moved from Western Germany to Slovakia Hungary
1 aaGun moved from Normandy Bordeaux to Southern France
3 infantry moved from Normandy Bordeaux to Southern France
3 infantry moved from Normandy Bordeaux to Southern France
3 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
4 bombers moved from Caucasus to Eastern Poland
3 mech_infantrys moved from Germany to Romania
6 mech_infantrys moved from Germany to Eastern Poland
5 artilleries moved from Western Germany to Germany
6 infantry moved from Western Germany to Germany
1 infantry moved from Western Germany to Germany
Place Units - Germans
3 artilleries placed in Ukraine
Germans undo move 1.
2 artilleries and 1 infantry placed in Ukraine
3 infantry placed in Russia
2 artilleries and 3 infantry placed in Germany
5 mech_infantrys placed in Western Germany
3 mech_infantrys placed in Southern France
1 infantry and 2 mech_infantrys placed in Normandy Bordeaux
Germans undo move 3.
Germans undo move 2.
Germans undo move 1.
1 artillery and 2 infantry placed in Russia
1 artillery and 2 infantry placed in Ukraine
2 artilleries and 3 infantry placed in Germany
Turn Complete - Germans
Germans collect 58 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Combat Move - Russians
Non Combat Move - Russians
1 infantry moved from Timguska to Kansu
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 3 artilleries, 12 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; 5 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Persia to Iraq
Japanese take Iraq from Americans
1 artillery moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Union of South Africa to Rhodesia
Japanese take Rhodesia from British
1 marine moved from Belgian Congo to Anglo Egyptian Sudan
Japanese take Anglo Egyptian Sudan from British
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
Combat - Japanese
Non Combat Move - Japanese
1 aaGun, 3 armour, 7 artilleries, 8 infantry and 2 mech_infantrys moved from Persia to Iraq
2 armour and 5 mech_infantrys moved from Eastern Persia to Iraq
2 mech_infantrys moved from West India to Persia
3 infantry moved from India to 39 Sea Zone
3 infantry and 3 transports moved from 39 Sea Zone to 79 Sea Zone
2 artilleries and 1 infantry moved from West India to 79 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 79 Sea Zone to 80 Sea Zone
2 artilleries and 4 infantry moved from 80 Sea Zone to Iraq
3 mech_infantrys moved from India to Eastern Persia
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
3 carriers, 2 cruisers, 1 destroyer and 1 submarine moved from 71 Sea Zone to 81 Sea Zone
1 submarine moved from 80 Sea Zone to 81 Sea Zone
1 fighter moved from Tanganyika Territory to 81 Sea Zone
2 fighters moved from 71 Sea Zone to 81 Sea Zone
3 fighters moved from 39 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Burma to West India
1 aaGun moved from Burma to India
1 mech_infantry moved from Shantung to Chahar
1 infantry moved from Shantung to Anhwe
1 mech_infantry moved from Shantung to Kiangsi
1 infantry moved from Shantung to Kiangsu
1 aaGun moved from Anhwe to Kiangsu
1 aaGun, 2 artilleries and 7 infantry moved from Shantung to Kiangsu
1 infantry moved from Amur to Manchuria
2 tactical_bombers moved from 71 Sea Zone to Persia
1 tactical_bomber moved from Tanganyika Territory to Persia
1 aaGun moved from Malaya to Shan State
2 battleships moved from 39 Sea Zone to 80 Sea Zone
1 carrier moved from 39 Sea Zone to 80 Sea Zone
1 tactical_bomber moved from Bryansk to Persia
2 bombers moved from India to Persia
2 tactical_bombers moved from India to Persia
3 carriers moved from 39 Sea Zone to 80 Sea Zone
3 fighters and 1 tactical_bomber moved from 39 Sea Zone to 80 Sea Zone
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 39 Sea Zone to 76 Sea Zone
1 submarine moved from 39 Sea Zone to 72 Sea Zone
5 submarines moved from 39 Sea Zone to 80 Sea Zone
3 fighters moved from Shantung to Japan
1 infantry moved from Amur to Korea
Place Units - Japanese
2 infantry and 1 tactical_bomber placed in Union of South Africa
2 artilleries and 1 infantry placed in India
1 artillery and 2 infantry placed in West India
7 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 17
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,1,3,6,5,6,1,5,1,4,3,2,5,2,4,1,1,1,3,4,1,1,3,2,5,1,6,3,2,1,5,3,4,6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,5,2,4,6,4,1,1,3,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,5,6,4,4,1,6,6,2,2,4
Japanese collect 46 PUs (17 lost to blockades); end with 47 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 armour, 2 artilleries, 1 bomber, 1 destroyer, 1 factory_minor, 2 fighters, 6 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
2 infantry moved from Formosa to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 transport moved from 20 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from Soviet Far East to 4 Sea Zone
1 infantry moved from Soviet Far East to 4 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 4 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
2 fighters moved from 4 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Korea
1 bomber moved from Caroline Islands to 6 Sea Zone
6 fighters moved from 20 Sea Zone to 6 Sea Zone
4 fighters moved from 20 Sea Zone to Hunan
1 transport moved from 127 Sea Zone to 126 Sea Zone
1 mech_infantry moved from Norway to 126 Sea Zone
1 mech_infantry and 1 transport moved from 126 Sea Zone to 127 Sea Zone
1 mech_infantry moved from 127 Sea Zone to Archangel
1 armour moved from Novgorod to Belarus
Americans take Belarus from Germans
1 armour moved from Belarus to Archangel
Americans take Archangel from Germans
2 bombers moved from Norway to Western Germany
1 bomber moved from Norway to Germany
Combat - Americans
Americans creates battle in territory 19 Sea Zone
Combat Hit Differential Summary :
Scramble to oppose amphibious assault in SZ 6? I have 6 fighters and a bomber waiting.
