@fasthard said in L26 BM4 fasthard(X) vs Amon-Sul(L+24):
@Amon-Sul Turn complete! TripleA to go ;-)
I cant play before tomorrow afternoon
But its soon :)
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour and 1 mech_infantry moved from Kursk to Northern Caucasus
Russians take Rostov from Germans
2 infantry moved from Russia to Gorky
2 fighters and 1 tactical_bomber moved from Kirov to Gorky
1 armour, 2 artilleries, 32 infantry and 1 mech_infantry moved from Smolensk to Yaroslavl
Combat - Russians
Russians creates battle in territory 109 Sea Zone
Battle in Gorky
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Gorky, round 2 : 3/5 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Gorky, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Gorky
Russians win, taking 109 Sea Zone from Germans, taking Gorky from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Yaroslavl
Russians attack with 1 armour, 2 artilleries, 32 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour, 2 artilleries, 32 infantry and 1 mech_infantry in Yaroslavl, round 2 : 10/36 hits, 7.17 expected hits
Germans roll dice for 1 infantry in Yaroslavl, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Yaroslavl
Russians win, taking Yaroslavl from Germans with 1 armour, 2 artilleries, 32 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: British takes Brazil from Neutral_Allies
EDIT: Turning off Edit Mode
4 infantry moved from Stalingrad to Northern Caucasus
1 infantry moved from Southern Caucasus to Northern Caucasus
1 aaGun and 13 infantry moved from Kursk to Tula
1 aaGun moved from Smolensk to Yaroslavl
2 fighters and 1 tactical_bomber moved from Gorky to Russia
1 infantry moved from Urals to Samara
2 infantry moved from Stalingrad to Northern Caucasus
2 artilleries and 2 infantry moved from Stalingrad to Samara
EDIT: 1 infantry moved from 88 Sea Zone to Brazil
4 infantry moved from Russia to Gorky
4 infantry moved from Russia to Yaroslavl
Place Units - Russians
2 infantry placed in Urals
2 artilleries and 8 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 4,5
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans regular : -0.67
Russians regular : 3.83
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 fighter, 13 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 3 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 marine moved from Caroline Islands to 35 Sea Zone
1 battleship and 1 marine moved from 35 Sea Zone to 24 Sea Zone
1 marine moved from 24 Sea Zone to Wake Island
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Korea to Southern Manchuria
Japanese take Southern Manchuria from Chinese
1 infantry moved from Kwangsi to Hunan
1 fighter, 2 infantry and 1 tactical_bomber moved from Kwangtung to Hunan
1 artillery moved from Kiangsi to Hunan
2 fighters and 2 tactical_bombers moved from French Indo China to Hunan
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya
1 transport moved from 21 Sea Zone to 36 Sea Zone
2 infantry moved from Davao to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 132 Sea Zone
2 infantry moved from 132 Sea Zone to Malaya
2 bombers moved from Davao to Hunan
Combat - Japanese
Battle in Midway
Battle in Wake Island
Battle in Hunan
Japanese attack with 1 artillery, 2 bombers, 3 fighters, 3 infantry and 3 tactical_bombers
Chinese defend with 7 infantry
Japanese roll dice for 1 artillery, 2 bombers, 3 fighters, 3 infantry and 3 tactical_bombers in Hunan, round 2 : 6/12 hits, 5,50 expected hits
Chinese roll dice for 7 infantry in Hunan, round 2 : 1/7 hits, 2,33 expected hits
1 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Hunan
Japanese roll dice for 1 artillery, 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers in Hunan, round 3 : 4/11 hits, 5,33 expected hits
Chinese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Midway from Americans, taking Wake Island from Americans, taking Hunan from Chinese with 1 artillery, 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Japanese: 2 infantry
Casualties for Chinese: 7 infantry
Battle in Malaya
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Malaya, round 2 : 1/4 hits, 1,50 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Malaya to 132 Sea Zone
1 destroyer moved from 37 Sea Zone to 132 Sea Zone
1 carrier moved from 36 Sea Zone to 132 Sea Zone
2 carriers and 2 fighters moved from 6 Sea Zone to 24 Sea Zone
1 tactical_bomber moved from Japan to 24 Sea Zone
1 tactical_bomber moved from Davao to 24 Sea Zone
1 submarine moved from 64 Sea Zone to 58 Sea Zone
1 submarine moved from 35 Sea Zone to 132 Sea Zone
1 destroyer moved from 35 Sea Zone to 25 Sea Zone
1 carrier, 2 cruisers and 1 destroyer moved from 35 Sea Zone to 24 Sea Zone
1 marine moved from Caroline Islands to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Davao to 24 Sea Zone
1 infantry moved from Anhwe to Kiangsi
3 infantry moved from Kiangsu to Anhwe
3 infantry moved from Shantung to Anhwe
2 transports moved from 6 Sea Zone to 7 Sea Zone
2 transports moved from 5 Sea Zone to 6 Sea Zone
1 aaGun and 3 infantry moved from Japan to 6 Sea Zone
1 aaGun and 3 infantry moved from 6 Sea Zone to Korea
3 fighters and 3 tactical_bombers moved from Hunan to French Indo China
1 battleship and 1 marine moved from 35 Sea Zone to 132 Sea Zone
1 marine moved from 132 Sea Zone to Malaya
2 transports moved from 37 Sea Zone to 132 Sea Zone
2 bombers moved from Hunan to Manilla
1 fighter moved from Davao to Anhwe
Place Units - Japanese
1 fighter and 1 tactical_bomber placed in Japan
3 infantry placed in Shantung
3 infantry placed in Kiangsu
3 infantry placed in French Indo China
4 infantry placed in Japan
1 destroyer and 2 submarines placed in 7 Sea Zone
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Chinese regular : -0,67
Japanese regular : -1,33
UK_Pacific regular : -0,33
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 submarine moved from 109 Sea Zone to 126 Sea Zone
1 fighter and 1 infantry moved from Yunnan to Shan State
1 bomber moved from Eastern India to Shan State
Combat - British
Combat Hit Differential Summary :
Forgot to apply the IPCs for Brazil, edited that in, and moving the USSR sub.
Scramble to Shan State?
@simon33 Right! I was going to edit that but also forgot apparently. No scramble Shan state, but re-do batttle in SZ next to Wake with three figs from the Japanese ACs please.
@pejon_88 said in Pejon_88 (X+10) vs. Simon33 (Allies), 1st game PTV:
@simon33 Right! I was going to edit that but also forgot apparently. No scramble Shan state, but re-do batttle in SZ next to Wake with three figs from the Japanese ACs please.
You can’t do a CV scramble to the SZ because there are no surface warships in the SZ.
That’s why I didn’t worry about it.
Will proceed.
You didn’t mean next to Midway did you?
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 4 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Changing PUs for British from 26 to 28
EDIT: Turning off Edit Mode
4 fighters moved from 50 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 fighter moved from 50 Sea Zone to 25 Sea Zone
3 fighters moved from 50 Sea Zone to Wake Island
1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Wake Island
1 destroyer and 1 submarine moved from 50 Sea Zone to 64 Sea Zone
1 marine moved from Solomon Islands to 50 Sea Zone
1 cruiser and 1 marine moved from 50 Sea Zone to 32 Sea Zone
1 marine moved from 32 Sea Zone to Wake Island
1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry moved from Northern Manchuria to Amur
4 carriers, 1 destroyer and 2 submarines moved from 50 Sea Zone to 32 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 27 Sea Zone to 32 Sea Zone
1 submarine moved from 50 Sea Zone to 64 Sea Zone
1 infantry moved from Libya to Tobruk
Americans take Tobruk from Italians
Combat - Americans
Battle in Wake Island
Americans attack with 1 artillery, 3 fighters, 1 infantry and 1 marine
Japanese defend with 1 airfield and 1 marine
Americans roll dice for 1 cruiser in Wake Island, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 marine in Wake Island, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the Japanese lost in Wake Island
Americans win, taking Wake Island from Japanese with 1 artillery, 3 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 5
Casualties for Japanese: 1 marine
Battle in Amur
Americans attack with 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry in Amur, round 2 : 1/7 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Amur
Americans win, taking Amur from Japanese with 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 25 Sea Zone
Americans attack with 5 fighters
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 5 fighters in 25 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
1 transport owned by the Japanese lost in 25 Sea Zone
Americans win with 5 fighters remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 64 Sea Zone
Americans attack with 1 destroyer and 2 submarines
Japanese defend with 1 submarine
Americans roll dice for 2 submarines in 64 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 submarine owned by the Japanese lost in 64 Sea Zone
Americans win, taking 64 Sea Zone from Neutral with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
5 fighters moved from 25 Sea Zone to 32 Sea Zone
3 fighters moved from Wake Island to 32 Sea Zone
