@VictoryFirst Very good. Please see https://github.com/triplea-game/triplea/issues/14440#issuecomment-4535730485 too. I think this issue urgently needs more attention, too.
In any case we need a solution that is compatible with both forums.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 4
Combat Move - Italians
Rocket attack in United Kingdom does 1 damage to factory_major owned by British
Rockets in France roll: 1
Rocket attack in Gibraltar does 2 damage to harbour owned by British
Rockets in Southern Italy roll: 2
1 artillery, 1 fighter and 1 infantry moved from Romania to Bessarabia
1 bomber and 1 fighter moved from Southern Italy to Bessarabia
Airborne Attack Move - Italians
Purchase Units - Italians
Italians buy 1 armour, 3 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat - Italians
Battle in Bessarabia
Italians attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
Russians defend with 3 infantry
Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Bessarabia, round 2 : 3/6 hits, 2.83 expected hits
Russians roll dice for 3 infantry in Bessarabia, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Russians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Non Combat Move - Italians
1 fighter moved from Bessarabia to Southern Italy
1 bomber moved from Bessarabia to Southern Italy
1 fighter moved from Bessarabia to Eastern Poland
Place Units - Italians
1 armour and 2 infantry placed in Southern Italy
2 artilleries and 1 infantry placed in France
1 artillery and 1 infantry placed in Normandy Bordeaux
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Italians collect 2 PUs from War Bonds; end with 19 PUs
Combat Hit Differential Summary :
Italians : 0.17
Russians : -1.00
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 4
Politics - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 4
Combat Move - ANZAC
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 60 Sea Zone
3 fighters moved from Shan State to Kwangtung
Purchase Units - ANZAC
ANZAC repair damage of 4x harbour; Remaining resources: 21 PUs;
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat - ANZAC
Battle in Kwangtung
ANZAC attack with 3 fighters
Japanese defend with 1 armour, 1 harbour and 1 mech_infantry
ANZAC roll dice for 3 fighters in Kwangtung, round 2 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Kwangtung, round 2 : 1/2 hits, 0.83 expected hits
1 mech_infantry owned by the Japanese, 1 fighter owned by the ANZAC and 1 armour owned by the Japanese lost in Kwangtung
ANZAC win with 2 fighters remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 armour and 1 mech_infantry
Non Combat Move - ANZAC
2 fighters moved from Kwangtung to Kwangsi
Place Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Politics - French
Combat Move - French
French has no rockets to fire
2 infantry moved from Tobruk to Alexandria
1 infantry moved from Libya to Tobruk
1 destroyer moved from 98 Sea Zone to 93 Sea Zone
1 cruiser moved from 92 Sea Zone to 93 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.50
Japanese : 0.17
TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 5
Research Technology - Germans
Combat Move - Germans
1 armour and 1 mech_infantry moved from Poland to Western Ukraine
2 fighters and 2 tactical_bombers moved from Eastern Poland to Western Ukraine
1 artillery and 1 infantry moved from Poland to Baltic States
1 fighter moved from Northern Italy to Southern France
1 mech_infantry moved from Western Germany to Southern France
1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
1 fighter moved from Western Germany to Baltic States
1 fighter moved from Eastern Poland to Belarus
1 tactical_bomber moved from Eastern Poland to Belarus
TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 5
Research Technology - Germans
Combat Move - Germans
Rocket attack in Novgorod does 6 damage to factory_minor owned by Russians
Rockets in Western Germany roll: 6
1 armour and 1 mech_infantry moved from Poland to Western Ukraine
2 fighters and 2 tactical_bombers moved from Eastern Poland to Western Ukraine
1 artillery and 1 infantry moved from Poland to Baltic States
1 fighter moved from Northern Italy to Southern France
1 mech_infantry moved from Western Germany to Southern France
1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
1 fighter moved from Western Germany to Baltic States
1 fighter moved from Eastern Poland to Belarus
1 tactical_bomber moved from Eastern Poland to Belarus
Airborne Attack Move - Germans
2 infantry moved from Western Germany to Southern France
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 5
Research Technology - Germans
Combat Move - Germans
Rocket attack in Novgorod does 6 damage to factory_minor owned by Russians
Rockets in Western Germany roll: 6
1 armour and 1 mech_infantry moved from Poland to Western Ukraine
2 fighters and 2 tactical_bombers moved from Eastern Poland to Western Ukraine
1 artillery and 1 infantry moved from Poland to Baltic States
1 fighter moved from Northern Italy to Southern France
1 mech_infantry moved from Western Germany to Southern France
1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
1 fighter moved from Western Germany to Baltic States
1 fighter moved from Eastern Poland to Belarus
1 tactical_bomber moved from Eastern Poland to Belarus
Airborne Attack Move - Germans
2 infantry moved from Western Germany to Southern France
Purchase Units - Germans
Germans buy 2 armour and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat - Germans
Battle in Western Ukraine
Germans attack with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers
Russians defend with 4 infantry
Germans roll dice for 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Western Ukraine, round 2 : 5/6 hits, 3.50 expected hits
Russians roll dice for 4 infantry in Western Ukraine, round 2 : 2/4 hits, 1.33 expected hits
4 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Western Ukraine
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 4 infantry
Battle in Southern France
Germans attack with 1 fighter, 2 infantry and 1 mech_infantry
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Southern France, round 2 : 2/4 hits, 1.17 expected hits
Americans roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Belarus
Germans attack with 2 fighters and 2 tactical_bombers
Russians defend with 3 infantry
Germans roll dice for 2 fighters and 2 tactical_bombers in Belarus, round 2 : 4/4 hits, 2.67 expected hits
Russians roll dice for 3 infantry in Belarus, round 2 : 2/3 hits, 1.00 expected hits
3 infantry owned by the Russians and 2 tactical_bombers owned by the Germans lost in Belarus
Germans win with 2 fighters remaining. Battle score for attacker is -13
Casualties for Germans: 2 tactical_bombers
Casualties for Russians: 3 infantry
Battle in Baltic States
Germans attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Baltic States, round 2 : 0/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Baltic States, round 3 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Western Ukraine to Eastern Poland
2 fighters moved from Belarus to Eastern Poland
1 armour and 1 mech_infantry moved from Germany to Eastern Poland
1 artillery and 2 infantry moved from Germany to Poland
1 armour moved from Western Germany to Poland
1 infantry moved from Western Germany to Northern Italy
1 fighter moved from Southern France to Western Germany
1 fighter moved from Baltic States to Eastern Poland
1 armour moved from Northern Italy to Slovakia Hungary
Place Units - Germans
2 armour and 5 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2,2,4,3,3,4,2,4,1,4
Germans collect 31 PUs (3 lost to blockades); end with 31 PUs
Germans collect 5 PUs from War Bonds; end with 36 PUs
Turning on Edit Mode
EDIT: Removing Technology Rockets Advance for Americans
EDIT: Removing Technology Improved_Mech_Inf for Americans
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing Technology Jet Power for Chinese
EDIT: Removing Technology Long Range Aircraft for Chinese
EDIT: Removing Technology Improved Artillery Support for Chinese
EDIT: Removing Technology War Bonds for Chinese
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 2.00
Americans : -0.33
Russians : 1.00
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 5
Research Technology - Russians
Turning on Edit Mode
EDIT: Removing Technology Super subs for British
EDIT: Removing Technology Improved_Mech_Inf for British
EDIT: Removing Technology Airborne_Forces for British
EDIT: Removing Technology Improved Artillery Support for UK_Pacific
EDIT: Removing Technology Airborne_Forces for UK_Pacific
EDIT: Removing Technology Rockets Advance for UK_Pacific
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 5
Research Technology - Japanese
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 5
Research Technology - Japanese
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from Hainan to Philippines
1 bomber moved from Japan to 19 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from Shantung to Jehol
1 armour moved from Shantung to Jehol
1 artillery and 2 infantry moved from Kiangsu to Anhwe
1 armour and 1 artillery moved from Kiangsi to Kwangsi
1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangsi
1 mech_infantry moved from Kiangsu to Kwangsi
1 armour moved from Kiangsu to Hunan
1 fighter and 1 tactical_bomber moved from Kiangsu to Hunan
1 bomber moved from Kiangsu to Kwangsi
1 artillery moved from Shantung to Jehol
1 tactical_bomber moved from 6 Sea Zone to Jehol
1 tactical_bomber moved from 6 Sea Zone to Jehol
1 fighter moved from Japan to Jehol
2 fighters moved from Japan to 19 Sea Zone
1 bomber moved from 19 Sea Zone to 43 Sea Zone
1 fighter moved from Japan to 19 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 battleship, 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 5
Research Technology - Japanese
Combat Move - Japanese
Rocket attack in Korea does 5 damage to factory_minor owned by Russians
Rockets in Japan roll: 5
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from Hainan to Philippines
1 bomber moved from Japan to 19 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from Shantung to Jehol
1 armour moved from Shantung to Jehol
1 artillery and 2 infantry moved from Kiangsu to Anhwe
1 armour and 1 artillery moved from Kiangsi to Kwangsi
1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangsi
1 mech_infantry moved from Kiangsu to Kwangsi
1 armour moved from Kiangsu to Hunan
1 fighter and 1 tactical_bomber moved from Kiangsu to Hunan
1 bomber moved from Kiangsu to Kwangsi
1 artillery moved from Shantung to Jehol
1 tactical_bomber moved from 6 Sea Zone to Jehol
1 tactical_bomber moved from 6 Sea Zone to Jehol
1 fighter moved from Japan to Jehol
2 fighters moved from Japan to 19 Sea Zone
1 bomber moved from 19 Sea Zone to 43 Sea Zone
1 fighter moved from Japan to 19 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 battleship, 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in Hunan
Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Hunan, round 2 : 2/3 hits, 1.83 expected hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Kwangsi
Japanese attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
ANZAC defend with 2 fighters; Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/7 hits, 3.33 expected hits
Chinese roll dice for 1 artillery, 2 fighters and 1 infantry in Kwangsi, round 2 : 1/4 hits, 2.00 expected hits
1 artillery owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kwangsi
Japanese roll dice for 1 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 3 : 3/6 hits, 3.00 expected hits
Chinese roll dice for 2 fighters in Kwangsi, round 3 : 1/2 hits, 1.33 expected hits
1 mech_infantry owned by the Japanese and 2 fighters owned by the ANZAC lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Japanese: 1 artillery and 1 mech_infantry
Casualties for Chinese: 1 artillery and 1 infantry
Casualties for ANZAC: 2 fighters
Battle in 19 Sea Zone
Japanese attack with 3 fighters and 1 submarine
Americans defend with 1 battleship
Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 fighters in 19 Sea Zone, round 2 : 1/3 hits, 2.00 expected hits
Americans roll dice for 1 battleship in 19 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
1 battleship owned by the Americans lost in 19 Sea Zone
Japanese win, taking 19 Sea Zone from Americans with 3 fighters and 1 submarine remaining. Battle score for attacker is 17
Casualties for Americans: 1 battleship
Battle in Philippines
Japanese attack with 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 1 mech_infantry
Japanese roll dice for 1 battleship in Philippines, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 mech_infantry in Philippines, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in Jehol
Japanese attack with 1 armour, 2 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Americans defend with 1 fighter; Chinese defend with 5 infantry
Japanese roll dice for 1 armour, 2 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Jehol, round 2 : 5/8 hits, 3.83 expected hits
Chinese roll dice for 1 fighter and 5 infantry in Jehol, round 2 : 2/6 hits, 2.33 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Jehol
Japanese roll dice for 1 armour, 2 artilleries, 1 fighter and 2 tactical_bombers in Jehol, round 3 : 2/6 hits, 3.17 expected hits
Chinese roll dice for 1 fighter in Jehol, round 3 : 1/1 hits, 0.67 expected hits
1 artillery owned by the Japanese and 1 fighter owned by the Americans lost in Jehol
Japanese win, taking Jehol from Chinese with 1 armour, 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Chinese: 5 infantry
Casualties for Americans: 1 fighter
Battle in Anhwe
Japanese attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 1/3 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 artillery and 2 infantry moved from Kiangsu to Kiangsi
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 19 Sea Zone to 35 Sea Zone
1 bomber moved from 43 Sea Zone to Celebes
1 bomber moved from Kwangsi to Shantung
1 fighter moved from Kwangsi to 35 Sea Zone
1 tactical_bomber moved from Kwangsi to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Hunan to Kiangsi
1 destroyer moved from 17 Sea Zone to 16 Sea Zone
1 destroyer moved from 22 Sea Zone to 6 Sea Zone
1 fighter moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from 19 Sea Zone to Japan
1 fighter moved from Jehol to 6 Sea Zone
1 tactical_bomber moved from Jehol to 6 Sea Zone
2 fighters moved from 6 Sea Zone to Japan
1 tactical_bomber moved from Jehol to Shantung
Place Units - Japanese
1 carrier, 1 submarine and 1 transport placed in 6 Sea Zone
1 artillery placed in Shantung
1 artillery placed in Kiangsu
1 mech_infantry placed in Kiangsu
1 artillery and 1 mech_infantry placed in Shantung
1 mech_infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs
Japanese collect 2 PUs from War Bonds; end with 37 PUs
Turning on Edit Mode
EDIT: Removing Technology Heavy Bomber for Japanese
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : 0.00
Chinese : -1.33
Japanese : -2.17
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 5
Research Technology - British
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 5
Research Technology - Italians
Turning on Edit Mode
EDIT: Removing Technology AA Radar for British
EDIT: Removing Technology AA Radar for UK_Pacific
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 5
Research Technology - Italians
Turning on Edit Mode
EDIT: Removing Technology AA Radar for British
EDIT: Removing Technology AA Radar for UK_Pacific
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 5
Research Technology - Italians
Turning on Edit Mode
EDIT: Removing Technology AA Radar for British
EDIT: Removing Technology AA Radar for UK_Pacific
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 35 Sea Zone: 2 destroyers
EDIT: Turning off Edit Mode
Combat Move - Italians
1 bomber moved from Southern Italy to 91 Sea Zone
TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 5
Research Technology - Italians
Turning on Edit Mode
EDIT: Removing Technology AA Radar for British
EDIT: Removing Technology AA Radar for UK_Pacific
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 35 Sea Zone: 2 destroyers
EDIT: Turning off Edit Mode
Combat Move - Italians
Rocket attack in United Kingdom does 5 damage to factory_major owned by British
Rockets in France roll: 5
Rocket attack in Southern France does 6 damage to factory_minor owned by Americans
Rockets in Southern Italy roll: 6
1 bomber moved from Southern Italy to 91 Sea Zone
Airborne Attack Move - Italians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 5
Research Technology - Italians
Turning on Edit Mode
EDIT: Removing Technology AA Radar for British
EDIT: Removing Technology AA Radar for UK_Pacific
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 35 Sea Zone: 2 destroyers
EDIT: Turning off Edit Mode
Combat Move - Italians
Rocket attack in United Kingdom does 5 damage to factory_major owned by British
Rockets in France roll: 5
Rocket attack in Southern France does 6 damage to factory_minor owned by Americans
Rockets in Southern Italy roll: 6
1 bomber moved from Southern Italy to 91 Sea Zone
Airborne Attack Move - Italians
Purchase Units - Italians
Italians repair damage of 3x factory_major; Remaining resources: 16 PUs;
Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat - Italians
Battle in 91 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 cruiser and 1 transport
Italians roll dice for 1 bomber in 91 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Americans roll dice for 1 cruiser and 1 transport in 91 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 cruiser owned by the Americans and 1 bomber owned by the Italians lost in 91 Sea Zone
Americans win with 1 transport remaining. Battle score for attacker is -3
Casualties for Italians: 1 bomber
Casualties for Americans: 1 cruiser
Non Combat Move - Italians
1 artillery and 1 infantry moved from Bessarabia to Romania
1 fighter moved from Eastern Poland to Western Germany
2 artilleries and 1 infantry moved from France to Western Germany
1 artillery moved from Normandy Bordeaux to France
2 infantry moved from Bulgaria to Romania
1 aaGun moved from Northern Italy to Western Germany
1 armour moved from Southern Italy to Western Germany
Place Units - Italians
1 artillery and 2 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Italians collect 2 PUs from War Bonds; end with 19 PUs
Turning on Edit Mode
EDIT: Removing Technology Improved_Mech_Inf for Italians
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing Technology Heavy Bomber for Italians
EDIT: Removing Technology Super subs for Italians
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 0.17
Americans : 0.50
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 5
Politics - French
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 5
Politics - French
Combat Move - French
1 cruiser moved from 93 Sea Zone to 91 Sea Zone
1 destroyer moved from 93 Sea Zone to 91 Sea Zone
2 infantry moved from Alexandria to Egypt
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Anglo Egyptian Sudan to Egypt
TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 5
Politics - French
Combat Move - French
French has no rockets to fire
1 cruiser moved from 93 Sea Zone to 91 Sea Zone
1 destroyer moved from 93 Sea Zone to 91 Sea Zone
2 infantry moved from Alexandria to Egypt
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Anglo Egyptian Sudan to Egypt
Airborne Attack Move - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 5
Combat Move - ANZAC
1 artillery and 1 transport moved from 60 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 60 Sea Zone
1 fighter moved from New South Wales to New Guinea
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat - ANZAC
Battle in Sumatra
Non Combat Move - ANZAC
1 aaGun moved from New South Wales to Queensland
Place Units - ANZAC
1 bomber, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Politics - French
Combat Move - French
French has no rockets to fire
1 cruiser moved from 93 Sea Zone to 91 Sea Zone
1 destroyer moved from 93 Sea Zone to 91 Sea Zone
2 infantry moved from Alexandria to Egypt
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Anglo Egyptian Sudan to Egypt
Airborne Attack Move - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :