OK, will take a look and see what is reasonable. This was a tight one - I ran it through a few times on local, and it went back and forth. Often with big wins for 1 side or the other.
11L '41 SouL(+12) v Gamerman01(x) no tech, Game 3
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SouL wins bid of 12 and elects INF, ART, ARM to Bry
The Japs have issues already!
G1 to follow, probably this evening.
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G1 with 31, buy 4 INF, ARM, CV
Combat moves -
Egy - INF, ART, ARM (Lib) INF, ARM (Fra) BMB (Ger)
Z2 - 2 SS (Z7) FTR (Nwy)
Z6 - SS (Z5) FTR (NWE)
Ukr - 3 INF, ART, 2 ARM (Bul)
EPl - 2 INF, FTR (Pol) FTR (Ger)
BSt - 2 INF, ART, 2 ARM (Pol) 2 ARM (Cze) INF (NWE) INF (Ger) CA (Z5)Egy
Rolls: 1@1 2@2 2@3 1@4; Total Hits: 41@1: (5)2@2: (1, 2)2@3: (2, 5)1@4: (1)
Rolls: 3@2 1@3 1@4; Total Hits: 33@2: (2, 1, 3)1@3: (4)1@4: (4) -
Egy2
Rolls: 2@3 1@4; Total Hits: 12@3: (5, 3)1@4: (5)
Rolls: 1@4; Total Hits: 01@4: (6) -
I am on a really big lucky streak with Egypt G1 attacks…. I’ve been taking it down with 2 armor left over even when there is an extra bid infantry there. It’s unreal.
BSt
Rolls: 3@1 2@2 5@3; Total Hits: 33@1: (2, 6, 4)2@2: (2, 6)5@3: (2, 4, 6, 2, 5)
Rolls: 3@2; Total Hits: 23@2: (2, 1, 3) -
Dang - that extra hit is huge
Z2
Rolls: 2@2 1@3; Total Hits: 12@2: (4, 3)1@3: (3)
Rolls: 1@4; Total Hits: 11@4: (4) -
Z2 round 2
Rolls: 1@2 1@3; Total Hits: 11@2: (3)1@3: (2)
Rolls: 1@4; Total Hits: 11@4: (4) -
Z2 cwlo 2 SS
EPl
Rolls: 2@1 2@3; Total Hits: 12@1: (4, 2)2@3: (3, 5)
Rolls: 2@2; Total Hits: 02@2: (6, 3) -
EPl2
Rolls: 2@1 2@3; Total Hits: 02@1: (2, 3)2@3: (5, 4)
Rolls: 1@2; Total Hits: 11@2: (2) -
EPl3
Rolls: 1@1 2@3; Total Hits: 11@1: (2)2@3: (1, 5)
Rolls: 1@2; Total Hits: 01@2: (4) -
NO was flashing before my eyes
Ukr
Rolls: 2@1 2@2 2@3; Total Hits: 12@1: (3, 2)2@2: (5, 4)2@3: (1, 6)
Rolls: 2@2; Total Hits: 02@2: (5, 6) -
Ukr2
Rolls: 2@1 2@2 2@3; Total Hits: 52@1: (1, 6)2@2: (1, 2)2@3: (2, 2)
Rolls: 1@2; Total Hits: 11@2: (2) -
Z6
Rolls: 1@2 1@3; Total Hits: 21@2: (2)1@3: (2)
Rolls: 1@2; Total Hits: 11@2: (1) -
NCM -
Nwy - FTR (Z2)
Lib - INF (Alg) BMB (Egy)
Z5 - 2 FTR (EPl)
Pol - 2 INF, ART (Ger)
Ger - FTR (Z6)
Ita - INF (Fra)Place units
Collect 47, 47 on handHere comes the full fury of the bid!
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Rus1:
Purchase:
6 inf bmbcombat:
4 inf art arm bry -> manman
a
Rolls: 3@1 2@2 1@3; Total Hits: 13@1: (3, 1, 6)2@2: (4, 4)1@3: (5)
d
Rolls: 3@2 1@4; Total Hits: 03@2: (3, 5, 6)1@4: (6) -
freebie is always a good start.
man2
a
Rolls: 3@1 2@2 1@3; Total Hits: 13@1: (4, 5, 2)2@2: (5, 3)1@3: (3)
d
Rolls: 2@2 1@4; Total Hits: 22@2: (5, 1)1@4: (3) -
man2
a
Rolls: 1@1 2@2 1@3; Total Hits: 21@1: (2)2@2: (3, 2)1@3: (3)
d
Rolls: 1@2 1@4; Total Hits: 11@2: (6)1@4: (2) -
man twlo 3 inf
ncm:
2 inf arc, 2 inf bel, arm mos -> kar
inf euk -> bel
inf mos -> euk
2 inf kaz -> cau
2 inf nov -> chi
2 inf far, 2 inf stc -> bry
inf yak -> stc
inf eve -> nov
sub 4 -> 6mobilize:
3 inf bmb cau, 2 inf kar, inf moscollect:
26+5=31, has 31 -
J1 with 17, buy INF, 2 TP
Combat moves -
Z35 - 2 FTR (Z61)
Man - 3 INF (Kia) 2 FTR (Z57) FTR (Jpn)
Z50 - CA, BB (Z61) DD (Z51)
Z56 - 2 FTR (Z57)
Bor - 2 INF (Z61)
Bur - 3 INF (FIC)
Kwa - INF (Car) INF (Oki) FTR (For)
Sum - 2 INF (Car)
Phi - INF, ART (Z61) INF, ARM (Jpn)Z50
Rolls: 1@2 1@3 1@4; Total Hits: 31@2: (2)1@3: (1)1@4: (2)
Rolls: 1@2; Total Hits: 01@2: (4) -
Phi
Rolls: 1@1 2@2 1@3; Total Hits: 21@1: (1)2@2: (5, 3)1@3: (3)
Rolls: 2@2; Total Hits: 02@2: (5, 5) -
Kwa
Rolls: 2@1 1@3; Total Hits: 02@1: (4, 5)1@3: (6)
Rolls: 1@2; Total Hits: 11@2: (1)





