TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 armour, 3 bombers, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Central United States to Eastern United States
1 destroyer moved from 27 Sea Zone to 26 Sea Zone
2 transports moved from 26 Sea Zone to 64 Sea Zone
4 fighters moved from Hawaiian Islands to 31 Sea Zone
4 fighters moved from 31 Sea Zone to Wake Island
1 destroyer moved from 26 Sea Zone to 31 Sea Zone
1 submarine moved from 45 Sea Zone to 21 Sea Zone
1 submarine moved from 55 Sea Zone to 57 Sea Zone
1 destroyer moved from 54 Sea Zone to 48 Sea Zone
1 infantry and 1 transport moved from 64 Sea Zone to 89 Sea Zone
1 cruiser, 1 infantry and 1 transport moved from 89 Sea Zone to 101 Sea Zone
1 artillery moved from Central United States to 101 Sea Zone
Non Combat Move - Americans
Place Units - Americans
1 transport placed in 101 Sea Zone
1 armour and 1 infantry placed in Eastern United States
3 bombers placed in Central United States
Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kweichow
1 artillery moved from Yunnan to Kweichow
1 artillery and 1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in Shensi
Chinese undo move 1.
1 artillery and 1 infantry placed in Yunnan
Chinese undo move 1.
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Purchase Units - British
British buy 1 fighter, 2 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun and 5 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 battleship and 1 cruiser moved from 76 Sea Zone to 98 Sea Zone
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 109 Sea Zone to 91 Sea Zone
2 fighters moved from Scotland to 125 Sea Zone
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
1 fighter moved from Scotland to 127 Sea Zone
1 bomber moved from French Equatorial Africa to Tobruk
1 armour and 1 mech_infantry moved from Egypt to Tobruk
3 fighters moved from Egypt to Tobruk
2 tactical_bombers moved from Egypt to Tobruk
2 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to Ethiopia
1 infantry moved from 76 Sea Zone to Ethiopia
2 fighters moved from United Kingdom to Gibraltar
1 mech_infantry moved from India to Shan State
1 fighter moved from Yunnan to Shan State
1 infantry moved from Yunnan to Shan State
Combat - British
Battle in 127 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 127 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Ethiopia
Battle in Tobruk
British attack with 1 armour, 1 bomber, 3 fighters, 1 mech_infantry and 2 tactical_bombers
Italians defend with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
British roll dice for 1 armour, 1 bomber, 3 fighters, 1 mech_infantry and 2 tactical_bombers in Tobruk, round 2 : 5/8 hits, 4.17 expected hits
Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Tobruk, round 2 : 3/5 hits, 1.83 expected hits
1 mech_infantry owned by the Italians, 1 mech_infantry owned by the British, 1 artillery owned by the Italians, 2 infantry owned by the Italians, 1 fighter owned by the British, 1 armour owned by the British and 1 armour owned by the Italians lost in Tobruk
British win, taking Ethiopia from Italians with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for British: 1 armour, 1 fighter and 1 mech_infantry
Casualties for Italians: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Battle in Gibraltar
British attack with 1 artillery, 2 fighters and 1 infantry
Italians defend with 1 artillery, 1 harbour and 2 infantry
British roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 1 artillery, 2 fighters and 1 infantry in Gibraltar, round 2 : 3/4 hits, 1.67 expected hits
Italians roll dice for 1 artillery and 2 infantry in Gibraltar, round 2 : 1/3 hits, 1.00 expected hits
1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Gibraltar
British win, taking Gibraltar from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Belgian Congo
British attack with 1 armour and 1 mech_infantry
Italians defend with 1 artillery
British roll dice for 1 armour and 1 mech_infantry in Belgian Congo, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 artillery in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Belgian Congo
British win, taking Belgian Congo from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Shan State
British attack with 1 fighter, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Shan State, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 125 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
British roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 125 Sea Zone
British win, taking 125 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - British
1 fighter moved from 127 Sea Zone to Novgorod
2 fighters moved from 125 Sea Zone to Novgorod
1 bomber, 2 fighters and 1 tactical_bomber moved from Tobruk to Egypt
1 tactical_bomber moved from Tobruk to Egypt
1 fighter moved from Shan State to Sikang
1 infantry moved from Persia to Eastern Persia
2 fighters moved from Gibraltar to 91 Sea Zone
1 infantry moved from United Kingdom to Scotland
Place Units - British
1 fighter and 2 infantry placed in Iraq
British undo move 1.
1 fighter and 2 mech_infantrys placed in Iraq
British undo move 1.
1 transport placed in 106 Sea Zone
2 infantry placed in Quebec
1 fighter and 2 mech_infantrys placed in Iraq
1 submarine placed in 110 Sea Zone
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
1 aaGun and 5 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,1,4,6
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,4
UK_Pacific collect 6 PUs (1 lost to blockades); end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 1 aaGun and 5 infantry
Combat Hit Differential Summary :
Germans : -0.17
British : 4.17
Italians : 0.83
Chinese : -0.83
Japanese : -0.67
Savegame