Snigg (x) vs. LennardF (Allies +20) BM, game 2

  • '22 '21 '20 '17 '15

    TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 2 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 artillery and 3 infantry moved from Shantung to Anhwe
                  Japanese take Anhwe from Chinese
            1 artillery and 3 infantry moved from Kiangsi to Hunan
            1 artillery and 3 infantry moved from Kwangsi to Yunnan
            1 fighter moved from Formosa to Hunan
            1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
            2 bombers moved from Japan to Yunnan
            2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
            1 mech_infantry moved from Manchuria to Anhwe
    
        Combat - Japanese
            Battle in Hunan
                Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 3/9 hits, 3.83 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                Chinese defend with 4 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/8 hits, 3.50 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 4 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
            2 bombers moved from Yunnan to Kwangsi
            3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
            1 artillery and 3 infantry moved from Kiangsu to Kiangsi
            1 infantry moved from Okinawa to 19 Sea Zone
            1 artillery moved from Manchuria to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
            1 battleship moved from 19 Sea Zone to 36 Sea Zone
            1 fighter moved from Okinawa to Kwangsi
            1 fighter moved from Korea to Kiangsi
            2 tactical_bombers moved from Japan to Kwangsi
            1 armour moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 armour, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi
            1 cruiser and 1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 destroyer and 1 submarine moved from 19 Sea Zone to 6 Sea Zone
            1 aaGun and 6 infantry moved from Manchuria to Jehol
            4 infantry moved from Korea to Manchuria
    
        Place Units - Japanese
            1 factory_minor placed in Kiangsu
            2 transports placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 30 PUs; end with 30 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1.00
    Japanese : -0.33
    

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
    Iwo Jima : 1 infantry
    Paulau Island : 1 infantry
    Shantung : 1 flag
    Kwangsi : 1 flag, 1 armour, 1 artillery, 2 bombers, 5 fighters, 2 infantry and 5 tactical_bombers
    Kiangsu : 1 flag, 1 factory_minor
    Kiangsi : 1 flag, 1 artillery, 1 fighter and 3 infantry
    Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 5 infantry
    Jehol : 1 flag, 1 aaGun and 6 infantry
    Siam : 2 infantry
    Manchuria : 1 flag, 4 infantry
    Yunnan : 1 flag, 1 artillery and 1 infantry
    Hunan : 1 flag, 1 artillery and 2 infantry
    Chahar : 1 flag, 1 artillery and 2 infantry
    Anhwe : 1 flag, 1 artillery, 3 infantry and 1 mech_infantry
    33 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
    36 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports
    6 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 3 transports
    

    Savegame


  • TripleA Turn Summary: Chinese round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Suiyuyan to Shensi
            2 infantry moved from Kweichow to Yunnan
            1 fighter moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Chinese
            6 infantry moved from Szechwan to Shensi
            1 fighter moved from Yunnan to Shensi
    
        Place Units - Chinese
            4 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.50
    Japanese : -1.33
    

    Savegame


  • Scramble SZ 112?

    UK1.tsvg

  • '22 '21 '20 '17 '15

    @LennardF no scramble.


  • TripleA Turn Summary: UK_Pacific round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 3 carriers; Remaining resources: 4 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 35 Sea Zone to 23 Sea Zone
            1 destroyer moved from 35 Sea Zone to 23 Sea Zone
            1 transport moved from 26 Sea Zone to 12 Sea Zone
            1 artillery moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Eastern United States to 26 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 bomber moved from Central United States to Hawaiian Islands
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone
            1 cruiser moved from 101 Sea Zone to 11 Sea Zone
            1 transport moved from 12 Sea Zone to 10 Sea Zone
            1 fighter moved from Philippines to Guam
            1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Hawaiian Islands to 26 Sea Zone
    
        Non Combat Move - Americans
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            3 carriers placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 56 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Suiyuyan to Shensi
            2 infantry moved from Kweichow to Yunnan
            1 fighter moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Chinese
            6 infantry moved from Szechwan to Shensi
            1 fighter moved from Yunnan to Shensi
    
