@zarhunter 2026-5-28-World-War-II-Global-1940-Balanced-Mod3 German 1.tsvg
Scrambles, and loss order in 106
plus verify I put your bids in the right place
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Italians
Italians buy 1 armour, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Tsinghai to Sikang
1 fighter and 1 tactical_bomber moved from Tsinghai to Shensi
1 armour and 1 mech_infantry moved from Caucasus to Sikang
1 mech_infantry moved from Tsinghai to Shensi
2 infantry moved from Northern Italy to 97 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Cyprus
2 fighters and 1 tactical_bomber moved from Southern Italy to 99 Sea Zone
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport
Americans defend with 1 submarine
Italians roll dice for 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 99 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
Americans roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 99 Sea Zone
Italians win, taking 99 Sea Zone from Americans with 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Shensi
Italians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Italians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shensi
Italians win, taking Shensi from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Sikang
Italians attack with 1 armour, 1 fighter and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Sikang, round 2 : 0/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Sikang, round 3 : 3/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Sikang
Italians win, taking Sikang from Chinese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Cyprus
Non Combat Move - Italians
1 mech_infantry moved from Caucasus to Tsinghai
1 fighter and 1 tactical_bomber moved from Shensi to Tsinghai
1 fighter moved from Sikang to Tsinghai
1 armour and 1 mech_infantry moved from Ukraine to Caucasus
1 fighter moved from 99 Sea Zone to Southern Italy
1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Southern Italy
Place Units - Italians
1 armour and 2 mech_infantrys placed in Ukraine
1 submarine and 1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 24 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians : 2.33
Americans : -0.17
Chinese : -1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
1 destroyer moved from 17 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
2 fighters moved from Caroline Islands to 33 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
2 fighters moved from 33 Sea Zone to Korea
1 tactical_bomber moved from Queensland to Philippines
1 artillery moved from Anhwe to Kweichow
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 bomber, 2 fighters, 1 infantry, 6 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
3 mech_infantrys moved from Kazakhstan to Szechwan
1 mech_infantry moved from Suiyuyan to Hopei
1 fighter and 1 tactical_bomber moved from Tsinghai to Hopei
1 bomber moved from Caucasus to Szechwan
5 mech_infantrys moved from Caucasus to Northwest Persia
1 mech_infantry moved from Caucasus to Northwest Persia
1 mech_infantry moved from Kazakhstan to Turkmenistan
1 fighter and 1 tactical_bomber moved from Caucasus to Turkmenistan
3 fighters and 2 tactical_bombers moved from Caucasus to Northwest Persia
1 bomber moved from Western Germany to Iraq
1 bomber moved from Western Germany to Northwest Persia
1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 artillery, 2 infantry and 2 mech_infantrys moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 2 infantry, 2 mech_infantrys and 3 transports moved from 110 Sea Zone to 91 Sea Zone
1 armour, 2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
3 artilleries, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 3 infantry, 2 tactical_bombers and 3 transports moved from 110 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
Combat - Germans
Strategic bombing raid in Iraq
AA fire in Iraq : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Iraq causes 0 damage total.
