BM3 tanios allies +15 vs aagamerz13


  • fighter scotland marine india


  • Testing Forum poster

    Test summary from TripleA, engine version: 2.5.22294, time: 1:23:26 PM
    Savegame


  • Testing Forum poster

    Test summary from TripleA, engine version: 2.5.22294, time: 1:39:51 PM
    Savegame


  • TripleA Manual Gamesave Post: Germans round 1

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - Germans
            Turning on Edit Mode
            EDIT: Adding units owned by British to Scotland: 1 fighter
            EDIT: Adding units owned by British to India: 1 marine
            EDIT: Turning off Edit Mode
            Germans buy 3 armour and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            1 tactical_bomber moved from Poland to France
            1 tactical_bomber moved from Germany to 110 Sea Zone
            1 bomber moved from Germany to 111 Sea Zone
            1 bomber moved from Germany to 110 Sea Zone
            1 submarine moved from 124 Sea Zone to 111 Sea Zone
            1 submarine moved from 118 Sea Zone to 111 Sea Zone
            1 submarine moved from 103 Sea Zone to 110 Sea Zone
            1 submarine moved from 108 Sea Zone to 110 Sea Zone
            1 battleship moved from 113 Sea Zone to 111 Sea Zone
            1 fighter moved from Holland Belgium to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
            1 fighter moved from Norway to 111 Sea Zone
            1 tactical_bomber moved from Western Germany to 111 Sea Zone
            1 fighter moved from Western Germany to 110 Sea Zone
            1 tactical_bomber moved from Western Germany to 110 Sea Zone
            3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
            1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
            3 armour moved from Greater Southern Germany to France
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • @aagamerz13 scramble?


  • '20

    @aagamerz13 no scrambling, thanks GL to you too!


  • TripleA Turn Summary: Germans round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - Germans
            Turning on Edit Mode
            EDIT: Adding units owned by British to Scotland: 1 fighter
            EDIT: Adding units owned by British to India: 1 marine
            EDIT: Turning off Edit Mode
            Germans buy 3 armour and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            1 tactical_bomber moved from Poland to France
            1 tactical_bomber moved from Germany to 110 Sea Zone
            1 bomber moved from Germany to 111 Sea Zone
            1 bomber moved from Germany to 110 Sea Zone
            1 submarine moved from 124 Sea Zone to 111 Sea Zone
            1 submarine moved from 118 Sea Zone to 111 Sea Zone
            1 submarine moved from 103 Sea Zone to 110 Sea Zone
            1 submarine moved from 108 Sea Zone to 110 Sea Zone
            1 battleship moved from 113 Sea Zone to 111 Sea Zone
            1 fighter moved from Holland Belgium to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
            1 fighter moved from Norway to 111 Sea Zone
            1 tactical_bomber moved from Western Germany to 111 Sea Zone
            1 fighter moved from Western Germany to 110 Sea Zone
            1 tactical_bomber moved from Western Germany to 110 Sea Zone
            3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
            1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
            3 armour moved from Greater Southern Germany to France
    
        Combat - Germans
            Battle in France
                Germans attack with 6 armour, 3 artilleries, 7 infantry, 4 mech_infantrys and 1 tactical_bomber
                British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                    French roll AA dice in France : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 6 armour, 3 artilleries, 7 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 2 : 5/21 hits, 7.00 expected hits
                    French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 1/11 hits, 4.33 expected hits
                    1 aaGun owned by the French, 1 infantry owned by the Germans and 4 infantry owned by the French lost in France
                    Germans roll dice for 6 armour, 3 artilleries, 6 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 3 : 6/20 hits, 6.83 expected hits
                    French roll dice for 2 armour, 2 artilleries, 1 fighter and 2 infantry in France, round 3 : 2/7 hits, 3.00 expected hits
                    2 infantry owned by the Germans, 1 armour owned by the French, 2 infantry owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France
                    Germans roll dice for 6 armour, 3 artilleries, 4 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 4 : 5/18 hits, 6.50 expected hits
                    French roll dice for 1 fighter in France, round 4 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 fighter owned by the French lost in France
                Germans captures 19PUs while taking French capital
                Germans converts factory_major into different units
                Germans win, taking France from French with 6 armour, 3 artilleries, 3 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 41
                Casualties for Germans: 4 infantry
                Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                Casualties for British: 1 armour and 1 artillery
            Battle in 111 Sea Zone
                Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber
                British defend with 1 battleship, 1 cruiser and 1 destroyer
                    Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 2/4 hits, 2.50 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                Units damaged: 1 battleship owned by the Germans
                    1 destroyer owned by the British lost in 111 Sea Zone
                    Germans roll dice for 2 submarines in 111 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 3 : 3/4 hits, 2.50 expected hits
                    British roll dice for 1 battleship and 1 cruiser in 111 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
                    2 submarines owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 111 Sea Zone
                Germans win with 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 28
                Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
                Casualties for Germans: 2 submarines
            Battle in 110 Sea Zone
                Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers
                British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
                    Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                Units damaged: 1 battleship owned by the British
                    1 cruiser owned by the French lost in 110 Sea Zone
                    Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 3/7 hits, 4.17 expected hits
                    British roll dice for 1 battleship and 1 cruiser in 110 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    1 submarine owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone
                Germans win with 1 bomber, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 38
                Casualties for French: 1 cruiser
                Casualties for Germans: 1 submarine
                Casualties for British: 1 battleship and 1 cruiser
            Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
            triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French
    
        Non Combat Move - Germans
            1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone
            3 infantry moved from Norway to Finland
                  Germans take Finland from Neutral_Axis
            1 armour moved from Romania to Bulgaria
                  Germans take Bulgaria from Neutral_Axis
            1 infantry moved from Slovakia Hungary to Romania
            1 fighter moved from Slovakia Hungary to Southern Italy
            3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland
            2 artilleries and 6 infantry moved from Greater Southern Germany to Slovakia Hungary
            3 aaGuns moved from Western Germany to Holland Belgium
            1 infantry moved from Denmark to 113 Sea Zone
            1 infantry moved from 113 Sea Zone to Norway
            1 tactical_bomber moved from France to Western Germany
            1 bomber moved from 111 Sea Zone to Western Germany
            1 bomber moved from 110 Sea Zone to Western Germany
            1 fighter moved from 111 Sea Zone to Western Germany
            2 fighters moved from 110 Sea Zone to Western Germany
            1 fighter moved from 110 Sea Zone to Holland Belgium
            1 tactical_bomber moved from 111 Sea Zone to Western Germany
            1 submarine moved from 117 Sea Zone to 124 Sea Zone
            1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
            1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
            1 tactical_bomber moved from Western Germany to Holland Belgium
            1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from Denmark to Western Germany
    
        Place Units - Germans
            3 armour and 3 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 37 PUs; end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    French regular : -4.00
    Germans regular : -5.50
    British regular : 0.17
    French AA : -0.17
    

    Savegame

  • '20

    TripleA Turn Summary: Russians round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - Russians
            Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            6 infantry moved from Buryatia to Yakut S.S.R.
            2 aaGuns and 6 infantry moved from Sakha to Buryatia
            6 infantry moved from Amur to Buryatia
            2 infantry moved from Caucasus to Rostov
            1 armour and 1 mech_infantry moved from Volgograd to Bryansk
            1 fighter and 1 tactical_bomber moved from Russia to Novgorod
            2 aaGuns, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Russia to Bryansk
            2 infantry moved from Karelia to Novgorod
            3 infantry moved from Vyborg to Novgorod
            1 infantry moved from Archangel to Smolensk
            1 infantry moved from Belarus to Bryansk
            3 infantry moved from Baltic States to Belarus
            2 infantry moved from Eastern Poland to Western Ukraine
            2 infantry moved from Bessarabia to Western Ukraine
            3 infantry moved from Ukraine to Western Ukraine
            1 cruiser moved from 115 Sea Zone to 114 Sea Zone
            1 submarine moved from 127 Sea Zone to 125 Sea Zone
            6 infantry moved from Novgorod to Belarus
            1 artillery moved from Novgorod to Belarus
            1 aaGun moved from Novgorod to Belarus
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Ukraine
            9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 3 infantry moved from Kwangsi to Yunnan
            1 artillery and 3 infantry moved from Kiangsi to Hunan
            1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
            2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
            2 bombers moved from Japan to Yunnan
    
        Combat - Japanese
            Battle in Hunan
                Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 5/8 hits, 3.33 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                Chinese defend with 4 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/8 hits, 3.50 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 3/4 hits, 1.33 expected hits
                    3 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 3 infantry
                Casualties for Chinese: 4 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Changing ownership of Chahar from Chinese to Japanese
            EDIT: Changing ownership of Anhwe from Chinese to Japanese
            EDIT: Turning off Edit Mode
            2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
            2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
            1 fighter moved from Formosa to Kwangsi
            1 fighter moved from Okinawa to Kwangsi
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 artillery moved from Manchuria to 19 Sea Zone
            1 infantry moved from Okinawa to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
            1 fighter moved from Korea to Kiangsi
            1 battleship moved from 19 Sea Zone to 6 Sea Zone
            1 carrier moved from 6 Sea Zone to 36 Sea Zone
            1 fighter moved from Kwangsi to 36 Sea Zone
            1 submarine moved from 19 Sea Zone to 36 Sea Zone
            1 destroyer moved from 19 Sea Zone to 36 Sea Zone
            1 cruiser moved from 20 Sea Zone to 36 Sea Zone
            2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Kwangsi
            1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
            1 fighter moved from Japan to 33 Sea Zone
            1 fighter and 2 tactical_bombers moved from Japan to Kwangsi
            1 artillery and 2 infantry moved from Jehol to Chahar
            1 mech_infantry moved from Manchuria to Anhwe
            1 artillery and 3 infantry moved from Shantung to Anhwe
            1 artillery and 1 infantry moved from Kiangsu to Kiangsi
            2 infantry moved from Kiangsu to Anhwe
            1 aaGun and 6 infantry moved from Manchuria to Jehol
            4 infantry moved from Korea to Manchuria
            1 armour and 1 infantry moved from Japan to 6 Sea Zone
            1 armour and 1 infantry moved from 6 Sea Zone to Korea
    
        Place Units - Japanese
            1 factory_minor placed in Kiangsu
            2 transports placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 30 PUs; end with 30 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 2.00
    Japanese regular : 2.17
    

    Savegame

  • '20

    TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 fighter moved from Western United States to 26 Sea Zone
            1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Philippines to Guam
            1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
    
        Place Units - Americans
            1 carrier and 1 destroyer placed in 101 Sea Zone
            1 destroyer and 2 fighters placed in 101 Sea Zone
            Americans undo move 2.
            2 fighters placed in Eastern United States
            1 destroyer placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20

    TripleA Turn Summary: Chinese round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
            1 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 5 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 5 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -2
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
            1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Suiyuyan to Hopei
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -2.33
    Japanese regular : 0.67
    

    Savegame

  • '20

    TripleA Turn Summary: UK_Pacific round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 fighter moved from Western United States to 26 Sea Zone
            1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Philippines to Guam
            1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
    
        Place Units - Americans
            1 carrier and 1 destroyer placed in 101 Sea Zone
            1 destroyer and 2 fighters placed in 101 Sea Zone
            Americans undo move 2.
            2 fighters placed in Eastern United States
            1 destroyer placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
            1 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 5 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 5 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -2
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
            1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Suiyuyan to Hopei
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 1 airfield, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 marine moved from India to 39 Sea Zone
            1 cruiser and 1 marine moved from 39 Sea Zone to 76 Sea Zone
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
            1 mech_infantry moved from Egypt to Ethiopia
            1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
            1 fighter moved from Malta to 96 Sea Zone
            1 fighter moved from Scotland to 111 Sea Zone
            1 fighter moved from Scotland to 111 Sea Zone
            1 bomber moved from United Kingdom to 111 Sea Zone
            1 destroyer moved from 109 Sea Zone to 111 Sea Zone
            1 fighter moved from Gibraltar to 96 Sea Zone
            1 marine moved from 76 Sea Zone to Ethiopia
            1 armour moved from Alexandria to 98 Sea Zone
            1 infantry moved from Alexandria to 98 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
            1 armour and 1 infantry moved from 76 Sea Zone to Ethiopia
            1 fighter moved from United Kingdom to 111 Sea Zone
    
        Combat - British
            Battle in 111 Sea Zone
                British attack with 1 bomber, 1 destroyer and 3 fighters
                Germans defend with 1 battleship
                    British roll dice for 1 bomber, 1 destroyer and 3 fighters in 111 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits
                    Germans roll dice for 1 battleship in 111 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 battleship owned by the Germans and 1 destroyer owned by the British lost in 111 Sea Zone
                British win with 1 bomber and 3 fighters remaining. Battle score for attacker is 12
                Casualties for British: 1 destroyer
                Casualties for Germans: 1 battleship
            Battle in 96 Sea Zone
                British attack with 2 fighters and 1 tactical_bomber
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone
                British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
                Casualties for Italians: 1 destroyer and 1 transport
            Battle in Ethiopia
                British attack with 1 armour, 2 infantry, 1 marine and 1 mech_infantry
                Italians defend with 1 artillery and 2 infantry
                    British roll dice for 1 cruiser in Ethiopia, round 2 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 armour, 2 infantry, 1 marine and 1 mech_infantry in Ethiopia, round 2 : 3/5 hits, 1.33 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 2/3 hits, 1.00 expected hits
                    1 artillery owned by the Italians, 2 infantry owned by the Italians and 2 infantry owned by the British lost in Ethiopia
                British win, taking Ethiopia from Italians with 1 armour, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for British: 2 infantry
                Casualties for Italians: 1 artillery and 2 infantry
    
        Non Combat Move - British
            1 artillery moved from India to 39 Sea Zone
            1 artillery and 1 transport moved from 39 Sea Zone to 80 Sea Zone
            1 infantry moved from West India to Eastern Persia
                  British take Eastern Persia from Neutral_Allies
            1 artillery moved from 80 Sea Zone to Persia
                  British take Persia from Neutral_Allies
            1 tactical_bomber moved from India to British Somaliland
            1 fighter moved from India to British Somaliland
            1 destroyer moved from 71 Sea Zone to 76 Sea Zone
            1 destroyer moved from 39 Sea Zone to 76 Sea Zone
            1 battleship moved from 37 Sea Zone to 39 Sea Zone
            1 fighter moved from Burma to India
            2 infantry moved from India to Burma
            2 infantry moved from Burma to Shan State
            1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
            1 cruiser moved from 91 Sea Zone to 92 Sea Zone
            1 artillery moved from Alexandria to Egypt
            1 fighter moved from 96 Sea Zone to Egypt
            1 bomber moved from 111 Sea Zone to United Kingdom
            2 fighters moved from 111 Sea Zone to Gibraltar
            1 fighter moved from 111 Sea Zone to United Kingdom
            1 fighter moved from United Kingdom to 92 Sea Zone
            1 aaGun and 1 infantry moved from Scotland to 109 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 armour and 1 infantry moved from Quebec to 106 Sea Zone
            1 artillery and 1 infantry moved from Ontario to Quebec
            1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 infantry moved from Scotland to United Kingdom
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from 96 Sea Zone to Malta
            1 tactical_bomber moved from 96 Sea Zone to Egypt
            1 fighter moved from 92 Sea Zone to Gibraltar
    
        Place Units - British
            1 airfield placed in Gibraltar
            1 transport placed in 71 Sea Zone
            1 infantry placed in Union of South Africa
            1 infantry placed in United Kingdom
            British undo move 3.
            British undo move 3.
            2 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            1 artillery, 3 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -2.33
    Italians regular : 0.67
    Japanese regular : 0.67
    Germans regular : 0.33
    British regular : 2.00
    

    Savegame


  • TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            2 infantry moved from Albania to Greece
            1 cruiser moved from 95 Sea Zone to 97 Sea Zone
            1 transport moved from 95 Sea Zone to 96 Sea Zone
            1 artillery moved from Libya to 96 Sea Zone
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
            1 artillery and 1 transport moved from 96 Sea Zone to 97 Sea Zone
            3 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery and 3 infantry moved from 97 Sea Zone to Greece
            1 destroyer and 1 submarine moved from 95 Sea Zone to 93 Sea Zone
            2 fighters moved from Southern Italy to 93 Sea Zone
            1 bomber moved from Northern Italy to 93 Sea Zone
            1 infantry moved from Italian Somaliland to Kenya
                  Italians take Kenya from British
            2 artilleries and 2 infantry moved from Northern Italy to Southern France
    
        Combat - Italians
            Battle in Greece
                Italians attack with 1 artillery and 5 infantry
                Neutral_Allies defend with 4 infantry
                    Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 2/3 hits, 1.67 expected hits
                    Italians roll dice for 1 artillery and 5 infantry in Greece, round 2 : 2/6 hits, 1.33 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits
                    4 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                Italians win, taking Greece from Neutral_Allies with 1 artillery and 4 infantry remaining. Battle score for attacker is 9
                Casualties for Italians: 1 infantry
                Casualties for Neutral_Allies: 4 infantry
            Battle in 93 Sea Zone
                Italians attack with 1 bomber, 1 destroyer, 2 fighters and 1 submarine
                French defend with 1 cruiser and 1 destroyer
                    Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                    French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    1 destroyer owned by the French, 1 destroyer owned by the Italians and 1 cruiser owned by the French lost in 93 Sea Zone
                Italians win, taking 93 Sea Zone from Neutral with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 12
                Casualties for Italians: 1 destroyer
                Casualties for French: 1 cruiser and 1 destroyer
            Battle in Alexandria
                Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 3/6 hits, 1.67 expected hits
                    British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Alexandria
                Italians win, taking Alexandria from British with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Southern France
                Italians attack with 2 artilleries and 2 infantry
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 2 artilleries and 2 infantry in Southern France, round 2 : 2/4 hits, 1.33 expected hits
                    French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the French, 1 infantry owned by the Italians and 1 artillery owned by the French lost in Southern France
                Italians win, taking Southern France from French with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 infantry
                Casualties for French: 1 artillery and 1 infantry
    
        Non Combat Move - Italians
            Trigger Italy Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
            1 infantry moved from Libya to Tobruk
            1 aaGun moved from Northern Italy to France
            1 armour moved from Albania to Romania
            1 armour moved from Northern Italy to Slovakia Hungary
            1 bomber moved from 93 Sea Zone to Southern Italy
            2 fighters moved from 93 Sea Zone to Southern Italy
    
        Place Units - Italians
            1 armour and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2
            Italians collect 14 PUs (1 lost to blockades); end with 14 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.50
    Italians regular : 2.67
    Neutral_Allies regular : -0.33
    British regular : -0.33
    

    Savegame

  • '20

    TripleA Turn Summary: ANZAC round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            2 aaGuns moved from New South Wales to Queensland
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            2 fighters moved from New Zealand to Queensland
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20

    TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            2 aaGuns moved from New South Wales to Queensland
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            2 fighters moved from New Zealand to Queensland
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
    
        Combat Move - French
            1 infantry moved from Tunisia to Libya
                  French take Libya from Italians
    
        Combat - French
    
        Non Combat Move - French
            1 infantry moved from Syria to Trans-Jordan
            1 infantry moved from Algeria to Tunisia
            1 infantry moved from Morocco to Algeria
            1 infantry moved from French West Africa to French Central Africa
            1 destroyer moved from 72 Sea Zone to 81 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour, 1 bomber, 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Germans
            4 armour moved from France to Yugoslavia
            1 mech_infantry moved from France to Yugoslavia
            1 infantry moved from Romania to Yugoslavia
            2 infantry moved from Slovakia Hungary to Yugoslavia
            1 infantry moved from Romania to Bessarabia
                  Germans take Bessarabia from Russians
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 infantry moved from Poland to Eastern Poland
                  Germans take Eastern Poland from Russians
            2 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            3 artilleries and 2 infantry moved from France to Normandy Bordeaux
            1 submarine moved from 124 Sea Zone to 125 Sea Zone
            1 fighter moved from Southern Italy to Alexandria
            2 fighters moved from Western Germany to Alexandria
    
        Combat - Germans
            Battle in Yugoslavia
                Germans attack with 4 armour, 3 infantry and 1 mech_infantry
                Neutral_Allies defend with 5 infantry
                    Germans roll dice for 4 armour, 3 infantry and 1 mech_infantry in Yugoslavia, round 2 : 2/8 hits, 2.67 expected hits
                    Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/5 hits, 1.67 expected hits
                    2 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Yugoslavia
                1 infantry owned by the Germans, 4 armour owned by the Germans and 1 mech_infantry owned by the Germans retreated to Slovakia Hungary
                Neutral_Allies win with 3 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for Neutral_Allies: 2 infantry
            Battle in Normandy Bordeaux
                Germans attack with 3 artilleries and 2 infantry
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 3 artilleries and 2 infantry in Normandy Bordeaux, round 2 : 0/5 hits, 1.67 expected hits
                    French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 3 artilleries and 2 infantry in Normandy Bordeaux, round 3 : 2/5 hits, 1.67 expected hits
                    French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans, 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from French with 3 artilleries remaining. Battle score for attacker is 1
                Casualties for Germans: 2 infantry
                Casualties for French: 1 artillery and 1 infantry
    
        Non Combat Move - Germans
            3 aaGuns, 1 armour, 3 artilleries and 12 infantry moved from Poland to Eastern Poland
            1 armour, 2 artilleries and 5 infantry moved from Slovakia Hungary to Eastern Poland
            1 infantry moved from Romania to Eastern Poland
            1 armour moved from Bulgaria to Eastern Poland
            4 infantry moved from Bulgaria to Romania
            3 armour and 3 mech_infantrys moved from Germany to Eastern Poland
            2 armour and 3 mech_infantrys moved from France to Germany
            1 infantry moved from Western Germany to 113 Sea Zone
            1 fighter moved from Western Germany to Southern Italy
            1 fighter moved from Holland Belgium to Western Germany
            1 tactical_bomber moved from Holland Belgium to Western Germany
            1 aaGun moved from Holland Belgium to Western Germany
            2 bombers moved from Western Germany to Slovakia Hungary
            3 tactical_bombers moved from Holland Belgium to Slovakia Hungary
            1 aaGun moved from Holland Belgium to France
            1 aaGun moved from Holland Belgium to Western Germany
            1 infantry moved from 113 Sea Zone to Western Germany
            1 submarine moved from 110 Sea Zone to 124 Sea Zone
    
        Place Units - Germans
            1 destroyer placed in 113 Sea Zone
            1 bomber placed in Western Germany
            6 armour and 2 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2
            Germans collect 40 PUs (2 lost to blockades); end with 40 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.67
    Neutral_Allies regular : 0.33
    Germans regular : -2.00
    

    Savegame

  • '20

    TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Italians
                Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Russians
            1 infantry moved from Novgorod to Baltic States
            1 fighter moved from Novgorod to Baltic States
            2 infantry moved from Novgorod to Karelia
            1 tactical_bomber moved from Novgorod to Karelia
            1 fighter moved from Novgorod to Karelia
            1 infantry moved from Ukraine to Bessarabia
            1 artillery moved from Ukraine to Bessarabia
            1 infantry moved from Novgorod to Baltic States
    
        Combat - Russians
            Russians creates battle in territory 125 Sea Zone
            Battle in Bessarabia
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                    Russians roll dice for 1 artillery in Bessarabia, round 3 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                Germans win with no units remaining. Battle score for attacker is -4
                Casualties for Russians: 1 artillery and 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Karelia
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Karelia, round 2 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 2 infantry in Karelia, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Karelia
                Russians win, taking Karelia from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Baltic States
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Baltic States to Novgorod
            1 fighter and 1 tactical_bomber moved from Karelia to Novgorod
            3 infantry moved from Belarus to Novgorod
            1 aaGun, 1 artillery and 6 infantry moved from Belarus to Bryansk
            1 infantry moved from Smolensk to Belarus
            2 infantry moved from Rostov to Bryansk
            1 artillery and 8 infantry moved from Western Ukraine to Bryansk
            2 fighters and 1 tactical_bomber moved from Novgorod to Bryansk
            1 infantry moved from Ukraine to Bryansk
            9 infantry moved from Russia to Bryansk
            6 infantry moved from Yakut S.S.R. to Yenisey
            2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
    
        Place Units - Russians
            4 artilleries placed in Russia
            3 infantry placed in Novgorod
            4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 36 PUs; end with 36 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.33
    Russians regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 8 infantry and 2 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Russians
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Japanese
            1 armour moved from Korea to Sakha
                  Japanese take Amur from Russians
                  Japanese take Sakha from Russians
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Siberia
            1 artillery and 2 infantry moved from Chahar to Suiyuyan
            1 mech_infantry moved from Anhwe to Suiyuyan
            1 artillery and 2 infantry moved from Hunan to Yunnan
            2 artilleries and 2 infantry moved from Kwangsi to Yunnan
            1 artillery and 2 infantry moved from Anhwe to Kweichow
            2 infantry moved from Anhwe to Hopei
            2 bombers moved from Kwangsi to Szechwan
            7 fighters and 7 tactical_bombers moved from Kwangsi to Szechwan
            1 fighter moved from Kiangsi to Hopei
            1 fighter moved from 36 Sea Zone to Kweichow
    
        Combat - Japanese
            Battle in Siberia
            Battle in Kweichow
                Japanese attack with 1 artillery, 1 fighter and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Kweichow, round 2 : 1/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Siberia from Russians, taking Kweichow from Chinese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Suiyuyan
                Japanese attack with 1 artillery, 2 infantry and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Suiyuyan, round 2 : 2/4 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Japanese attack with 3 artilleries and 4 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 artilleries and 4 infantry in Yunnan, round 2 : 3/7 hits, 2.17 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 3 artilleries and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Hopei
                Japanese attack with 1 fighter and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Szechwan
                Japanese attack with 2 bombers, 7 fighters and 7 tactical_bombers
                Chinese defend with 1 fighter and 8 infantry
                    Japanese roll dice for 2 bombers, 7 fighters and 7 tactical_bombers in Szechwan, round 2 : 12/16 hits, 9.50 expected hits
                    Chinese roll dice for 1 fighter and 8 infantry in Szechwan, round 2 : 2/9 hits, 3.33 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 8 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Szechwan
                Japanese win with 2 bombers, 6 fighters and 6 tactical_bombers remaining. Battle score for attacker is 13
                Casualties for Japanese: 1 fighter and 1 tactical_bomber
                Casualties for Chinese: 1 fighter and 8 infantry
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            3 infantry moved from Manchuria to Amur
            1 infantry moved from Korea to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
            1 transport moved from 36 Sea Zone to 37 Sea Zone
            2 infantry moved from Siam to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
            2 infantry moved from Jehol to Chahar
            1 infantry moved from Jehol to Manchuria
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 transport moved from 36 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            2 bombers moved from Szechwan to Kwangsi
            2 fighters and 2 tactical_bombers moved from Szechwan to Kwangsi
            2 fighters and 2 tactical_bombers moved from Szechwan to Anhwe
            2 fighters and 2 tactical_bombers moved from Szechwan to Kwangsi
            1 fighter moved from Kweichow to Hunan
            1 fighter moved from Hopei to Anhwe
            1 battleship moved from 6 Sea Zone to 33 Sea Zone
            1 battleship and 1 destroyer moved from 33 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from Kiangsi to Kwangsi
    
        Place Units - Japanese
            2 transports placed in 6 Sea Zone
            3 infantry placed in Kiangsu
            5 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 36 PUs; end with 38 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Japanese regular : 4.17
    

    Savegame

  • '20

    TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 2 transports; Remaining resources: 1 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 fighter moved from Eastern United States to 26 Sea Zone
            1 fighter moved from Guam to 26 Sea Zone
            2 fighters moved from 26 Sea Zone to Hawaiian Islands
            1 carrier, 1 cruiser and 1 destroyer moved from 101 Sea Zone to 102 Sea Zone
            2 fighters moved from Eastern United States to 102 Sea Zone
            1 bomber moved from Central United States to Hawaiian Islands
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from Central United States to Western United States
            1 armour and 3 mech_infantrys moved from Central United States to Eastern United States
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            1 carrier and 1 destroyer placed in 10 Sea Zone
            1 fighter placed in Western United States
            1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 26 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

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