Did one additional fig/tac swap in Norway/W Ger. Feel free to reverse it out if you’re not OK with it.
onesteveo (axis) v tanios (allies +10) L bm3
-
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 destroyer, 1 fighter, 1 infantry, 6 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from French West Africa to French Central Africa Americans take French Central Africa from Neutral_Axis 1 destroyer moved from 91 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia 2 fighters moved from 91 Sea Zone to 94 Sea Zone 1 bomber moved from Gibraltar to Tunisia 1 infantry moved from French West Africa to 87 Sea Zone 1 infantry and 1 transport moved from 87 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Algeria 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 mech_infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 1 mech_infantry moved from 96 Sea Zone to Tobruk 1 cruiser moved from 91 Sea Zone to 96 Sea Zone 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone 1 fighter moved from 33 Sea Zone to 22 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery and 1 transport moved from 33 Sea Zone to 19 Sea Zone 1 artillery moved from 19 Sea Zone to Okinawa 2 fighters moved from 33 Sea Zone to 17 Sea Zone 1 fighter moved from Caroline Islands to 22 Sea Zone Combat - Americans Battle in Tobruk Battle in Java Battle in Okinawa Battle in Algeria Battle in 17 Sea Zone Americans attack with 2 fighters Japanese defend with 1 destroyer Americans roll dice for 2 fighters in 17 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 17 Sea Zone Americans win, taking Tobruk from Italians, taking Java from Japanese, taking Okinawa from Japanese, taking Algeria from Italians with 2 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 22 Sea Zone Americans attack with 2 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 2 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 94 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 transport Italians defend with 1 submarine Americans roll dice for 1 destroyer, 2 fighters and 1 transport in 94 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 94 Sea Zone Americans win with 2 fighters and 1 transport remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Italians: 1 submarine Battle in Tunisia Americans attack with 1 artillery, 1 bomber and 1 infantry Italians defend with 1 mech_infantry Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Tunisia, round 2 : 1/3 hits, 1.33 expected hits Italians roll dice for 1 mech_infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Tunisia Americans win, taking Tunisia from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Italians: 1 mech_infantry Non Combat Move - Americans 2 fighters moved from Eastern United States to Gibraltar 1 mech_infantry moved from Morocco to Algeria 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from Central United States to Western United States 1 mech_infantry moved from Central United States to Western United States 1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from 17 Sea Zone to 32 Sea Zone 1 carrier moved from 26 Sea Zone to 32 Sea Zone 1 destroyer moved from 33 Sea Zone to 21 Sea Zone 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 1 destroyer moved from 25 Sea Zone to 17 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 1 fighter moved from 22 Sea Zone to 26 Sea Zone 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 tactical_bomber moved from 22 Sea Zone to 26 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland 1 destroyer moved from 33 Sea Zone to 45 Sea Zone 1 carrier and 1 cruiser moved from 33 Sea Zone to 26 Sea Zone 1 fighter moved from 22 Sea Zone to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 battleship moved from 33 Sea Zone to 54 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 33 Sea Zone to 54 Sea Zone 2 carriers moved from 91 Sea Zone to 96 Sea Zone 2 fighters moved from 94 Sea Zone to 96 Sea Zone 1 bomber moved from Tunisia to Gibraltar Place Units - Americans 1 destroyer, 6 submarines and 2 transports placed in 10 Sea Zone 1 artillery placed in Western United States 1 infantry placed in Central United States Americans undo move 3. Americans undo move 2. 1 fighter placed in Western United States 1 tactical_bomber placed in Eastern United States 1 artillery and 1 infantry placed in Central United States Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Shensi 1 infantry moved from Sikang to Shensi 1 fighter moved from Sikang to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Shensi 1 fighter owned by the Chinese retreated Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 2 PUs; end with 2 PUs Purchase Units - British British buy 2 factory_minors, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 mech_infantry moved from Alexandria to Libya 1 armour, 1 artillery and 2 infantry moved from Egypt to 81 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 81 Sea Zone to 99 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 99 Sea Zone to Cyprus 1 bomber moved from Egypt to Cyprus 1 fighter moved from Egypt to Cyprus 1 tactical_bomber moved from 81 Sea Zone to Cyprus 2 cruisers moved from 81 Sea Zone to 96 Sea Zone 1 destroyer moved from 81 Sea Zone to 80 Sea Zone 1 tactical_bomber moved from 81 Sea Zone to Cyprus 1 fighter moved from Egypt to Cyprus 2 fighters moved from Gibraltar to Libya 1 fighter moved from Egypt to Libya 1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 96 Sea Zone to Libya Combat - British Battle in Cyprus British attack with 1 armour, 1 artillery, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers Italians defend with 2 fighters, 2 infantry and 1 tactical_bomber British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Cyprus, round 2 : 3/9 hits, 4.33 expected hits Italians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Cyprus, round 2 : 4/5 hits, 2.50 expected hits 1 tactical_bomber owned by the Italians, 1 artillery owned by the British, 2 infantry owned by the Italians, 1 fighter owned by the British and 2 infantry owned by the British lost in Cyprus British roll dice for 1 armour, 1 bomber, 1 fighter and 2 tactical_bombers in Cyprus, round 3 : 3/5 hits, 3.00 expected hits Italians roll dice for 2 fighters in Cyprus, round 3 : 2/2 hits, 1.33 expected hits 1 tactical_bomber owned by the British, 2 fighters owned by the Italians and 1 fighter owned by the British lost in Cyprus British win, taking Cyprus from Italians with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -4 Casualties for British: 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber Casualties for Italians: 2 fighters, 2 infantry and 1 tactical_bomber Battle in Libya British attack with 1 armour, 1 artillery, 3 fighters, 2 infantry and 1 mech_infantry Italians defend with 1 armour, 2 artilleries and 2 infantry British roll dice for 2 cruisers in Libya, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 armour, 1 artillery, 3 fighters, 2 infantry and 1 mech_infantry in Libya, round 2 : 4/8 hits, 3.00 expected hits Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Libya, round 2 : 3/5 hits, 1.83 expected hits 1 mech_infantry owned by the British, 2 artilleries owned by the Italians, 2 infantry owned by the Italians, 2 infantry owned by the British and 1 armour owned by the Italians lost in Libya British win, taking Libya from Italians with 1 armour, 1 artillery and 3 fighters remaining. Battle score for attacker is 10 Casualties for British: 2 infantry and 1 mech_infantry Casualties for Italians: 1 armour, 2 artilleries and 2 infantry Non Combat Move - British 1 bomber moved from Cyprus to Egypt 1 carrier moved from 81 Sea Zone to 99 Sea Zone 1 tactical_bomber moved from Cyprus to 99 Sea Zone 1 fighter moved from Libya to 99 Sea Zone 2 fighters moved from Libya to 96 Sea Zone 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 armour, 1 carrier, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from Alexandria to Tobruk 2 infantry moved from Trans-Jordan to Iraq 1 mech_infantry moved from Syria to Persia 1 infantry moved from Persia to Eastern Persia 1 armour and 1 infantry moved from 81 Sea Zone to Trans-Jordan Place Units - British 1 factory_minor placed in Persia 1 factory_minor placed in Iraq 1 fighter placed in Union of South Africa 1 infantry placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -1.50 Americans regular : -0.33 Italians regular : 4.83 Japanese regular : 0.00 British regular : -0.33
-
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 2 destroyers; Remaining resources: 1 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to 94 Sea Zone Combat - Italians Battle in 94 Sea Zone Italians attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 94 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Non Combat Move - Italians 1 bomber moved from 94 Sea Zone to Southern Italy 1 aaGun moved from Romania to Bulgaria 1 armour and 2 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 destroyer placed in 95 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,1,3,2 Italians collect 11 PUs (2 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 destroyer and 1 submarine moved from 54 Sea Zone to 44 Sea Zone Combat - ANZAC Battle in Sumatra Battle in 44 Sea Zone ANZAC attack with 1 destroyer, 1 submarine and 1 transport Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the ANZAC lost in 44 Sea Zone ANZAC roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 44 Sea Zone ANZAC win, taking Sumatra from Japanese, taking 44 Sea Zone from Japanese with 1 destroyer and 1 transport remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Battle in Celebes ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Celebes, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 1 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - ANZAC Place Units - ANZAC 1 destroyer and 2 submarines placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Combat Hit Differential Summary :
Japanese regular : 1.00 ANZAC regular : 0.33
-
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 destroyer and 1 submarine moved from 54 Sea Zone to 44 Sea Zone Combat - ANZAC Battle in Sumatra Battle in 44 Sea Zone ANZAC attack with 1 destroyer, 1 submarine and 1 transport Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the ANZAC lost in 44 Sea Zone ANZAC roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 44 Sea Zone ANZAC win, taking Sumatra from Japanese, taking 44 Sea Zone from Japanese with 1 destroyer and 1 transport remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Battle in Celebes ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Celebes, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 1 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - ANZAC Place Units - ANZAC 1 destroyer and 2 submarines placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Politics - French French takes Political Action: Political Action French To War With Japanese French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - French Non Combat Move - French 1 destroyer moved from 98 Sea Zone to 99 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 1.00 ANZAC regular : 0.33
-
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 2 fighters, 5 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Finland to Karelia Germans take Karelia from Russians 2 bombers moved from Baltic States to 99 Sea Zone 1 fighter and 5 tactical_bombers moved from Southern Italy to 99 Sea Zone 1 infantry moved from Bryansk to Tambov Germans take Tambov from Russians 16 armour, 5 artilleries and 19 infantry moved from Ukraine to Rostov 1 armour moved from Belarus to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Belarus 1 armour moved from Belarus to Archangel Germans take Archangel from Russians 1 armour moved from Archangel to Belarus 6 armour and 2 mech_infantrys moved from Belarus to Rostov 2 fighters moved from Western Germany to 99 Sea Zone Combat - Germans Battle in 99 Sea Zone Germans attack with 2 bombers, 3 fighters and 5 tactical_bombers British defend with 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports; French defend with 1 destroyer Germans roll dice for 2 bombers, 3 fighters and 5 tactical_bombers in 99 Sea Zone, round 2 : 7/10 hits, 5.83 expected hits British roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 99 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits 1 destroyer owned by the French, 1 tactical_bomber owned by the British, 2 transports owned by the British, 2 fighters owned by the Germans, 1 fighter owned by the British and 1 carrier owned by the British lost in 99 Sea Zone Germans win with 2 bombers, 1 fighter and 5 tactical_bombers remaining. Battle score for attacker is 39 Casualties for Germans: 2 fighters Casualties for British: 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports Casualties for French: 1 destroyer Battle in Rostov Germans attack with 22 armour, 5 artilleries, 19 infantry and 2 mech_infantrys Russians defend with 2 infantry and 1 mech_infantry Germans roll dice for 22 armour, 5 artilleries, 19 infantry and 2 mech_infantrys in Rostov, round 2 : 18/48 hits, 17.00 expected hits Russians roll dice for 2 infantry and 1 mech_infantry in Rostov, round 2 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the Russians, 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 22 armour, 5 artilleries, 18 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry and 1 mech_infantry Non Combat Move - Germans 6 aaGuns moved from Ukraine to Rostov 2 bombers, 1 fighter and 5 tactical_bombers moved from 99 Sea Zone to Southern Italy 1 carrier, 1 cruiser and 3 transports moved from 115 Sea Zone to 112 Sea Zone 3 mech_infantrys moved from Novgorod to Belarus 1 mech_infantry moved from Vyborg to Belarus 3 mech_infantrys moved from Slovakia Hungary to Western Ukraine 6 mech_infantrys moved from Germany to Eastern Poland 2 fighters moved from Baltic States to 112 Sea Zone 5 mech_infantrys moved from Western Germany to Slovakia Hungary Place Units - Germans 3 artilleries placed in Ukraine 3 infantry placed in Novgorod 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry placed in Western Germany 1 submarine placed in 112 Sea Zone Turn Complete - Germans Germans collect 57 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 124 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 119 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 0.00 Germans regular : 2.17 British regular : 0.17
-
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Russians Russians buy 4 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Volgograd to Caucasus 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Smolensk Russians take Smolensk from Germans 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 1 fighter moved from Russia to Tambov 1 fighter moved from Russia to Bryansk 1 fighter moved from Vologda to Tambov 1 fighter moved from Vologda to Bryansk 1 infantry moved from Russia to Tambov Combat - Russians Battle in Bryansk Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Bryansk, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Tambov, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters moved from Bryansk to Russia 2 fighters moved from Tambov to Russia 2 infantry moved from Samara to Novosibirsk 1 armour moved from Russia to Novosibirsk 1 aaGun moved from Vologda to Russia 1 aaGun moved from Vologda to Russia 1 artillery moved from Vologda to Russia 5 infantry moved from Vologda to Russia 6 infantry moved from Vologda to Russia 1 infantry moved from Russia to Vologda 1 artillery moved from Russia to Vologda Place Units - Russians 4 artilleries and 6 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans regular : -0.67 Russians regular : -0.50
-
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 3 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from French Indo China to Malaya 1 armour and 2 infantry moved from Shan State to Malaya 2 bombers moved from French Indo China to Tsinghai 1 mech_infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 mech_infantry moved from Hopei to Tsinghai 1 artillery and 1 infantry moved from Shensi to Tsinghai 1 mech_infantry moved from Yunnan to Malaya 1 infantry moved from India to 39 Sea Zone 1 artillery moved from Ceylon to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 transport moved from 35 Sea Zone to 36 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 2 infantry moved from 42 Sea Zone to Java 1 transport moved from 35 Sea Zone to 19 Sea Zone 2 infantry moved from Kiangsu to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Okinawa 1 fighter moved from Japan to Okinawa 1 submarine moved from 6 Sea Zone to 17 Sea Zone 1 fighter moved from 6 Sea Zone to 17 Sea Zone 1 destroyer moved from 6 Sea Zone to 19 Sea Zone 1 fighter moved from 6 Sea Zone to 17 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 34 Sea Zone 1 battleship and 1 cruiser moved from 35 Sea Zone to 44 Sea Zone 1 battleship and 1 cruiser moved from 35 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone 1 fighter moved from 35 Sea Zone to Celebes 1 tactical_bomber moved from 35 Sea Zone to Java 1 tactical_bomber moved from French Indo China to 41 Sea Zone Combat - Japanese Battle in 19 Sea Zone Japanese attack with 1 destroyer and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 19 Sea Zone Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 41 Sea Zone Japanese attack with 1 tactical_bomber and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 42 Sea Zone Japanese attack with 1 battleship, 1 cruiser and 2 transports Americans defend with 1 transport 1 transport owned by the Americans lost in 42 Sea Zone Japanese win with 1 battleship, 1 cruiser and 2 transports remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 44 Sea Zone Japanese attack with 1 battleship, 1 cruiser and 1 transport ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 1 battleship, 1 cruiser and 1 transport in 44 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the ANZAC lost in 44 Sea Zone 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from ANZAC with 1 battleship, 1 cruiser and 1 transport remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 destroyer and 1 transport Battle in Java Japanese attack with 1 artillery, 2 infantry and 1 tactical_bomber Americans defend with 2 infantry Japanese roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Java, round 2 : 1/4 hits, 1.33 expected hits Americans roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Java Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Java, round 3 : 2/3 hits, 1.17 expected hits Americans roll dice for 1 infantry in Java, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Java Japanese win, taking Java from Americans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Americans: 2 infantry Battle in Sumatra Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 2/2 hits, 0.67 expected hits ANZAC roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Celebes Japanese attack with 1 artillery, 1 fighter and 1 infantry ANZAC defend with 1 artillery Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Celebes, round 2 : 1/3 hits, 1.17 expected hits ANZAC roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery Battle in Okinawa Japanese attack with 1 fighter and 2 infantry Americans defend with 1 artillery Japanese roll dice for 1 fighter and 2 infantry in Okinawa, round 2 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 artillery in Okinawa, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Okinawa Japanese win, taking Okinawa from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery Battle in Tsinghai Japanese attack with 1 artillery, 2 bombers, 1 infantry and 1 mech_infantry Chinese defend with 1 fighter and 2 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 infantry and 1 mech_infantry in Tsinghai, round 2 : 4/5 hits, 2.17 expected hits Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 1/3 hits, 1.33 expected hits 1 infantry owned by the Japanese, 2 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 artillery, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 13 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 fighter and 2 infantry Battle in Malaya Japanese attack with 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 3 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Malaya, round 2 : 4/6 hits, 2.17 expected hits UK_Pacific roll dice for 4 infantry in Malaya, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 3 infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Casualties for British: 3 infantry Battle in 45 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 45 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer Battle in 34 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 34 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 21 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 21 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 17 Sea Zone Japanese attack with 2 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters in 17 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 17 Sea Zone Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 mech_infantry moved from Chahar to Shensi 1 infantry moved from Anhwe to Chahar 1 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Hunan to Szechwan 2 infantry moved from India to West India 1 carrier moved from 35 Sea Zone to 44 Sea Zone 2 carriers moved from 35 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from Java to 42 Sea Zone 1 fighter moved from Celebes to 44 Sea Zone 1 fighter moved from 34 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from Malaya to 42 Sea Zone 1 tactical_bomber moved from Malaya to 42 Sea Zone 1 tactical_bomber moved from 45 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Philippines 2 fighters moved from 17 Sea Zone to Japan 1 fighter moved from Okinawa to 6 Sea Zone 3 destroyers moved from 6 Sea Zone to 35 Sea Zone 2 bombers moved from Tsinghai to Kweichow Place Units - Japanese 1 carrier and 1 destroyer placed in 6 Sea Zone 1 fighter placed in 6 Sea Zone 2 fighters placed in Japan 1 transport placed in 36 Sea Zone 1 artillery and 1 infantry placed in French Indo China 1 artillery and 2 infantry placed in India Turn Complete - Japanese Japanese collect 70 PUs; end with 70 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 1.33 Japanese regular : 7.83 UK_Pacific regular : -0.33 ANZAC regular : -0.33
-
TripleA Manual Gamesave Post: Americans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 1 mech_infantry moved from Tobruk to 96 Sea Zone 2 carriers, 1 cruiser, 4 fighters, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 mech_infantry moved from 97 Sea Zone to Northern Italy 1 bomber moved from Gibraltar to 97 Sea Zone 1 infantry moved from Morocco to 92 Sea Zone 1 infantry moved from Algeria to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Greece 1 fighter moved from Gibraltar to 97 Sea Zone Combat - Americans
Combat Hit Differential Summary :
-
scramble to sz 97?
-
@tanios can you post the whole file thanks
-
Refresh the page, it’s the post right before my screenshot. The forum doesn’t automatically load the game posts like it does regular posts.
-
ah kk see it thanks
-
That’s tripped me up many times before I learned to reload the whole page.
-
no scramble thanks
-
TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 1 mech_infantry moved from Tobruk to 96 Sea Zone 2 carriers, 1 cruiser, 4 fighters, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 mech_infantry moved from 97 Sea Zone to Northern Italy 1 bomber moved from Gibraltar to 97 Sea Zone 1 infantry moved from Morocco to 92 Sea Zone 1 infantry moved from Algeria to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Greece 1 fighter moved from Gibraltar to 97 Sea Zone Combat - Americans Battle in 97 Sea Zone British loiter and taunt; Americans attack with 1 bomber, 2 carriers, 1 cruiser, 3 fighters and 2 transports Italians defend with 1 destroyer Americans roll dice for 1 bomber, 2 carriers, 1 cruiser, 3 fighters and 2 transports in 97 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 97 Sea Zone Americans win, taking 97 Sea Zone from Neutral with 1 bomber, 2 carriers, 1 cruiser, 3 fighters and 2 transports remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in Northern Italy Americans converts factory_major into different units Battle in Greece Battle in 16 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win, taking Northern Italy from Italians, taking Greece from Italians with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 carrier and 2 fighters moved from 32 Sea Zone to 33 Sea Zone 3 infantry moved from Queensland to 54 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone 3 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 2 carriers, 1 cruiser, 2 fighters, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone 1 destroyer, 2 infantry, 2 mech_infantrys, 6 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 fighter moved from Hawaiian Islands to Caroline Islands 1 tactical_bomber moved from Eastern United States to Gibraltar 1 fighter moved from Gibraltar to 81 Sea Zone 1 fighter moved from 97 Sea Zone to 81 Sea Zone 1 infantry moved from French Central Africa to French Equatorial Africa 1 artillery moved from Tunisia to Libya 1 bomber moved from 97 Sea Zone to Egypt 1 infantry moved from Western United States to Central United States Place Units - Americans 3 transports placed in 101 Sea Zone 1 carrier and 2 destroyers placed in 10 Sea Zone 1 artillery and 1 infantry placed in Central United States 2 fighters and 1 tactical_bomber placed in Western United States Americans undo move 2. 1 carrier and 1 destroyer placed in 101 Sea Zone 1 destroyer placed in 10 Sea Zone Americans undo move 3. 1 tactical_bomber placed in Western United States 2 fighters placed in Eastern United States Americans undo move 6. Americans undo move 5. 1 fighter and 1 tactical_bomber placed in Western United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 63 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Combat Hit Differential Summary :
Americans regular : -1.67 Japanese regular : -1.67 Italians regular : -0.33
-
TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan Combat - Chinese Chinese creates battle in territory Hunan Chinese creates battle in territory Hopei Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 2 PUs; end with 4 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 1 mech_infantry moved from Tobruk to 96 Sea Zone 2 carriers, 1 cruiser, 4 fighters, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 mech_infantry moved from 97 Sea Zone to Northern Italy 1 bomber moved from Gibraltar to 97 Sea Zone 1 infantry moved from Morocco to 92 Sea Zone 1 infantry moved from Algeria to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Greece 1 fighter moved from Gibraltar to 97 Sea Zone Combat - Americans Battle in 97 Sea Zone British loiter and taunt; Americans attack with 1 bomber, 2 carriers, 1 cruiser, 3 fighters and 2 transports Italians defend with 1 destroyer Americans roll dice for 1 bomber, 2 carriers, 1 cruiser, 3 fighters and 2 transports in 97 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 97 Sea Zone Americans win, taking 97 Sea Zone from Neutral with 1 bomber, 2 carriers, 1 cruiser, 3 fighters and 2 transports remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in Northern Italy Americans converts factory_major into different units Battle in Greece Battle in 16 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win, taking Northern Italy from Italians, taking Greece from Italians with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 carrier and 2 fighters moved from 32 Sea Zone to 33 Sea Zone 3 infantry moved from Queensland to 54 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone 3 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 2 carriers, 1 cruiser, 2 fighters, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone 1 destroyer, 2 infantry, 2 mech_infantrys, 6 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 fighter moved from Hawaiian Islands to Caroline Islands 1 tactical_bomber moved from Eastern United States to Gibraltar 1 fighter moved from Gibraltar to 81 Sea Zone 1 fighter moved from 97 Sea Zone to 81 Sea Zone 1 infantry moved from French Central Africa to French Equatorial Africa 1 artillery moved from Tunisia to Libya 1 bomber moved from 97 Sea Zone to Egypt 1 infantry moved from Western United States to Central United States Place Units - Americans 3 transports placed in 101 Sea Zone 1 carrier and 2 destroyers placed in 10 Sea Zone 1 artillery and 1 infantry placed in Central United States 2 fighters and 1 tactical_bomber placed in Western United States Americans undo move 2. 1 carrier and 1 destroyer placed in 101 Sea Zone 1 destroyer placed in 10 Sea Zone Americans undo move 3. 1 tactical_bomber placed in Western United States 2 fighters placed in Eastern United States Americans undo move 6. Americans undo move 5. 1 fighter and 1 tactical_bomber placed in Western United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 63 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan Combat - Chinese Chinese creates battle in territory Hunan Chinese creates battle in territory Hopei Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 2 PUs; end with 4 PUs Purchase Units - British British buy 1 destroyer, 1 factory_minor and 7 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Eastern Persia to West India 1 mech_infantry moved from Persia to West India 1 bomber moved from Egypt to West India Combat - British Battle in West India British attack with 1 bomber, 1 infantry and 1 mech_infantry Japanese defend with 3 infantry British roll dice for 1 bomber, 1 infantry and 1 mech_infantry in West India, round 2 : 1/3 hits, 1.00 expected hits Japanese roll dice for 3 infantry in West India, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in West India British roll dice for 1 bomber and 1 mech_infantry in West India, round 3 : 1/2 hits, 0.83 expected hits Japanese roll dice for 2 infantry in West India, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in West India 1 bomber owned by the British retreated Japanese win with 1 infantry remaining. Battle score for attacker is -1 Casualties for British: 1 infantry and 1 mech_infantry Casualties for Japanese: 2 infantry Non Combat Move - British 1 bomber moved from West India to Persia 1 infantry moved from Iraq to Northwest Persia 1 infantry moved from Trans-Jordan to 81 Sea Zone 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone 1 armour moved from Cyprus to 99 Sea Zone 1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 armour and 1 infantry moved from 97 Sea Zone to Greece 1 infantry moved from Malta to 96 Sea Zone 1 infantry moved from Tobruk to 96 Sea Zone 1 carrier and 2 fighters moved from 81 Sea Zone to 97 Sea Zone 1 cruiser and 1 destroyer moved from 92 Sea Zone to 97 Sea Zone 1 infantry moved from Iraq to Persia 1 fighter moved from Union of South Africa to Egypt 1 fighter moved from 97 Sea Zone to Greece 3 artilleries and 4 infantry moved from Alexandria to Tobruk 1 armour moved from Trans-Jordan to Persia 1 aaGun moved from Malta to 96 Sea Zone 1 armour moved from Libya to 96 Sea Zone 1 aaGun, 1 armour, 2 cruisers, 2 infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone 1 aaGun, 1 armour and 2 infantry moved from 97 Sea Zone to Greece 1 artillery moved from Libya to Tobruk Place Units - British 1 destroyer placed in 110 Sea Zone 1 factory_minor placed in Egypt 3 infantry placed in Persia 3 infantry placed in Iraq 1 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,2 British collect 33 PUs (2 lost to blockades); end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -1.67 Japanese regular : -1.33 Italians regular : -0.33 British regular : 0.17
-
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Italians Italians buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to Caucasus 1 armour and 2 infantry moved from Southern Italy to Northern Italy Combat - Italians Battle in Northern Italy Italians attack with 1 armour and 2 infantry Americans defend with 1 factory_minor and 1 mech_infantry Italians roll dice for 1 armour and 2 infantry in Northern Italy, round 2 : 2/3 hits, 0.83 expected hits Americans roll dice for 1 mech_infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Northern Italy Italians win, taking Northern Italy from Americans with 1 armour and 2 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Battle in Caucasus Italians attack with 1 bomber Russians defend with 1 infantry Italians roll dice for 1 bomber in Caucasus, round 2 : 1/1 hits, 0.67 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 bomber owned by the Italians lost in Caucasus Russians win with no units remaining. Battle score for attacker is -11 Casualties for Italians: 1 bomber Casualties for Russians: 1 infantry Non Combat Move - Italians 1 destroyer moved from 95 Sea Zone to 96 Sea Zone Place Units - Italians 3 infantry placed in Southern Italy 1 infantry placed in Southern France Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,6,1,1,2,1,2,1,3,3,5,2,5,2 Italians collect 3 PUs (8 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Italians regular : 1.50 Russians regular : 0.67
-
TripleA Manual Gamesave Post: ANZAC round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC 2 submarines moved from 54 Sea Zone to 44 Sea Zone Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 2 submarines Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport ANZAC roll dice for 2 submarines in 44 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Combat Hit Differential Summary :
ANZAC regular : 0.33
-
Which unit do you want to take the hit for this sub attack?