1 hit in round 1 - DD or CRU survive?
Kamikaze_pilot (Allies +12) vs Akreider2 Take Two, BM3
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 5 PUs; Combat Move - Italians 1 bomber moved from Ukraine to 94 Sea Zone 1 cruiser, 2 destroyers and 1 submarine moved from 97 Sea Zone to 94 Sea Zone 2 fighters moved from Southern Italy to 94 Sea Zone 1 transport moved from 97 Sea Zone to 95 Sea Zone 1 infantry moved from Northern Italy to 95 Sea Zone 1 artillery moved from Northern Italy to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar 1 armour moved from Rostov to Kazakhstan Italians take Kazakhstan from Russians Combat - Italians Battle in Gibraltar Italians attack with 1 artillery and 1 infantry British defend with 1 harbour; Americans defend with 1 infantry and 1 mech_infantry Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 infantry and 1 mech_infantry in Gibraltar, round 2 : 2/2 hits, 0.67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar British win with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -7 Casualties for Italians: 1 artillery and 1 infantry Battle in 94 Sea Zone Italians attack with 1 bomber, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine British defend with 1 destroyer and 1 submarine; Americans defend with 1 cruiser, 3 destroyers and 3 transports Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber, 1 cruiser, 2 destroyers and 2 fighters in 94 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 cruiser, 4 destroyers and 3 transports in 94 Sea Zone, round 2 : 1/5 hits, 1.83 expected hits 1 destroyer owned by the Italians, 2 destroyers owned by the Americans and 1 submarine owned by the British lost in 94 Sea Zone Italians roll dice for 1 submarine in 94 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer and 2 fighters in 94 Sea Zone, round 3 : 5/5 hits, 2.50 expected hits Americans roll dice for 1 cruiser, 2 destroyers and 3 transports in 94 Sea Zone, round 3 : 0/3 hits, 1.17 expected hits 1 cruiser owned by the Americans, 1 destroyer owned by the British, 1 destroyer owned by the Americans and 3 transports owned by the Americans lost in 94 Sea Zone Italians win with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 63 Casualties for Italians: 1 destroyer Casualties for Americans: 1 cruiser, 3 destroyers and 3 transports Casualties for British: 1 destroyer and 1 submarine Non Combat Move - Italians 1 bomber and 2 fighters moved from 94 Sea Zone to Southern Italy 1 armour moved from Ukraine to Bryansk 1 infantry moved from Ukraine to Rostov 1 infantry moved from Ukraine to Rostov 1 fighter moved from Ukraine to Southern Italy 1 armour moved from Romania to Ukraine 1 armour moved from Romania to Ukraine 1 artillery and 2 infantry moved from Romania to Bessarabia 1 mech_infantry moved from Northern Italy to Romania Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 15 PUs; end with 20 PUsCombat Hit Differential Summary :
Italians : 2.33 British : 1.33 Americans : -2.17 -
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 aaGun and 1 infantry moved from Queensland to South Australia 2 destroyers moved from 54 Sea Zone to 33 Sea Zone 1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 infantry moved from Queensland to South Australia 2 infantry moved from Queensland to New South Wales Place Units - ANZAC 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Non Combat Move - French 1 fighter moved from United Kingdom to Gibraltar Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 artillery, 1 bomber, 3 infantry and 11 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 bombers moved from Bryansk to 99 Sea Zone 1 tactical_bomber moved from Southern Italy to 99 Sea Zone 1 fighter moved from Bryansk to 99 Sea Zone 1 mech_infantry moved from Caucasus to Northwest Persia Germans take Northwest Persia from British 2 infantry moved from Tambov to Volgograd 1 mech_infantry moved from Bryansk to Volgograd 1 armour moved from Bryansk to Volgograd 1 mech_infantry moved from Caucasus to Volgograd 1 tactical_bomber moved from Bryansk to Volgograd 1 tactical_bomber moved from Bryansk to Volgograd 1 infantry moved from Novgorod to Karelia Germans take Karelia from Russians 5 infantry and 6 mech_infantrys moved from Novgorod to Karelia Combat - Germans Battle in 99 Sea Zone Germans attack with 3 bombers, 1 