Ksmckay vs Giallo (Allies +14)

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 41 Sea Zone to 79 Sea Zone
            1 submarine moved from 41 Sea Zone to 37 Sea Zone
            2 aaGuns, 1 artillery and 3 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            2 infantry placed in Queensland
            1 destroyer placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 41 Sea Zone to 79 Sea Zone
            1 submarine moved from 41 Sea Zone to 37 Sea Zone
            2 aaGuns, 1 artillery and 3 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            2 infantry placed in Queensland
            1 destroyer placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour, 1 bomber, 1 fighter, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            4 fighters and 4 tactical_bombers moved from Greece to 97 Sea Zone
            2 bombers moved from Western Germany to 97 Sea Zone
            3 bombers moved from Bryansk to 97 Sea Zone
            1 bomber moved from Iraq to 77 Sea Zone
            1 armour moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Smolensk to Russia
            1 mech_infantry moved from Bryansk to Volgograd
                  Germans take Volgograd from Russians
            8 artilleries, 24 infantry and 9 mech_infantrys moved from Bryansk to Russia
            3 armour moved from Ukraine to Russia
    
        Combat - Germans
            Battle in 77 Sea Zone
                Germans attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 77 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 97 Sea Zone
                Germans attack with 5 bombers, 4 fighters and 4 tactical_bombers
                British defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
                    Germans roll dice for 5 bombers, 4 fighters and 4 tactical_bombers in 97 Sea Zone, round 2 : 8/13 hits, 8.00 expected hits
                    British roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter in 97 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
                    1 destroyer owned by the British, 1 cruiser owned by the British, 1 bomber owned by the Germans, 2 fighters owned by the Germans, 1 tactical_bomber owned by the Germans, 1 battleship owned by the British, 1 fighter owned by the British and 1 carrier owned by the British lost in 97 Sea Zone
                Germans win with 4 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 23
                Casualties for Germans: 1 bomber, 2 fighters and 1 tactical_bomber
                Casualties for British: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
            Battle in Russia
                Germans attack with 4 armour, 8 artilleries, 24 infantry and 9 mech_infantrys
                Russians defend with 1 airfield, 1 factory_major and 5 infantry
                    Germans roll dice for 4 armour, 8 artilleries, 24 infantry and 9 mech_infantrys in Russia, round 2 : 17/45 hits, 11.50 expected hits
                    Russians roll dice for 5 infantry in Russia, round 2 : 1/5 hits, 1.67 expected hits
                    5 infantry owned by the Russians and 1 infantry owned by the Germans lost in Russia
                Germans captures 23PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 4 armour, 8 artilleries, 23 infantry and 9 mech_infantrys remaining. Battle score for attacker is 12
                Casualties for Germans: 1 infantry
                Casualties for Russians: 5 infantry
            triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
    
        Non Combat Move - Germans
            3 infantry moved from Archangel to Smolensk
            3 aaGuns moved from Bryansk to Russia
            1 fighter moved from Bryansk to Greece
            4 bombers, 2 fighters and 3 tactical_bombers moved from 97 Sea Zone to Greece
            10 mech_infantrys moved from Eastern Poland to Bryansk
            3 infantry moved from Belarus to Bryansk
            3 mech_infantrys moved from Novgorod to Bryansk
            4 mech_infantrys moved from Western Germany to Poland
            2 mech_infantrys moved from Greece to Romania
            3 mech_infantrys moved from Persia to Iraq
            1 bomber moved from 77 Sea Zone to Iraq
            1 fighter moved from Bryansk to Greece
            1 submarine moved from 119 Sea Zone to 109 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 125 Sea Zone to 113 Sea Zone
    
        Place Units - Germans
            1 bomber and 1 fighter placed in Western Germany
            3 armour placed in Novgorod
            3 armour placed in Ukraine
            3 mech_infantrys placed in Persia
            1 submarine placed in 93 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,5
            Germans collect 62 PUs; end with 86 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 93 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 95 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 110 PUs
    

    Combat Hit Differential Summary :

    Germans : 5.50
    British : 1.50
    Russians : -0.67
    

    Savegame

  • '19

    TripleA Manual Gamesave Post: Germans round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour, 1 bomber, 1 fighter, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            4 fighters and 4 tactical_bombers moved from Greece to 97 Sea Zone
            2 bombers moved from Western Germany to 97 Sea Zone
            3 bombers moved from Bryansk to 97 Sea Zone
            1 bomber moved from Iraq to 77 Sea Zone
            1 armour moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Smolensk to Russia
            1 mech_infantry moved from Bryansk to Volgograd
                  Germans take Volgograd from Russians
            8 artilleries, 24 infantry and 9 mech_infantrys moved from Bryansk to Russia
            3 armour moved from Ukraine to Russia
    
        Combat - Germans
            Battle in 77 Sea Zone
                Germans attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 77 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 97 Sea Zone
                Germans attack with 5 bombers, 4 fighters and 4 tactical_bombers
                British defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
                    Germans roll dice for 5 bombers, 4 fighters and 4 tactical_bombers in 97 Sea Zone, round 2 : 8/13 hits, 8.00 expected hits
                    British roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter in 97 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
                    1 destroyer owned by the British, 1 cruiser owned by the British, 1 bomber owned by the Germans, 2 fighters owned by the Germans, 1 tactical_bomber owned by the Germans, 1 battleship owned by the British, 1 fighter owned by the British and 1 carrier owned by the British lost in 97 Sea Zone
                Germans win with 4 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 23
                Casualties for Germans: 1 bomber, 2 fighters and 1 tactical_bomber
                Casualties for British: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
            Battle in Russia
                Germans attack with 4 armour, 8 artilleries, 24 infantry and 9 mech_infantrys
                Russians defend with 1 airfield, 1 factory_major and 5 infantry
                    Germans roll dice for 4 armour, 8 artilleries, 24 infantry and 9 mech_infantrys in Russia, round 2 : 17/45 hits, 11.50 expected hits
                    Russians roll dice for 5 infantry in Russia, round 2 : 1/5 hits, 1.67 expected hits
                    5 infantry owned by the Russians and 1 infantry owned by the Germans lost in Russia
                Germans captures 23PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 4 armour, 8 artilleries, 23 infantry and 9 mech_infantrys remaining. Battle score for attacker is 12
                Casualties for Germans: 1 infantry
                Casualties for Russians: 5 infantry
            triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
    
        Non Combat Move - Germans
            3 infantry moved from Archangel to Smolensk
            3 aaGuns moved from Bryansk to Russia
            1 fighter moved from Bryansk to Greece
            4 bombers, 2 fighters and 3 tactical_bombers moved from 97 Sea Zone to Greece
            10 mech_infantrys moved from Eastern Poland to Bryansk
            3 infantry moved from Belarus to Bryansk
            3 mech_infantrys moved from Novgorod to Bryansk
            4 mech_infantrys moved from Western Germany to Poland
            2 mech_infantrys moved from Greece to Romania
            3 mech_infantrys moved from Persia to Iraq
            1 bomber moved from 77 Sea Zone to Iraq
            1 fighter moved from Bryansk to Greece
            1 submarine moved from 119 Sea Zone to 109 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 125 Sea Zone to 113 Sea Zone
    
        Place Units - Germans
            1 bomber and 1 fighter placed in Western Germany
            3 armour placed in Novgorod
            3 armour placed in Ukraine
            3 mech_infantrys placed in Persia
            1 submarine placed in 93 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,5
            Germans collect 62 PUs; end with 86 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 93 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 95 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 110 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Poland: 1 mech_infantry
            EDIT: Adding units owned by Germans to Western Germany: 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 5.50
    British : 1.50
    Russians : -0.67
    

    Savegame

  • '19

    TripleA Manual Gamesave Post: Germans round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour, 1 bomber, 1 fighter, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            4 fighters and 4 tactical_bombers moved from Greece to 97 Sea Zone
            2 bombers moved from Western Germany to 97 Sea Zone
            3 bombers moved from Bryansk to 97 Sea Zone
            1 bomber moved from Iraq to 77 Sea Zone
            1 armour moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Smolensk to Russia
            1 mech_infantry moved from Bryansk to Volgograd
                  Germans take Volgograd from Russians
            8 artilleries, 24 infantry and 9 mech_infantrys moved from Bryansk to Russia
            3 armour moved from Ukraine to Russia
    
        Combat - Germans
            Battle in 77 Sea Zone
                Germans attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 77 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 97 Sea Zone
                Germans attack with 5 bombers, 4 fighters and 4 tactical_bombers
                British defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
                    Germans roll dice for 5 bombers, 4 fighters and 4 tactical_bombers in 97 Sea Zone, round 2 : 8/13 hits, 8.00 expected hits
                    British roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter in 97 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
                    1 destroyer owned by the British, 1 cruiser owned by the British, 1 bomber owned by the Germans, 2 fighters owned by the Germans, 1 tactical_bomber owned by the Germans, 1 battleship owned by the British, 1 fighter owned by the British and 1 carrier owned by the British lost in 97 Sea Zone
                Germans win with 4 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 23
                Casualties for Germans: 1 bomber, 2 fighters and 1 tactical_bomber
                Casualties for British: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
            Battle in Russia
                Germans attack with 4 armour, 8 artilleries, 24 infantry and 9 mech_infantrys
                Russians defend with 1 airfield, 1 factory_major and 5 infantry
                    Germans roll dice for 4 armour, 8 artilleries, 24 infantry and 9 mech_infantrys in Russia, round 2 : 17/45 hits, 11.50 expected hits
                    Russians roll dice for 5 infantry in Russia, round 2 : 1/5 hits, 1.67 expected hits
                    5 infantry owned by the Russians and 1 infantry owned by the Germans lost in Russia
                Germans captures 23PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 4 armour, 8 artilleries, 23 infantry and 9 mech_infantrys remaining. Battle score for attacker is 12
                Casualties for Germans: 1 infantry
                Casualties for Russians: 5 infantry
            triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
    
        Non Combat Move - Germans
            3 infantry moved from Archangel to Smolensk
            3 aaGuns moved from Bryansk to Russia
            1 fighter moved from Bryansk to Greece
            4 bombers, 2 fighters and 3 tactical_bombers moved from 97 Sea Zone to Greece
            10 mech_infantrys moved from Eastern Poland to Bryansk
            3 infantry moved from Belarus to Bryansk
            3 mech_infantrys moved from Novgorod to Bryansk
            4 mech_infantrys moved from Western Germany to Poland
            2 mech_infantrys moved from Greece to Romania
            3 mech_infantrys moved from Persia to Iraq
            1 bomber moved from 77 Sea Zone to Iraq
            1 fighter moved from Bryansk to Greece
            1 submarine moved from 119 Sea Zone to 109 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 125 Sea Zone to 113 Sea Zone
    
        Place Units - Germans
            1 bomber and 1 fighter placed in Western Germany
            3 armour placed in Novgorod
            3 armour placed in Ukraine
            3 mech_infantrys placed in Persia
            1 submarine placed in 93 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,5
            Germans collect 62 PUs; end with 86 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 93 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 95 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 110 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Poland: 1 mech_infantry
            EDIT: Adding units owned by Germans to Western Germany: 1 mech_infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from France: 1 infantry
            EDIT: Adding units owned by Germans to Northern Italy: 1 infantry
    

    Combat Hit Differential Summary :

    Germans : 5.50
    British : 1.50
    Russians : -0.67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Combat Move - Russians
            1 infantry moved from Samara to Volgograd
            2 fighters and 1 tactical_bomber moved from Samara to Volgograd
            5 artilleries and 10 infantry moved from Caucasus to Northwest Persia
            5 artilleries moved from Caucasus to Northwest Persia
            5 infantry moved from Caucasus to Northwest Persia
            1 infantry moved from Samara to Volgograd
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 3/5 hits, 2,00 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Northwest Persia
                Russians attack with 10 artilleries and 15 infantry
                Italians defend with 1 infantry
                    Russians roll dice for 10 artilleries and 15 infantry in Northwest Persia, round 2 : 6/25 hits, 7,50 expected hits
                    Italians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Northwest Persia
                Russians win, taking Northwest Persia from Italians with 10 artilleries and 15 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Russians
            2 aaGuns moved from Caucasus to Northwest Persia
            2 armour and 2 mech_infantrys moved from Caucasus to Northwest Persia
            20 infantry moved from Caucasus to Northwest Persia
            2 fighters and 1 tactical_bomber moved from Volgograd to Kazakhstan
            12 infantry moved from Novosibirsk to Kazakhstan
            2 aaGuns, 11 artilleries and 21 infantry moved from Samara to Kazakhstan
            1 infantry moved from Urals to Timguska
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Italians : -0,33
    Russians : -0,50
    

    Savegame

  • '19

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 fighter, 6 mech_infantrys, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Buryatia to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 infantry moved from Amur to Korea
            1 infantry moved from Manchuria to Korea
            1 infantry moved from Shensi to Szechwan
                  Japanese take Szechwan from Chinese
            5 infantry and 3 mech_infantrys moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            1 mech_infantry moved from Kweichow to Burma
            1 mech_infantry moved from Hunan to Burma
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Anhwe to Kweichow
            1 mech_infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from Kiangsu to Hunan
            1 mech_infantry moved from Kiangsu to Kweichow
            4 mech_infantrys moved from French Indo China to Burma
            1 bomber moved from French Indo China to 42 Sea Zone
            2 fighters moved from Japan to 17 Sea Zone
            2 fighters moved from 17 Sea Zone to Iwo Jima
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
            2 infantry moved from 17 Sea Zone to Iwo Jima
            1 marine moved from Philippines to 35 Sea Zone
            1 battleship and 1 marine moved from 35 Sea Zone to 17 Sea Zone
            1 marine moved from 17 Sea Zone to Iwo Jima
            1 cruiser moved from 35 Sea Zone to 17 Sea Zone
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 42 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Iwo Jima
                Japanese attack with 2 fighters, 2 infantry and 1 marine
                Americans defend with 1 infantry and 1 mech_infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Iwo Jima, round 2 : 2/2 hits, 1.17 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in Iwo Jima, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Iwo Jima
                Japanese win, taking Iwo Jima from Americans with 2 fighters and 1 marine remaining. Battle score for attacker is 1
                Casualties for Japanese: 2 infantry
                Casualties for Americans: 1 infantry and 1 mech_infantry
    
        Non Combat Move - Japanese
            2 fighters moved from Iwo Jima to 23 Sea Zone
            1 carrier moved from 6 Sea Zone to 23 Sea Zone
            1 destroyer moved from 6 Sea Zone to 23 Sea Zone
            1 submarine moved from 6 Sea Zone to 1 Sea Zone
            1 submarine moved from 6 Sea Zone to 33 Sea Zone
            1 marine moved from New Guinea to 46 Sea Zone
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to French Indo China
            3 fighters and 3 tactical_bombers moved from 46 Sea Zone to French Indo China
            1 bomber moved from 42 Sea Zone to French Indo China
            1 aaGun moved from Yunnan to Burma
            1 artillery, 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 1 infantry, 2 marines and 1 transport moved from 46 Sea Zone to 33 Sea Zone
            2 carriers and 1 destroyer moved from 35 Sea Zone to 33 Sea Zone
    
        Place Units - Japanese
            3 mech_infantrys placed in French Indo China
            3 mech_infantrys placed in Kiangsu
            1 fighter and 2 tactical_bombers placed in Japan
            1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2
            Japanese collect 56 PUs (3 lost to blockades); end with 56 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Americans : 1.33
    Japanese : 0.83
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 2 destroyers and 6 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            4 bombers moved from Gibraltar to Trans-Jordan
            1 infantry moved from Egypt to Trans-Jordan
            1 bomber moved from British Columbia to Aleutian Islands
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 mech_infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
            1 mech_infantry moved from 8 Sea Zone to Aleutian Islands
    
        Combat - Americans
            Battle in Aleutian Islands
                Americans attack with 1 bomber and 1 mech_infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber and 1 mech_infantry in Aleutian Islands, round 2 : 0/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 bomber and 1 mech_infantry in Aleutian Islands, round 3 : 1/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Aleutian Islands, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Aleutian Islands
                Americans win, taking Aleutian Islands from Japanese with 1 mech_infantry remaining. Battle score for attacker is -9
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 infantry
            Battle in Trans-Jordan
                Americans attack with 4 bombers and 1 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 4 bombers and 1 infantry in Trans-Jordan, round 2 : 2/5 hits, 2,83 expected hits
                    Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Trans-Jordan
                Americans win with 4 bombers remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            4 bombers moved from Trans-Jordan to Egypt
            2 transports moved from 92 Sea Zone to 89 Sea Zone
            1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 bomber moved from Eastern United States to Gibraltar
            6 fighters moved from Eastern United States to 92 Sea Zone
            2 aaGuns and 1 mech_infantry moved from British Columbia to Western United States
            2 fighters moved from Queensland to Hawaiian Islands
    
        Place Units - Americans
            2 destroyers placed in 101 Sea Zone
            6 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 5,6
            Americans collect 55 PUs; end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,67
    Americans : -1,50
    Japanese : 0,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
            1 infantry moved from Kansu to Shensi
    
        Combat - Chinese
            Chinese creates battle in territory Yunnan
            Battle in Shensi
                Chinese attack with 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Yunnan from Japanese, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0,67
    Japanese : -0,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 2 destroyers and 6 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            4 bombers moved from Gibraltar to Trans-Jordan
            1 infantry moved from Egypt to Trans-Jordan
            1 bomber moved from British Columbia to Aleutian Islands
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 mech_infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
            1 mech_infantry moved from 8 Sea Zone to Aleutian Islands
    
        Combat - Americans
            Battle in Aleutian Islands
                Americans attack with 1 bomber and 1 mech_infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber and 1 mech_infantry in Aleutian Islands, round 2 : 0/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 bomber and 1 mech_infantry in Aleutian Islands, round 3 : 1/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Aleutian Islands, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Aleutian Islands
                Americans win, taking Aleutian Islands from Japanese with 1 mech_infantry remaining. Battle score for attacker is -9
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 infantry
            Battle in Trans-Jordan
                Americans attack with 4 bombers and 1 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 4 bombers and 1 infantry in Trans-Jordan, round 2 : 2/5 hits, 2,83 expected hits
                    Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Trans-Jordan
                Americans win with 4 bombers remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            4 bombers moved from Trans-Jordan to Egypt
            2 transports moved from 92 Sea Zone to 89 Sea Zone
            1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 bomber moved from Eastern United States to Gibraltar
            6 fighters moved from Eastern United States to 92 Sea Zone
            2 aaGuns and 1 mech_infantry moved from British Columbia to Western United States
            2 fighters moved from Queensland to Hawaiian Islands
    
        Place Units - Americans
            2 destroyers placed in 101 Sea Zone
            6 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 5,6
            Americans collect 55 PUs; end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
            1 infantry moved from Kansu to Shensi
    
        Combat - Chinese
            Chinese creates battle in territory Yunnan
            Battle in Shensi
                Chinese attack with 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Yunnan from Japanese, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 3 armour and 1 fighter; Remaining resources: 3 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 5 infantry; Remaining resources: 0 PUs; 
    
        Politics - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 39 Sea Zone: 4 fighters
            EDIT: Adding units owned by Americans to India: 4 fighters
            EDIT: Turning off Edit Mode
    
        Combat Move - British
            1 submarine moved from 39 Sea Zone to 37 Sea Zone
            1 submarine moved from 79 Sea Zone to 80 Sea Zone
            1 submarine moved from 79 Sea Zone to 39 Sea Zone
            1 armour moved from Egypt to Trans-Jordan
                  British take Trans-Jordan from Italians
            1 armour moved from Trans-Jordan to Egypt
            1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 destroyer moved from 79 Sea Zone to 72 Sea Zone
            1 submarine moved from 80 Sea Zone to 72 Sea Zone
            1 cruiser moved from 79 Sea Zone to 72 Sea Zone
            1 battleship and 1 carrier moved from 79 Sea Zone to 39 Sea Zone
            1 fighter moved from 79 Sea Zone to India
    
        Combat - British
    
        Non Combat Move - British
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - British
            3 armour placed in Union of South Africa
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 4,1
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,1,1,1
                Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 6,6
            British collect 26 PUs (6 lost to blockades); end with 29 PUs
    
        Place Units - UK_Pacific
            5 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 14 PUs; end with 14 PUs
            Some Units in India change ownership: 5 infantry
    

    Combat Hit Differential Summary :

    Italians : 0,67
    Americans : -1,50
    Chinese : 0,67
    Japanese : -0,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 2 destroyers and 6 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            4 bombers moved from Gibraltar to Trans-Jordan
            1 infantry moved from Egypt to Trans-Jordan
            1 bomber moved from British Columbia to Aleutian Islands
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 mech_infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
            1 mech_infantry moved from 8 Sea Zone to Aleutian Islands
    
        Combat - Americans
            Battle in Aleutian Islands
                Americans attack with 1 bomber and 1 mech_infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber and 1 mech_infantry in Aleutian Islands, round 2 : 0/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 bomber and 1 mech_infantry in Aleutian Islands, round 3 : 1/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Aleutian Islands, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Aleutian Islands
                Americans win, taking Aleutian Islands from Japanese with 1 mech_infantry remaining. Battle score for attacker is -9
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 infantry
            Battle in Trans-Jordan
                Americans attack with 4 bombers and 1 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 4 bombers and 1 infantry in Trans-Jordan, round 2 : 2/5 hits, 2,83 expected hits
                    Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Trans-Jordan
                Americans win with 4 bombers remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            4 bombers moved from Trans-Jordan to Egypt
            2 transports moved from 92 Sea Zone to 89 Sea Zone
            1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 bomber moved from Eastern United States to Gibraltar
            6 fighters moved from Eastern United States to 92 Sea Zone
            2 aaGuns and 1 mech_infantry moved from British Columbia to Western United States
            2 fighters moved from Queensland to Hawaiian Islands
    
        Place Units - Americans
            2 destroyers placed in 101 Sea Zone
            6 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 5,6
            Americans collect 55 PUs; end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
            1 infantry moved from Kansu to Shensi
    
        Combat - Chinese
            Chinese creates battle in territory Yunnan
            Battle in Shensi
                Chinese attack with 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Yunnan from Japanese, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 3 armour and 1 fighter; Remaining resources: 3 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 5 infantry; Remaining resources: 0 PUs; 
    
        Politics - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 39 Sea Zone: 4 fighters
            EDIT: Adding units owned by Americans to India: 4 fighters
            EDIT: Turning off Edit Mode
    
        Combat Move - British
            1 submarine moved from 39 Sea Zone to 37 Sea Zone
            1 submarine moved from 79 Sea Zone to 80 Sea Zone
            1 submarine moved from 79 Sea Zone to 39 Sea Zone
            1 armour moved from Egypt to Trans-Jordan
                  British take Trans-Jordan from Italians
            1 armour moved from Trans-Jordan to Egypt
            1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 destroyer moved from 79 Sea Zone to 72 Sea Zone
            1 submarine moved from 80 Sea Zone to 72 Sea Zone
            1 cruiser moved from 79 Sea Zone to 72 Sea Zone
            1 battleship and 1 carrier moved from 79 Sea Zone to 39 Sea Zone
            1 fighter moved from 79 Sea Zone to India
    
        Combat - British
    
        Non Combat Move - British
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - British
            3 armour placed in Union of South Africa
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 4,1
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,1,1,1
                Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 6,6
            British collect 26 PUs (6 lost to blockades); end with 29 PUs
    
        Place Units - UK_Pacific
            5 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 14 PUs; end with 14 PUs
            Some Units in India change ownership: 5 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Eastern United States: 6 fighters
            EDIT: Adding units owned by Americans to Western United States: 6 fighters
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : 0,67
    Americans : -1,50
    Chinese : 0,67
    Japanese : -0,33
    

    Savegame

  • '19

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 18 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Rostov to Caucasus
                  Italians take Caucasus from Russians
            1 armour and 1 mech_infantry moved from Bryansk to Samara
                  Italians take Samara from Russians
            1 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
                  Italians take Eastern Persia from British
            1 infantry moved from Iraq to Trans-Jordan
                  Italians take Trans-Jordan from British
            1 artillery and 2 infantry moved from Iraq to Syria
            1 submarine moved from 71 Sea Zone to 82 Sea Zone
            2 fighters moved from Greece to Southern Italy
            1 bomber moved from Greece to Southern Italy
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 artillery moved from Bryansk to Tambov
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,5
            Italians collect 20 PUs (2 lost to blockades); end with 38 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 37 Sea Zone to 43 Sea Zone
            2 fighters moved from 79 Sea Zone to Egypt
            1 carrier, 1 cruiser and 1 destroyer moved from 79 Sea Zone to 39 Sea Zone
    
        Non Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 61 Sea Zone
            2 aaGuns, 1 artillery and 5 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            3 infantry placed in New South Wales
            2 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 37 Sea Zone to 43 Sea Zone
            2 fighters moved from 79 Sea Zone to Egypt
            1 carrier, 1 cruiser and 1 destroyer moved from 79 Sea Zone to 39 Sea Zone
    
        Non Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 61 Sea Zone
            2 aaGuns, 1 artillery and 5 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            3 infantry placed in New South Wales
            2 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 5x factory_minor; Remaining resources: 105 PUs; 
            Germans buy 9 armour, 4 bombers and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 destroyer moved from 113 Sea Zone to 115 Sea Zone
            1 bomber and 1 fighter moved from Western Germany to 115 Sea Zone
            1 carrier and 1 cruiser moved from 113 Sea Zone to 115 Sea Zone
            1 bomber moved from Greece to 115 Sea Zone
            3 bombers moved from Greece to Volgograd
            1 fighter and 1 tactical_bomber moved from Greece to Volgograd
            1 armour moved from Russia to Vologda
                  Germans take Vologda from Russians
            1 armour moved from Vologda to Russia
            2 mech_infantrys moved from Bryansk to Volgograd
            1 mech_infantry moved from Bryansk to Volgograd
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
                  Germans take 97 Sea Zone from British
            1 bomber moved from Iraq to Volgograd
    
        Combat - Germans
            Battle in Volgograd
                Germans attack with 4 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 4 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 4/9 hits, 4.33 expected hits
                    Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 4 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in 115 Sea Zone
                Germans attack with 2 bombers, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
                Russians defend with 1 cruiser and 1 submarine
                    Germans roll dice for 2 bombers, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter in 115 Sea Zone, round 2 : 5/5 hits, 2.67 expected hits
                    Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                Units damaged: 1 carrier owned by the Germans
                    1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 115 Sea Zone
                Germans win with 2 bombers, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 18
                Casualties for Russians: 1 cruiser and 1 submarine
    
        Non Combat Move - Germans
            1 fighter moved from 115 Sea Zone to Novgorod
            1 bomber moved from 115 Sea Zone to Russia
            1 bomber moved from 115 Sea Zone to Novgorod
            3 aaGuns, 3 armour, 8 artilleries, 23 infantry and 9 mech_infantrys moved from Russia to Samara
            10 mech_infantrys moved from Bryansk to Samara
            3 infantry moved from Bryansk to Tambov
            3 armour moved from Ukraine to Tambov
            3 infantry moved from Smolensk to Russia
            3 armour moved from Novgorod to Bryansk
            2 mech_infantrys moved from Romania to Ukraine
            3 mech_infantrys moved from Poland to Western Ukraine
            1 mech_infantry moved from Western Germany to Southern Italy
            1 infantry moved from Northern Italy to Southern Italy
            1 fighter moved from Greece to Southern Italy
            1 transport moved from 113 Sea Zone to 115 Sea Zone
            2 submarines moved from 109 Sea Zone to 124 Sea Zone
            3 mech_infantrys moved from Persia to Eastern Persia
            2 armour and 13 mech_infantrys moved from Iraq to Eastern Persia
            1 infantry moved from France to Western Germany
            4 bombers moved from Volgograd to Greece
            1 fighter and 1 tactical_bomber moved from Volgograd to Ukraine
    
        Place Units - Germans
            3 armour placed in Novgorod
            3 armour placed in Russia
            3 armour placed in Ukraine
            4 bombers and 1 infantry placed in Western Germany
            Germans undo move 4.
            1 infantry placed in France
            4 bombers placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,3
            Germans collect 61 PUs (2 lost to blockades); end with 61 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.00
    Russians : -0.33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Combat Move - Russians
            1 infantry moved from Kazakhstan to Volgograd
            1 infantry moved from Kazakhstan to Volgograd
            1 infantry moved from Kazakhstan to Volgograd
            2 fighters and 1 tactical_bomber moved from Kazakhstan to Volgograd
            11 artilleries and 30 infantry moved from Kazakhstan to Caucasus
            1 infantry moved from Timguska to Yenisey
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 3 mech_infantrys
                    Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/6 hits, 2,17 expected hits
                    Germans roll dice for 3 mech_infantrys in Volgograd, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 3 : 2/5 hits, 2,00 expected hits
                    Germans roll dice for 2 mech_infantrys in Volgograd, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
                Casualties for Germans: 3 mech_infantrys
            Battle in Caucasus
                Russians attack with 11 artilleries and 30 infantry
                Italians defend with 1 infantry
                    Russians roll dice for 11 artilleries and 30 infantry in Caucasus, round 2 : 11/41 hits, 10,50 expected hits
                    Italians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Caucasus
                Russians win, taking Caucasus from Italians with 11 artilleries and 30 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Russians
            2 aaGuns moved from Kazakhstan to Caucasus
            2 fighters and 1 tactical_bomber moved from Volgograd to Northwest Persia
            5 infantry moved from Northwest Persia to Caucasus
            5 artilleries moved from Northwest Persia to Caucasus
            2 aaGuns and 6 infantry moved from Kansu to Shensi
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans : 0,33
    Italians : -0,33
    Russians : -0,67
    

    Savegame

  • '19

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 1 fighter, 5 infantry and 3 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            5 infantry and 9 mech_infantrys moved from Burma to India
            2 bombers, 9 fighters and 6 tactical_bombers moved from French Indo China to India
            3 mech_infantrys moved from French Indo China to Yunnan
            1 mech_infantry moved from Kweichow to Yunnan
            1 mech_infantry moved from Hopei to Yunnan
            1 mech_infantry moved from Anhwe to Yunnan
            1 mech_infantry moved from Hunan to Yunnan
            1 infantry moved from Kweichow to Yunnan
            1 artillery, 1 battleship, 1 cruiser, 1 infantry, 2 marines and 1 transport moved from 33 Sea Zone to 26 Sea Zone
            5 carriers, 2 destroyers and 1 submarine moved from 33 Sea Zone to 26 Sea Zone
            1 marine moved from Iwo Jima to 17 Sea Zone
            1 battleship, 1 cruiser, 1 marine and 1 transport moved from 17 Sea Zone to 6 Sea Zone
            2 infantry moved from Korea to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
            1 artillery, 3 infantry and 2 marines moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from 23 Sea Zone to Hawaiian Islands
            1 carrier and 1 destroyer moved from 23 Sea Zone to 26 Sea Zone
            1 submarine moved from 1 Sea Zone to 8 Sea Zone
    
        Combat - Japanese
            Battle in 8 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 8 Sea Zone
                    Japanese roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Hawaiian Islands
                Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 marines
                Americans defend with 1 airfield, 2 fighters, 1 harbour, 1 infantry and 1 mech_infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Hawaiian Islands, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 marines in Hawaiian Islands, round 2 : 2/8 hits, 2.67 expected hits
                    Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Hawaiian Islands, round 2 : 3/4 hits, 2.00 expected hits
                    3 infantry owned by the Japanese, 1 fighter owned by the Americans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Hawaiian Islands
                    Japanese roll dice for 1 artillery, 2 fighters and 2 marines in Hawaiian Islands, round 3 : 0/5 hits, 2.00 expected hits
                    Americans roll dice for 1 fighter in Hawaiian Islands, round 3 : 1/1 hits, 0.67 expected hits
                    1 artillery owned by the Japanese lost in Hawaiian Islands
                    Japanese roll dice for 2 fighters and 2 marines in Hawaiian Islands, round 4 : 1/4 hits, 1.67 expected hits
                    Americans roll dice for 1 fighter in Hawaiian Islands, round 4 : 1/1 hits, 0.67 expected hits
                    1 marine owned by the Japanese and 1 fighter owned by the Americans lost in Hawaiian Islands
                Japanese win, taking Hawaiian Islands from Americans with 2 fighters and 1 marine remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 artillery, 3 infantry and 1 marine
                Casualties for Americans: 2 fighters, 1 infantry and 1 mech_infantry
            Battle in Yunnan
                Japanese attack with 1 infantry and 7 mech_infantrys
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 infantry and 7 mech_infantrys in Yunnan, round 2 : 1/8 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in India
                Japanese attack with 2 bombers, 9 fighters, 5 infantry, 9 mech_infantrys and 6 tactical_bombers
                British defend with 1 armour, 3 artilleries, 1 fighter, 5 infantry and 1 mech_infantry; Americans defend with 4 fighters; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    Japanese roll dice for 2 bombers, 9 fighters, 5 infantry, 9 mech_infantrys and 6 tactical_bombers in India, round 2 : 15/31 hits, 12.17 expected hits
                    UK_Pacific roll dice for 1 armour, 3 artilleries, 5 fighters, 5 infantry and 1 mech_infantry in India, round 2 : 9/15 hits, 6.83 expected hits
                    5 infantry owned by the Japanese, 4 mech_infantrys owned by the Japanese, 1 mech_infantry owned by the British, 4 fighters owned by the Americans, 3 artilleries owned by the British, 5 infantry owned by the British, 1 fighter owned by the British and 1 armour owned by the British lost in India
                Japanese captures 14PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 2 bombers, 9 fighters, 5 mech_infantrys and 6 tactical_bombers remaining. Battle score for attacker is 56
                Casualties for Japanese: 5 infantry and 4 mech_infantrys
                Casualties for British: 1 armour, 3 artilleries, 1 fighter, 5 infantry and 1 mech_infantry
                Casualties for Americans: 4 fighters
            triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
    
        Non Combat Move - Japanese
            2 bombers, 9 fighters and 6 tactical_bombers moved from India to Burma
            2 fighters moved from Hawaiian Islands to 26 Sea Zone
            1 fighter and 2 tactical_bombers moved from Japan to 26 Sea Zone
    
        Place Units - Japanese
            3 transports placed in 6 Sea Zone
            2 artilleries and 5 infantry placed in Japan
            1 artillery and 1 fighter placed in Kiangsu
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4,5,3,3,1,5,3,1,3,6,1,3,1,4
            Japanese collect 54 PUs (8 lost to blockades); end with 69 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Americans : 1.67
    Chinese : -0.33
    UK_Pacific : 2.17
    Japanese : -1.33
    

    Savegame

  • '19

    didnt realize it but thats game. You have no way to take any VCs in pacific back and no way to take berlin.

    I think maybe your opening in the pacific would have been interesting if you had taken a more traditional z92 stack approach in europe. But the cv/bomber buy and abandonment of the med just meant you were so far behind in europe that you had to spend US money there and then you fell behind in the pac pretty quickly after running out of ground units.

  • '21 '20 '19 '18 '17 '16

    @ksmckay said in Ksmckay vs Giallo (Allies +14):

    didnt realize it but thats game. You have no way to take any VCs in pacific back and no way to take berlin.

    I think maybe your opening in the pacific would have been interesting if you had taken a more traditional z92 stack approach in europe. But the cv/bomber buy and abandonment of the med just meant you were so far behind in europe that you had to spend US money there and then you fell behind in the pac pretty quickly after running out of ground units.

    Me neither, but indeed thats game! well played ill post it… Thanks for your comments, I never look back at my games, I know I should…

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