        Place Units - Chinese
            4 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 1 airfield and 1 factory_minor; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 109 Sea Zone to 112 Sea Zone
            1 battleship moved from 111 Sea Zone to 112 Sea Zone
            1 cruiser moved from 111 Sea Zone to 112 Sea Zone
            1 fighter moved from Scotland to 112 Sea Zone
            1 bomber moved from United Kingdom to 112 Sea Zone
            1 cruiser moved from 91 Sea Zone to 112 Sea Zone
            1 artillery moved from Ontario to Quebec
            1 infantry moved from Ontario to Quebec
            1 submarine moved from 98 Sea Zone to 96 Sea Zone
            1 fighter moved from Malta to 96 Sea Zone
            1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
            1 fighter moved from Gibraltar to 96 Sea Zone
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
            1 destroyer moved from 71 Sea Zone to 81 Sea Zone
            1 artillery moved from India to West India
            1 transport moved from 39 Sea Zone to 37 Sea Zone
            2 infantry moved from Malaya to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 battleship moved from 37 Sea Zone to 39 Sea Zone
            1 fighter moved from Burma to India
            2 infantry moved from Burma to India
            1 infantry moved from Alexandria to Egypt
            1 artillery moved from Alexandria to Egypt
            1 armour moved from Alexandria to Egypt
            1 transport moved from 109 Sea Zone to 106 Sea Zone
            1 infantry moved from Malaya to Shan State
    
        Combat - British
            Battle in 96 Sea Zone
                British attack with 2 fighters, 1 submarine and 1 tactical_bomber
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 submarine in 96 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians, 1 transport owned by the Italians and 1 submarine owned by the British lost in 96 Sea Zone
                British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for British: 1 submarine
                Casualties for Italians: 1 destroyer and 1 transport
            Battle in 112 Sea Zone
                British attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 1 fighter
                Germans defend with 1 battleship, 1 cruiser and 1 transport
                    British roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 1 fighter in 112 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits
                    Germans roll dice for 1 battleship, 1 cruiser and 1 transport in 112 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    1 battleship owned by the Germans, 1 destroyer owned by the British and 1 cruiser owned by the Germans lost in 112 Sea Zone
                    1 transport owned by the Germans lost in 112 Sea Zone
                British win with 1 battleship, 1 bomber, 2 cruisers and 1 fighter remaining. Battle score for attacker is 31
                Casualties for British: 1 destroyer
                Casualties for Germans: 1 battleship, 1 cruiser and 1 transport
    
        Non Combat Move - British
            1 fighter moved from 112 Sea Zone to United Kingdom
            1 bomber moved from 112 Sea Zone to United Kingdom
            1 aaGun and 2 infantry moved from Scotland to United Kingdom
            2 infantry moved from 41 Sea Zone to Sumatra
                  UK_Pacific take Sumatra from Dutch
            1 cruiser moved from 39 Sea Zone to 80 Sea Zone
            1 destroyer moved from 39 Sea Zone to 80 Sea Zone
            1 infantry moved from West India to Eastern Persia
                  British take Eastern Persia from Neutral_Allies
            1 tactical_bomber moved from 96 Sea Zone to 81 Sea Zone
            1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 81 Sea Zone
            1 fighter moved from 96 Sea Zone to Malta
            2 infantry moved from 80 Sea Zone to Persia
                  British take Persia from Neutral_Allies
            1 infantry moved from Egypt to 98 Sea Zone
            1 infantry and 1 transport moved from 98 Sea Zone to 93 Sea Zone
            1 infantry moved from 93 Sea Zone to Southern France
            1 fighter moved from 96 Sea Zone to Egypt
    
        Place Units - British
            1 airfield and 1 factory_minor placed in Egypt
    
        Turn Complete - British
            British collect 30 PUs; end with 31 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 21 PUs; end with 21 PUs
            Some Units in India change ownership: 2 artilleries and 3 infantry
    

    Combat Hit Differential Summary :

    Germans : -0.17
    British : -3.17
    Italians : 0.33
    Chinese : -0.50
    Japanese : -1.33
    

    Savegame

  • '22 '21 '20 '17 '15

    TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 submarine moved from 95 Sea Zone to 93 Sea Zone
            1 transport moved from 95 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from Libya to 96 Sea Zone
            1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
            1 armour and 1 mech_infantry moved from Tobruk to Tunisia
            1 bomber moved from Northern Italy to 93 Sea Zone
            2 fighters moved from Southern Italy to 93 Sea Zone
            1 battleship and 1 cruiser moved from 97 Sea Zone to 96 Sea Zone
            2 artilleries and 2 infantry moved from 96 Sea Zone to Malta
            1 cruiser moved from 95 Sea Zone to 96 Sea Zone
            1 armour, 2 artilleries and 2 infantry moved from Northern Italy to Southern France
            1 infantry moved from Italian Somaliland to British Somaliland
                  Italians take British Somaliland from British
            1 artillery and 2 infantry moved from Ethiopia to Kenya
                  Italians take Kenya from British
    