3 fighters moved from Eastern United States to Iceland
1 destroyer moved from 104 Sea Zone to 126 Sea Zone
2 artilleries and 2 infantry moved from Central United States to Eastern United States
1 armour and 1 transport moved from 88 Sea Zone to 85 Sea Zone
1 fighter moved from Western United States to 32 Sea Zone
1 fighter moved from Western United States to Eastern United States
Place Units - Americans
1 destroyer, 4 submarines and 2 transports placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter moved from Tsinghai to Chahar
1 infantry moved from Inner Mongolia to Chahar
4 infantry moved from Tsinghai to Kansu
4 infantry moved from Honan to Shansi
5 infantry moved from Hopei to Hunan
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
Combat - Chinese
Battle in Shansi
Chinese attack with 4 infantry
Japanese defend with 1 artillery
Chinese roll dice for 4 infantry in Shansi, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Shansi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shansi
Chinese roll dice for 3 infantry in Shansi, round 3 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in Shansi, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shansi
Chinese roll dice for 2 infantry in Shansi, round 4 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Shansi, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Shansi, round 5 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Shansi, round 5 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shansi
Chinese win, taking Shansi from Japanese with 1 infantry remaining. Battle score for attacker is -5
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 artillery
Battle in Hunan
Chinese attack with 5 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 5 infantry in Hunan, round 2 : 2/5 hits, 0.83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 5 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Kansu
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Kansu, round 2 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Chinese win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Chahar
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Chahar to Tsinghai
5 infantry moved from Yunnan to Kwangsi
Place Units - Chinese
4 artilleries and 1 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 16 PUs; end with 16 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUs
Purchase Units - British
British buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 fighter; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 submarine moved from 109 Sea Zone to 126 Sea Zone
1 fighter and 1 infantry moved from Yunnan to Shan State
1 bomber moved from Eastern India to Shan State
Combat - British
Battle in Shan State
British attack with 1 bomber, 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber, 1 fighter and 1 infantry in Shan State, round 2 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of French West Africa from Neutral_Axis to British
EDIT: Turning off Edit Mode
3 aaGuns, 3 artilleries and 17 infantry moved from Yunnan to Kwangsi
1 armour and 1 mech_infantry moved from Tsinghai to Hunan
1 bomber moved from Shan State to Eastern India
1 battleship, 1 cruiser and 2 destroyers moved from 80 Sea Zone to 40 Sea Zone
1 transport moved from 81 Sea Zone to 40 Sea Zone
2 infantry moved from Western India to Eastern India
2 artilleries and 6 infantry moved from Kenya to Belgian Congo
4 infantry moved from Union of South Africa to 73 Sea Zone
2 infantry and 1 transport moved from 73 Sea Zone to 82 Sea Zone
2 infantry moved from 82 Sea Zone to Iraq
3 infantry moved from Southern Persia to Iraq
1 artillery and 5 infantry moved from Iraq to Trans-Jordan
1 fighter moved from Shan State to Eastern India
1 armour moved from 85 Sea Zone to French West Africa
1 fighter and 1 tactical_bomber moved from 94 Sea Zone to Trans-Jordan
Place Units - British
3 infantry placed in Union of South Africa
3 infantry placed in Southern Persia
1 artillery and 2 infantry placed in Iraq
Turn Complete - British
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 5,5,2,3
Rolling for Convoy Blockade Damage in 122 Sea Zone. Rolls: 3,2
British collect 28 PUs (7 lost to blockades); end with 28 PUs
Place Units - UK_Pacific
1 artillery and 1 fighter placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in Eastern India change ownership: 1 artillery and 1 fighter
Combat Hit Differential Summary :
Chinese regular : 1.00
Americans regular : -1.67
Japanese regular : 1.00
British regular : 0.83
@simon33 Apologies, yes SZ25. I had a des there with my trans for that purpose :)
Let’s roll it here. Urgh, only had one hit there.
