Scramble Normandy and 114. Not 113.
Wizmark (L+3) v. Surfer (X), BM3
-
Messed that one up.
Ok, posted two combat moves because the first one I forgot to move bombers, so I just redid the combat move
Then for NCM, I forgot to move inf to Norway.
-
@surfer :+1:
-
TripleA Move Summary: Russians round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians buy 2 armour, 1 artillery, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Western Ukraine to Eastern Poland Russians take Eastern Poland from Italians 1 infantry moved from Belarus to Baltic States 1 mech_infantry moved from Bryansk to Baltic States 2 fighters moved from Bryansk to Baltic States 4 infantry moved from Bryansk to Rostov 1 fighter and 1 tactical_bomber moved from Bryansk to Rostov
-
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians buy 2 armour, 1 artillery, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Western Ukraine to Eastern Poland Russians take Eastern Poland from Italians 1 infantry moved from Belarus to Baltic States 1 mech_infantry moved from Bryansk to Baltic States 2 fighters moved from Bryansk to Baltic States 4 infantry moved from Bryansk to Rostov 1 fighter and 1 tactical_bomber moved from Bryansk to Rostov Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in Rostov Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber Italians defend with 2 armour Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Rostov, round 2 : 2/6 hits, 1.83 expected hits Italians roll dice for 2 armour in Rostov, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Russians and 2 armour owned by the Italians lost in Rostov Russians win, taking Rostov from Italians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Russians: 1 infantry Casualties for Italians: 2 armour Battle in Baltic States Russians attack with 2 fighters, 1 infantry and 1 mech_infantry Germans defend with 2 infantry Russians roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Baltic States, round 2 : 0/4 hits, 1.33 expected hits Germans roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Baltic States Russians roll dice for 2 fighters and 1 mech_infantry in Baltic States, round 3 : 1/3 hits, 1.17 expected hits Germans roll dice for 2 infantry in Baltic States, round 3 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States retreated to Baltic States Germans win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Russians: 1 infantry and 1 mech_infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 infantry moved from Bryansk to Belarus 2 fighters moved from Baltic States to Bryansk 1 infantry moved from Archangel to Vologda 1 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Novosibirsk to Kazakhstan 1 infantry moved from Samara to Tambov 1 infantry moved from Samara to Russia 2 infantry moved from Novosibirsk to Vologda 1 mech_infantry moved from Russia to Bryansk 2 artilleries moved from Russia to Bryansk 6 infantry moved from Bryansk to Russia 1 fighter and 1 tactical_bomber moved from Rostov to Bryansk Place Units - Russians 2 armour, 1 artillery, 4 infantry and 3 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans : 0.67 Italians : 0.00 Russians : -1.33
-
TripleA Move Summary: Japanese round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 artillery, 1 bomber, 5 infantry, 3 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 2 bombers moved from French Indo China to Sumatra 2 artilleries and 4 infantry moved from Caroline Islands to 33 Sea Zone 1 battleship moved from 33 Sea Zone to 43 Sea Zone 1 battleship moved from 33 Sea Zone to 42 Sea Zone Japanese take 42 Sea Zone from Americans 2 cruisers moved from 33 Sea Zone to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 42 Sea Zone 1 artillery and 3 infantry moved from 42 Sea Zone to Java 2 fighters moved from 36 Sea Zone to Borneo 1 fighter moved from French Indo China to 41 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 22 Sea Zone 2 infantry moved from 22 Sea Zone to Marianas 1 fighter moved from 6 Sea Zone to Marianas 1 tactical_bomber moved from Japan to Marianas 1 armour moved from Yunnan to Sikang Japanese take Sikang from Chinese 1 mech_infantry moved from Kweichow to Tsinghai 1 armour moved from Shensi to Tsinghai 1 armour moved from Hopei to Kansu 1 armour moved from Shensi to Kansu 1 infantry moved from Suiyuyan to Kansu 1 bomber moved from Hopei to Kansu 1 infantry moved from Yunnan to Burma 1 artillery moved from Yunnan to Burma 1 tactical_bomber moved from Yunnan to Tsinghai 3 tactical_bombers moved from Yunnan to Burma
-
