Mainah (X) vs Wiz (L + 17) BM3

  • '20 '19

    TripleA Move Summary: ANZAC round 4

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer and 1 submarine moved from 54 Sea Zone to 37 Sea Zone
                  ANZAC take 42 Sea Zone from Japanese
            1 artillery moved from New South Wales to 62 Sea Zone
            1 artillery and 2 transports moved from 62 Sea Zone to 54 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 artilleries, 1 cruiser, 2 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
            2 artilleries and 2 infantry moved from 42 Sea Zone to Java
    

    Savegame

  • '20 '19

    TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer and 1 submarine moved from 54 Sea Zone to 37 Sea Zone
                  ANZAC take 42 Sea Zone from Japanese
            1 artillery moved from New South Wales to 62 Sea Zone
            1 artillery and 2 transports moved from 62 Sea Zone to 54 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 artilleries, 1 cruiser, 2 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
            2 artilleries and 2 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in 37 Sea Zone
                ANZAC attack with 1 destroyer and 1 submarine
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 destroyer and 1 submarine in 37 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 37 Sea Zone
                ANZAC win, taking 37 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Java
                ANZAC attack with 2 artilleries and 2 infantry
                Japanese defend with 1 artillery and 1 marine
                    ANZAC roll dice for 1 cruiser in Java, round 2 : 0/1 hits, 0.50 expected hits
                    ANZAC roll dice for 2 artilleries and 2 infantry in Java, round 2 : 0/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery and 1 marine in Java, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC lost in Java
                    ANZAC roll dice for 2 artilleries and 1 infantry in Java, round 3 : 1/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery and 1 marine in Java, round 3 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                    ANZAC roll dice for 2 artilleries in Java, round 4 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 marine in Java, round 4 : 0/1 hits, 0.33 expected hits
                    1 marine owned by the Japanese lost in Java
                ANZAC win, taking Java from Japanese with 2 artilleries remaining. Battle score for attacker is 3
                Casualties for ANZAC: 2 infantry
                Casualties for Japanese: 1 artillery and 1 marine
    
        Non Combat Move - ANZAC
            3 submarines moved from 54 Sea Zone to 26 Sea Zone
            1 aaGun, 2 fighters and 1 infantry moved from Queensland to South Australia
            1 fighter moved from Queensland to Hawaiian Islands
    
        Place Units - ANZAC
            2 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.17
    ANZAC regular : -0.17
    

    Savegame

  • '20 '19

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer and 1 submarine moved from 54 Sea Zone to 37 Sea Zone
                  ANZAC take 42 Sea Zone from Japanese
            1 artillery moved from New South Wales to 62 Sea Zone
            1 artillery and 2 transports moved from 62 Sea Zone to 54 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 artilleries, 1 cruiser, 2 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
            2 artilleries and 2 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in 37 Sea Zone
                ANZAC attack with 1 destroyer and 1 submarine
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 destroyer and 1 submarine in 37 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 37 Sea Zone
                ANZAC win, taking 37 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Java
                ANZAC attack with 2 artilleries and 2 infantry
                Japanese defend with 1 artillery and 1 marine
                    ANZAC roll dice for 1 cruiser in Java, round 2 : 0/1 hits, 0.50 expected hits
                    ANZAC roll dice for 2 artilleries and 2 infantry in Java, round 2 : 0/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery and 1 marine in Java, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC lost in Java
                    ANZAC roll dice for 2 artilleries and 1 infantry in Java, round 3 : 1/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery and 1 marine in Java, round 3 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                    ANZAC roll dice for 2 artilleries in Java, round 4 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 marine in Java, round 4 : 0/1 hits, 0.33 expected hits
                    1 marine owned by the Japanese lost in Java
                ANZAC win, taking Java from Japanese with 2 artilleries remaining. Battle score for attacker is 3
                Casualties for ANZAC: 2 infantry
                Casualties for Japanese: 1 artillery and 1 marine
    
        Non Combat Move - ANZAC
            3 submarines moved from 54 Sea Zone to 26 Sea Zone
            1 aaGun, 2 fighters and 1 infantry moved from Queensland to South Australia
            1 fighter moved from Queensland to Hawaiian Islands
    
        Place Units - ANZAC
            2 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0.17
    ANZAC regular : -0.17
    

    Savegame

  • 2023 '20

    @wizmark
    Because i am numb sometimes…

  • '20 '19

    @mainah Ah…ok…another little lesson learnt I guess…over kill is never bad if you have nothing else to do with a unit…sorry about that

  • 2023 '20

    @wizmark
    oh - I did it in the play testing. Not so much a lesson on what to do. More a lesson on checking before you it enter. I just forgot when it mattered - when I played on forum.

  • '20 '19

    @mainah :grimacing: :grimacing:

  • 2023 '20

    TripleA Move Summary: Germans round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 2 infantry, 9 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 armour moved from Archangel to Novgorod
            1 mech_infantry moved from Baltic States to Belarus
            2 infantry moved from Eastern Poland to Belarus
            1 fighter and 3 tactical_bombers moved from Eastern Poland to Belarus
            9 armour, 5 artilleries, 18 infantry and 20 mech_infantrys moved from Eastern Poland to Western Ukraine
    

    Savegame

  • 2023 '20

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 2 infantry, 9 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 armour moved from Archangel to Novgorod
            1 mech_infantry moved from Baltic States to Belarus
            2 infantry moved from Eastern Poland to Belarus
            1 fighter and 3 tactical_bombers moved from Eastern Poland to Belarus
            9 armour, 5 artilleries, 18 infantry and 20 mech_infantrys moved from Eastern Poland to Western Ukraine
    
        Combat - Germans
            Battle in Western Ukraine
                Germans attack with 9 armour, 5 artilleries, 18 infantry and 20 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 9 armour, 5 artilleries, 18 infantry and 20 mech_infantrys in Western Ukraine, round 2 : 12/52 hits, 13.33 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 9 armour, 5 artilleries, 18 infantry and 20 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 1 fighter, 2 infantry, 1 mech_infantry and 3 tactical_bombers
                Russians defend with 2 infantry
                    Germans roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 3 tactical_bombers in Belarus, round 2 : 3/7 hits, 2.67 expected hits
                    Russians roll dice for 2 infantry in Belarus, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 1 fighter, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            1 fighter and 3 tactical_bombers moved from Belarus to Novgorod
            3 aaGuns moved from Eastern Poland to Western Ukraine
            1 mech_infantry moved from Baltic States to Western Ukraine
            5 mech_infantrys moved from Germany to Eastern Poland
            1 submarine moved from 125 Sea Zone to 112 Sea Zone
    
        Place Units - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 112 Sea Zone: 1 submarine
            EDIT: Adding units owned by Germans to 125 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            2 infantry placed in France
            1 artillery placed in France
            3 mech_infantrys placed in Novgorod
            6 mech_infantrys placed in Germany
            3 submarines placed in 112 Sea Zone
    
        Turn Complete - Germans
            Germans collect 50 PUs; end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 1.00
    Germans regular : -1.00
    

    Savegame

  • '20 '19

    TripleA Move Summary: Russians round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 5 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Smolensk to Belarus
            1 infantry moved from Bryansk to Belarus
            2 fighters and 1 tactical_bomber moved from Bryansk to Belarus
            2 fighters moved from Russia to Belarus
            1 infantry moved from Vologda to Archangel
                  Russians take Archangel from Germans
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 5 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Smolensk to Belarus
            1 infantry moved from Bryansk to Belarus
            2 fighters and 1 tactical_bomber moved from Bryansk to Belarus
            2 fighters moved from Russia to Belarus
            1 infantry moved from Vologda to Archangel
                  Russians take Archangel from Germans
    
        Combat - Russians
            Battle in Belarus
                Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 6/7 hits, 3.00 expected hits
                    Germans roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 infantry moved from Russia to Vologda
            4 fighters and 1 tactical_bomber moved from Belarus to Bryansk
            3 infantry moved from Rostov to Bryansk
            7 infantry moved from Russia to Bryansk
            2 aaGuns and 18 infantry moved from Buryatia to Amur
    
        Place Units - Russians
            5 artilleries, 1 fighter and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 30 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : 3.00
    