Defenders [dice 3d6]
3d6: 6, 5, 2
Next round
Attackers [dice 4d6]
Defenders [dice 3d6]
4d6: 5, 3, 6, 5
3d6: 3, 1, 5
I’ll retreat at that point. I’ll load up and re-post.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 4 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Changing PUs for British from 26 to 28
EDIT: Turning off Edit Mode
4 fighters moved from 50 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 fighter moved from 50 Sea Zone to 25 Sea Zone
3 fighters moved from 50 Sea Zone to Wake Island
1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Wake Island
1 destroyer and 1 submarine moved from 50 Sea Zone to 64 Sea Zone
1 marine moved from Solomon Islands to 50 Sea Zone
1 cruiser and 1 marine moved from 50 Sea Zone to 32 Sea Zone
1 marine moved from 32 Sea Zone to Wake Island
1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry moved from Northern Manchuria to Amur
4 carriers, 1 destroyer and 2 submarines moved from 50 Sea Zone to 32 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 27 Sea Zone to 32 Sea Zone
1 submarine moved from 50 Sea Zone to 64 Sea Zone
1 infantry moved from Libya to Tobruk
Americans take Tobruk from Italians
Combat - Americans
Battle in Wake Island
Americans attack with 1 artillery, 3 fighters, 1 infantry and 1 marine
Japanese defend with 1 airfield and 1 marine
Americans roll dice for 1 cruiser in Wake Island, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 marine in Wake Island, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the Japanese lost in Wake Island
Americans win, taking Wake Island from Japanese with 1 artillery, 3 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 5
Casualties for Japanese: 1 marine
Battle in Amur
Americans attack with 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry in Amur, round 2 : 1/7 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Amur
Americans win, taking Amur from Japanese with 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 25 Sea Zone
Americans attack with 5 fighters
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 5 fighters in 25 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
1 transport owned by the Japanese lost in 25 Sea Zone
Americans win with 5 fighters remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 64 Sea Zone
Americans attack with 1 destroyer and 2 submarines
Japanese defend with 1 submarine
Americans roll dice for 2 submarines in 64 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 submarine owned by the Japanese lost in 64 Sea Zone
Americans win, taking 64 Sea Zone from Neutral with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
5 fighters moved from 25 Sea Zone to 32 Sea Zone
3 fighters moved from Wake Island to 32 Sea Zone
3 fighters moved from Eastern United States to Iceland
1 destroyer moved from 104 Sea Zone to 126 Sea Zone
2 artilleries and 2 infantry moved from Central United States to Eastern United States
1 armour and 1 transport moved from 88 Sea Zone to 85 Sea Zone
1 fighter moved from Western United States to 32 Sea Zone
1 fighter moved from Western United States to Eastern United States
Place Units - Americans
1 destroyer, 4 submarines and 2 transports placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter moved from Tsinghai to Chahar
1 infantry moved from Inner Mongolia to Chahar
4 infantry moved from Tsinghai to Kansu
4 infantry moved from Honan to Shansi
5 infantry moved from Hopei to Hunan
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
Combat - Chinese
Battle in Shansi
Chinese attack with 4 infantry
Japanese defend with 1 artillery
Chinese roll dice for 4 infantry in Shansi, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Shansi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shansi
Chinese roll dice for 3 infantry in Shansi, round 3 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in Shansi, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shansi
Chinese roll dice for 2 infantry in Shansi, round 4 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Shansi, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Shansi, round 5 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Shansi, round 5 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shansi
Chinese win, taking Shansi from Japanese with 1 infantry remaining. Battle score for attacker is -5
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 artillery
Battle in Hunan
Chinese attack with 5 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 5 infantry in Hunan, round 2 : 2/5 hits, 0.83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 5 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Kansu
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Kansu, round 2 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Chinese win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Chahar
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Chahar to Tsinghai
5 infantry moved from Yunnan to Kwangsi
Place Units - Chinese
4 artilleries and 1 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 16 PUs; end with 16 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUs
Purchase Units - British
British buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 fighter; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 submarine moved from 109 Sea Zone to 126 Sea Zone
1 fighter and 1 infantry moved from Yunnan to Shan State
1 bomber moved from Eastern India to Shan State
Combat - British
Battle in Shan State
British attack with 1 bomber, 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber, 1 fighter and 1 infantry in Shan State, round 2 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of French West Africa from Neutral_Axis to British
EDIT: Turning off Edit Mode
3 aaGuns, 3 artilleries and 17 infantry moved from Yunnan to Kwangsi
1 armour and 1 mech_infantry moved from Tsinghai to Hunan
1 bomber moved from Shan State to Eastern India
1 battleship, 1 cruiser and 2 destroyers moved from 80 Sea Zone to 40 Sea Zone
1 transport moved from 81 Sea Zone to 40 Sea Zone
2 infantry moved from Western India to Eastern India
2 artilleries and 6 infantry moved from Kenya to Belgian Congo
4 infantry moved from Union of South Africa to 73 Sea Zone
2 infantry and 1 transport moved from 73 Sea Zone to 82 Sea Zone
2 infantry moved from 82 Sea Zone to Iraq
3 infantry moved from Southern Persia to Iraq
1 artillery and 5 infantry moved from Iraq to Trans-Jordan
1 fighter moved from Shan State to Eastern India
1 armour moved from 85 Sea Zone to French West Africa
1 fighter and 1 tactical_bomber moved from 94 Sea Zone to Trans-Jordan
Place Units - British
3 infantry placed in Union of South Africa
3 infantry placed in Southern Persia
1 artillery and 2 infantry placed in Iraq
Turn Complete - British
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 5,5,2,3
Rolling for Convoy Blockade Damage in 122 Sea Zone. Rolls: 3,2
British collect 28 PUs (7 lost to blockades); end with 28 PUs
Place Units - UK_Pacific
1 artillery and 1 fighter placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in Eastern India change ownership: 1 artillery and 1 fighter
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 25 Sea Zone: 1 transport
EDIT: Removing units owned by Japanese from 24 Sea Zone: 1 fighter
EDIT: Removing units owned by Americans from 32 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1.00
Americans regular : -1.67
Japanese regular : 1.00
British regular : 0.83
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
3 infantry moved from Southern Italy to 99 Sea Zone
3 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
1 artillery moved from Malta to 98 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 3 infantry moved from 96 Sea Zone to Algeria
1 armour, 1 artillery and 2 infantry moved from Ukraine to Rostov
Italians take Rostov from Russians
3 fighters, 1 mech_infantry and 1 tactical_bomber moved from Egypt to Tobruk
Combat - Italians
Battle in Tobruk
Italians attack with 3 fighters, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 infantry
Italians roll dice for 3 fighters, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 2 : 1/5 hits, 2,33 expected hits
Americans roll dice for 1 infantry in Tobruk, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Tobruk
Italians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Algeria
Italians attack with 1 artillery and 3 infantry
Americans defend with 1 artillery
Italians roll dice for 1 artillery and 3 infantry in Algeria, round 2 : 0/4 hits, 1,00 expected hits
Americans roll dice for 1 artillery in Algeria, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 artillery and 3 infantry in Algeria, round 3 : 3/4 hits, 1,00 expected hits
Americans roll dice for 1 artillery in Algeria, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Americans lost in Algeria
Italians win, taking Algeria from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Non Combat Move - Italians
1 submarine moved from 98 Sea Zone to 100 Sea Zone
2 submarines moved from 99 Sea Zone to 94 Sea Zone
3 fighters and 1 tactical_bomber moved from Tobruk to Egypt
2 infantry moved from Yugoslavia to Romania
1 infantry moved from Northern Italy to Yugoslavia
1 aaGun moved from Ukraine to Rostov
Place Units - Italians
1 artillery and 2 infantry placed in Egypt
1 transport placed in 97 Sea Zone
1 transport placed in 99 Sea Zone
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 19 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
Americans regular : 0,00
Italians regular : -0,33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
British take Anglo-Egyptian Sudan from Italians
Combat - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Trans-Jordan to Iraq
2 fighters moved from Trans-Jordan to Southern Persia
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
2 infantry and 1 transport moved from 73 Sea Zone to 82 Sea Zone
1 artillery moved from Queensland to New South Wales
2 infantry moved from New South Wales to Queensland
1 cruiser and 1 destroyer moved from 50 Sea Zone to 32 Sea Zone
1 fighter moved from Hawaiian Islands to Wake Island
1 fighter moved from Queensland to Wake Island
1 infantry moved from Yunnan to Kwangsi
Place Units - ANZAC
1 transport placed in 64 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Move - French
1 destroyer moved from 80 Sea Zone to 40 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Hold on, that Anzac fighter on Hawaii could sink the Japanese TT. I’ll edit that in.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
British take Anglo-Egyptian Sudan from Italians
Combat - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Trans-Jordan to Iraq
2 fighters moved from Trans-Jordan to Southern Persia
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
2 infantry and 1 transport moved from 73 Sea Zone to 82 Sea Zone
1 artillery moved from Queensland to New South Wales
2 infantry moved from New South Wales to Queensland
1 cruiser and 1 destroyer moved from 50 Sea Zone to 32 Sea Zone
1 fighter moved from Hawaiian Islands to Wake Island
1 fighter moved from Queensland to Wake Island
1 infantry moved from Yunnan to Kwangsi
Place Units - ANZAC
1 transport placed in 64 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Move - French
1 destroyer moved from 80 Sea Zone to 40 Sea Zone
Non Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 25 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :