Gambler6 (L + 14) vs tanios (X) BM3.4


  • @tanios I had intended to attack the German destroyer tihe the russian fighter and sub in SZ 110. Is there anyway to resolve that before the US-UK turn?

  • '20

    @gambler6 Yes, go ahead. There’s a way you can roll dice with posts here. Do you know how? I’m looking for how because I know I’ve done it before, but if you know go ahead.

  • '20

    Just found it, follow this format and it will call a dicebot:

    [dice 2d6]

  • '20

    [dice 5d6]

  • '20

    Hmm, seems like it stopped working with the latest forum update. Last roll with it was 3 days ago. https://www.axisandallies.org/forums/user/dicebot

  • '20

    @Gambler6 maybe just open the German post, then do just that combat. Based on the results edit the latest file to match?


  • @tanios I can but just want it to be above board.


  • @tanios @dicebot

    fighter, sub, destroyer

    1d6
    1d6
    1d6

  • '20

    @gambler6 I think the dicebot is broken. If you open the old file to do the combat, the rolls will be sent through email and still above board.


  • @tanios that was easy, I’ll just edit the board and continue

  • 2007 AAR League

    TripleA Manual Gamesave Post: Americans round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 destroyer, 1 fighter, 7 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 110 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to 110 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            2 artilleries moved from Gibraltar to 91 Sea Zone
            2 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
            2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
            2 artilleries and 3 infantry moved from 112 Sea Zone to Norway
            1 mech_infantry moved from 112 Sea Zone to Norway
            2 fighters and 2 tactical_bombers moved from 91 Sea Zone to 112 Sea Zone
            1 cruiser and 2 destroyers moved from 91 Sea Zone to 112 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 tactical_bomber moved from Morocco to 93 Sea Zone
            1 armour moved from Libya to Tobruk
                  Americans take Tobruk from Italians
            1 mech_infantry moved from Tunisia to Tobruk
            1 infantry and 1 mech_infantry moved from Celebes to 44 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
            1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
            1 battleship and 2 cruisers moved from 44 Sea Zone to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 43 Sea Zone
            1 fighter moved from 44 Sea Zone to Sumatra
            1 fighter moved from 44 Sea Zone to Sumatra
            1 fighter moved from 54 Sea Zone to 42 Sea Zone
            1 destroyer moved from 25 Sea Zone to 16 Sea Zone
            1 bomber moved from United Kingdom to 112 Sea Zone
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame


  • @gambler6 scramble decision in SZ112

  • '20

    @gambler6 no scramble

  • 2007 AAR League

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 destroyer, 1 fighter, 7 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 110 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to 110 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            2 artilleries moved from Gibraltar to 91 Sea Zone
            2 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
            2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
            2 artilleries and 3 infantry moved from 112 Sea Zone to Norway
            1 mech_infantry moved from 112 Sea Zone to Norway
            2 fighters and 2 tactical_bombers moved from 91 Sea Zone to 112 Sea Zone
            1 cruiser and 2 destroyers moved from 91 Sea Zone to 112 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 tactical_bomber moved from Morocco to 93 Sea Zone
            1 armour moved from Libya to Tobruk
                  Americans take Tobruk from Italians
            1 mech_infantry moved from Tunisia to Tobruk
            1 infantry and 1 mech_infantry moved from Celebes to 44 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
            1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
            1 battleship and 2 cruisers moved from 44 Sea Zone to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 43 Sea Zone
            1 fighter moved from 44 Sea Zone to Sumatra
            1 fighter moved from 44 Sea Zone to Sumatra
            1 fighter moved from 54 Sea Zone to 42 Sea Zone
            1 destroyer moved from 25 Sea Zone to 16 Sea Zone
            1 bomber moved from United Kingdom to 112 Sea Zone
    