    Savegame

  • 2023 '20

    TripleA Move Summary: Japanese round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 2 marines, 2 mech_infantrys, 4 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 bombers moved from Kwangsi to 42 Sea Zone
            1 submarine moved from 33 Sea Zone to 42 Sea Zone
            1 battleship moved from 35 Sea Zone to 37 Sea Zone
            1 destroyer moved from 35 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from Kwangsi to 41 Sea Zone
            1 tactical_bomber moved from Kwangsi to 37 Sea Zone
            1 fighter moved from 33 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
    

    Savegame

  • 2023 '20

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 2 marines, 2 mech_infantrys, 4 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 bombers moved from Kwangsi to 42 Sea Zone
            1 submarine moved from 33 Sea Zone to 42 Sea Zone
            1 battleship moved from 35 Sea Zone to 37 Sea Zone
            1 destroyer moved from 35 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from Kwangsi to 41 Sea Zone
            1 tactical_bomber moved from Kwangsi to 37 Sea Zone
            1 fighter moved from 33 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
    
        Combat - Japanese
            Battle in 41 Sea Zone
                Japanese attack with 1 tactical_bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 41 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 37 Sea Zone
                Japanese attack with 1 battleship, 1 destroyer, 1 fighter and 2 tactical_bombers
                ANZAC defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 1 battleship, 1 destroyer, 1 fighter and 2 tactical_bombers in 37 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                    ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the ANZAC lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from ANZAC with 1 battleship, 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 14
                Casualties for ANZAC: 1 destroyer and 1 submarine
            Battle in 42 Sea Zone
                Japanese attack with 2 bombers and 1 submarine
                ANZAC defend with 1 cruiser and 2 transports
                    Japanese roll dice for 2 bombers and 1 submarine in 42 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    ANZAC roll dice for 1 cruiser and 2 transports in 42 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 transport owned by the ANZAC, 1 cruiser owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 2 bombers remaining. Battle score for attacker is 20
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 cruiser and 2 transports
    
        Non Combat Move - Japanese
            2 bombers moved from 42 Sea Zone to Kwangsi
            1 tactical_bomber moved from 37 Sea Zone to Kwangsi
            1 tactical_bomber moved from 37 Sea Zone to Kwangsi
            1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
            1 carrier moved from 20 Sea Zone to 37 Sea Zone
            1 infantry moved from 36 Sea Zone to French Indo China
            1 artillery and 1 infantry moved from Shan State to French Indo China
            1 armour moved from Yunnan to Hopei
            1 artillery and 2 infantry moved from Yunnan to French Indo China
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Chahar to Hopei
            2 fighters and 2 tactical_bombers moved from Anhwe to Hopei
            1 infantry moved from Jehol to Manchuria
            1 destroyer moved from 20 Sea Zone to 16 Sea Zone
            1 cruiser moved from 35 Sea Zone to 36 Sea Zone
            1 cruiser moved from 33 Sea Zone to 36 Sea Zone
            1 transport moved from 35 Sea Zone to 33 Sea Zone
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
            2 infantry moved from 34 Sea Zone to Paulau Island
            1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 carrier moved from 20 Sea Zone to 36 Sea Zone
            1 carrier moved from 35 Sea Zone to 36 Sea Zone
            1 battleship, 2 carriers and 1 destroyer moved from 33 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from Japan to Philippines
            2 fighters moved from 33 Sea Zone to Japan
            1 bomber moved from Japan to Kwangsi
            1 tactical_bomber moved from Japan to Manchuria
            2 fighters moved from Caroline Islands to Philippines
            1 fighter and 1 tactical_bomber moved from Anhwe to Kwangsi
            1 fighter moved from 33 Sea Zone to Kwangsi
            1 fighter moved from Caroline Islands to Kwangsi
            1 destroyer moved from 33 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            2 marines and 1 mech_infantry placed in French Indo China
            1 armour and 1 mech_infantry placed in Kwangtung
            4 submarines and 2 transports placed in 6 Sea Zone
            1 armour placed in Kwangtung
    
        Turn Complete - Japanese
            Japanese collect 51 PUs; end with 51 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : 1.00
    