Battle in Gibraltar
Battle in Morocco
Battle in 109 Sea Zone
Germans attack with 2 submarines
Americans defend with 1 transport
1 transport owned by the Americans lost in 109 Sea Zone
Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Germans win, taking Gibraltar from British, taking Morocco from French, taking 109 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Hopei
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Hopei, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Germans win, taking Hopei from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Germans attack with 1 bomber and 3 mech_infantrys
Chinese defend with 1 infantry
Germans roll dice for 1 bomber and 3 mech_infantrys in Szechwan, round 2 : 2/4 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Germans win, taking Szechwan from Chinese with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Turkmenistan
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 mech_infantry
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Turkmenistan, round 2 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 mech_infantry in Turkmenistan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Turkmenistan
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 mech_infantry
Battle in Northwest Persia
Germans attack with 1 bomber, 3 fighters, 6 mech_infantrys and 2 tactical_bombers
British defend with 1 infantry and 2 mech_infantrys; Americans defend with 1 artillery and 1 infantry
Germans roll dice for 1 bomber, 3 fighters, 6 mech_infantrys and 2 tactical_bombers in Northwest Persia, round 2 : 3/12 hits, 4.50 expected hits
Americans roll dice for 1 artillery, 2 infantry and 2 mech_infantrys in Northwest Persia, round 2 : 1/5 hits, 1.67 expected hits
1 mech_infantry owned by the British, 1 infantry owned by the Americans, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
Germans roll dice for 1 bomber, 3 fighters, 5 mech_infantrys and 2 tactical_bombers in Northwest Persia, round 3 : 4/11 hits, 4.33 expected hits
Americans roll dice for 1 artillery and 1 mech_infantry in Northwest Persia, round 3 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the British and 1 artillery owned by the Americans lost in Northwest Persia
Germans win, taking Northwest Persia from Americans with 1 bomber, 3 fighters, 5 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 artillery and 1 infantry
Casualties for British: 1 infantry and 2 mech_infantrys
Non Combat Move - Germans
3 fighters and 2 tactical_bombers moved from Northwest Persia to Caucasus
1 fighter and 1 tactical_bomber moved from Turkmenistan to Caucasus
1 bomber moved from Szechwan to Tsinghai
3 armour and 2 mech_infantrys moved from Suiyuyan to Tsinghai
1 fighter and 1 tactical_bomber moved from Hopei to Tsinghai
1 mech_infantry moved from Volgograd to Tsinghai
1 armour and 1 mech_infantry moved from Tsinghai to Sikang
1 armour and 1 mech_infantry moved from Buryatia to Yakut S.S.R.
2 mech_infantrys moved from Russia to Novosibirsk
1 mech_infantry moved from Russia to Kazakhstan
2 armour moved from Volgograd to Caucasus
1 mech_infantry moved from Rostov to Caucasus
2 mech_infantrys moved from Ukraine to Caucasus
3 mech_infantrys moved from Bryansk to Caucasus
2 mech_infantrys moved from Romania to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
2 mech_infantrys moved from Belarus to Rostov
3 mech_infantrys moved from Novgorod to Bryansk
1 bomber moved from Northwest Persia to Caucasus
3 fighters moved from Normandy Bordeaux to Cyprus
1 fighter and 1 tactical_bomber moved from Western Germany to France
1 aaGun moved from Normandy Bordeaux to France
1 infantry moved from Western Germany to France
2 mech_infantrys moved from Western Germany to Poland
1 infantry moved from Northern Italy to Western Germany
Place Units - Germans
3 armour placed in Volgograd
1 armour and 2 mech_infantrys placed in Russia
3 mech_infantrys placed in Novgorod
1 infantry placed in Normandy Bordeaux
1 bomber, 2 fighters and 1 mech_infantry placed in Western Germany
2 submarines placed in 110 Sea Zone
Turn Complete - Germans
Germans collect 70 PUs; end with 70 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 77 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 97 PUs
Combat Hit Differential Summary :
