Made a couple mistakes. I’m rusty …
Hopefully the mistakes won’t matter
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from Queensland to 55 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 55 Sea Zone
1 submarine moved from 62 Sea Zone to 55 Sea Zone
3 fighters moved from 43 Sea Zone to Java
1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
Combat - ANZAC
Battle in Philippines
Battle in Java
ANZAC attack with 3 fighters
Japanese defend with 1 artillery
ANZAC roll dice for 3 fighters in Java, round 2 : 2/3 hits, 1,50 expected hits
Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Java
ANZAC win, taking Philippines from Japanese with 3 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 55 Sea Zone
ANZAC attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
ANZAC win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 tactical_bomber moved from 55 Sea Zone to Queensland
1 fighter moved from 55 Sea Zone to 43 Sea Zone
3 fighters moved from Java to 43 Sea Zone
1 cruiser and 1 submarine moved from 44 Sea Zone to 43 Sea Zone
1 destroyer moved from 62 Sea Zone to 48 Sea Zone
1 infantry moved from New South Wales to Queensland
1 infantry moved from Eastern Persia to West India
1 submarine moved from 39 Sea Zone to 80 Sea Zone
Place Units - ANZAC
2 fighters placed in Queensland
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 infantry moved from Turkmenistan to Eastern Persia
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,67
ANZAC regular : -0,00
Ah, silly. Wait, I’ll redo the ANZAC with another walk-on to Malaya instead of Philly.
Did the turn too quickly when just getting home and missed 2 tr by Tokyo.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from Queensland to 55 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 55 Sea Zone
1 submarine moved from 62 Sea Zone to 55 Sea Zone
3 fighters moved from 43 Sea Zone to Java
1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
Combat - ANZAC
Battle in Philippines
Battle in Java
ANZAC attack with 3 fighters
Japanese defend with 1 artillery
ANZAC roll dice for 3 fighters in Java, round 2 : 2/3 hits, 1,50 expected hits
Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Java
ANZAC win, taking Philippines from Japanese with 3 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 55 Sea Zone
ANZAC attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
ANZAC win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 tactical_bomber moved from 55 Sea Zone to Queensland
1 fighter moved from 55 Sea Zone to 43 Sea Zone
3 fighters moved from Java to 43 Sea Zone
1 cruiser and 1 submarine moved from 44 Sea Zone to 43 Sea Zone
1 destroyer moved from 62 Sea Zone to 48 Sea Zone
1 infantry moved from New South Wales to Queensland
1 infantry moved from Eastern Persia to West India
1 submarine moved from 39 Sea Zone to 80 Sea Zone
Place Units - ANZAC
2 fighters placed in Queensland
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 infantry moved from Turkmenistan to Eastern Persia
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Philippines: 1 infantry
EDIT: Removing units owned by ANZAC from 35 Sea Zone: 1 transport
EDIT: Changing ownership of Philippines from Americans to Japanese
EDIT: Changing ownership of Malaya from Japanese to ANZAC
EDIT: Adding units owned by ANZAC to Malaya: 1 infantry
EDIT: Adding units owned by ANZAC to 37 Sea Zone: 1 transport
EDIT: Changing PUs for ANZAC from 17 to 25
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0,67
ANZAC regular : -0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 2 bombers, 19 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
5 infantry moved from Tsinghai to Kansu
1 infantry moved from Iraq to Trans-Jordan
Germans take Trans-Jordan from Americans
8 armour moved from Persia to Caucasus
5 mech_infantrys moved from Iraq to Caucasus
2 armour moved from Iraq to Caucasus
6 infantry moved from Eastern Poland to Belarus
10 artilleries moved from Eastern Poland to Belarus
1 mech_infantry moved from Northwest Persia to Caucasus
Combat - Germans
Battle in Kansu
Germans attack with 5 infantry
Chinese defend with 1 infantry
Germans roll dice for 5 infantry in Kansu, round 2 : 1/5 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kansu
Germans win, taking Kansu from Chinese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Belarus
Germans attack with 10 artilleries and 6 infantry
Russians defend with 2 infantry
Germans roll dice for 10 artilleries and 6 infantry in Belarus, round 2 : 5/16 hits, 5.33 expected hits
Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 10 artilleries and 6 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Caucasus
Germans attack with 10 armour and 6 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 10 armour and 6 mech_infantrys in Caucasus, round 2 : 4/16 hits, 6.00 expected hits
Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 10 armour and 6 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Non Combat Move - Germans
1 fighter moved from Northwest Persia to Iraq
5 mech_infantrys moved from Iraq to Caucasus
6 mech_infantrys moved from Persia to Caucasus
7 mech_infantrys moved from Persia to Caucasus
1 mech_infantry moved from Persia to Caucasus
2 mech_infantrys moved from Persia to Caucasus
1 fighter moved from Iraq to Persia
1 mech_infantry moved from Persia to Iraq
1 transport moved from 110 Sea Zone to 109 Sea Zone
1 mech_infantry moved from Eire to 109 Sea Zone
1 mech_infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