    Savegame

  • '20 '19

    TripleA Move Summary: Americans round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter moved from Gibraltar to Malta
            1 marine moved from Morocco to 91 Sea Zone
            1 artillery moved from Morocco to 91 Sea Zone
            1 armour moved from Morocco to 91 Sea Zone
            2 mech_infantrys moved from Morocco to 91 Sea Zone
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry moved from Gibraltar to 91 Sea Zone
            1 tactical_bomber moved from 91 Sea Zone to 96 Sea Zone
            1 cruiser, 1 marine and 1 submarine moved from 91 Sea Zone to 96 Sea Zone
            2 destroyers moved from 91 Sea Zone to 96 Sea Zone
            1 marine moved from 96 Sea Zone to Malta
            1 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 4 transports moved from 91 Sea Zone to 96 Sea Zone
            1 armour moved from 96 Sea Zone to Malta
            1 artillery moved from 96 Sea Zone to Malta
            1 mech_infantry moved from 96 Sea Zone to Libya
            1 mech_infantry moved from 96 Sea Zone to Libya
            1 infantry moved from 96 Sea Zone to Libya
            1 infantry moved from 96 Sea Zone to Libya
            1 infantry moved from 96 Sea Zone to Malta
            1 infantry moved from 96 Sea Zone to Malta
            1 bomber moved from United Kingdom to Western Germany
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter moved from Gibraltar to Malta
            1 marine moved from Morocco to 91 Sea Zone
            1 artillery moved from Morocco to 91 Sea Zone
            1 armour moved from Morocco to 91 Sea Zone
            2 mech_infantrys moved from Morocco to 91 Sea Zone
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry moved from Gibraltar to 91 Sea Zone
            1 tactical_bomber moved from 91 Sea Zone to 96 Sea Zone
            1 cruiser, 1 marine and 1 submarine moved from 91 Sea Zone to 96 Sea Zone
            2 destroyers moved from 91 Sea Zone to 96 Sea Zone
            1 marine moved from 96 Sea Zone to Malta
            1 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 4 transports moved from 91 Sea Zone to 96 Sea Zone
            1 armour moved from 96 Sea Zone to Malta
            1 artillery moved from 96 Sea Zone to Malta
            1 mech_infantry moved from 96 Sea Zone to Libya
            1 mech_infantry moved from 96 Sea Zone to Libya
            1 infantry moved from 96 Sea Zone to Libya
            1 infantry moved from 96 Sea Zone to Libya
            1 infantry moved from 96 Sea Zone to Malta
            1 infantry moved from 96 Sea Zone to Malta
            1 bomber moved from United Kingdom to Western Germany
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
    
        Combat - Americans
            Strategic bombing raid in Western Germany
                    Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major
                Bombing raid in Western Germany causes 6 damage total. 
            Battle in Caroline Islands
                Americans attack with 2 infantry
                Japanese defend with 1 aaGun, 1 airfield and 1 harbour
                    1 aaGun owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 2 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 aaGun
            Battle in 96 Sea Zone
                Americans attack with 1 cruiser, 2 destroyers, 1 submarine, 1 tactical_bomber and 4 transports
                Italians defend with 1 destroyer
                    Americans roll dice for 1 cruiser, 2 destroyers, 1 submarine, 1 tactical_bomber and 4 transports in 96 Sea Zone, round 2 : 2/5 hits, 2.00 expected hits
                    Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 96 Sea Zone
                Americans win with 1 cruiser, 2 destroyers, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Italians: 1 destroyer
            Battle in Libya
            Battle in Malta
                Americans attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 marine
                Italians defend with 1 infantry
                    Americans roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 marine in Malta, round 2 : 3/6 hits, 2.17 expected hits
                    Italians roll dice for 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Malta
                Americans win, taking Libya from Italians, taking Malta from Italians with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 marine remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            1 fighter moved from Malta to 96 Sea Zone
            1 destroyer moved from 91 Sea Zone to 94 Sea Zone
            1 carrier moved from 91 Sea Zone to 96 Sea Zone
            1 bomber moved from Western United States to Queensland
            2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 marine moved from Hawaiian Islands to 26 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 2 infantry, 1 marine, 2 mech_infantrys, 4 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
            1 marine moved from 54 Sea Zone to Queensland
            2 mech_infantrys moved from 54 Sea Zone to Queensland
            2 infantry moved from 54 Sea Zone to Queensland
            1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
            1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
            1 bomber moved from Western Germany to United Kingdom
    
        Place Units - Americans
            2 submarines placed in 101 Sea Zone
            1 bomber placed in Eastern United States
            1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            2 fighters and 2 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.83
    Italians regular : 0.33
    Germans AA : -0.17
    

    Savegame

  • '20 '19

    TripleA Move Summary: Chinese round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Kweichow
            1 fighter moved from Shensi to Kweichow
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Kweichow
            1 fighter moved from Shensi to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 5 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 6 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 6 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Shensi to Kansu
            10 infantry moved from Shensi to Szechwan
            1 fighter moved from Kweichow to Szechwan
    
        Place Units - Chinese
            1 infantry placed in Shensi
            1 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -2.50
    Japanese regular : -0.67
    

    Savegame

  • '20 '19

    TripleA Move Summary: British round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Combat Move - British
            1 transport moved from 81 Sea Zone to 98 Sea Zone
            1 infantry moved from Syria to 98 Sea Zone
            1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Greece
            2 marines moved from Egypt to 81 Sea Zone
            2 cruisers and 2 marines moved from 81 Sea Zone to 99 Sea Zone
            1 marine moved from 99 Sea Zone to Crete
            1 marine moved from 99 Sea Zone to Cyprus
            1 infantry moved from French West Africa to French Central Africa
                  British take French Central Africa from Neutral_Axis
            1 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
            2 infantry moved from Burma to Yunnan
            1 artillery moved from Burma to Yunnan
            1 fighter and 1 tactical_bomber moved from India to Yunnan
            1 fighter moved from Burma to Yunnan
    

    Savegame

  • '20 '19

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter moved from Gibraltar to Malta
            1 marine moved from Morocco to 91 Sea Zone
            1 artillery moved from Morocco to 91 Sea Zone
            1 armour moved from Morocco to 91 Sea Zone
            2 mech_infantrys moved from Morocco to 91 Sea Zone
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry moved from Gibraltar to 91 Sea Zone
            1 tactical_bomber moved from 91 Sea Zone to 96 Sea Zone
            1 cruiser, 1 marine and 1 submarine moved from 91 Sea Zone to 96 Sea Zone
            2 destroyers moved from 91 Sea Zone to 96 Sea Zone
            1 marine moved from 96 Sea Zone to Malta
            1 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 4 transports moved from 91 Sea Zone to 96 Sea Zone
            1 armour moved from 96 Sea Zone to Malta
            1 artillery moved from 96 Sea Zone to Malta
            1 mech_infantry moved from 96 Sea Zone to Libya
            1 mech_infantry moved from 96 Sea Zone to Libya
            1 infantry moved from 96 Sea Zone to Libya
            1 infantry moved from 96 Sea Zone to Libya
            1 infantry moved from 96 Sea Zone to Malta
            1 infantry moved from 96 Sea Zone to Malta
            1 bomber moved from United Kingdom to Western Germany
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
    
        Combat - Americans
            Strategic bombing raid in Western Germany
                    Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major
                Bombing raid in Western Germany causes 6 damage total. 
            Battle in Caroline Islands
                Americans attack with 2 infantry
                Japanese defend with 1 aaGun, 1 airfield and 1 harbour
                    1 aaGun owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 2 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 aaGun
            Battle in 96 Sea Zone
                Americans attack with 1 cruiser, 2 destroyers, 1 submarine, 1 tactical_bomber and 4 transports
                Italians defend with 1 destroyer
                    Americans roll dice for 1 cruiser, 2 destroyers, 1 submarine, 1 tactical_bomber and 4 transports in 96 Sea Zone, round 2 : 2/5 hits, 2.00 expected hits
                    Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 96 Sea Zone
                Americans win with 1 cruiser, 2 destroyers, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Italians: 1 destroyer
            Battle in Libya
            Battle in Malta
                Americans attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 marine
                Italians defend with 1 infantry
                    Americans roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 marine in Malta, round 2 : 3/6 hits, 2.17 expected hits
                    Italians roll dice for 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Malta
                Americans win, taking Libya from Italians, taking Malta from Italians with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 marine remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            1 fighter moved from Malta to 96 Sea Zone
            1 destroyer moved from 91 Sea Zone to 94 Sea Zone
            1 carrier moved from 91 Sea Zone to 96 Sea Zone
            1 bomber moved from Western United States to Queensland
            2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 marine moved from Hawaiian Islands to 26 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 2 infantry, 1 marine, 2 mech_infantrys, 4 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
            1 marine moved from 54 Sea Zone to Queensland
            2 mech_infantrys moved from 54 Sea Zone to Queensland
            2 infantry moved from 54 Sea Zone to Queensland
            1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
            1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
            1 bomber moved from Western Germany to United Kingdom
    
        Place Units - Americans
            2 submarines placed in 101 Sea Zone
            1 bomber placed in Eastern United States
            1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            2 fighters and 2 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Kweichow
            1 fighter moved from Shensi to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 5 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 6 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 6 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Shensi to Kansu
            10 infantry moved from Shensi to Szechwan
            1 fighter moved from Kweichow to Szechwan
    
        Place Units - Chinese
            1 infantry placed in Shensi
            1 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 1 fighter, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 transport moved from 81 Sea Zone to 98 Sea Zone
            1 infantry moved from Syria to 98 Sea Zone
            1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Greece
            2 marines moved from Egypt to 81 Sea Zone
            2 cruisers and 2 marines moved from 81 Sea Zone to 99 Sea Zone
            1 marine moved from 99 Sea Zone to Crete
            1 marine moved from 99 Sea Zone to Cyprus
            1 infantry moved from French West Africa to French Central Africa
                  British take French Central Africa from Neutral_Axis
            1 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
            2 infantry moved from Burma to Yunnan
            1 artillery moved from Burma to Yunnan
            1 fighter and 1 tactical_bomber moved from India to Yunnan
            1 fighter moved from Burma to Yunnan
    
        Combat - British
            Battle in Greece
            Battle in Crete
            Battle in Cyprus
            Battle in Yunnan
                British attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/6 hits, 2.50 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                British win, taking Greece from Italians, taking Crete from Italians, taking Cyprus from Italians, taking Yunnan from Japanese with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 mech_infantry moved from Burma to Szechwan
            3 aaGuns, 2 artilleries and 18 infantry moved from Burma to India
            2 fighters and 1 tactical_bomber moved from Yunnan to India
            1 battleship, 1 carrier and 1 destroyer moved from 81 Sea Zone to 99 Sea Zone
            1 destroyer moved from 99 Sea Zone to 97 Sea Zone
            1 submarine moved from 92 Sea Zone to 97 Sea Zone
            1 destroyer moved from 92 Sea Zone to 93 Sea Zone
            2 fighters moved from Egypt to 99 Sea Zone
            1 armour moved from Morocco to 91 Sea Zone
            1 infantry moved from Alexandria to Tobruk
            1 armour, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 transport moved from 91 Sea Zone to 96 Sea Zone
            1 armour moved from 96 Sea Zone to Tobruk
            1 fighter moved from Gibraltar to 96 Sea Zone
            1 armour moved from French Equatorial Africa to Egypt
            2 artilleries and 5 infantry moved from Egypt to Trans-Jordan
            1 mech_infantry moved from Eire to United Kingdom
    
        Place Units - British
            1 destroyer and 1 submarine placed in 98 Sea Zone
            1 fighter placed in Egypt
            Turning on Edit Mode
            EDIT: Removing units owned by British from Yunnan: 1 artillery
            EDIT: Adding units owned by British to India: 1 artillery
            EDIT: Turning off Edit Mode
            3 infantry placed in Iraq
            2 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 39 PUs; end with 39 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3,1,5,6,4
            UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -2.50
    Americans regular : 0.83
    Japanese regular : -1.00
    Italians regular : 0.33
    Germans AA : -0.17
    British regular : 1.50
    

    Savegame

  • 2023 '20

    @wizmark
    Been meaning to ask: what is the advantage of activating ireland? I’ve seen it in a few games.

Suggested Topics

  • 40
  • 15
  • 35
  • 22
  • 133
  • 38
  • 105
  • 166
Axis & Allies Boardgaming Custom Painted Miniatures

36

Online

17.0k

Users

39.3k

Topics

1.7m

Posts