No scramble SZ6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 armour, 2 artilleries, 1 bomber, 1 destroyer, 1 factory_minor, 2 fighters, 6 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
2 infantry moved from Formosa to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 transport moved from 20 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from Soviet Far East to 4 Sea Zone
1 infantry moved from Soviet Far East to 4 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 4 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
2 fighters moved from 4 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Korea
1 bomber moved from Caroline Islands to 6 Sea Zone
6 fighters moved from 20 Sea Zone to 6 Sea Zone
4 fighters moved from 20 Sea Zone to Hunan
1 transport moved from 127 Sea Zone to 126 Sea Zone
1 mech_infantry moved from Norway to 126 Sea Zone
1 mech_infantry and 1 transport moved from 126 Sea Zone to 127 Sea Zone
1 mech_infantry moved from 127 Sea Zone to Archangel
1 armour moved from Novgorod to Belarus
Americans take Belarus from Germans
1 armour moved from Belarus to Archangel
Americans take Archangel from Germans
2 bombers moved from Norway to Western Germany
1 bomber moved from Norway to Germany
Combat - Americans
Americans creates battle in territory 19 Sea Zone
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/2 hits, 0.33 expected hits
Bombing raid in Western Germany rolls: 6,4 and causes: 10 damage to unit: factory_major
Bombing raid in Western Germany causes 10 damage total.
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Germany causes 0 damage total.
Battle in Archangel
Battle in French Indo China
Battle in Malaya
Battle in Hunan
Americans attack with 4 fighters
Japanese defend with 1 infantry
Americans roll dice for 4 fighters in Hunan, round 2 : 2/4 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Americans win, taking 19 Sea Zone from Japanese, taking French Indo China from Japanese, taking Malaya from Japanese with 4 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Korea
Americans attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Korea, round 2 : 2/6 hits, 2.83 expected hits
Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Korea
Americans win, taking Korea from Japanese with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 carrier moved from 4 Sea Zone to 6 Sea Zone
1 destroyer moved from 4 Sea Zone to 6 Sea Zone
3 fighters moved from Korea to 6 Sea Zone
1 tactical_bomber moved from Korea to 6 Sea Zone
1 carrier moved from 20 Sea Zone to 6 Sea Zone
2 carriers moved from 20 Sea Zone to 36 Sea Zone
6 fighters moved from 6 Sea Zone to 20 Sea Zone
1 bomber moved from 6 Sea Zone to Kwangtung
1 submarine moved from 5 Sea Zone to 19 Sea Zone
1 infantry moved from Marshall Islands to 32 Sea Zone
1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 26 Sea Zone to 6 Sea Zone
1 aaGun moved from British Columbia to Alaska
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 artillery moved from 3 Sea Zone to Soviet Far East
1 infantry moved from 3 Sea Zone to Soviet Far East
3 submarines moved from 10 Sea Zone to 7 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from Eastern United States to New Brunswick Nova Scotia
3 transports moved from 123 Sea Zone to 106 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
2 bombers moved from Western Germany to Norway
1 aaGun moved from Karelia to 127 Sea Zone
1 artillery moved from Karelia to 127 Sea Zone
1 infantry moved from Karelia to 127 Sea Zone
1 artillery moved from 127 Sea Zone to Archangel
1 infantry moved from 127 Sea Zone to Archangel
1 aaGun moved from 127 Sea Zone to Archangel
3 infantry moved from Vyborg to Novgorod
1 infantry moved from Novgorod to Archangel
2 artilleries, 7 infantry and 1 marine moved from Trans-Jordan to Egypt
1 fighter moved from Hunan to Kwangtung
3 fighters moved from Hunan to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
2 submarines moved from 19 Sea Zone to 20 Sea Zone
1 carrier moved from 110 Sea Zone to 92 Sea Zone
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 artillery moved from United Kingdom to 109 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Morocco
1 infantry moved from 92 Sea Zone to Morocco
2 fighters moved from United Kingdom to Gibraltar
Place Units - Americans
1 factory_minor placed in Kwangtung
1 armour, 1 infantry and 1 mech_infantry placed in Novgorod
1 artillery, 1 bomber and 1 infantry placed in Norway
1 artillery and 2 infantry placed in Finland
2 fighters placed in Eastern United States
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 armour and 2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 85 PUs; end with 87 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 102 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 112 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 117 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 122 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 127 PUs
Combat Hit Differential Summary :
Americans regular : -0.83
Japanese regular : -0.67
Germans AA : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 infantry moved from Yunnan to Burma
Chinese take Burma from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
11 infantry moved from Kweichow to Anhwe
7 infantry moved from Shensi to Hopei
1 fighter moved from Shensi to Hopei
Combat - Chinese
Chinese creates battle in territory Hunan
Battle in Anhwe
Chinese attack with 11 infantry
Japanese defend with 1 infantry
Chinese roll dice for 11 infantry in Anhwe, round 2 : 5/11 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Hunan from Japanese, taking Anhwe from Japanese with 10 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 fighter and 7 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 7 infantry in Hopei, round 2 : 2/8 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Kweichow
Place Units - Chinese
1 infantry placed in Shensi
2 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 12 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese regular : 3.50
Japanese regular : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 armour, 2 artilleries, 1 bomber, 1 destroyer, 1 factory_minor, 2 fighters, 6 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
2 infantry moved from Formosa to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 transport moved from 20 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from Soviet Far East to 4 Sea Zone
1 infantry moved from Soviet Far East to 4 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 4 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
2 fighters moved from 4 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Korea
1 bomber moved from Caroline Islands to 6 Sea Zone
6 fighters moved from 20 Sea Zone to 6 Sea Zone
4 fighters moved from 20 Sea Zone to Hunan
1 transport moved from 127 Sea Zone to 126 Sea Zone
1 mech_infantry moved from Norway to 126 Sea Zone
1 mech_infantry and 1 transport moved from 126 Sea Zone to 127 Sea Zone
1 mech_infantry moved from 127 Sea Zone to Archangel
1 armour moved from Novgorod to Belarus
Americans take Belarus from Germans
1 armour moved from Belarus to Archangel
Americans take Archangel from Germans
2 bombers moved from Norway to Western Germany
1 bomber moved from Norway to Germany
Combat - Americans
Americans creates battle in territory 19 Sea Zone
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/2 hits, 0.33 expected hits
Bombing raid in Western Germany rolls: 6,4 and causes: 10 damage to unit: factory_major
Bombing raid in Western Germany causes 10 damage total.
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Germany causes 0 damage total.