3 aaGuns moved from Holland Belgium to 110 Sea Zone
3 aaGuns moved from 110 Sea Zone to United Kingdom
3 infantry moved from Novgorod to Belarus
10 mech_infantrys moved from Eastern Poland to Archangel
1 aaGun moved from Eastern Poland to Belarus
1 mech_infantry moved from Germany to Romania
1 infantry moved from Poland to Eastern Poland
5 mech_infantrys moved from Germany to Baltic States
1 mech_infantry moved from Western Germany to Poland
2 fighters moved from Holland Belgium to Western Germany
1 bomber moved from Holland Belgium to Western Germany
1 bomber moved from Holland Belgium to Western Germany
3 fighters moved from 110 Sea Zone to United Kingdom
3 mech_infantrys moved from United Kingdom to 110 Sea Zone
3 mech_infantrys and 3 transports moved from 110 Sea Zone to 112 Sea Zone
3 mech_infantrys moved from 112 Sea Zone to Western Germany
1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 mech_infantry moved from 112 Sea Zone to Western Germany
Place Units - Germans
2 bombers placed in Western Germany
3 infantry placed in Iraq
3 infantry placed in Persia
3 armour placed in Novgorod
3 artilleries and 7 infantry placed in Germany
6 infantry and 2 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 bombers
EDIT: Adding units owned by Germans to Novgorod: 2 bombers
EDIT: Turning off Edit Mode
Germans undo move 6.
Germans undo move 5.
Germans undo move 4.
Germans undo move 3.
Germans undo move 2.
Germans undo move 1.
3 infantry placed in Iraq
3 infantry placed in Persia
3 armour placed in Novgorod
3 artilleries and 7 infantry placed in Germany
2 bombers, 6 infantry and 2 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 110 Sea Zone: 4 transports
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to 110 Sea Zone: 4 transports
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,4,6,5,1,4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,4,5,4,1,5,6,5,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,5,5,6,2,2,5,5,5
Germans collect 61 PUs (5 lost to blockades); end with 61 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 77 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Russians regular : -1.67
Germans regular : -2.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 2 bombers, 19 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
5 infantry moved from Tsinghai to Kansu
1 infantry moved from Iraq to Trans-Jordan
Germans take Trans-Jordan from Americans
8 armour moved from Persia to Caucasus
5 mech_infantrys moved from Iraq to Caucasus
2 armour moved from Iraq to Caucasus
6 infantry moved from Eastern Poland to Belarus
10 artilleries moved from Eastern Poland to Belarus
1 mech_infantry moved from Northwest Persia to Caucasus
Combat - Germans
Battle in Kansu
Germans attack with 5 infantry
Chinese defend with 1 infantry
Germans roll dice for 5 infantry in Kansu, round 2 : 1/5 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kansu
Germans win, taking Kansu from Chinese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Belarus
Germans attack with 10 artilleries and 6 infantry
Russians defend with 2 infantry
Germans roll dice for 10 artilleries and 6 infantry in Belarus, round 2 : 5/16 hits, 5.33 expected hits
Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 10 artilleries and 6 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Caucasus
Germans attack with 10 armour and 6 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 10 armour and 6 mech_infantrys in Caucasus, round 2 : 4/16 hits, 6.00 expected hits
Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 10 armour and 6 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Non Combat Move - Germans
1 fighter moved from Northwest Persia to Iraq
5 mech_infantrys moved from Iraq to Caucasus
6 mech_infantrys moved from Persia to Caucasus
7 mech_infantrys moved from Persia to Caucasus
1 mech_infantry moved from Persia to Caucasus
2 mech_infantrys moved from Persia to Caucasus
1 fighter moved from Iraq to Persia
1 mech_infantry moved from Persia to Iraq
1 transport moved from 110 Sea Zone to 109 Sea Zone
1 mech_infantry moved from Eire to 109 Sea Zone
1 mech_infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
3 aaGuns moved from Holland Belgium to 110 Sea Zone
3 aaGuns moved from 110 Sea Zone to United Kingdom
3 infantry moved from Novgorod to Belarus
10 mech_infantrys moved from Eastern Poland to Archangel
1 aaGun moved from Eastern Poland to Belarus
1 mech_infantry moved from Germany to Romania
1 infantry moved from Poland to Eastern Poland
5 mech_infantrys moved from Germany to Baltic States
1 mech_infantry moved from Western Germany to Poland
2 fighters moved from Holland Belgium to Western Germany
1 bomber moved from Holland Belgium to Western Germany
1 bomber moved from Holland Belgium to Western Germany
3 fighters moved from 110 Sea Zone to United Kingdom
3 mech_infantrys moved from United Kingdom to 110 Sea Zone
3 mech_infantrys and 3 transports moved from 110 Sea Zone to 112 Sea Zone
3 mech_infantrys moved from 112 Sea Zone to Western Germany
1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 mech_infantry moved from 112 Sea Zone to Western Germany
Place Units - Germans
2 bombers placed in Western Germany
3 infantry placed in Iraq
3 infantry placed in Persia
3 armour placed in Novgorod
3 artilleries and 7 infantry placed in Germany
6 infantry and 2 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 bombers
EDIT: Adding units owned by Germans to Novgorod: 2 bombers
EDIT: Turning off Edit Mode
Germans undo move 6.