        Combat - Americans
            Battle in 42 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Norway
            Battle in 43 Sea Zone
                Americans attack with 1 fighter and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Americans lost in 43 Sea Zone
                1 tactical_bomber owned by the Americans retreated
                Japanese win, taking Norway from Germans with 1 destroyer remaining. Battle score for attacker is -10
                Casualties for Americans: 1 fighter
            Battle in 16 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 16 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is -8
                Casualties for Americans: 1 destroyer
            Battle in 93 Sea Zone
                Americans attack with 1 submarine and 1 tactical_bomber
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 93 Sea Zone
                Americans win, taking 93 Sea Zone from Italians with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in Sumatra
                Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 : 2/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sumatra
                Americans win, taking Sumatra from Japanese with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 tactical_bomber moved from 43 Sea Zone to 41 Sea Zone
            2 fighters moved from Sumatra to 41 Sea Zone
            2 carriers moved from 44 Sea Zone to 41 Sea Zone
            1 fighter moved from 42 Sea Zone to 41 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            2 infantry moved from 54 Sea Zone to Queensland
            1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 23 Sea Zone to 34 Sea Zone
            2 carriers moved from 91 Sea Zone to 112 Sea Zone
            1 aaGun moved from Morocco to 91 Sea Zone
            1 aaGun, 1 destroyer and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 aaGun moved from 112 Sea Zone to Norway
            1 bomber moved from 112 Sea Zone to United Kingdom
            1 mech_infantry moved from Morocco to Tunisia
            1 infantry moved from Tunisia to Libya
            1 tactical_bomber moved from 93 Sea Zone to Morocco
            2 artilleries moved from Eastern United States to 101 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
            3 fighters moved from Eastern United States to Gibraltar
            1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            5 infantry placed in Eastern United States
            3 transports placed in 101 Sea Zone
            2 infantry placed in Western United States
            1 bomber placed in Western United States
            1 fighter placed in Eastern United States
            Americans undo move 5.
            Americans undo move 4.
            1 fighter placed in Western United States
            1 destroyer and 1 submarine placed in 10 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 54 Sea Zone: 1 carrier
            EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 fighter
            EDIT: Adding units owned by Americans to 41 Sea Zone: 1 carrier
            EDIT: Adding units owned by ANZAC to 41 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
            1 bomber placed in Eastern United States
            1 submarine placed in 101 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 5,3
            Americans collect 62 PUs (2 lost to blockades); end with 62 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Yunnan to Szechwan
            3 infantry moved from Yunnan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 3 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Kweichow, round 3 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in Szechwan
                Chinese attack with 3 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 3 infantry in Szechwan, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Novosibirsk to Volgograd
                  Russians take Volgograd from Germans
            1 fighter and 1 tactical_bomber moved from Russia to Urals
            6 mech_infantrys moved from Eastern Persia to Iraq
            1 artillery moved from Union of South Africa to 71 Sea Zone
            1 artillery and 1 transport moved from 71 Sea Zone to 72 Sea Zone
            1 infantry moved from French Madagascar to 72 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
            1 artillery and 1 infantry moved from Malaya to Shan State
            1 infantry moved from Malaya to Shan State
            1 artillery and 3 infantry moved from India to Burma
            1 infantry moved from Union of South Africa to Rhodesia
            1 bomber moved from United Kingdom to Germany
            1 mech_infantry moved from Libya to Tobruk
            3 infantry moved from Tunisia to Libya
            2 artilleries moved from Tunisia to Libya
    
        Combat - British
            British creates battle in territory 106 Sea Zone
            Strategic bombing raid in Germany
                    Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major
                Bombing raid in Germany causes 3 damage total. 
            Battle in Urals
                British attack with 1 fighter and 1 tactical_bomber
                Germans defend with 1 armour
                    British roll dice for 1 fighter and 1 tactical_bomber in Urals, round 2 : 1/2 hits, 1.17 expected hits
                    Germans roll dice for 1 armour in Urals, round 2 : 1/1 hits, 0.50 expected hits
                    1 tactical_bomber owned by the British and 1 armour owned by the Germans lost in Urals
                British win with 1 fighter remaining. Battle score for attacker is -5
                Casualties for British: 1 tactical_bomber
                Casualties for Germans: 1 armour
            Battle in Iraq
                British attack with 1 artillery, 1 infantry and 6 mech_infantrys
                Italians defend with 1 infantry
                    British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 2/2 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Iraq
                British win, taking Iraq from Italians with 1 artillery and 6 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Shan State
                British attack with 1 artillery and 2 infantry
                Japanese defend with 1 mech_infantry
                    British roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery and 2 infantry in Shan State, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 mech_infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - British
            1 infantry moved from Persia to Northwest Persia
            1 infantry moved from India to West India
            1 infantry moved from India to West India
            1 armour and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 armour, 1 artillery, 1 carrier, 2 fighters, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
            1 artillery and 2 infantry moved from 112 Sea Zone to Norway
            1 armour moved from 112 Sea Zone to Norway
            3 fighters moved from Gibraltar to Norway
            1 bomber moved from Germany to Norway
            1 fighter moved from Urals to Russia
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 destroyer moved from 92 Sea Zone to 109 Sea Zone
    
        Place Units - British
            2 artilleries placed in United Kingdom
            1 destroyer and 1 transport placed in 109 Sea Zone
            1 fighter placed in United Kingdom
            1 armour placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 5,3
            British collect 31 PUs (1 lost to blockades); end with 31 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            5 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 11 PUs; end with 12 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
            Some Units in India change ownership: 5 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.50
    Americans regular : 0.00
    Italians regular : 0.67
    Japanese regular : 1.33
    Germans AA : -0.17
    Germans regular : 0.17
    British regular : -0.00
    

    Savegame

  • '20

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 4 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 armour moved from Anglo Egyptian Sudan to Kenya
                  Italians take Kenya from British
            1 armour moved from Kenya to Ethiopia
                  Italians take Ethiopia from British
            1 destroyer moved from 97 Sea Zone to 93 Sea Zone
            1 fighter moved from Southern Italy to 93 Sea Zone
    
        Combat - Italians
            Battle in 93 Sea Zone
                Italians attack with 1 destroyer and 1 fighter
                Americans defend with 1 submarine
                    Italians roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                    Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 93 Sea Zone
                Italians win, taking 93 Sea Zone from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Italians
            1 fighter moved from 93 Sea Zone to Southern Italy
            1 artillery moved from Anglo Egyptian Sudan to Egypt
            1 destroyer moved from 98 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from Greece to Albania
            1 armour and 1 mech_infantry moved from Belarus to Novgorod
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Egypt
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 21 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.17
    Italians regular : 1.17
    

    Savegame

  • 2007 AAR League

    TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 33 Sea Zone to 35 Sea Zone
            1 artillery moved from New South Wales to 62 Sea Zone
            1 artillery moved from New South Wales to 62 Sea Zone
            2 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 fighter moved from 41 Sea Zone to Java
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone
            1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
            1 fighter moved from 44 Sea Zone to 35 Sea Zone
            1 destroyer moved from 62 Sea Zone to 42 Sea Zone
            1 destroyer moved from 22 Sea Zone to 16 Sea Zone
                  ANZAC take 17 Sea Zone from Japanese
                  ANZAC take 22 Sea Zone from Japanese
    
        Combat - ANZAC
            Battle in Java
                ANZAC attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Java, round 2 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Java
                ANZAC win, taking Java from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in 16 Sea Zone
                ANZAC attack with 1 destroyer
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 16 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                ANZAC win with 1 destroyer remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Paulau Island
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 bomber
                    ANZAC roll dice for 1 artillery and 1 infantry in Paulau Island, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 bomber in Paulau Island, round 2 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Paulau Island, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 bomber in Paulau Island, round 3 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Paulau Island, round 4 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 bomber in Paulau Island, round 4 : 0/1 hits, 0.17 expected hits
                    1 bomber owned by the Japanese lost in Paulau Island
                ANZAC win, taking Paulau Island from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 bomber
            Battle in 35 Sea Zone
                ANZAC attack with 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 fighter in 35 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the ANZAC lost in 35 Sea Zone
                    ANZAC roll dice for 1 fighter in 35 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 35 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 carrier moved from 44 Sea Zone to 41 Sea Zone
            1 fighter moved from Java to 41 Sea Zone
            1 fighter moved from 35 Sea Zone to 41 Sea Zone
            2 infantry moved from French West Africa to Nigeria
            1 transport moved from 87 Sea Zone to 88 Sea Zone
            1 infantry moved from French Guiana to 88 Sea Zone
            1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 infantry moved from South Australia to New South Wales
            1 aaGun moved from South Australia to New South Wales
            1 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 16 PUs; end with 18 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -1.17
    ANZAC regular : -1.17
    

