19L DannyDuck (allies) vs Majikforce (axis) BM3 Game 2


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 2 destroyers, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 3 PUs; 
    
        Combat Move - Americans
            1 armour moved from French West Africa to French Central Africa
                  Americans take French Central Africa from Neutral_Axis
            1 armour moved from French Central Africa to French Equatorial Africa
            1 transport moved from 87 Sea Zone to 86 Sea Zone
            1 artillery and 1 infantry moved from Morocco to Algeria
                  Americans take Algeria from Italians
            2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
            1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 91 Sea Zone to 94 Sea Zone
            2 fighters moved from 91 Sea Zone to 94 Sea Zone
            2 artilleries, 2 infantry and 3 transports moved from 91 Sea Zone to 94 Sea Zone
            2 artilleries and 2 infantry moved from 94 Sea Zone to Tunisia
            1 fighter moved from 94 Sea Zone to Tunisia
            1 fighter moved from 94 Sea Zone to Tunisia
            2 carriers and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            2 bombers moved from Western United States to Queensland
            1 bomber moved from Northern Territory to 45 Sea Zone
            3 bombers moved from Northern Territory to 34 Sea Zone
    
        Combat - Americans
            Battle in 45 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 45 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 94 Sea Zone
                Americans attack with 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 3 transports
                Italians defend with 1 destroyer
                    Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 carrier, 1 cruiser, 2 destroyers and 3 transports in 94 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
                    Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 94 Sea Zone
                Americans win with 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 3 transports remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in Tunisia
                Americans attack with 2 artilleries, 2 fighters and 2 infantry
                Italians defend with 2 infantry
                    Americans roll dice for 2 artilleries, 2 fighters and 2 infantry in Tunisia, round 2 : 2/6 hits, 2.33 expected hits
                    Italians roll dice for 2 infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Tunisia
                Americans win, taking Tunisia from Italians with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Italians: 2 infantry
            Battle in 34 Sea Zone
                Americans attack with 3 bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 3 bombers in 34 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 34 Sea Zone
                Americans win with 3 bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            3 bombers moved from 34 Sea Zone to Northern Territory
            1 bomber moved from 45 Sea Zone to Northern Territory
            2 fighters moved from Tunisia to 94 Sea Zone
    
        Place Units - Americans
            2 artilleries and 2 infantry placed in Eastern United States
            1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
            1 destroyer placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 60 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
            7 infantry moved from Kansu to Tsinghai
    
        Combat - Chinese
            Battle in Tsinghai
                Chinese attack with 7 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 7 infantry in Tsinghai, round 2 : 0/7 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 7 infantry in Tsinghai, round 3 : 0/7 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Tsinghai
                    Chinese roll dice for 6 infantry in Tsinghai, round 4 : 0/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 6 infantry in Tsinghai, round 5 : 2/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
                Chinese win, taking Tsinghai from Japanese with 5 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 1 cruiser, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                  British take Anglo Egyptian Sudan from Italians
            1 artillery and 1 infantry moved from Egypt to Alexandria
            1 fighter moved from Egypt to 96 Sea Zone
            1 marine moved from India to 39 Sea Zone
            1 battleship and 1 marine moved from 39 Sea Zone to 80 Sea Zone
            1 marine moved from 80 Sea Zone to Iraq
            1 armour and 1 infantry moved from Persia to Iraq
            1 infantry moved from Northwest Persia to Iraq
            1 fighter moved from India to Iraq
            5 artilleries and 5 infantry moved from Burma to Yunnan
            2 artilleries and 2 infantry moved from India to Burma
            2 infantry moved from India to Burma
            1 fighter moved from Egypt to Alexandria
            1 fighter moved from Egypt to Iraq
    
        Combat - British
            Battle in 96 Sea Zone
                British attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 96 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Yunnan
                British attack with 5 artilleries and 5 infantry
                Japanese defend with 1 mech_infantry
                    British roll dice for 5 artilleries and 5 infantry in Yunnan, round 2 : 3/10 hits, 3.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 5 artilleries and 5 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Alexandria
                British attack with 1 artillery, 1 fighter and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 artillery, 1 fighter and 1 infantry in Alexandria, round 2 : 0/3 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery, 1 fighter and 1 infantry in Alexandria, round 3 : 2/3 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Alexandria
                British win, taking Alexandria from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Iraq
                British attack with 1 armour, 2 fighters, 2 infantry and 1 marine
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 battleship in Iraq, round 2 : 1/1 hits, 0.67 expected hits
                    British roll dice for 1 armour, 2 fighters, 2 infantry and 1 marine in Iraq, round 2 : 2/6 hits, 2.17 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 armour, 2 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 6
                Casualties for British: 1 infantry
                Casualties for Neutral_Axis: 3 infantry
    
        Non Combat Move - British
            1 fighter moved from Iraq to Egypt
            1 fighter moved from Iraq to Persia
            1 fighter moved from Alexandria to Egypt
            1 fighter moved from 96 Sea Zone to Egypt
    
        Place Units - British
            1 armour, 1 artillery and 1 infantry placed in Persia
            1 cruiser and 1 submarine placed in 81 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6
            British collect 32 PUs (1 lost to blockades); end with 32 PUs
    
        Place Units - UK_Pacific
            1 artillery and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 8 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
            Some Units in India change ownership: 1 artillery and 1 infantry
    

    Combat Hit Differential Summary :

    Italians : -0.67
    British : -0.50
    Americans : -0.83
    Chinese : -2.33
    Neutral_Axis : 0.00
    Japanese : 0.00
    

    Savegame

  • '22 '16

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 carrier and 1 destroyer; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Western Ukraine to Rostov
                  Italians take Rostov from Russians
            1 artillery moved from Western Ukraine to Ukraine
            3 armour moved from Western Ukraine to Ukraine
            1 infantry moved from Western Ukraine to Ukraine
            1 armour moved from Libya to Alexandria
            1 artillery moved from Tobruk to Alexandria
    
        Combat - Italians
            Battle in Alexandria
                Italians attack with 1 armour and 1 artillery
                British defend with 1 artillery and 1 infantry
                    Italians roll dice for 1 armour and 1 artillery in Alexandria, round 2 : 0/2 hits, 0.83 expected hits
                    British roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Italians lost in Alexandria
                    Italians roll dice for 1 armour in Alexandria, round 3 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 artillery and 1 infantry in Alexandria, round 3 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 armour in Alexandria, round 4 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 artillery and 1 infantry in Alexandria, round 4 : 1/2 hits, 0.67 expected hits
                    1 armour owned by the Italians lost in Alexandria
                British win with 1 artillery and 1 infantry remaining. Battle score for attacker is -10
                Casualties for Italians: 1 armour and 1 artillery
    
        Non Combat Move - Italians
            1 destroyer moved from 97 Sea Zone to 96 Sea Zone
            1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from Malta to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
            1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy
            1 submarine moved from 98 Sea Zone to 95 Sea Zone
            1 destroyer moved from 99 Sea Zone to 95 Sea Zone
            1 marine moved from Crete to 99 Sea Zone
            1 cruiser and 1 marine moved from 99 Sea Zone to 95 Sea Zone
            1 marine moved from 95 Sea Zone to Southern Italy
            2 fighters moved from Southern Italy to 95 Sea Zone
            2 aaGuns moved from Western Ukraine to Ukraine
    
        Place Units - Italians
            1 carrier and 1 destroyer placed in 95 Sea Zone
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 16 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.83
    British : 0.00
    

    Savegame


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to Northern Territory
            1 artillery moved from Queensland to Northern Territory
            1 marine moved from New South Wales to Queensland
    
        Non Combat Move - ANZAC
            1 aaGun moved from Queensland to Northern Territory
            1 aaGun moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 artillery, 1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '16

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 4x factory_minor; Remaining resources: 57 PUs; 
            Germans buy 3 armour, 1 artillery, 1 fighter, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 armour moved from Archangel to Belarus
            1 armour and 7 mech_infantrys moved from Baltic States to Belarus
            1 fighter moved from Western Ukraine to Belarus
            1 tactical_bomber moved from Western Ukraine to Belarus
            3 bombers moved from Western Ukraine to Belarus
            1 destroyer and 1 submarine moved from 104 Sea Zone to 109 Sea Zone
            1 destroyer moved from 112 Sea Zone to 109 Sea Zone
    
        Combat - Germans
            Battle in Belarus
                Germans attack with 2 armour, 3 bombers, 1 fighter, 7 mech_infantrys and 1 tactical_bomber
                Russians defend with 3 armour, 2 artilleries, 2 infantry and 2 mech_infantrys
                    Germans roll dice for 2 armour, 3 bombers, 1 fighter, 7 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 6/14 hits, 5.33 expected hits
                    Russians roll dice for 3 armour, 2 artilleries, 2 infantry and 2 mech_infantrys in Belarus, round 2 : 7/9 hits, 3.50 expected hits
                    2 mech_infantrys owned by the Russians, 2 infantry owned by the Russians, 2 artilleries owned by the Russians and 7 mech_infantrys owned by the Germans lost in Belarus
                    Germans roll dice for 2 armour, 3 bombers, 1 fighter and 1 tactical_bomber in Belarus, round 3 : 6/7 hits, 4.17 expected hits
                    Russians roll dice for 3 armour in Belarus, round 3 : 1/3 hits, 1.50 expected hits
                    3 armour owned by the Russians and 1 armour owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 1 armour, 3 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour and 7 mech_infantrys
                Casualties for Russians: 3 armour, 2 artilleries, 2 infantry and 2 mech_infantrys
            Battle in 109 Sea Zone
                Germans attack with 2 destroyers and 1 submarine
                Russians defend with 1 submarine
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 destroyers in 109 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 destroyers in 109 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 109 Sea Zone
                Germans win, taking 109 Sea Zone from Neutral with 2 destroyers and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
    
        Non Combat Move - Germans
            Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
            Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
            Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            1 battleship, 1 cruiser and 1 transport moved from 127 Sea Zone to 112 Sea Zone
            1 artillery and 6 infantry moved from Karelia to Novgorod
            3 bombers, 1 fighter and 1 tactical_bomber moved from Belarus to Ukraine
            3 aaGuns, 1 armour, 14 artilleries and 18 infantry moved from Western Ukraine to Ukraine
            1 infantry moved from Bessarabia to Ukraine
            3 infantry moved from Romania to Bessarabia
            1 fighter and 1 tactical_bomber moved from Greece to Southern Italy
            1 fighter moved from Western Germany to Southern Italy
            1 mech_infantry moved from Germany to Eastern Poland
            1 mech_infantry moved from Germany to Eastern Poland
            1 mech_infantry moved from Western Germany to Poland
            3 aaGuns and 3 infantry moved from Western Germany to Northern Italy
            1 infantry moved from France to Northern Italy
            1 infantry moved from France to Southern France
                  Germans take Southern France from Neutral_Axis
            1 artillery moved from France to Western Germany
    
        Place Units - Germans
            2 armour and 1 artillery placed in Ukraine
            1 armour and 2 mech_infantrys placed in Novgorod
            2 mech_infantrys placed in Germany
            1 fighter and 1 infantry placed in Western Germany
            2 infantry placed in France
            Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Germans
            Germans collect 54 PUs; end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.50
    Russians : 2.67
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 5 artilleries and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Vologda to Archangel
                  Russians take Archangel from Germans
            2 infantry moved from Bryansk to Rostov
            2 fighters and 1 tactical_bomber moved from Bryansk to Rostov
            1 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Italians
            1 infantry moved from Vologda to Smolensk
            3 artilleries and 6 infantry moved from Russia to Bryansk
            1 fighter moved from Russia to Rostov
            4 infantry moved from Vologda to Russia
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Italians defend with 1 mech_infantry
                    Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/6 hits, 2.50 expected hits
                    Italians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Rostov
                Russians win, taking Rostov from Italians with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
    
        Non Combat Move - Russians
            3 fighters and 1 tactical_bomber moved from Rostov to Bryansk
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Volgograd
            4 artilleries and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 27 PUs; end with 27 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.33
    Russians : -0.50
    

    Savegame

  • '22 '16

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 artillery, 1 carrier, 2 destroyers, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Korea to Siberia
                  Japanese take Siberia from Russians
            1 armour and 1 mech_infantry moved from Korea to Amur
            1 armour moved from Amur to Buryatia
                  Japanese take Buryatia from Russians
            1 mech_infantry moved from Amur to Sakha
                  Japanese take Sakha from Russians
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 infantry moved from Kazakhstan to Caucasus
                  Japanese take Caucasus from Russians
            1 armour and 1 artillery moved from Szechwan to Yunnan
            1 mech_infantry moved from Kweichow to Yunnan
            1 infantry moved from Kweichow to Yunnan
            1 infantry moved from Hunan to Yunnan
            2 armour and 2 mech_infantrys moved from Shensi to Yunnan
            1 armour and 1 infantry moved from French Indo China to Yunnan
            1 tactical_bomber moved from French Indo China to Yunnan
            1 artillery moved from French Indo China to Yunnan
            1 fighter moved from Malaya to Yunnan
            2 bombers moved from Manchuria to Yunnan
            1 artillery moved from Shensi to Szechwan
            1 artillery moved from Shensi to Kweichow
            1 mech_infantry moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Hunan
            1 mech_infantry moved from Manchuria to Chahar
            1 mech_infantry moved from Manchuria to Anhwe
            1 armour moved from Manchuria to Anhwe
            1 infantry moved from Dutch New Guinea to New Guinea
                  Japanese take New Guinea from ANZAC
    
        Combat - Japanese
            Battle in Yunnan
                Japanese attack with 4 armour, 2 artilleries, 2 bombers, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
                British defend with 5 artilleries and 5 infantry
                    Japanese roll dice for 4 armour, 2 artilleries, 2 bombers, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 8/16 hits, 6.50 expected hits
                    Chinese roll dice for 5 artilleries and 5 infantry in Yunnan, round 2 : 6/10 hits, 3.33 expected hits
                    3 infantry owned by the Japanese, 1 artillery owned by the Japanese, 2 mech_infantrys owned by the Japanese, 3 artilleries owned by the British and 5 infantry owned by the British lost in Yunnan
                    Japanese roll dice for 4 armour, 1 artillery, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 3 : 6/10 hits, 5.17 expected hits
                    Chinese roll dice for 2 artilleries in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
                    2 artilleries owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 4 armour, 1 artillery, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 artillery, 3 infantry and 2 mech_infantrys
                Casualties for British: 5 artilleries and 5 infantry
    
        Non Combat Move - Japanese
            2 artilleries and 2 infantry moved from Malaya to Shan State
            1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
            2 bombers moved from Yunnan to French Indo China
            2 fighters and 1 tactical_bomber moved from Philippines to Shan State
            1 battleship moved from 35 Sea Zone to 21 Sea Zone
            1 marine moved from Guam to 21 Sea Zone
            1 battleship and 1 marine moved from 21 Sea Zone to 35 Sea Zone
            1 marine moved from 35 Sea Zone to Philippines
            1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
            1 artillery moved from Dutch New Guinea to 45 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            2 transports moved from 35 Sea Zone to 6 Sea Zone
            1 submarine moved from 35 Sea Zone to 54 Sea Zone
            1 submarine moved from 35 Sea Zone to 37 Sea Zone
            1 fighter moved from Japan to 35 Sea Zone
            1 carrier and 2 fighters moved from 6 Sea Zone to 35 Sea Zone
            1 destroyer moved from 6 Sea Zone to 25 Sea Zone
            1 destroyer moved from 35 Sea Zone to 6 Sea Zone
            1 fighter moved from 35 Sea Zone to Japan
            1 aaGun moved from Jehol to Anhwe
    
        Place Units - Japanese
            1 carrier and 2 destroyers placed in 6 Sea Zone
            1 armour and 2 mech_infantrys placed in Malaya
            Japanese undo move 2.
            2 armour and 1 mech_infantry placed in Malaya
            1 artillery and 2 infantry placed in French Indo China
            3 mech_infantrys placed in Manchuria
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 70 PUs; end with 70 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Chinese : 2.00
    Japanese : 2.33
    

    Savegame

  • '22 '16

    @DannyDuck716 Just checking in.


  • @majikforce Sorry, ran out of time the other day when I was doing my turns. On it now.


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 3 PUs; 
    
        Combat Move - Americans
            2 fighters moved from 26 Sea Zone to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to 25 Sea Zone
            1 submarine moved from 26 Sea Zone to 25 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
            2 infantry moved from Brazil to 86 Sea Zone
            2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 armour moved from French Equatorial Africa to Egypt
            2 artilleries and 1 infantry moved from Tunisia to 94 Sea Zone
            1 artillery and 1 infantry moved from Algeria to 94 Sea Zone
            3 artilleries, 2 infantry and 3 transports moved from 94 Sea Zone to 91 Sea Zone
            1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 94 Sea Zone to 91 Sea Zone
            2 fighters moved from 94 Sea Zone to 91 Sea Zone
            2 bombers moved from Queensland to Northern Territory
    
        Combat - Americans
            Battle in 25 Sea Zone
                Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 carrier and 1 transport placed in 101 Sea Zone
            2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in 101 Sea Zone
            1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            5 infantry moved from Tsinghai to Kansu
    
        Combat - Chinese
            Battle in Kansu
                Chinese attack with 5 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 5 infantry in Kansu, round 2 : 0/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kansu
                    Chinese roll dice for 4 infantry in Kansu, round 3 : 1/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                Chinese win, taking Kansu from Japanese with 4 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
            Chinese undo move 1.
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 carrier, 2 infantry and 1 marine; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 91 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 91 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            1 infantry moved from Iraq to Syria
                  British take Syria from Neutral_Axis
            1 armour moved from Iraq to Caucasus
            1 armour moved from Persia to Caucasus
            1 fighter moved from Persia to Caucasus
            1 marine moved from Iraq to 80 Sea Zone
            1 battleship and 1 marine moved from 80 Sea Zone to 81 Sea Zone
            2 armour moved from Egypt to Iraq
            1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
            1 armour moved from Egypt to Iraq
            1 artillery and 1 infantry moved from Alexandria to Egypt
            1 artillery and 1 infantry moved from Persia to Eastern Persia
            2 artilleries and 4 infantry moved from Burma to India
    
        Combat - British
            Battle in Caucasus
                British attack with 2 armour and 1 fighter
                Japanese defend with 1 infantry
                    British roll dice for 2 armour and 1 fighter in Caucasus, round 2 : 1/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Caucasus
                British win, taking Caucasus from Japanese with 2 armour and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 marine moved from 81 Sea Zone to Egypt
            1 fighter moved from Caucasus to Bryansk
    
        Place Units - British
            1 carrier placed in 81 Sea Zone
            1 marine placed in Egypt
            1 artillery and 2 infantry placed in Persia
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,1,1,6
            British collect 31 PUs (3 lost to blockades); end with 32 PUs
    
        Place Units - UK_Pacific
            1 artillery and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 1 artillery and 2 infantry
    

    Combat Hit Differential Summary :

    British : -0.50
    Americans : -1.50
    Chinese : -0.50
    Japanese : 0.67
    

    Savegame

  • '22 '16

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
            2 fighters moved from 95 Sea Zone to Gibraltar
            1 destroyer moved from 96 Sea Zone to 98 Sea Zone
            1 marine moved from Southern Italy to 95 Sea Zone
            1 cruiser and 1 marine moved from 95 Sea Zone to 92 Sea Zone
            1 marine moved from 92 Sea Zone to Algeria
            1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
            1 artillery and 1 infantry moved from Ukraine to Western Ukraine
    
        Combat - Italians
            Battle in Algeria
            Battle in Gibraltar
                Italians attack with 1 artillery, 2 fighters and 1 infantry
                British defend with 1 armour and 1 harbour
                    Italians roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Gibraltar, round 2 : 2/4 hits, 1.67 expected hits
                    British roll dice for 1 armour in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Gibraltar
                Italians win, taking Algeria from Americans, taking Gibraltar from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for British: 1 armour
            Battle in Western Ukraine
                Italians attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Western Ukraine
                Italians win, taking Western Ukraine from Russians with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 carrier, 2 destroyers and 1 submarine moved from 95 Sea Zone to 92 Sea Zone
            2 fighters moved from Gibraltar to 92 Sea Zone
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 14 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.17
    British : -0.50
    Russians : 0.67
    

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer; Remaining resources: 5 PUs; 
    
        Combat Move - ANZAC
    
        Place Units - ANZAC
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,4
            ANZAC collect 10 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '16

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 3x factory_major; Remaining resources: 63 PUs; 
            Germans buy 2 armour, 1 artillery, 1 fighter, 1 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour, 1 artillery and 5 infantry moved from Novgorod to Archangel
            2 mech_infantrys moved from Novgorod to Smolensk
            1 tactical_bomber moved from Ukraine to Smolensk
            2 mech_infantrys moved from Eastern Poland to Ukraine
            3 infantry moved from Bessarabia to Ukraine
            1 fighter moved from Ukraine to Smolensk
            1 fighter and 1 tactical_bomber moved from Southern Italy to Rostov
            1 artillery and 2 infantry moved from Ukraine to Rostov
            3 bombers moved from Ukraine to Russia
            1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
            1 battleship and 1 cruiser moved from 112 Sea Zone to 111 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
            1 artillery and 1 infantry moved from 111 Sea Zone to Scotland
            1 submarine moved from 125 Sea Zone to 119 Sea Zone
            1 destroyer moved from 109 Sea Zone to 111 Sea Zone
            1 destroyer moved from 109 Sea Zone to 104 Sea Zone
            1 submarine moved from 109 Sea Zone to 110 Sea Zone
    
        Combat - Germans
            Strategic bombing raid in Russia
                    AA fire in Russia : 1/3 hits, 0.50 expected hits
                1 bomber killed by AA
                Bombing raid in Russia rolls: 6,8 and causes: 14 damage to unit: factory_major
                Bombing raid in Russia causes 14 damage total. 
            Battle in Scotland
                Germans attack with 1 artillery and 1 infantry
                British defend with 1 airfield and 1 mech_infantry
                    Germans roll dice for 1 battleship and 1 cruiser in Scotland, round 2 : 1/2 hits, 1.17 expected hits
                    British roll dice for 1 mech_infantry in Scotland, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Scotland
                Germans win, taking Scotland from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Archangel
                Germans attack with 1 armour, 1 artillery and 5 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 1 artillery and 5 infantry in Archangel, round 2 : 3/7 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Germans win, taking Archangel from Russians with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/5 hits, 2.00 expected hits
                    Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Smolensk
                Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Smolensk, round 2 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 armour moved from Belarus to Bessarabia
            1 mech_infantry moved from Poland to Bessarabia
            2 mech_infantrys moved from Germany to Eastern Poland
            1 infantry moved from Novgorod to Archangel
            2 bombers moved from Russia to Ukraine
            1 fighter and 1 tactical_bomber moved from Smolensk to Ukraine
            1 fighter and 1 tactical_bomber moved from Rostov to Ukraine
            1 infantry moved from Southern France to France
            1 infantry moved from France to Western Germany
            1 infantry moved from Northern Italy to Western Germany
            1 fighter moved from Southern Italy to Western Germany
            1 infantry moved from Northern Italy to Southern Italy
            1 aaGun moved from Northern Italy to Southern Italy
            2 infantry moved from Northern Italy to France
            2 aaGuns moved from Northern Italy to Western Germany
    
        Place Units - Germans
            1 fighter placed in Western Germany
            1 submarine placed in 112 Sea Zone
            2 armour and 1 mech_infantry placed in Ukraine
            5 mech_infantrys placed in Germany
            1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod
    
        Turn Complete - Germans
            Germans collect 59 PUs; end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : 0.50
    Germans : 1.50
    British : -0.33
    Russians : 0.67
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians repair damage of 11x factory_major; Remaining resources: 21 PUs; 
            Russians buy 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Volgograd to Kazakhstan
                  Russians take Kazakhstan from Japanese
            1 infantry moved from Volgograd to Rostov
            1 artillery moved from Volgograd to Rostov
            3 fighters moved from Bryansk to Rostov
            1 tactical_bomber moved from Bryansk to Rostov
            1 infantry moved from Bryansk to Rostov
            1 infantry moved from Bryansk to Smolensk
            1 artillery moved from Bryansk to Smolensk
            7 infantry moved from Russia to Bryansk
            4 artilleries moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 2 infantry
                    Russians roll dice for 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/7 hits, 3.00 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Rostov
                    Russians roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 3 : 2/6 hits, 2.83 expected hits
                    Germans roll dice for 1 artillery in Rostov, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 2 infantry
            Battle in Smolensk
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 artillery remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            3 fighters moved from Rostov to Bryansk
            1 tactical_bomber moved from Rostov to Bryansk
    
        Place Units - Russians
            7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 22 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Russians : -2.17
    

    Savegame

  • '22 '16

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 1 carrier, 1 fighter, 1 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Buryatia to Yenisey
                  Japanese take Yakut S.S.R. from Russians
                  Japanese take Yenisey from Russians
            1 infantry moved from Shensi to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 infantry moved from Hopei to Shensi
            1 armour and 1 mech_infantry moved from Anhwe to Suiyuyan
            1 mech_infantry moved from Manchuria to Chahar
            1 mech_infantry moved from Manchuria to Anhwe
            1 artillery moved from Kweichow to Hopei
            1 mech_infantry moved from Sakha to Manchuria
            1 mech_infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 mech_infantry moved from Chahar to Kweichow
            4 armour, 1 artillery and 1 mech_infantry moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            2 artilleries and 2 infantry moved from Shan State to Burma
            2 bombers moved from French Indo China to India
            2 armour and 1 mech_infantry moved from Malaya to Burma
            1 artillery and 2 infantry moved from French Indo China to Yunnan
            2 tactical_bombers moved from Shan State to Yunnan
            2 infantry moved from Korea to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
            2 infantry moved from 25 Sea Zone to Midway
            1 infantry moved from Korea to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            2 infantry and 1 transport moved from 17 Sea Zone to 31 Sea Zone
            2 infantry moved from 31 Sea Zone to Wake Island
            2 artilleries, 2 infantry and 1 marine moved from Philippines to 35 Sea Zone
            2 artilleries, 1 battleship, 2 carriers, 1 destroyer, 3 fighters, 2 infantry, 1 marine, 1 tactical_bomber and 2 transports moved from 35 Sea Zone to 38 Sea Zone
            2 artilleries, 2 infantry and 1 marine moved from 38 Sea Zone to Burma
            1 tactical_bomber moved from 38 Sea Zone to Shan State
            1 fighter moved from Shan State to 38 Sea Zone
            2 fighters moved from Shan State to Suiyuyan
            1 tactical_bomber moved from Yunnan to Suiyuyan
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
            2 submarines moved from 35 Sea Zone to 37 Sea Zone
            1 submarine moved from 54 Sea Zone to 63 Sea Zone
    
        Combat - Japanese
            Strategic bombing raid in India
                    AA fire in India : 1/2 hits, 0.33 expected hits
                1 bomber killed by AA
                Bombing raid in India rolls: 7 and causes: 7 damage to unit: factory_major
                Bombing raid in India causes 7 damage total. 
            Battle in Midway
            Battle in Wake Island
    
        Non Combat Move - Japanese
            1 bomber moved from India to French Indo China
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            2 fighters moved from Japan to 6 Sea Zone
    
        Place Units - Japanese
            1 carrier, 1 fighter and 1 transport placed in 6 Sea Zone
            1 armour and 2 mech_infantrys placed in Malaya
            2 armour and 1 mech_infantry placed in French Indo China
            3 mech_infantrys placed in Manchuria
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 71 PUs; end with 71 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    AA fire in India : : 0.67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 3 destroyers, 1 fighter, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
            2 destroyers and 2 submarines moved from 10 Sea Zone to 25 Sea Zone
            1 submarine moved from 26 Sea Zone to 31 Sea Zone
            2 carriers moved from 26 Sea Zone to 25 Sea Zone
            3 fighters and 1 tactical_bomber moved from 26 Sea Zone to Midway
            1 artillery and 1 infantry moved from 25 Sea Zone to Midway
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 submarine moved from 91 Sea Zone to 104 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 mech_infantry moved from Central United States to 101 Sea Zone
            2 fighters moved from 91 Sea Zone to Gibraltar
            1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 104 Sea Zone
            1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 transport moved from 91 Sea Zone to 86 Sea Zone
            4 artilleries, 7 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
    
        Combat - Americans
            Battle in 31 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 31 Sea Zone
                    Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Americans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 25 Sea Zone
                Americans attack with 2 carriers, 3 destroyers, 2 submarines and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 25 Sea Zone
                    Americans roll dice for 2 submarines in 25 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                Americans win with 2 carriers, 3 destroyers, 2 submarines and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Gibraltar
                Americans attack with 4 artilleries, 2 fighters, 7 infantry and 1 mech_infantry
                Italians defend with 1 artillery, 1 harbour and 1 infantry
                    Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 4 artilleries, 2 fighters, 7 infantry and 1 mech_infantry in Gibraltar, round 2 : 5/14 hits, 4.33 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans, 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Gibraltar
                Americans win, taking Gibraltar from Italians with 4 artilleries, 2 fighters and 6 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry and 1 mech_infantry
                Casualties for Italians: 1 artillery and 1 infantry
            Battle in Midway
                Americans attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 airfield and 2 infantry
                    Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Midway, round 2 : 2/6 hits, 2.83 expected hits
                    Japanese roll dice for 2 infantry in Midway, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Midway
                Americans win, taking Midway from Japanese with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            Battle in 104 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 104 Sea Zone
                Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone
            2 fighters moved from Gibraltar to 91 Sea Zone
            1 artillery moved from 86 Sea Zone to Brazil
            3 fighters moved from Midway to 25 Sea Zone
            1 tactical_bomber moved from Midway to 25 Sea Zone
            6 bombers moved from Northern Territory to Persia
            1 armour moved from Egypt to Iraq
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            1 destroyer and 1 submarine placed in 101 Sea Zone
            2 artilleries and 2 infantry placed in Eastern United States
            2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            5 infantry moved from Kansu to Tsinghai
    
        Combat - Chinese
            Battle in Tsinghai
                Chinese attack with 5 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 5 infantry in Tsinghai, round 2 : 0/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 5 infantry in Tsinghai, round 3 : 1/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
                Chinese win, taking Tsinghai from Japanese with 4 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 2 PUs
    
        Purchase Units - British
            British buy 2 destroyers, 3 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 1x factory_major; Remaining resources: 9 PUs; 
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour moved from Egypt to Tobruk
                  British take Tobruk from Italians
            2 armour moved from Caucasus to Bryansk
            3 armour moved from Iraq to Caucasus
            1 mech_infantry moved from Trans-Jordan to Northwest Persia
            1 submarine moved from 81 Sea Zone to 98 Sea Zone
            1 battleship moved from 81 Sea Zone to 98 Sea Zone
            1 carrier and 1 cruiser moved from 81 Sea Zone to 98 Sea Zone
            3 fighters moved from Egypt to 98 Sea Zone
            1 armour moved from Egypt to Iraq
            1 artillery and 1 infantry moved from Eastern Persia to West India
            1 artillery and 2 infantry moved from Persia to Eastern Persia
    
        Combat - British
            Battle in 98 Sea Zone
                British attack with 1 battleship, 1 carrier, 1 cruiser, 3 fighters and 1 submarine
                Italians defend with 1 destroyer
                    British roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 battleship, 1 carrier, 1 cruiser and 3 fighters in 98 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                    Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 98 Sea Zone
                British win, taking 98 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
    
        Non Combat Move - British
            1 fighter moved from 98 Sea Zone to Egypt
            1 infantry moved from Syria to Iraq
    
        Place Units - British
            2 destroyers and 1 transport placed in 98 Sea Zone
            3 infantry placed in Persia
    
        Turn Complete - British
            British collect 32 PUs; end with 32 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2
            UK_Pacific collect 3 PUs (2 lost to blockades); end with 3 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Italians : 1.00
    British : -1.00
    Americans : 0.83
    Chinese : -0.67
    Japanese : -0.33
    

    Savegame

  • '22 '16

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 armour moved from Ukraine to Rostov
            1 armour moved from Ukraine to Rostov
    
        Combat - Italians
            Battle in Rostov
                Italians attack with 3 armour
                Russians defend with 1 artillery and 1 infantry
                    Italians roll dice for 3 armour in Rostov, round 2 : 2/3 hits, 1.50 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Rostov
                Italians win, taking Rostov from Russians with 3 armour remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 1 infantry
    
        Non Combat Move - Italians
            1 artillery moved from Western Ukraine to Ukraine
            1 marine moved from Algeria to 92 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 marine, 1 submarine and 1 transport moved from 92 Sea Zone to 95 Sea Zone
            1 destroyer moved from 97 Sea Zone to 95 Sea Zone
            1 marine moved from 95 Sea Zone to Southern Italy
            1 fighter moved from 95 Sea Zone to Southern Italy
    
        Place Units - Italians
            1 fighter placed in Southern Italy
            1 transport placed in 95 Sea Zone
            1 artillery and 1 infantry placed in Southern Italy
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 18 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Southern Italy: 1 fighter
            EDIT: Adding units owned by Italians to 95 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : 0.50
    Russians : -0.67
    

    Savegame


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 destroyer and 1 submarine moved from 62 Sea Zone to 63 Sea Zone
            2 submarines moved from 62 Sea Zone to 42 Sea Zone
    
        Combat - ANZAC
            Battle in 63 Sea Zone
                ANZAC attack with 1 destroyer and 1 submarine
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 submarine in 63 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 63 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 63 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese and 1 submarine owned by the ANZAC lost in 63 Sea Zone
                ANZAC win, taking 63 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
            3 fighters moved from Northern Territory to India
            1 fighter moved from New South Wales to Northern Territory
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0.33
    Japanese : 0.83
    

    Savegame

  • '22 '16

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 2 artilleries, 1 destroyer, 1 fighter, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Ukraine to Volgograd
                  Germans take Volgograd from Russians
            3 mech_infantrys moved from Ukraine to Caucasus
            2 fighters moved from Ukraine to Caucasus
            2 tactical_bombers moved from Ukraine to Caucasus
            1 armour moved from Ukraine to Caucasus
            1 bomber moved from Ukraine to Smolensk
            1 bomber moved from Ukraine to Caucasus
            1 armour moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 armour moved from Vologda to Urals
                  Germans take Urals from Russians
            2 infantry moved from Archangel to Smolensk
            1 destroyer moved from 111 Sea Zone to 104 Sea Zone
            1 submarine moved from 110 Sea Zone to 104 Sea Zone
            1 fighter moved from Western Germany to 104 Sea Zone
    
        Combat - Germans
            Battle in 104 Sea Zone
                Germans attack with 1 destroyer, 1 fighter and 1 submarine
                Americans defend with 1 submarine
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer and 1 fighter in 104 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 104 Sea Zone
                Germans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Smolensk
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 artillery
                    Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 2 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 1 artillery in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                    Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 3 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery
            Battle in Caucasus
                Germans attack with 1 armour, 1 bomber, 2 fighters, 3 mech_infantrys and 2 tactical_bombers
                British defend with 3 armour
                    Germans roll dice for 1 armour, 1 bomber, 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 4/9 hits, 4.00 expected hits
                    Russians roll dice for 3 armour in Caucasus, round 2 : 1/3 hits, 1.50 expected hits
                    1 mech_infantry owned by the Germans and 3 armour owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 1 armour, 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 14
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 3 armour
    
        Non Combat Move - Germans
            1 bomber, 2 fighters and 2 tactical_bombers moved from Caucasus to Ukraine
            1 armour and 1 mech_infantry moved from Bessarabia to Ukraine
            2 mech_infantrys moved from Eastern Poland to Ukraine
            1 infantry moved from Ukraine to Western Ukraine
            5 mech_infantrys moved from Germany to Eastern Poland
            1 mech_infantry moved from Novgorod to Eastern Poland
            1 bomber moved from Smolensk to Ukraine
            1 artillery moved from Novgorod to Archangel
            1 infantry moved from Novgorod to Belarus
            1 fighter moved from Western Germany to Southern Italy
            1 fighter moved from Western Germany to Ukraine
            1 fighter moved from 104 Sea Zone to Holland Belgium
            1 aaGun moved from Western Germany to Holland Belgium
            1 artillery moved from Scotland to 111 Sea Zone
            1 infantry moved from Western Germany to Holland Belgium
            1 artillery, 1 battleship, 1 cruiser and 1 transport moved from 111 Sea Zone to 112 Sea Zone
            1 artillery moved from 112 Sea Zone to Western Germany
    
        Place Units - Germans
            2 armour and 1 infantry placed in Ukraine
            1 armour and 2 mech_infantrys placed in Novgorod
            2 artilleries placed in France
            1 fighter placed in Western Germany
            4 mech_infantrys placed in Germany
            1 destroyer placed in 112 Sea Zone
    
        Turn Complete - Germans
            Germans collect 63 PUs; end with 63 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.00
    Americans : -0.17
    Russians : -0.17
    

    Savegame


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians repair damage of 1x factory_major; Remaining resources: 23 PUs; 
            Russians buy 7 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Bryansk to Rostov
            1 infantry moved from Bryansk to Rostov
            3 fighters moved from Bryansk to Rostov
            1 tactical_bomber moved from Bryansk to Rostov
            15 artilleries and 35 infantry moved from Bryansk to Russia
            1 infantry moved from Kazakhstan to Samara
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber
                Italians defend with 3 armour
                    Russians roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Rostov, round 2 : 6/7 hits, 2.67 expected hits
                    Italians roll dice for 3 armour in Rostov, round 2 : 2/3 hits, 1.50 expected hits
                    2 infantry owned by the Russians and 3 armour owned by the Italians lost in Rostov
                Russians win, taking Rostov from Italians with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Russians: 2 infantry
                Casualties for Italians: 3 armour
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Rostov to Russia
            3 fighters moved from Rostov to Russia
            2 aaGuns moved from Bryansk to Russia
    
        Place Units - Russians
            7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 12 PUs; end with 14 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.50
    Russians : 3.33
    

    Savegame

  • '22 '16

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Yenisey to Timguska
                  Japanese take Timguska from Russians
            1 armour moved from Timguska to Kansu
                  Japanese take Kansu from Chinese
            1 armour and 2 mech_infantrys moved from Suiyuyan to Shensi
            1 armour, 1 infantry and 2 mech_infantrys moved from Shensi to Tsinghai
            2 fighters and 1 tactical_bomber moved from Suiyuyan to Tsinghai
            1 mech_infantry moved from Kweichow to Tsinghai
            1 bomber moved from French Indo China to Tsinghai
            1 mech_infantry moved from Chahar to Suiyuyan
            1 artillery moved from Hopei to Shensi
            1 mech_infantry moved from Manchuria to Chahar
            1 mech_infantry moved from Manchuria to Anhwe
            1 mech_infantry moved from Anhwe to Hopei
            1 infantry moved from Hunan to Kweichow
            1 infantry moved from Yunnan to Hunan
            1 artillery and 1 infantry moved from Yunnan to Burma
            3 mech_infantrys moved from Manchuria to Anhwe
            2 armour and 1 mech_infantry moved from French Indo China to Yunnan
            1 tactical_bomber moved from Shan State to Burma
            1 tactical_bomber moved from Yunnan to Burma
            1 armour and 2 mech_infantrys moved from Malaya to Burma
            1 destroyer moved from 38 Sea Zone to 42 Sea Zone
            4 fighters moved from 38 Sea Zone to 42 Sea Zone
            1 submarine moved from 37 Sea Zone to 42 Sea Zone
            1 mech_infantry moved from Soviet Far East to Amur
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer, 4 fighters and 1 submarine
                ANZAC defend with 2 submarines
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer and 4 fighters in 42 Sea Zone, round 2 : 4/5 hits, 2.33 expected hits
                    ANZAC roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    2 submarines owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer, 4 fighters and 1 submarine remaining. Battle score for attacker is 12
                Casualties for ANZAC: 2 submarines
            Battle in Tsinghai
                Japanese attack with 1 armour, 1 bomber, 2 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
                Chinese defend with 5 infantry
                    Japanese roll dice for 1 armour, 1 bomber, 2 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Tsinghai, round 2 : 5/9 hits, 3.50 expected hits
                    Chinese roll dice for 5 infantry in Tsinghai, round 2 : 2/5 hits, 1.67 expected hits
                    1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Tsinghai
                Japanese win, taking Tsinghai from Chinese with 1 armour, 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 infantry and 1 mech_infantry
                Casualties for Chinese: 5 infantry
    
        Non Combat Move - Japanese
            2 fighters and 1 tactical_bomber moved from Tsinghai to Kweichow
            1 aaGun moved from Anhwe to Kweichow
            1 bomber moved from Tsinghai to Kweichow
            1 battleship, 2 carriers and 2 transports moved from 38 Sea Zone to 37 Sea Zone
            4 fighters moved from 42 Sea Zone to 37 Sea Zone
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 infantry moved from New Guinea to Dutch New Guinea
    
        Place Units - Japanese
            1 carrier, 2 destroyers and 2 fighters placed in 6 Sea Zone
            2 artilleries and 1 infantry placed in Malaya
            1 armour, 1 mech_infantry and 1 tactical_bomber placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 73 PUs; end with 73 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    Chinese : 0.33
    Japanese : 2.83
    

    Savegame

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