fighter and 1 tactical_bomber British defend with 1 cruiser, 1 destroyer and 1 transport Germans roll dice for 3 bombers, 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 2 : 4/5 hits, 3.17 expected hits British roll dice for 1 cruiser, 1 destroyer and 1 transport in 99 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits 1 destroyer owned by the British, 1 transport owned by the British, 1 cruiser owned by the British, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in 99 Sea Zone Germans win with 3 bombers remaining. Battle score for attacker is 6 Casualties for Germans: 1 fighter and 1 tactical_bomber Casualties for British: 1 cruiser, 1 destroyer and 1 transport Battle in Volgograd Germans attack with 1 armour, 2 infantry, 2 mech_infantrys and 2 tactical_bombers Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 1 armour, 2 infantry, 2 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 : 4/7 hits, 2.33 expected hits Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 armour, 2 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 3 bombers moved from 99 Sea Zone to Bryansk 2 tactical_bombers moved from Volgograd to Bryansk 3 armour and 8 mech_infantrys moved from Eastern Poland to Bryansk 1 mech_infantry moved from Nenetsia to Novgorod 1 tactical_bomber moved from Novgorod to Norway 7 mech_infantrys moved from Germany to Eastern Poland 2 infantry moved from Bessarabia to Ukraine 3 artilleries moved from Ukraine to Bryansk 1 infantry moved from Smolensk to Bryansk 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Norway 2 fighters moved from Western Germany to Norway Place Units - Germans 2 armour and 1 mech_infantry placed in Novgorod 3 infantry placed in Ukraine 1 artillery and 1 bomber placed in Western Germany 10 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 59 PUs; end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUsCombat Hit Differential Summary :
Germans : 2.50 British : 1.17 Russians : -0.67 -
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians buy 1 armour and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 1 infantry moved from Vologda to Smolensk Russians take Smolensk from Germans 1 infantry moved from Urals to Nenetsia Russians take Nenetsia from Germans 1 infantry moved from Samara to Tambov Russians take Tambov from Germans 8 infantry moved from Finland to Norway 1 submarine moved from 91 Sea Zone to 92 Sea Zone Combat - Russians Battle in 92 Sea Zone Russians attack with 1 submarine Italians defend with 1 transport 1 transport owned by the Italians lost in 92 Sea Zone Russians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Russians win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Norway Russians attack with 8 infantry Germans defend with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber Russians roll dice for 8 infantry in Norway, round 2 : 2/8 hits, 1,33 expected hits Germans roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Norway, round 2 : 4/7 hits, 3,17 expected hits 4 infantry owned by the Russians and 2 infantry owned by the Germans lost in Norway Russians roll dice for 4 infantry in Norway, round 3 : 0/4 hits, 0,67 expected hits Germans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Norway, round 3 : 0/5 hits, 2,50 expected hits Russians roll dice for 4 infantry in Norway, round 4 : 1/4 hits, 0,67 expected hits Germans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Norway, round 4 : 3/5 hits, 2,50 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Norway 1 infantry owned by the Russians retreated to Finland Germans win with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -12 Casualties for Russians: 7 infantry Casualties for Germans: 3 infantry Non Combat Move - Russians 1 infantry moved from Vologda to Urals 1 infantry moved from Vologda to Samara 2 aaGuns and 3 infantry moved from Vologda to Russia Place Units - Russians 1 armour and 9 infantry placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 21 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 33 PUsCombat Hit Differential Summary :
Germans : -1,17 Russians : 0,00 -
Interesting. Triple A lets me land a plane in Suiyuyan that I just conquered this turn. Need to watch out for bugs like this!
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@akreider2 Hmm interesting. Thanks for noticing.
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 carrier, 3 destroyers, 2 fighters and 3 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 33 Sea Zone to 6 Sea Zone Americans take 17 Sea Zone from Japanese 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Libya 1 destroyer moved from 33 Sea Zone to 22 Sea Zone 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 1 destroyer moved from 30 Sea Zone to 46 Sea Zone Combat - Americans Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone Battle in 6 Sea Zone Americans attack with 1 submarine Japanese defend with 2 fighters and 1 transport Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 transport owned by the Japanese lost in 6 Sea Zone 1 submarine owned by the Americans Submerged Japanese win with 2 fighters remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Libya Americans attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Italians defend with 1 armour Americans roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Libya, round 2 : 0/4 hits, 1,33 expected hits Italians roll dice for 1 armour in Libya, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Libya, round 3 : 1/4 hits, 1,33 expected hits Italians roll dice for 1 armour in Libya, round 3 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Americans and 1 armour owned by the Italians lost in Libya Americans win, taking Libya from Italians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 1 armour Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Non Combat Move - Americans 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 4 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 33 Sea Zone 1 transport moved from 33 Sea Zone to 26 Sea Zone Place Units - Americans 1 carrier, 3 destroyers and 3 submarines placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUsCombat Hit Differential Summary :
Italians : 0,00 Americans : -1,33 -
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 carrier, 3 destroyers, 2 fighters and 3 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 33 Sea Zone to 6 Sea Zone Americans take 17 Sea Zone from Japanese 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Libya 1 destroyer moved from 33 Sea Zone to 22 Sea Zone 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 1 destroyer moved from 30 Sea Zone to 46 Sea Zone Combat - Americans Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone Battle in 6 Sea Zone Americans attack with 1 submarine Japanese defend with 2 fighters and 1 transport Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 transport owned by the Japanese lost in 6 Sea Zone 1 submarine owned by the Americans Submerged Japanese win with 2 fighters remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Libya Americans attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Italians defend with 1 armour Americans roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Libya, round 2 : 0/4 hits, 1,33 expected hits Italians roll dice for 1 armour in Libya, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Libya, round 3 : 1/4 hits, 1,33 expected hits Italians roll dice for 1 armour in Libya, round 3 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Americans and 1 armour owned by the Italians lost in Libya Americans win, taking Libya from Italians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 1 armour Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Non Combat Move - Americans 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 4 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 33 Sea Zone 1 transport moved from 33 Sea Zone to 26 Sea Zone Place Units - Americans 1 carrier, 3 destroyers and 3 submarines placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 14 infantry moved from Kansu to Tsinghai Combat - Chinese Battle in Tsinghai Chinese attack with 14 infantry Japanese defend with 1 infantry Chinese roll dice for 14 infantry in Tsinghai, round 2 : 1/14 hits, 2,33 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 13 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 2 PUs; end with 2 PUs Purchase Units - British British buy 2 artilleries, 2 fighters and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 2 infantry moved from Iraq to Northwest Persia 1 fighter and 1 tactical_bomber moved from Iraq to Northwest Persia 1 infantry moved from Eastern Persia to West India UK_Pacific take West India from Japanese 1 destroyer moved from 109 Sea Zone to 91 Sea Zone Combat - British Battle in Northwest Persia British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 4/5 hits, 2,00 expected hits Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Northwest Persia British win, taking Northwest Persia from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - British 4 armour, 2 artilleries, 4 infantry and 2 mech_infantrys moved from Persia to Eastern Persia 1 bomber, 2 fighters and 1 tactical_bomber moved from Iraq to Eastern Persia 2 infantry moved from Trans-Jordan to Iraq 1 fighter moved from Egypt to Persia 2 mech_infantrys moved from Egypt to Iraq 1 fighter moved from Persia to Eastern Persia 1 mech_infantry moved from Tobruk to Egypt 1 armour moved from Tunisia to Tobruk 1 artillery and 2 infantry moved from Union of South Africa to 71 Sea Zone 6 armour, 3 artilleries, 6 infantry and 3 mech_infantrys moved from Eastern Persia to West India 1 artillery, 2 infantry and 2 transports moved from 71 Sea Zone to 79 Sea Zone 1 artillery and 2 infantry moved from 79 Sea Zone to West India 1 fighter and 1 tactical_bomber moved from Northwest Persia to Eastern Persia 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone 1 artillery and 1 infantry moved from 82 Sea Zone to French Equatorial Africa 2 fighters moved from United Kingdom to Algeria Place Units - British 1 artillery and 2 fighters placed in Persia 1 artillery and 2 infantry placed in Iraq 2 infantry placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Germans : -0,33 Italians : 0,00 British : 2,00 Americans : -1,33 Chinese : -1,33 Japanese : 0,67 -
Oops. Actually it gives an error about the plane landing at the end of the move. So I was expecting an earlier error, but Triple A is still handling it properly.
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Rostov to Tambov 1 infantry moved from Bryansk to Tambov 1 bomber moved from Southern Italy to Tambov Combat - Italians Battle in Tambov Italians attack with 1 bomber and 2 infantry Russians defend with 1 infantry Italians roll dice for 1 bomber and 2 infantry in Tambov, round 2 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Italians win, taking Tambov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Tambov to Bryansk 1 armour moved from Kazakhstan to Volgograd 1 armour moved from Ukraine to Bryansk 1 armour moved from Ukraine to Bryansk 1 artillery and 2 infantry moved from Bessarabia to Ukraine 1 mech_infantry moved from Romania to Ukraine 1 submarine moved from 94 Sea Zone to 98 Sea Zone 1 cruiser and 1 destroyer moved from 94 Sea Zone to 97 Sea Zone 1 fighter moved from Southern Italy to Bryansk 1 infantry moved from Rostov to Volgograd Place Units - Italians 1 submarine and 2 transports placed in 97 Sea Zone Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUsCombat Hit Differential Summary :
Italians : 1.00 Russians : -0.33 -
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 armour and 2 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 33 Sea Zone 2 infantry moved from New South Wales to South Australia 1 aaGun moved from South Australia to Queensland Place Units - ANZAC 1 armour and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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Why are the Americans suiciding 4 ships this turn? They aren’t really blocking anything. Holding the Caroline Islands doesn’t do that much for you.
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans repair damage of 4x factory_minor; Remaining resources: 79 PUs; Germans buy 6 armour, 3 artilleries, 2 bombers and 2 infantry; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry moved from Volgograd to Samara 1 infantry moved from Volgograd to Samara 1 bomber moved from Bryansk to Samara 1 infantry moved from Bryansk to Smolensk 1 infantry moved from Bryansk to Smolensk 1 bomber moved from Bryansk to Smolensk 1 artillery, 2 fighters and 1 tactical_bomber moved from Norway to Finland 1 infantry moved from Karelia to Finland 1 mech_infantry moved from Karelia to Archangel 1 mech_infantry moved from Karelia to Archangel 1 bomber moved from Western Germany to Archangel 1 bomber moved from Bryansk to Archangel Combat - Germans Battle in Finland Germans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Finland, round 2 : 4/5 hits, 2.33 expected hits Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Finland Germans win, taking Finland from Russians with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 2 bombers and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 2 bombers and 2 mech_infantrys in Archangel, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 3 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Samara Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Samara, round 2 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Samara to Bryansk 1 bomber moved from Smolensk to Bryansk 2 bombers moved from Archangel to Bryansk 2 fighters and 1 tactical_bomber moved from Finland to Novgorod 2 armour and 2 mech_infantrys moved from Novgorod to Bryansk 5 infantry moved from Karelia to Novgorod 4 mech_infantrys moved from Karelia to Belarus 5 infantry moved from Ukraine to Bryansk 7 mech_infantrys moved from Eastern Poland to Bryansk 1 infantry moved from Bryansk to Tambov 10 mech_infantrys moved from Germany to Eastern Poland Place Units - Germans 2 infantry placed in Western Germany 3 artilleries placed in Ukraine 3 armour placed in Volgograd 3 armour placed in Novgorod 2 bombers placed in Western Germany Germans undo move 1. 2 infantry placed in Germany Turn Complete - Germans Germans collect 61 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUsCombat Hit Differential Summary :
Germans : 1.00 Russians : -0.67 -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Russians buy 1 armour and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Timguska to Novosibirsk 2 fighters and 1 tactical_bomber moved from Russia to Novosibirsk 3 fighters moved from Russia to Novosibirsk 1 submarine moved from 92 Sea Zone to 105 Sea Zone Combat - Russians Battle in Novosibirsk Russians attack with 5 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 artillery Russians roll dice for 5 fighters, 1 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 4/7 hits, 3,33 expected hits Japanese roll dice for 1 artillery in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Novosibirsk Russians win, taking Novosibirsk from Japanese with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Russians 5 fighters and 1 tactical_bomber moved from Novosibirsk to Russia 1 infantry moved from Evenkiyskiy to Timguska 1 infantry moved from Urals to Evenkiyskiy 1 infantry moved from Vologda to Urals 1 infantry moved from Russia to Vologda Place Units - Russians 1 armour and 9 infantry placed in Russia Turn Complete - Russians Russians collect 15 PUs; end with 15 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 24 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 26 PUsCombat Hit Differential Summary :
Russians : 0,67 Japanese : -0,33 -
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 destroyer, 3 infantry, 9 mech_infantrys and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 11 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 bomber moved from India to 79 Sea Zone 1 submarine moved from 35 Sea Zone to 46 Sea Zone 3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone 2 fighters moved from Japan to 22 Sea Zone 2 bombers moved from Japan to 22 Sea Zone 1 battleship, 2 cruisers, 9 destroyers and 7 submarines moved from 35 Sea Zone to 6 Sea Zone Combat - Japanese Battle in 79 Sea Zone Japanese attack with 1 bomber British defend with 2 transports 2 transports owned by the British lost in 79 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 14 Casualties for British: 2 transports Battle in 46 Sea Zone Japanese attack with 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 46 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 46 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 46 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 46 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 46 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 6 Sea Zone Japanese attack with 1 battleship, 2 cruisers, 9 destroyers and 7 submarines Americans defend with 1 submarine Japanese roll dice for 7 submarines in 6 Sea Zone, round 2 : 4/7 hits, 2.33 expected hits 1 submarine owned by the Americans lost in 6 Sea Zone Japanese win with 1 battleship, 2 cruisers, 9 destroyers and 7 submarines remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 22 Sea Zone Japanese attack with 2 bombers and 2 fighters Americans defend with 1 destroyer Japanese roll dice for 2 bombers and 2 fighters in 22 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 22 Sea Zone Japanese win with 2 bombers and 2 fighters remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 34 Sea Zone Japanese attack with 3 fighters and 3 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 3 fighters and 3 tactical_bombers in 34 Sea Zone, round 2 : 1/6 hits, 3.50 expected hits Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 34 Sea Zone Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 2 bombers moved from 22 Sea Zone to Japan 3 carriers, 1 destroyer, 4 submarines and 5 transports moved from 35 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Korea to Manchuria 1 artillery moved from Shensi to Hopei 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Kweichow to Shensi 1 infantry moved from Anhwe to Kweichow 2 artilleries moved from Sikang to Szechwan 1 infantry moved from Szechwan to Sikang 1 fighter moved from Szechwan to French Indo China 1 bomber, 2 fighters and 3 tactical_bombers moved from India to French Indo China 1 artillery, 6 infantry and 1 mech_infantry moved from India to Burma 1 artillery and 1 infantry moved from Yunnan to Burma 3 mech_infantrys moved from Kiangsu to Kwangsi 1 infantry moved from Kiangsu to Anhwe 1 fighter moved from 34 Sea Zone to French Indo China 1 tactical_bomber moved from 34 Sea Zone to French Indo China 2 fighters moved from 22 Sea Zone to 6 Sea Zone 2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 6 Sea Zone 1 bomber moved from 79 Sea Zone to French Indo China Place Units - Japanese 3 infantry placed in Malaya 3 mech_infantrys placed in French Indo China 3 mech_infantrys placed in Kiangsu 3 mech_infantrys placed in Manchuria Japanese undo move 4. Japanese undo move 1. 3 mech_infantrys placed in Malaya 3 infantry placed in Manchuria 1 destroyer and 5 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 67 PUs; end with 67 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUsCombat Hit Differential Summary :
Americans : -1.67 Japanese : -0.17 -
TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 2 carriers, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 44 Sea Zone Americans take 35 Sea Zone from Japanese 1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone Americans take 42 Sea Zone from Japanese 1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone 1 destroyer moved from 33 Sea Zone to 42 Sea Zone 1 submarine moved from 33 Sea Zone to 44 Sea Zone 1 carrier, 2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone 1 destroyer moved from 26 Sea Zone to 23 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 32 Sea Zone 2 destroyers moved from 26 Sea Zone to 32 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone Combat - Americans Battle in Marshall Islands Battle in Celebes Battle in Java Americans attack with 1 artillery and 1 infantry Japanese defend with 1 armour Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 armour in Java, round 2 : 1/1 hits, 0,50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Java Americans win, taking Marshall Islands from Japanese, taking Celebes from Japanese, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Japanese: 1 armour Non Combat Move - Americans 1 carrier, 3 destroyers, 2 fighters and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 1 transport moved from 101 Sea Zone to 88 Sea Zone 2 infantry moved from British Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 armour and 1 mech_infantry moved from Libya to Alexandria 1 artillery moved from Libya to Tunisia 1 fighter moved from 42 Sea Zone to 44 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone Place Units - Americans 1 armour, 1 artillery and 1 infantry placed in Eastern United States 1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone 1 destroyer, 1 fighter and 1 tactical_bomber placed in 101 Sea Zone Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUsCombat Hit Differential Summary :
Americans : 0,33 Japanese : 0,50 -
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 2 carriers, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 44 Sea Zone Americans take 35 Sea Zone from Japanese 1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone Americans take 42 Sea Zone from Japanese 1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone 1 destroyer moved from 33 Sea Zone to 42 Sea Zone 1 submarine moved from 33 Sea Zone to 44 Sea Zone 1 carrier, 2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone 1 destroyer moved from 26 Sea Zone to 23 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 32 Sea Zone 2 destroyers moved from 26 Sea Zone to 32 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone Combat - Americans Battle in Marshall Islands Battle in Celebes Battle in Java Americans attack with 1 artillery and 1 infantry Japanese defend with 1 armour Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 armour in Java, round 2 : 1/1 hits, 0,50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Java Americans win, taking Marshall Islands from Japanese, taking Celebes from Japanese, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Japanese: 1 armour Non Combat Move - Americans 1 carrier, 3 destroyers, 2 fighters and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 1 transport moved from 101 Sea Zone to 88 Sea Zone 2 infantry moved from British Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 armour and 1 mech_infantry moved from Libya to Alexandria 1 artillery moved from Libya to Tunisia 1 fighter moved from 42 Sea Zone to 44 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone Place Units - Americans 1 armour, 1 artillery and 1 infantry placed in Eastern United States 1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone 1 destroyer, 1 fighter and 1 tactical_bomber placed in 101 Sea Zone Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese 14 infantry moved from Tsinghai to Sikang Combat - Chinese Battle in Sikang Chinese attack with 14 infantry Japanese defend with 1 infantry Chinese roll dice for 14 infantry in Sikang, round 2 : 1/14 hits, 2,33 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang Chinese win, taking Sikang from Japanese with 13 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 2 PUs; end with 4 PUs Purchase Units - British British buy 3 armour, 2 artilleries and 4 infantry; Remaining resources: 2 PUs; Combat Move - British 1 infantry moved from West India to India UK_Pacific take India from Japanese 1 infantry moved from Northwest Persia to Caucasus Russians take Caucasus from Germans Combat - British Non Combat Move - British 2 artilleries and 4 infantry moved from Eastern Persia to West India 2 mech_infantrys moved from Iraq to Eastern Persia 1 artillery and 4 infantry moved from Iraq to Northwest Persia 1 mech_infantry moved from Egypt to Iraq 1 armour moved from Tobruk to Egypt 1 artillery and 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 transport moved from 82 Sea Zone to 71 Sea Zone 2 fighters moved from Algeria to Egypt 2 fighters moved from Persia to Eastern Persia 1 artillery moved from Persia to Northwest Persia Place Units - British 1 artillery and 2 infantry placed in Persia 1 armour, 1 artillery and 1 infantry placed in Iraq 2 armour and 1 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,4 British collect 34 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUsCombat Hit Differential Summary :
Americans : 0,33 Chinese : -1,33 Japanese : 1,17 -
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 1 artillery and 1 carrier; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 infantry moved from Volgograd to Caucasus 1 bomber and 1 fighter moved from Bryansk to Caucasus Combat - Italians Battle in Caucasus Italians attack with 1 bomber, 1 fighter and 1 infantry British defend with 1 infantry Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Caucasus, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Caucasus Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber and 1 fighter moved from Caucasus to Bryansk 1 mech_infantry moved from Ukraine to Rostov 1 artillery and 2 infantry moved from Ukraine to Rostov Place Units - Italians 1 carrier placed in 97 Sea Zone 1 artillery placed in Northern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUsCombat Hit Differential Summary :
Italians : -0.33 Russians : 0.67 -
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 4 PUs; Combat Move - ANZAC 1 destroyer and 1 submarine moved from 33 Sea Zone to 46 Sea Zone 1 submarine moved from 33 Sea Zone to 43 Sea Zone 1 destroyer moved from 33 Sea Zone to 22 Sea Zone 1 destroyer moved from 33 Sea Zone to 46 Sea Zone Combat - ANZAC Battle in 46 Sea Zone ANZAC attack with 2 destroyers and 1 submarine Japanese defend with 1 submarine ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 2 destroyers in 46 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits ANZAC roll dice for 1 submarine in 46 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 2 destroyers in 46 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 submarine in 46 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 46 Sea Zone ANZAC roll dice for 2 destroyers in 46 Sea Zone, round 4 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 submarine in 46 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 46 Sea Zone ANZAC win with 2 destroyers remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 2 infantry moved from South Australia to New South Wales 2 infantry moved from South Australia to Queensland Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French 1 infantry moved from Algeria to Morocco 1 fighter moved from Gibraltar to United Kingdom Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : -1,67 Japanese : 0,50