    Savegame

  • 2007 AAR League

    TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 33 Sea Zone to 35 Sea Zone
            1 artillery moved from New South Wales to 62 Sea Zone
            1 artillery moved from New South Wales to 62 Sea Zone
            2 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 fighter moved from 41 Sea Zone to Java
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone
            1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
            1 fighter moved from 44 Sea Zone to 35 Sea Zone
            1 destroyer moved from 62 Sea Zone to 42 Sea Zone
            1 destroyer moved from 22 Sea Zone to 16 Sea Zone
                  ANZAC take 17 Sea Zone from Japanese
                  ANZAC take 22 Sea Zone from Japanese
    
        Combat - ANZAC
            Battle in Java
                ANZAC attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Java, round 2 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Java
                ANZAC win, taking Java from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in 16 Sea Zone
                ANZAC attack with 1 destroyer
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 16 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                ANZAC win with 1 destroyer remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Paulau Island
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 bomber
                    ANZAC roll dice for 1 artillery and 1 infantry in Paulau Island, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 bomber in Paulau Island, round 2 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Paulau Island, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 bomber in Paulau Island, round 3 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Paulau Island, round 4 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 bomber in Paulau Island, round 4 : 0/1 hits, 0.17 expected hits
                    1 bomber owned by the Japanese lost in Paulau Island
                ANZAC win, taking Paulau Island from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 bomber
            Battle in 35 Sea Zone
                ANZAC attack with 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 fighter in 35 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the ANZAC lost in 35 Sea Zone
                    ANZAC roll dice for 1 fighter in 35 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 35 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 carrier moved from 44 Sea Zone to 41 Sea Zone
            1 fighter moved from Java to 41 Sea Zone
            1 fighter moved from 35 Sea Zone to 41 Sea Zone
            2 infantry moved from French West Africa to Nigeria
            1 transport moved from 87 Sea Zone to 88 Sea Zone
            1 infantry moved from French Guiana to 88 Sea Zone
            1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 infantry moved from South Australia to New South Wales
            1 aaGun moved from South Australia to New South Wales
            1 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 16 PUs; end with 18 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -1.17
    ANZAC regular : -1.17
    

    Savegame

  • 2007 AAR League

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 33 Sea Zone to 35 Sea Zone
            1 artillery moved from New South Wales to 62 Sea Zone
            1 artillery moved from New South Wales to 62 Sea Zone
            2 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 fighter moved from 41 Sea Zone to Java
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone
            1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
            1 fighter moved from 44 Sea Zone to 35 Sea Zone
            1 destroyer moved from 62 Sea Zone to 42 Sea Zone
            1 destroyer moved from 22 Sea Zone to 16 Sea Zone
                  ANZAC take 17 Sea Zone from Japanese
                  ANZAC take 22 Sea Zone from Japanese
    
        Combat - ANZAC
            Battle in Java
                ANZAC attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Java, round 2 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Java
                ANZAC win, taking Java from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in 16 Sea Zone
                ANZAC attack with 1 destroyer
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 16 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                ANZAC win with 1 destroyer remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Paulau Island
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 bomber
                    ANZAC roll dice for 1 artillery and 1 infantry in Paulau Island, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 bomber in Paulau Island, round 2 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Paulau Island, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 bomber in Paulau Island, round 3 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Paulau Island, round 4 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 bomber in Paulau Island, round 4 : 0/1 hits, 0.17 expected hits
                    1 bomber owned by the Japanese lost in Paulau Island
                ANZAC win, taking Paulau Island from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 bomber
            Battle in 35 Sea Zone
                ANZAC attack with 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 fighter in 35 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the ANZAC lost in 35 Sea Zone
                    ANZAC roll dice for 1 fighter in 35 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 35 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 carrier moved from 44 Sea Zone to 41 Sea Zone
            1 fighter moved from Java to 41 Sea Zone
            1 fighter moved from 35 Sea Zone to 41 Sea Zone
            2 infantry moved from French West Africa to Nigeria
            1 transport moved from 87 Sea Zone to 88 Sea Zone
            1 infantry moved from French Guiana to 88 Sea Zone
            1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 infantry moved from South Australia to New South Wales
            1 aaGun moved from South Australia to New South Wales
            1 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 16 PUs; end with 18 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
    
        Politics - French
    
        Combat Move - French
            1 destroyer moved from 81 Sea Zone to 80 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -1.17
    ANZAC regular : -1.17
    

    Savegame

  • 2007 AAR League

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 33 Sea Zone to 35 Sea Zone
            1 artillery moved from New South Wales to 62 Sea Zone
            1 artillery moved from New South Wales to 62 Sea Zone
            2 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 fighter moved from 41 Sea Zone to Java
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone
            1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
            1 fighter moved from 44 Sea Zone to 35 Sea Zone
            1 destroyer moved from 62 Sea Zone to 42 Sea Zone
            1 destroyer moved from 22 Sea Zone to 16 Sea Zone
                  ANZAC take 17 Sea Zone from Japanese
                  ANZAC take 22 Sea Zone from Japanese
    
        Combat - ANZAC
            Battle in Java
                ANZAC attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Java, round 2 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Java
                ANZAC win, taking Java from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in 16 Sea Zone
                ANZAC attack with 1 destroyer
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 16 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                ANZAC win with 1 destroyer remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Paulau Island
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 bomber
                    ANZAC roll dice for 1 artillery and 1 infantry in Paulau Island, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 bomber in Paulau Island, round 2 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Paulau Island, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 bomber in Paulau Island, round 3 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Paulau Island, round 4 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 bomber in Paulau Island, round 4 : 0/1 hits, 0.17 expected hits
                    1 bomber owned by the Japanese lost in Paulau Island
                ANZAC win, taking Paulau Island from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 bomber
            Battle in 35 Sea Zone
                ANZAC attack with 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 fighter in 35 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the ANZAC lost in 35 Sea Zone
                    ANZAC roll dice for 1 fighter in 35 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 35 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 carrier moved from 44 Sea Zone to 41 Sea Zone
            1 fighter moved from Java to 41 Sea Zone
            1 fighter moved from 35 Sea Zone to 41 Sea Zone
            2 infantry moved from French West Africa to Nigeria
            1 transport moved from 87 Sea Zone to 88 Sea Zone
            1 infantry moved from French Guiana to 88 Sea Zone
            1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 infantry moved from South Australia to New South Wales
            1 aaGun moved from South Australia to New South Wales
            1 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 16 PUs; end with 18 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
    
        Politics - French
    
        Combat Move - French
            1 destroyer moved from 81 Sea Zone to 80 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -1.17
    ANZAC regular : -1.17
    

    Savegame

  • '20

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 4x factory_minor; Remaining resources: 87 PUs; 
            Germans buy 3 armour, 2 bombers, 10 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            7 artilleries, 1 bomber, 1 fighter, 7 infantry and 1 tactical_bomber moved from Ukraine to Bryansk
            10 artilleries, 1 bomber, 13 infantry and 1 tactical_bomber moved from Rostov to Bryansk
            6 armour and 2 mech_infantrys moved from Caucasus to Bryansk
            3 mech_infantrys moved from Western Ukraine to Bryansk
            3 mech_infantrys moved from Eastern Poland to Bryansk
            1 armour, 3 infantry and 2 mech_infantrys moved from Belarus to Bryansk
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 7 armour, 17 artilleries, 2 bombers, 1 fighter, 23 infantry, 10 mech_infantrys and 2 tactical_bombers
                Russians defend with 2 aaGuns, 2 artilleries and 36 infantry
                    Russians roll AA dice in Bryansk : 0/5 hits, 0.83 expected hits
                    Germans roll dice for 7 armour, 17 artilleries, 2 bombers, 1 fighter, 23 infantry, 10 mech_infantrys and 2 tactical_bombers in Bryansk, round 2 : 19/62 hits, 20.67 expected hits
                    Russians roll dice for 2 aaGuns, 2 artilleries and 36 infantry in Bryansk, round 2 : 9/38 hits, 12.67 expected hits
                    17 infantry owned by the Russians, 9 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Bryansk
                    Germans roll dice for 7 armour, 17 artilleries, 2 bombers, 1 fighter, 14 infantry, 10 mech_infantrys and 2 tactical_bombers in Bryansk, round 3 : 19/53 hits, 19.17 expected hits
                    Russians roll dice for 2 artilleries and 19 infantry in Bryansk, round 3 : 12/21 hits, 7.00 expected hits
                    19 infantry owned by the Russians and 12 infantry owned by the Germans lost in Bryansk
                    Germans roll dice for 7 armour, 17 artilleries, 2 bombers, 1 fighter, 2 infantry, 10 mech_infantrys and 2 tactical_bombers in Bryansk, round 4 : 20/41 hits, 16.33 expected hits
                    Russians roll dice for 2 artilleries in Bryansk, round 4 : 2/2 hits, 0.67 expected hits
                    2 artilleries owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
                Germans win, taking Bryansk from Russians with 7 armour, 17 artilleries, 2 bombers, 1 fighter, 10 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 57
                Casualties for Germans: 23 infantry
                Casualties for Russians: 2 aaGuns, 2 artilleries and 36 infantry
    
        Non Combat Move - Germans
            2 bombers, 1 fighter and 2 tactical_bombers moved from Bryansk to Novgorod
            3 infantry moved from Finland to Vyborg
            1 mech_infantry moved from Karelia to Novgorod
            1 armour and 1 mech_infantry moved from Karelia to Novgorod
            1 mech_infantry moved from Karelia to Novgorod
            1 aaGun moved from Rostov to Bryansk
            1 fighter and 2 tactical_bombers moved from 97 Sea Zone to Ukraine
            1 tactical_bomber moved from 97 Sea Zone to Ukraine
            2 aaGuns moved from Northern Italy to Western Germany
            7 mech_infantrys moved from Northern Italy to Denmark
            9 mech_infantrys moved from Western Germany to Denmark
            5 infantry moved from Western Germany to Denmark
            2 aaGuns moved from Western Germany to Denmark
            1 fighter moved from Western Germany to Denmark
            3 artilleries and 1 infantry moved from France to Western Germany
            1 fighter moved from 97 Sea Zone to Western Germany
            1 fighter moved from 97 Sea Zone to Denmark
    
        Place Units - Germans
            2 bombers and 8 infantry placed in Western Germany
            3 armour placed in Ukraine
            2 infantry and 1 tactical_bomber placed in Novgorod
            Germans undo move 1.
            Germans undo move 1.
            2 armour and 1 bomber placed in Ukraine
            1 armour, 1 bomber and 8 infantry placed in Western Germany
            Germans undo move 3.
            Germans undo move 1.
            1 bomber, 1 infantry and 1 tactical_bomber placed in Novgorod
            1 armour and 9 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 58 PUs; end with 58 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 2.67
    Germans regular : 1.83
    Russians AA : -0.83
    

    Savegame

Suggested Topics

  • 29
  • 69
  • 10
  • 37
  • 137
  • 69
  • 73
  • 1.7k
Axis & Allies Boardgaming Custom Painted Miniatures

48

Online

17.1k

Users

39.3k

Topics

1.7m

Posts