L20 #1 Amon-Sul (X) vs Adam514 (A+9) BM3


  • 4d6: 5, 3, 2, 4
    4d6: 3, 2, 4, 6
    1d6: 3
    1d6: 5


  • i ve lost 1 inf only


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 10 artilleries, 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    
        Combat Move - Germans
            1 unit repaired.
            1 submarine moved from 112 Sea Zone to 104 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 104 Sea Zone
            1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 119 Sea Zone
            1 artillery and 1 infantry moved from 119 Sea Zone to Eire
            1 battleship and 1 cruiser moved from 112 Sea Zone to 119 Sea Zone
            1 bomber moved from Western Germany to 104 Sea Zone
    
        Combat - Germans
            Battle in Eire
                Germans attack with 1 artillery and 1 infantry
                British defend with 1 mech_infantry
                    Germans roll dice for 1 battleship and 1 cruiser in Eire, round 2 : 0/2 hits, 1,17 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Eire, round 2 : 0/2 hits, 0,67 expected hits
                    British roll dice for 1 mech_infantry in Eire, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Eire
                    Germans roll dice for 1 artillery in Eire, round 3 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 mech_infantry in Eire, round 3 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Eire
                British win with 1 mech_infantry remaining. Battle score for attacker is -7
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in 104 Sea Zone
                Germans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
                British defend with 1 battleship
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 3/3 hits, 1,83 expected hits
                    British roll dice for 1 battleship in 104 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    1 submarine owned by the Germans and 1 battleship owned by the British lost in 104 Sea Zone
                Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Germans: 1 submarine
                Casualties for British: 1 battleship
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Neutral_Allies from Greece: 4 infantry
            EDIT: Changing ownership of Greece from Neutral_Allies to Germans
            EDIT: Removing units owned by Germans from Bulgaria: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 bomber moved from 104 Sea Zone to Western Germany
            1 bomber moved from Western Germany to Southern Italy
            1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 119 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 112 Sea Zone to 119 Sea Zone
            5 armour and 2 mech_infantrys moved from France to Yugoslavia
            3 armour, 2 artilleries and 6 infantry moved from Yugoslavia to Romania
            3 aaGuns, 3 artilleries and 11 infantry moved from Slovakia Hungary to Romania
            3 armour moved from Romania to Slovakia Hungary
            1 aaGun and 1 infantry moved from Western Germany to Northern Italy
            1 aaGun and 1 infantry moved from Norway to Finland
            1 aaGun moved from Germany to Poland
            4 infantry moved from Bulgaria to Greece
            EDIT: 3 armour moved from Slovakia Hungary to Greece
            1 fighter moved from Southern Italy to Greece
            1 fighter moved from Greece to Alexandria
            1 bomber moved from Southern Italy to Alexandria
            1 fighter moved from Western Germany to Southern Italy
            1 fighter and 2 tactical_bombers moved from Western Germany to Alexandria
    
        Place Units - Germans
            10 artilleries placed in Germany
            1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone
            Germans undo move 2.
            1 carrier and 1 destroyer placed in 113 Sea Zone
            1 submarine placed in 112 Sea Zone
    
        Turn Complete - Germans
            Germans collect 43 PUs; end with 43 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,33
    British : 1,67
    

    Savegame

  • '19 '17

    TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            1 armour moved from Bryansk to Belarus
            1 mech_infantry moved from Kazakhstan to Rostov
            1 aaGun, 2 artilleries and 5 infantry moved from Bryansk to Belarus
            5 infantry moved from Russia to Bryansk
            2 fighters and 1 tactical_bomber moved from Russia to Novgorod
            2 aaGuns and 18 infantry moved from Buryatia to Amur
            2 infantry moved from Rostov to Bryansk
            1 infantry moved from Western Ukraine to Bryansk
            1 artillery and 2 infantry moved from Ukraine to Bryansk
            1 infantry moved from Eastern Poland to Belarus
            1 aaGun moved from Novgorod to Belarus
            2 artilleries and 12 infantry moved from Novgorod to Belarus
            2 artilleries moved from Novgorod to Belarus
            1 submarine moved from 111 Sea Zone to 105 Sea Zone
    