Germans undo move 5.
Germans undo move 4.
Germans undo move 3.
Germans undo move 2.
Germans undo move 1.
3 infantry placed in Iraq
3 infantry placed in Persia
3 armour placed in Novgorod
3 artilleries and 7 infantry placed in Germany
2 bombers, 6 infantry and 2 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 110 Sea Zone: 4 transports
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to 110 Sea Zone: 4 transports
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,4,6,5,1,4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,4,5,4,1,5,6,5,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,5,5,6,2,2,5,5,5
Germans collect 61 PUs (5 lost to blockades); end with 61 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 77 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 fighters
EDIT: Adding units owned by Germans to 110 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.33
Russians regular : -1.67
Germans regular : -2.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Russians
Russians repair damage of 2x factory_major; Remaining resources: 22 PUs;
Russians buy 7 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 armour and 1 mech_infantry moved from Bessarabia to Romania
1 infantry moved from Bessarabia to Eastern Poland
1 fighter and 1 tactical_bomber moved from Russia to Eastern Poland
5 infantry moved from Novosibirsk to Kansu
1 fighter moved from Novosibirsk to Kansu
1 tactical_bomber moved from Russia to Kansu
1 armour and 1 mech_infantry moved from Ukraine to Romania
1 artillery and 3 infantry moved from Bessarabia to Romania
1 artillery and 1 infantry moved from Kazakhstan to Sikang
1 infantry moved from Bessarabia to Eastern Poland
Combat - Russians
Battle in Romania
Russians attack with 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys
Germans defend with 1 mech_infantry
Russians roll dice for 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys in Romania, round 2 : 4/8 hits, 2,33 expected hits
Germans roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Kansu
Russians attack with 1 fighter, 5 infantry and 1 tactical_bomber
Germans defend with 5 infantry
Russians roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Kansu, round 2 : 3/7 hits, 2,00 expected hits
Germans roll dice for 5 infantry in Kansu, round 2 : 1/5 hits, 1,67 expected hits
1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Kansu
Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Kansu, round 3 : 1/6 hits, 1,83 expected hits
Germans roll dice for 2 infantry in Kansu, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kansu
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Kansu, round 4 : 1/5 hits, 1,67 expected hits
Germans roll dice for 1 infantry in Kansu, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kansu
Russians win, taking Kansu from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 3 infantry
Casualties for Germans: 5 infantry
Battle in Sikang
Russians attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Russians roll dice for 1 artillery and 1 infantry in Sikang, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Sikang, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Sikang, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Sikang, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Sikang, round 4 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Sikang, round 4 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Sikang, round 5 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Sikang, round 5 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Sikang, round 6 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Sikang, round 6 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Sikang
Russians roll dice for 1 artillery in Sikang, round 7 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery in Sikang, round 7 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery in Sikang, round 8 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery in Sikang, round 8 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery in Sikang, round 9 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery in Sikang, round 9 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 artillery owned by the Russians lost in Sikang
Japanese win with no units remaining. Battle score for attacker is -3
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Japanese: 1 artillery
Battle in Eastern Poland
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/4 hits, 1,50 expected hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Eastern Poland to Ukraine
2 artilleries and 6 infantry moved from Kazakhstan to Samara
1 aaGun, 13 artilleries and 28 infantry moved from Bessarabia to Ukraine
1 fighter and 1 tactical_bomber moved from Kansu to Samara
1 fighter moved from Samara to Russia
1 aaGun moved from Bessarabia to Ukraine
1 aaGun moved from Ukraine to Rostov
5 infantry moved from Ukraine to Rostov
1 infantry moved from Ukraine to Rostov
1 aaGun and 3 infantry moved from Volgograd to Samara
1 infantry moved from Samara to Russia
1 infantry moved from Vologda to Russia
1 aaGun, 3 artilleries and 8 infantry moved from Smolensk to Russia
1 infantry moved from Western Ukraine to Bryansk
Place Units - Russians
3 infantry placed in Ukraine
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 24 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 27 PUs
Combat Hit Differential Summary :
Japanese regular : -0,67
Germans regular : -0,33
Russians regular : -1,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Russians
Russians repair damage of 2x factory_major; Remaining resources: 22 PUs;
Russians buy 7 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 armour and 1 mech_infantry moved from Bessarabia to Romania
1 infantry moved from Bessarabia to Eastern Poland
1 fighter and 1 tactical_bomber moved from Russia to Eastern Poland
5 infantry moved from Novosibirsk to Kansu
1 fighter moved from Novosibirsk to Kansu
1 tactical_bomber moved from Russia to Kansu
1 armour and 1 mech_infantry moved from Ukraine to Romania
1 artillery and 3 infantry moved from Bessarabia to Romania
1 artillery and 1 infantry moved from Kazakhstan to Sikang
1 infantry moved from Bessarabia to Eastern Poland
Combat - Russians
Battle in Romania
Russians attack with 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys
Germans defend with 1 mech_infantry
Russians roll dice for 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys in Romania, round 2 : 4/8 hits, 2,33 expected hits
Germans roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Kansu
Russians attack with 1 fighter, 5 infantry and 1 tactical_bomber
Germans defend with 5 infantry
Russians roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Kansu, round 2 : 3/7 hits, 2,00 expected hits
Germans roll dice for 5 infantry in Kansu, round 2 : 1/5 hits, 1,67 expected hits
1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Kansu
Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Kansu, round 3 : 1/6 hits, 1,83 expected hits
Germans roll dice for 2 infantry in Kansu, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kansu
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Kansu, round 4 : 1/5 hits, 1,67 expected hits
Germans roll dice for 1 infantry in Kansu, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kansu
Russians win, taking Kansu from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 3 infantry
Casualties for Germans: 5 infantry
Battle in Sikang
Russians attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Russians roll dice for 1 artillery and 1 infantry in Sikang, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Sikang, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Sikang, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Sikang, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Sikang, round 4 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Sikang, round 4 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Sikang, round 5 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Sikang, round 5 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Sikang, round 6 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Sikang, round 6 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Sikang
Russians roll dice for 1 artillery in Sikang, round 7 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery in Sikang, round 7 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery in Sikang, round 8 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery in Sikang, round 8 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery in Sikang, round 9 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery in Sikang, round 9 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 artillery owned by the Russians lost in Sikang
Japanese win with no units remaining. Battle score for attacker is -3
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Japanese: 1 artillery
Battle in Eastern Poland
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/4 hits, 1,50 expected hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Eastern Poland to Ukraine
2 artilleries and 6 infantry moved from Kazakhstan to Samara
1 aaGun, 13 artilleries and 28 infantry moved from Bessarabia to Ukraine
1 fighter and 1 tactical_bomber moved from Kansu to Samara
1 fighter moved from Samara to Russia
1 aaGun moved from Bessarabia to Ukraine
1 aaGun moved from Ukraine to Rostov
5 infantry moved from Ukraine to Rostov
1 infantry moved from Ukraine to Rostov
1 aaGun and 3 infantry moved from Volgograd to Samara
1 infantry moved from Samara to Russia
1 infantry moved from Vologda to Russia
1 aaGun, 3 artilleries and 8 infantry moved from Smolensk to Russia
1 infantry moved from Western Ukraine to Bryansk
Place Units - Russians
3 infantry placed in Ukraine
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 24 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 27 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Samara: 2 infantry
EDIT: Adding units owned by Russians to Kazakhstan: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Samara: 1 tactical_bomber
EDIT: Adding units owned by Russians to Suiyuyan: 1 tactical_bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0,67
Germans regular : -0,33
Russians regular : -1,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 5 fighters, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
1 infantry moved from 2 Sea Zone to Alaska
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 22 Sea Zone
1 infantry moved from Marianas to 22 Sea Zone
2 infantry and 1 transport moved from 22 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
2 fighters moved from Japan to 21 Sea Zone
1 transport moved from 42 Sea Zone to 41 Sea Zone
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
6 fighters moved from 42 Sea Zone to Borneo
1 tactical_bomber moved from 42 Sea Zone to Borneo
3 fighters and 1 tactical_bomber moved from 42 Sea Zone to Malaya
2 infantry moved from 37 Sea Zone to Malaya
