G40 Trulpen (allies +30) vs majikforce (axis)

  • '22 '16

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 destroyer, 3 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 battleships, 6 carriers, 2 cruisers and 2 destroyers moved from 36 Sea Zone to 6 Sea Zone
            1 fighter moved from Japan to 6 Sea Zone
            1 armour moved from Shensi to Szechwan
            3 infantry moved from Kweichow to Szechwan
            1 mech_infantry moved from Kweichow to Szechwan
            4 fighters moved from 36 Sea Zone to 43 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
            1 fighter moved from 36 Sea Zone to 42 Sea Zone
            1 fighter moved from 36 Sea Zone to Yunnan
            1 artillery and 1 infantry moved from Kweichow to Yunnan
            4 fighters and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
            1 armour moved from Timguska to Kazakhstan
                  Japanese take Kazakhstan from Russians
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 6 Sea Zone
                Japanese attack with 2 battleships, 6 carriers, 2 cruisers, 2 destroyers and 1 fighter
                Americans defend with 1 submarine
                    Japanese roll dice for 2 battleships, 6 carriers, 2 cruisers, 2 destroyers and 1 fighter in 6 Sea Zone, round 2 : 6/7 hits, 3.50 expected hits
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 6 Sea Zone
                Japanese win, taking 6 Sea Zone from Americans with 2 battleships, 6 carriers, 2 cruisers, 2 destroyers and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 43 Sea Zone
                Japanese attack with 4 fighters and 1 tactical_bomber
                Americans defend with 1 destroyer and 1 transport
                    Japanese roll dice for 4 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 43 Sea Zone
                Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
                Casualties for Americans: 1 destroyer and 1 transport
            Battle in 37 Sea Zone
                Japanese attack with 4 fighters and 1 tactical_bomber
                Americans defend with 1 destroyer and 1 transport
                    Japanese roll dice for 4 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 37 Sea Zone
                Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
                Casualties for Americans: 1 destroyer and 1 transport
            Battle in Yunnan
                Japanese attack with 1 artillery, 1 fighter and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Yunnan, round 2 : 3/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Szechwan
                Japanese attack with 1 armour, 3 infantry and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 3 infantry and 1 mech_infantry in Szechwan, round 2 : 2/5 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Yunnan to French Indo China
            1 armour, 1 artillery and 6 infantry moved from Kwangsi to French Indo China
            1 mech_infantry moved from Kwangtung to French Indo China
            4 transports moved from 36 Sea Zone to 6 Sea Zone
            3 mech_infantrys moved from Anhwe to Kwangtung
            1 aaGun and 6 infantry moved from Jehol to Anhwe
            4 fighters and 1 tactical_bomber moved from 43 Sea Zone to French Indo China
            4 fighters and 1 tactical_bomber moved from 37 Sea Zone to French Indo China
            1 fighter moved from 42 Sea Zone to Celebes
    
        Place Units - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Yunnan: 1 infantry
            EDIT: Removing units owned by Japanese from French Indo China: 1 tactical_bomber
            EDIT: Turning off Edit Mode
            1 artillery and 2 infantry placed in French Indo China
            2 mech_infantrys placed in Kwangtung
            1 destroyer and 3 fighters placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,5,3,6
            Japanese collect 52 PUs (3 lost to blockades); end with 52 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Tsinghai: 1 infantry
            EDIT: Adding units owned by Japanese to Kansu: 1 infantry
            EDIT: Removing units owned by Japanese from Kwangtung: 1 mech_infantry
            EDIT: Adding units owned by Japanese to Manchuria: 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans : -0.83
    Chinese : -0.67
    Japanese : 3.83
    

    Savegame

  • '22 '16

    @majikforce Sorry for the edits and double dice. The first set is the real turn. My computer just turned off during the NCM. (its a really old laptop) So I re-created the turn and adjusted the kills accordingly. Then I had 2 NCM edits after I placed units. One more thing can you please specify what planes are on what carriers with your impressive multinational force in sz 35. Either make a comment in the comment log of the game if you know how or just post it here after your turn please. Thanks!


  • @majikforce Doesn’t seem to be any problem with the edits. The ANZAC ac has 1 fig and 1 tac on it. The rest of the air is on the US ac’s.


  • The client is just weird. It says one of the air units on the ANZAC ac is a British tac, but it couldn’t even land on that ac, since it on the previous turn stood by Australia when the Brits moved. I’ll just edit that accordingly.


  • TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 fighter, 10 infantry, 1 submarine and 3 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Malaya to Siam
                  Americans take Siam from Japanese
            4 infantry moved from Central United States to 101 Sea Zone
            4 infantry and 2 transports moved from 101 Sea Zone to 89 Sea Zone
            4 infantry moved from 89 Sea Zone to Venezuela
            1 bomber moved from Eastern United States to Venezuela
            2 infantry moved from Spain to Southern France
            2 infantry moved from Spain to Normandy Bordeaux
            1 submarine moved from 110 Sea Zone to 104 Sea Zone
            1 fighter moved from 92 Sea Zone to 104 Sea Zone
            1 fighter moved from 92 Sea Zone to Southern France
            1 tactical_bomber moved from Spain to 104 Sea Zone
            1 fighter moved from Spain to Normandy Bordeaux
            1 bomber moved from Turkey to Southern France
            1 tactical_bomber moved from Spain to Normandy Bordeaux
    
        Combat - Americans
            Battle in 104 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 104 Sea Zone
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Germans: 1 destroyer
            Battle in Venezuela
                Americans attack with 1 bomber and 4 infantry
                Neutral_True defend with 2 infantry
                    Americans roll dice for 1 bomber and 4 infantry in Venezuela, round 2 : 1/5 hits, 1,33 expected hits
                    Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Neutral_True lost in Venezuela
                    Americans roll dice for 1 bomber and 4 infantry in Venezuela, round 3 : 2/5 hits, 1,33 expected hits
                    Neutral_True roll dice for 1 infantry in Venezuela, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_True lost in Venezuela
                Americans win, taking Venezuela from Neutral_True with 1 bomber and 4 infantry remaining. Battle score for attacker is 6
                Casualties for Neutral_True: 2 infantry
            Battle in Normandy Bordeaux
                Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 artillery, 1 factory_minor and 1 harbour
                    Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 0/4 hits, 1,50 expected hits
                    Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Normandy Bordeaux
                    Americans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 1/3 hits, 1,33 expected hits
                    Germans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 artillery
            Battle in Southern France
                Americans attack with 1 bomber, 1 fighter and 2 infantry
                Germans defend with 1 artillery, 1 factory_minor and 1 harbour
                    Americans roll dice for 1 bomber, 1 fighter and 2 infantry in Southern France, round 2 : 1/4 hits, 1,50 expected hits
                    Germans roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Southern France
                Americans win, taking Southern France from Germans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 transport moved from 48 Sea Zone to 54 Sea Zone
            1 transport moved from 48 Sea Zone to 27 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 infantry moved from Malaya to Shan State
            3 fighters moved from Western United States to Johnston Island
            2 aaGuns moved from Eastern United States to 101 Sea Zone
            2 infantry moved from Central United States to 101 Sea Zone
            2 aaGuns, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            4 transports moved from 91 Sea Zone to 101 Sea Zone
            2 aaGuns and 2 infantry moved from 91 Sea Zone to Spain
            1 fighter and 1 tactical_bomber moved from 104 Sea Zone to Spain
            1 fighter moved from Southern France to 92 Sea Zone
            1 fighter moved from Normandy Bordeaux to 92 Sea Zone
            1 tactical_bomber moved from Normandy Bordeaux to Spain
            1 bomber moved from Southern France to Spain
            1 bomber moved from Venezuela to Spain
            2 carriers and 4 fighters moved from 35 Sea Zone to 54 Sea Zone
            4 carriers, 2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone
            1 battleship, 2 cruisers, 1 destroyer, 1 fighter, 4 submarines and 1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            2 infantry moved from 30 Sea Zone to Johnston Island
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by British from 35 Sea Zone: 1 tactical_bomber
            EDIT: Adding units owned by ANZAC to 35 Sea Zone: 1 tactical_bomber
            EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 tactical_bomber
            EDIT: Adding units owned by British to 54 Sea Zone: 1 tactical_bomber
            EDIT: Turning off Edit Mode
            1 fighter and 3 tactical_bombers placed in Western United States
            1 submarine placed in 10 Sea Zone
            8 infantry placed in Eastern United States
            1 artillery and 2 infantry placed in Spain
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 89 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,67
    Americans : -1,50
    Neutral_True : -1,00
    

    Savegame


  • TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
            1 infantry moved from Sikang to Shensi
                  Chinese take Shensi from Japanese
            2 infantry moved from Sikang to Tsinghai
                  Chinese take Tsinghai from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9
    
        Purchase Units - British
            British buy 1 airfield, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Siam: 1 mech_infantry
            EDIT: Changing ownership of Siam from Americans to Japanese
            EDIT: Adding units owned by Americans to Shan State: 1 mech_infantry
            EDIT: Turning off Edit Mode
            UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour moved from Shan State to Siam
                  UK_Pacific take Siam from Japanese
            1 armour moved from Siam to Shan State
            1 artillery and 1 infantry moved from Burma to Yunnan
            1 artillery and 1 infantry moved from Persia to 80 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 artillery and 3 infantry moved from 81 Sea Zone to Trans-Jordan
            1 fighter moved from Turkey to Trans-Jordan
            1 fighter moved from Persia to Trans-Jordan
            1 bomber moved from Spain to Trans-Jordan
    
        Combat - British
            Battle in Yunnan
                British attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    British roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Trans-Jordan
                British attack with 1 artillery, 1 bomber, 2 fighters and 3 infantry
                Italians defend with 1 armour, 1 infantry and 1 mech_infantry
                    British roll dice for 1 artillery, 1 bomber, 2 fighters and 3 infantry in Trans-Jordan, round 2 : 4/7 hits, 2,67 expected hits
                    Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 2/3 hits, 1,17 expected hits
                    1 mech_infantry owned by the Italians, 1 infantry owned by the Italians, 2 infantry owned by the British and 1 armour owned by the Italians lost in Trans-Jordan
                British win, taking Trans-Jordan from Italians with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
                Casualties for British: 2 infantry
                Casualties for Italians: 1 armour, 1 infantry and 1 mech_infantry
    
        Non Combat Move - British
            2 fighters moved from Trans-Jordan to Egypt
            1 infantry moved from Alexandria to Egypt
            1 armour and 4 mech_infantrys moved from Tobruk to Egypt
            1 infantry moved from Tunisia to Libya
            1 artillery and 1 infantry moved from Northwest Persia to Turkey
            1 bomber moved from Trans-Jordan to Persia
            1 submarine moved from 109 Sea Zone to 92 Sea Zone
            1 aaGun moved from Burma to Shan State
            1 mech_infantry moved from India to Shan State
            1 artillery moved from Persia to Iraq
            1 infantry moved from India to Burma
            3 fighters and 1 tactical_bomber moved from 54 Sea Zone to Shan State
    
        Place Units - British
            1 airfield placed in Egypt
            2 infantry and 1 mech_infantry placed in Persia
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            1 armour and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 15 PUs; end with 15 PUs
            Some Units in India change ownership: 1 armour and 2 mech_infantrys
            Turning on Edit Mode
            EDIT: Changing PUs for Americans from 89 to 88
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    British : 1,67
    Italians : 0,83
    Japanese : -0,33
    

    Savegame


  • And I of course meant that the ANZAC ac carries ANZAC air units. :)

  • '22 '16

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 mech_infantrys moved from Albania to Turkey
            1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Turkey
            1 fighter moved from 95 Sea Zone to Turkey
            1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Libya
            1 fighter moved from 95 Sea Zone to Turkey
    
        Combat - Italians
            Battle in Libya
                Italians attack with 1 artillery and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 artillery and 1 infantry in Libya, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Libya, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Libya
                Italians win, taking Libya from Russians with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
            Battle in Turkey
                Italians attack with 1 artillery, 2 fighters, 1 infantry and 2 mech_infantrys
                British defend with 1 artillery and 1 infantry; ANZAC defend with 1 infantry
                    Italians roll dice for 1 artillery, 2 fighters, 1 infantry and 2 mech_infantrys in Turkey, round 2 : 2/6 hits, 2.00 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Turkey, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the ANZAC and 1 infantry owned by the British lost in Turkey
                    Italians roll dice for 1 artillery, 2 fighters, 1 infantry and 2 mech_infantrys in Turkey, round 3 : 1/6 hits, 2.00 expected hits
                    Russians roll dice for 1 artillery in Turkey, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Turkey
                Italians win, taking Turkey from Russians with 1 artillery, 2 fighters, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 10
                Casualties for ANZAC: 1 infantry
                Casualties for British: 1 artillery and 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Turkey to 99 Sea Zone
            1 fighter moved from Turkey to 99 Sea Zone
            1 destroyer moved from 95 Sea Zone to 94 Sea Zone
            3 infantry moved from Northern Italy to Southern Italy
            2 aaGuns and 1 infantry moved from Bessarabia to Ukraine
            1 destroyer moved from 95 Sea Zone to 93 Sea Zone
            2 carriers, 1 destroyer, 1 fighter and 1 submarine moved from 95 Sea Zone to 99 Sea Zone
    
        Place Units - Italians
            1 artillery, 1 fighter and 2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.67
    Russians : -0.67
    

    Savegame


  • TripleA Turn Summary: ANZAC round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
    
        Combat - ANZAC
            Battle in Celebes
                ANZAC attack with 1 fighter and 1 tactical_bomber
                Japanese defend with 1 fighter
                    ANZAC roll dice for 1 fighter and 1 tactical_bomber in Celebes, round 2 : 2/2 hits, 1,17 expected hits
                    Japanese roll dice for 1 fighter in Celebes, round 2 : 0/1 hits, 0,67 expected hits
                    1 fighter owned by the Japanese lost in Celebes
                ANZAC win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 fighter
    
        Non Combat Move - ANZAC
            1 carrier moved from 35 Sea Zone to 45 Sea Zone
            1 fighter and 1 tactical_bomber moved from Celebes to 45 Sea Zone
            3 fighters moved from 54 Sea Zone to Shan State
            2 fighters moved from Queensland to Shan State
            2 aaGuns, 1 artillery and 7 infantry moved from South Australia to Queensland
    
        Place Units - ANZAC
            1 carrier, 1 submarine and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,2,1,4,1,6,6,1,5
            ANZAC collect 18 PUs (1 lost to blockades); end with 18 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0,83
    Japanese : -0,67
    

    Savegame


  • TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '16

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 artillery, 1 fighter, 9 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            10 armour, 10 artilleries, 6 infantry and 23 mech_infantrys moved from Ukraine to Rostov
            3 infantry moved from Ukraine to Bryansk
            1 bomber and 1 fighter moved from Novgorod to Bryansk
            1 artillery and 2 infantry moved from Novgorod to Archangel
            1 fighter and 2 infantry moved from Novgorod to Belarus
            1 fighter moved from Western Germany to Normandy Bordeaux
            2 infantry moved from France to Normandy Bordeaux
            1 artillery and 2 infantry moved from France to Southern France
            1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
            2 fighters moved from Southern Italy to Southern France
            1 infantry moved from Novosibirsk to Timguska
            1 mech_infantry moved from Eastern Poland to Bryansk
    
        Combat - Germans
            Battle in Rostov
                Germans attack with 10 armour, 10 artilleries, 6 infantry and 23 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 10 armour, 10 artilleries, 6 infantry and 23 mech_infantrys in Rostov, round 2 : 17/49 hits, 14.83 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                Germans win, taking Rostov from Russians with 10 armour, 10 artilleries, 5 infantry and 23 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Bryansk
                Germans attack with 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry in Bryansk, round 2 : 2/6 hits, 1.83 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Archangel
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 1 fighter and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Normandy Bordeaux
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/4 hits, 1.50 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Southern France
                Germans attack with 1 artillery, 2 fighters and 2 infantry
                Americans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Germans roll dice for 1 artillery, 2 fighters and 2 infantry in Southern France, round 2 : 3/5 hits, 1.83 expected hits
                    Americans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Southern France
                Germans win, taking Southern France from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Americans: 2 infantry
    
        Non Combat Move - Germans
            1 tactical_bomber moved from Normandy Bordeaux to France
            3 aaGuns moved from France to Western Germany
            1 infantry moved from Western Germany to France
            1 fighter moved from Normandy Bordeaux to Western Germany
            1 destroyer moved from 113 Sea Zone to 112 Sea Zone
            1 infantry moved from Greece to Turkey
            2 aaGuns moved from Ukraine to Rostov
            2 mech_infantrys moved from Eastern Poland to Ukraine
            1 armour moved from Novgorod to Eastern Poland
            1 fighter moved from Bryansk to Turkey
            2 mech_infantrys moved from Yugoslavia to Greece
            1 fighter moved from Belarus to 99 Sea Zone
            2 fighters moved from Southern France to Southern Italy
            2 mech_infantrys moved from France to Southern Italy
            5 mech_infantrys moved from Germany to Eastern Poland
            1 bomber moved from Bryansk to Eastern Poland
    
        Place Units - Germans
            1 fighter placed in Western Germany
            3 infantry placed in France
            1 armour and 2 mech_infantrys placed in Ukraine
            1 artillery and 2 infantry placed in Novgorod
            4 infantry placed in Western Germany
            4 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 62 PUs; end with 62 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Germans : 5.33
    Americans : 0.00
    Russians : 0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 1 armour, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour and 1 mech_infantry moved from Vologda to Urals
                  Russians take Urals from Germans
            1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy
                  Russians take Evenkiyskiy from Japanese
            1 mech_infantry moved from Vologda to Novosibirsk
                  Russians take Novosibirsk from Germans
            1 infantry moved from Volgograd to Kazakhstan
            1 artillery and 2 infantry moved from Vologda to Archangel
            1 mech_infantry moved from Volgograd to Kazakhstan
            1 fighter and 1 tactical_bomber moved from Russia to Archangel
            2 fighters moved from Russia to Kazakhstan
            3 infantry moved from Smolensk to Bryansk
            1 fighter moved from Russia to Bryansk
            1 artillery moved from Russia to Bryansk
            1 armour moved from Iraq to Saudi Arabia
                  Russians take Saudi Arabia from Italians
            1 armour moved from Saudi Arabia to Iraq
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 artillery, 1 fighter and 3 infantry
                Germans defend with 2 infantry and 1 mech_infantry
                    Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Bryansk, round 2 : 2/5 hits, 1,50 expected hits
                    Germans roll dice for 2 infantry and 1 mech_infantry in Bryansk, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
                    Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Bryansk, round 3 : 1/4 hits, 1,33 expected hits
                    Germans roll dice for 1 mech_infantry in Bryansk, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry and 1 mech_infantry
            Battle in Archangel
                Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 2 infantry
                    Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 3/5 hits, 2,00 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 0/3 hits, 1,00 expected hits
                    1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Germans: 1 artillery and 2 infantry
            Battle in Kazakhstan
                Russians attack with 2 fighters, 1 infantry and 1 mech_infantry
                Japanese defend with 1 armour
                    Russians roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Kazakhstan, round 2 : 2/4 hits, 1,33 expected hits
                    Japanese roll dice for 1 armour in Kazakhstan, round 2 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Kazakhstan
                Russians win, taking Kazakhstan from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 armour
    
        Non Combat Move - Russians
            1 fighter moved from Bryansk to Tambov
            2 fighters moved from Kazakhstan to Tambov
            1 fighter and 1 tactical_bomber moved from Archangel to Tambov
            7 infantry moved from Russia to Tambov
            2 infantry moved from Russia to Vologda
            1 infantry moved from Iraq to Trans-Jordan
            1 armour and 1 mech_infantry moved from Egypt to Tobruk
    
        Place Units - Russians
            1 armour, 1 fighter and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 22 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 27 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,33
    Russians : 1,83
    Japanese : 0,50
    

    Savegame


  • TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 1 armour, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour and 1 mech_infantry moved from Vologda to Urals
                  Russians take Urals from Germans
            1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy
                  Russians take Evenkiyskiy from Japanese
            1 mech_infantry moved from Vologda to Novosibirsk
                  Russians take Novosibirsk from Germans
            1 infantry moved from Volgograd to Kazakhstan
            1 artillery and 2 infantry moved from Vologda to Archangel
            1 mech_infantry moved from Volgograd to Kazakhstan
            1 fighter and 1 tactical_bomber moved from Russia to Archangel
            2 fighters moved from Russia to Kazakhstan
            3 infantry moved from Smolensk to Bryansk
            1 fighter moved from Russia to Bryansk
            1 artillery moved from Russia to Bryansk
            1 armour moved from Iraq to Saudi Arabia
                  Russians take Saudi Arabia from Italians
            1 armour moved from Saudi Arabia to Iraq
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 artillery, 1 fighter and 3 infantry
                Germans defend with 2 infantry and 1 mech_infantry
                    Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Bryansk, round 2 : 2/5 hits, 1,50 expected hits
                    Germans roll dice for 2 infantry and 1 mech_infantry in Bryansk, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
                    Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Bryansk, round 3 : 1/4 hits, 1,33 expected hits
                    Germans roll dice for 1 mech_infantry in Bryansk, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry and 1 mech_infantry
            Battle in Archangel
                Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 2 infantry
                    Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 3/5 hits, 2,00 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 0/3 hits, 1,00 expected hits
                    1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Germans: 1 artillery and 2 infantry
            Battle in Kazakhstan
                Russians attack with 2 fighters, 1 infantry and 1 mech_infantry
                Japanese defend with 1 armour
                    Russians roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Kazakhstan, round 2 : 2/4 hits, 1,33 expected hits
                    Japanese roll dice for 1 armour in Kazakhstan, round 2 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Kazakhstan
                Russians win, taking Kazakhstan from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 armour
    
        Non Combat Move - Russians
            1 fighter moved from Bryansk to Tambov
            2 fighters moved from Kazakhstan to Tambov
            1 fighter and 1 tactical_bomber moved from Archangel to Tambov
            7 infantry moved from Russia to Tambov
            2 infantry moved from Russia to Vologda
            1 infantry moved from Iraq to Trans-Jordan
            1 armour and 1 mech_infantry moved from Egypt to Tobruk
    
        Place Units - Russians
            1 armour, 1 fighter and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 22 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 27 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 36 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Vologda: 2 infantry
            EDIT: Adding units owned by Russians to Tambov: 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -1,33
    Russians : 1,83
    Japanese : 0,50
    

    Savegame


  • I see now that there’s a can-opening possibility in Bryansk. Need to re-evaluate and maybe change the NCM of Russia.


  • TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 1 armour, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour and 1 mech_infantry moved from Vologda to Urals
                  Russians take Urals from Germans
            1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy
                  Russians take Evenkiyskiy from Japanese
            1 mech_infantry moved from Vologda to Novosibirsk
                  Russians take Novosibirsk from Germans
            1 infantry moved from Volgograd to Kazakhstan
            1 artillery and 2 infantry moved from Vologda to Archangel
            1 mech_infantry moved from Volgograd to Kazakhstan
            1 fighter and 1 tactical_bomber moved from Russia to Archangel
            2 fighters moved from Russia to Kazakhstan
            3 infantry moved from Smolensk to Bryansk
            1 fighter moved from Russia to Bryansk
            1 artillery moved from Russia to Bryansk
            1 armour moved from Iraq to Saudi Arabia
                  Russians take Saudi Arabia from Italians
            1 armour moved from Saudi Arabia to Iraq
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 artillery, 1 fighter and 3 infantry
                Germans defend with 2 infantry and 1 mech_infantry
                    Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Bryansk, round 2 : 2/5 hits, 1,50 expected hits
                    Germans roll dice for 2 infantry and 1 mech_infantry in Bryansk, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
                    Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Bryansk, round 3 : 1/4 hits, 1,33 expected hits
                    Germans roll dice for 1 mech_infantry in Bryansk, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry and 1 mech_infantry
            Battle in Archangel
                Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 2 infantry
                    Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 3/5 hits, 2,00 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 0/3 hits, 1,00 expected hits
                    1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Germans: 1 artillery and 2 infantry
            Battle in Kazakhstan
                Russians attack with 2 fighters, 1 infantry and 1 mech_infantry
                Japanese defend with 1 armour
                    Russians roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Kazakhstan, round 2 : 2/4 hits, 1,33 expected hits
                    Japanese roll dice for 1 armour in Kazakhstan, round 2 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Kazakhstan
                Russians win, taking Kazakhstan from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 armour
    
        Non Combat Move - Russians
            1 fighter moved from Bryansk to Tambov
            2 fighters moved from Kazakhstan to Tambov
            1 fighter and 1 tactical_bomber moved from Archangel to Tambov
            7 infantry moved from Russia to Tambov
            2 infantry moved from Russia to Vologda
            1 infantry moved from Iraq to Trans-Jordan
            1 armour and 1 mech_infantry moved from Egypt to Tobruk
    
        Place Units - Russians
            1 armour, 1 fighter and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 22 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 27 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 36 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Vologda: 2 infantry
            EDIT: Adding units owned by Russians to Tambov: 2 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Trans-Jordan: 1 infantry
            EDIT: Adding units owned by Russians to Iraq: 1 infantry
            EDIT: Removing units owned by Russians from Tambov: 1 infantry
            EDIT: Adding units owned by Russians to Bryansk: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Tambov: 1 infantry
            EDIT: Adding units owned by Russians to Bryansk: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -1,33
    Russians : 1,83
    Japanese : 0,50
    

    Savegame

  • '22 '16

    TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 fighters, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
            1 infantry moved from 2 Sea Zone to Alaska
            1 armour moved from French Indo China to Siam
                  Japanese take Siam from UK_Pacific
            1 armour moved from Siam to French Indo China
            2 fighters moved from French Indo China to Yunnan
            1 fighter moved from French Indo China to Yunnan
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 mech_infantry moved from Manchuria to Buryatia
            1 mech_infantry moved from Kwangtung to Yunnan
            1 infantry moved from Szechwan to Yunnan
            1 armour and 1 mech_infantry moved from Szechwan to Sikang
            1 infantry moved from Szechwan to Yunnan
            3 mech_infantrys moved from Kwangtung to French Indo China
            1 infantry moved from Kansu to Suiyuyan
            1 infantry moved from Szechwan to Sikang
            5 fighters and 1 tactical_bomber moved from French Indo China to 45 Sea Zone
            1 fighter moved from French Indo China to Yunnan
    
        Combat - Japanese
            Battle in Philippines
            Battle in Hawaiian Islands
                Japanese attack with 2 infantry
                Americans defend with 2 aaGuns, 1 airfield and 1 harbour
                    2 aaGuns owned by the Americans lost in Hawaiian Islands
                Japanese win, taking Philippines from Americans, taking Hawaiian Islands from Americans with 2 infantry remaining. Battle score for attacker is 10
                Casualties for Americans: 2 aaGuns
            Battle in Alaska
            Battle in Yunnan
                Japanese attack with 4 fighters, 2 infantry and 1 mech_infantry
                British defend with 1 artillery and 1 infantry
                    Japanese roll dice for 4 fighters, 2 infantry and 1 mech_infantry in Yunnan, round 2 : 2/7 hits, 2.50 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the British and 1 infantry owned by the British lost in Yunnan
                Japanese win, taking Alaska from Americans, taking Yunnan from Chinese with 4 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                Casualties for British: 1 artillery and 1 infantry
            Battle in 45 Sea Zone
                Japanese attack with 5 fighters and 1 tactical_bomber
                ANZAC defend with 1 carrier, 1 fighter and 1 tactical_bomber
                    Japanese roll dice for 5 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits
                    ANZAC roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    2 fighters owned by the Japanese and 1 carrier owned by the ANZAC lost in 45 Sea Zone
                    Japanese roll dice for 3 fighters and 1 tactical_bomber in 45 Sea Zone, round 3 : 1/4 hits, 2.17 expected hits
                    ANZAC roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 1 tactical_bomber owned by the ANZAC lost in 45 Sea Zone
                 retreated to 45 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is -14
                Casualties for Japanese: 3 fighters and 1 tactical_bomber
                Casualties for ANZAC: 1 carrier and 1 tactical_bomber
            Battle in Sikang
                Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Sikang, round 2 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sikang
                    Japanese roll dice for 1 armour and 1 mech_infantry in Sikang, round 3 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour and 1 mech_infantry in Sikang, round 4 : 2/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 4 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                Japanese win, taking Sikang from Chinese with 1 armour remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 infantry and 1 mech_infantry
                Casualties for Chinese: 1 infantry
                1 fighter owned by the ANZAC forced to land in Dutch New Guinea
    
        Non Combat Move - Japanese
            4 fighters moved from Yunnan to French Indo China
            1 aaGun and 6 infantry moved from Anhwe to Kweichow
            2 fighters moved from 45 Sea Zone to 35 Sea Zone
            2 battleships, 6 carriers, 2 cruisers and 3 destroyers moved from 6 Sea Zone to 35 Sea Zone
            2 fighters moved from 6 Sea Zone to 35 Sea Zone
            2 fighters moved from 6 Sea Zone to French Indo China
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
    
        Place Units - Japanese
            1 fighter and 2 infantry placed in French Indo China
            1 armour and 2 mech_infantrys placed in Kwangtung
            3 mech_infantrys placed in Manchuria
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,3,3,3
            Japanese collect 54 PUs (3 lost to blockades); end with 54 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 1.33
    Chinese : 0.33
    Japanese : -3.00
    

    Savegame


  • TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 battleship, 1 bomber, 1 carrier, 1 fighter, 6 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 fighters moved from Johnston Island to Hawaiian Islands
            3 tactical_bombers moved from Western United States to Hawaiian Islands
            2 infantry moved from Johnston Island to 30 Sea Zone
            2 infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 battleship, 6 carriers, 2 cruisers, 1 destroyer, 1 fighter, 4 submarines, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 26 Sea Zone
            2 infantry moved from Spain to Normandy Bordeaux
            2 infantry moved from Spain to Southern France
            1 bomber moved from Spain to 96 Sea Zone
            1 fighter moved from 92 Sea Zone to 94 Sea Zone
            1 infantry moved from Spain to Southern France
            1 tactical_bomber moved from Spain to 94 Sea Zone
            1 destroyer moved from 92 Sea Zone to 94 Sea Zone
            1 fighter moved from 92 Sea Zone to Southern France
            1 tactical_bomber moved from Spain to Southern France
            1 infantry moved from Spain to Normandy Bordeaux
            1 bomber and 1 fighter moved from Spain to Normandy Bordeaux
            1 submarine moved from 10 Sea Zone to 2 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
    
        Combat - Americans
            Battle in 96 Sea Zone
                Americans attack with 1 bomber
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 96 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in 26 Sea Zone
                Americans attack with 1 battleship, 6 carriers, 2 cruisers, 1 destroyer, 1 fighter, 4 submarines, 1 tactical_bomber and 2 transports
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 26 Sea Zone
                    Americans roll dice for 4 submarines in 26 Sea Zone, round 2 : 0/4 hits, 1,33 expected hits
                Americans win, taking 26 Sea Zone from Neutral with 1 battleship, 6 carriers, 2 cruisers, 1 destroyer, 1 fighter, 4 submarines, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 2 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 2 Sea Zone
                    Americans roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Americans win, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Hawaiian Islands
                Americans attack with 4 fighters, 2 infantry and 3 tactical_bombers
                Japanese defend with 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 4 fighters, 2 infantry and 3 tactical_bombers in Hawaiian Islands, round 2 : 3/9 hits, 4,33 expected hits
                    Japanese roll dice for 2 infantry in Hawaiian Islands, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands
                Americans win, taking Hawaiian Islands from Japanese with 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 2 infantry
            Battle in 94 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Italians defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 94 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Italians and 1 destroyer owned by the Americans lost in 94 Sea Zone
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Italians: 1 destroyer
            Battle in Normandy Bordeaux
                Americans attack with 1 bomber, 1 fighter and 3 infantry
                Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 1 bomber, 1 fighter and 3 infantry in Normandy Bordeaux, round 2 : 2/5 hits, 1,67 expected hits
                    Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Southern France
                Americans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Southern France, round 2 : 3/5 hits, 1,67 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0,67 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Southern France
                Americans win, taking Southern France from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            1 transport moved from 27 Sea Zone to 10 Sea Zone
            4 fighters and 3 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone
            1 mech_infantry moved from Shan State to India
            8 infantry moved from Eastern United States to 101 Sea Zone
            8 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            4 infantry moved from Venezuela to 89 Sea Zone
            4 infantry and 2 transports moved from 89 Sea Zone to 91 Sea Zone
            1 fighter moved from 94 Sea Zone to 92 Sea Zone
            1 tactical_bomber moved from 94 Sea Zone to Spain
            1 tactical_bomber moved from Southern France to Spain
            1 fighter moved from Southern France to 92 Sea Zone
            1 fighter moved from Normandy Bordeaux to 92 Sea Zone
            1 bomber moved from Normandy Bordeaux to Spain
            1 bomber moved from 96 Sea Zone to Spain
            12 infantry moved from 91 Sea Zone to Spain
            1 submarine moved from 44 Sea Zone to 41 Sea Zone
    
        Place Units - Americans
            1 battleship, 1 carrier and 1 submarine placed in 92 Sea Zone
            1 bomber and 4 infantry placed in Eastern United States
            1 fighter placed in Eastern United States
            2 infantry placed in Western United States
            Americans undo move 2.
            4 infantry placed in Eastern United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 92 Sea Zone: 2 fighters
            EDIT: Removing units owned by Americans from Spain: 2 tactical_bombers
            EDIT: Adding units owned by Americans to Spain: 2 fighters
            EDIT: Adding units owned by Americans to 92 Sea Zone: 2 tactical_bombers
            EDIT: Turning off Edit Mode
            1 bomber placed in Western United States
            1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4
            Americans collect 59 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Italians : 0,67
    Americans : -1,83
    Japanese : 0,33
    

    Savegame


  • TripleA Turn Summary: Chinese round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Sikang
            2 infantry moved from Tsinghai to Sikang
    
        Combat - Chinese
            Battle in Sikang
                Chinese attack with 3 infantry
                Japanese defend with 1 armour
                    Chinese roll dice for 3 infantry in Sikang, round 2 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 armour in Sikang, round 2 : 0/1 hits, 0,50 expected hits
                    Chinese roll dice for 3 infantry in Sikang, round 3 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 armour in Sikang, round 3 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Chinese lost in Sikang
                    Chinese roll dice for 2 infantry in Sikang, round 4 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 armour in Sikang, round 4 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Chinese lost in Sikang
                    Chinese roll dice for 1 infantry in Sikang, round 5 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 armour in Sikang, round 5 : 0/1 hits, 0,50 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 6 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 armour in Sikang, round 6 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Chinese lost in Sikang
                Japanese win with 1 armour remaining. Battle score for attacker is -9
                Casualties for Chinese: 3 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Chinese : -1,67
    Japanese : 0,50
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 2 fighters and 3 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 bomber and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter moved from United Kingdom to 93 Sea Zone
            1 submarine moved from 92 Sea Zone to 93 Sea Zone
            1 submarine moved from 92 Sea Zone to 93 Sea Zone
            1 battleship moved from 92 Sea Zone to 93 Sea Zone
            1 infantry moved from Burma to Yunnan
            1 infantry moved from Shan State to Yunnan
            1 armour moved from Shan State to Siam
                  UK_Pacific take Siam from Japanese
            1 armour moved from Siam to Shan State
            3 fighters and 1 tactical_bomber moved from Shan State to Yunnan
    
        Combat - British
            Battle in 93 Sea Zone
                British attack with 1 battleship, 1 fighter and 2 submarines
                Italians defend with 1 destroyer
                    British roll dice for 2 submarines in 93 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Italians lost in 93 Sea Zone
                British win, taking 93 Sea Zone from Italians with 1 battleship, 1 fighter and 2 submarines remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in Yunnan
                British attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 2 infantry and 1 mech_infantry
                    British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/6 hits, 2,50 expected hits
                    Japanese roll dice for 2 infantry and 1 mech_infantry in Yunnan, round 2 : 0/3 hits, 1,00 expected hits
                    2 infantry owned by the Japanese lost in Yunnan
                    British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/6 hits, 2,50 expected hits
                    Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Japanese: 2 infantry and 1 mech_infantry
    
        Non Combat Move - British
            3 fighters and 1 tactical_bomber moved from Yunnan to Shan State
            1 armour and 2 mech_infantrys moved from India to Shan State
            1 bomber moved from Persia to India
            2 infantry and 1 mech_infantry moved from Persia to Iraq
            1 artillery and 1 infantry moved from Trans-Jordan to Iraq
            2 fighters moved from Egypt to Tambov
            1 transport moved from 81 Sea Zone to 71 Sea Zone
            1 transport moved from 81 Sea Zone to 80 Sea Zone
            2 mech_infantrys moved from Egypt to Tobruk
            1 armour and 2 mech_infantrys moved from Egypt to Tobruk
            1 fighter moved from 93 Sea Zone to Spain
    
        Place Units - British
            1 artillery and 1 infantry placed in Union of South Africa
            1 armour and 2 infantry placed in Persia
            2 fighters placed in United Kingdom
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            1 bomber and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 15 PUs; end with 15 PUs
            Some Units in India change ownership: 1 bomber and 1 infantry
    

    Combat Hit Differential Summary :

    British : -0,67
    Italians : -0,33
    Japanese : -1,33
    

    Savegame

Suggested Topics

  • 57
  • 335
  • 85
  • 164
  • 85
  • 59
  • 105
  • 93
Axis & Allies Boardgaming Custom Painted Miniatures

33

Online

17.0k

Users

39.3k

Topics

1.7m

Posts