Battle in Archangel
Battle in French Indo China
Battle in Malaya
Battle in Hunan
Americans attack with 4 fighters
Japanese defend with 1 infantry
Americans roll dice for 4 fighters in Hunan, round 2 : 2/4 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Americans win, taking 19 Sea Zone from Japanese, taking French Indo China from Japanese, taking Malaya from Japanese with 4 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Korea
Americans attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Korea, round 2 : 2/6 hits, 2.83 expected hits
Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Korea
Americans win, taking Korea from Japanese with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 carrier moved from 4 Sea Zone to 6 Sea Zone
1 destroyer moved from 4 Sea Zone to 6 Sea Zone
3 fighters moved from Korea to 6 Sea Zone
1 tactical_bomber moved from Korea to 6 Sea Zone
1 carrier moved from 20 Sea Zone to 6 Sea Zone
2 carriers moved from 20 Sea Zone to 36 Sea Zone
6 fighters moved from 6 Sea Zone to 20 Sea Zone
1 bomber moved from 6 Sea Zone to Kwangtung
1 submarine moved from 5 Sea Zone to 19 Sea Zone
1 infantry moved from Marshall Islands to 32 Sea Zone
1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 26 Sea Zone to 6 Sea Zone
1 aaGun moved from British Columbia to Alaska
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 artillery moved from 3 Sea Zone to Soviet Far East
1 infantry moved from 3 Sea Zone to Soviet Far East
3 submarines moved from 10 Sea Zone to 7 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from Eastern United States to New Brunswick Nova Scotia
3 transports moved from 123 Sea Zone to 106 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
2 bombers moved from Western Germany to Norway
1 aaGun moved from Karelia to 127 Sea Zone
1 artillery moved from Karelia to 127 Sea Zone
1 infantry moved from Karelia to 127 Sea Zone
1 artillery moved from 127 Sea Zone to Archangel
1 infantry moved from 127 Sea Zone to Archangel
1 aaGun moved from 127 Sea Zone to Archangel
3 infantry moved from Vyborg to Novgorod
1 infantry moved from Novgorod to Archangel
2 artilleries, 7 infantry and 1 marine moved from Trans-Jordan to Egypt
1 fighter moved from Hunan to Kwangtung
3 fighters moved from Hunan to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
2 submarines moved from 19 Sea Zone to 20 Sea Zone
1 carrier moved from 110 Sea Zone to 92 Sea Zone
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 artillery moved from United Kingdom to 109 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Morocco
1 infantry moved from 92 Sea Zone to Morocco
2 fighters moved from United Kingdom to Gibraltar
Place Units - Americans
1 factory_minor placed in Kwangtung
1 armour, 1 infantry and 1 mech_infantry placed in Novgorod
1 artillery, 1 bomber and 1 infantry placed in Norway
1 artillery and 2 infantry placed in Finland
2 fighters placed in Eastern United States
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 armour and 2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 85 PUs; end with 87 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 102 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 112 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 117 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 122 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 127 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 infantry moved from Yunnan to Burma
Chinese take Burma from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
11 infantry moved from Kweichow to Anhwe
7 infantry moved from Shensi to Hopei
1 fighter moved from Shensi to Hopei
Combat - Chinese
Chinese creates battle in territory Hunan
Battle in Anhwe
Chinese attack with 11 infantry
Japanese defend with 1 infantry
Chinese roll dice for 11 infantry in Anhwe, round 2 : 5/11 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Hunan from Japanese, taking Anhwe from Japanese with 10 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 fighter and 7 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 7 infantry in Hopei, round 2 : 2/8 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Kweichow
Place Units - Chinese
1 infantry placed in Shensi
2 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 12 PUs; end with 13 PUs
Purchase Units - British
British buy 1 armour, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 artillery moved from Egypt to Anglo Egyptian Sudan
2 fighters moved from Egypt to Anglo Egyptian Sudan
Combat - British
Battle in Cyprus
Battle in Anglo Egyptian Sudan
British attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 marine
British roll dice for 1 artillery, 2 fighters and 1 infantry in Anglo Egyptian Sudan, round 2 : 2/4 hits, 1.67 expected hits
Japanese roll dice for 1 marine in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the Japanese lost in Anglo Egyptian Sudan
British win, taking Cyprus from Italians, taking Anglo Egyptian Sudan from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 marine
Non Combat Move - British
2 fighters moved from Anglo Egyptian Sudan to Egypt
4 artilleries, 7 infantry and 1 marine moved from Trans-Jordan to Egypt
2 fighters moved from Gibraltar to Egypt
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 marine moved from United Kingdom to 110 Sea Zone
2 aaGuns moved from United Kingdom to 110 Sea Zone
1 battleship and 1 marine moved from 110 Sea Zone to 92 Sea Zone
1 marine moved from 92 Sea Zone to Gibraltar
1 artillery moved from United Kingdom to 109 Sea Zone
1 mech_infantry moved from United Kingdom to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
1 submarine moved from 110 Sea Zone to 92 Sea Zone
2 aaGuns, 2 carriers, 3 cruisers, 2 destroyers, 3 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 92 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Gibraltar
1 mech_infantry moved from 92 Sea Zone to Gibraltar
2 aaGuns moved from 92 Sea Zone to Gibraltar
4 infantry moved from 92 Sea Zone to Gibraltar
1 aaGun and 5 infantry moved from Karelia to Novgorod
1 aaGun moved from Finland to Karelia
4 infantry moved from Finland to Karelia
Place Units - British
1 armour, 1 fighter and 1 mech_infantry placed in Egypt
1 infantry and 1 mech_infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,4
British collect 24 PUs; end with 25 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 28 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 3.50
Americans regular : -0.83
Japanese regular : 0.33
Germans AA : 0.50
British regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - Italians
Italians buy nothing; Remaining resources: 1 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 infantry moved from Rostov to Bryansk
1 aaGun and 3 infantry moved from Northern Italy to Southern Italy
4 infantry moved from Germany to Western Germany
1 armour and 4 mech_infantrys moved from Germany to Western Germany
1 aaGun, 5 artilleries and 6 infantry moved from Western Germany to Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,6,4,1,2,2,2,2,4,6,6
Italians collect 1 PU (12 lost to blockades); end with 2 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 mech_infantry moved from 19 Sea Zone to Shantung
1 infantry moved from 19 Sea Zone to Shantung
1 marine moved from Kwangtung to 20 Sea Zone
1 cruiser and 1 marine moved from 20 Sea Zone to 41 Sea Zone
ANZAC take 37 Sea Zone from Japanese
ANZAC take 20 Sea Zone from Japanese
1 marine moved from 41 Sea Zone to Sumatra
1 bomber moved from Kwangtung to India
Combat - ANZAC
Strategic bombing raid in India
Japanese roll AA dice in India : 0/1 hits, 0.17 expected hits
Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in India causes 5 damage total.
Battle in Shantung
Battle in Sumatra
Trigger Chinese Destroy Factories Shantung ANZAC: has removed 1 factory_minor owned by Chinese in Shantung
Non Combat Move - ANZAC
1 bomber moved from India to Yunnan
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 55 Sea Zone
2 infantry moved from 55 Sea Zone to Northern Territory
1 armour moved from Kwangtung to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 marine moved from Kwangtung to 20 Sea Zone
1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone
1 armour moved from 6 Sea Zone to Korea
1 infantry moved from 6 Sea Zone to Korea
1 cruiser and 1 marine moved from 20 Sea Zone to 6 Sea Zone
1 marine moved from 6 Sea Zone to Korea
2 fighters moved from 20 Sea Zone to Korea
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 carrier moved from 20 Sea Zone to 37 Sea Zone
1 fighter moved from Queensland to 37 Sea Zone
1 fighter moved from New South Wales to Queensland
1 destroyer moved from 36 Sea Zone to 39 Sea Zone
1 destroyer moved from 20 Sea Zone to 37 Sea Zone
1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
Place Units - ANZAC
2 fighters placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Combat Move - French
1 cruiser moved from 98 Sea Zone to 92 Sea Zone
1 infantry moved from Morocco to Algeria
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese AA : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 2x factory_major; Remaining resources: 71 PUs;
Germans buy 7 armour, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Eastern Poland to Belarus
Germans take Belarus from Americans
1 mech_infantry moved from Caucasus to Northwest Persia
Germans take Northwest Persia from British
1 bomber moved from Eastern Poland to 99 Sea Zone
Combat - Germans
Battle in 99 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 99 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Non Combat Move - Germans
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
1 artillery and 2 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Caucasus to Ukraine
1 armour moved from Volgograd to Ukraine
7 artilleries and 15 infantry moved from Germany to Poland
1 infantry moved from Eastern Poland to Baltic States
1 aaGun and 8 infantry moved from Eastern Poland to Poland
6 mech_infantrys moved from Eastern Poland to Western Ukraine
3 armour and 3 mech_infantrys moved from Slovakia Hungary to Western Ukraine
3 mech_infantrys moved from Romania to Western Ukraine
2 mech_infantrys moved from Normandy Bordeaux to Western Germany
3 mech_infantrys moved from Southern France to Western Germany
2 infantry moved from Southern France to Northern Italy
5 mech_infantrys moved from Western Germany to Germany
1 bomber moved from 99 Sea Zone to Western Ukraine
3 bombers moved from Eastern Poland to Germany
2 infantry moved from Southern France to Northern Italy
1 infantry moved from Southern France to Normandy Bordeaux
2 infantry moved from Southern France to Northern Italy
1 aaGun moved from Southern France to Normandy Bordeaux
2 infantry moved from Southern France to Northern Italy
1 infantry moved from Southern France to Normandy Bordeaux
2 infantry moved from Western Germany to Northern Italy
Place Units - Germans
3 infantry placed in Russia
1 armour and 2 mech_infantrys placed in Ukraine
6 armour and 1 mech_infantry placed in Germany
2 mech_infantrys placed in Normandy Bordeaux
Turn Complete - Germans
Germans collect 57 PUs; end with 57 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Combat Move - Russians
Non Combat Move - Russians
1 infantry moved from Kansu to Novosibirsk
Turn Complete - Russians
Combat Hit Differential Summary :