Hey Karl,
I’m having some problems here.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
1 infantry moved from Archangel to Belarus
3 infantry moved from Baltic States to Belarus
1 artillery moved from Novgorod to Belarus
6 infantry moved from Novgorod to Belarus
3 infantry moved from Vyborg to Novgorod
2 infantry moved from Karelia to Novgorod
1 fighter moved from Russia to Novgorod
1 tactical_bomber moved from Russia to Novgorod
1 mech_infantry moved from Russia to Belarus
1 armour moved from Russia to Belarus
2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk
1 artillery and 1 infantry moved from Western Ukraine to Bryansk
2 infantry moved from Eastern Poland to Belarus
3 infantry moved from Ukraine to Bryansk
2 infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Volgograd to Bryansk
1 armour moved from Volgograd to Bryansk
1 infantry moved from Caucasus to Rostov
1 infantry moved from Caucasus to Rostov
1 submarine moved from 127 Sea Zone to 125 Sea Zone
6 infantry moved from Amur to Buryatia
2 aaGuns and 6 infantry moved from Sakha to Buryatia
Place Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 38 PUs
Combat Hit Differential Summary :
Defense is hittin’!
I seemed to have only moved one sb to Yunnan. Didn’t see it until after the battle.
Is it ok to try to correct? A very standard move being messed up.
I haven’t declared war, so only battles with China.
The battle in Yunnan lasted 2 rounds. First round 2 causalties each. Second round overkill on the Chinese, which hit both dice though.
I think the best procedure is that I roll a manual die. If it hits, I’ll remove one of the Japanese causalties. If it misses, the result is still 4-4.
Is this ok with you?
@Shin-Ji said in trulpen (X) vs Shin-Ji (A), BM3, bid 7 for A:
Defense is hittin’!
Sure is! :laughing:
I don’t mind you rolling that die on the forums here. Can we do that now?
Absolutely. Do I roll it in the forum? I usually do it manually in the TripleA-client. But perhaps it’s the same thing?
“trulpen vs Shin-Ji #1:Rolling Dice, no effect on game.”
“MARTI marti@tripleawarclub.org
Fre 2019-11-08 23:08
Your dice are: 1
Have a nice day.”
Oh neat! I didn’t know that was a thing we can do. So you can edit in the hit.
Happened to restart the game, but I’ve made the edits. You can confirm results in the dice mail. Thanks for being understanding. :)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Hunan: 2 infantry
EDIT: Removing units owned by Chinese from Yunnan: 4 infantry
EDIT: Removing units owned by Japanese from Kwangsi: 3 infantry
EDIT: Turning off Edit Mode
Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Kwangsi to Yunnan
Japanese take Yunnan from Chinese
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
2 bombers moved from Japan to Yunnan
1 fighter moved from Formosa to Hunan
1 artillery and 2 infantry moved from Kiangsi to Hunan
Japanese take Hunan from Chinese
2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
1 artillery and 3 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 artillery and 2 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
Combat - Japanese
Non Combat Move - Japanese
2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
1 artillery and 3 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Manchuria to Anhwe
1 aaGun, 1 artillery and 6 infantry moved from Manchuria to Jehol
4 infantry moved from Korea to Manchuria
1 fighter moved from Korea to Jehol
1 fighter moved from Okinawa to Jehol
2 tactical_bombers moved from Japan to Jehol
1 infantry moved from Okinawa to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour and 1 infantry moved from 6 Sea Zone to Korea
1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
1 cruiser moved from 20 Sea Zone to 36 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 34 Sea Zone
1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 battleship, 1 cruiser and 2 destroyers moved from 6 Sea Zone to 33 Sea Zone
1 infantry moved from Kiangsi to Kwangsi
Place Units - Japanese
1 factory_minor placed in Shantung
2 transports placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 30 PUs; end with 30 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs
Combat Hit Differential Summary :
I got 4 hits in Yunnan, right? So you lost a plane too?
Never mind, I get it now. You killed that Inf in round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 submarine and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 fighter moved from Philippines to Guam
1 destroyer moved from 35 Sea Zone to 54 Sea Zone
1 submarine moved from 35 Sea Zone to 56 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 fighter moved from Western United States to Eastern United States
1 bomber moved from Central United States to Eastern United States
1 armour, 1 infantry and 3 mech_infantrys moved from Central United States to Eastern United States
1 infantry moved from Western United States to Central United States
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 carrier and 2 transports placed in 101 Sea Zone
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Kweichow to Yunnan
1 fighter moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
1 infantry moved from Shensi to Szechwan
2 infantry moved from Suiyuyan to Shensi
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese : 1.17
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 submarine and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 fighter moved from Philippines to Guam
1 destroyer moved from 35 Sea Zone to 54 Sea Zone
1 submarine moved from 35 Sea Zone to 56 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 fighter moved from Western United States to Eastern United States
1 bomber moved from Central United States to Eastern United States
1 armour, 1 infantry and 3 mech_infantrys moved from Central United States to Eastern United States
1 infantry moved from Western United States to Central United States
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 carrier and 2 transports placed in 101 Sea Zone
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Kweichow to Yunnan
1 fighter moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
1 infantry moved from Shensi to Szechwan
2 infantry moved from Suiyuyan to Shensi
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Purchase Units - British
British buy 1 carrier, 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 unit repaired.
1 battleship moved from 111 Sea Zone to 109 Sea Zone
1 battleship moved from 110 Sea Zone to 109 Sea Zone
1 destroyer moved from 109 Sea Zone to 119 Sea Zone
1 cruiser moved from 91 Sea Zone to 109 Sea Zone
1 armour, 2 artilleries and 2 infantry moved from Alexandria to Tobruk
1 mech_infantry moved from Egypt to Tobruk
1 tactical_bomber moved from 98 Sea Zone to Tobruk
1 fighter moved from Malta to 96 Sea Zone
1 cruiser moved from 98 Sea Zone to 96 Sea Zone
Combat - British
Battle in 96 Sea Zone
British attack with 1 cruiser and 1 fighter
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Italians and 1 cruiser owned by the British lost in 96 Sea Zone
1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 1 cruiser
Casualties for Italians: 1 destroyer and 1 transport
Battle in Tobruk
British attack with 1 armour, 2 artilleries, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British roll dice for 1 armour, 2 artilleries, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 2 : 4/7 hits, 2.67 expected hits
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 1/6 hits, 2.17 expected hits
1 mech_infantry owned by the Italians, 3 infantry owned by the Italians and 1 infantry owned by the British lost in Tobruk
British roll dice for 1 armour, 2 artilleries, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 3 : 3/6 hits, 2.50 expected hits
Italians roll dice for 1 armour and 1 artillery in Tobruk, round 3 : 0/2 hits, 0.83 expected hits
1 artillery owned by the Italians and 1 armour owned by the Italians lost in Tobruk
British win, taking Tobruk from Italians with 1 armour, 2 artilleries, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for British: 1 infantry
Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Non Combat Move - British
1 tactical_bomber moved from Tobruk to Egypt
1 fighter moved from 96 Sea Zone to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 aaGun moved from Malta to 96 Sea Zone
1 aaGun and 1 transport moved from 96 Sea Zone to 93 Sea Zone
1 aaGun moved from 93 Sea Zone to Southern France
1 fighter moved from Gibraltar to 109 Sea Zone
1 fighter moved from Scotland to 109 Sea Zone
1 aaGun and 2 infantry moved from Scotland to United Kingdom
1 artillery moved from India to 39 Sea Zone
1 artillery and 1 transport moved from 39 Sea Zone to 79 Sea Zone
1 infantry moved from West India to 79 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 artillery moved from 80 Sea Zone to Persia
British take Persia from Neutral_Allies
1 infantry moved from 80 Sea Zone to Persia
1 cruiser and 1 destroyer moved from 39 Sea Zone to 80 Sea Zone
1 destroyer moved from 98 Sea Zone to 81 Sea Zone
1 carrier moved from 98 Sea Zone to 81 Sea Zone
1 tactical_bomber moved from India to 81 Sea Zone
1 fighter moved from India to 81 Sea Zone
1 fighter moved from Burma to India
3 aaGuns, 1 fighter and 6 infantry moved from India to Burma
1 fighter moved from Burma to India
3 infantry moved from Malaya to Shan State
1 battleship moved from 37 Sea Zone to 39 Sea Zone
Place Units - British
1 carrier and 1 destroyer placed in 109 Sea Zone
1 mech_infantry placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 2 infantry
EDIT: Adding units owned by British to Rhodesia: 2 infantry
EDIT: Removing units owned by British from 71 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 81 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,1
British collect 27 PUs (3 lost to blockades); end with 27 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 30 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 33 PUs
Place Units - UK_Pacific
5 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 19 PUs
Some Units in India change ownership: 5 infantry
Combat Hit Differential Summary :
British : 1.83
Italians : -1.33
Chinese : 1.17
Japanese : -0.33
Took some chances there, and they seem to have paid off! Let’s see if you go for Egypt now. It might seem like a bad move, but I’m winning pretty handily in my game with Wiz, and I went for it there, so who knows?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
Purchase Units - Italians
Italians buy 2 marines; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 bomber moved from Northern Italy to Southern France
2 fighters moved from Southern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
1 armour moved from Northern Italy to Yugoslavia
1 transport moved from 95 Sea Zone to 97 Sea Zone
1 armour moved from Albania to Greece
1 cruiser moved from 95 Sea Zone to 97 Sea Zone
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
2 artilleries moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Libya to 96 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
2 infantry moved from Albania to Yugoslavia
1 artillery and 3 infantry moved from 97 Sea Zone to Greece
1 artillery and 2 infantry moved from Ethiopia to Kenya
Italians take Kenya from British
1 infantry moved from Italian Somaliland to Kenya
Combat - Italians
Battle in Greece
Italians attack with 1 armour, 1 artillery and 3 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 0/3 hits, 1,67 expected hits
Italians roll dice for 1 armour, 1 artillery and 3 infantry in Greece, round 2 : 2/5 hits, 1,50 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits, 1,33 expected hits
2 infantry owned by the Neutral_Allies lost in Greece
Italians roll dice for 1 armour, 1 artillery and 3 infantry in Greece, round 3 : 1/5 hits, 1,50 expected hits
Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Neutral_Allies lost in Greece
Italians roll dice for 1 armour, 1 artillery and 3 infantry in Greece, round 4 : 1/5 hits, 1,50 expected hits
Neutral_Allies roll dice for 1 infantry in Greece, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Allies: 4 infantry
Casualties for Italians: 1 infantry
Battle in Yugoslavia
Italians attack with 1 armour, 2 artilleries and 3 infantry
Neutral_Allies defend with 3 infantry
Italians roll dice for 1 armour, 2 artilleries and 3 infantry in Yugoslavia, round 2 : 2/6 hits, 2,00 expected hits
Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 2 : 1/3 hits, 1,00 expected hits
2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Yugoslavia
Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Yugoslavia, round 3 : 3/5 hits, 1,83 expected hits
Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_Allies lost in Yugoslavia
Italians win, taking Yugoslavia from Neutral_Allies with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 infantry
Casualties for Neutral_Allies: 3 infantry
Battle in Southern France
Italians attack with 1 bomber, 2 fighters and 1 infantry
British defend with 1 aaGun; French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
AA fire in Southern France : 1/3 hits, 0,50 expected hits
1 fighter owned by the Italians lost in Southern France
Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Southern France, round 2 : 1/3 hits, 1,33 expected hits
French roll dice for 1 aaGun, 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the French lost in Southern France
Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Southern France, round 3 : 0/3 hits, 1,33 expected hits
French roll dice for 1 aaGun and 1 artillery in Southern France, round 3 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Southern France, round 4 : 2/3 hits, 1,33 expected hits
French roll dice for 1 aaGun and 1 artillery in Southern France, round 4 : 0/1 hits, 0,33 expected hits
1 aaGun owned by the British and 1 artillery owned by the French lost in Southern France
Italians win, taking Southern France from French with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 2
Casualties for Italians: 1 fighter
Casualties for French: 1 artillery and 1 infantry
Casualties for British: 1 aaGun
Non Combat Move - Italians
Trigger Italy Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
2 aaGuns moved from Northern Italy to Southern Italy
1 bomber and 1 fighter moved from Southern France to Southern Italy
Place Units - Italians
2 marines placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2
Italians collect 15 PUs (3 lost to blockades); end with 15 PUs
Combat Hit Differential Summary :
Italians : -2,00
French : -1,33
AA fire in Southern France : : 0,50
Neutral_Allies : -1,67
Wanted Vichy so much, but the French didn’t hit at all. So sad. Cost me a fig to fail.
Oh shoot, I just realized, looking at the map now, I forgot to place that destroyer I bought as a blocker in SZ 110. I hope you don’t mind if I fix that.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Malaya to Shan State
1 fighter moved from Queensland to Java
2 fighters moved from New Zealand to Java
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
2 infantry moved from Queensland to South Australia
1 artillery moved from Queensland to South Australia
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
Place Units - ANZAC
1 armour and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - French
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Tunisia to Algeria
1 infantry moved from Algeria to Morocco
1 cruiser and 1 destroyer moved from 93 Sea Zone to 91 Sea Zone
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :