Tanios (allies +15) vs aagamerz13 bm3 rematch


  • @aagamerz13 scramble?

  • 20

    no scramble


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 2 bombers, 2 fighters and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 19 Sea Zone to 35 Sea Zone
            1 fighter moved from Philippines to 35 Sea Zone
            1 mech_infantry moved from Yunnan to India
            2 fighters and 1 tactical_bomber moved from French Indo China to India
            1 infantry moved from Burma to 38 Sea Zone
            1 cruiser moved from 38 Sea Zone to 39 Sea Zone
            1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
            1 infantry moved from 39 Sea Zone to India
            4 artilleries, 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers moved from Burma to India
            1 fighter moved from 35 Sea Zone to Java
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 armour moved from Malaya to 37 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 armour and 1 infantry moved from 42 Sea Zone to Java
            2 submarines moved from 39 Sea Zone to 42 Sea Zone
                  Japanese take 42 Sea Zone from ANZAC
            1 transport moved from 38 Sea Zone to 37 Sea Zone
            1 mech_infantry moved from Siam to 37 Sea Zone
            1 mech_infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 mech_infantry moved from 42 Sea Zone to Java
            1 fighter moved from Japan to 35 Sea Zone
            1 infantry moved from Yenisey to Olgiy
                  Japanese take Olgiy from Russians
            1 infantry moved from Central Mongolia to Tsagaan Olom
                  Japanese take Tsagaan Olom from Russians
            1 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Kweichow to Shensi
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Anhwe to Kweichow
            1 armour moved from Yenisey to Evenkiyskiy
                  Japanese take Evenkiyskiy from Russians
            1 armour moved from Evenkiyskiy to Urals
                  Japanese take Urals from Russians
            1 artillery and 2 infantry moved from Yenisey to Timguska
                  Japanese take Timguska from Russians
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Yunnan to Burma
            1 infantry moved from Hunan to Yunnan
    
        Combat - Japanese
            Battle in 35 Sea Zone
                Japanese attack with 1 destroyer and 1 fighter
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 destroyer and 1 fighter in 35 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer and 1 fighter in 35 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
                    ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 35 Sea Zone
                    Japanese roll dice for 1 fighter in 35 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
                    ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 35 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 destroyer
                Casualties for ANZAC: 1 destroyer
            Battle in Java
                Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry
                Americans defend with 1 armour and 1 infantry
                    Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Java, round 2 : 2/4 hits, 1.33 expected hits
                    Americans roll dice for 1 armour and 1 infantry in Java, round 2 : 0/2 hits, 0.83 expected hits
                    1 armour owned by the Americans and 1 infantry owned by the Americans lost in Java
                Japanese win, taking Java from Americans with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
                Casualties for Americans: 1 armour and 1 infantry
            Battle in Shensi
                Japanese attack with 3 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0.50 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 3 infantry in Shensi, round 3 : 0/3 hits, 0.50 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 3 infantry in Shensi, round 4 : 0/3 hits, 0.50 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 3 infantry in Shensi, round 5 : 0/3 hits, 0.50 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 3 infantry in Shensi, round 6 : 0/3 hits, 0.50 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 6 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                    Japanese roll dice for 2 infantry in Shensi, round 7 : 1/2 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 7 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 1 infantry
            Battle in India
                Japanese attack with 4 artilleries, 2 bombers, 5 fighters, 3 infantry, 1 mech_infantry and 4 tactical_bombers
                British defend with 1 aaGun, 3 armour, 2 artilleries, 1 fighter, 8 infantry and 4 mech_infantrys; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    British roll AA dice in India : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 cruiser in India, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 4 artilleries, 2 bombers, 5 fighters, 3 infantry, 1 mech_infantry and 4 tactical_bombers in India, round 2 : 5/19 hits, 9.17 expected hits
                    UK_Pacific roll dice for 1 aaGun, 3 armour, 2 artilleries, 1 fighter, 8 infantry and 4 mech_infantrys in India, round 2 : 7/18 hits, 6.83 expected hits
                    3 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 aaGun owned by the British and 5 infantry owned by the British lost in India
                    Japanese roll dice for 1 artillery, 2 bombers, 5 fighters and 4 tactical_bombers in India, round 3 : 6/12 hits, 6.83 expected hits
                    UK_Pacific roll dice for 3 armour, 2 artilleries, 1 fighter, 3 infantry and 4 mech_infantrys in India, round 3 : 6/13 hits, 5.17 expected hits
                    2 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese, 1 artillery owned by the Japanese, 3 mech_infantrys owned by the British and 3 infantry owned by the British lost in India
                2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese and 2 bombers owned by the Japanese retreated
                UK_Pacific win with 3 armour, 2 artilleries, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -40
                Casualties for Japanese: 4 artilleries, 3 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers
                Casualties for British: 1 aaGun, 8 infantry and 3 mech_infantrys
    
        Non Combat Move - Japanese
            1 fighter moved from India to 42 Sea Zone
            1 fighter moved from Java to 42 Sea Zone
            1 carrier and 1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            1 fighter moved from 35 Sea Zone to Philippines
            3 armour moved from Kwangtung to Yunnan
            2 bombers, 1 fighter and 2 tactical_bombers moved from India to Burma
            1 fighter moved from Japan to French Indo China
            4 infantry moved from Amur to Siberia
    
        Place Units - Japanese
            1 fighter and 2 tactical_bombers placed in French Indo China
            2 bombers and 1 fighter placed in Kwangtung
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,2
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,4
            Japanese collect 69 PUs (3 lost to blockades); end with 69 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Americans regular : -0.83
    Japanese regular : -6.83
    British AA : -0.50
    UK_Pacific regular : 1.00
    ANZAC regular : 0.00
    

    Savegame

  • 20

    TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 5 bombers and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
            2 infantry moved from 21 Sea Zone to Guam
            3 fighters moved from 91 Sea Zone to 104 Sea Zone
            2 fighters moved from Gibraltar to 104 Sea Zone
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
    
        Combat - Americans
            Battle in Guam
            Battle in 104 Sea Zone
                Americans attack with 1 destroyer and 5 fighters
                Germans defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 destroyer and 5 fighters in 104 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 104 Sea Zone
                Americans win, taking Guam from Japanese with 1 destroyer and 5 fighters remaining. Battle score for attacker is 14
                Casualties for Germans: 1 destroyer and 1 submarine
    
        Non Combat Move - Americans
            2 cruisers moved from 45 Sea Zone to 21 Sea Zone
            2 carriers moved from 54 Sea Zone to 21 Sea Zone
            1 fighter and 1 tactical_bomber moved from New Guinea to 21 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
            1 fighter moved from Western United States to Wake Island
            2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
            1 mech_infantry moved from Tunisia to Tobruk
            2 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery moved from Gibraltar to 91 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 91 Sea Zone to 111 Sea Zone
            4 fighters moved from 104 Sea Zone to 111 Sea Zone
            1 fighter moved from 104 Sea Zone to Scotland
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
            1 artillery and 3 infantry moved from 111 Sea Zone to Scotland
            1 carrier and 1 fighter moved from 26 Sea Zone to 33 Sea Zone
            1 battleship moved from 45 Sea Zone to 33 Sea Zone
            1 fighter moved from Hawaiian Islands to Caroline Islands
    
        Place Units - Americans
            5 bombers placed in Eastern United States
            1 tactical_bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.83
    Germans regular : -0.50
    

    Savegame

  • 20

    TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            1 infantry moved from Tsinghai to Shensi
            1 infantry moved from Tsinghai to Shensi
            1 infantry moved from Kansu to Suiyuyan
            1 fighter moved from Tsinghai to Suiyuyan
    
        Combat - Chinese
            Chinese creates battle in territory Hunan
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Hunan from Japanese, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 3 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Japanese regular : -1.00
    

    Savegame

  • 20

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 5 bombers and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
            2 infantry moved from 21 Sea Zone to Guam
            3 fighters moved from 91 Sea Zone to 104 Sea Zone
            2 fighters moved from Gibraltar to 104 Sea Zone
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
    
        Combat - Americans
            Battle in Guam
            Battle in 104 Sea Zone
                Americans attack with 1 destroyer and 5 fighters
                Germans defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 destroyer and 5 fighters in 104 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 104 Sea Zone
                Americans win, taking Guam from Japanese with 1 destroyer and 5 fighters remaining. Battle score for attacker is 14
                Casualties for Germans: 1 destroyer and 1 submarine
    
        Non Combat Move - Americans
            2 cruisers moved from 45 Sea Zone to 21 Sea Zone
            2 carriers moved from 54 Sea Zone to 21 Sea Zone
            1 fighter and 1 tactical_bomber moved from New Guinea to 21 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
            1 fighter moved from Western United States to Wake Island
            2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
            1 mech_infantry moved from Tunisia to Tobruk
            2 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery moved from Gibraltar to 91 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 91 Sea Zone to 111 Sea Zone
            4 fighters moved from 104 Sea Zone to 111 Sea Zone
            1 fighter moved from 104 Sea Zone to Scotland
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
            1 artillery and 3 infantry moved from 111 Sea Zone to Scotland
            1 carrier and 1 fighter moved from 26 Sea Zone to 33 Sea Zone
            1 battleship moved from 45 Sea Zone to 33 Sea Zone
            1 fighter moved from Hawaiian Islands to Caroline Islands
    
        Place Units - Americans
            5 bombers placed in Eastern United States
            1 tactical_bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            1 infantry moved from Tsinghai to Shensi
            1 infantry moved from Tsinghai to Shensi
            1 infantry moved from Kansu to Suiyuyan
            1 fighter moved from Tsinghai to Suiyuyan
    
        Combat - Chinese
            Chinese creates battle in territory Hunan
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Hunan from Japanese, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 3 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 1 fighter and 1 harbour; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 aaGun; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Persia to Caucasus
                  Russians take Caucasus from Germans
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
            1 fighter moved from 81 Sea Zone to Trans-Jordan
            3 armour, 2 artilleries, 1 fighter and 1 mech_infantry moved from India to Burma
    
        Combat - British
            Battle in Trans-Jordan
                British attack with 1 artillery, 1 fighter and 1 infantry
                Italians defend with 3 infantry
                    British roll dice for 1 cruiser in Trans-Jordan, round 2 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 artillery, 1 fighter and 1 infantry in Trans-Jordan, round 2 : 1/3 hits, 1.17 expected hits
                    Italians roll dice for 3 infantry in Trans-Jordan, round 2 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
                    British roll dice for 1 artillery and 1 fighter in Trans-Jordan, round 3 : 0/2 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery and 1 fighter in Trans-Jordan, round 4 : 0/2 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Trans-Jordan, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Trans-Jordan
                1 fighter owned by the British retreated
                Italians win with 1 infantry remaining. Battle score for attacker is -1
                Casualties for British: 1 artillery and 1 infantry
                Casualties for Italians: 2 infantry
            Battle in Burma
                British attack with 3 armour, 2 artilleries, 1 fighter and 1 mech_infantry
                Japanese defend with 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers
                    British roll dice for 3 armour, 2 artilleries, 1 fighter and 1 mech_infantry in Burma, round 2 : 4/7 hits, 3.00 expected hits
                    Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers in Burma, round 2 : 3/6 hits, 2.33 expected hits
                    1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese, 1 mech_infantry owned by the British, 2 bombers owned by the Japanese and 2 artilleries owned by the British lost in Burma
                    British roll dice for 3 armour and 1 fighter in Burma, round 3 : 0/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in Burma, round 3 : 1/2 hits, 1.17 expected hits
                    1 armour owned by the British lost in Burma
                    British roll dice for 2 armour and 1 fighter in Burma, round 4 : 1/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in Burma, round 4 : 2/2 hits, 1.17 expected hits
                    1 tactical_bomber owned by the Japanese and 2 armour owned by the British lost in Burma
                1 fighter owned by the British retreated
                Japanese win with 1 fighter remaining. Battle score for attacker is 23
                Casualties for British: 3 armour, 2 artilleries and 1 mech_infantry
                Casualties for Japanese: 2 bombers, 1 infantry and 2 tactical_bombers
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 51 Sea Zone: 1 carrier
            EDIT: Adding units owned by Americans to 63 Sea Zone: 1 carrier
            EDIT: Turning off Edit Mode
            1 fighter moved from Burma to India
            1 fighter moved from India to West India
            1 fighter moved from West India to Eastern Persia
            1 fighter moved from Eastern Persia to Persia
            1 armour and 1 mech_infantry moved from West India to Turkmenistan
            1 fighter moved from Trans-Jordan to Persia
            1 transport moved from 72 Sea Zone to 71 Sea Zone
            1 carrier and 2 destroyers moved from 81 Sea Zone to 80 Sea Zone
            1 transport moved from 81 Sea Zone to 72 Sea Zone
            1 transport moved from 81 Sea Zone to 80 Sea Zone
    
        Place Units - British
            Turning on Edit Mode
            EDIT: Removing units owned by British from Persia: 2 fighters
            EDIT: Adding units owned by British to Russia: 2 fighters
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from United Kingdom: 1 fighter
            EDIT: Adding units owned by British to Scotland: 1 fighter
            EDIT: Removing units owned by British from United Kingdom: 2 aaGuns and 2 infantry
            EDIT: Adding units owned by British to Scotland: 2 aaGuns and 2 infantry
            EDIT: Turning off Edit Mode
            1 fighter placed in Persia
            1 harbour placed in Scotland
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,6,5,1,4,2
            British collect 27 PUs (2 lost to blockades); end with 27 PUs
    
        Place Units - UK_Pacific
            1 aaGun placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3
            UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs
            Some Units in India change ownership: 1 aaGun
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Americans regular : -0.83
    Italians regular : 0.33
    Japanese regular : 0.33
    Germans regular : -0.50
    British regular : -2.83
    

    Savegame

  • 20

    @tanios said in Tanios (allies +15) vs aagamerz13 bm3 rematch:

                British roll dice for 3 armour, 2 artilleries, 1 fighter and 1 mech_infantry in Burma, round 2 : 4/7 hits, 3.00 expected hits
    

    Burma keeps going badly for the attacker. FYI I had a ~70% chance of winning my attack, and because I scored higher on my first round I did an assumed max defense, even though that meant taking off 2 strategic bombers. Everything went downhill for me after that.

  • 20

    Burma/India. But you have India for free now.


  • @tanios finally. Japan actually had an 84% chance to take it on their attack but your defense held. defenses are rolling well this game


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 3 armour and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Trans-Jordan to Iraq
                  Italians take Iraq from British
            1 artillery moved from Anglo Egyptian Sudan to Kenya
                  Italians take Kenya from British
            2 infantry moved from Egypt to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to Syria
            2 fighters moved from Egypt to 81 Sea Zone
            1 fighter moved from Southern Italy to 81 Sea Zone
            1 submarine moved from 98 Sea Zone to 81 Sea Zone
            2 transports moved from 98 Sea Zone to 97 Sea Zone
            1 infantry moved from Northern Italy to 97 Sea Zone
            3 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
            2 infantry moved from 96 Sea Zone to Tobruk
            1 mech_infantry moved from Egypt to French Equatorial Africa
                  Italians take French Equatorial Africa from French
            2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
            2 infantry moved from 96 Sea Zone to Libya
            2 cruisers moved from 98 Sea Zone to 96 Sea Zone
    
        Combat - Italians
            Battle in Libya
            Battle in Syria
            Battle in Tobruk
                Italians attack with 2 infantry
                Americans defend with 1 mech_infantry
                    Italians roll dice for 2 cruisers in Tobruk, round 2 : 2/2 hits, 1.00 expected hits
                    French roll dice for 1 mech_infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Americans lost in Tobruk
                Italians win, taking Libya from French, taking Syria from French, taking Tobruk from French with 2 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 mech_infantry
            Battle in 81 Sea Zone
                Italians attack with 3 fighters and 1 submarine
                British defend with 1 cruiser and 1 transport; French defend with 1 destroyer
                    Italians roll dice for 1 submarine in 81 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 3 fighters in 81 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
                    British roll dice for 1 cruiser, 1 destroyer and 1 transport in 81 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    1 submarine owned by the Italians lost in 81 Sea Zone
                    Italians roll dice for 3 fighters in 81 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
                    British roll dice for 1 cruiser, 1 destroyer and 1 transport in 81 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits
                    1 destroyer owned by the French and 2 fighters owned by the Italians lost in 81 Sea Zone
                    Italians roll dice for 1 fighter in 81 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 cruiser and 1 transport in 81 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 fighter in 81 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 cruiser and 1 transport in 81 Sea Zone, round 5 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the British lost in 81 Sea Zone
                    1 transport owned by the British lost in 81 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 1
                Casualties for Italians: 2 fighters and 1 submarine
                Casualties for French: 1 destroyer
                Casualties for British: 1 cruiser and 1 transport
    
        Non Combat Move - Italians
            1 fighter moved from 81 Sea Zone to Egypt
            1 battleship moved from 98 Sea Zone to 97 Sea Zone
            1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Egypt to Anglo Egyptian Sudan
    
        Place Units - Italians
            3 armour placed in Egypt
            1 transport placed in 97 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,3
            Italians collect 20 PUs (2 lost to blockades); end with 21 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.33
    Italians regular : -1.33
    British regular : 0.33
    

    Savegame

  • 20

    TripleA Manual Gamesave Post: ANZAC round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
                  ANZAC take 44 Sea Zone from Japanese
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 armour moved from Dutch New Guinea to 45 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
            1 armour and 1 infantry moved from 35 Sea Zone to Philippines
            2 fighters moved from New Guinea to 35 Sea Zone
    
        Combat - ANZAC
    

    Combat Hit Differential Summary :

    Savegame

  • 20

    Scramble in sz 35?

    a9c79e12-4179-4f8a-9ebc-b803efd46e59-image.png


  • @tanios no scramble

  • 20

    TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
                  ANZAC take 44 Sea Zone from Japanese
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 armour moved from Dutch New Guinea to 45 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
            1 armour and 1 infantry moved from 35 Sea Zone to Philippines
            2 fighters moved from New Guinea to 35 Sea Zone
    
        Combat - ANZAC
            Battle in Philippines
                ANZAC attack with 1 armour and 1 infantry
                Japanese defend with 1 airfield, 1 fighter and 1 harbour
                    ANZAC roll dice for 1 armour and 1 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 fighter in Philippines, round 2 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the Japanese lost in Philippines
                ANZAC win, taking Philippines from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 fighter
    
        Non Combat Move - ANZAC
            1 transport moved from 45 Sea Zone to 54 Sea Zone
            1 fighter moved from 35 Sea Zone to 21 Sea Zone
            1 fighter moved from 35 Sea Zone to 21 Sea Zone
    
        Place Units - ANZAC
            1 armour and 1 fighter placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.67
    ANZAC regular : 0.33
    

    Savegame

  • 20

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
                  ANZAC take 44 Sea Zone from Japanese
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 armour moved from Dutch New Guinea to 45 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
            1 armour and 1 infantry moved from 35 Sea Zone to Philippines
            2 fighters moved from New Guinea to 35 Sea Zone
    
        Combat - ANZAC
            Battle in Philippines
                ANZAC attack with 1 armour and 1 infantry
                Japanese defend with 1 airfield, 1 fighter and 1 harbour
                    ANZAC roll dice for 1 armour and 1 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 fighter in Philippines, round 2 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the Japanese lost in Philippines
                ANZAC win, taking Philippines from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 fighter
    
        Non Combat Move - ANZAC
            1 transport moved from 45 Sea Zone to 54 Sea Zone
            1 fighter moved from 35 Sea Zone to 21 Sea Zone
            1 fighter moved from 35 Sea Zone to 21 Sea Zone
    
        Place Units - ANZAC
            1 armour and 1 fighter placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Morocco to Algeria
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.67
    ANZAC regular : 0.33
    

    Savegame


  • TripleA Manual Gamesave Post: Germans round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour, 5 infantry, 2 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Archangel to Smolensk
            1 infantry moved from Belarus to Smolensk
            1 bomber moved from Western Germany to 91 Sea Zone
            1 submarine moved from 119 Sea Zone to 104 Sea Zone
            1 fighter moved from Normandy Bordeaux to 104 Sea Zone
            1 bomber moved from Western Germany to 104 Sea Zone
            1 mech_infantry moved from Volgograd to Kazakhstan
                  Germans take Kazakhstan from Russians
            1 infantry moved from Bryansk to Tambov
            1 mech_infantry moved from Bryansk to Caucasus
            1 mech_infantry moved from Bryansk to Samara
            3 bombers moved from Bryansk to Russia
            7 fighters moved from Bryansk to Russia
            1 fighter moved from Ukraine to Russia
            1 tactical_bomber moved from Bryansk to Russia
            2 tactical_bombers moved from Bryansk to Smolensk
            2 bombers moved from Bryansk to Caucasus
            1 bomber moved from Bryansk to Samara
    
        Combat - Germans
            Air Battle in Russia
    

    Combat Hit Differential Summary :

    Savegame


  • @aagamerz13 intercept?

  • 20

    no intercept.


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour, 5 infantry, 2 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Archangel to Smolensk
            1 infantry moved from Belarus to Smolensk
            1 bomber moved from Western Germany to 91 Sea Zone
            1 submarine moved from 119 Sea Zone to 104 Sea Zone
            1 fighter moved from Normandy Bordeaux to 104 Sea Zone
            1 bomber moved from Western Germany to 104 Sea Zone
            1 mech_infantry moved from Volgograd to Kazakhstan
                  Germans take Kazakhstan from Russians
            1 infantry moved from Bryansk to Tambov
            1 mech_infantry moved from Bryansk to Caucasus
            1 mech_infantry moved from Bryansk to Samara
            3 bombers moved from Bryansk to Russia
            7 fighters moved from Bryansk to Russia
            1 fighter moved from Ukraine to Russia
            1 tactical_bomber moved from Bryansk to Russia
            2 tactical_bombers moved from Bryansk to Smolensk
            2 bombers moved from Bryansk to Caucasus
            1 bomber moved from Bryansk to Samara
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 12 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits
                    Russians roll AA dice in Russia : 0/3 hits, 0.50 expected hits
                Bombing raid in Russia rolls: 3,6,7 and causes: 12 damage to unit: factory_major
                Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: airfield
                Bombing raid in Russia causes 15 damage total.  Damaged units is as follows: factory_major = 12, airfield = 3
            Battle in 91 Sea Zone
                Germans attack with 1 bomber
                Americans defend with 2 transports
                    2 transports owned by the Americans lost in 91 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 14
                Casualties for Americans: 2 transports
            Battle in 104 Sea Zone
                Germans attack with 1 bomber, 1 fighter and 1 submarine
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber and 1 fighter in 104 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 104 Sea Zone
                Germans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Smolensk
                Germans attack with 2 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 2 infantry and 2 tactical_bombers in Smolensk, round 2 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Samara
                Germans attack with 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 mech_infantry in Samara, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Caucasus
                Germans attack with 2 bombers and 1 mech_infantry
                British defend with 1 mech_infantry
                    Germans roll dice for 2 bombers and 1 mech_infantry in Caucasus, round 2 : 1/3 hits, 1.50 expected hits
                    Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 mech_infantry moved from Volgograd to Bryansk
            2 bombers moved from Caucasus to Novgorod
            3 armour moved from Novgorod to Bryansk
            3 artilleries moved from Western Ukraine to Bryansk
            3 artilleries moved from Ukraine to Bryansk
            1 bomber moved from Samara to Novgorod
            2 tactical_bombers moved from Smolensk to Novgorod
            1 aaGun and 1 artillery moved from Northern Italy to Western Germany
            1 transport moved from 112 Sea Zone to 110 Sea Zone
            2 infantry moved from Normandy Bordeaux to 110 Sea Zone
            2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Western Germany
            2 fighters moved from Western Germany to Bryansk
            1 fighter moved from Russia to Novgorod
            1 fighter moved from Russia to Novgorod
            3 bombers, 6 fighters and 1 tactical_bomber moved from Russia to Bryansk
            1 bomber moved from 104 Sea Zone to Western Germany
            1 fighter moved from 104 Sea Zone to Normandy Bordeaux
            1 bomber moved from 91 Sea Zone to Southern France
            1 submarine moved from 119 Sea Zone to 109 Sea Zone
            1 submarine moved from 125 Sea Zone to 112 Sea Zone
    
        Place Units - Germans
            2 mech_infantrys placed in Volgograd
            3 armour placed in Ukraine
            3 armour placed in Western Ukraine
            3 tactical_bombers placed in Novgorod
            5 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 65 PUs; end with 65 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 77 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 92 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Russians regular : -1.00
    Germans regular : -0.17
    Russians AA : -0.67
    

    Savegame

  • 20

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians repair damage of 11x factory_major; Remaining resources: 6 PUs; 
            Russians buy 1 armour; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Samara
            2 infantry moved from Kansu to Timguska
            1 armour moved from Russia to Urals
                  Russians take Vologda from Germans
            1 tactical_bomber moved from Russia to Urals
            1 infantry moved from Russia to Samara
            1 infantry moved from Russia to Samara
            1 fighter moved from Russia to Smolensk
            1 fighter moved from Russia to Tambov
            3 fighters moved from Russia to Timguska
            1 armour moved from Russia to Samara
            1 infantry moved from Russia to Tambov
            1 artillery moved from Russia to Tambov
            1 fighter moved from Russia to Tambov
            8 artilleries moved from Russia to Samara
            10 infantry moved from Russia to Samara
            1 armour moved from Russia to Samara
            1 armour moved from Russia to Samara
    
        Combat - Russians
            Battle in Timguska
                Russians attack with 3 fighters and 2 infantry
                Japanese defend with 1 artillery and 2 infantry
                    Russians roll dice for 3 fighters and 2 infantry in Timguska, round 2 : 3/5 hits, 1.83 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Timguska, round 2 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Timguska
                Russians win, taking Timguska from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 artillery and 2 infantry
            Battle in Urals
                Russians attack with 1 armour and 1 tactical_bomber
                Japanese defend with 1 armour
                    Russians roll dice for 1 armour and 1 tactical_bomber in Urals, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 armour in Urals, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Urals
                Russians win, taking Urals from Japanese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
            Battle in Tambov
                Russians attack with 1 artillery, 2 fighters and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Tambov, round 2 : 1/5 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 2/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Samara
                Russians attack with 3 armour, 8 artilleries and 13 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 3 armour, 8 artilleries and 13 infantry in Samara, round 2 : 9/24 hits, 7.67 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 3 armour, 8 artilleries and 13 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter moved from Smolensk to Samara
            2 fighters moved from Tambov to Samara
            4 aaGuns moved from Russia to Samara
            15 infantry moved from Russia to Samara
            5 armour moved from Russia to Samara
            1 submarine moved from 115 Sea Zone to 114 Sea Zone
            1 submarine moved from 114 Sea Zone to 113 Sea Zone
            1 cruiser moved from 114 Sea Zone to 113 Sea Zone
            5 armour and 3 fighters moved from Samara to Novosibirsk
            3 fighters moved from Timguska to Novosibirsk
            1 tactical_bomber moved from Urals to Novosibirsk
    
        Place Units - Russians
            1 armour placed in Russia
    
        Turn Complete - Russians
            Russians collect 10 PUs; end with 10 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 12 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.50
    Germans regular : 0.33
    Russians regular : 3.00
    

    Savegame

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