TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 destroyer, 1 infantry, 5 mech_infantrys and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Suiyuyan to Kansu
2 mech_infantrys moved from Shensi to Kansu
1 mech_infantry moved from Hopei to Tsinghai
1 mech_infantry moved from Szechwan to Sikang
1 fighter moved from Kwangsi to Sikang
1 fighter moved from Kwangsi to Tsinghai
2 bombers moved from Kwangsi to Kansu
1 mech_infantry moved from Kweichow to Kansu
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 75 Sea Zone to 80 Sea Zone
2 battleships, 2 carriers, 1 cruiser and 4 submarines moved from 25 Sea Zone to 26 Sea Zone
2 fighters and 2 tactical_bombers moved from 25 Sea Zone to Hawaiian Islands
1 artillery, 3 infantry and 1 marine moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 infantry, 1 marine, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 26 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
3 artilleries, 5 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
Combat - Japanese
Battle in 80 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 80 Sea Zone
Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese win, taking 80 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 26 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 2 fighters, 4 submarines, 2 tactical_bombers and 4 transports
Americans defend with 2 transports
2 transports owned by the Americans lost in 26 Sea Zone
Japanese roll dice for 4 submarines in 26 Sea Zone, round 2 : 2/4 hits, 1,33 expected hits
Japanese win, taking 26 Sea Zone from Neutral with 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 2 fighters, 4 submarines, 2 tactical_bombers and 4 transports remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Hawaiian Islands
Japanese attack with 3 artilleries, 2 fighters, 5 infantry, 1 marine and 2 tactical_bombers
Americans defend with 1 airfield, 3 fighters, 1 harbour, 2 infantry, 2 mech_infantrys and 2 tactical_bombers
Japanese roll dice for 3 artilleries, 2 fighters, 5 infantry, 1 marine and 2 tactical_bombers in Hawaiian Islands, round 2 : 5/13 hits, 5,00 expected hits
Americans roll dice for 3 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers in Hawaiian Islands, round 2 : 4/9 hits, 4,33 expected hits
4 infantry owned by the Japanese, 1 tactical_bomber owned by the Americans, 2 infantry owned by the Americans and 2 mech_infantrys owned by the Americans lost in Hawaiian Islands
Japanese roll dice for 3 artilleries, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers in Hawaiian Islands, round 3 : 5/9 hits, 4,00 expected hits
Americans roll dice for 3 fighters and 1 tactical_bomber in Hawaiian Islands, round 3 : 1/4 hits, 2,50 expected hits
1 artillery owned by the Japanese, 1 tactical_bomber owned by the Americans and 3 fighters owned by the Americans lost in Hawaiian Islands
Japanese win, taking Hawaiian Islands from Americans with 2 artilleries, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 50
Casualties for Japanese: 1 artillery and 4 infantry
Casualties for Americans: 3 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers
Battle in Kansu
Japanese attack with 2 bombers and 4 mech_infantrys
Chinese defend with 1 fighter and 2 infantry
Japanese roll dice for 2 bombers and 4 mech_infantrys in Kansu, round 2 : 3/6 hits, 2,00 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 0/3 hits, 1,33 expected hits
2 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 2 bombers and 4 mech_infantrys remaining. Battle score for attacker is 16
Casualties for Chinese: 1 fighter and 2 infantry
Battle in Tsinghai
Japanese attack with 1 fighter and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 mech_infantry in Tsinghai, round 2 : 1/2 hits, 0,67 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Sikang
Japanese attack with 1 fighter and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 mech_infantry in Sikang, round 2 : 0/2 hits, 0,67 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Sikang
retreated to Sikang
Chinese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 mech_infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
1 fighter moved from Sikang to Kweichow
1 fighter moved from Tsinghai to Shensi
2 bombers moved from Kansu to Hunan
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Hunan to Shensi
1 mech_infantry moved from Hunan to Szechwan
1 mech_infantry moved from Shantung to Kweichow
1 mech_infantry moved from Manchuria to Chahar
5 mech_infantrys moved from Manchuria to Anhwe
1 mech_infantry moved from Hunan to French Indo China
1 armour, 2 artilleries, 4 infantry and 2 mech_infantrys moved from Yunnan to French Indo China
2 mech_infantrys moved from Shantung to Hunan
2 fighters and 2 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone
Place Units - Japanese
1 destroyer and 5 submarines placed in 6 Sea Zone
1 infantry and 2 mech_infantrys placed in Manchuria
3 mech_infantrys placed in Shantung
3 artilleries placed in French Indo China
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans : -1,83
ANZAC : -0,50
Chinese : -1,00
Japanese : 2,00
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