0% for April

Kamikaze_pilot (Allies +12) vs Akreider2 Take Two, BM3


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 aaGun and 1 infantry moved from Queensland to South Australia
            2 destroyers moved from 54 Sea Zone to 33 Sea Zone
            1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone
            1 infantry moved from Queensland to South Australia
            2 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from United Kingdom to Gibraltar
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2007 AAR League

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 artillery, 1 bomber, 3 infantry and 11 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 bombers moved from Bryansk to 99 Sea Zone
            1 tactical_bomber moved from Southern Italy to 99 Sea Zone
            1 fighter moved from Bryansk to 99 Sea Zone
            1 mech_infantry moved from Caucasus to Northwest Persia
                  Germans take Northwest Persia from British
            2 infantry moved from Tambov to Volgograd
            1 mech_infantry moved from Bryansk to Volgograd
            1 armour moved from Bryansk to Volgograd
            1 mech_infantry moved from Caucasus to Volgograd
            1 tactical_bomber moved from Bryansk to Volgograd
            1 tactical_bomber moved from Bryansk to Volgograd
            1 infantry moved from Novgorod to Karelia
                  Germans take Karelia from Russians
            5 infantry and 6 mech_infantrys moved from Novgorod to Karelia
    
        Combat - Germans
            Battle in 99 Sea Zone
                Germans attack with 3 bombers, 1 fighter and 1 tactical_bomber
                British defend with 1 cruiser, 1 destroyer and 1 transport
                    Germans roll dice for 3 bombers, 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 2 : 4/5 hits, 3.17 expected hits
                    British roll dice for 1 cruiser, 1 destroyer and 1 transport in 99 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                    1 destroyer owned by the British, 1 transport owned by the British, 1 cruiser owned by the British, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in 99 Sea Zone
                Germans win with 3 bombers remaining. Battle score for attacker is 6
                Casualties for Germans: 1 fighter and 1 tactical_bomber
                Casualties for British: 1 cruiser, 1 destroyer and 1 transport
            Battle in Volgograd
                Germans attack with 1 armour, 2 infantry, 2 mech_infantrys and 2 tactical_bombers
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 1 armour, 2 infantry, 2 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 : 4/7 hits, 2.33 expected hits
                    Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 armour, 2 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            3 bombers moved from 99 Sea Zone to Bryansk
            2 tactical_bombers moved from Volgograd to Bryansk
            3 armour and 8 mech_infantrys moved from Eastern Poland to Bryansk
            1 mech_infantry moved from Nenetsia to Novgorod
            1 tactical_bomber moved from Novgorod to Norway
            7 mech_infantrys moved from Germany to Eastern Poland
            2 infantry moved from Bessarabia to Ukraine
            3 artilleries moved from Ukraine to Bryansk
            1 infantry moved from Smolensk to Bryansk
            2 infantry moved from Western Germany to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Norway
            2 fighters moved from Western Germany to Norway
    
        Place Units - Germans
            2 armour and 1 mech_infantry placed in Novgorod
            3 infantry placed in Ukraine
            1 artillery and 1 bomber placed in Western Germany
            10 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 59 PUs; end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.50
    British : 1.17
    Russians : -0.67
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 1 armour and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Vologda to Archangel
                  Russians take Archangel from Germans
            1 infantry moved from Vologda to Smolensk
                  Russians take Smolensk from Germans
            1 infantry moved from Urals to Nenetsia
                  Russians take Nenetsia from Germans
            1 infantry moved from Samara to Tambov
                  Russians take Tambov from Germans
            8 infantry moved from Finland to Norway
            1 submarine moved from 91 Sea Zone to 92 Sea Zone
    
        Combat - Russians
            Battle in 92 Sea Zone
                Russians attack with 1 submarine
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 92 Sea Zone
                    Russians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Russians win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Norway
                Russians attack with 8 infantry
                Germans defend with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
                    Russians roll dice for 8 infantry in Norway, round 2 : 2/8 hits, 1,33 expected hits
                    Germans roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Norway, round 2 : 4/7 hits, 3,17 expected hits
                    4 infantry owned by the Russians and 2 infantry owned by the Germans lost in Norway
                    Russians roll dice for 4 infantry in Norway, round 3 : 0/4 hits, 0,67 expected hits
                    Germans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Norway, round 3 : 0/5 hits, 2,50 expected hits
                    Russians roll dice for 4 infantry in Norway, round 4 : 1/4 hits, 0,67 expected hits
                    Germans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Norway, round 4 : 3/5 hits, 2,50 expected hits
                    3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Norway
                1 infantry owned by the Russians retreated to Finland
                Germans win with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -12
                Casualties for Russians: 7 infantry
                Casualties for Germans: 3 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Vologda to Urals
            1 infantry moved from Vologda to Samara
            2 aaGuns and 3 infantry moved from Vologda to Russia
    
        Place Units - Russians
            1 armour and 9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 21 PUs; end with 21 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,17
    Russians : 0,00
    

    Savegame

  • 2007 AAR League

    Interesting. Triple A lets me land a plane in Suiyuyan that I just conquered this turn. Need to watch out for bugs like this!

  • 2007 AAR League


  • @akreider2 Hmm interesting. Thanks for noticing.


  • TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 carrier, 3 destroyers, 2 fighters and 3 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 33 Sea Zone to 6 Sea Zone
                  Americans take 17 Sea Zone from Japanese
            1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Libya
            1 destroyer moved from 33 Sea Zone to 22 Sea Zone
            1 destroyer moved from 33 Sea Zone to 34 Sea Zone
            1 destroyer moved from 30 Sea Zone to 46 Sea Zone
    
        Combat - Americans
            Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
            Battle in 6 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 2 fighters and 1 transport
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 transport owned by the Japanese lost in 6 Sea Zone
                1 submarine owned by the Americans Submerged
                Japanese win with 2 fighters remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Libya
                Americans attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                Italians defend with 1 armour
                    Americans roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Libya, round 2 : 0/4 hits, 1,33 expected hits
                    Italians roll dice for 1 armour in Libya, round 2 : 0/1 hits, 0,50 expected hits
                    Americans roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Libya, round 3 : 1/4 hits, 1,33 expected hits
                    Italians roll dice for 1 armour in Libya, round 3 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Americans and 1 armour owned by the Italians lost in Libya
                Americans win, taking Libya from Italians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 armour
            Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
            Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
    
        Non Combat Move - Americans
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 4 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 33 Sea Zone
            1 transport moved from 33 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 carrier, 3 destroyers and 3 submarines placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,00
    Americans : -1,33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 carrier, 3 destroyers, 2 fighters and 3 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 33 Sea Zone to 6 Sea Zone
                  Americans take 17 Sea Zone from Japanese
            1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Libya
            1 destroyer moved from 33 Sea Zone to 22 Sea Zone
            1 destroyer moved from 33 Sea Zone to 34 Sea Zone
            1 destroyer moved from 30 Sea Zone to 46 Sea Zone
    
        Combat - Americans
            Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
            Battle in 6 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 2 fighters and 1 transport
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 transport owned by the Japanese lost in 6 Sea Zone
                1 submarine owned by the Americans Submerged
                Japanese win with 2 fighters remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Libya
                Americans attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                Italians defend with 1 armour
                    Americans roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Libya, round 2 : 0/4 hits, 1,33 expected hits
                    Italians roll dice for 1 armour in Libya, round 2 : 0/1 hits, 0,50 expected hits
                    Americans roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Libya, round 3 : 1/4 hits, 1,33 expected hits
                    Italians roll dice for 1 armour in Libya, round 3 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Americans and 1 armour owned by the Italians lost in Libya
                Americans win, taking Libya from Italians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 armour
            Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
            Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
    
        Non Combat Move - Americans
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 4 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 33 Sea Zone
            1 transport moved from 33 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 carrier, 3 destroyers and 3 submarines placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            14 infantry moved from Kansu to Tsinghai
    
        Combat - Chinese
            Battle in Tsinghai
                Chinese attack with 14 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 14 infantry in Tsinghai, round 2 : 1/14 hits, 2,33 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
                Chinese win, taking Tsinghai from Japanese with 13 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 2 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 2 fighters and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 2 infantry moved from Iraq to Northwest Persia
            1 fighter and 1 tactical_bomber moved from Iraq to Northwest Persia
            1 infantry moved from Eastern Persia to West India
                  UK_Pacific take West India from Japanese
            1 destroyer moved from 109 Sea Zone to 91 Sea Zone
    
        Combat - British
            Battle in Northwest Persia
                British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 4/5 hits, 2,00 expected hits
                    Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Northwest Persia
                British win, taking Northwest Persia from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - British
            4 armour, 2 artilleries, 4 infantry and 2 mech_infantrys moved from Persia to Eastern Persia
            1 bomber, 2 fighters and 1 tactical_bomber moved from Iraq to Eastern Persia
            2 infantry moved from Trans-Jordan to Iraq
            1 fighter moved from Egypt to Persia
            2 mech_infantrys moved from Egypt to Iraq
            1 fighter moved from Persia to Eastern Persia
            1 mech_infantry moved from Tobruk to Egypt
            1 armour moved from Tunisia to Tobruk
            1 artillery and 2 infantry moved from Union of South Africa to 71 Sea Zone
            6 armour, 3 artilleries, 6 infantry and 3 mech_infantrys moved from Eastern Persia to West India
            1 artillery, 2 infantry and 2 transports moved from 71 Sea Zone to 79 Sea Zone
            1 artillery and 2 infantry moved from 79 Sea Zone to West India
            1 fighter and 1 tactical_bomber moved from Northwest Persia to Eastern Persia
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
            1 artillery and 1 infantry moved from 82 Sea Zone to French Equatorial Africa
            2 fighters moved from United Kingdom to Algeria
    
        Place Units - British
            1 artillery and 2 fighters placed in Persia
            1 artillery and 2 infantry placed in Iraq
            2 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Italians : 0,00
    British : 2,00
    Americans : -1,33
    Chinese : -1,33
    Japanese : 0,67
    

    Savegame

  • 2007 AAR League

    Oops. Actually it gives an error about the plane landing at the end of the move. So I was expecting an earlier error, but Triple A is still handling it properly.

  • 2007 AAR League

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Rostov to Tambov
            1 infantry moved from Bryansk to Tambov
            1 bomber moved from Southern Italy to Tambov
    
        Combat - Italians
            Battle in Tambov
                Italians attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 bomber and 2 infantry in Tambov, round 2 : 2/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Italians win, taking Tambov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Tambov to Bryansk
            1 armour moved from Kazakhstan to Volgograd
            1 armour moved from Ukraine to Bryansk
            1 armour moved from Ukraine to Bryansk
            1 artillery and 2 infantry moved from Bessarabia to Ukraine
            1 mech_infantry moved from Romania to Ukraine
            1 submarine moved from 94 Sea Zone to 98 Sea Zone
            1 cruiser and 1 destroyer moved from 94 Sea Zone to 97 Sea Zone
            1 fighter moved from Southern Italy to Bryansk
            1 infantry moved from Rostov to Volgograd
    
        Place Units - Italians
            1 submarine and 2 transports placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.00
    Russians : -0.33
    

    Savegame


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour and 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 33 Sea Zone
            2 infantry moved from New South Wales to South Australia
            1 aaGun moved from South Australia to Queensland
    
        Place Units - ANZAC
            1 armour and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2007 AAR League

    Why are the Americans suiciding 4 ships this turn? They aren’t really blocking anything. Holding the Caroline Islands doesn’t do that much for you.

  • 2007 AAR League

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 4x factory_minor; Remaining resources: 79 PUs; 
            Germans buy 6 armour, 3 artilleries, 2 bombers and 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Volgograd to Samara
            1 infantry moved from Volgograd to Samara
            1 bomber moved from Bryansk to Samara
            1 infantry moved from Bryansk to Smolensk
            1 infantry moved from Bryansk to Smolensk
            1 bomber moved from Bryansk to Smolensk
            1 artillery, 2 fighters and 1 tactical_bomber moved from Norway to Finland
            1 infantry moved from Karelia to Finland
            1 mech_infantry moved from Karelia to Archangel
            1 mech_infantry moved from Karelia to Archangel
            1 bomber moved from Western Germany to Archangel
            1 bomber moved from Bryansk to Archangel
    
        Combat - Germans
            Battle in Finland
                Germans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Finland, round 2 : 4/5 hits, 2.33 expected hits
                    Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Finland
                Germans win, taking Finland from Russians with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 2 bombers and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 2 mech_infantrys in Archangel, round 2 : 1/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 2 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 3 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Samara
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Samara, round 2 : 2/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Samara to Bryansk
            1 bomber moved from Smolensk to Bryansk
            2 bombers moved from Archangel to Bryansk
            2 fighters and 1 tactical_bomber moved from Finland to Novgorod
            2 armour and 2 mech_infantrys moved from Novgorod to Bryansk
            5 infantry moved from Karelia to Novgorod
            4 mech_infantrys moved from Karelia to Belarus
            5 infantry moved from Ukraine to Bryansk
            7 mech_infantrys moved from Eastern Poland to Bryansk
            1 infantry moved from Bryansk to Tambov
            10 mech_infantrys moved from Germany to Eastern Poland
    
        Place Units - Germans
            2 infantry placed in Western Germany
            3 artilleries placed in Ukraine
            3 armour placed in Volgograd
            3 armour placed in Novgorod
            2 bombers placed in Western Germany
            Germans undo move 1.
            2 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 61 PUs; end with 62 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.00
    Russians : -0.67
    

    Savegame


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 1 armour and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
            1 infantry moved from Timguska to Novosibirsk
            2 fighters and 1 tactical_bomber moved from Russia to Novosibirsk
            3 fighters moved from Russia to Novosibirsk
            1 submarine moved from 92 Sea Zone to 105 Sea Zone
    
        Combat - Russians
            Battle in Novosibirsk
                Russians attack with 5 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 artillery
                    Russians roll dice for 5 fighters, 1 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 4/7 hits, 3,33 expected hits
                    Japanese roll dice for 1 artillery in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Novosibirsk
                Russians win, taking Novosibirsk from Japanese with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Russians
            5 fighters and 1 tactical_bomber moved from Novosibirsk to Russia
            1 infantry moved from Evenkiyskiy to Timguska
            1 infantry moved from Urals to Evenkiyskiy
            1 infantry moved from Vologda to Urals
            1 infantry moved from Russia to Vologda
    
        Place Units - Russians
            1 armour and 9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 15 PUs; end with 15 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
            Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 24 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Russians : 0,67
    Japanese : -0,33
    

    Savegame

  • 2007 AAR League

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 3 infantry, 9 mech_infantrys and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            11 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 bomber moved from India to 79 Sea Zone
            1 submarine moved from 35 Sea Zone to 46 Sea Zone
            3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone
            2 fighters moved from Japan to 22 Sea Zone
            2 bombers moved from Japan to 22 Sea Zone
            1 battleship, 2 cruisers, 9 destroyers and 7 submarines moved from 35 Sea Zone to 6 Sea Zone
    
        Combat - Japanese
            Battle in 79 Sea Zone
                Japanese attack with 1 bomber
                British defend with 2 transports
                    2 transports owned by the British lost in 79 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 14
                Casualties for British: 2 transports
            Battle in 46 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 46 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 46 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 46 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 46 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 46 Sea Zone
                Japanese win with 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 6 Sea Zone
                Japanese attack with 1 battleship, 2 cruisers, 9 destroyers and 7 submarines
                Americans defend with 1 submarine
                    Japanese roll dice for 7 submarines in 6 Sea Zone, round 2 : 4/7 hits, 2.33 expected hits
                    1 submarine owned by the Americans lost in 6 Sea Zone
                Japanese win with 1 battleship, 2 cruisers, 9 destroyers and 7 submarines remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 22 Sea Zone
                Japanese attack with 2 bombers and 2 fighters
                Americans defend with 1 destroyer
                    Japanese roll dice for 2 bombers and 2 fighters in 22 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                    Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 22 Sea Zone
                Japanese win with 2 bombers and 2 fighters remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 34 Sea Zone
                Japanese attack with 3 fighters and 3 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 3 fighters and 3 tactical_bombers in 34 Sea Zone, round 2 : 1/6 hits, 3.50 expected hits
                    Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 34 Sea Zone
                Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            2 bombers moved from 22 Sea Zone to Japan
            3 carriers, 1 destroyer, 4 submarines and 5 transports moved from 35 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Korea to Manchuria
            1 artillery moved from Shensi to Hopei
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Kweichow to Shensi
            1 infantry moved from Anhwe to Kweichow
            2 artilleries moved from Sikang to Szechwan
            1 infantry moved from Szechwan to Sikang
            1 fighter moved from Szechwan to French Indo China
            1 bomber, 2 fighters and 3 tactical_bombers moved from India to French Indo China
            1 artillery, 6 infantry and 1 mech_infantry moved from India to Burma
            1 artillery and 1 infantry moved from Yunnan to Burma
            3 mech_infantrys moved from Kiangsu to Kwangsi
            1 infantry moved from Kiangsu to Anhwe
            1 fighter moved from 34 Sea Zone to French Indo China
            1 tactical_bomber moved from 34 Sea Zone to French Indo China
            2 fighters moved from 22 Sea Zone to 6 Sea Zone
            2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 6 Sea Zone
            1 bomber moved from 79 Sea Zone to French Indo China
    
        Place Units - Japanese
            3 infantry placed in Malaya
            3 mech_infantrys placed in French Indo China
            3 mech_infantrys placed in Kiangsu
            3 mech_infantrys placed in Manchuria
            Japanese undo move 4.
            Japanese undo move 1.
            3 mech_infantrys placed in Malaya
            3 infantry placed in Manchuria
            1 destroyer and 5 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 67 PUs; end with 67 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Americans : -1.67
    Japanese : -0.17
    

    Savegame


  • TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            2 carriers, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 44 Sea Zone
                  Americans take 35 Sea Zone from Japanese
            1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
                  Americans take 42 Sea Zone from Japanese
            1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
            1 destroyer moved from 33 Sea Zone to 42 Sea Zone
            1 submarine moved from 33 Sea Zone to 44 Sea Zone
            1 carrier, 2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
            1 destroyer moved from 26 Sea Zone to 23 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
            1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 32 Sea Zone
            2 destroyers moved from 26 Sea Zone to 32 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
    
        Combat - Americans
            Battle in Marshall Islands
            Battle in Celebes
            Battle in Java
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 armour
                    Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 armour in Java, round 2 : 1/1 hits, 0,50 expected hits
                    1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Java
                Americans win, taking Marshall Islands from Japanese, taking Celebes from Japanese, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 armour
    
        Non Combat Move - Americans
            1 carrier, 3 destroyers, 2 fighters and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 transport moved from 101 Sea Zone to 88 Sea Zone
            2 infantry moved from British Guiana to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            1 armour and 1 mech_infantry moved from Libya to Alexandria
            1 artillery moved from Libya to Tunisia
            1 fighter moved from 42 Sea Zone to 44 Sea Zone
            1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
    
