TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 battleship and 2 cruisers moved from 97 Sea Zone to 98 Sea Zone
4 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Southern Italy to Trans-Jordan
Combat - Italians
Battle in Trans-Jordan
Italians attack with 1 fighter and 4 infantry
British defend with 1 armour and 1 mech_infantry
Italians roll dice for 1 battleship and 2 cruisers in Trans-Jordan, round 2 : 1/3 hits, 1.67 expected hits
Italians roll dice for 1 fighter and 4 infantry in Trans-Jordan, round 2 : 0/5 hits, 1.17 expected hits
British roll dice for 1 armour and 1 mech_infantry in Trans-Jordan, round 2 : 1/2 hits, 0.83 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
Italians roll dice for 1 fighter and 3 infantry in Trans-Jordan, round 3 : 0/4 hits, 1.00 expected hits
British roll dice for 1 armour in Trans-Jordan, round 3 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 fighter and 3 infantry in Trans-Jordan, round 4 : 2/4 hits, 1.00 expected hits
British roll dice for 1 armour in Trans-Jordan, round 4 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 infantry
Casualties for British: 1 armour and 1 mech_infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 artillery
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 1.17 expected hits
British roll dice for 1 artillery in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery
Non Combat Move - Italians
1 fighter moved from Trans-Jordan to Egypt
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from Anglo Egyptian Sudan to Egypt
Place Units - Italians
3 infantry placed in Southern Italy
3 infantry placed in Egypt
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians regular : -2.00
British regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 fighters moved from Queensland to Dutch New Guinea
1 submarine moved from 54 Sea Zone to 37 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 armour and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
Combat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
ANZAC win, taking 37 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Dutch New Guinea
ANZAC attack with 1 armour, 2 fighters and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 armour, 2 fighters and 1 infantry in Dutch New Guinea, round 2 : 2/4 hits, 1.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea
ANZAC win, taking Dutch New Guinea from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - ANZAC
2 fighters moved from Dutch New Guinea to New Guinea
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea Zone
Place Units - ANZAC
2 submarines and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33
ANZAC regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 fighters moved from Queensland to Dutch New Guinea
1 submarine moved from 54 Sea Zone to 37 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 armour and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
Combat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
ANZAC win, taking 37 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Dutch New Guinea
ANZAC attack with 1 armour, 2 fighters and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 armour, 2 fighters and 1 infantry in Dutch New Guinea, round 2 : 2/4 hits, 1.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea
ANZAC win, taking Dutch New Guinea from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - ANZAC
2 fighters moved from Dutch New Guinea to New Guinea
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea Zone
Place Units - ANZAC
2 submarines and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.33
ANZAC regular : 0.33
@tanios this is a key round
Yes it is.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 6 artilleries, 2 bombers and 2 fighters; Remaining resources: 1 PUs;
Combat Move - Germans
1 fighter moved from Novgorod to Russia
5 fighters moved from Bryansk to Russia
2 bombers moved from Western Germany to Russia
1 bomber moved from Bryansk to Russia
1 infantry moved from Vologda to Samara
1 mech_infantry moved from Caucasus to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Samara
1 infantry moved from Belarus to Smolensk
1 infantry moved from Bryansk to Smolensk
1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk
1 bomber moved from Bryansk to Smolensk
1 bomber moved from Bryansk to Smolensk
1 bomber and 1 tactical_bomber moved from Bryansk to Samara
1 bomber and 1 tactical_bomber moved from Bryansk to Volgograd
1 submarine moved from 110 Sea Zone to 104 Sea Zone
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 fighter moved from Western Germany to 104 Sea Zone
1 fighter moved from Egypt to Ukraine
Combat - Germans
Air Battle in Russia
Combat Hit Differential Summary :
@aagamerz13 intercept?
no intercept.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 6 artilleries, 2 bombers and 2 fighters; Remaining resources: 1 PUs;
Combat Move - Germans
1 fighter moved from Novgorod to Russia
5 fighters moved from Bryansk to Russia
2 bombers moved from Western Germany to Russia
1 bomber moved from Bryansk to Russia
1 infantry moved from Vologda to Samara
1 mech_infantry moved from Caucasus to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Samara
1 infantry moved from Belarus to Smolensk
1 infantry moved from Bryansk to Smolensk
1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk
1 bomber moved from Bryansk to Smolensk
1 bomber moved from Bryansk to Smolensk
1 bomber and 1 tactical_bomber moved from Bryansk to Samara
1 bomber and 1 tactical_bomber moved from Bryansk to Volgograd
1 submarine moved from 110 Sea Zone to 104 Sea Zone
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 fighter moved from Western Germany to 104 Sea Zone
1 fighter moved from Egypt to Ukraine
Combat - Germans
Air Battle in Russia
Germans attacks with 9 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 1/3 hits, 0.50 expected hits
1 bomber killed by AA
Bombing raid in Russia rolls: 7,4 and causes: 11 damage to unit: factory_major
Bombing raid in Russia causes 11 damage total.
Battle in Volgograd
Germans attack with 1 bomber, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 bomber, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 0/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 3 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 bomber, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 4/6 hits, 2.83 expected hits
Russians roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Samara
Germans attack with 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 artillery
Germans roll dice for 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Samara, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 artillery in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in 104 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer and 1 fighter in 104 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Cleaning up after air battles
Non Combat Move - Germans
1 fighter moved from 104 Sea Zone to Normandy Bordeaux
1 submarine moved from 119 Sea Zone to 124 Sea Zone
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 bomber and 1 tactical_bomber moved from Samara to Bryansk
2 bombers and 6 fighters moved from Russia to Bryansk
1 bomber and 1 tactical_bomber moved from Volgograd to Bryansk
2 bombers, 1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
1 infantry moved from Vyborg to Novgorod
3 infantry moved from Western Ukraine to Bryansk
3 infantry moved from Ukraine to Bryansk
1 aaGun moved from Bryansk to Western Ukraine
1 aaGun moved from Bryansk to Ukraine
1 aaGun moved from Tambov to Bryansk
1 infantry moved from Bryansk to Tambov
3 submarines moved from 109 Sea Zone to 119 Sea Zone
1 aaGun and 1 artillery moved from Western Germany to Northern Italy
Place Units - Germans
3 artilleries placed in Ukraine
3 artilleries placed in Western Ukraine
3 armour placed in Novgorod
2 bombers and 2 fighters placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 124 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 125 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 64 PUs; end with 65 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 77 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 92 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Russians regular : -0.67
Germans regular : 0.50
Russians AA : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 11x factory_major; Remaining resources: 9 PUs;
Russians buy 1 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Novosibirsk to Samara
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Samara
1 fighter moved from Russia to Tambov
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Tambov
1 fighter moved from Russia to Samara
Combat - Russians
Battle in Tambov
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Tambov, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 2 : 2/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry and 1 mech_infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Samara, round 2 : 1/5 hits, 2.00 expected hits
Germans roll dice for 1 infantry and 1 mech_infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Samara, round 3 : 2/4 hits, 1.83 expected hits
Germans roll dice for 1 mech_infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry and 1 mech_infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Samara to Russia
2 fighters moved from Tambov to Russia
2 fighters moved from Smolensk to Russia
1 infantry moved from Tsagaan Olom to Kansu
1 infantry moved from Olgiy to Kansu
Place Units - Russians
1 armour and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 10 PUs; end with 10 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 13 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 17 PUs
Combat Hit Differential Summary :
Germans regular : 0.33
Russians regular : -0.17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 bombers, 2 fighters and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 mech_infantry moved from Yunnan to India
2 fighters and 1 tactical_bomber moved from French Indo China to India
1 infantry moved from Burma to 38 Sea Zone
1 cruiser moved from 38 Sea Zone to 39 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to India
4 artilleries, 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers moved from Burma to India
1 fighter moved from 35 Sea Zone to Java
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 armour moved from Malaya to 37 Sea Zone
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
2 submarines moved from 39 Sea Zone to 42 Sea Zone
Japanese take 42 Sea Zone from ANZAC
1 transport moved from 38 Sea Zone to 37 Sea Zone
1 mech_infantry moved from Siam to 37 Sea Zone
1 mech_infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 mech_infantry moved from 42 Sea Zone to Java
1 fighter moved from Japan to 35 Sea Zone
1 infantry moved from Yenisey to Olgiy
Japanese take Olgiy from Russians
1 infantry moved from Central Mongolia to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Hopei to Shensi
1 infantry moved from Kweichow to Shensi
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
1 armour moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 armour moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 artillery and 2 infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Yunnan to Burma
1 infantry moved from Hunan to Yunnan
Combat - Japanese
Combat Hit Differential Summary :
@aagamerz13 scramble?
no scramble
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 bombers, 2 fighters and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 mech_infantry moved from Yunnan to India
2 fighters and 1 tactical_bomber moved from French Indo China to India
1 infantry moved from Burma to 38 Sea Zone
1 cruiser moved from 38 Sea Zone to 39 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to India
4 artilleries, 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers moved from Burma to India
1 fighter moved from 35 Sea Zone to Java
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 armour moved from Malaya to 37 Sea Zone
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
2 submarines moved from 39 Sea Zone to 42 Sea Zone
Japanese take 42 Sea Zone from ANZAC
1 transport moved from 38 Sea Zone to 37 Sea Zone
1 mech_infantry moved from Siam to 37 Sea Zone
1 mech_infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 mech_infantry moved from 42 Sea Zone to Java
1 fighter moved from Japan to 35 Sea Zone
1 infantry moved from Yenisey to Olgiy
Japanese take Olgiy from Russians
1 infantry moved from Central Mongolia to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Hopei to Shensi
1 infantry moved from Kweichow to Shensi
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
1 armour moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 armour moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 artillery and 2 infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Yunnan to Burma
1 infantry moved from Hunan to Yunnan
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer and 1 fighter in 35 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer and 1 fighter in 35 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
Japanese roll dice for 1 fighter in 35 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 35 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyer
Battle in Java
Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry
Americans defend with 1 armour and 1 infantry
Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Java, round 2 : 2/4 hits, 1.33 expected hits
Americans roll dice for 1 armour and 1 infantry in Java, round 2 : 0/2 hits, 0.83 expected hits
1 armour owned by the Americans and 1 infantry owned by the Americans lost in Java
Japanese win, taking Java from Americans with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Americans: 1 armour and 1 infantry
Battle in Shensi
Japanese attack with 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0.50 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 infantry in Shensi, round 3 : 0/3 hits, 0.50 expected hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 infantry in Shensi, round 4 : 0/3 hits, 0.50 expected hits
Chinese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 infantry in Shensi, round 5 : 0/3 hits, 0.50 expected hits
Chinese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 infantry in Shensi, round 6 : 0/3 hits, 0.50 expected hits
Chinese roll dice for 1 infantry in Shensi, round 6 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Japanese roll dice for 2 infantry in Shensi, round 7 : 1/2 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Shensi, round 7 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantry
Battle in India
Japanese attack with 4 artilleries, 2 bombers, 5 fighters, 3 infantry, 1 mech_infantry and 4 tactical_bombers
British defend with 1 aaGun, 3 armour, 2 artilleries, 1 fighter, 8 infantry and 4 mech_infantrys; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
British roll AA dice in India : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 cruiser in India, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 4 artilleries, 2 bombers, 5 fighters, 3 infantry, 1 mech_infantry and 4 tactical_bombers in India, round 2 : 5/19 hits, 9.17 expected hits
UK_Pacific roll dice for 1 aaGun, 3 armour, 2 artilleries, 1 fighter, 8 infantry and 4 mech_infantrys in India, round 2 : 7/18 hits, 6.83 expected hits
3 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 aaGun owned by the British and 5 infantry owned by the British lost in India
Japanese roll dice for 1 artillery, 2 bombers, 5 fighters and 4 tactical_bombers in India, round 3 : 6/12 hits, 6.83 expected hits
UK_Pacific roll dice for 3 armour, 2 artilleries, 1 fighter, 3 infantry and 4 mech_infantrys in India, round 3 : 6/13 hits, 5.17 expected hits
2 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese, 1 artillery owned by the Japanese, 3 mech_infantrys owned by the British and 3 infantry owned by the British lost in India
2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese and 2 bombers owned by the Japanese retreated
UK_Pacific win with 3 armour, 2 artilleries, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -40
Casualties for Japanese: 4 artilleries, 3 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers
Casualties for British: 1 aaGun, 8 infantry and 3 mech_infantrys
Non Combat Move - Japanese
1 fighter moved from India to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 carrier and 1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
3 armour moved from Kwangtung to Yunnan
2 bombers, 1 fighter and 2 tactical_bombers moved from India to Burma
1 fighter moved from Japan to French Indo China
4 infantry moved from Amur to Siberia
Place Units - Japanese
1 fighter and 2 tactical_bombers placed in French Indo China
2 bombers and 1 fighter placed in Kwangtung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,4
Japanese collect 69 PUs (3 lost to blockades); end with 69 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : -0.83
Japanese regular : -6.83
British AA : -0.50
UK_Pacific regular : 1.00
ANZAC regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 5 bombers and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
3 fighters moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from Gibraltar to 104 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
Combat - Americans
Battle in Guam
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 5 fighters
Germans defend with 1 destroyer and 1 submarine
Americans roll dice for 1 destroyer and 5 fighters in 104 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 104 Sea Zone
Americans win, taking Guam from Japanese with 1 destroyer and 5 fighters remaining. Battle score for attacker is 14
Casualties for Germans: 1 destroyer and 1 submarine
Non Combat Move - Americans
2 cruisers moved from 45 Sea Zone to 21 Sea Zone
2 carriers moved from 54 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from New Guinea to 21 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
1 fighter moved from Western United States to Wake Island
2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Tunisia to Tobruk
2 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 91 Sea Zone to 111 Sea Zone
4 fighters moved from 104 Sea Zone to 111 Sea Zone
1 fighter moved from 104 Sea Zone to Scotland
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
1 artillery and 3 infantry moved from 111 Sea Zone to Scotland
1 carrier and 1 fighter moved from 26 Sea Zone to 33 Sea Zone
1 battleship moved from 45 Sea Zone to 33 Sea Zone
1 fighter moved from Hawaiian Islands to Caroline Islands
Place Units - Americans
5 bombers placed in Eastern United States
1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans regular : -0.83
Germans regular : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Kansu to Suiyuyan
1 fighter moved from Tsinghai to Suiyuyan
Combat - Chinese
Chinese creates battle in territory Hunan
Battle in Suiyuyan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Hunan from Japanese, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 3 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Japanese regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 5 bombers and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
3 fighters moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from Gibraltar to 104 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
Combat - Americans
Battle in Guam
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 5 fighters
Germans defend with 1 destroyer and 1 submarine
Americans roll dice for 1 destroyer and 5 fighters in 104 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 104 Sea Zone
Americans win, taking Guam from Japanese with 1 destroyer and 5 fighters remaining. Battle score for attacker is 14
Casualties for Germans: 1 destroyer and 1 submarine
Non Combat Move - Americans
2 cruisers moved from 45 Sea Zone to 21 Sea Zone
2 carriers moved from 54 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from New Guinea to 21 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
1 fighter moved from Western United States to Wake Island
2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Tunisia to Tobruk
2 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 91 Sea Zone to 111 Sea Zone
4 fighters moved from 104 Sea Zone to 111 Sea Zone
1 fighter moved from 104 Sea Zone to Scotland
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
1 artillery and 3 infantry moved from 111 Sea Zone to Scotland
1 carrier and 1 fighter moved from 26 Sea Zone to 33 Sea Zone
1 battleship moved from 45 Sea Zone to 33 Sea Zone
1 fighter moved from Hawaiian Islands to Caroline Islands
Place Units - Americans
5 bombers placed in Eastern United States
1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Kansu to Suiyuyan
1 fighter moved from Tsinghai to Suiyuyan
Combat - Chinese
Chinese creates battle in territory Hunan
Battle in Suiyuyan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Hunan from Japanese, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 3 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Purchase Units - British
British buy 1 fighter and 1 harbour; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Persia to Caucasus
Russians take Caucasus from Germans
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 fighter moved from 81 Sea Zone to Trans-Jordan
3 armour, 2 artilleries, 1 fighter and 1 mech_infantry moved from India to Burma
Combat - British
Battle in Trans-Jordan
British attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 3 infantry
British roll dice for 1 cruiser in Trans-Jordan, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 1 artillery, 1 fighter and 1 infantry in Trans-Jordan, round 2 : 1/3 hits, 1.17 expected hits
Italians roll dice for 3 infantry in Trans-Jordan, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
British roll dice for 1 artillery and 1 fighter in Trans-Jordan, round 3 : 0/2 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 1 fighter in Trans-Jordan, round 4 : 0/2 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Trans-Jordan
1 fighter owned by the British retreated
Italians win with 1 infantry remaining. Battle score for attacker is -1
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 2 infantry
Battle in Burma
British attack with 3 armour, 2 artilleries, 1 fighter and 1 mech_infantry
Japanese defend with 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers
British roll dice for 3 armour, 2 artilleries, 1 fighter and 1 mech_infantry in Burma, round 2 : 4/7 hits, 3.00 expected hits
Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers in Burma, round 2 : 3/6 hits, 2.33 expected hits
1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese, 1 mech_infantry owned by the British, 2 bombers owned by the Japanese and 2 artilleries owned by the British lost in Burma
British roll dice for 3 armour and 1 fighter in Burma, round 3 : 0/4 hits, 2.00 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in Burma, round 3 : 1/2 hits, 1.17 expected hits
1 armour owned by the British lost in Burma
British roll dice for 2 armour and 1 fighter in Burma, round 4 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in Burma, round 4 : 2/2 hits, 1.17 expected hits
1 tactical_bomber owned by the Japanese and 2 armour owned by the British lost in Burma
1 fighter owned by the British retreated
Japanese win with 1 fighter remaining. Battle score for attacker is 23
Casualties for British: 3 armour, 2 artilleries and 1 mech_infantry
Casualties for Japanese: 2 bombers, 1 infantry and 2 tactical_bombers
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 51 Sea Zone: 1 carrier
EDIT: Adding units owned by Americans to 63 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
1 fighter moved from Burma to India
1 fighter moved from India to West India
1 fighter moved from West India to Eastern Persia
1 fighter moved from Eastern Persia to Persia
1 armour and 1 mech_infantry moved from West India to Turkmenistan
1 fighter moved from Trans-Jordan to Persia
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 carrier and 2 destroyers moved from 81 Sea Zone to 80 Sea Zone
1 transport moved from 81 Sea Zone to 72 Sea Zone
1 transport moved from 81 Sea Zone to 80 Sea Zone
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from Persia: 2 fighters
EDIT: Adding units owned by British to Russia: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 fighter
EDIT: Adding units owned by British to Scotland: 1 fighter
EDIT: Removing units owned by British from United Kingdom: 2 aaGuns and 2 infantry
EDIT: Adding units owned by British to Scotland: 2 aaGuns and 2 infantry
EDIT: Turning off Edit Mode
1 fighter placed in Persia
1 harbour placed in Scotland
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,6,5,1,4,2
British collect 27 PUs (2 lost to blockades); end with 27 PUs
Place Units - UK_Pacific
1 aaGun placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs
Some Units in India change ownership: 1 aaGun
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : -0.83
Italians regular : 0.33
Japanese regular : 0.33
Germans regular : -0.50
British regular : -2.83
@tanios said in Tanios (allies +15) vs aagamerz13 bm3 rematch:
British roll dice for 3 armour, 2 artilleries, 1 fighter and 1 mech_infantry in Burma, round 2 : 4/7 hits, 3.00 expected hits
Burma keeps going badly for the attacker. FYI I had a ~70% chance of winning my attack, and because I scored higher on my first round I did an assumed max defense, even though that meant taking off 2 strategic bombers. Everything went downhill for me after that.
Burma/India. But you have India for free now.
@tanios finally. Japan actually had an 84% chance to take it on their attack but your defense held. defenses are rolling well this game