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 artillery, 1 bomber, 5 infantry, 3 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 2 bombers moved from French Indo China to Sumatra 2 artilleries and 4 infantry moved from Caroline Islands to 33 Sea Zone 1 battleship moved from 33 Sea Zone to 43 Sea Zone 1 battleship moved from 33 Sea Zone to 42 Sea Zone Japanese take 42 Sea Zone from Americans 2 cruisers moved from 33 Sea Zone to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 42 Sea Zone 1 artillery and 3 infantry moved from 42 Sea Zone to Java 2 fighters moved from 36 Sea Zone to Borneo 1 fighter moved from French Indo China to 41 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 22 Sea Zone 2 infantry moved from 22 Sea Zone to Marianas 1 fighter moved from 6 Sea Zone to Marianas 1 tactical_bomber moved from Japan to Marianas 1 armour moved from Yunnan to Sikang Japanese take Sikang from Chinese 1 mech_infantry moved from Kweichow to Tsinghai 1 armour moved from Shensi to Tsinghai 1 armour moved from Hopei to Kansu 1 armour moved from Shensi to Kansu 1 infantry moved from Suiyuyan to Kansu 1 bomber moved from Hopei to Kansu 1 infantry moved from Yunnan to Burma 1 artillery moved from Yunnan to Burma 1 tactical_bomber moved from Yunnan to Tsinghai 3 tactical_bombers moved from Yunnan to Burma Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 artillery and 3 infantry Americans defend with 1 infantry and 1 mech_infantry Japanese roll dice for 1 battleship and 2 cruisers in Java, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Java Japanese win, taking Java from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry and 1 mech_infantry Battle in Borneo Japanese attack with 1 artillery, 2 fighters and 1 infantry Americans defend with 1 infantry and 1 mech_infantry Japanese roll dice for 1 battleship in Borneo, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Borneo, round 2 : 2/4 hits, 1.67 expected hits UK_Pacific roll dice for 1 infantry and 1 mech_infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 infantry and 1 mech_infantry Battle in Kansu Japanese attack with 2 armour, 1 bomber and 1 infantry Chinese defend with 2 infantry Japanese roll dice for 2 armour, 1 bomber and 1 infantry in Kansu, round 2 : 2/4 hits, 1.83 expected hits Chinese roll dice for 2 infantry in Kansu, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 2 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Sumatra Japanese attack with 1 artillery, 2 bombers and 1 infantry ANZAC defend with 1 armour and 1 marine Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Sumatra, round 2 : 2/4 hits, 2.00 expected hits ANZAC roll dice for 1 armour and 1 marine in Sumatra, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Japanese, 1 armour owned by the ANZAC and 1 marine owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 1 artillery and 2 bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 armour and 1 marine Battle in Tsinghai Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Tsinghai, round 2 : 0/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Tsinghai, round 3 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Burma Japanese attack with 1 artillery, 1 infantry and 3 tactical_bombers British defend with 2 infantry Japanese roll dice for 1 artillery, 1 infantry and 3 tactical_bombers in Burma, round 2 : 1/5 hits, 2.17 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Burma Japanese roll dice for 1 artillery, 1 infantry and 3 tactical_bombers in Burma, round 3 : 2/5 hits, 2.17 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Marianas Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 mech_infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Marianas, round 2 : 2/4 hits, 1.50 expected hits Americans roll dice for 1 mech_infantry in Marianas, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Marianas Japanese win, taking Marianas from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Non Combat Move - Japanese 1 carrier moved from 6 Sea Zone to 22 Sea Zone 1 destroyer and 1 submarine moved from 6 Sea Zone to 22 Sea Zone 1 carrier moved from 36 Sea Zone to 42 Sea Zone 2 fighters moved from Borneo to 42 Sea Zone 1 fighter moved from 41 Sea Zone to 42 Sea Zone 4 carriers, 1 destroyer, 5 fighters and 4 submarines moved from 33 Sea Zone to 42 Sea Zone 2 fighters moved from 33 Sea Zone to 42 Sea Zone 1 destroyer moved from 33 Sea Zone to 46 Sea Zone 1 destroyer moved from 36 Sea Zone to 43 Sea Zone 1 destroyer and 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 fighter and 3 tactical_bombers moved from Yunnan to French Indo China 1 tactical_bomber moved from Tsinghai to Shensi 1 bomber moved from Kansu to Shensi 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Hopei 1 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Kiangsu to Chahar 1 armour moved from Kiangsu to Kweichow 1 mech_infantry moved from Hunan to Shensi 1 mech_infantry moved from Kwangtung to Hunan 2 mech_infantrys moved from Kwangtung to Yunnan 1 infantry moved from French Indo China to Shan State 1 bomber moved from Sumatra to Shan State 1 artillery moved from French Indo China to Shan State 2 tactical_bombers moved from Burma to Shan State 1 tactical_bomber moved from Burma to French Indo China 1 tactical_bomber moved from French Indo China to Shan State 1 bomber moved from Sumatra to Shan State 1 fighter moved from 33 Sea Zone to French Indo China 1 tactical_bomber moved from Marianas to 22 Sea Zone 1 fighter moved from Marianas to 22 Sea Zone Place Units - Japanese 1 transport placed in 20 Sea Zone 1 artillery and 1 infantry placed in Kwangtung 3 infantry placed in French Indo China 1 infantry and 2 mech_infantrys placed in Kiangsu Japanese undo move 3. 2 infantry and 1 mech_infantry placed in French Indo China 2 submarines placed in 6 Sea Zone 1 infantry placed in Japan 1 bomber placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 65 PUs; end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans : 0.00 ANZAC : 0.17 Chinese : -1.33 UK_Pacific : -1.67 Japanese : -2.33
-
Kinda big move for japan. Forgot to move sub from sz6 to FIC
-
TripleA Move Summary: Americans round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 2 artilleries, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 transport moved from 43 Sea Zone to 45 Sea Zone 1 submarine moved from 54 Sea Zone to 46 Sea Zone 4 fighters moved from 54 Sea Zone to 46 Sea Zone 1 armour moved from Tunisia to Libya 1 bomber moved from India to Hunan
-
TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 2 artilleries, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 transport moved from 43 Sea Zone to 45 Sea Zone 1 submarine moved from 54 Sea Zone to 46 Sea Zone 4 fighters moved from 54 Sea Zone to 46 Sea Zone 1 armour moved from Tunisia to Libya 1 bomber moved from India to Hunan Combat - Americans Battle in 46 Sea Zone Americans attack with 4 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters in 46 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Hunan Americans attack with 1 bomber Japanese defend with 1 mech_infantry Americans roll dice for 1 bomber in Hunan, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 bomber owned by the Americans lost in Hunan Japanese win with no units remaining. Battle score for attacker is -8 Casualties for Americans: 1 bomber Casualties for Japanese: 1 mech_infantry Battle in Libya Americans attack with 1 armour Italians defend with 1 infantry Americans roll dice for 1 armour in Libya, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 infantry in Libya, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Americans lost in Libya Italians win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Americans: 1 armour Non Combat Move - Americans 1 artillery moved from Central United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone 2 artilleries, 2 carriers, 1 destroyer, 3 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 26 Sea Zone 5 bombers moved from Western United States to Queensland 4 fighters moved from 46 Sea Zone to 54 Sea Zone 2 artilleries moved from 26 Sea Zone to Hawaiian Islands 2 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 bomber placed in Eastern United States 1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone 2 fighters placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Italians : 0.67 Americans : 0.50 Japanese : 0.33
-
TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan Combat - Chinese Chinese creates battle in territory Hunan Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Hunan Turn Complete - Chinese Chinese collect 1 PU; end with 3 PUs
Combat Hit Differential Summary :
-
TripleA Move Summary: British round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Combat Move - British 2 infantry moved from Egypt to 81 Sea Zone 2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Cyprus 2 fighters moved from Russia to Caucasus 2 infantry moved from Northwest Persia to Caucasus 1 infantry moved from Northwest Persia to Caucasus 3 fighters and 1 tactical_bomber moved from India to Burma 2 infantry moved from India to Burma 1 infantry moved from India to Burma
-
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 2 artilleries, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 transport moved from 43 Sea Zone to 45 Sea Zone 1 submarine moved from 54 Sea Zone to 46 Sea Zone 4 fighters moved from 54 Sea Zone to 46 Sea Zone 1 armour moved from Tunisia to Libya 1 bomber moved from India to Hunan Combat - Americans Battle in 46 Sea Zone Americans attack with 4 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters in 46 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Hunan Americans attack with 1 bomber Japanese defend with 1 mech_infantry Americans roll dice for 1 bomber in Hunan, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 bomber owned by the Americans lost in Hunan Japanese win with no units remaining. Battle score for attacker is -8 Casualties for Americans: 1 bomber Casualties for Japanese: 1 mech_infantry Battle in Libya Americans attack with 1 armour Italians defend with 1 infantry Americans roll dice for 1 armour in Libya, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 infantry in Libya, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Americans lost in Libya Italians win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Americans: 1 armour Non Combat Move - Americans 1 artillery moved from Central United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone 2 artilleries, 2 carriers, 1 destroyer, 3 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 26 Sea Zone 5 bombers moved from Western United States to Queensland 4 fighters moved from 46 Sea Zone to 54 Sea Zone 2 artilleries moved from 26 Sea Zone to Hawaiian Islands 2 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 bomber placed in Eastern United States 1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone 2 fighters placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan Combat - Chinese Chinese creates battle in territory Hunan Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Hunan Turn Complete - Chinese Chinese collect 1 PU; end with 3 PUs Purchase Units - British British buy 1 fighter, 5 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 1x factory_major; Remaining resources: 12 PUs; UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Egypt to 81 Sea Zone 2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Cyprus 2 fighters moved from Russia to Caucasus 2 infantry moved from Northwest Persia to Caucasus 1 infantry moved from Northwest Persia to Caucasus 3 fighters and 1 tactical_bomber moved from India to Burma 2 infantry moved from India to Burma 1 infantry moved from India to Burma Combat - British Battle in Cyprus Battle in Burma British attack with 3 fighters, 3 infantry and 1 tactical_bomber Japanese defend with 1 artillery and 1 infantry British roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Burma, round 2 : 5/7 hits, 2.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma British win, taking Cyprus from Italians, taking Burma from Japanese with 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Battle in Caucasus British attack with 2 fighters and 3 infantry Germans defend with 1 mech_infantry British roll dice for 2 fighters and 3 infantry in Caucasus, round 2 : 1/5 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - British 2 fighters moved from Caucasus to Persia 1 fighter moved from Persia to India 3 fighters and 1 tactical_bomber moved from Burma to India 3 infantry moved from Eastern Persia to West India 2 mech_infantrys moved from Persia to West India 1 armour moved from Persia to West India 1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Syria 2 infantry moved from Iraq to Syria 2 mech_infantrys moved from Iraq to Syria 1 armour, 1 artillery and 2 infantry moved from Algeria to Tunisia 1 fighter moved from 91 Sea Zone to United Kingdom 1 armour moved from French Equatorial Africa to Egypt 1 artillery moved from Trans-Jordan to Syria 2 mech_infantrys moved from Iraq to Syria Place Units - British 1 fighter and 2 mech_infantrys placed in Persia 3 infantry placed in Iraq 2 infantry placed in Egypt 1 transport placed in 81 Sea Zone Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 4 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 4 infantry
Combat Hit Differential Summary :
Germans : -0.33 Italians : 0.67 British : 1.83 Americans : 0.50 Japanese : -0.33
-
@surfer a good round for you there…didn’t leave me much in the way of opportunity to cause any real damage…its all about the staging for the US!
-
TripleA Move Summary: Italians round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 1 armour, 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 bomber moved from Romania to Kazakhstan 1 tactical_bomber moved from Romania to Kazakhstan 2 artilleries moved from Romania to Eastern Poland 1 mech_infantry moved from Bessarabia to Eastern Poland 1 infantry moved from Bessarabia to Western Ukraine 1 bomber moved from Southern Italy to Western Ukraine 1 infantry moved from Bessarabia to Eastern Poland 1 fighter moved from Southern Italy to 99 Sea Zone
-
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 1 armour, 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 bomber moved from Romania to Kazakhstan 1 tactical_bomber moved from Romania to Kazakhstan 2 artilleries moved from Romania to Eastern Poland 1 mech_infantry moved from Bessarabia to Eastern Poland 1 infantry moved from Bessarabia to Western Ukraine 1 bomber moved from Southern Italy to Western Ukraine 1 infantry moved from Bessarabia to Eastern Poland 1 fighter moved from Southern Italy to 99 Sea Zone Combat - Italians Battle in 99 Sea Zone Italians attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 99 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Western Ukraine Italians attack with 1 bomber and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 bomber and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Western Ukraine Italians win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Battle in Kazakhstan Italians attack with 1 bomber and 1 tactical_bomber Russians defend with 1 infantry Italians roll dice for 1 bomber and 1 tactical_bomber in Kazakhstan, round 2 : 2/2 hits, 1.17 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Italians win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Eastern Poland Italians attack with 2 artilleries, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Eastern Poland, round 2 : 0/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Eastern Poland, round 3 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Italians win, taking Eastern Poland from Russians with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 aaGun moved from Bessarabia to Eastern Poland 1 bomber moved from Western Ukraine to Romania 1 mech_infantry moved from Northern Italy to Romania 1 bomber moved from Kazakhstan to Tsinghai 1 tactical_bomber moved from Kazakhstan to Tsinghai 1 mech_infantry moved from Northern Italy to Romania 1 fighter moved from 99 Sea Zone to Southern Italy 1 infantry moved from Libya to Tobruk 1 fighter moved from Malta to Southern Italy 2 mech_infantrys moved from Northern Italy to France Place Units - Italians 1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in Northern Italy 3 infantry placed in Southern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians : 0.33 Russians : -0.33
-
TripleA Move Summary: ANZAC round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 transport; Remaining resources: 14 PUs; Combat Move - ANZAC 1 submarine moved from 39 Sea Zone to 41 Sea Zone ANZAC take 39 Sea Zone from Japanese
-
TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 transport; Remaining resources: 14 PUs; Combat Move - ANZAC 1 submarine moved from 39 Sea Zone to 41 Sea Zone ANZAC take 39 Sea Zone from Japanese Combat - ANZAC Battle in 41 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 infantry moved from Alexandria to Egypt Place Units - ANZAC 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 24 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Combat Hit Differential Summary :
ANZAC : -0.33
-
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 transport; Remaining resources: 14 PUs; Combat Move - ANZAC 1 submarine moved from 39 Sea Zone to 41 Sea Zone ANZAC take 39 Sea Zone from Japanese Combat - ANZAC Battle in 41 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 infantry moved from Alexandria to Egypt Place Units - ANZAC 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 24 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.33
-
TripleA Move Summary: Germans round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 8 infantry, 4 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Volgograd to Turkmenistan Germans take Kazakhstan from Russians Germans take Turkmenistan from Russians 1 infantry moved from Ukraine to Western Ukraine Germans take Western Ukraine from Russians
-
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 8 infantry, 4 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Volgograd to Turkmenistan Germans take Kazakhstan from Russians Germans take Turkmenistan from Russians 1 infantry moved from Ukraine to Western Ukraine Germans take Western Ukraine from Russians Combat - Germans Germans creates battle in territory 125 Sea Zone Non Combat Move - Germans 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Norway 1 artillery and 4 infantry moved from Germany to Poland 2 aaGuns, 8 artilleries and 22 infantry moved from Bessarabia to Eastern Poland 4 armour moved from Volgograd to Turkmenistan 4 mech_infantrys moved from Volgograd to Turkmenistan 3 armour and 9 mech_infantrys moved from Volgograd to Kazakhstan 1 armour moved from Western Germany to Poland 1 artillery and 2 infantry moved from Western Germany to France Place Units - Germans 3 mech_infantrys placed in Novgorod 1 submarine placed in 113 Sea Zone 1 bomber, 8 infantry and 1 tactical_bomber placed in Western Germany Germans undo move 3. 1 bomber, 7 infantry, 1 mech_infantry and 1 tactical_bomber placed in Western Germany 1 infantry placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6 Germans collect 51 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs
Combat Hit Differential Summary :