        Place Units - Americans
            1 armour, 1 artillery and 1 infantry placed in Eastern United States
            1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
            1 destroyer, 1 fighter and 1 tactical_bomber placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    Americans : 0,33
    Japanese : 0,50
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            2 carriers, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 44 Sea Zone
                  Americans take 35 Sea Zone from Japanese
            1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
                  Americans take 42 Sea Zone from Japanese
            1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
            1 destroyer moved from 33 Sea Zone to 42 Sea Zone
            1 submarine moved from 33 Sea Zone to 44 Sea Zone
            1 carrier, 2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
            1 destroyer moved from 26 Sea Zone to 23 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
            1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 32 Sea Zone
            2 destroyers moved from 26 Sea Zone to 32 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
    
        Combat - Americans
            Battle in Marshall Islands
            Battle in Celebes
            Battle in Java
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 armour
                    Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 armour in Java, round 2 : 1/1 hits, 0,50 expected hits
                    1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Java
                Americans win, taking Marshall Islands from Japanese, taking Celebes from Japanese, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 armour
    
        Non Combat Move - Americans
            1 carrier, 3 destroyers, 2 fighters and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 transport moved from 101 Sea Zone to 88 Sea Zone
            2 infantry moved from British Guiana to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            1 armour and 1 mech_infantry moved from Libya to Alexandria
            1 artillery moved from Libya to Tunisia
            1 fighter moved from 42 Sea Zone to 44 Sea Zone
            1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
    
        Place Units - Americans
            1 armour, 1 artillery and 1 infantry placed in Eastern United States
            1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
            1 destroyer, 1 fighter and 1 tactical_bomber placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
            14 infantry moved from Tsinghai to Sikang
    
        Combat - Chinese
            Battle in Sikang
                Chinese attack with 14 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 14 infantry in Sikang, round 2 : 1/14 hits, 2,33 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                Chinese win, taking Sikang from Japanese with 13 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 3 armour, 2 artilleries and 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 infantry moved from West India to India
                  UK_Pacific take India from Japanese
            1 infantry moved from Northwest Persia to Caucasus
                  Russians take Caucasus from Germans
    
        Combat - British
    
        Non Combat Move - British
            2 artilleries and 4 infantry moved from Eastern Persia to West India
            2 mech_infantrys moved from Iraq to Eastern Persia
            1 artillery and 4 infantry moved from Iraq to Northwest Persia
            1 mech_infantry moved from Egypt to Iraq
            1 armour moved from Tobruk to Egypt
            1 artillery and 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 transport moved from 82 Sea Zone to 71 Sea Zone
            2 fighters moved from Algeria to Egypt
            2 fighters moved from Persia to Eastern Persia
            1 artillery moved from Persia to Northwest Persia
    
        Place Units - British
            1 artillery and 2 infantry placed in Persia
            1 armour, 1 artillery and 1 infantry placed in Iraq
            2 armour and 1 infantry placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,4
            British collect 34 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Americans : 0,33
    Chinese : -1,33
    Japanese : 1,17
    

    Savegame

  • 2007 AAR League

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 artillery and 1 carrier; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 infantry moved from Volgograd to Caucasus
            1 bomber and 1 fighter moved from Bryansk to Caucasus
    
        Combat - Italians
            Battle in Caucasus
                Italians attack with 1 bomber, 1 fighter and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Caucasus, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Caucasus
                Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 bomber and 1 fighter moved from Caucasus to Bryansk
            1 mech_infantry moved from Ukraine to Rostov
            1 artillery and 2 infantry moved from Ukraine to Rostov
    
        Place Units - Italians
            1 carrier placed in 97 Sea Zone
            1 artillery placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.33
    Russians : 0.67
    

    Savegame


  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            1 destroyer and 1 submarine moved from 33 Sea Zone to 46 Sea Zone
            1 submarine moved from 33 Sea Zone to 43 Sea Zone
            1 destroyer moved from 33 Sea Zone to 22 Sea Zone
            1 destroyer moved from 33 Sea Zone to 46 Sea Zone
    
        Combat - ANZAC
            Battle in 46 Sea Zone
                ANZAC attack with 2 destroyers and 1 submarine
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 2 destroyers in 46 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    ANZAC roll dice for 1 submarine in 46 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 2 destroyers in 46 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 submarine in 46 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits
                    1 submarine owned by the ANZAC lost in 46 Sea Zone
                    ANZAC roll dice for 2 destroyers in 46 Sea Zone, round 4 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 submarine in 46 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 46 Sea Zone
                ANZAC win with 2 destroyers remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
            2 infantry moved from South Australia to New South Wales
            2 infantry moved from South Australia to Queensland
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
            1 infantry moved from Algeria to Morocco
            1 fighter moved from Gibraltar to United Kingdom
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -1,67
    Japanese : 0,50
    

    Savegame

  • 2007 AAR League

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 9 artilleries, 1 factory_minor and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            1 mech_infantry moved from Volgograd to Caucasus
                  Germans take Caucasus from Russians
            1 infantry moved from Samara to Novosibirsk
            1 infantry moved from Samara to Vologda
            1 mech_infantry moved from Archangel to Nenetsia
            1 fighter and 1 tactical_bomber moved from Novgorod to Nenetsia
            1 fighter moved from Novgorod to Vologda
            1 bomber and 1 tactical_bomber moved from Bryansk to Vologda
            1 bomber moved from Bryansk to Novosibirsk
            1 bomber moved from Bryansk to Novosibirsk
            1 bomber moved from Bryansk to Novosibirsk
            1 tactical_bomber moved from Bryansk to Vologda
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 artillery moved from Finland to Vyborg
            1 bomber moved from Western Germany to 91 Sea Zone
            1 bomber moved from Western Germany to 91 Sea Zone
    
        Combat - Germans
            Battle in Novosibirsk
                Germans attack with 3 bombers and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 3 bombers and 1 infantry in Novosibirsk, round 2 : 2/4 hits, 2.17 expected hits
                    Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Novosibirsk
                Germans win, taking Novosibirsk from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 91 Sea Zone
                Germans attack with 2 bombers
                British defend with 1 destroyer; Americans defend with 1 destroyer and 1 transport
                    Germans roll dice for 2 bombers in 91 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
                    Americans roll dice for 2 destroyers and 1 transport in 91 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    1 destroyer owned by the British and 1 bomber owned by the Germans lost in 91 Sea Zone
                    Germans roll dice for 1 bomber in 91 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 91 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber in 91 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 91 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 91 Sea Zone
                    1 transport owned by the Americans lost in 91 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 11
                Casualties for Germans: 1 bomber
                Casualties for British: 1 destroyer
                Casualties for Americans: 1 destroyer and 1 transport
            Battle in Nenetsia
                Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Nenetsia, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Nenetsia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Nenetsia
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Germans attack with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers in Vologda, round 2 : 1/5 hits, 2.50 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Nenetsia to Novgorod
            3 bombers moved from Novosibirsk to Volgograd
            1 bomber, 1 fighter and 2 tactical_bombers moved from Vologda to Bryansk
            3 artilleries moved from Ukraine to Bryansk
            4 mech_infantrys moved from Belarus to Bryansk
            10 mech_infantrys moved from Eastern Poland to Bryansk
            5 infantry moved from Novgorod to Belarus
            3 armour moved from Novgorod to Bryansk
            1 infantry moved from Germany to 113 Sea Zone
            1 infantry moved from Germany to 113 Sea Zone
            2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            1 infantry moved from 115 Sea Zone to Novgorod
            1 infantry moved from 115 Sea Zone to Novgorod
            1 bomber moved from 91 Sea Zone to Normandy Bordeaux
            1 infantry moved from France to Normandy Bordeaux
            1 infantry moved from France to Normandy Bordeaux
            1 artillery moved from France to Normandy Bordeaux
            1 infantry moved from Tambov to Samara
    
        Place Units - Germans
            1 factory_minor placed in Western Ukraine
            3 artilleries placed in Ukraine
            3 artilleries placed in Volgograd
            3 artilleries placed in Novgorod
            9 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4
            Germans collect 63 PUs; end with 63 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.67
    Americans : -0.33
    Russians : 0.00
    

    Savegame

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