trulpen (X) vs simon33 (A+10) BM3 #5
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 factory_minor, 2 fighters, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Western Ukraine to Bryansk Germans take Bryansk from Russians 4 infantry moved from Bessarabia to Ukraine 19 infantry moved from Western Ukraine to Ukraine 5 artilleries moved from Western Ukraine to Ukraine 1 infantry moved from Vyborg to Novgorod Germans take Novgorod from Russians 1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine Combat - Germans Battle in Ukraine Germans attack with 1 armour, 5 artilleries, 23 infantry and 1 mech_infantry Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 1 armour, 5 artilleries, 23 infantry and 1 mech_infantry in Ukraine, round 2 : 9/30 hits, 7,00 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 1 armour, 5 artilleries, 22 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France 1 aaGun moved from Eastern Poland to Western Ukraine 1 mech_infantry moved from Poland to Western Ukraine 6 armour and 4 mech_infantrys moved from Germany to Eastern Poland 1 battleship, 1 carrier and 1 transport moved from 127 Sea Zone to 125 Sea Zone 1 tactical_bomber moved from 127 Sea Zone to Western Germany 1 fighter moved from 127 Sea Zone to 125 Sea Zone 1 artillery moved from Baltic States to Novgorod 1 aaGun moved from Baltic States to Novgorod 4 mech_infantrys moved from Baltic States to Novgorod 4 armour moved from Baltic States to Novgorod 1 infantry moved from Vyborg to Novgorod 1 infantry moved from Finland to Vyborg 2 infantry moved from Finland to Norway 1 cruiser and 2 transports moved from 115 Sea Zone to 113 Sea Zone 6 armour and 2 mech_infantrys moved from Baltic States to Novgorod 2 armour moved from Baltic States to Western Ukraine 1 fighter and 2 tactical_bombers moved from Syria to Egypt 1 fighter moved from Southern Italy to Egypt 1 tactical_bomber moved from Southern Italy to Egypt 1 infantry moved from France to Southern France Germans take Southern France from Neutral_Axis 1 bomber moved from Eastern Poland to Western Germany 1 bomber moved from Eastern Poland to Western Germany 1 aaGun moved from Western Ukraine to Ukraine 1 aaGun moved from Western Ukraine to Eastern Poland Place Units - Germans 1 factory_minor placed in Western Ukraine 2 fighters and 3 infantry placed in Western Germany 1 submarine and 1 transport placed in 113 Sea Zone Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Germans : 2,00 Russians : 0,33
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Russians Russians buy 3 artilleries and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Belarus to Bryansk 3 fighters and 1 tactical_bomber moved from Russia to Bryansk 1 artillery and 2 infantry moved from Karelia to Vyborg 5 infantry and 1 mech_infantry moved from Karelia to Finland Combat - Russians Battle in Vyborg Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Vyborg, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Vyborg, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vyborg Russians win, taking Vyborg from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Finland Russians attack with 5 infantry and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 5 infantry and 1 mech_infantry in Finland, round 2 : 1/6 hits, 1.00 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Bryansk Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/5 hits, 2.33 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd 3 infantry moved from Volgograd to Samara 2 infantry moved from Samara to Russia 2 fighters moved from Bryansk to Russia 3 aaGuns, 2 armour, 2 artilleries, 30 infantry and 1 mech_infantry moved from Smolensk to Russia 1 aaGun moved from Karelia to Finland 6 infantry moved from Timguska to Novosibirsk Place Units - Russians 3 infantry placed in Volgograd 3 artilleries and 7 infantry placed in Russia Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans : 0.00 Russians : -1.17
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 3 destroyers and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Kweichow to Szechwan 1 infantry moved from Shensi to Tsinghai Japanese take Tsinghai from Chinese 1 armour moved from Hopei to Hunan 1 infantry moved from Malaya to Shan State 1 infantry moved from French Indo China to Shan State 1 tactical_bomber moved from Kweichow to Szechwan 1 tactical_bomber moved from Kweichow to Shan State 2 infantry moved from Celebes to 44 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 artillery and 1 infantry moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 destroyer moved from 42 Sea Zone to 41 Sea Zone 1 submarine moved from 37 Sea Zone to 38 Sea Zone 1 fighter moved from 37 Sea Zone to Shan State 1 battleship moved from 42 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone 1 fighter moved from 37 Sea Zone to 38 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Sumatra 2 infantry moved from Java to 42 Sea Zone 1 artillery and 3 infantry moved from Philippines to 35 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 41 Sea Zone 1 artillery and 3 infantry moved from 41 Sea Zone to Sumatra 2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 bomber moved from Kiangsi to Szechwan 1 bomber moved from Kiangsi to 38 Sea Zone 2 infantry moved from Anhwe to Hunan 1 tactical_bomber moved from Jehol to Hunan Combat - Japanese Battle in 38 Sea Zone Japanese attack with 1 bomber, 1 fighter and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer in 38 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 38 Sea Zone Japanese win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 41 Sea Zone Japanese attack with 1 battleship, 1 destroyer, 1 fighter, 1 tactical_bomber and 5 transports French defend with 1 destroyer Japanese roll dice for 1 battleship, 1 destroyer, 1 fighter, 1 tactical_bomber and 5 transports in 41 Sea Zone, round 2 : 4/4 hits, 2,17 expected hits French roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the French lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Neutral with 1 battleship, 1 destroyer, 1 fighter, 1 tactical_bomber and 5 transports remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in Hunan Japanese attack with 1 armour, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 armour, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 1/4 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 armour, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Sumatra Japanese attack with 2 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 2 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber in Sumatra, round 2 : 3/12 hits, 3,50 expected hits UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 2 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Shan State Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 3/4 hits, 1,50 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Szechwan Japanese attack with 1 bomber, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Szechwan, round 2 : 2/4 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Hopei 1 mech_infantry moved from Kwangtung to Yunnan 1 aaGun, 5 artilleries and 5 infantry moved from Kweichow to Yunnan 1 infantry moved from Anhwe to Kweichow 1 artillery and 2 infantry moved from Shantung to Anhwe 3 infantry moved from Kiangsu to Anhwe 1 tactical_bomber moved from Hunan to Yunnan 1 carrier moved from 37 Sea Zone to 41 Sea Zone 1 carrier moved from 42 Sea Zone to 41 Sea Zone 1 fighter moved from Sumatra to 41 Sea Zone 1 tactical_bomber moved from Sumatra to 41 Sea Zone 1 carrier moved from 42 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 42 Sea Zone to 35 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 35 Sea Zone 1 fighter moved from 38 Sea Zone to 41 Sea Zone 1 tactical_bomber moved from Shan State to 41 Sea Zone 1 fighter moved from Shan State to Yunnan 1 tactical_bomber moved from Szechwan to Yunnan 1 marine moved from Guam to 21 Sea Zone 1 cruiser and 1 marine moved from 21 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 1 transport moved from 37 Sea Zone to 20 Sea Zone 2 infantry moved from Kwangtung to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 bomber moved from Szechwan to Yunnan 1 bomber moved from 38 Sea Zone to Yunnan 2 fighters and 2 tactical_bombers moved from Caroline Islands to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Caroline Islands to Philippines 1 fighter moved from 6 Sea Zone to Philippines 1 fighter moved from 6 Sea Zone to Japan 1 fighter moved from 41 Sea Zone to Yunnan 1 tactical_bomber moved from 41 Sea Zone to Yunnan Place Units - Japanese 1 artillery and 2 infantry placed in Shantung 1 artillery and 2 infantry placed in Kiangsu 1 carrier and 3 destroyers placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
French : 0,67 ANZAC : -0,33 Chinese : -0,67 UK_Pacific : -1,00 Japanese : 3,50
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TripleA Manual Gamesave Post: Americans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 destroyer, 2 fighters, 1 infantry and 4 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Gibraltar to Syria 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 armour and 1 infantry moved from Morocco to 92 Sea Zone 1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone 1 armour and 1 infantry moved from 93 Sea Zone to Southern France 1 cruiser moved from 91 Sea Zone to 93 Sea Zone 1 submarine moved from 91 Sea Zone to 95 Sea Zone 2 fighters moved from Gibraltar to 95 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands Combat - Americans
Combat Hit Differential Summary :
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Scramble to SZ95? 1sub+2ftr vs 1DD and 1 potential scrambled fighter.
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Oh, and I’ll use the mech to take Tunisia. I’ll edit that in.
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Also, I’m going to change that buy. I’ll sub out 3 subs for a CV.
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No scramble, I guess.
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Good call. Was really, really, hoping to kill that fighter.
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That poor thing…
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TripleA Manual Gamesave Post: British round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Combat Move - British 1 fighter moved from Gibraltar to 92 Sea Zone 2 cruisers, 2 destroyers and 3 fighters moved from 92 Sea Zone to 98 Sea Zone 1 fighter moved from French Equatorial Africa to 98 Sea Zone 1 bomber moved from Belgian Congo to 98 Sea Zone 1 armour moved from Persia to Iraq British take Iraq from Italians 1 armour moved from Iraq to Persia 2 fighters, 1 infantry and 1 tactical_bomber moved from Burma to Shan State Combat - British Battle in 98 Sea Zone British attack with 1 bomber, 2 cruisers, 2 destroyers and 4 fighters Italians defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine and 2 transports British roll dice for 1 bomber, 2 cruisers, 2 destroyers and 4 fighters in 98 Sea Zone, round 2 : 4/9 hits, 4.33 expected hits
Combat Hit Differential Summary :
British : -0.33
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4 hits. OOL?
BTW, that move was made possible by moving the US CV to SZ96. Effectively sacrificing it, so I hope it proves to be worthwhile.
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Actually, I can’t really see why it wouldn’t be max D.
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Max d is good. Did I miss to put a german plane in there? I guess I did…
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 destroyer, 2 fighters, 1 infantry and 4 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Gibraltar to Syria 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 armour and 1 infantry moved from Morocco to 92 Sea Zone 1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone 1 armour and 1 infantry moved from 93 Sea Zone to Southern France 1 cruiser moved from 91 Sea Zone to 93 Sea Zone 1 submarine moved from 91 Sea Zone to 95 Sea Zone 2 fighters moved from Gibraltar to 95 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands Combat - Americans Battle in Caroline Islands Americans attack with 1 infantry and 1 mech_infantry Japanese defend with 1 aaGun, 1 airfield and 1 harbour 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 aaGun Battle in Syria Americans attack with 1 bomber Italians defend with 1 bomber Americans roll dice for 1 bomber in Syria, round 2 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 bomber in Syria, round 2 : 1/1 hits, 0.17 expected hits 1 bomber owned by the Italians and 1 bomber owned by the Americans lost in Syria Italians win with no units remaining. Battle score for attacker is 0 Casualties for Americans: 1 bomber Casualties for Italians: 1 bomber Battle in Southern France Americans attack with 1 armour and 1 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 cruiser in Southern France, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Southern France Americans win, taking Southern France from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 95 Sea Zone Americans attack with 2 fighters and 1 submarine Italians defend with 1 destroyer Americans roll dice for 1 submarine in 95 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 95 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Non Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of Tunisia from Italians to Americans EDIT: Turning off Edit Mode 2 fighters moved from 95 Sea Zone to Algeria 1 mech_infantry moved from Morocco to Tunisia 1 infantry moved from Morocco to Algeria 1 carrier moved from 91 Sea Zone to 96 Sea Zone 2 destroyers moved from 91 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 artillery and 1 infantry moved from Solomon Islands to 49 Sea Zone 1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 49 Sea Zone to 54 Sea Zone 2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland 2 fighters moved from Hawaiian Islands to Queensland 1 destroyer and 5 submarines moved from 10 Sea Zone to 30 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone 1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa Place Units - Americans 1 destroyer and 4 submarines placed in 10 Sea Zone 1 artillery and 1 infantry placed in Central United States 1 bomber and 2 fighters placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Turning on Edit Mode EDIT: Changing PUs for Americans from 80 to 82 EDIT: Removing units owned by Americans from 10 Sea Zone: 3 submarines EDIT: Adding units owned by Americans to 101 Sea Zone: 1 carrier EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 1 infantry moved from Kansu to Shensi 5 infantry moved from Kansu to Tsinghai Combat - Chinese Battle in Tsinghai Chinese attack with 5 infantry Japanese defend with 1 infantry Chinese roll dice for 5 infantry in Tsinghai, round 2 : 2/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Sikang Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Purchase Units - British British buy 2 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry; Remaining resources: 1 PUs; Combat Move - British 1 fighter moved from Gibraltar to 92 Sea Zone 2 cruisers, 2 destroyers and 3 fighters moved from 92 Sea Zone to 98 Sea Zone 1 fighter moved from French Equatorial Africa to 98 Sea Zone 1 bomber moved from Belgian Congo to 98 Sea Zone 1 armour moved from Persia to Iraq British take Iraq from Italians 1 armour moved from Iraq to Persia 2 fighters, 1 infantry and 1 tactical_bomber moved from Burma to Shan State Combat - British Battle in 98 Sea Zone British attack with 1 bomber, 2 cruisers, 2 destroyers and 4 fighters Italians defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine and 2 transports British roll dice for 1 bomber, 2 cruisers, 2 destroyers and 4 fighters in 98 Sea Zone, round 2 : 4/9 hits, 4.33 expected hits Units damaged: 1 battleship owned by the Italians and 1 carrier owned by the Italians Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 2 transports in 98 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits 1 destroyer owned by the Italians, 2 destroyers owned by the British, 1 submarine owned by the Italians and 1 fighter owned by the British lost in 98 Sea Zone British roll dice for 1 bomber, 2 cruisers and 3 fighters in 98 Sea Zone, round 3 : 4/6 hits, 3.17 expected hits Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 fighter and 2 transports in 98 Sea Zone, round 3 : 2/5 hits, 2.67 expected hits 2 cruisers owned by the Italians, 1 fighter owned by the Italians, 2 fighters owned by the British and 1 carrier owned by the Italians lost in 98 Sea Zone British roll dice for 1 bomber, 2 cruisers and 1 fighter in 98 Sea Zone, round 4 : 3/4 hits, 2.17 expected hits Italians roll dice for 1 battleship and 2 transports in 98 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 2 transports owned by the Italians, 1 battleship owned by the Italians and 1 fighter owned by the British lost in 98 Sea Zone British win, taking 98 Sea Zone from Neutral with 1 bomber and 2 cruisers remaining. Battle score for attacker is 42 Casualties for British: 2 destroyers and 4 fighters Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine and 2 transports Battle in Shan State British attack with 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.83 expected hits Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - British Turning on Edit Mode EDIT: Changing ownership of French Central Africa from Neutral_Axis to British EDIT: Turning off Edit Mode 1 tactical_bomber moved from Shan State to Sikang 2 fighters moved from Shan State to India 3 aaGuns, 1 armour, 1 artillery, 14 infantry and 2 mech_infantrys moved from Burma to India 1 bomber moved from 98 Sea Zone to Persia 2 infantry moved from Anglo Egyptian Sudan to Belgian Congo 1 infantry moved from Italian Somaliland to Ethiopia 1 artillery and 1 infantry moved from British Somaliland to Ethiopia 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Persia 1 cruiser moved from 76 Sea Zone to 80 Sea Zone 2 transports moved from 76 Sea Zone to 71 Sea Zone 1 carrier moved from 92 Sea Zone to 93 Sea Zone 1 fighter moved from Gibraltar to 93 Sea Zone 1 fighter moved from United Kingdom to Southern France 1 infantry moved from French West Africa to French Central Africa Place Units - British 3 infantry placed in Union of South Africa 2 artilleries and 1 infantry placed in Persia 1 fighter and 4 infantry placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 4 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in India change ownership: 4 infantry
Combat Hit Differential Summary :
Germans : -0.33 Italians : 0.00 British : 1.50 Americans : 1.50 Chinese : 1.50 Japanese : -0.33
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@trulpen said in trulpen (X) vs simon33 (A+10) BM3 #5:
Max d is good. Did I miss to put a german plane in there? I guess I did…
Was that your plan? Bummer. I probably still would have attacked, but might have needed to throw in the UK CV.
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Bummer is the name of my game.
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Would’ve liked to finish Italy, but have to go in a few minutes and won’t make it. Will be in about 2 h instead. FYI.
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 destroyer, 2 fighters, 1 infantry and 4 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Gibraltar to Syria 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 armour and 1 infantry moved from Morocco to 92 Sea Zone 1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone 1 armour and 1 infantry moved from 93 Sea Zone to Southern France 1 cruiser moved from 91 Sea Zone to 93 Sea Zone 1 submarine moved from 91 Sea Zone to 95 Sea Zone 2 fighters moved from Gibraltar to 95 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands Combat - Americans Battle in Caroline Islands Americans attack with 1 infantry and 1 mech_infantry Japanese defend with 1 aaGun, 1 airfield and 1 harbour 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 aaGun Battle in Syria Americans attack with 1 bomber Italians defend with 1 bomber Americans roll dice for 1 bomber in Syria, round 2 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 bomber in Syria, round 2 : 1/1 hits, 0.17 expected hits 1 bomber owned by the Italians and 1 bomber owned by the Americans lost in Syria Italians win with no units remaining. Battle score for attacker is 0 Casualties for Americans: 1 bomber Casualties for Italians: 1 bomber Battle in Southern France Americans attack with 1 armour and 1 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 cruiser in Southern France, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Southern France Americans win, taking Southern France from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 95 Sea Zone Americans attack with 2 fighters and 1 submarine Italians defend with 1 destroyer Americans roll dice for 1 submarine in 95 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 95 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Non Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of Tunisia from Italians to Americans EDIT: Turning off Edit Mode 2 fighters moved from 95 Sea Zone to Algeria 1 mech_infantry moved from Morocco to Tunisia 1 infantry moved from Morocco to Algeria 1 carrier moved from 91 Sea Zone to 96 Sea Zone 2 destroyers moved from 91 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 artillery and 1 infantry moved from Solomon Islands to 49 Sea Zone 1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 49 Sea Zone to 54 Sea Zone 2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland 2 fighters moved from Hawaiian Islands to Queensland 1 destroyer and 5 submarines moved from 10 Sea Zone to 30 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone 1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa Place Units - Americans 1 destroyer and 4 submarines placed in 10 Sea Zone 1 artillery and 1 infantry placed in Central United States 1 bomber and 2 fighters placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Turning on Edit Mode EDIT: Changing PUs for Americans from 80 to 82 EDIT: Removing units owned by Americans from 10 Sea Zone: 3 submarines EDIT: Adding units owned by Americans to 101 Sea Zone: 1 carrier EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 1 infantry moved from Kansu to Shensi 5 infantry moved from Kansu to Tsinghai Combat - Chinese Battle in Tsinghai Chinese attack with 5 infantry Japanese defend with 1 infantry Chinese roll dice for 5 infantry in Tsinghai, round 2 : 2/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Sikang Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Purchase Units - British British buy 2 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry; Remaining resources: 1 PUs; Combat Move - British 1 fighter moved from Gibraltar to 92 Sea Zone 2 cruisers, 2 destroyers and 3 fighters moved from 92 Sea Zone to 98 Sea Zone 1 fighter moved from French Equatorial Africa to 98 Sea Zone 1 bomber moved from Belgian Congo to 98 Sea Zone 1 armour moved from Persia to Iraq British take Iraq from Italians 1 armour moved from Iraq to Persia 2 fighters, 1 infantry and 1 tactical_bomber moved from Burma to Shan State Combat - British Battle in 98 Sea Zone British attack with 1 bomber, 2 cruisers, 2 destroyers and 4 fighters Italians defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine and 2 transports British roll dice for 1 bomber, 2 cruisers, 2 destroyers and 4 fighters in 98 Sea Zone, round 2 : 4/9 hits, 4.33 expected hits Units damaged: 1 battleship owned by the Italians and 1 carrier owned by the Italians Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 2 transports in 98 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits 1 destroyer owned by the Italians, 2 destroyers owned by the British, 1 submarine owned by the Italians and 1 fighter owned by the British lost in 98 Sea Zone British roll dice for 1 bomber, 2 cruisers and 3 fighters in 98 Sea Zone, round 3 : 4/6 hits, 3.17 expected hits Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 fighter and 2 transports in 98 Sea Zone, round 3 : 2/5 hits, 2.67 expected hits 2 cruisers owned by the Italians, 1 fighter owned by the Italians, 2 fighters owned by the British and 1 carrier owned by the Italians lost in 98 Sea Zone British roll dice for 1 bomber, 2 cruisers and 1 fighter in 98 Sea Zone, round 4 : 3/4 hits, 2.17 expected hits Italians roll dice for 1 battleship and 2 transports in 98 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 2 transports owned by the Italians, 1 battleship owned by the Italians and 1 fighter owned by the British lost in 98 Sea Zone British win, taking 98 Sea Zone from Neutral with 1 bomber and 2 cruisers remaining. Battle score for attacker is 42 Casualties for British: 2 destroyers and 4 fighters Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine and 2 transports Battle in Shan State British attack with 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.83 expected hits Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - British Turning on Edit Mode EDIT: Changing ownership of French Central Africa from Neutral_Axis to British EDIT: Turning off Edit Mode 1 tactical_bomber moved from Shan State to Sikang 2 fighters moved from Shan State to India 3 aaGuns, 1 armour, 1 artillery, 14 infantry and 2 mech_infantrys moved from Burma to India 1 bomber moved from 98 Sea Zone to Persia 2 infantry moved from Anglo Egyptian Sudan to Belgian Congo 1 infantry moved from Italian Somaliland to Ethiopia 1 artillery and 1 infantry moved from British Somaliland to Ethiopia 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Persia 1 cruiser moved from 76 Sea Zone to 80 Sea Zone 2 transports moved from 76 Sea Zone to 71 Sea Zone 1 carrier moved from 92 Sea Zone to 93 Sea Zone 1 fighter moved from Gibraltar to 93 Sea Zone 1 fighter moved from United Kingdom to Southern France 1 infantry moved from French West Africa to French Central Africa Place Units - British 3 infantry placed in Union of South Africa 2 artilleries and 1 infantry placed in Persia 1 fighter and 4 infantry placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 4 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in India change ownership: 4 infantry Turning on Edit Mode EDIT: Removing units owned by British from 98 Sea Zone: 2 cruisers EDIT: Adding units owned by British to 96 Sea Zone: 2 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.33 Italians : 0.00 British : 1.50 Americans : 1.50 Chinese : 1.50 Japanese : -0.33
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If it isn’t too late, I’d like to change the casualties. Makes more sense to keep the planes, which would roll at a 4 on defence rather than the cruisers which roll at 3.