1 mech_infantry moved from Szechwan to Kazakhstan
1 fighter and 1 tactical_bomber moved from Iraq to Kazakhstan
3 fighters and 1 tactical_bomber moved from Persia to Kazakhstan
1 armour and 1 infantry moved from Chahar to Hopei
1 mech_infantry moved from Anhwe to Hopei
1 infantry moved from Szechwan to Shensi
1 artillery and 1 infantry moved from Kweichow to Shensi
1 infantry moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 infantry moved from Timguska to Novosibirsk
Japanese take Novosibirsk from Russians
2 infantry moved from Timguska to Kansu
1 bomber and 1 tactical_bomber moved from Szechwan to Kansu
Combat - Japanese
Battle in Alaska
Battle in 21 Sea Zone
Japanese attack with 2 fighters and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 2 fighters and 1 transport in 21 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese lost in 21 Sea Zone
Japanese roll dice for 1 fighter and 1 transport in 21 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 destroyer in 21 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese lost in 21 Sea Zone
1 transport owned by the Japanese retreated to 22 Sea Zone
Americans win, taking Alaska from Americans with 1 destroyer remaining. Battle score for attacker is -20
Casualties for Japanese: 2 fighters
Battle in Shensi
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Shensi
Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 3 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 4 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 5 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Shensi, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Japanese roll dice for 1 artillery in Shensi, round 6 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Shensi, round 6 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Shensi, round 7 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Shensi, round 7 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Shensi, round 8 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Shensi, round 8 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Shensi
Chinese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Chinese: 1 infantry
Battle in Borneo
Japanese attack with 6 fighters and 1 tactical_bomber
Americans defend with 1 marine
Japanese roll dice for 6 fighters and 1 tactical_bomber in Borneo, round 2 : 1/7 hits, 3.67 expected hits
Americans roll dice for 1 marine in Borneo, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the Americans lost in Borneo
Japanese win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Americans: 1 marine
Battle in Kansu
Japanese attack with 1 bomber, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Japanese roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Kansu, round 2 : 2/4 hits, 1.50 expected hits
Chinese roll dice for 2 infantry in Kansu, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Kansu
Japanese win, taking Kansu from Chinese with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Hopei
Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Japanese roll dice for 1 armour and 1 mech_infantry in Hopei, round 3 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Hopei
Japanese roll dice for 1 armour in Hopei, round 4 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour in Hopei, round 5 : 1/1 hits, 0.50 expected hits
Chinese roll dice for 1 infantry in Hopei, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Hopei
Chinese win with no units remaining. Battle score for attacker is -10
Casualties for Japanese: 1 armour, 1 infantry and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Japanese attack with 4 fighters, 1 mech_infantry and 2 tactical_bombers
Americans defend with 1 mech_infantry; Russians defend with 3 infantry
Japanese roll dice for 4 fighters, 1 mech_infantry and 2 tactical_bombers in Kazakhstan, round 2 : 4/7 hits, 3.50 expected hits
Russians roll dice for 3 infantry and 1 mech_infantry in Kazakhstan, round 2 : 1/4 hits, 1.33 expected hits
1 fighter owned by the Japanese, 3 infantry owned by the Russians and 1 mech_infantry owned by the Americans lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 fighter
Casualties for Russians: 3 infantry
Casualties for Americans: 1 mech_infantry
Battle in Malaya
Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 harbour and 1 infantry
Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Malaya, round 2 : 3/6 hits, 2.50 expected hits
ANZAC roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from ANZAC with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
6 fighters and 1 tactical_bomber moved from Borneo to 37 Sea Zone
2 battleships, 6 carriers, 2 cruisers, 2 destroyers and 7 submarines moved from 42 Sea Zone to 37 Sea Zone
3 fighters and 1 tactical_bomber moved from Malaya to 37 Sea Zone
1 mech_infantry moved from Olgiy to Tsinghai
1 armour moved from Kweichow to Sikang
1 bomber and 1 tactical_bomber moved from Kansu to Sikang
1 mech_infantry moved from Jehol to Chahar
1 mech_infantry moved from Hunan to Kweichow
1 mech_infantry moved from Kwangtung to Anhwe
1 mech_infantry moved from Kwangtung to Hunan
1 infantry moved from Kwangtung to Kwangsi
2 mech_infantrys moved from Korea to Jehol
2 infantry moved from Korea to Manchuria
1 submarine moved from 6 Sea Zone to 1 Sea Zone
1 submarine moved from 17 Sea Zone to 5 Sea Zone
2 submarines moved from 6 Sea Zone to 5 Sea Zone
1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 armour and 10 mech_infantrys moved from Yunnan to India
1 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Evenkiyskiy to Kansu
1 mech_infantry moved from Yakut S.S.R. to Timguska
2 fighters moved from Kazakhstan to Persia
1 tactical_bomber moved from Kazakhstan to Persia
1 fighter and 1 tactical_bomber moved from Kazakhstan to Sikang
1 fighter moved from Japan to 37 Sea Zone
Place Units - Japanese
3 infantry placed in India
3 mech_infantrys placed in French Indo China
3 infantry placed in Kwangtung
5 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 71 PUs; end with 71 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : 1.00
Japanese regular : -7.00
ANZAC regular : -0.33
Russians regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 6 infantry, 1 marine, 1 mech_infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 1 artillery, 5 infantry, 1 marine and 2 mech_infantrys moved from Egypt to Trans-Jordan
1 bomber moved from Ukraine to Tsinghai
1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 fighter moved from 23 Sea Zone to 22 Sea Zone
1 fighter moved from Western United States to 2 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 submarine moved from 32 Sea Zone to 22 Sea Zone
1 infantry and 1 transport moved from 32 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
11 fighters and 1 tactical_bomber moved from 43 Sea Zone to Malaya
1 submarine moved from 32 Sea Zone to 22 Sea Zone
Combat - Americans
Battle in Java
Battle in 2 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans win, taking Java from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 22 Sea Zone
Americans attack with 1 fighter, 2 submarines and 1 transport
Japanese defend with 2 infantry, 1 submarine and 1 transport
1 submarine owned by the Japanese submerged
2 infantry owned by the Japanese and 1 transport owned by the Japanese lost in 22 Sea Zone
Americans win, taking 22 Sea Zone from Japanese with 1 fighter, 2 submarines and 1 transport remaining. Battle score for attacker is 13
Casualties for Japanese: 2 infantry and 1 transport
Battle in Tsinghai
Americans attack with 1 bomber
Japanese defend with 1 mech_infantry
Americans roll dice for 1 bomber in Tsinghai, round 2 : 0/1 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits
1 bomber owned by the Americans lost in Tsinghai
Germans win with 1 mech_infantry remaining. Battle score for attacker is -14
Casualties for Americans: 1 bomber
Battle in Trans-Jordan
Americans attack with 1 armour, 1 artillery, 7 infantry, 1 marine and 2 mech_infantrys
Germans defend with 1 infantry
Americans roll dice for 1 armour, 1 artillery, 7 infantry, 1 marine and 2 mech_infantrys in Trans-Jordan, round 2 : 3/12 hits, 2,67 expected hits
Germans roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Trans-Jordan
Americans win, taking Trans-Jordan from Germans with 1 armour, 1 artillery, 7 infantry, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Marianas
Battle in Malaya
Americans attack with 11 fighters and 1 tactical_bomber
Japanese defend with 1 harbour and 2 infantry
Americans roll dice for 11 fighters and 1 tactical_bomber in Malaya, round 2 : 6/12 hits, 6,17 expected hits
Japanese roll dice for 2 infantry in Malaya, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Malaya
Americans win, taking Marianas from Japanese with 10 fighters and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Americans: 1 fighter
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
1 battleship, 8 carriers, 1 cruiser, 1 destroyer and 4 fighters moved from 43 Sea Zone to 42 Sea Zone
6 submarines moved from 23 Sea Zone to 6 Sea Zone
1 carrier moved from 32 Sea Zone to 33 Sea Zone
3 carriers and 3 destroyers moved from 91 Sea Zone to 104 Sea Zone
1 submarine moved from 91 Sea Zone to 104 Sea Zone
5 submarines moved from 101 Sea Zone to 104 Sea Zone
1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 104 Sea Zone
2 tactical_bombers moved from 91 Sea Zone to Gibraltar
2 fighters moved from Gibraltar to 104 Sea Zone
4 fighters moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
4 transports moved from 91 Sea Zone to 101 Sea Zone
1 tactical_bomber moved from Eastern United States to Gibraltar
1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 104 Sea Zone
1 cruiser moved from 91 Sea Zone to 104 Sea Zone
1 aaGun moved from Egypt to Trans-Jordan
1 transport moved from 99 Sea Zone to 98 Sea Zone
1 carrier and 2 destroyers moved from 23 Sea Zone to 33 Sea Zone
1 destroyer moved from 21 Sea Zone to 33 Sea Zone
1 fighter moved from Western United States to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
6 submarines moved from 43 Sea Zone to 42 Sea Zone
10 fighters and 1 tactical_bomber moved from Malaya to 42 Sea Zone
1 fighter moved from 22 Sea Zone to 42 Sea Zone
1 fighter moved from 2 Sea Zone to British Columbia
1 infantry moved from Johnston Island to 30 Sea Zone
1 infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone
1 infantry moved from Marshall Islands to 32 Sea Zone
2 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Hawaiian Islands to Western United States
1 fighter moved from 23 Sea Zone to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
Place Units - Americans
1 fighter and 1 tactical_bomber placed in Eastern United States
1 factory_minor placed in Greece
1 carrier placed in 101 Sea Zone
1 destroyer and 1 transport placed in 10 Sea Zone
1 mech_infantry placed in Western United States
1 artillery, 6 infantry and 1 marine placed in Eastern United States
Americans undo move 6.
Americans undo move 5.
1 mech_infantry placed in Central United States
1 marine placed in Western United States
Americans undo move 6.
Americans undo move 5.
1 mech_infantry placed in Western United States
1 artillery, 6 infantry and 1 marine placed in Eastern United States
Turn Complete - Americans
Americans collect 67 PUs; end with 67 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Combat Hit Differential Summary :
Americans regular : -0,50
Japanese regular : 0,33
Germans regular : 0,33
Assumed the sub submerged by Marianas, instead of going heads-on with 2 subs.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Suiyuyan to Chahar
1 fighter moved from Suiyuyan to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Suiyuyan
Place Units - Chinese
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese regular : 1,17
Japanese regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 6 infantry, 1 marine, 1 mech_infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 1 artillery, 5 infantry, 1 marine and 2 mech_infantrys moved from Egypt to Trans-Jordan
1 bomber moved from Ukraine to Tsinghai
1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 fighter moved from 23 Sea Zone to 22 Sea Zone
1 fighter moved from Western United States to 2 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 submarine moved from 32 Sea Zone to 22 Sea Zone
1 infantry and 1 transport moved from 32 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
11 fighters and 1 tactical_bomber moved from 43 Sea Zone to Malaya
1 submarine moved from 32 Sea Zone to 22 Sea Zone
Combat - Americans
Battle in Java
Battle in 2 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans win, taking Java from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 22 Sea Zone
Americans attack with 1 fighter, 2 submarines and 1 transport
Japanese defend with 2 infantry, 1 submarine and 1 transport
1 submarine owned by the Japanese submerged
2 infantry owned by the Japanese and 1 transport owned by the Japanese lost in 22 Sea Zone
Americans win, taking 22 Sea Zone from Japanese with 1 fighter, 2 submarines and 1 transport remaining. Battle score for attacker is 13
Casualties for Japanese: 2 infantry and 1 transport
Battle in Tsinghai
Americans attack with 1 bomber
Japanese defend with 1 mech_infantry
Americans roll dice for 1 bomber in Tsinghai, round 2 : 0/1 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits
1 bomber owned by the Americans lost in Tsinghai
Germans win with 1 mech_infantry remaining. Battle score for attacker is -14
Casualties for Americans: 1 bomber
Battle in Trans-Jordan
Americans attack with 1 armour, 1 artillery, 7 infantry, 1 marine and 2 mech_infantrys
Germans defend with 1 infantry
Americans roll dice for 1 armour, 1 artillery, 7 infantry, 1 marine and 2 mech_infantrys in Trans-Jordan, round 2 : 3/12 hits, 2,67 expected hits
Germans roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Trans-Jordan
Americans win, taking Trans-Jordan from Germans with 1 armour, 1 artillery, 7 infantry, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Marianas
Battle in Malaya
Americans attack with 11 fighters and 1 tactical_bomber
Japanese defend with 1 harbour and 2 infantry
Americans roll dice for 11 fighters and 1 tactical_bomber in Malaya, round 2 : 6/12 hits, 6,17 expected hits
Japanese roll dice for 2 infantry in Malaya, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Malaya
Americans win, taking Marianas from Japanese with 10 fighters and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Americans: 1 fighter
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
1 battleship, 8 carriers, 1 cruiser, 1 destroyer and 4 fighters moved from 43 Sea Zone to 42 Sea Zone
6 submarines moved from 23 Sea Zone to 6 Sea Zone
1 carrier moved from 32 Sea Zone to 33 Sea Zone
3 carriers and 3 destroyers moved from 91 Sea Zone to 104 Sea Zone
1 submarine moved from 91 Sea Zone to 104 Sea Zone
5 submarines moved from 101 Sea Zone to 104 Sea Zone
1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 104 Sea Zone
2 tactical_bombers moved from 91 Sea Zone to Gibraltar
2 fighters moved from Gibraltar to 104 Sea Zone
4 fighters moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
4 transports moved from 91 Sea Zone to 101 Sea Zone
1 tactical_bomber moved from Eastern United States to Gibraltar
1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 104 Sea Zone
1 cruiser moved from 91 Sea Zone to 104 Sea Zone
1 aaGun moved from Egypt to Trans-Jordan
1 transport moved from 99 Sea Zone to 98 Sea Zone
1 carrier and 2 destroyers moved from 23 Sea Zone to 33 Sea Zone
1 destroyer moved from 21 Sea Zone to 33 Sea Zone
1 fighter moved from Western United States to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
6 submarines moved from 43 Sea Zone to 42 Sea Zone
10 fighters and 1 tactical_bomber moved from Malaya to 42 Sea Zone
1 fighter moved from 22 Sea Zone to 42 Sea Zone
1 fighter moved from 2 Sea Zone to British Columbia
1 infantry moved from Johnston Island to 30 Sea Zone
1 infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone
1 infantry moved from Marshall Islands to 32 Sea Zone
2 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Hawaiian Islands to Western United States
1 fighter moved from 23 Sea Zone to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
Place Units - Americans
1 fighter and 1 tactical_bomber placed in Eastern United States
1 factory_minor placed in Greece
1 carrier placed in 101 Sea Zone
1 destroyer and 1 transport placed in 10 Sea Zone
1 mech_infantry placed in Western United States
1 artillery, 6 infantry and 1 marine placed in Eastern United States
Americans undo move 6.