        Place Units - Russians
            2 artilleries and 1 infantry placed in Novgorod
            2 artilleries and 1 infantry placed in Ukraine
            3 artilleries and 1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 harbour and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            2 infantry moved from Hunan to Yunnan
            2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
            1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
    
        Combat - Japanese
            Battle in Yunnan
                Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 2 : 3/8 hits, 3.83 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            2 aaGuns, 1 armour and 3 infantry moved from Korea to Manchuria
            1 armour and 4 infantry moved from Manchuria to Jehol
            1 infantry moved from Jehol to Chahar
            1 aaGun, 1 artillery and 5 infantry moved from Jehol to Anhwe
            3 artilleries, 5 infantry and 1 mech_infantry moved from Anhwe to Hunan
            1 mech_infantry moved from Hunan to Kwangsi
            4 marines moved from Japan to 6 Sea Zone
            2 battleships, 2 cruisers and 4 marines moved from 6 Sea Zone to 36 Sea Zone
            1 submarine moved from 6 Sea Zone to 36 Sea Zone
            2 fighters and 2 tactical_bombers moved from Kwangsi to 36 Sea Zone
            1 fighter moved from Kiangsi to Kwangsi
            1 infantry moved from Siam to French Indo China
                  Japanese take French Indo China from Neutral_Axis
            3 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
            1 transport moved from 6 Sea Zone to 33 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
            1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from 36 Sea Zone to French Indo China
            2 fighters moved from Kwangsi to 33 Sea Zone
    
        Place Units - Japanese
            1 artillery placed in Japan
            3 transports placed in 6 Sea Zone
            1 harbour placed in Hainan
    
        Turn Complete - Japanese
            Japanese collect 35 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.33
    Japanese : -0.83
    

    Savegame

  • '19 '17

    TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 fighter, 1 marine, 1 submarine and 2 transports; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 fighter moved from Guam to 54 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
            2 carriers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 cruiser moved from 89 Sea Zone to 101 Sea Zone
    
        Place Units - Americans
            1 carrier and 2 transports placed in 101 Sea Zone
            1 submarine placed in 101 Sea Zone
            Americans undo move 1.
            1 carrier and 1 transport placed in 101 Sea Zone
            1 transport placed in 101 Sea Zone
            1 marine placed in Central United States
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 54 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Shensi to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Szechwan
            11 infantry moved from Shensi to Szechwan
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 factory_minor, 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 4 mech_infantrys; Remaining resources: 1 PUs; 
    
        Politics - British
            British takes Political Action: Political Action British To War With Japanese
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
    
        Combat Move - British
            2 infantry moved from Shan State to Yunnan
            1 fighter and 1 tactical_bomber moved from India to Yunnan
            1 fighter moved from Gibraltar to 98 Sea Zone
            1 tactical_bomber moved from Gibraltar to 94 Sea Zone
            2 fighters moved from 92 Sea Zone to 94 Sea Zone
            1 fighter moved from Gibraltar to 94 Sea Zone
            1 armour and 1 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            2 cruisers moved from 92 Sea Zone to 91 Sea Zone
            1 marine moved from India to 39 Sea Zone
            1 cruiser and 1 marine moved from 39 Sea Zone to 72 Sea Zone
            1 marine moved from 72 Sea Zone to French Madagascar
    
