OOL
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from Vyborg to Novgorod
1 infantry moved from Karelia to Novgorod
2 infantry moved from Karelia to Novgorod
2 infantry moved from Karelia to Novgorod
4 infantry moved from Karelia to 127 Sea Zone
4 infantry moved from 127 Sea Zone to Archangel
2 mech_infantrys moved from Eastern Poland to Baltic States
2 infantry moved from Eastern Poland to Baltic States
1 mech_infantry moved from Eastern Poland to Baltic States
1 tactical_bomber moved from Southern Italy to Western Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
2 infantry moved from Romania to Bessarabia
1 artillery and 2 infantry moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Baltic States
8 armour, 4 artilleries, 12 infantry and 20 mech_infantrys moved from Eastern Poland to Western Ukraine
3 infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from Western Germany to Holland Belgium
6 fighters and 4 tactical_bombers moved from Western Germany to 110 Sea Zone
2 bombers moved from Western Germany to 110 Sea Zone
1 mech_infantry moved from Germany to Holland Belgium
9 mech_infantrys moved from Germany to Eastern Poland
2 artilleries and 2 infantry moved from France to Normandy Bordeaux
Combat - Germans
Americans scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in Novgorod
Germans attack with 1 artillery and 5 infantry
Russians defend with 1 airfield, 2 artilleries, 1 factory_minor and 1 harbour
Germans roll dice for 1 artillery and 5 infantry in Novgorod, round 2 : 1/6 hits, 1.33 expected hits
Russians roll dice for 2 artilleries in Novgorod, round 2 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans roll dice for 1 artillery and 4 infantry in Novgorod, round 3 : 1/5 hits, 1.17 expected hits
Russians roll dice for 1 artillery in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Russians: 2 artilleries
Battle in 110 Sea Zone
Germans attack with 2 bombers, 6 fighters and 4 tactical_bombers
British defend with 1 destroyer, 2 fighters and 1 transport; French defend with 1 fighter; Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
Germans roll dice for 2 bombers, 6 fighters and 4 tactical_bombers in 110 Sea Zone, round 2 : 6/12 hits, 7.00 expected hits
Americans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 4 fighters, 1 tactical_bomber and 4 transports in 110 Sea Zone, round 2 : 2/9 hits, 4.67 expected hits
1 cruiser owned by the Americans, 1 destroyer owned by the British, 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans, 2 fighters owned by the Germans and 1 carrier owned by the Americans lost in 110 Sea Zone
Germans roll dice for 2 bombers, 4 fighters and 4 tactical_bombers in 110 Sea Zone, round 3 : 4/10 hits, 6.00 expected hits
Americans roll dice for 4 fighters and 4 transports in 110 Sea Zone, round 3 : 3/4 hits, 2.67 expected hits
3 fighters owned by the Germans, 1 fighter owned by the Americans, 1 fighter owned by the French and 2 fighters owned by the British lost in 110 Sea Zone
1 transport owned by the British and 3 transports owned by the Americans lost in 110 Sea Zone
Germans win with 2 bombers, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 73
Casualties for Germans: 5 fighters
Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
Casualties for British: 1 destroyer, 2 fighters and 1 transport
Casualties for French: 1 fighter
Battle in Normandy Bordeaux
Germans attack with 2 artilleries and 2 infantry
Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Germans roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 2 : 3/4 hits, 1.33 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Holland Belgium
Germans attack with 3 infantry and 2 mech_infantrys
Americans defend with 1 infantry and 1 mech_infantry
Germans roll dice for 3 infantry and 2 mech_infantrys in Holland Belgium, round 2 : 0/5 hits, 0.83 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 3 infantry and 2 mech_infantrys in Holland Belgium, round 3 : 0/5 hits, 0.83 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 2 infantry and 2 mech_infantrys in Holland Belgium, round 4 : 3/4 hits, 0.67 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 4 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Belarus
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Belarus, round 3 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 3 infantry and 3 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 3 infantry and 3 mech_infantrys in Baltic States, round 2 : 1/6 hits, 1.00 expected hits
Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 3/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Baltic States
Germans roll dice for 3 mech_infantrys in Baltic States, round 3 : 1/3 hits, 0.50 expected hits
Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans roll dice for 3 mech_infantrys in Baltic States, round 4 : 1/3 hits, 0.50 expected hits
Russians roll dice for 1 artillery in Baltic States, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 3 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 3 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Archangel
Germans attack with 4 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 cruiser in Archangel, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 4 infantry in Archangel, round 2 : 0/4 hits, 0.67 expected hits
Russians roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Archangel
Germans roll dice for 3 infantry in Archangel, round 3 : 0/3 hits, 0.50 expected hits
Russians roll dice for 1 artillery and 2 infantry in Archangel, round 3 : 0/3 hits, 1.00 expected hits
Germans roll dice for 3 infantry in Archangel, round 4 : 1/3 hits, 0.50 expected hits
Russians roll dice for 1 artillery and 2 infantry in Archangel, round 4 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans roll dice for 2 infantry in Archangel, round 5 : 0/2 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Archangel, round 5 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 infantry in Archangel, round 6 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 artillery and 1 infantry in Archangel, round 6 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Archangel, round 7 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 artillery and 1 infantry in Archangel, round 7 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Archangel, round 8 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 artillery and 1 infantry in Archangel, round 8 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Archangel, round 9 : 1/1 hits, 0.17 expected hits
Russians roll dice for 1 artillery and 1 infantry in Archangel, round 9 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians win with 1 artillery remaining. Battle score for attacker is -6
Casualties for Germans: 4 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
3 aaGuns moved from Eastern Poland to Western Ukraine
1 aaGun moved from Karelia to Novgorod
2 bombers moved from 110 Sea Zone to Western Germany
1 fighter moved from 110 Sea Zone to Western Germany
4 tactical_bombers moved from 110 Sea Zone to Western Germany
Place Units - Germans
3 submarines placed in 112 Sea Zone
10 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Germans : -2.00
Americans : -4.00
Russians : -2.00
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 2 bombers, 1 factory_major, 1 fighter, 1 harbour and 4 tactical_bombers
Germany : 1 aaGun, 1 factory_major and 10 mech_infantrys
Holland Belgium : 2 infantry and 2 mech_infantrys
Belarus : 1 flag, 1 artillery and 2 infantry
Karelia : 1 flag
Baltic States : 1 flag, 3 mech_infantrys
Vyborg : 1 flag
Eastern Poland : 9 mech_infantrys
Bessarabia : 2 infantry
Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
Western Ukraine : 3 aaGuns, 8 armour, 4 artilleries, 12 infantry, 20 mech_infantrys and 1 tactical_bomber
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
112 Sea Zone : 3 submarines
Bulgaria : 1 flag
Greece : 1 flag
127 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 2 transports
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 50 / 60
Russians : 26 / 44
Japanese : 46 / 56
Americans : 54 / 89
Chinese : 9 / 10
British : 34 / 43
UK_Pacific : 9 / 12
Italians : 14 / 14
ANZAC : 17 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 145 times
2 was rolled 145 times
3 was rolled 130 times
4 was rolled 131 times
5 was rolled 136 times
6 was rolled 175 times
Average roll : 3.572
Median : 4.000
Variance : 1.616
Standard Deviation : 1.271
Total rolls : 862
Null / Other
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.800
Median : 3.000
Variance : 0.708
Standard Deviation : 0.842
Total rolls : 5
Germans Combat
1 was rolled 36 times
2 was rolled 41 times
3 was rolled 42 times
4 was rolled 45 times
5 was rolled 38 times
6 was rolled 41 times
Average roll : 3.539
Median : 4.000
Variance : 0.205
Standard Deviation : 0.452
Total rolls : 243
British Combat
1 was rolled 18 times
2 was rolled 18 times
3 was rolled 15 times
4 was rolled 22 times
5 was rolled 17 times
6 was rolled 22 times
Average roll : 3.607
Median : 4.000
Variance : 0.354
Standard Deviation : 0.595
Total rolls : 112
Italians Combat
1 was rolled 13 times
2 was rolled 12 times
3 was rolled 8 times
4 was rolled 8 times
5 was rolled 12 times
6 was rolled 16 times
Average roll : 3.609
Median : 4.000
Variance : 0.699
Standard Deviation : 0.836
Total rolls : 69
Americans Combat
1 was rolled 8 times
2 was rolled 7 times
3 was rolled 9 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 10 times
Average roll : 3.574
Median : 3.000
Variance : 0.236
Standard Deviation : 0.485
Total rolls : 47
Neutral_Axis Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 4 times
Average roll : 4.667
Median : 6.000
Variance : 2.400
Standard Deviation : 1.549
Total rolls : 6
Japanese Combat
1 was rolled 28 times
2 was rolled 34 times
3 was rolled 23 times
4 was rolled 22 times
5 was rolled 25 times
6 was rolled 38 times
Average roll : 3.565
Median : 3.500
Variance : 1.215
Standard Deviation : 1.102
Total rolls : 170
French Combat
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 4.192
Median : 4.000
Variance : 1.173
Standard Deviation : 1.083
Total rolls : 26
ANZAC Combat
1 was rolled 4 times
2 was rolled 3 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.600
Median : 5.000
Variance : 1.393
Standard Deviation : 1.180
Total rolls : 15
Neutral_Allies Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
6 was rolled 4 times
Average roll : 4.000
Median : 4.000
Variance : 1.259
Standard Deviation : 1.122
Total rolls : 10
Chinese Combat
1 was rolled 17 times
2 was rolled 13 times
3 was rolled 11 times
4 was rolled 7 times
5 was rolled 7 times
6 was rolled 12 times
Average roll : 3.149
Median : 3.000
Variance : 1.104
Standard Deviation : 1.050
Total rolls : 67
UK_Pacific Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.714
Median : 2.000
Variance : 0.806
Standard Deviation : 0.898
Total rolls : 7
Russians Combat
1 was rolled 13 times
2 was rolled 12 times
3 was rolled 13 times
4 was rolled 12 times
5 was rolled 17 times
6 was rolled 18 times
Average roll : 3.729
Median : 4.000
Variance : 0.415
Standard Deviation : 0.644
Total rolls : 85
@SixUnder
The power supply on my laptop finally died. I have parts on order but I probably won’t be able to post until the 15th. Sorry for the delay.
no worries bro :}
Test summary from TripleA, engine version: 1.9, time: 7:26:31 PM
Savegame
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Belarus
1 artillery moved from Archangel to Belarus
2 infantry moved from Bryansk to Belarus
Combat - Russians
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Belarus
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 3/5 hits, 2.00 expected hits
Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 0/3 hits, 1.00 expected hits
1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 2 infantry
Non Combat Move - Russians
9 artilleries moved from Bryansk to Russia
1 artillery moved from Bryansk to Russia
2 infantry moved from Volgograd to Rostov
3 aaGuns moved from Bryansk to Russia
9 infantry moved from Bryansk to Russia
1 fighter moved from Ukraine to Russia
1 fighter and 1 tactical_bomber moved from Belarus to Russia
2 infantry moved from Kansu to Shensi
2 infantry moved from Novosibirsk to Kansu
2 infantry moved from Novosibirsk to Samara
2 aaGuns and 12 infantry moved from Yenisey to Timguska
2 armour and 2 mech_infantrys moved from Bryansk to Volgograd
2 armour and 2 mech_infantrys moved from Bryansk to Russia
1 submarine moved from 92 Sea Zone to 110 Sea Zone
Place Units - Russians
10 infantry placed in Russia
1 armour and 2 mech_infantrys placed in Volgograd
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans : -0.67
Russians : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 factory_minor, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Soviet Far East to Siberia
Japanese take Siberia from Russians
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 infantry moved from Kiangsu to Kiangsi
Japanese take Kiangsi from Chinese
1 infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
2 artilleries and 1 infantry moved from Kwangsi to Kwangtung
2 bombers moved from French Indo China to Kwangtung
1 armour and 1 infantry moved from French Indo China to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Java
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
3 fighters moved from 36 Sea Zone to Celebes
4 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Hopei to Kweichow
1 mech_infantry moved from Shantung to Hopei
1 mech_infantry moved from Shantung to Anhwe
2 infantry moved from Manchuria to Jehol
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 transport moved from 42 Sea Zone to 36 Sea Zone
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 submarine and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese win, taking 44 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kweichow
Japanese attack with 4 infantry and 1 mech_infantry
British defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 4 infantry and 1 mech_infantry in Kweichow, round 2 : 1/5 hits, 0.83 expected hits
Chinese roll dice for 1 infantry and 1 mech_infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Kweichow
Japanese roll dice for 4 infantry and 1 mech_infantry in Kweichow, round 3 : 1/5 hits, 0.83 expected hits
Chinese roll dice for 1 mech_infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kweichow
Japanese win, taking Kweichow from Chinese with 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Java
Japanese attack with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers in Java, round 2 : 3/6 hits, 3.00 expected hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Kwangtung
Japanese attack with 2 artilleries, 2 bombers and 1 infantry
British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 artilleries, 2 bombers and 1 infantry in Kwangtung, round 2 : 2/5 hits, 2.33 expected hits
UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 2 artilleries and 2 bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Celebes
Japanese attack with 1 artillery, 3 fighters and 1 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Celebes, round 2 : 2/5 hits, 2.17 expected hits
ANZAC roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Non Combat Move - Japanese
1 battleship, 3 carriers and 1 cruiser moved from 42 Sea Zone to 44 Sea Zone
1 fighter and 2 tactical_bombers moved from Java to 44 Sea Zone
3 fighters moved from Celebes to 44 Sea Zone
1 battleship moved from 36 Sea Zone to 44 Sea Zone
1 fighter moved from Java to 36 Sea Zone
1 fighter moved from French Indo China to 36 Sea Zone
1 carrier moved from 36 Sea Zone to 44 Sea Zone
2 tactical_bombers moved from French Indo China to 44 Sea Zone
2 bombers moved from Kwangtung to French Indo China
1 fighter and 1 tactical_bomber moved from French Indo China to Malaya
2 fighters moved from Japan to 6 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 aaGun moved from Anhwe to Kweichow
Place Units - Japanese
1 carrier placed in 6 Sea Zone
1 factory_minor placed in Malaya
3 infantry placed in French Indo China
3 infantry placed in Shantung
1 submarine placed in 6 Sea Zone
1 artillery placed in Japan
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
ANZAC : -1.00
Chinese : 0.00
UK_Pacific : 0.67
Japanese : 0.50
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag, 1 factory_minor and 3 infantry
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag, 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 8 infantry
Jehol : 1 flag, 2 infantry
Manchuria : 1 flag
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 aaGun, 3 infantry and 1 mech_infantry
Hunan : 1 flag, 1 infantry
Hopei : 1 flag, 1 mech_infantry
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag, 1 mech_infantry
Shan State : 1 flag
Malaya : 1 flag, 1 factory_minor, 1 fighter, 1 harbour and 1 tactical_bomber
Borneo : 1 flag
Kwangtung : 1 flag, 2 artilleries and 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Soviet Far East : 1 flag
Siberia : 1 flag, 1 artillery and 1 infantry
French Indo China : 1 flag, 2 bombers, 1 factory_minor, 3 infantry and 1 marine
Celebes : 1 flag, 1 artillery and 1 infantry
Java : 1 flag, 1 armour and 1 infantry
Sumatra : 1 flag
42 Sea Zone : 1 transport
44 Sea Zone : 1 flag, 2 battleships, 4 carriers, 1 cruiser, 4 fighters, 1 submarine, 4 tactical_bombers and 1 transport
37 Sea Zone : 1 flag, 1 submarine
36 Sea Zone : 1 carrier, 2 fighters and 2 transports
6 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 3 submarines and 2 transports
Production/PUs Summary :
Germans : 47 / 60
Russians : 28 / 38
Japanese : 60 / 68
Americans : 54 / 89
Chinese : 6 / 10
British : 34 / 43
UK_Pacific : 6 / 12
Italians : 14 / 14
ANZAC : 10 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 155 times
2 was rolled 152 times
3 was rolled 136 times
4 was rolled 138 times
5 was rolled 147 times
6 was rolled 183 times
Average roll : 3.570
Median : 4.000
Variance : 1.590
Standard Deviation : 1.261
Total rolls : 911
Null / Other
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.800
Median : 3.000
Variance : 0.708
Standard Deviation : 0.842
Total rolls : 5
Germans Combat
1 was rolled 37 times
2 was rolled 41 times
3 was rolled 44 times
4 was rolled 45 times
5 was rolled 39 times
6 was rolled 42 times
Average roll : 3.540
Median : 4.000
Variance : 0.184
Standard Deviation : 0.428
Total rolls : 248
British Combat
1 was rolled 18 times
2 was rolled 18 times
3 was rolled 15 times
4 was rolled 22 times
5 was rolled 17 times
6 was rolled 22 times
Average roll : 3.607
Median : 4.000
Variance : 0.354
Standard Deviation : 0.595
Total rolls : 112
Italians Combat
1 was rolled 13 times
2 was rolled 12 times
3 was rolled 8 times
4 was rolled 8 times
5 was rolled 12 times
6 was rolled 16 times
Average roll : 3.609
Median : 4.000
Variance : 0.699
Standard Deviation : 0.836
Total rolls : 69
Americans Combat
1 was rolled 8 times
2 was rolled 7 times
3 was rolled 9 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 10 times
Average roll : 3.574
Median : 3.000
Variance : 0.236
Standard Deviation : 0.485
Total rolls : 47
Neutral_Axis Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 4 times
Average roll : 4.667
Median : 6.000
Variance : 2.400
Standard Deviation : 1.549
Total rolls : 6
Japanese Combat
1 was rolled 33 times
2 was rolled 39 times
3 was rolled 27 times
4 was rolled 27 times
5 was rolled 30 times
6 was rolled 41 times
Average roll : 3.533
Median : 3.000
Variance : 0.923
Standard Deviation : 0.961
Total rolls : 197
French Combat
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 4.192
Median : 4.000
Variance : 1.173
Standard Deviation : 1.083
Total rolls : 26
ANZAC Combat
1 was rolled 4 times
2 was rolled 3 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3.833
Median : 5.000
Variance : 1.294
Standard Deviation : 1.138
Total rolls : 18
Neutral_Allies Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
6 was rolled 4 times
Average roll : 4.000
Median : 4.000
Variance : 1.259
Standard Deviation : 1.122
Total rolls : 10
Chinese Combat
1 was rolled 18 times
2 was rolled 13 times
3 was rolled 11 times
4 was rolled 7 times
5 was rolled 8 times
6 was rolled 13 times
Average roll : 3.186
Median : 3.000
Variance : 1.150
Standard Deviation : 1.072
Total rolls : 70
UK_Pacific Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.500
Median : 1.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 8
Russians Combat
1 was rolled 15 times
2 was rolled 14 times
3 was rolled 13 times
4 was rolled 13 times
5 was rolled 20 times
6 was rolled 20 times
Average roll : 3.726
Median : 4.000
Variance : 0.583
Standard Deviation : 0.764
Total rolls : 95
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to Normandy Bordeaux
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 marine moved from Queensland to 54 Sea Zone
1 cruiser and 1 marine moved from 54 Sea Zone to 41 Sea Zone
1 marine moved from 41 Sea Zone to Sumatra
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 fighter moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
Combat - Americans
Battle in Philippines
Battle in Sumatra
Battle in 42 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win, taking Philippines from Japanese, taking Sumatra from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Normandy Bordeaux
Americans attack with 2 artilleries, 1 bomber, 3 infantry and 1 mech_infantry
Germans defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 2 artilleries, 1 bomber, 3 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/7 hits, 2.33 expected hits
Germans roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.33 expected hits
1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux
Americans roll dice for 2 artilleries, 1 bomber, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 2/5 hits, 2.00 expected hits
Germans roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 3 : 0/3 hits, 1.00 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Normandy Bordeaux
Americans roll dice for 2 artilleries, 1 bomber, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 4 : 2/5 hits, 2.00 expected hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 2 artilleries, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Americans: 2 infantry
Casualties for Germans: 2 artilleries and 2 infantry
Battle in 37 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 37 Sea Zone
Americans win, taking 37 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
1 fighter moved from 42 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 destroyer, 1 fighter and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Midway to 26 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 armour moved from Libya to Alexandria
1 infantry moved from Libya to Tobruk
1 artillery moved from Tunisia to Libya
1 infantry moved from Tunisia to Algeria
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from Normandy Bordeaux to United Kingdom
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
1 carrier and 2 transports placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 artillery and 2 infantry moved from Yunnan to Hunan
6 infantry moved from Szechwan to Kweichow
1 fighter moved from Szechwan to Kweichow
1 infantry moved from Shensi to Kweichow
Combat - Chinese
Battle in Hunan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 1 fighter and 7 infantry
Japanese defend with 1 aaGun, 3 infantry and 1 mech_infantry
AA fire in Kweichow : 1/1 hits, 0.17 expected hits
1 fighter owned by the Chinese lost in Kweichow
Chinese roll dice for 7 infantry in Kweichow, round 2 : 1/7 hits, 1.17 expected hits
Japanese roll dice for 1 aaGun, 3 infantry and 1 mech_infantry in Kweichow, round 2 : 1/4 hits, 1.33 expected hits
1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 6 infantry in Kweichow, round 3 : 1/6 hits, 1.00 expected hits
Japanese roll dice for 3 infantry and 1 mech_infantry in Kweichow, round 3 : 0/4 hits, 1.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese roll dice for 6 infantry in Kweichow, round 4 : 2/6 hits, 1.00 expected hits
Japanese roll dice for 2 infantry and 1 mech_infantry in Kweichow, round 4 : 3/3 hits, 1.00 expected hits
2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 3 infantry in Kweichow, round 5 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Kweichow, round 6 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 6 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is -4
Casualties for Chinese: 1 fighter and 4 infantry
Casualties for Japanese: 1 aaGun, 3 infantry and 1 mech_infantry
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Purchase Units - British
British buy 1 carrier, 2 fighters and 1 submarine; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
Combat - British
Non Combat Move - British
4 mech_infantrys moved from India to Yunnan
2 fighters moved from India to Yunnan
2 aaGuns, 2 infantry and 1 tactical_bomber moved from Szechwan to Yunnan
1 aaGun and 7 infantry moved from India to Burma
1 armour moved from Northwest Persia to Eastern Persia
1 artillery moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
2 submarines moved from 98 Sea Zone to 97 Sea Zone
3 fighters moved from Egypt to Tobruk
1 tactical_bomber moved from Egypt to Eastern Persia
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 83 Sea Zone to 87 Sea Zone
2 fighters moved from Gibraltar to 110 Sea Zone
2 fighters moved from 110 Sea Zone to United Kingdom
1 infantry moved from Anglo Egyptian Sudan to Egypt
Place Units - British
1 carrier and 1 submarine placed in 110 Sea Zone
2 fighters placed in 110 Sea Zone
Turn Complete - British
British collect 34 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Place Units - UK_Pacific
3 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 3 mech_infantrys
Combat Hit Differential Summary :
Germans : -0.67
Americans : -1.00
Chinese : 2.00
AA fire in Kweichow : : 0.83
Japanese : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 factory_minor; Remaining resources: 2 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Southern Italy to Northern Italy
1 artillery and 1 infantry moved from Southern France to France
3 fighters moved from Southern Italy to France
1 mech_infantry moved from Bessarabia to Ukraine
2 infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Romania to Ukraine
2 mech_infantrys moved from Romania to Belarus
2 armour and 2 mech_infantrys moved from Western Ukraine to Belarus
1 bomber moved from Eastern Poland to Ukraine
Combat - Italians
Battle in Ukraine
Italians attack with 1 bomber, 2 infantry and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Italians roll dice for 1 bomber, 2 infantry and 2 mech_infantrys in Ukraine, round 2 : 1/5 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Italians win, taking Ukraine from Russians with 1 bomber, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Italians attack with 2 armour and 4 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Italians roll dice for 2 armour and 4 mech_infantrys in Belarus, round 2 : 0/6 hits, 1.67 expected hits
Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the Italians lost in Belarus
Italians roll dice for 2 armour and 3 mech_infantrys in Belarus, round 3 : 2/5 hits, 1.50 expected hits
Russians roll dice for 1 artillery and 2 infantry in Belarus, round 3 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Russians lost in Belarus
Italians roll dice for 2 armour and 3 mech_infantrys in Belarus, round 4 : 2/5 hits, 1.50 expected hits
Russians roll dice for 1 artillery in Belarus, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Belarus
Italians win, taking Belarus from Russians with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 artillery and 2 infantry
Non Combat Move - Italians
1 bomber moved from Ukraine to Western Ukraine
Place Units - Italians
1 factory_minor placed in Western Ukraine
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,1,6
Italians collect 14 PUs (3 lost to blockades); end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians : -1.00
Russians : -1.67
Territory Summary for Italians :
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 artillery, 3 fighters and 1 infantry
Northern Italy : 1 artillery, 1 factory_major and 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 11 infantry
Belarus : 1 flag, 2 armour and 3 mech_infantrys
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor, 2 infantry and 2 mech_infantrys
Western Ukraine : 1 flag, 2 aaGuns, 1 bomber and 1 factory_minor
Production/PUs Summary :
Germans : 45 / 60
Russians : 25 / 38
Japanese : 50 / 68
Americans : 62 / 92
Chinese : 9 / 12
British : 34 / 44
UK_Pacific : 7 / 10
Italians : 17 / 21
ANZAC : 10 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 185 times
2 was rolled 190 times
3 was rolled 169 times
4 was rolled 174 times
5 was rolled 174 times
6 was rolled 234 times
Average roll : 3.590
Median : 4.000
Variance : 2.561
Standard Deviation : 1.600
Total rolls : 1126
Null / Other
1 was rolled 19 times
2 was rolled 19 times
3 was rolled 15 times
4 was rolled 22 times
5 was rolled 17 times
6 was rolled 24 times
Average roll : 3.612
Median : 4.000
Variance : 0.464
Standard Deviation : 0.681
Total rolls : 116
Germans Combat
1 was rolled 37 times
2 was rolled 43 times
3 was rolled 47 times
4 was rolled 46 times
5 was rolled 39 times
6 was rolled 44 times
Average roll : 3.543
Median : 4.000
Variance : 0.303
Standard Deviation : 0.551
Total rolls : 256
British Combat
1 was rolled 19 times
2 was rolled 19 times
3 was rolled 15 times
4 was rolled 22 times
5 was rolled 17 times
6 was rolled 24 times
Average roll : 3.612
Median : 4.000
Variance : 0.464
Standard Deviation : 0.681
Total rolls : 116
Italians Combat
1 was rolled 15 times
2 was rolled 13 times
3 was rolled 13 times
4 was rolled 13 times
5 was rolled 13 times
6 was rolled 23 times
Average roll : 3.722
Median : 4.000
Variance : 0.899
Standard Deviation : 0.948
Total rolls : 90
Americans Combat
1 was rolled 11 times
2 was rolled 9 times
3 was rolled 12 times
4 was rolled 10 times
5 was rolled 10 times
6 was rolled 14 times
Average roll : 3.621
Median : 4.000
Variance : 0.246
Standard Deviation : 0.496
Total rolls : 66
Neutral_Axis Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 4 times
Average roll : 4.667
Median : 6.000
Variance : 2.400
Standard Deviation : 1.549
Total rolls : 6
Japanese Combat
1 was rolled 34 times
2 was rolled 42 times
3 was rolled 32 times
4 was rolled 29 times
5 was rolled 32 times
6 was rolled 44 times
Average roll : 3.540
Median : 3.000
Variance : 0.866
Standard Deviation : 0.930
Total rolls : 213
French Combat
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 4.192
Median : 4.000
Variance : 1.173
Standard Deviation : 1.083
Total rolls : 26
ANZAC Combat
1 was rolled 4 times
2 was rolled 3 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3.833
Median : 5.000
Variance : 1.294
Standard Deviation : 1.138
Total rolls : 18
Neutral_Allies Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
6 was rolled 4 times
Average roll : 4.000
Median : 4.000
Variance : 1.259
Standard Deviation : 1.122
Total rolls : 10
Chinese Combat
1 was rolled 24 times
2 was rolled 22 times
3 was rolled 13 times
4 was rolled 9 times
5 was rolled 11 times
6 was rolled 19 times
Average roll : 3.184
Median : 3.000
Variance : 1.973
Standard Deviation : 1.404
Total rolls : 98
UK_Pacific Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.500
Median : 1.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 8
Russians Combat
1 was rolled 15 times
2 was rolled 15 times
3 was rolled 14 times
4 was rolled 14 times
5 was rolled 22 times
6 was rolled 23 times
Average roll : 3.796
Median : 4.000
Variance : 0.851
Standard Deviation : 0.923
Total rolls : 103
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
Place Units - ANZAC
1 submarine placed in 54 Sea Zone
1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Algeria to Tunisia
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 3 infantry, 9 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers moved from Western Germany to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from Holland Belgium to Normandy Bordeaux
1 fighter and 4 tactical_bombers moved from Western Germany to Normandy Bordeaux
1 armour and 2 mech_infantrys moved from Western Ukraine to Rostov
1 tactical_bomber moved from Western Ukraine to Rostov
7 armour, 4 artilleries, 12 infantry and 18 mech_infantrys moved from Western Ukraine to Bryansk
9 mech_infantrys moved from Eastern Poland to Bryansk
1 mech_infantry moved from Baltic States to Smolensk
Germans take Smolensk from Russians
2 mech_infantrys moved from Baltic States to Bryansk
2 infantry moved from Bessarabia to Ukraine
1 artillery and 1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
3 infantry moved from Novgorod to 127 Sea Zone
1 cruiser, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 127 Sea Zone to 112 Sea Zone
Combat - Germans
Combat Hit Differential Summary :
@majikforce scramble orders from gib please sir
@SixUnder Full scramble please
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 3 infantry, 9 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers moved from Western Germany to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from Holland Belgium to Normandy Bordeaux
1 fighter and 4 tactical_bombers moved from Western Germany to Normandy Bordeaux
1 armour and 2 mech_infantrys moved from Western Ukraine to Rostov
1 tactical_bomber moved from Western Ukraine to Rostov
7 armour, 4 artilleries, 12 infantry and 18 mech_infantrys moved from Western Ukraine to Bryansk
9 mech_infantrys moved from Eastern Poland to Bryansk
1 mech_infantry moved from Baltic States to Smolensk
Germans take Smolensk from Russians
2 mech_infantrys moved from Baltic States to Bryansk
2 infantry moved from Bessarabia to Ukraine
1 artillery and 1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
3 infantry moved from Novgorod to 127 Sea Zone
1 cruiser, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 127 Sea Zone to 112 Sea Zone
Combat - Germans
Americans scrambles 1 units out of Gibraltar to defend against the attack in 91 Sea Zone
Battle in Normandy Bordeaux
Germans attack with 1 fighter, 2 infantry, 2 mech_infantrys and 4 tactical_bombers
British defend with 1 aaGun and 1 infantry; Americans defend with 2 artilleries, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
AA fire in Normandy Bordeaux : 1/3 hits, 0.50 expected hits
1 tactical_bomber owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 fighter, 2 infantry, 2 mech_infantrys and 3 tactical_bombers in Normandy Bordeaux, round 2 : 4/8 hits, 2.83 expected hits
Americans roll dice for 1 aaGun, 2 artilleries, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/5 hits, 1.67 expected hits
1 aaGun owned by the British, 1 infantry owned by the Germans, 1 infantry owned by the Americans, 1 infantry owned by the British and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 1 fighter, 1 infantry, 2 mech_infantrys and 3 tactical_bombers in Normandy Bordeaux, round 3 : 2/7 hits, 2.67 expected hits
Americans roll dice for 2 artilleries in Normandy Bordeaux, round 3 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 fighter, 1 infantry, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry and 1 tactical_bomber
Casualties for Americans: 2 artilleries, 1 infantry and 1 mech_infantry
Casualties for British: 1 aaGun and 1 infantry
Battle in 91 Sea Zone
Germans attack with 2 bombers
British defend with 1 fighter; Americans defend with 3 transports
Germans roll dice for 2 bombers in 91 Sea Zone, round 2 : 0/2 hits, 1.33 expected hits
Americans roll dice for 1 fighter and 3 transports in 91 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 bomber owned by the Germans lost in 91 Sea Zone
Germans roll dice for 1 bomber in 91 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 fighter and 3 transports in 91 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 bomber owned by the Germans and 1 fighter owned by the British lost in 91 Sea Zone
Americans win with 3 transports remaining. Battle score for attacker is -14
Casualties for Germans: 2 bombers
Casualties for British: 1 fighter
Battle in Bryansk
Germans attack with 7 armour, 4 artilleries, 12 infantry and 29 mech_infantrys
Russians defend with 1 aaGun and 7 infantry
Germans roll dice for 7 armour, 4 artilleries, 12 infantry and 29 mech_infantrys in Bryansk, round 2 : 16/52 hits, 12.33 expected hits
Russians roll dice for 1 aaGun and 7 infantry in Bryansk, round 2 : 3/7 hits, 2.33 expected hits
7 infantry owned by the Russians, 3 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 7 armour, 4 artilleries, 9 infantry and 29 mech_infantrys remaining. Battle score for attacker is 17
Casualties for Germans: 3 infantry
Casualties for Russians: 1 aaGun and 7 infantry
Battle in Rostov
Germans attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 2 infantry in Rostov, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 infantry
Non Combat Move - Germans
3 infantry moved from 112 Sea Zone to Western Germany
3 aaGuns moved from Western Ukraine to Bryansk
3 tactical_bombers moved from Normandy Bordeaux to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
10 mech_infantrys moved from Germany to Eastern Poland
1 tactical_bomber moved from Rostov to Western Ukraine
Place Units - Germans
1 transport placed in 112 Sea Zone
2 artilleries and 1 infantry placed in Western Germany
9 mech_infantrys placed in Germany
2 infantry placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,4,6
Germans collect 51 PUs (1 lost to blockades); end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Germans : 3.67
Americans : -0.67
AA fire in Normandy Bordeaux : : 0.50
Russians : 2.00
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 3 tactical_bombers
Germany : 1 aaGun, 1 factory_major and 9 mech_infantrys
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 3 aaGuns, 7 armour, 4 artilleries, 9 infantry and 29 mech_infantrys
Rostov : 1 flag, 1 armour
Vyborg : 1 flag
Archangel : 1 flag, 1 artillery and 1 infantry
Eastern Poland : 10 mech_infantrys
Ukraine : 2 infantry
Western Ukraine : 1 tactical_bomber
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Smolensk : 1 flag, 1 mech_infantry
112 Sea Zone : 1 cruiser, 1 destroyer, 4 submarines and 3 transports
Bulgaria : 1 flag
Greece : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 52 / 61
Russians : 20 / 38
Japanese : 50 / 68
Americans : 60 / 92
Chinese : 9 / 12
British : 34 / 44
UK_Pacific : 7 / 10
Italians : 17 / 21
ANZAC : 10 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 205 times
2 was rolled 205 times
3 was rolled 187 times
4 was rolled 192 times
5 was rolled 190 times
6 was rolled 245 times
Average roll : 3.565
Median : 4.000
Variance : 1.890
Standard Deviation : 1.375
Total rolls : 1224
Null / Other
1 was rolled 20 times
2 was rolled 18 times
3 was rolled 15 times
4 was rolled 23 times
5 was rolled 17 times
6 was rolled 26 times
Average roll : 3.647
Median : 4.000
Variance : 0.702
Standard Deviation : 0.838
Total rolls : 119
Germans Combat
1 was rolled 53 times
2 was rolled 55 times
3 was rolled 58 times
4 was rolled 59 times
5 was rolled 54 times
6 was rolled 51 times
Average roll : 3.482
Median : 3.000
Variance : 0.140
Standard Deviation : 0.374
Total rolls : 330
British Combat
1 was rolled 20 times
2 was rolled 18 times
3 was rolled 15 times
4 was rolled 23 times
5 was rolled 17 times
6 was rolled 26 times
Average roll : 3.647
Median : 4.000
Variance : 0.702
Standard Deviation : 0.838
Total rolls : 119
Italians Combat
1 was rolled 15 times
2 was rolled 13 times
3 was rolled 13 times
4 was rolled 13 times
5 was rolled 13 times
6 was rolled 23 times
Average roll : 3.722
Median : 4.000
Variance : 0.899
Standard Deviation : 0.948
Total rolls : 90
Americans Combat
1 was rolled 11 times
2 was rolled 11 times
3 was rolled 17 times
4 was rolled 11 times
5 was rolled 11 times
6 was rolled 14 times
Average roll : 3.560
Median : 3.000
Variance : 0.426
Standard Deviation : 0.652
Total rolls : 75
Neutral_Axis Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 4 times
Average roll : 4.667
Median : 6.000
Variance : 2.400
Standard Deviation : 1.549
Total rolls : 6
Japanese Combat
1 was rolled 34 times
2 was rolled 42 times
3 was rolled 32 times
4 was rolled 29 times
5 was rolled 32 times
6 was rolled 44 times
Average roll : 3.540
Median : 3.000
Variance : 0.866
Standard Deviation : 0.930
Total rolls : 213
French Combat
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 4.192
Median : 4.000
Variance : 1.173
Standard Deviation : 1.083
Total rolls : 26
ANZAC Combat
1 was rolled 4 times
2 was rolled 3 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3.833
Median : 5.000
Variance : 1.294
Standard Deviation : 1.138
Total rolls : 18
Neutral_Allies Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
6 was rolled 4 times
Average roll : 4.000
Median : 4.000
Variance : 1.259
Standard Deviation : 1.122
Total rolls : 10
Chinese Combat
1 was rolled 24 times
2 was rolled 22 times
3 was rolled 13 times
4 was rolled 9 times
5 was rolled 11 times
6 was rolled 19 times
Average roll : 3.184
Median : 3.000
Variance : 1.973
Standard Deviation : 1.404
Total rolls : 98
UK_Pacific Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.500
Median : 1.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 8
Russians Combat
1 was rolled 17 times
2 was rolled 18 times
3 was rolled 16 times
4 was rolled 16 times
5 was rolled 22 times
6 was rolled 23 times
Average roll : 3.688
Median : 4.000
Variance : 0.426
Standard Deviation : 0.653
Total rolls : 112
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Russians
Russians buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
2 mech_infantrys moved from Russia to Archangel
1 armour and 1 tactical_bomber moved from Russia to Archangel
1 fighter moved from Russia to Archangel
2 mech_infantrys moved from Volgograd to Rostov
1 fighter moved from Russia to Rostov
2 infantry moved from Samara to Russia
2 infantry moved from Shensi to Hopei
Combat - Russians
Battle in Hopei
Russians attack with 2 infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry in Hopei, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 mech_infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry in Hopei, round 4 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 mech_infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Hopei
Russians win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Archangel
Russians attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 3/5 hits, 2.00 expected hits
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Rostov
Russians attack with 1 fighter and 2 mech_infantrys
Germans defend with 1 armour
Russians roll dice for 1 fighter and 2 mech_infantrys in Rostov, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 armour in Rostov, round 2 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the Russians and 1 armour owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 1 armour
Battle in Smolensk
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 tactical_bomber moved from Archangel to Russia
1 fighter moved from Archangel to Russia
1 fighter moved from Rostov to Russia
2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
1 submarine moved from 110 Sea Zone to 92 Sea Zone
2 armour and 2 mech_infantrys moved from Volgograd to Kazakhstan
1 armour moved from Volgograd to Kazakhstan
Place Units - Russians
8 infantry and 2 mech_infantrys placed in Russia
2 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans : 0.17
Russians : 0.67
Japanese : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 11 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 artillery moved from Siberia to Amur
Japanese take Amur from Russians
1 submarine moved from 44 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to 41 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
1 artillery, 2 battleships, 4 carriers, 1 cruiser, 3 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 44 Sea Zone to 35 Sea Zone
3 fighters and 2 tactical_bombers moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Jehol to Chahar
3 infantry moved from Shantung to Anhwe
1 infantry moved from Kiangsi to Kwangsi
1 artillery moved from Kwangtung to Kwangsi
2 fighters moved from 36 Sea Zone to Kwangsi
2 bombers moved from French Indo China to 37 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
2 infantry moved from 2 Sea Zone to Alaska
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 1 cruiser and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 2 battleships, 4 carriers, 1 cruiser and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Alaska
Battle in 45 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking Alaska from Americans with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 37 Sea Zone
Japanese attack with 2 bombers and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 bombers in 37 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 37 Sea Zone
Japanese win with 2 bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 41 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 cruiser
Japanese roll dice for 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 cruiser in 41 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 fighter owned by the Japanese and 1 cruiser owned by the Americans lost in 41 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 cruiser
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
French defend with 1 destroyer
Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
French roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the French lost in 42 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Kwangsi
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Kwangsi, round 2 : 2/4 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Philippines
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Philippines, round 2 : 5/7 hits, 3.50 expected hits
Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 2/2 hits, 0.67 expected hits
1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -6
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
2 tactical_bombers moved from Philippines to 35 Sea Zone
2 fighters moved from Philippines to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
2 bombers moved from 37 Sea Zone to French Indo China
1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone
2 fighters moved from Kwangsi to Anhwe
1 fighter moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 carrier and 3 submarines moved from 6 Sea Zone to 36 Sea Zone
1 artillery moved from Kwangtung to Kiangsi
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kiangsi
Place Units - Japanese
1 artillery, 1 infantry and 1 marine placed in Malaya
1 artillery and 1 infantry placed in French Indo China
1 infantry placed in French Indo China
3 infantry placed in Shantung
5 infantry placed in Japan
1 destroyer and 2 transports placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
Combat Hit Differential Summary :
French : -0.33
Americans : 2.50
Chinese : 0.67
Japanese : 1.83
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag, 1 factory_minor and 3 infantry
Kwangsi : 1 flag, 1 artillery
Kiangsu : 1 flag
Kiangsi : 1 flag, 1 artillery and 2 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 10 infantry
Jehol : 1 flag, 1 infantry
Manchuria : 1 flag
Shensi : 1 flag, 1 infantry
Suiyuyan : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag, 2 fighters, 3 infantry and 1 mech_infantry
Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 marine
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 artillery and 1 harbour
Guam : 1 flag, 1 airfield
Alaska : 1 flag, 2 infantry
Sakha : 1 flag, 1 infantry
Soviet Far East : 1 flag
Amur : 1 flag, 1 artillery
Siberia : 1 flag
French Indo China : 1 flag, 2 artilleries, 2 bombers, 1 factory_minor, 4 infantry and 1 marine
Celebes : 1 flag
Java : 1 flag, 1 armour and 1 infantry
44 Sea Zone : 1 flag
36 Sea Zone : 2 carriers, 1 fighter, 3 submarines, 1 tactical_bomber and 2 transports
35 Sea Zone : 2 battleships, 4 carriers, 1 cruiser, 4 fighters, 4 tactical_bombers and 1 transport
20 Sea Zone : 1 transport
16 Sea Zone : 1 destroyer
2 Sea Zone : 1 transport
6 Sea Zone : 1 destroyer and 2 transports
Production/PUs Summary :
Germans : 48 / 61
Russians : 22 / 33
Japanese : 57 / 60
Americans : 56 / 92
Chinese : 8 / 12
British : 34 / 44
UK_Pacific : 7 / 10
Italians : 17 / 21
ANZAC : 10 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 200 times
2 was rolled 197 times
3 was rolled 182 times
4 was rolled 172 times
5 was rolled 183 times
6 was rolled 224 times
Average roll : 3.529
Median : 3.500
Variance : 1.459
Standard Deviation : 1.208
Total rolls : 1158
Null / Other
1 was rolled 4 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.111
Median : 3.000
Variance : 1.188
Standard Deviation : 1.090
Total rolls : 9
Germans Combat
1 was rolled 54 times
2 was rolled 56 times
3 was rolled 60 times
4 was rolled 59 times
5 was rolled 54 times
6 was rolled 52 times
Average roll : 3.475
Median : 3.000
Variance : 0.146
Standard Deviation : 0.382
Total rolls : 335
British Combat
1 was rolled 18 times
2 was rolled 18 times
3 was rolled 15 times
4 was rolled 22 times
5 was rolled 17 times
6 was rolled 22 times
Average roll : 3.607
Median : 4.000
Variance : 0.354
Standard Deviation : 0.595
Total rolls : 112
Italians Combat
1 was rolled 15 times
2 was rolled 13 times
3 was rolled 13 times
4 was rolled 13 times
5 was rolled 13 times
6 was rolled 23 times
Average roll : 3.722
Median : 4.000
Variance : 0.899
Standard Deviation : 0.948
Total rolls : 90
Americans Combat
1 was rolled 14 times
2 was rolled 12 times
3 was rolled 17 times
4 was rolled 11 times
5 was rolled 11 times
6 was rolled 14 times
Average roll : 3.443
Median : 3.000
Variance : 0.344
Standard Deviation : 0.587
Total rolls : 79
Neutral_Axis Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 4 times
Average roll : 4.667
Median : 6.000
Variance : 2.400
Standard Deviation : 1.549
Total rolls : 6
Japanese Combat
1 was rolled 39 times
2 was rolled 47 times
3 was rolled 34 times
4 was rolled 30 times
5 was rolled 37 times
6 was rolled 47 times
Average roll : 3.513
Median : 3.000
Variance : 1.021
Standard Deviation : 1.011
Total rolls : 234
French Combat
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 6 times
Average roll : 4.259
Median : 4.000
Variance : 1.212
Standard Deviation : 1.101
Total rolls : 27
ANZAC Combat
1 was rolled 4 times
2 was rolled 3 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3.833
Median : 5.000
Variance : 1.294
Standard Deviation : 1.138
Total rolls : 18
Neutral_Allies Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
6 was rolled 4 times
Average roll : 4.000
Median : 4.000
Variance : 1.259
Standard Deviation : 1.122
Total rolls : 10
Chinese Combat
1 was rolled 25 times
2 was rolled 22 times
3 was rolled 13 times
4 was rolled 9 times
5 was rolled 11 times
6 was rolled 19 times
Average roll : 3.162
Median : 3.000
Variance : 2.117
Standard Deviation : 1.455
Total rolls : 99
UK_Pacific Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.500
Median : 1.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 8
Russians Combat
1 was rolled 20 times
2 was rolled 21 times
3 was rolled 21 times
4 was rolled 18 times
5 was rolled 26 times
6 was rolled 25 times
Average roll : 3.641
Median : 4.000
Variance : 0.360
Standard Deviation : 0.600
Total rolls : 131
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 carrier, 2 destroyers and 2 fighters moved from 110 Sea Zone to 112 Sea Zone
3 fighters moved from United Kingdom to 112 Sea Zone
1 submarine moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Shan State to French Indo China
2 fighters, 2 infantry, 4 mech_infantrys and 1 tactical_bomber moved from Yunnan to French Indo China
@SixUnder Scramble sz 112? And OOL for FIC and sz 112?
@majikforce
full scramble is sz 112, max d
max d in FIC
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 cruiser, 2 destroyers, 1 fighter, 5 infantry, 1 marine, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
2 fighters moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 10 Sea Zone to 2 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 armour moved from Alexandria to Trans-Jordan
1 infantry moved from Tobruk to Alexandria
1 artillery moved from Libya to Tobruk
1 bomber moved from United Kingdom to Normandy Bordeaux
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
3 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 1 Sea Zone
1 mech_infantry moved from Western United States to Alaska
1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
1 infantry moved from 1 Sea Zone to Alaska
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
Combat - Americans
Battle in Holland Belgium
Battle in 2 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans win, taking Holland Belgium from Germans, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Alaska
Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
Japanese defend with 2 infantry
Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Alaska, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Alaska, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Alaska
Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Alaska, round 3 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Alaska, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Alaska
Americans win, taking Alaska from Japanese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Normandy Bordeaux
Americans attack with 3 artilleries, 1 bomber and 3 infantry
Germans defend with 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
Americans roll dice for 3 artilleries, 1 bomber and 3 infantry in Normandy Bordeaux, round 2 : 5/7 hits, 2.67 expected hits
Germans roll dice for 1 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans, 1 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 3 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry and 2 mech_infantrys
Battle in 6 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 destroyer and 2 transports
Americans roll dice for 2 fighters in 6 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer and 2 transports in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
2 transports owned by the Japanese lost in 6 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 22
Casualties for Japanese: 1 destroyer and 2 transports
Battle in 16 Sea Zone
Americans attack with 2 destroyers
Japanese defend with 1 destroyer
Americans roll dice for 2 destroyers in 16 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 2 destroyers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 submarine moved from 26 Sea Zone to 6 Sea Zone
2 fighters moved from 6 Sea Zone to 16 Sea Zone
1 carrier moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Normandy Bordeaux to United Kingdom
2 transports moved from 110 Sea Zone to 102 Sea Zone
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
2 transports placed in 101 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry placed in Eastern United States
1 cruiser and 2 destroyers placed in 10 Sea Zone
1 marine placed in Western United States
1 bomber placed in Western United States
Americans undo move 3.
1 cruiser and 1 destroyer placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
1 fighter and 3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 artillery and 2 infantry moved from Yunnan to Kwangsi
1 infantry moved from Hunan to Kwangsi
3 infantry moved from Kweichow to Shensi
Combat - Chinese
Battle in Kwangsi
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 artillery and 3 infantry in Kwangsi, round 2 : 3/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 artillery and 1 infantry moved from Hunan to Yunnan
Place Units - Chinese
1 artillery and 2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
Purchase Units - British
British buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 carrier, 2 destroyers and 2 fighters moved from 110 Sea Zone to 112 Sea Zone
3 fighters moved from United Kingdom to 112 Sea Zone
1 submarine moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Shan State to French Indo China
2 fighters, 2 infantry, 4 mech_infantrys and 1 tactical_bomber moved from Yunnan to French Indo China
Combat - British
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in French Indo China
British attack with 2 fighters, 3 infantry, 4 mech_infantrys and 1 tactical_bomber
Japanese defend with 2 artilleries, 2 bombers, 1 factory_minor, 4 infantry and 1 marine
British roll dice for 2 fighters, 3 infantry, 4 mech_infantrys and 1 tactical_bomber in French Indo China, round 2 : 5/10 hits, 2.83 expected hits
Japanese roll dice for 2 artilleries, 2 bombers, 4 infantry and 1 marine in French Indo China, round 2 : 2/9 hits, 2.67 expected hits
3 infantry owned by the Japanese, 2 bombers owned by the Japanese and 2 infantry owned by the British lost in French Indo China
British roll dice for 2 fighters, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in French Indo China, round 3 : 1/8 hits, 2.50 expected hits
Japanese roll dice for 2 artilleries, 1 infantry and 1 marine in French Indo China, round 3 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
British roll dice for 2 fighters, 4 mech_infantrys and 1 tactical_bomber in French Indo China, round 4 : 2/7 hits, 2.33 expected hits
Japanese roll dice for 2 artilleries and 1 marine in French Indo China, round 4 : 3/3 hits, 1.00 expected hits
2 artilleries owned by the Japanese and 3 mech_infantrys owned by the British lost in French Indo China
British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 5 : 3/4 hits, 1.83 expected hits
Japanese roll dice for 1 marine in French Indo China, round 5 : 1/1 hits, 0.33 expected hits
1 marine owned by the Japanese and 1 tactical_bomber owned by the British lost in French Indo China
British win, taking French Indo China from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 17
Casualties for British: 3 infantry, 3 mech_infantrys and 1 tactical_bomber
Casualties for Japanese: 2 artilleries, 2 bombers, 4 infantry and 1 marine
Battle in 112 Sea Zone
British attack with 1 carrier, 2 destroyers, 5 fighters and 1 submarine
Germans defend with 1 cruiser, 1 destroyer, 1 fighter, 4 submarines, 2 tactical_bombers and 3 transports
British roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 carrier, 2 destroyers and 5 fighters in 112 Sea Zone, round 2 : 4/7 hits, 3.17 expected hits
Germans roll dice for 4 submarines in 112 Sea Zone, round 2 : 0/4 hits, 0.67 expected hits
Germans roll dice for 1 cruiser, 1 destroyer, 1 fighter, 2 tactical_bombers and 3 transports in 112 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
4 submarines owned by the Germans, 1 submarine owned by the British and 1 carrier owned by the British lost in 112 Sea Zone
British roll dice for 2 destroyers and 5 fighters in 112 Sea Zone, round 3 : 5/7 hits, 3.17 expected hits
Germans roll dice for 1 cruiser, 1 destroyer, 1 fighter, 2 tactical_bombers and 3 transports in 112 Sea Zone, round 3 : 3/5 hits, 2.50 expected hits
1 destroyer owned by the Germans, 2 destroyers owned by the British, 1 fighter owned by the Germans, 2 tactical_bombers owned by the Germans, 1 cruiser owned by the Germans and 1 fighter owned by the British lost in 112 Sea Zone
3 transports owned by the Germans lost in 112 Sea Zone
British win with 4 fighters remaining. Battle score for attacker is 49
Casualties for British: 1 carrier, 2 destroyers, 1 fighter and 1 submarine
Casualties for Germans: 1 cruiser, 1 destroyer, 1 fighter, 4 submarines, 2 tactical_bombers and 3 transports
Non Combat Move - British
4 fighters moved from 112 Sea Zone to Normandy Bordeaux
1 transport moved from 87 Sea Zone to 91 Sea Zone
3 fighters moved from Tobruk to Iraq
1 infantry moved from Northwest Persia to Caucasus
1 artillery and 1 mech_infantry moved from Iraq to Northwest Persia
1 armour moved from Eastern Persia to Northwest Persia
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Tobruk to Alexandria
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from French Indo China to Yunnan
1 aaGun moved from Burma to India
3 mech_infantrys moved from India to Yunnan
3 infantry moved from Burma to India
4 infantry moved from Burma to Yunnan
1 tactical_bomber moved from Eastern Persia to India
1 infantry moved from Italian Somaliland to Ethiopia
Place Units - British
1 carrier and 1 destroyer placed in 110 Sea Zone
1 fighter placed in 110 Sea Zone
1 artillery and 2 infantry placed in Persia
Turning on Edit Mode
EDIT: Removing units owned by British from Normandy Bordeaux: 1 fighter
EDIT: Adding units owned by British to 110 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
Place Units - UK_Pacific
2 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,6,4,3,5,3,1,3,5,5
UK_Pacific collect 7 PUs (2 lost to blockades); end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Germans : 0.33
British : 3.83
Americans : 4.33
Chinese : 2.50
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Italians
Italians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Ukraine to Rostov
1 mech_infantry moved from Ukraine to Tambov
Italians take Tambov from Russians
1 mech_infantry moved from Ukraine to Rostov
1 bomber moved from Western Ukraine to Rostov
2 armour and 3 mech_infantrys moved from Belarus to Archangel
1 artillery and 1 infantry moved from Northern Italy to France
Combat - Italians
Battle in Rostov
Italians attack with 1 bomber, 2 infantry and 1 mech_infantry
Russians defend with 1 mech_infantry
Italians roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Rostov, round 2 : 0/4 hits, 1.17 expected hits
Russians roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Rostov
Italians roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Rostov, round 3 : 2/3 hits, 1.00 expected hits
Russians roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Archangel
Italians attack with 2 armour and 3 mech_infantrys
Russians defend with 1 armour and 2 mech_infantrys
Italians roll dice for 2 armour and 3 mech_infantrys in Archangel, round 2 : 1/5 hits, 1.50 expected hits
Russians roll dice for 1 armour and 2 mech_infantrys in Archangel, round 2 : 2/3 hits, 1.17 expected hits
1 mech_infantry owned by the Russians and 2 mech_infantrys owned by the Italians lost in Archangel
Italians roll dice for 2 armour and 1 mech_infantry in Archangel, round 3 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Archangel, round 3 : 1/2 hits, 0.83 expected hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Archangel
Italians roll dice for 2 armour in Archangel, round 4 : 0/2 hits, 1.00 expected hits
Russians roll dice for 1 armour in Archangel, round 4 : 0/1 hits, 0.50 expected hits
Italians roll dice for 2 armour in Archangel, round 5 : 1/2 hits, 1.00 expected hits
Russians roll dice for 1 armour in Archangel, round 5 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Archangel
Italians win, taking Archangel from Russians with 2 armour remaining. Battle score for attacker is 2
Casualties for Italians: 3 mech_infantrys
Casualties for Russians: 1 armour and 2 mech_infantrys
Non Combat Move - Italians
1 bomber moved from Rostov to Bryansk
1 aaGun moved from Western Ukraine to Ukraine
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
3 infantry placed in Ukraine
3 infantry placed in Western Ukraine
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,4,2
Italians collect 13 PUs (8 lost to blockades); end with 13 PUs
Combat Hit Differential Summary :
Italians : -1.83
Russians : 0.33
Territory Summary for Italians :
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 2 artilleries, 3 fighters and 2 infantry
Northern Italy : 1 factory_major and 2 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 10 infantry
Belarus : 1 flag
Bryansk : 1 bomber
Rostov : 1 flag, 1 infantry and 1 mech_infantry
Archangel : 1 flag, 2 armour
Eastern Poland : 1 flag
Bessarabia : 1 flag
Tambov : 1 flag, 1 mech_infantry
Ukraine : 1 flag, 1 aaGun, 1 factory_minor and 3 infantry
Western Ukraine : 1 flag, 1 aaGun, 1 factory_minor and 3 infantry
Production/PUs Summary :
Germans : 43 / 61
Russians : 18 / 33
Japanese : 51 / 60
Americans : 63 / 93
Chinese : 10 / 15
British : 34 / 43
UK_Pacific : 9 / 10
Italians : 21 / 13
ANZAC : 10 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 258 times
2 was rolled 247 times
3 was rolled 222 times
4 was rolled 231 times
5 was rolled 224 times
6 was rolled 271 times
Average roll : 3.502
Median : 3.000
Variance : 1.355
Standard Deviation : 1.164
Total rolls : 1453
Null / Other
1 was rolled 25 times
2 was rolled 29 times
3 was rolled 22 times
4 was rolled 30 times
5 was rolled 24 times
6 was rolled 30 times
Average roll : 3.556
Median : 4.000
Variance : 0.373
Standard Deviation : 0.611
Total rolls : 160
Germans Combat
1 was rolled 58 times
2 was rolled 59 times
3 was rolled 63 times
4 was rolled 62 times
5 was rolled 57 times
6 was rolled 53 times
Average roll : 3.455
Median : 3.000
Variance : 0.186
Standard Deviation : 0.431
Total rolls : 352
British Combat
1 was rolled 25 times
2 was rolled 29 times
3 was rolled 22 times
4 was rolled 30 times
5 was rolled 24 times
6 was rolled 30 times
Average roll : 3.556
Median : 4.000
Variance : 0.373
Standard Deviation : 0.611
Total rolls : 160
Italians Combat
1 was rolled 19 times
2 was rolled 15 times
3 was rolled 14 times
4 was rolled 18 times
5 was rolled 17 times
6 was rolled 26 times
Average roll : 3.706
Median : 4.000
Variance : 0.841
Standard Deviation : 0.917
Total rolls : 109
Americans Combat
1 was rolled 22 times
2 was rolled 14 times
3 was rolled 20 times
4 was rolled 13 times
5 was rolled 13 times
6 was rolled 17 times
Average roll : 3.323
Median : 3.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 99
Neutral_Axis Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 4 times
Average roll : 4.667
Median : 6.000
Variance : 2.400
Standard Deviation : 1.549
Total rolls : 6
Japanese Combat
1 was rolled 46 times
2 was rolled 49 times
3 was rolled 38 times
4 was rolled 36 times
5 was rolled 38 times
6 was rolled 51 times
Average roll : 3.481
Median : 3.000
Variance : 0.809
Standard Deviation : 0.900
Total rolls : 258
French Combat
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 6 times
Average roll : 4.259
Median : 4.000
Variance : 1.212
Standard Deviation : 1.101
Total rolls : 27
ANZAC Combat
1 was rolled 4 times
2 was rolled 3 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3.833
Median : 5.000
Variance : 1.294
Standard Deviation : 1.138
Total rolls : 18
Neutral_Allies Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
6 was rolled 4 times
Average roll : 4.000
Median : 4.000
Variance : 1.259
Standard Deviation : 1.122
Total rolls : 10
Chinese Combat
1 was rolled 29 times
2 was rolled 22 times
3 was rolled 14 times
4 was rolled 10 times
5 was rolled 12 times
6 was rolled 19 times
Average roll : 3.104
Median : 3.000
Variance : 2.413
Standard Deviation : 1.553
Total rolls : 106
UK_Pacific Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.500
Median : 1.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 8
Russians Combat
1 was rolled 23 times
2 was rolled 22 times
3 was rolled 21 times
4 was rolled 23 times
5 was rolled 26 times
6 was rolled 25 times
Average roll : 3.586
Median : 4.000
Variance : 0.125
Standard Deviation : 0.353
Total rolls : 140