Germans : -1.33
Americans : -0.67
Chinese : -0.67
AA fire in Iraq : : 0.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Japanese
Japanese buy 6 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
Non Combat Move - Japanese
Place Units - Japanese
6 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,1,4,6,3,6,1,2,4,3,5,1,5,6,6,5
Japanese collect 2 PUs (8 lost to blockades); end with 2 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Americans
Americans buy 2 artilleries, 1 factory_minor, 5 fighters, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries and 2 infantry moved from Persia to Northwest Persia
2 fighters and 1 tactical_bomber moved from Persia to Northwest Persia
1 infantry moved from Amur to Buryatia
Americans take Buryatia from Germans
Combat - Americans
Battle in Northwest Persia
Americans attack with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 5 mech_infantrys
Americans roll dice for 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 3/7 hits, 3.00 expected hits
Germans roll dice for 5 mech_infantrys in Northwest Persia, round 2 : 2/5 hits, 1.67 expected hits
2 infantry owned by the Americans and 3 mech_infantrys owned by the Germans lost in Northwest Persia
Americans roll dice for 2 artilleries, 2 fighters and 1 tactical_bomber in Northwest Persia, round 3 : 1/5 hits, 2.33 expected hits
Germans roll dice for 2 mech_infantrys in Northwest Persia, round 3 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the Germans lost in Northwest Persia
Americans roll dice for 2 artilleries, 2 fighters and 1 tactical_bomber in Northwest Persia, round 4 : 0/5 hits, 2.33 expected hits
Germans roll dice for 1 mech_infantry in Northwest Persia, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Northwest Persia
Americans roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Northwest Persia, round 5 : 1/4 hits, 2.00 expected hits
Germans roll dice for 1 mech_infantry in Northwest Persia, round 5 : 1/1 hits, 0.33 expected hits
1 tactical_bomber owned by the Americans and 1 mech_infantry owned by the Germans lost in Northwest Persia
Americans win, taking Northwest Persia from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is -1
Casualties for Americans: 1 artillery, 2 infantry and 1 tactical_bomber
Casualties for Germans: 5 mech_infantrys
Non Combat Move - Americans
2 fighters moved from Northwest Persia to Persia
1 transport moved from 39 Sea Zone to 36 Sea Zone
1 artillery moved from Kwangsi to French Indo China
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
3 carriers, 1 destroyer and 6 fighters moved from 18 Sea Zone to 6 Sea Zone
1 transport moved from 18 Sea Zone to 17 Sea Zone
1 mech_infantry moved from Iwo Jima to 17 Sea Zone
1 mech_infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 mech_infantry moved from 6 Sea Zone to Korea
1 infantry moved from Shantung to Jehol
1 transport moved from 26 Sea Zone to 6 Sea Zone
2 destroyers and 1 submarine moved from 25 Sea Zone to 27 Sea Zone
3 bombers moved from Western United States to Hawaiian Islands
3 fighters moved from Western United States to 6 Sea Zone
3 fighters moved from 6 Sea Zone to Korea
1 aaGun, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 101 Sea Zone
1 artillery and 2 infantry moved from 101 Sea Zone to Eastern United States
1 aaGun moved from 101 Sea Zone to Eastern United States
Place Units - Americans
1 factory_minor placed in Korea
2 infantry placed in Eastern United States
2 artilleries, 3 infantry and 2 mech_infantrys placed in Central United States
5 fighters placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2
Americans collect 67 PUs (1 lost to blockades); end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
Germans : 1.00
Americans : -4.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Hopei
1 artillery and 1 infantry moved from Anhwe to Hopei
2 infantry moved from Kweichow to Shensi
Combat - Chinese
Battle in Hopei
Chinese attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Hopei
Chinese win, taking Hopei from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Shensi
Chinese attack with 2 infantry
Italians defend with 1 mech_infantry
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.33 expected hits
Italians roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0.33 expected hits
Italians roll dice for 1 mech_infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 infantry in Shensi, round 4 : 1/1 hits, 0.17 expected hits
Italians roll dice for 1 mech_infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Shensi
Chinese win, taking Shensi from Italians with 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Italians: 1 mech_infantry
Non Combat Move - Chinese
1 artillery and 1 infantry moved from Anhwe to Kweichow
Place Units - Chinese
2 infantry placed in Chahar
1 infantry placed in Shensi
3 infantry placed in Kweichow
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Germans : -0.33
Italians : 0.00
Chinese : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - British
British buy 1 armour, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 armour and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
2 artilleries and 2 infantry moved from Kweichow to Szechwan
1 fighter moved from Kweichow to Szechwan
1 armour and 1 mech_infantry moved from Kweichow to Suiyuyan
1 fighter moved from Kiangsu to Suiyuyan
1 mech_infantry moved from Kweichow to Suiyuyan
Combat - British
Battle in Suiyuyan
British attack with 1 armour, 1 fighter and 2 mech_infantrys
Germans defend with 1 armour and 1 mech_infantry
British roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Suiyuyan, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Suiyuyan, round 2 : 0/2 hits, 0.83 expected hits
1 mech_infantry owned by the Germans lost in Suiyuyan
British roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Suiyuyan, round 3 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 armour in Suiyuyan, round 3 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the British and 1 armour owned by the Germans lost in Suiyuyan
British win, taking Suiyuyan from Germans with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Szechwan
British attack with 2 artilleries, 1 fighter and 2 infantry
Germans defend with 3 mech_infantrys
British roll dice for 2 artilleries, 1 fighter and 2 infantry in Szechwan, round 2 : 2/5 hits, 1.83 expected hits
Germans roll dice for 3 mech_infantrys in Szechwan, round 2 : 1/3 hits, 1.00 expected hits
2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Szechwan
British roll dice for 2 artilleries, 1 fighter and 1 infantry in Szechwan, round 3 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 mech_infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Szechwan
British win, taking Szechwan from Germans with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 9
Casualties for British: 1 infantry
Casualties for Germans: 3 mech_infantrys
Non Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Sakha from Germans to UK_Pacific
EDIT: Removing units owned by British from Manchuria: 1 armour
EDIT: Adding units owned by UK_Pacific to Sakha: 1 armour
EDIT: Turning off Edit Mode
1 fighter moved from Szechwan to Kweichow
1 fighter moved from Suiyuyan to Hopei
1 armour and 1 mech_infantry moved from Yunnan to Kweichow
1 artillery and 4 infantry moved from India to Burma
1 artillery and 2 infantry moved from French Indo China to Yunnan
1 armour and 1 mech_infantry moved from French Indo China to Kweichow
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 armour moved from Manchuria to Anhwe
1 cruiser moved from 19 Sea Zone to 36 Sea Zone
1 battleship moved from 18 Sea Zone to 20 Sea Zone
3 infantry moved from Iraq to Northwest Persia
2 infantry moved from Persia to Northwest Persia
3 infantry moved from Egypt to Trans-Jordan
Place Units - British
3 infantry placed in Iraq
1 armour and 2 mech_infantrys placed in Egypt
British undo move 2.
1 armour and 2 mech_infantrys placed in Union of South Africa
3 infantry placed in Egypt
1 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,5,4,3
British collect 29 PUs (4 lost to blockades); end with 29 PUs
Place Units - UK_Pacific
3 armour and 3 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 26 PUs; end with 26 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 31 PUs
Units Change Ownership
Some Units in India change ownership: 3 armour and 3 mech_infantrys
Some Units in Sakha change ownership: 1 armour
Combat Hit Differential Summary :
Germans : -0.67
British : -1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Italians
Italians buy 2 armour, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
2 mech_infantrys moved from Tsinghai to Suiyuyan
2 fighters and 1 tactical_bomber moved from Tsinghai to Suiyuyan
2 infantry moved from Cyprus to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
2 infantry moved from 96 Sea Zone to Malta
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Libya
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 99 Sea Zone to 96 Sea Zone
Combat - Italians
Battle in Libya
Battle in Malta
Battle in Suiyuyan
Italians attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 armour and 1 mech_infantry
Italians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Suiyuyan, round 2 : 3/5 hits, 2.00 expected hits
Chinese roll dice for 1 armour and 1 mech_infantry in Suiyuyan, round 2 : 1/2 hits, 0.83 expected hits
1 mech_infantry owned by the British, 1 mech_infantry owned by the Italians and 1 armour owned by the British lost in Suiyuyan
Italians win, taking Libya from Americans, taking Malta from British, taking Suiyuyan from Chinese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 armour and 1 mech_infantry
Non Combat Move - Italians
2 fighters and 1 tactical_bomber moved from Suiyuyan to Tsinghai
1 armour and 1 mech_infantry moved from Sikang to Caucasus
1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
1 infantry moved from Ukraine to Rostov
Place Units - Italians
1 submarine and 1 transport placed in 95 Sea Zone
2 armour and 1 mech_infantry placed in Ukraine
Turn Complete - Italians
Italians collect 25 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
Italians : 1.00
Chinese : 0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Shan State
1 fighter moved from Queensland to Shan State
1 tactical_bomber moved from Philippines to Kweichow
2 infantry moved from Marianas to 22 Sea Zone
2 infantry and 1 transport moved from 22 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 18 Sea Zone to 6 Sea Zone
Place Units - ANZAC
1 infantry and 1 tactical_bomber placed in Queensland
1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 3 destroyers, 1 fighter, 7 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 2 mech_infantrys moved from Yakut S.S.R. to Buryatia
1 mech_infantry moved from Kazakhstan to Szechwan
1 mech_infantry moved from Sikang to Szechwan
1 mech_infantry moved from Tsinghai to Szechwan
1 armour moved from Tsinghai to Szechwan
2 mech_infantrys moved from Tsinghai to Shensi
1 bomber moved from Tsinghai to Szechwan
1 fighter and 1 tactical_bomber moved from Tsinghai to Shensi
1 artillery moved from Tsinghai to Shensi
5 mech_infantrys moved from Caucasus to Northwest Persia
4 fighters moved from Caucasus to Northwest Persia
3 tactical_bombers moved from Caucasus to Northwest Persia
1 bomber moved from Caucasus to Szechwan
1 armour and 1 mech_infantry moved from Morocco to Tunisia
Germans take Algeria from French
Germans take Tunisia from French
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 85 Sea Zone
2 infantry moved from 85 Sea Zone to Brazil
1 infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
1 infantry and 1 mech_infantry moved from 82 Sea Zone to Nigeria
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
1 artillery and 1 infantry moved from 82 Sea Zone to French Equatorial Africa
1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 bomber moved from Western Germany to Northwest Persia
Combat - Germans
Battle in Brazil
Battle in French Equatorial Africa
Battle in Nigeria
Battle in Buryatia
Germans attack with 1 armour and 2 mech_infantrys
Americans defend with 1 infantry
Germans roll dice for 1 armour and 2 mech_infantrys in Buryatia, round 2 : 0/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour and 2 mech_infantrys in Buryatia, round 3 : 0/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Buryatia, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour and 2 mech_infantrys in Buryatia, round 4 : 0/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Buryatia, round 4 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Buryatia
Germans roll dice for 1 armour and 1 mech_infantry in Buryatia, round 5 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Buryatia, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Buryatia
Germans win, taking Brazil from British, taking French Equatorial Africa from French, taking Nigeria from British, taking Buryatia from Americans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Shensi
Germans attack with 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 2 infantry
Germans roll dice for 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Shensi, round 2 : 2/5 hits, 2.00 expected hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Shensi
Germans win, taking Shensi from Chinese with 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Szechwan
Germans attack with 1 armour, 2 bombers and 3 mech_infantrys
British defend with 2 artilleries and 1 infantry
Germans roll dice for 1 armour, 2 bombers and 3 mech_infantrys in Szechwan, round 2 : 1/6 hits, 2.33 expected hits
Chinese roll dice for 2 artilleries and 1 infantry in Szechwan, round 2 : 3/3 hits, 1.00 expected hits
3 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Szechwan
Germans roll dice for 1 armour and 2 bombers in Szechwan, round 3 : 3/3 hits, 1.83 expected hits
Chinese roll dice for 2 artilleries in Szechwan, round 3 : 2/2 hits, 0.67 expected hits
1 bomber owned by the Germans, 1 armour owned by the Germans and 2 artilleries owned by the British lost in Szechwan
Germans win with 1 bomber remaining. Battle score for attacker is -19
Casualties for Germans: 1 armour, 1 bomber and 3 mech_infantrys
Casualties for British: 2 artilleries and 1 infantry
Battle in Northwest Persia
Germans attack with 1 bomber, 4 fighters, 5 mech_infantrys and 3 tactical_bombers
British defend with 5 infantry; Americans defend with 1 artillery
Germans roll dice for 1 bomber, 4 fighters, 5 mech_infantrys and 3 tactical_bombers in Northwest Persia, round 2 : 6/13 hits, 5.50 expected hits
Americans roll dice for 1 artillery and 5 infantry in Northwest Persia, round 2 : 2/6 hits, 2.00 expected hits
1 artillery owned by the Americans, 2 mech_infantrys owned by the Germans and 5 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from Americans with 1 bomber, 4 fighters, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Germans: 2 mech_infantrys
Casualties for Americans: 1 artillery
Casualties for British: 5 infantry
Non Combat Move - Germans
1 bomber moved from Szechwan to Tsinghai
1 fighter and 1 tactical_bomber moved from Shensi to Tsinghai
1 armour moved from Yakut S.S.R. to Yenisey
2 mech_infantrys moved from Novosibirsk to Yenisey
1 armour moved from Sikang to Tsinghai
1 mech_infantry moved from Caucasus to Tsinghai
2 mech_infantrys moved from Caucasus to Tsinghai
3 armour moved from Volgograd to Caucasus
2 mech_infantrys moved from Rostov to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
3 mech_infantrys moved from Bryansk to Caucasus
1 mech_infantry moved from Russia to Kazakhstan
1 bomber, 4 fighters and 3 tactical_bombers moved from Northwest Persia to Caucasus
2 fighters moved from Cyprus to Caucasus
1 fighter moved from Cyprus to Caucasus
2 artilleries and 1 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 1 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
2 artilleries and 1 infantry moved from 95 Sea Zone to Northern Italy
1 infantry moved from Western Germany to Northern Italy
1 infantry moved from France to Northern Italy
1 infantry moved from Normandy Bordeaux to France
2 fighters moved from Western Germany to Normandy Bordeaux
1 fighter moved from France to Normandy Bordeaux
1 tactical_bomber moved from France to Caucasus
3 carriers, 1 cruiser, 3 destroyers, 3 fighters and 2 tactical_bombers moved from 91 Sea Zone to 110 Sea Zone
1 aaGun moved from Western Germany to France
2 mech_infantrys moved from Poland to Western Ukraine
3 mech_infantrys moved from Novgorod to Bryansk
1 armour and 1 mech_infantry moved from Russia to Novosibirsk
1 mech_infantry moved from Western Germany to Northern Italy
2 mech_infantrys moved from Western Germany to Poland
Place Units - Germans
3 armour placed in Volgograd
1 armour and 2 mech_infantrys placed in Russia
3 mech_infantrys placed in Novgorod
2 mech_infantrys placed in Germany
1 fighter and 1 tactical_bomber placed in Western Germany
Germans undo move 5.
Germans undo move 4.
1 fighter, 2 mech_infantrys and 1 tactical_bomber placed in Western Germany
Germans undo move 4.
1 mech_infantry placed in Germany
1 fighter, 1 mech_infantry and 1 tactical_bomber placed in Western Germany
3 destroyers placed in 110 Sea Zone
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Caucasus: 1 fighter
EDIT: Adding units owned by Germans to 110 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 73 PUs; end with 73 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 80 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 100 PUs
Combat Hit Differential Summary :
Germans : -1.83
Americans : -0.33
Chinese : 2.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - Japanese
Japanese buy nothing; Remaining resources: 2 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from Japan to Sakha
1 fighter moved from Japan to Sakha
1 tactical_bomber moved from Japan to Sakha
1 fighter and 1 tactical_bomber moved from Japan to Sakha
2 fighters moved from Japan to Sakha
Combat - Japanese
Battle in Sakha
Japanese attack with 6 fighters and 3 tactical_bombers
British defend with 1 armour
Japanese roll dice for 6 fighters and 3 tactical_bombers in Sakha, round 2 : 4/9 hits, 5.00 expected hits
UK_Pacific roll dice for 1 armour in Sakha, round 2 : 1/1 hits, 0.50 expected hits
1 fighter owned by the Japanese and 1 armour owned by the British lost in Sakha
Japanese win with 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is -4
Casualties for Japanese: 1 fighter
Casualties for British: 1 armour
Non Combat Move - Japanese
5 fighters and 3 tactical_bombers moved from Sakha to Buryatia
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,6,3,2,6,3,5,3,5,5,6,5,5,5,6,5,1,2,3,3,5,6,4,5,6,1,4,5,4,2
Japanese collect 2 PUs (8 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :
UK_Pacific : 0.50
Japanese : -1.00
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - Americans
Americans buy 4 armour, 1 artillery, 2 carriers, 1 destroyer, 1 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Japan
1 armour, 3 artilleries, 4 infantry and 1 mech_infantry moved from Korea to 6 Sea Zone
1 mech_infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Jehol to 19 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from 6 Sea Zone to Japan
10 fighters moved from 6 Sea Zone to Japan
3 bombers moved from Hawaiian Islands to Japan
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 artillery, 1 infantry and 1 mech_infantry moved from Persia to Northwest Persia
2 fighters moved from Persia to Northwest Persia
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - Americans
Americans buy 4 armour, 1 artillery, 2 carriers, 1 destroyer, 1 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Japan
1 armour, 3 artilleries, 4 infantry and 1 mech_infantry moved from Korea to 6 Sea Zone
1 mech_infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Jehol to 19 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from 6 Sea Zone to Japan
10 fighters moved from 6 Sea Zone to Japan
3 bombers moved from Hawaiian Islands to Japan
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 artillery, 1 infantry and 1 mech_infantry moved from Persia to Northwest Persia
2 fighters moved from Persia to Northwest Persia
Combat - Americans
Battle in Gibraltar
Battle in Morocco
Battle in Japan
Americans attack with 1 armour, 4 artilleries, 3 bombers, 10 fighters, 6 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 16 infantry
AA fire in Japan : 1/3 hits, 0.50 expected hits
1 fighter owned by the Americans lost in Japan
Americans roll dice for 1 armour, 4 artilleries, 3 bombers, 9 fighters, 6 infantry and 1 mech_infantry in Japan, round 2 : 13/24 hits, 10.17 expected hits
Japanese roll dice for 1 aaGun and 16 infantry in Japan, round 2 : 3/16 hits, 5.33 expected hits
12 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 3 infantry owned by the Americans lost in Japan
Americans roll dice for 1 armour, 4 artilleries, 3 bombers, 9 fighters, 3 infantry and 1 mech_infantry in Japan, round 3 : 8/21 hits, 9.67 expected hits
Japanese roll dice for 4 infantry in Japan, round 3 : 1/4 hits, 1.33 expected hits
4 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Japan
Americans captures 4PUs while taking Japanese capital
Americans converts factory_major into different units
Americans win, taking Gibraltar from Germans, taking Morocco from Germans, taking Japan from Japanese with 1 armour, 4 artilleries, 3 bombers, 9 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 31
Casualties for Americans: 1 fighter and 4 infantry
Casualties for Japanese: 1 aaGun and 16 infantry
Battle in Northwest Persia
Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry
Germans defend with 3 mech_infantrys
Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in Northwest Persia, round 2 : 2/5 hits, 1.83 expected hits
Germans roll dice for 3 mech_infantrys in Northwest Persia, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Northwest Persia
Americans roll dice for 1 artillery, 2 fighters and 1 mech_infantry in Northwest Persia, round 3 : 3/4 hits, 1.67 expected hits
Germans roll dice for 1 mech_infantry in Northwest Persia, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Northwest Persia
Americans win, taking Northwest Persia from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 5
Casualties for Americans: 1 infantry and 1 mech_infantry
Casualties for Germans: 3 mech_infantrys
Non Combat Move - Americans
2 fighters moved from Northwest Persia to Egypt
8 armour and 1 infantry moved from Persia to Iraq
3 transports moved from 39 Sea Zone to 76 Sea Zone
2 destroyers and 1 submarine moved from 27 Sea Zone to 64 Sea Zone
3 bombers moved from Japan to Korea
9 fighters moved from Japan to Amur
3 fighters moved from Korea to Amur
3 carriers, 3 destroyers and 1 submarine moved from 6 Sea Zone to 20 Sea Zone
2 carriers and 4 destroyers moved from 6 Sea Zone to 25 Sea Zone
4 fighters moved from Iceland to United Kingdom
2 fighters moved from Eastern United States to British Guiana
2 artilleries, 3 infantry and 1 mech_infantry moved from Central United States to Eastern United States
Place Units - Americans
2 carriers, 1 destroyer and 3 transports placed in 101 Sea Zone
3 armour placed in Korea
1 armour, 1 artillery and 1 infantry placed in Persia
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2
Americans collect 74 PUs (1 lost to blockades); end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Combat Hit Differential Summary :
Germans : 0.67
AA fire in Japan : : 0.50
Americans : 2.67
Japanese : -2.67
Is there there a scramble or intercept order I’m missing?
Ah, never mind. I see.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Chahar to Suiyuyan
2 infantry moved from Hopei to Suiyuyan
1 artillery and 4 infantry moved from Kweichow to Shensi
1 artillery moved from Hopei to Shensi
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 4 infantry
Italians defend with 1 mech_infantry
Chinese roll dice for 4 infantry in Suiyuyan, round 2 : 0/4 hits, 0.67 expected hits
Italians roll dice for 1 mech_infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Chinese roll dice for 3 infantry in Suiyuyan, round 3 : 0/3 hits, 0.50 expected hits
Italians roll dice for 1 mech_infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Suiyuyan, round 4 : 0/3 hits, 0.50 expected hits
Italians roll dice for 1 mech_infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Suiyuyan, round 5 : 0/3 hits, 0.50 expected hits
Italians roll dice for 1 mech_infantry in Suiyuyan, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Suiyuyan, round 6 : 0/3 hits, 0.50 expected hits
Italians roll dice for 1 mech_infantry in Suiyuyan, round 6 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Suiyuyan, round 7 : 0/3 hits, 0.50 expected hits
Italians roll dice for 1 mech_infantry in Suiyuyan, round 7 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Chinese roll dice for 2 infantry in Suiyuyan, round 8 : 1/2 hits, 0.33 expected hits
Italians roll dice for 1 mech_infantry in Suiyuyan, round 8 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Suiyuyan
Chinese win, taking Suiyuyan from Italians with 2 infantry remaining. Battle score for attacker is -2
Casualties for Chinese: 2 infantry
Casualties for Italians: 1 mech_infantry
Battle in Shensi
Chinese attack with 2 artilleries and 4 infantry
Germans defend with 1 artillery and 2 mech_infantrys
Chinese roll dice for 2 artilleries and 4 infantry in Shensi, round 2 : 1/6 hits, 1.67 expected hits
Germans roll dice for 1 artillery and 2 mech_infantrys in Shensi, round 2 : 2/3 hits, 1.00 expected hits
1 mech_infantry owned by the Germans and 2 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 2 artilleries and 2 infantry in Shensi, round 3 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 artillery and 1 mech_infantry in Shensi, round 3 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the Germans lost in Shensi
Chinese roll dice for 2 artilleries and 2 infantry in Shensi, round 4 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 artillery in Shensi, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Shensi
Chinese win, taking Shensi from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Casualties for Germans: 1 artillery and 2 mech_infantrys
Non Combat Move - Chinese
1 infantry moved from Yunnan to Szechwan
Place Units - Chinese
1 artillery and 1 infantry placed in Szechwan
1 artillery and 1 infantry placed in Suiyuyan
1 artillery placed in Shensi
Turn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans : 0.00
Italians : -0.33
Chinese : -3.83