        Combat - British
            Battle in French Madagascar
            Battle in Morocco
                British attack with 1 armour and 1 infantry
                Neutral_Axis defend with 1 infantry
                    British roll dice for 2 cruisers in Morocco, round 2 : 2/2 hits, 1.00 expected hits
                    Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Morocco
                British win, taking French Madagascar from Neutral_Axis, taking Morocco from Neutral_Axis with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
            Battle in Yunnan
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 2 infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 0/4 hits, 1.50 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Yunnan
                    British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 3 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 tactical_bomber owned by the British and 1 infantry owned by the British lost in Yunnan
                 retreated to Yunnan
                Japanese win with 1 infantry remaining. Battle score for attacker is -14
                Casualties for British: 2 infantry and 1 tactical_bomber
                Casualties for Japanese: 1 infantry
            Battle in 94 Sea Zone
                British attack with 3 fighters and 1 tactical_bomber
                Italians defend with 1 destroyer
                    British roll dice for 3 fighters and 1 tactical_bomber in 94 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
                    Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians and 1 fighter owned by the British lost in 94 Sea Zone
                British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for British: 1 fighter
                Casualties for Italians: 1 destroyer
            Battle in 98 Sea Zone
                British attack with 1 fighter
                Italians defend with 1 submarine and 1 transport
                1 submarine owned by the Italians Submerged
                    1 transport owned by the Italians lost in 98 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
    
        Non Combat Move - British
            1 fighter moved from Yunnan to Szechwan
            1 infantry moved from Shan State to Burma
            1 infantry moved from Burma to India
            1 destroyer moved from 39 Sea Zone to 80 Sea Zone
            1 infantry moved from Eastern Persia to 80 Sea Zone
            1 infantry moved from Persia to 80 Sea Zone
            2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Egypt
            1 fighter moved from Tanganyika Territory to Egypt
            1 fighter moved from 98 Sea Zone to Egypt
            1 tactical_bomber moved from 94 Sea Zone to Egypt
            1 infantry moved from Persia to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 infantry moved from Rhodesia to Belgian Congo
            1 infantry moved from Rhodesia to Tanganyika Territory
            1 carrier moved from 92 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from Gibraltar to 92 Sea Zone
            1 fighter moved from Quebec to 91 Sea Zone
            1 bomber moved from Quebec to Gibraltar
            1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
            1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt
            1 fighter moved from 94 Sea Zone to Gibraltar
            1 fighter moved from 94 Sea Zone to Egypt
            1 mech_infantry moved from Eire to United Kingdom
    
        Place Units - British
            1 factory_minor placed in Persia
            2 mech_infantrys placed in Union of South Africa
            2 fighters placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,4,5,4,2,6,2,3,4
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6
            British collect 27 PUs (2 lost to blockades); end with 27 PUs
    
        Place Units - UK_Pacific
            4 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 18 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
            Some Units in India change ownership: 4 mech_infantrys
    

    Combat Hit Differential Summary :

    British : 0.00
    Italians : 0.67
    Chinese : 0.17
    Neutral_Axis : -0.33
    Japanese : 2.33
    

    Savegame


  • bad dice for U in Yunnan. similar to my Eire dice.

  • '19 '17

    @Amon-Sul Yup happens.


  • i am thinkin Italy, but i think i ll post soon


  • the client frozen while rolling for convoy blockades


  • u take the map and while u proceed it will roll for convoy blockade


  • Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Italians
            1 armour moved from Romania to Bessarabia
                  Italians take Bessarabia from Russians
            1 armour moved from Bessarabia to Eastern Poland
                  Italians take Eastern Poland from Russians
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            1 bomber moved from Southern Italy to 98 Sea Zone
    
        Combat - Italians
            Battle in 98 Sea Zone
                Italians attack with 1 bomber
                British defend with 1 transport
                Italians win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
    
        Non Combat Move - Italians
            Turning on Edit Mode
            EDIT: Changing ownership of Crete from Neutral_Allies to Italians
            EDIT: Turning off Edit Mode
            1 infantry moved from Libya to Tunisia
                  Italians take Tunisia from Neutral_Axis
            1 artillery moved from Trans-Jordan to Syria
                  Italians take Syria from Neutral_Axis
            1 infantry moved from Trans-Jordan to Iraq
                  Italians take Iraq from Neutral_Axis
            1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia
            1 infantry moved from Kenya to Ethiopia
            1 artillery and 3 infantry moved from Alexandria to Tobruk
            1 aaGun and 1 infantry moved from Northern Italy to 97 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 aaGun and 1 infantry moved from 99 Sea Zone to Syria
            1 bomber moved from 98 Sea Zone to Southern Italy
            1 aaGun and 3 infantry moved from Northern Italy to Yugoslavia
            1 transport moved from 99 Sea Zone to 97 Sea Zone
            2 infantry moved from Yugoslavia to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Crete
            1 armour and 1 mech_infantry moved from Alexandria to Tobruk
            2 infantry moved from Albania to Greece
            1 armour moved from Romania to Eastern Poland
            2 aaGuns moved from Yugoslavia to Albania
    
        Place Units - Italians
            1 destroyer and 1 transport placed in 97 Sea Zone
    

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 1 artillery and 1 infantry
    Alexandria : 1 flag, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
    Cyprus : 1 flag, 1 artillery and 1 infantry
    Kenya : 1 flag, 1 infantry
    Anglo Egyptian Sudan : 1 flag, 1 artillery and 2 infantry
    Romania : 2 armour
    Tobruk : 1 artillery
    Albania : 2 infantry
    Northern Italy : 2 aaGuns, 1 factory_major and 4 infantry
    Libya : 1 infantry
    Southern Italy : 1 airfield, 1 bomber, 1 factory_minor, 2 fighters and 1 harbour
    99 Sea Zone : 1 battleship, 2 cruisers and 1 transport
    97 Sea Zone : 1 transport
    Yugoslavia : 2 aaGuns and 2 infantry
    98 Sea Zone : 1 submarine
    

    Production/PUs Summary :

    Germans : 43 / 53
    Russians : 37 / 37
    Japanese : 34 / 35
    Americans : 52 / 54
    Chinese : 6 / 6
    British : 29 / 27
    UK_Pacific : 17 / 24
    Italians : 13 / 16
    ANZAC : 14 / 18
    French : 1 / 0
    Dutch : 7 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 10 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    sada.tsvg


  • Awaiting ANZAC

    cheers

  • '19 '17

    @Amon-Sul Oops sorry.


  • @Adam514 said in L20 #1 Amon-Sul (X) vs Adam514 (A+9) BM3:

    @Amon-Sul Oops sorry.

    np take ur time

  • '19 '17

    TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Changing ownership of Trans-Jordan from Italians to British
            EDIT: Turning off Edit Mode
            1 aaGun and 1 infantry moved from Java to 42 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 42 Sea Zone to 54 Sea Zone
            1 aaGun and 1 infantry moved from 54 Sea Zone to Queensland
            1 infantry moved from Dutch New Guinea to New Guinea
            2 infantry moved from Northern Territory to Queensland
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 fighter moved from Sumatra to India
            1 infantry moved from Egypt to Trans-Jordan
    
        Place Units - ANZAC
            3 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • Game History

    Round: 3
    
        Purchase Units - Germans
            Germans buy 1 airfield, 1 fighter and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
    
        Combat - Germans
    
        Non Combat Move - Germans
            Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
            Trigger Germany Occupies Algeria Army Disband: has removed 1 infantry owned by Neutral_Axis in Algeria
            Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
            Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            2 fighters moved from Alexandria to Greece
            1 fighter moved from Southern Italy to 109 Sea Zone
            1 carrier and 1 destroyer moved from 113 Sea Zone to 109 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 119 Sea Zone to 109 Sea Zone
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
            1 tactical_bomber moved from Alexandria to Greece
            1 tactical_bomber moved from Alexandria to Southern Italy
            1 bomber moved from Alexandria to Southern Italy
            10 artilleries moved from Germany to Poland
            3 aaGuns, 5 artilleries and 17 infantry moved from Romania to Eastern Poland
            1 aaGun and 2 infantry moved from Poland to Eastern Poland
            5 armour and 2 mech_infantrys moved from Yugoslavia to Eastern Poland
            1 aaGun and 1 infantry moved from Northern Italy to 97 Sea Zone
            4 infantry moved from Greece to Bulgaria
            3 armour moved from Greece to Romania
            1 armour moved from Normandy Bordeaux to Western Germany
            1 infantry moved from Normandy Bordeaux to Southern France
                  Germans take Southern France from Neutral_Axis
    
        Place Units - Germans
            1 fighter and 1 mech_infantry placed in Western Germany
            6 mech_infantrys placed in Germany
            1 airfield placed in Greece
    

    Territory Summary for Germans :

    Alexandria : 1 bomber, 2 fighters and 2 tactical_bombers
    Normandy Bordeaux : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
    France : 1 flag, 1 airfield and 1 factory_minor
    Western Germany : 1 airfield, 1 bomber, 1 factory_major and 1 harbour
    Romania : 3 aaGuns, 5 artilleries and 17 infantry
    Poland : 1 aaGun and 3 infantry
    Germany : 10 artilleries and 1 factory_major
    Northern Italy : 1 aaGun and 1 infantry
    Southern Italy : 1 fighter
    112 Sea Zone : 1 submarine
    119 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
    113 Sea Zone : 1 carrier and 1 destroyer
    Bulgaria : 1 flag
    Greece : 1 flag, 3 armour and 4 infantry
    Yugoslavia : 1 flag, 5 armour and 2 mech_infantrys
    Finland : 1 flag, 1 aaGun and 8 infantry
    

    Production/PUs Summary :

    Germans : 43 / 53
    Russians : 36 / 37
    Japanese : 34 / 35
    Americans : 52 / 54
    Chinese : 6 / 6
    British : 30 / 27
    UK_Pacific : 17 / 24
    Italians : 17 / 19
    ANZAC : 14 / 23
    French : 1 / 0
    Dutch : 7 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 6 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    sada.tsvg


  • russia may go

  • '19 '17

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
            1 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
            17 infantry moved from Amur to Manchuria
            1 infantry moved from Novgorod to Baltic States
            2 fighters and 1 tactical_bomber moved from Novgorod to Baltic States
    
        Combat - Russians
            Battle in Baltic States
                Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/4 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Manchuria
                Russians attack with 17 infantry
                Japanese defend with 2 aaGuns and 3 infantry
                    Russians roll dice for 17 infantry in Manchuria, round 2 : 0/17 hits, 2.83 expected hits
                    Japanese roll dice for 2 aaGuns and 3 infantry in Manchuria, round 2 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 17 infantry in Manchuria, round 3 : 1/17 hits, 2.83 expected hits
                    Japanese roll dice for 2 aaGuns and 3 infantry in Manchuria, round 3 : 0/3 hits, 1.00 expected hits
                    1 aaGun owned by the Japanese lost in Manchuria
                    Russians roll dice for 17 infantry in Manchuria, round 4 : 3/17 hits, 2.83 expected hits
                    Japanese roll dice for 1 aaGun and 3 infantry in Manchuria, round 4 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 aaGun owned by the Japanese lost in Manchuria
                    Russians roll dice for 16 infantry in Manchuria, round 5 : 3/16 hits, 2.67 expected hits
                    Japanese roll dice for 1 infantry in Manchuria, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Manchuria
                Russians win, taking Manchuria from Japanese with 16 infantry remaining. Battle score for attacker is 16
                Casualties for Japanese: 2 aaGuns and 3 infantry
                Casualties for Russians: 1 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            2 aaGuns moved from Amur to Manchuria
            3 artilleries and 1 infantry moved from Russia to Bryansk
            1 mech_infantry moved from Rostov to Belarus
            2 artilleries and 1 infantry moved from Ukraine to Bryansk
            1 artillery and 10 infantry moved from Bryansk to Belarus
            2 artilleries and 4 infantry moved from Novgorod to Belarus
            2 fighters and 1 tactical_bomber moved from Baltic States to Belarus
            1 submarine moved from 105 Sea Zone to 91 Sea Zone
    
        Place Units - Russians
            2 infantry placed in Novgorod
            4 artilleries and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 38 PUs; end with 38 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : -5.00
    Japanese : -2.33
    

    Savegame


  • i cant play till i am home since there will be a lot of dices to roll

    unless u want to dice for me and report me the results?

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