PTV first game Surfer (X) vs. Jack (L+12)


  • TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 marine moved from Western United States to 11 Sea Zone
            1 artillery moved from Western United States to 11 Sea Zone
            1 infantry moved from Western United States to 11 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 marine, 1 tactical_bomber and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            1 marine moved from 27 Sea Zone to Hawaiian Islands
            1 artillery moved from 27 Sea Zone to Hawaiian Islands
            1 infantry moved from 27 Sea Zone to Hawaiian Islands
            1 fighter moved from Western United States to Hawaiian Islands
            1 transport moved from 27 Sea Zone to 11 Sea Zone
            1 destroyer moved from 36 Sea Zone to 55 Sea Zone
            1 submarine moved from 36 Sea Zone to 24 Sea Zone
            1 fighter moved from Davao to Guam
            1 infantry moved from Davao to Manilla
    
        Place Units - Americans
            1 destroyer placed in 104 Sea Zone
            1 carrier placed in 104 Sea Zone
            1 submarine placed in 11 Sea Zone
            2 fighters placed in 104 Sea Zone
            1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 1
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            6 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 6 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 : 2/7 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Tsinghai
            1 infantry moved from Eastern Sinkiang to Tsinghai
            3 infantry moved from Kansu to Tsinghai
            2 infantry moved from Inner Mongolia to Tsinghai
            2 infantry moved from Hopei to Tsinghai
    
        Place Units - Chinese
            4 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 11 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.50
    Japanese regular : 0.67
    

    Savegame


  • @surfer said in PTV first game Surfer (X) vs. Jack (L+12):

    the Russian non-m

    scaramble?


  • 2024 2023 '22 '21 '20

    No thanks.

  • 2024 2023 '22 '21 '20

    BTW, there is an option to manually post under “File” when you “Play by Forum” , so that you don’t have to worry about saving a file and trying to upload.


  • TripleA Turn Summary: UK_Pacific round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 marine moved from Western United States to 11 Sea Zone
            1 artillery moved from Western United States to 11 Sea Zone
            1 infantry moved from Western United States to 11 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 marine, 1 tactical_bomber and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            1 marine moved from 27 Sea Zone to Hawaiian Islands
            1 artillery moved from 27 Sea Zone to Hawaiian Islands
            1 infantry moved from 27 Sea Zone to Hawaiian Islands
            1 fighter moved from Western United States to Hawaiian Islands
            1 transport moved from 27 Sea Zone to 11 Sea Zone
            1 destroyer moved from 36 Sea Zone to 55 Sea Zone
            1 submarine moved from 36 Sea Zone to 24 Sea Zone
            1 fighter moved from Davao to Guam
            1 infantry moved from Davao to Manilla
    
        Place Units - Americans
            1 destroyer placed in 104 Sea Zone
            1 carrier placed in 104 Sea Zone
            1 submarine placed in 11 Sea Zone
            2 fighters placed in 104 Sea Zone
            1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            6 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 6 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 : 2/7 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Tsinghai
            1 infantry moved from Eastern Sinkiang to Tsinghai
            3 infantry moved from Kansu to Tsinghai
            2 infantry moved from Inner Mongolia to Tsinghai
            2 infantry moved from Hopei to Tsinghai
    
        Place Units - Chinese
            4 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 11 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
    
        Purchase Units - British
            British buy 1 carrier and 1 fighter; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from United Kingdom to 112 Sea Zone
            1 destroyer, 1 infantry and 1 transport moved from 112 Sea Zone to 113 Sea Zone
            1 infantry moved from 113 Sea Zone to Holland Belgium
            1 battleship moved from 114 Sea Zone to 113 Sea Zone
            1 cruiser moved from 93 Sea Zone to 113 Sea Zone
            1 infantry moved from Eastern India to 40 Sea Zone
            1 artillery moved from Eastern India to 40 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 40 Sea Zone to 82 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 82 Sea Zone to 78 Sea Zone
            1 artillery and 1 infantry moved from 78 Sea Zone to Ethiopia
            1 infantry moved from Anglo-Egyptian Sudan to Ethiopia
            1 mech_infantry moved from Egypt to Ethiopia
            1 infantry moved from Alexandria to 100 Sea Zone
            1 infantry and 1 transport moved from 100 Sea Zone to 82 Sea Zone
            1 armour, 2 artilleries and 1 infantry moved from Alexandria to Egypt
            1 tactical_bomber moved from 100 Sea Zone to Ethiopia
            1 cruiser moved from 100 Sea Zone to 78 Sea Zone
            1 destroyer moved from 73 Sea Zone to 82 Sea Zone
            2 infantry moved from Union of South Africa to Rhodesia
            1 bomber moved from United Kingdom to France
            1 destroyer moved from 100 Sea Zone to 98 Sea Zone
    
        Combat - British
            Strategic bombing raid in France
                    Germans roll AA dice in France : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in France causes 0 damage total. 
            Battle in Holland Belgium
            Battle in 98 Sea Zone
                British attack with 1 destroyer
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians and 1 destroyer owned by the British lost in 98 Sea Zone
                Italians win, taking Holland Belgium from Germans with 1 transport remaining. Battle score for attacker is 0
                Casualties for British: 1 destroyer
                Casualties for Italians: 1 destroyer
            Battle in Ethiopia
                British attack with 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 1 artillery and 2 infantry
                    British roll dice for 1 cruiser in Ethiopia, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Ethiopia, round 2 : 1/5 hits, 1.50 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia
                    British roll dice for 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Ethiopia, round 3 : 1/4 hits, 1.33 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia
                    British roll dice for 1 artillery, 1 mech_infantry and 1 tactical_bomber in Ethiopia, round 4 : 2/3 hits, 1.17 expected hits
                    Italians roll dice for 1 artillery in Ethiopia, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Ethiopia
                British win, taking Ethiopia from Italians with 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 2 infantry
                Casualties for Italians: 1 artillery and 2 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from 98 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            1 aaGun moved from Scotland to United Kingdom
            1 fighter moved from Scotland to United Kingdom
            2 infantry moved from Scotland to United Kingdom
            1 fighter moved from Gibraltar to 113 Sea Zone
            1 infantry moved from 82 Sea Zone to Southern Persia
                  British take Southern Persia from Neutral_Allies
            1 battleship moved from 132 Sea Zone to 40 Sea Zone
            5 infantry moved from Eastern India to Burma
            1 infantry moved from Western India to Eastern India
            1 aaGun moved from Eastern India to Burma
            1 aaGun moved from Eastern India to Burma
            1 tactical_bomber moved from Eastern India to Burma
            1 fighter moved from Eastern India to Burma
            1 carrier moved from 100 Sea Zone to 83 Sea Zone
            1 fighter moved from Malta to 83 Sea Zone
            1 tactical_bomber moved from Ethiopia to Anglo-Egyptian Sudan
    
        Place Units - British
            1 carrier placed in 113 Sea Zone
            1 fighter placed in 113 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,4
            British collect 34 PUs; end with 36 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in Eastern India
            1 destroyer placed in 40 Sea Zone
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Units Change Ownership
                Some Units in Eastern India change ownership: 3 infantry
                Some Units in 40 Sea Zone change ownership: 1 destroyer
    

    Combat Hit Differential Summary :

    Chinese regular : 0.50
    Italians regular : 0.67
    Japanese regular : 0.67
    Germans AA : 0.83
    British regular : 0.17
    

    Savegame


  • @luckysocks6969 so I edited your Italian transport away because I thought I had my malta fighter as part of the battle (visually, it was floating on the water next to the transport and hence I thought part of the fight but, in fact, still on malta). based upon the rolls, the transport would have died with the fighter present. I think it’s fair but perhaps you’ll have heartburn.


  • TripleA Turn Summary: UK_Pacific round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 marine moved from Western United States to 11 Sea Zone
            1 artillery moved from Western United States to 11 Sea Zone
            1 infantry moved from Western United States to 11 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 marine, 1 tactical_bomber and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            1 marine moved from 27 Sea Zone to Hawaiian Islands
            1 artillery moved from 27 Sea Zone to Hawaiian Islands
            1 infantry moved from 27 Sea Zone to Hawaiian Islands
            1 fighter moved from Western United States to Hawaiian Islands
            1 transport moved from 27 Sea Zone to 11 Sea Zone
            1 destroyer moved from 36 Sea Zone to 55 Sea Zone
            1 submarine moved from 36 Sea Zone to 24 Sea Zone
            1 fighter moved from Davao to Guam
            1 infantry moved from Davao to Manilla
    
        Place Units - Americans
            1 destroyer placed in 104 Sea Zone
            1 carrier placed in 104 Sea Zone
            1 submarine placed in 11 Sea Zone
            2 fighters placed in 104 Sea Zone
            1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            6 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 6 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 : 2/7 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Tsinghai
            1 infantry moved from Eastern Sinkiang to Tsinghai
            3 infantry moved from Kansu to Tsinghai
            2 infantry moved from Inner Mongolia to Tsinghai
            2 infantry moved from Hopei to Tsinghai
    
        Place Units - Chinese
            4 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 11 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
    
        Purchase Units - British
            British buy 1 carrier and 1 fighter; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from United Kingdom to 112 Sea Zone
            1 destroyer, 1 infantry and 1 transport moved from 112 Sea Zone to 113 Sea Zone
            1 infantry moved from 113 Sea Zone to Holland Belgium
            1 battleship moved from 114 Sea Zone to 113 Sea Zone
            1 cruiser moved from 93 Sea Zone to 113 Sea Zone
            1 infantry moved from Eastern India to 40 Sea Zone
            1 artillery moved from Eastern India to 40 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 40 Sea Zone to 82 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 82 Sea Zone to 78 Sea Zone
            1 artillery and 1 infantry moved from 78 Sea Zone to Ethiopia
            1 infantry moved from Anglo-Egyptian Sudan to Ethiopia
            1 mech_infantry moved from Egypt to Ethiopia
            1 infantry moved from Alexandria to 100 Sea Zone
            1 infantry and 1 transport moved from 100 Sea Zone to 82 Sea Zone
            1 armour, 2 artilleries and 1 infantry moved from Alexandria to Egypt
            1 tactical_bomber moved from 100 Sea Zone to Ethiopia
            1 cruiser moved from 100 Sea Zone to 78 Sea Zone
            1 destroyer moved from 73 Sea Zone to 82 Sea Zone
            2 infantry moved from Union of South Africa to Rhodesia
            1 bomber moved from United Kingdom to France
            1 destroyer moved from 100 Sea Zone to 98 Sea Zone
    
        Combat - British
            Strategic bombing raid in France
                    Germans roll AA dice in France : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in France causes 0 damage total. 
            Battle in Holland Belgium
            Battle in 98 Sea Zone
                British attack with 1 destroyer
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians and 1 destroyer owned by the British lost in 98 Sea Zone
                Italians win, taking Holland Belgium from Germans with 1 transport remaining. Battle score for attacker is 0
                Casualties for British: 1 destroyer
                Casualties for Italians: 1 destroyer
            Battle in Ethiopia
                British attack with 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 1 artillery and 2 infantry
                    British roll dice for 1 cruiser in Ethiopia, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Ethiopia, round 2 : 1/5 hits, 1.50 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia
                    British roll dice for 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Ethiopia, round 3 : 1/4 hits, 1.33 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia
                    British roll dice for 1 artillery, 1 mech_infantry and 1 tactical_bomber in Ethiopia, round 4 : 2/3 hits, 1.17 expected hits
                    Italians roll dice for 1 artillery in Ethiopia, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Ethiopia
                British win, taking Ethiopia from Italians with 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 2 infantry
                Casualties for Italians: 1 artillery and 2 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from 98 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            1 aaGun moved from Scotland to United Kingdom
            1 fighter moved from Scotland to United Kingdom
            2 infantry moved from Scotland to United Kingdom
            1 fighter moved from Gibraltar to 113 Sea Zone
            1 infantry moved from 82 Sea Zone to Southern Persia
                  British take Southern Persia from Neutral_Allies
            1 battleship moved from 132 Sea Zone to 40 Sea Zone
            5 infantry moved from Eastern India to Burma
            1 infantry moved from Western India to Eastern India
            1 aaGun moved from Eastern India to Burma
            1 aaGun moved from Eastern India to Burma
            1 tactical_bomber moved from Eastern India to Burma
            1 fighter moved from Eastern India to Burma
            1 carrier moved from 100 Sea Zone to 83 Sea Zone
            1 fighter moved from Malta to 83 Sea Zone
            1 tactical_bomber moved from Ethiopia to Anglo-Egyptian Sudan
    
        Place Units - British
            1 carrier placed in 113 Sea Zone
            1 fighter placed in 113 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,4
            British collect 34 PUs; end with 36 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in Eastern India
            1 destroyer placed in 40 Sea Zone
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Units Change Ownership
                Some Units in Eastern India change ownership: 3 infantry
                Some Units in 40 Sea Zone change ownership: 1 destroyer
    

    Combat Hit Differential Summary :

    Chinese regular : 0.50
    Italians regular : 0.67
    Japanese regular : 0.67
    Germans AA : 0.83
    British regular : 0.17
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Northern Italy to Southern France
            1 armour moved from Northern Italy to Southern France
            1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Greece
            1 armour and 2 infantry moved from Albania to Greece
            1 fighter moved from Southern Italy to Southern France
            1 fighter moved from Southern Italy to Greece
            1 battleship moved from 99 Sea Zone to 95 Sea Zone
            1 submarine moved from 97 Sea Zone to 95 Sea Zone
            1 cruiser moved from 97 Sea Zone to 95 Sea Zone
            1 destroyer moved from 97 Sea Zone to 95 Sea Zone
            2 infantry moved from Southern Italy to 99 Sea Zone
            1 infantry moved from Italian Somaliland to British Somaliland
                  Italians take British Somaliland from British
            1 artillery and 1 infantry moved from Libya to Tunisia
            1 armour and 1 mech_infantry moved from Tobruk to Tunisia
            2 infantry moved from 99 Sea Zone to Greece
            1 bomber moved from Northern Italy to Southern France
    
        Combat - Italians
            Battle in Greece
                Italians attack with 1 armour, 1 artillery, 1 fighter and 5 infantry
                Neutral_Allies defend with 4 infantry
                    Italians roll dice for 1 cruiser in Greece, round 2 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 1 fighter and 5 infantry in Greece, round 2 : 2/8 hits, 2.33 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Greece
                    Italians roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Greece, round 3 : 4/6 hits, 2.00 expected hits
                    Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral_Allies lost in Greece
                Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
                Casualties for Neutral_Allies: 4 infantry
            Battle in 95 Sea Zone
                Italians attack with 1 battleship, 1 cruiser, 1 destroyer and 1 submarine
                French defend with 1 cruiser and 1 destroyer
                    Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 battleship, 1 cruiser and 1 destroyer in 95 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
                    French roll dice for 1 cruiser and 1 destroyer in 95 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                Units damaged: 1 battleship owned by the Italians
                    Italians roll dice for 1 submarine in 95 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 battleship, 1 cruiser and 1 destroyer in 95 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
                    French roll dice for 1 cruiser and 1 destroyer in 95 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits
                    1 destroyer owned by the French, 1 destroyer owned by the Italians, 1 cruiser owned by the French and 1 submarine owned by the Italians lost in 95 Sea Zone
                Italians win, taking 95 Sea Zone from Neutral with 1 battleship and 1 cruiser remaining. Battle score for attacker is 5
                Casualties for Italians: 1 destroyer and 1 submarine
                Casualties for French: 1 cruiser and 1 destroyer
            Battle in Southern France
                Italians attack with 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry in Southern France, round 2 : 0/5 hits, 2.17 expected hits
                    French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry in Southern France, round 3 : 2/5 hits, 2.17 expected hits
                    French roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the French, 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 artillery owned by the French lost in Southern France
                Italians win, taking Southern France from French with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Italians: 1 artillery and 1 infantry
                Casualties for French: 1 artillery and 1 infantry
            Battle in Tunisia
                Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                French defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/4 hits, 1.50 expected hits
                    French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Tunisia
                Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
    
        Non Combat Move - Italians
            Trigger Italy Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
            1 aaGun moved from Northern Italy to Southern France
            1 bomber moved from Southern France to Southern Italy
            1 fighter moved from Southern France to Southern Italy
            1 fighter moved from Greece to Southern Italy
            1 aaGun and 2 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 tactical_bomber placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    French regular : 1.67
    Italians regular : -3.33
    Neutral_Allies regular : 0.00
    

    Savegame


  • TripleA Turn Summary: ANZAC round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Politics - ANZAC
            ANZAC takes Political Action: Political Action ANZAC To War With Japanese
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 aaGuns and 2 infantry moved from New South Wales to Queensland
            1 fighter moved from New Zealand to Queensland
            1 fighter moved from New Zealand to Queensland
            1 destroyer and 1 transport moved from 64 Sea Zone to 65 Sea Zone
            1 infantry moved from New Zealand to 65 Sea Zone
            1 infantry and 1 transport moved from 65 Sea Zone to 68 Sea Zone
    
        Place Units - ANZAC
            1 artillery and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Politics - ANZAC
            ANZAC takes Political Action: Political Action ANZAC To War With Japanese
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 aaGuns and 2 infantry moved from New South Wales to Queensland
            1 fighter moved from New Zealand to Queensland
            1 fighter moved from New Zealand to Queensland
            1 destroyer and 1 transport moved from 64 Sea Zone to 65 Sea Zone
            1 infantry moved from New Zealand to 65 Sea Zone
            1 infantry and 1 transport moved from 65 Sea Zone to 68 Sea Zone
    
        Place Units - ANZAC
            1 artillery and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
            Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3
            1 infantry moved from French West Africa to French Central Africa
            1 infantry moved from Algeria to Morocco
            1 infantry moved from Syria to Trans-Jordan
            1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
            1 destroyer moved from 74 Sea Zone to 83 Sea Zone
    
        Combat - French
            Battle in Southern France
                French attack with 1 artillery and 1 infantry
                Italians defend with 1 aaGun, 1 armour, 1 factory_minor and 1 harbour
                    French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 aaGun and 1 armour in Southern France, round 2 : 1/1 hits, 0.50 expected hits
                    1 aaGun owned by the Italians and 1 infantry owned by the French lost in Southern France
                1 artillery owned by the French retreated to Normandy Bordeaux
                Italians win with 1 armour remaining. Battle score for attacker is 2
                Casualties for French: 1 infantry
                Casualties for Italians: 1 aaGun
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians regular : 0.50
    French regular : 0.33
    

    Savegame



  • @luckysocks6969 um. Why did you declare war on Japan with ANZAC? You didn’t attack. It frees up the Japanese to act without the US.


  • Ok, I see you’re correct.
    ANZAC gets extra money for being at war so I did it and I was thinking your fleet is blocked because you can’t go through the American destroyer yet I see now that’s incorrect. Japan can occupy the same SZ as America since Japan & America are currently neutral. My bad, to correct how about you just edit the ANZAC destroyer from SZ 65 to SZ 55?

  • 2024 2023 '22 '21 '20

    If you want I will, but I would suggest you void the war declaration.

    I could eliminate Australia by Turn 3–before the US can even enter the war. Turn 4 I build forces to stop US at Queensland, and you have one less friend.
    Or I can go full throttle against India, because I’ll never have to protect my back. --thinking about it that is probably what I would do.

    I’ll make my German turn, and you can adjust the ANZAC to do pick one of those 2 options as they don’t affect the Germans much.

  • 2024 2023 '22 '21 '20

    TripleA Manual Gamesave Post: Germans round 2

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 115 Sea Zone to 113 Sea Zone
            2 fighters and 1 tactical_bomber moved from Western Germany to 113 Sea Zone
            2 bombers moved from Western Germany to 113 Sea Zone
            1 fighter moved from Southern Italy to 113 Sea Zone
            3 artilleries moved from France to Normandy Bordeaux
            1 artillery and 1 infantry moved from Western Germany to Holland Belgium
            1 armour moved from France to Holland Belgium
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21 '20

    Scramble?

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 115 Sea Zone to 113 Sea Zone
            2 fighters and 1 tactical_bomber moved from Western Germany to 113 Sea Zone
            2 bombers moved from Western Germany to 113 Sea Zone
            1 fighter moved from Southern Italy to 113 Sea Zone
            3 artilleries moved from France to Normandy Bordeaux
            1 artillery and 1 infantry moved from Western Germany to Holland Belgium
            1 armour moved from France to Holland Belgium
    
        Combat - Germans
            British scrambles 3 units out of United Kingdom to defend against the attack in 113 Sea Zone
            Battle in 113 Sea Zone
                Germans attack with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 4 fighters and 2 tactical_bombers
                British defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 1 transport
                    Germans roll dice for 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 4 fighters and 2 tactical_bombers in 113 Sea Zone, round 2 : 9/10 hits, 5.50 expected hits
                    British roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 1 transport in 113 Sea Zone, round 2 : 5/9 hits, 5.00 expected hits
                Units damaged: 1 battleship owned by the Germans and 1 carrier owned by the Germans
                    1 destroyer owned by the British, 1 cruiser owned by the British, 2 fighters owned by the Germans, 1 tactical_bomber owned by the Germans, 1 battleship owned by the British, 4 fighters owned by the British and 1 carrier owned by the British lost in 113 Sea Zone
                    Germans roll dice for 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 2 fighters and 1 tactical_bomber in 113 Sea Zone, round 3 : 3/7 hits, 3.83 expected hits
                    British roll dice for 1 fighter and 1 transport in 113 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 transport owned by the British, 1 fighter owned by the Germans and 1 fighter owned by the British lost in 113 Sea Zone
                Germans win with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 69
                Casualties for Germans: 3 fighters and 1 tactical_bomber
                Casualties for British: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 1 transport
            Battle in Normandy Bordeaux
                Germans attack with 3 artilleries
                French defend with 1 artillery, 1 factory_minor and 1 harbour
                    Germans roll dice for 3 artilleries in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits
                    French roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the French lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from French with 3 artilleries remaining. Battle score for attacker is 4
                Casualties for French: 1 artillery
            Battle in Holland Belgium
                Germans attack with 1 armour, 1 artillery and 1 infantry
                British defend with 1 infantry
                    Germans roll dice for 1 armour, 1 artillery and 1 infantry in Holland Belgium, round 2 : 2/3 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            2 bombers moved from 113 Sea Zone to Western Germany
            2 infantry moved from Norway to Finland
            1 infantry moved from Yugoslavia to Romania
            5 infantry moved from Bulgaria to Romania
            2 aaGuns, 3 artilleries and 15 infantry moved from Slovakia Hungary to Romania
            2 artilleries, 6 infantry and 3 mech_infantrys moved from Austria to Slovakia Hungary
            1 aaGun, 1 artillery and 1 infantry moved from Germany to Poland
            5 armour moved from France to Germany
            1 submarine moved from 109 Sea Zone to 106 Sea Zone
            3 armour and 2 mech_infantrys moved from Yugoslavia to Romania
            1 aaGun moved from Western Germany to 115 Sea Zone
            1 aaGun moved from 115 Sea Zone to Norway
            1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 115 Sea Zone
            1 tactical_bomber moved from 115 Sea Zone to Western Germany
    
        Place Units - Germans
            1 carrier, 1 destroyer and 1 transport placed in 115 Sea Zone
            1 infantry placed in France
            1 artillery and 3 infantry placed in Western Germany
            1 fighter placed in Western Germany
            2 armour placed in Germany
    
        Turn Complete - Germans
            Germans collect 41 PUs; end with 41 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.33
    Germans regular : 3.50
    British regular : 0.00
    

    Savegame


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 2
    
        Purchase Units - Russians
            Turning on Edit Mode
            EDIT: Adding units owned by ANZAC to 55 Sea Zone: 1 destroyer
            EDIT: Removing units owned by ANZAC from 65 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            Russians buy 3 artilleries, 8 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 infantry moved from Northern Caucasus to Rostov
            1 infantry moved from Ukraine to Bessarabia
            1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Ukraine to Western Ukraine
            4 infantry moved from Leningrad to Northern Belarus
            3 artilleries moved from Leningrad to Northern Belarus
            1 aaGun moved from Leningrad to Northern Belarus
            2 infantry moved from Russia to Bryansk
            2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Southern Belarus
            1 submarine moved from 128 Sea Zone to 113 Sea Zone
            1 cruiser moved from 118 Sea Zone to 117 Sea Zone
            2 aaGuns and 11 infantry moved from Siberia to Amur
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Ukraine
            2 artilleries and 1 infantry placed in Leningrad
            3 infantry and 1 tactical_bomber placed in Russia
            2 infantry placed in Siberia
            Russians undo move 2.
            Russians undo move 2.
            1 artillery, 1 infantry and 1 tactical_bomber placed in Leningrad
            1 artillery and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 46 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Savegame

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