Americans undo move 5.
1 mech_infantry placed in Central United States
1 marine placed in Western United States
Americans undo move 6.
Americans undo move 5.
1 mech_infantry placed in Western United States
1 artillery, 6 infantry and 1 marine placed in Eastern United States
Turn Complete - Americans
Americans collect 67 PUs; end with 67 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Suiyuyan to Chahar
1 fighter moved from Suiyuyan to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Suiyuyan
Place Units - Chinese
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Combat Move - British
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone
Combat - British
Germans scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in 112 Sea Zone
British attack with 1 tactical_bomber
Germans defend with 4 transports
4 transports owned by the Germans lost in 112 Sea Zone
British win with 1 tactical_bomber remaining. Battle score for attacker is 28
Casualties for Germans: 4 transports
Battle in 110 Sea Zone
British attack with 1 destroyer
Germans defend with 1 battleship, 5 carriers, 1 destroyer, 6 fighters, 4 submarines, 2 tactical_bombers and 7 transports
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 4 submarines in 110 Sea Zone, round 2 : 0/4 hits, 0,67 expected hits
Germans roll dice for 1 battleship, 5 carriers, 1 destroyer, 6 fighters, 2 tactical_bombers and 7 transports in 110 Sea Zone, round 2 : 8/15 hits, 7,67 expected hits
1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 1 battleship, 5 carriers, 1 destroyer, 6 fighters, 4 submarines, 2 tactical_bombers and 7 transports remaining. Battle score for attacker is -8
Casualties for British: 1 destroyer
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Non Combat Move - British
1 tactical_bomber could not land in 110 Sea Zone and was removed
1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 91 Sea Zone to 104 Sea Zone
3 transports moved from 92 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Greece
1 battleship, 1 carrier, 1 cruiser and 3 destroyers moved from 99 Sea Zone to 98 Sea Zone
1 fighter moved from Gibraltar to Greece
3 fighters moved from Egypt to Greece
1 aaGun, 2 armour, 8 artilleries, 16 infantry, 1 marine and 1 mech_infantry moved from Egypt to Trans-Jordan
1 aaGun, 7 artilleries, 9 infantry and 1 mech_infantry moved from West India to Eastern Persia
1 submarine moved from 80 Sea Zone to 39 Sea Zone
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Greece: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to Greece: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1,17
Americans regular : -0,50
Japanese regular : 1,00
Germans regular : -0,00
British regular : -0,33
gents, quick question: The title is BM4. Can you tell me what the difference is to BM3?
Version 4.0.0 -> bmb’s cost 14
@JDOW said in L20 Ghostglider vs. trulpen (allied +18) BM4.0.0:
gents, quick question: The title is BM4. Can you tell me what the difference is to BM3?
It’s BM3, but the map 4.0.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Italians
Italians buy nothing; Remaining resources: 2 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to 99 Sea Zone
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 99 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Non Combat Move - Italians
1 bomber moved from 99 Sea Zone to Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,1,2,6,1,1,5,4,6
Italians collect 1 PU (7 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
Sorry, that tr was forgotten. Was meant to go with the fleet. Is it ok to have moved it to z98?
It’s of course not the end of the world if you say no, but 'twas silly.
Please go ahead and move it with the rest.
I dont have any better targets then, so this change don’t influence my setup with Italy.
I think I will soon have to count victory cities in Europe…