        Combat - Italians
            Battle in Malta
                Italians attack with 2 artilleries and 2 infantry
                British defend with 1 aaGun, 1 fighter and 1 infantry
                    Italians roll dice for 1 battleship and 2 cruisers in Malta, round 2 : 3/3 hits, 1.67 expected hits
                    British roll dice for 1 aaGun, 1 fighter and 1 infantry in Malta, round 2 : 1/2 hits, 1.00 expected hits
                    1 aaGun owned by the British, 1 infantry owned by the British, 1 fighter owned by the British and 1 infantry owned by the Italians lost in Malta
                Italians win, taking Malta from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 15
                Casualties for Italians: 1 infantry
                Casualties for British: 1 aaGun, 1 fighter and 1 infantry
            Battle in 93 Sea Zone
                Italians attack with 1 bomber, 2 fighters and 1 submarine
                British defend with 1 transport; French defend with 1 cruiser and 1 destroyer
                    Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber and 2 fighters in 93 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    French roll dice for 1 cruiser, 1 destroyer and 1 transport in 93 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    1 destroyer owned by the French and 1 cruiser owned by the French lost in 93 Sea Zone
                    1 transport owned by the British lost in 93 Sea Zone
                    Italians roll dice for 1 submarine in 93 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                Italians win, taking 93 Sea Zone from Neutral with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 27
                Casualties for French: 1 cruiser and 1 destroyer
                Casualties for British: 1 transport
            Battle in Tunisia
                Italians attack with 1 armour and 1 mech_infantry
                French defend with 1 infantry
                    Italians roll dice for 1 armour and 1 mech_infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits
                    French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Tunisia
                Italians win, taking Tunisia from French with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
            Battle in Southern France
                Italians attack with 1 armour, 2 artilleries and 2 infantry
                British defend with 1 infantry; French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Southern France, round 2 : 1/5 hits, 1.83 expected hits
                    French roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the French lost in Southern France
                    Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Southern France, round 3 : 4/5 hits, 1.83 expected hits
                    French roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British, 1 infantry owned by the Italians and 1 artillery owned by the French lost in Southern France
                Italians win, taking Southern France from French with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 7
                Casualties for French: 1 artillery and 1 infantry
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            Trigger Italy Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
            1 destroyer moved from 95 Sea Zone to 98 Sea Zone
            2 fighters moved from 93 Sea Zone to Southern Italy
            1 bomber moved from 93 Sea Zone to Southern Italy
            2 infantry moved from Tobruk to Libya
            2 aaGuns moved from Northern Italy to Yugoslavia
    
        Place Units - Italians
            1 armour and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6
            Italians collect 15 PUs; end with 15 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Italians : 2.67
    British : 0.00
    French : -1.83
    

    Territory Summary for Italians :

    British Somaliland : 1 flag, 1 infantry
    Kenya : 1 flag, 1 artillery and 2 infantry
    Malta : 1 flag, 2 artilleries and 1 infantry
    Southern France : 1 flag, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
    Tunisia : 1 flag, 1 armour and 1 mech_infantry
    Albania : 1 armour and 2 infantry
    Northern Italy : 1 armour, 1 factory_major and 1 mech_infantry
    Libya : 2 infantry
    Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 6 infantry
    96 Sea Zone : 1 battleship, 2 cruisers and 2 transports
    93 Sea Zone : 1 flag, 1 submarine
    Yugoslavia : 2 aaGuns
    98 Sea Zone : 1 destroyer
    

    Savegame


  • TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            2 fighters moved from New Zealand to Queensland
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
    
        Non Combat Move - ANZAC
            2 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            2 aaGuns moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
    
        Combat Move - French
            1 destroyer moved from 72 Sea Zone to 81 Sea Zone
            1 infantry moved from Algeria to Morocco
            1 infantry moved from French West Africa to French Central Africa
            1 infantry moved from Syria to Trans-Jordan
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '21 '20 '17 '15

    TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 10 artilleries, 1 bomber and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to 112 Sea Zone
            1 fighter moved from Southern Italy to 112 Sea Zone
            5 infantry moved from Bulgaria to Greece
            3 armour moved from Yugoslavia to Greece
    
        Combat - Germans
            Battle in Greece
                Germans attack with 3 armour and 5 infantry
                Neutral_Allies defend with 4 infantry
                    Germans roll dice for 3 armour and 5 infantry in Greece, round 2 : 4/8 hits, 2.33 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits, 1.33 expected hits
                    4 infantry owned by the Neutral_Allies lost in Greece
                Germans win, taking Greece from Neutral_Allies with 3 armour and 5 infantry remaining. Battle score for attacker is 12
                Casualties for Neutral_Allies: 4 infantry
            Battle in 112 Sea Zone
                Germans attack with 2 bombers, 2 fighters and 1 tactical_bomber
                British defend with 1 battleship and 2 cruisers
                    Germans roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in 112 Sea Zone, round 2 : 3/5 hits, 3.00 expected hits
                    British roll dice for 1 battleship and 2 cruisers in 112 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    2 cruisers owned by the British, 1 fighter owned by the Germans and 1 battleship owned by the British lost in 112 Sea Zone
                Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 34
                Casualties for Germans: 1 fighter
                Casualties for British: 1 battleship and 2 cruisers
    
        Non Combat Move - Germans
            1 artillery and 1 infantry moved from Norway to Finland
            2 infantry moved from Denmark to Western Germany
            2 bombers, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Western Germany
            3 aaGuns, 8 artilleries and 12 infantry moved from Germany to Poland
            2 artilleries and 7 infantry moved from Yugoslavia to Romania
            5 armour and 2 mech_infantrys moved from France to Germany
            1 armour moved from Normandy Bordeaux to Western Germany
            1 artillery moved from Normandy Bordeaux to France
    
        Place Units - Germans
            10 artilleries placed in Germany
            1 bomber placed in Western Germany
            3 submarines placed in 110 Sea Zone
    
        Turn Complete - Germans
            Germans collect 43 PUs; end with 43 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.67
    British : -0.67
    Neutral_Allies : -1.33
    

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
    France : 1 flag, 1 airfield, 1 artillery and 1 factory_minor
    Western Germany : 3 aaGuns, 1 airfield, 1 armour, 3 bombers, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
    Romania : 2 artilleries and 7 infantry
    Poland : 3 aaGuns, 8 artilleries and 15 infantry
    Germany : 5 armour, 10 artilleries, 1 factory_major and 2 mech_infantrys
    Bulgaria : 1 flag
    Greece : 1 flag, 3 armour and 5 infantry
    Yugoslavia : 1 flag
    Finland : 1 flag, 1 artillery and 8 infantry
    110 Sea Zone : 3 submarines
    

    Savegame


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            9 infantry moved from Russia to Bryansk
            2 artilleries, 2 fighters, 14 infantry and 1 tactical_bomber moved from Novgorod to Belarus
            6 infantry moved from Yakut S.S.R. to Yenisey
            12 infantry moved from Buryatia to Yakut S.S.R.
    
        Non Combat Move - Russians
            2 aaGuns moved from Buryatia to Yakut S.S.R.
            2 aaGuns moved from Novgorod to Belarus
            1 submarine moved from 112 Sea Zone to 105 Sea Zone
            2 infantry moved from Rostov to Bryansk
    
        Place Units - Russians
            1 artillery and 9 infantry placed in Russia
            2 infantry placed in Ukraine
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '21 '20 '17 '15

    TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 harbour and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 2 infantry moved from Hunan to Yunnan
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 fighter moved from Kiangsi to Yunnan
            2 bombers, 5 fighters and 5 tactical_bombers moved from Kwangsi to Yunnan
            2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Yunnan
    
        Combat - Japanese
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 bombers, 8 fighters, 2 infantry and 7 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 8 fighters, 2 infantry and 7 tactical_bombers in Yunnan, round 2 : 11/20 hits, 10.83 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 8 fighters, 1 infantry and 7 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Kiangsi to Hunan
            1 artillery and 2 infantry moved from Kiangsi to Kwangsi
            2 bombers, 8 fighters and 7 tactical_bombers moved from Yunnan to Kwangsi
            2 artilleries moved from Japan to 6 Sea Zone
            4 infantry moved from Japan to 6 Sea Zone
            2 artilleries, 1 cruiser, 1 destroyer, 4 infantry, 1 submarine and 3 transports moved from 6 Sea Zone to 36 Sea Zone
            1 destroyer moved from 33 Sea Zone to 6 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
            2 artilleries and 4 infantry moved from 36 Sea Zone to Kwangsi
            1 artillery moved from Chahar to Anhwe
            1 aaGun and 6 infantry moved from Jehol to Anhwe
    
        Place Units - Japanese
            1 harbour placed in Hainan
            3 infantry placed in Kiangsu
            1 carrier placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 33 PUs; end with 33 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.33
    Japanese : 0.17
    

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
    Iwo Jima : 1 infantry
    Paulau Island : 1 infantry
    Shantung : 1 flag
    Kwangsi : 1 flag, 1 armour, 4 artilleries, 2 bombers, 8 fighters, 8 infantry and 7 tactical_bombers
    Kiangsu : 1 flag, 1 factory_minor and 3 infantry
    Kiangsi : 1 flag
    Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
    Jehol : 1 flag
    Siam : 2 infantry
    Manchuria : 1 flag, 4 infantry
    Hainan : 1 harbour
    Yunnan : 1 flag, 1 artillery and 1 infantry
    Suiyuyan : 1 flag, 1 infantry
    Kweichow : 1 flag, 1 infantry
    Hunan : 1 flag, 1 infantry
    Hopei : 1 flag, 1 infantry
    Chahar : 1 flag, 1 infantry
    Anhwe : 1 flag, 1 aaGun, 2 artilleries, 7 infantry and 1 mech_infantry
    36 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 5 transports
    6 Sea Zone : 1 carrier and 1 destroyer
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 fighter, 2 submarines and 2 transports; Remaining resources: 4 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            3 carriers, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
            1 destroyer and 1 submarine moved from 23 Sea Zone to 26 Sea Zone
            1 infantry moved from Central United States to Western United States
            1 armour moved from Central United States to Western United States
    
        Non Combat Move - Americans
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Guam to 26 Sea Zone
    
        Place Units - Americans
            2 submarines and 1 transport placed in 10 Sea Zone
            1 carrier and 1 transport placed in 101 Sea Zone
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 56 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Kweichow
            12 infantry moved from Shensi to Suiyuyan
            1 fighter moved from Shensi to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Suiyuyan
                Chinese attack with 12 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 12 infantry in Suiyuyan, round 2 : 4/12 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 12 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Kansu
    
        Place Units - Chinese
            2 infantry placed in Kansu
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 factory_minor, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
            1 fighter moved from Egypt to 98 Sea Zone
            1 tactical_bomber moved from 81 Sea Zone to 98 Sea Zone
            1 transport moved from 80 Sea Zone to 79 Sea Zone
            1 artillery moved from West India to 79 Sea Zone
            1 artillery and 1 transport moved from 79 Sea Zone to 80 Sea Zone
            1 infantry moved from Eastern Persia to 80 Sea Zone
            1 infantry moved from 80 Sea Zone to Iraq
            1 artillery moved from 80 Sea Zone to Iraq
            4 infantry moved from Persia to Iraq
            1 cruiser moved from 80 Sea Zone to 81 Sea Zone
            1 destroyer moved from 80 Sea Zone to 81 Sea Zone
            1 battleship moved from 39 Sea Zone to 80 Sea Zone
            2 infantry moved from Anglo Egyptian Sudan to Ethiopia
                  British take Ethiopia from Italians
            1 infantry moved from Alexandria to Egypt
            1 tactical_bomber moved from India to Iraq
            2 infantry moved from Sumatra to 41 Sea Zone
            2 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone
            1 infantry moved from Shan State to Burma
            1 bomber moved from United Kingdom to French Equatorial Africa
            1 armour moved from Egypt to Iraq
            1 mech_infantry moved from Egypt to Iraq
    
        Combat - British
            Battle in 98 Sea Zone
                British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Italians defend with 1 destroyer
                    British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians and 1 destroyer owned by the British lost in 98 Sea Zone
                British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 destroyer
                Casualties for Italians: 1 destroyer
            Battle in Iraq
                British attack with 1 armour, 1 artillery, 5 infantry, 1 mech_infantry and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 battleship in Iraq, round 2 : 1/1 hits, 0.67 expected hits
                    British roll dice for 1 armour, 1 artillery, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 1/9 hits, 2.67 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Neutral_Axis lost in Iraq
                    British roll dice for 1 armour, 1 artillery, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 3 : 2/9 hits, 2.67 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Neutral_Axis: 3 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - British
            1 tactical_bomber moved from Iraq to Persia
            1 fighter moved from 98 Sea Zone to Egypt
            1 tactical_bomber moved from 98 Sea Zone to Egypt
            2 infantry moved from 79 Sea Zone to West India
    
        Place Units - British
            1 submarine placed in 81 Sea Zone
            2 infantry placed in Egypt
            1 factory_minor placed in Persia
            1 armour and 1 fighter placed in Union of South Africa
    
        Turn Complete - British
            British collect 32 PUs; end with 32 PUs
    
        Place Units - UK_Pacific
            7 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 21 PUs; end with 21 PUs
            Some Units in India change ownership: 7 infantry
    

    Combat Hit Differential Summary :

    British : -2.50
    Italians : 0.67
    Chinese : 2.33
    Neutral_Axis : -0.33
    Japanese : 0.33
    

    Savegame

  • '22 '21 '20 '17 '15

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Libya to 96 Sea Zone
            2 artilleries and 1 infantry moved from Malta to 96 Sea Zone
            2 artilleries, 1 battleship, 2 cruisers, 2 infantry and 2 transports moved from 96 Sea Zone to 92 Sea Zone
            1 artillery moved from 92 Sea Zone to Morocco
            1 artillery moved from 92 Sea Zone to Gibraltar
            1 infantry moved from 92 Sea Zone to Morocco
            1 infantry moved from 92 Sea Zone to Gibraltar
            1 armour and 1 mech_infantry moved from Tunisia to Morocco
                  Italians take Algeria from French
            1 artillery and 2 infantry moved from Kenya to Ethiopia
            1 infantry moved from British Somaliland to Ethiopia
    
        Combat - Italians
            Battle in Gibraltar
            Battle in Morocco
                Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                French defend with 2 infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Morocco, round 2 : 0/2 hits, 1.17 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Morocco, round 2 : 1/4 hits, 1.33 expected hits
                    French roll dice for 2 infantry in Morocco, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the French and 1 infantry owned by the Italians lost in Morocco
                    Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Morocco, round 3 : 2/3 hits, 1.17 expected hits
                    French roll dice for 1 infantry in Morocco, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Morocco
                Italians win, taking Gibraltar from British, taking Morocco from French with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for French: 2 infantry
            Battle in Ethiopia
                Italians attack with 1 artillery and 3 infantry
                British defend with 2 infantry
                    Italians roll dice for 1 artillery and 3 infantry in Ethiopia, round 2 : 0/4 hits, 1.00 expected hits
                    British roll dice for 2 infantry in Ethiopia, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 artillery and 3 infantry in Ethiopia, round 3 : 1/4 hits, 1.00 expected hits
                    British roll dice for 2 infantry in Ethiopia, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Ethiopia
                    Italians roll dice for 1 artillery and 3 infantry in Ethiopia, round 4 : 1/4 hits, 1.00 expected hits
                    British roll dice for 1 infantry in Ethiopia, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Ethiopia
                Italians win, taking Ethiopia from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
    
        Non Combat Move - Italians
            1 submarine moved from 93 Sea Zone to 92 Sea Zone
            1 armour moved from Southern France to Yugoslavia
            2 aaGuns moved from Yugoslavia to Romania
            1 armour moved from Albania to Romania
            1 armour and 1 mech_infantry moved from Northern Italy to Romania
            2 artilleries and 1 infantry moved from Southern France to Northern Italy
            1 infantry moved from Libya to Tobruk
            2 infantry moved from Albania to Yugoslavia
    
        Place Units - Italians
            1 destroyer placed in 95 Sea Zone
            3 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.67
    British : -1.67
    French : 0.00
    

    Territory Summary for Italians :

    British Somaliland : 1 flag
    Gibraltar : 1 flag, 1 artillery, 1 harbour and 1 infantry
    Kenya : 1 flag
    Malta : 1 flag
    Morocco : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
    Algeria : 1 flag
    Southern France : 1 flag, 1 factory_minor and 1 harbour
    Tunisia : 1 flag
    Romania : 2 aaGuns, 2 armour and 1 mech_infantry
    Tobruk : 1 infantry
    Northern Italy : 2 artilleries, 1 factory_major, 1 infantry and 3 mech_infantrys
    Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 6 infantry
    Ethiopia : 1 artillery and 3 infantry
    95 Sea Zone : 1 destroyer
    93 Sea Zone : 1 flag
    92 Sea Zone : 1 battleship, 2 cruisers, 1 submarine and 2 transports
    Yugoslavia : 1 armour and 2 infantry
    

    Savegame


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 37 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone
    
        Non Combat Move - ANZAC
            1 infantry moved from 44 Sea Zone to Celebes
                  ANZAC take Celebes from Dutch
            1 infantry moved from 46 Sea Zone to New Guinea
    
        Place Units - ANZAC
            1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 18 PUs
    
        Combat Move - French
            1 infantry moved from French Central Africa to French Equatorial Africa
            1 infantry moved from Trans-Jordan to Egypt
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '21 '20 '17 '15

    TripleA Move Summary: Germans round 3

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 3 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            5 armour, 10 artilleries and 2 mech_infantrys moved from Germany to Poland
            3 armour moved from Greece to Romania
            5 infantry moved from Greece to Bulgaria
            1 armour moved from Western Germany to Poland
            2 infantry moved from Western Germany to France
            1 bomber moved from Western Germany to United Kingdom
            1 bomber moved from Western Germany to United Kingdom
            1 bomber moved from Western Germany to United Kingdom
    

    Savegame

  • '22 '21 '20 '17 '15

    @LennardF intercept in London?


  • No, I’ll let 'em get shot down. C’mon ones.

  • '22 '21 '20 '17 '15

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 3 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            5 armour, 10 artilleries and 2 mech_infantrys moved from Germany to Poland
            3 armour moved from Greece to Romania
            5 infantry moved from Greece to Bulgaria
            1 armour moved from Western Germany to Poland
            2 infantry moved from Western Germany to France
            1 bomber moved from Western Germany to United Kingdom
            1 bomber moved from Western Germany to United Kingdom
            1 bomber moved from Western Germany to United Kingdom
    
        Combat - Germans
            Air Battle in United Kingdom
                Germans attacks with 3 units heading to United Kingdom
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom : 0/1 hits, 0.17 expected hits
                    AA fire in United Kingdom : 1/2 hits, 0.33 expected hits
                1 bomber killed by AA
                Bombing raid in United Kingdom rolls: 8 and causes: 8 damage to unit: factory_major
                Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: airfield
                Bombing raid in United Kingdom causes 12 damage total.  Damaged units is as follows: factory_major = 8, airfield = 4
            Cleaning up after air battles
    
        Non Combat Move - Germans
            2 bombers moved from United Kingdom to Western Germany
    
        Place Units - Germans
            10 mech_infantrys placed in Germany
            1 artillery and 2 infantry placed in France
            1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 43 PUs; end with 43 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    AA fire in United Kingdom : : 0.50
    

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
    France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 4 infantry
    Western Germany : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
    Romania : 3 armour, 2 artilleries and 7 infantry
    Poland : 3 aaGuns, 6 armour, 18 artilleries, 15 infantry and 2 mech_infantrys
    Germany : 1 factory_major and 10 mech_infantrys
    Bulgaria : 1 flag, 5 infantry
    Greece : 1 flag
    Yugoslavia : 1 flag
    Finland : 1 flag, 1 artillery and 8 infantry
    110 Sea Zone : 3 submarines
    

    Savegame

  • '22 '21 '20 '17 '15

    @LennardF knew I should have stuck with 1 at each target…ah well. good shot.


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            12 infantry moved from Yakut S.S.R. to Yenisey
            6 infantry moved from Yenisey to Timguska
            1 armour, 1 artillery, 12 infantry and 1 mech_infantry moved from Bryansk to Belarus
            1 artillery and 8 infantry moved from Western Ukraine to Bryansk
            2 infantry moved from Ukraine to Bryansk
            1 artillery and 9 infantry moved from Russia to Bryansk
    
        Non Combat Move - Russians
            2 aaGuns moved from Yakut S.S.R. to Yenisey
    
        Place Units - Russians
            2 infantry placed in Volgograd
            1 artillery and 9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • It’s about 50/50 I get one, I was hoping for 2…

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